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Messages - Bueno Excelente

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1151
You're missing the point. The point is that it might only work if they kept the same Legends style game play. If the revamp the game play of the game, I.E. looking up, aiming, etc., then the control scheme might not be the same. I'm not saying they can't.
And I'm saying that they CAN'T maintain the complete style of the old games in nowadays' gaming world because it was limited to hardware to begin with. A game made today would have more differences in scenery, more platforming, more varied obstacles, and not be made out of repetitive labyrinths with samey textures.

And for people saying they should maintain the old controls, listen to yourselves.The old controls were there because there was no easier way of moving in a 3D environment like that. Now that there is, they will not use those controls, just like FPS controls no longer use the button-turning they used on Goldeneye and on the old PC games. Just like we no longer use d-pads to move on 3D games, because THERE IS NO NEED TO. Controls no longer need to bend themselves over to provide suitable playable schematics in limited controller, because THEY'RE ALREADY AVAILABLE.


(sigh) What I feel is that these people will never, ever, EEEEEEEEVER get the point, because they've never played any game with a meaningful dual analog setup, being stuck in the friggin' void of retro games, Nintendo and JRPGs (and whatever games appeal to the specific niche of weeaboos that I haven't thought of).

1152
Gaming / Re: ITS MAHVEL 3 BAYBEE (The MvC3 topic)
« on: September 19, 2010, 12:44:14 PM »
Yessssssss

-Then those ton of people are going to see the same thing we all are; trailers that will continue to come out as the game comes close to being released, therefore making where said updates like this come out pointless.

-Bullshit. This isn't a singular Spider-Man game, therefore one single character isn't going to make enough of a difference in sales, especially when those same people realize that the game ISN'T a singular Spider-Man game, and is in fact a Marvel vs. Capcom collab fighting game. Not to mention the fact that Marvel will most likely put ads for the game in ALL their comics as the game comes closer to being released, ONCE. AGAIN. making this update pointless in terms of marketing to try and reach this bigger audience you keep bringing up.

-Read what I type. I said, if they don't have the internet (which is highly unlikely in this day and age), they get updated via magazines in the game stores just like we use to when didn't have the internet. Also, if they don't have the internet, then guess what? They're not seeing ANY kind of update for this game anyway, whether it's a trailer or a TGS update, or really ANY kind of update that requires the internet. And you didn't answer my most excellent question. Where are they marketing this to your friendly, neighborhood Spider-fans that is going to net them a bigger profit?
(sigh)

...like it or not, my opinion makes sense from a marketing standpoint. Bringing out Spidey with a bang would sell more copies, because showing off your biggest character means more kids would like the game. Kids don't give a [parasitic bomb] if it's a singular character in a game. Spidey's in it, so they buy it. And you seriously think comic ads reach a big crowd? Hahahahaha. And you're acting as if kids get updated in every way they can. And that might be common in some places, but you'd be surprised how slim the net use is on many countries.

Question? They AREN'T. That's why I'm saying it's lazy marketing. When you have a big character, either reveal it already or show it off with a bang. This wasn't the case.

1153
No lies, it would work. Since the market's bukkake'd daily with FPS however, I'd much rather them try something different.
FPS games can be quite different. Many nowadays have the typical realistic behavior, weapons and physics like Call of Duty and Battlefield. But look at Halo's physics, or at Bioshock's weapons. They're wacky and colorful and bouncy and fun and cool.

So a Megaman FPS would not only work really well, it would be the realistic next best step for the franchise.

FANS WOULD [sonic slicer] LIKE THE [chameleon sting]ing FIST OF THE NORTH STAR but it would ultimately be a very good game and they'd probably become disappointed when the old style comes back, ala Prime/Other M. 8D

1154
Please don't kill me guys...

I think Mega Man would work well as an FPS. Pinpoint shooting and dodging?  -_-
YES IT WOULD. THANK YOU.

...ONLY NOW EVERYONE WILL HATE YOU AND CALL YOU HALOFAG.

1155
I've never played Lost Planet, so I don't know the game style, therefore I have no real opinion on that.

As for game play style, it needs to be more like Cannon Spike! XD
Got no problems with making the game top down myself. =P But I think that would [acid burst] off even more people.

1156
Gaming / Re: ITS MAHVEL 3 BAYBEE (The MvC3 topic)
« on: September 19, 2010, 03:42:37 AM »
...I'm gonna have to break that one up...
 

