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Messages - Fxeni

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1776
Fan Creations / Re: The Galaxy of Rockman Perfect Memories
« on: October 10, 2009, 09:30:07 PM »
Good as always, PB. What other wonderful toys will you create, I wonder 8D

1777
X / Re: X8. I didnt like it all that much.
« on: October 10, 2009, 02:31:55 AM »
It was a while before I noticed that you can get in there unconditionally *IF* you know how to work your dash-jumps.  I guess some players do that out of habit.
Yeah, I started doing it in X4 since I hated the way the dash ended, and it kind of carried on after that.

1778
Gaming / Re: New Sparkster/RKA?
« on: October 09, 2009, 02:27:33 PM »
That brings back memories. It looks great so far, although I find that the rocket boosts could stand to have a little more oomph to them.

1779
Zero / Re: Is Zero still cool?
« on: October 09, 2009, 01:33:55 PM »
I don't actually dislike (or hate) Zero or Axl.

I just like X more. A lot more.
You're not alone in thinking that way.

1780
Fan Creations / Re: borockman's fun fun art thread!
« on: October 09, 2009, 05:50:45 AM »
Your colouring is also getting a lot smoother as time goes by, I do believe.

1781
ZX / Re: Raiders = Red Alert?
« on: October 09, 2009, 01:44:59 AM »
True, but the rest of the biotels are named after the reploid they're a model of.
...So? Albert had a god complex, and it's certainly not his soul in that model. It's not hard to imagine that he would name one of his better creations after himself.

1782
X / Re: X8. I didnt like it all that much.
« on: October 09, 2009, 01:43:01 AM »
Well, the whole ice burst + pixel perfect precision dash jump + respawning Nightmares combination certainly makes for quite a hellish near impossible jump. Really, I pity the person that manages to get in there without any of the requirement and lots and lots of lives. Though if you succeed in getting there with so many extra lives, you probably know X6 well enough not to make such a foolish mistake...
I got in there on my first run through the game ever, thinking it was the way I had to go. It's definitely not as hard to get in there as some of you seem to think >_>'

1783
ZX / Re: Raiders = Red Alert?
« on: October 09, 2009, 01:36:51 AM »
Then what would that make the whole Model Albert thing?
Just because he made the model doesn't mean it's his soul in there.

1784
Gaming / Re: The Old Republic
« on: October 09, 2009, 01:34:16 AM »
Why not, it's worth a shot.

1785
X / Re: X8. I didnt like it all that much.
« on: October 09, 2009, 01:06:11 AM »
To be fair, Quickman's stage is easier than Zero Virus 1 overall, if only due to the fact that the controls are more sluggish in X4-6.

1786
Fan Creations / Re: The Galaxy of Rockman Perfect Memories
« on: October 08, 2009, 12:28:42 PM »
The tits... they are... glowing... like the full moon.

1787
Fan Creations / Re: The Galaxy of Rockman Perfect Memories
« on: October 06, 2009, 09:58:24 AM »
I wonder how many times Ninja Lou Table got used for purposes other than holding inanimate objects 8D

1788
Gaming / Re: Playstation Network IDs
« on: October 06, 2009, 05:29:33 AM »
Fxeni is my ID.

1789
Fan Creations / Re: MegaMan X Fan Project (MMF2) Help Needed
« on: October 01, 2009, 05:05:39 AM »
The wall kicks seem a bit odd. The running speed seems close to the right speed, but not quite right yet.

1790
Forum Games / Re: "What Are You Thinking Now?"
« on: September 30, 2009, 06:38:08 PM »
People don't know what the [tornado fang] they want, and it's royally pissing me off.

1791
X / Re: X8. I didnt like it all that much.
« on: September 29, 2009, 01:32:56 PM »
Say, don't you need a part to get by that section with the Falcon armour as well? I'd check myself, but I lent the game to someone for a bit. Because if it did, it would pretty much invalidate one of Shelly's arguments, considering you can't even get by that segment with the so-called default for X without a part.

1792
Rockman Series / Re: How did you get interested in Mega Man?
« on: September 28, 2009, 07:52:30 AM »
It could have been any one of the first three NES games, I can't really recall due to my age at the time (4), and they were rentals. X1 is probably where I really got into the series though. Rented the game once and was hooked.

Yeah, we did have this topic in the past, but chances are it was lost during one of the several purges.

1793
The lesson here is not to point a gun at one's head. Which should be a rather obvious assessment, but apparently not.

1794
Gaming / Re: 3D Dot Game Heroes
« on: September 28, 2009, 05:22:25 AM »
A parody of the earlier Zelda games? Sign me up :P

1795
X / Re: Best and Worst Armors?
« on: September 27, 2009, 12:19:32 PM »
I actually prefer using the R button to dash in the Zero/ZX games as well. I've been using my right index finger to dash ever since X1, and it feels awkward to use my left index finger for it.

1796
X / Re: X8. I didnt like it all that much.
« on: September 26, 2009, 09:36:46 AM »
It doesn't have to, it's a boss theme!  It should be the same rockin' poundin' melody over and over, to match you getting pounded by the boss over and over.
Except for the fact that X3's bosses are the stupidest of the bunch >_>'

X1 has my favourite soundtrack of the series, closely followed by X2's (Counter Hunter Stage 1 greatly attributes to this). X3... I like the two Intro Stage themes (I guess you could consider them X and Zero's themes), but the same can't be said for the rest of the game. Well, aside from Gravity Beetle's stage.

1797
Gaming / Re: BrentFloss is at it again
« on: September 25, 2009, 02:45:59 PM »

1798
Gaming / Re: Lunar: Harmony of Silver Star (Lunar SSSC PSP)
« on: September 24, 2009, 08:42:10 PM »
Would've been great to get a new one, but oh well... the new remake's looking good.

1799
Gaming / Re: Dissidia and the sequel Dissidia Duodecim (Final Fantasy)
« on: September 24, 2009, 04:58:20 PM »
Which components are you missing? Each one of the level 100 items is a rare drop when you break each of those characters at a... 1% or so drop rate I believe.

There's a sort of cheapish way to get them to drop more often, but at least it's far quicker than trying to grind them out... I did it in the Jap version, and don't feel like doing it here. I'll put it in spoiler tags though just in case.
(click to show/hide)

The other half of the ingredients are in the Invincible course... either that, or trade them for megalixirs (which you also get from the Invincible course).

1800
Gaming / Re: Tatsunoko vs. Capcom (the sequel topic)
« on: September 24, 2009, 06:57:04 AM »
He did?
Yes... yes he did. At 1:00 in, actually.

I dunno, the VA performance just gave me this B-movie vibe, which is probably why I'm more accepting of it.

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