Everyone who's interested in this game is watching every single TGS update, just like they did E3. Everyone who's not probably has a "KG" type friend who will PM, IM, or text the information to them on a daily basis.
 

LOL. Oh man, that's rich! These games are not just made for the small sect of people who already know about it, but they're buying it whether or not Spider-Man is or is not #1. announced at the beginning, middle, end, or during 2nd breakfast or #2. whether or not Spider-Man is in the game PERIOD! Spider-Man's announcement has nothing to do with the other people buying it or not, and even if he did, it's so small a percentage that it still doesn't matter.

...Seriously? LoL, every little kid who's a Spidey fan most likely has the [tornado fang]ing internet and most likely check the same exact websites we do. If not, they find out their game information via magazines like Nintendo Power, Game Informer, or Hustler.  I mean, where exactly do you think they could market this so that little Timmy or Jenny can say, "HEY MOMMY, SPIDER-MAAAAAAAAAAAN! BUY ME IT!" and thus Web themselves a profit?
Nnnnnnno.

- I know a ton of people interested in the game who doesn't have the patience to watch or be told any kind of updates, and just worries about watching a trailer or two when they catch them and buying the game at the end.
- Yes, Spider-Man has to do with other people buying it as well. It's called marketability. You show off a popular character, and you automatically reach a bigger audience than your regular one.
- No, they don't "all have the internet and check the same websites as we do", or we'd be infested with every single rugrat who's a Spidey fan. There are lots more of those than there are people who can use a PC.

1157
How else would the gameplay of a 3D Megaman game work? I mean... a lock-on mechanic is just pathetic in this day and age, and in the last few years, companies pretty much just do it if you plan to fix it later (lawl Prime trilogy) or if your shooting gameplay is too [tornado fang]ing shabby for the visually impressive world you created (lawl GTA). Aside from that, there's no excuse to put a lock-on mechanic as your only option in a third/first person shooter.

(and yes, I consider "only option" when the only viable way to play the game normally is that one.)

1158
Gaming / Re: The Kingdom Hearts Thread
« on: September 19, 2010, 03:08:35 AM »
Well I've been hearing rumors that they may remake Days using Birth by Sleep's battle system. I enjoyed the DS game, so I'd be happy if this turns out to be true.
Honestly, I have no idea if I would even give a [tornado fang] about that.

Just gimme KH3 so we can end the story quickly and move on to the next thing.

1159
Gaming / Re: ITS MAHVEL 3 BAYBEE (The MvC3 topic)
« on: September 19, 2010, 03:07:39 AM »
Yes, but it still makes sense to introduce it to everyone who knows and likes Spider-Man in any way, and who might someday be interested in playing MvsC3. That means that seeing the character in the beginning would make more hype, like it or not. People generally assume that games like these are just made for this small sect of people who already know and will buy the game. No! This game has a chance to sell WAY more than just to people who were going to buy it anyway! Every little kid who's a Spidey fan should have been alerted to the fact that his or her favorite wall-crawler is in this game, which he can ask his mom or dad to buy. They MISSED that chance. And I have no [tornado fang]ing idea why. That's a lazy marketing department. And you're talking to a guy who's worked in advertising.

1160
I honestly think the Lost Planet gameplay would be suitable for a Legends game, but they'd have to make the aim and the movement ALOT faster, and the jumps quite higher. Aside from that, I think it would work out quite well. 3D Megaman NEEDS to be a third-person shooter. Heck, either that, or have a gameplay similar to Other M. But I honestly don't think that'd go well.

1161
Gaming / Re: Sega continues its partnership with PlatinumGames
« on: September 19, 2010, 03:01:00 AM »
Oh [tornado fang] yes. Doing good or badly, I've been a Sega fanboy since I was 4, and that sure as hell isn't about to change. Here's to years of more quality Sega games!

1162
There's a difference between gameplay & control scheme. You're suggesting turning Legends into a game where you do aim up and all that fun stuff, instead of the lock-on type play that the Legends games had. That's different than saying they should change the control scheme, and based on what I've read, people are assuming a Legends game would be that type of gameplay. So that's different.

Also yes, the ABXY turning control wouldn't work because of the 2nd Analog being more useful for it. But the Halo "LEGACY" control scheme is just an updated version of it. The gameplay is still the same for the most part.

And again, gameplay vs. control scheme comes up again. So no need to comment on that aspect further.

Also, you might want to play a Legends game like that, but that doesn't mean other Legends fans don't. It's funny how personal preference works like that.

And finally...

Unless I'm reading this wrong, you're complaining about fans & companies who hang onto older game styles, outdated controls schemes, and constantly talk about improvement, yet you're suggesting that Capcom simply use the Lost Planet engine for Legends 3 instead of actually trying something new? LoL, that sounds like a Most Excellent Contradiction!  8D

One day I'll update it!  8)
...I'm saying the old gameplay was suited to the game's old design, which was limited by the hardware.

...update Legends' graphics and release it today. It'll get [parasitic bomb] ratings because it's a limited game for the time we live in. A Legends game nowadays would have to up the ante considerably in terms of pretty much everything, starting with the 3D movement.

1163
Gaming / Re: ITS MAHVEL 3 BAYBEE (The MvC3 topic)
« on: September 19, 2010, 01:54:06 AM »
Now talking seriously. What could be the good thing of bringing Marvel's biggest icon to the table later, and presenting him alongside many other less-important characters? It just makes no sense at all from a marketing point of view, as well as any other point of view. Why announce him NOW?

1164
Always make sure to check your grammar and sentence structure before your insults.  :P

I think what they are trying to say is that while yes, they can update the control scheme with better controls, there's no reason why they can't include the older Legends controls Legends fans are use to. The controller, being the physical DualShock thingy that you hold in your hands, is the same controller that Legends 2 used. It's no different than Halo offering the vastly superior "Legacy" controls for their games.
Unless the game is made exactly like the old ones, which were limited due to hardware limitations of the time, no, it will NOT be like it. [parasitic bomb] like lock-on and turning with the triggers , as well as maze like dungeons with samey textures are a thing of the past, of the 32-bit age. People aim up and down as well as left and right nowadays. And a lock-on seriously isn't the way to deal with a game where you have to be turned to your enemy at all times. That would be like making a current-generation first person shooter with ABXY as turning controls. It would be STUPID, because we have analogs that work better, and just because Goldeneye and Perfect Dark were good games, it doesn't mean their controls aren't clunky as [tornado fang] nowadays.

So seriously? If anyone wants a current Legends game to be well-paced and good in quality, they gotta stop being nostalgic for the [tornado fang]ing control scheme. Otherwise, IF that control scheme was indeed an option, they'd have to scale back the rest of the damn game so using analog controls would slow the action down to a crawl and would make it TOO DAMN EASY. There's a reason controls evolved. Because they're easier and more logical to use that way, giving place to better games with more fast-paced action. I want to play a Legends game where enemies pop out from everywhere and shoot at me the way enemies are supposed to shoot. I don't want to have to turn to one slowly, then lock-on it, fire, then turn back to the other one and lock-on to it as well. I want to do it intuitively, the way ANYONE could do it nowadays. Pick up the damn Lost Planet engine and replace the models and some physics. There, that's your Legends 3.

1165
Gaming / Re: ITS MAHVEL 3 BAYBEE (The MvC3 topic)
« on: September 19, 2010, 12:59:31 AM »
Sorry, but whoever thought Spider-Man WASN'T going to be in this game is a CHUMP!
MOAR LIKE A CHUMPION, YEAH? 8D

1166
Gaming / Re: ITS MAHVEL 3 BAYBEE (The MvC3 topic)
« on: September 19, 2010, 12:40:54 AM »
Everyone's been getting an equal amount of importance, Spidey's not the only one.

Honestly I think that was just you. Besides, we had plenty of hints already (silhoutte+stage+the fact that the images used for the banners in NYC were only the models of the playable characters with one being Spidey).
Does "everyone" mean "everyone who is decoding hints in the game towards playable characters" to you? Or does it also mean the rest of the human population that isn't following every single piece of material related to this game, and is taking a more chilled approach to all of it? Because showing off this game in places like Comic-Con and making tons of ads is exactly what's MARKETING THE GAME TO PEOPLE OTHER THAN OBCESSED FUCKS LIKE US.

So, showing off Spider-Man would be good for them in a marketing standpoint, which would effectively hype the game to sell it to more customers. Am I getting through to you at all with this?

Alternative: America fucks up Spiderman. Nobody cares anymore. Let's push him back.

Sounds better to you?
Kids don't care about what's going on in the comic world. Most of the audience just likes him as a pop culture icon, and goes to see his movies, and maybe catches his cartoons. The comic has been selling worse and worse. Nobody really knows about it anymore.

1167
Well, if it's released for the PS3, it'll have the exact same controller.  I honestly haven't played many new games at all sans Wii (old-schooler here), but if the control scheme worked on the PSX, why wouldn't it work on PS3?  As the saying goes, "If it ain't broke, don't fix it".
...

...you people are trolling me, right? You people are certainly making me the fool in some kind of twisted online candid camera just to get my reaction. Because there is no way anyone on Earth is this dumb.

1168
Gaming / Re: ITS MAHVEL 3 BAYBEE (The MvC3 topic)
« on: September 19, 2010, 12:26:06 AM »
Exactly, which is why I say it really doesn't raise hype. Everyone was expecting him from the beginning. Deadpool makes more hype for example since he is both new and a fan favorite, Spiderman, while a fan favorite too, was completely expected and surprises aboslutely no one. He may be more necessary to appeal to the mainstream people, true, but those are not the kind of people that would be following character announcements anyways so the when and how he is revealed would make no difference to them.

At least that's the way I see it, feel free to disagree if you want.

Also, like Ben, I hate the Simple controls, not because of the simplification, but because they bring so many bad memories of HADANGEKIHADANGEKIHADANGEKIHADANGEKIHADANGEKIHADANGEKIHADANGEKIHADANGEKIHADANGEKIHADANGEKIHADANGEKI
HADANGEKIHADANGEKIHADANGEKIHADANGEKIHADANGEKI GAAAAAAAAAAAAAAAAAAAAAAAAH I wish I could've punched those Zero spammers accross the internet >__<
Not everyone was expecting him from the beginning. Big leagues normally appear sooner. They should have showed him in the first trailer, that would have made a bigger impact.

E3 is the world's bigget videogame con
TGS is Japan's biggest videogame con (and a boatload more important to Japan)

If Spidey wasn't done during E3, they chose the next biggest thing to announce him: TGS

That is "why now?"
Note that he had as much importance as Wesker or X-23. That's certainly not the amount of importance one should give to an icon like that.

1169
Forum Games / Re: "What Are You Thinking Now?"
« on: September 19, 2010, 12:24:26 AM »
Family tech support is [tornado fang]ing awful.

1170
"Bad" is pretty subjective.  It's one thing if you don't like the system, but complaining when the game clearly offers a solution to it (changing the controls) seems pointless.  I'd be perfectly fine if Capcom just included both control methods in a new game.
For nowadays' controls, YES, it's bad. Controllers have evolved, and so have games. No other game ever used any kind of control like this, simply because it doesn't work anymore. With any game with quick reactions, fast enemies and other kind of hazards, dual analog stick control plus one dodge button works fine.

It's not like you have to manually reassign buttons. There are 3 control schemes you can select:
A: "Tank Controls"(for some reason default)
B: "Normal Controls"
C: "PSP Friendly Controls" (no L2 and R2)
AGAIN, none of those would work well in the least with a recent game, and with a new Legends game, unless they go 32-bit retro, you shouldn't expect old controls, or the game would be seriously awful.

Today's control scheme is outdated. We need a better one.
This is so [tornado fang]ing stupid I'm not even gonna bother with typing a good answer. Mind explaining your logic, genius?

1171
Gaming / Re: ITS MAHVEL 3 BAYBEE (The MvC3 topic)
« on: September 18, 2010, 11:32:02 PM »
Still waiting for Hercules or something Cosmic. Come oooooon, Marvel. Star-Lord would be PERFECT.

1172
There's always re-assigning the triggers to left and right on the stick.
Finding excuses to make a bad control system slightly better does not replace the need for today's control scheme on a possible new Legends.

1173
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: September 18, 2010, 10:09:53 PM »
What is Toriyama drew life?

...EVERYTHING IS GOKU

1174
Gaming / Re: Square Enix General
« on: September 18, 2010, 10:07:32 PM »
Chocobo Racing?

Tobal?

Ehrgeiz?
Ehergiz sucked.

I still think their best recent non-RPG game had to be Project Silpheed. It was awesome for what it was.

1175
Entertainment / Re: GENERAL COMIC BOOK THREAD (MANGA NOT ALLOWED)
« on: September 18, 2010, 10:06:46 PM »
Seems good. I just wish people wouldn't constantly reference Watchmen on everything. I know it's still the Citizen Kane of comics and it marked the era when comics were finally good stories, taken seriously, and it might still be the best comic ever in the literary sense, but still, tons upon tons of work later, we gotta evolve from that. Morrison said so many times that Moore was wrong when he said that people just ripped off Watchmen over and over, it's kinda time to show that he means business and create a new standard for comic narrative.

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