Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Fxeni

Pages: 1 ... 60 61 [62] 63 64 ... 102
1526
http://hybridtwo.com/?p=179

Soundtrack download if anybody wants it.
Much appreciated. Even if it's mostly for the kickass renditions of Blues' theme.

1527
Gaming / Re: The Double Edged Nintendo Fallacy
« on: May 09, 2010, 10:04:27 AM »
No excuse, Fox!  It's 4AM my time, and look at my gem of a post!   :P
I've been up forever now, cut me some slack 8D

Another thing came to mind... the Wii Vitality Sensor. Man, what a wacky experiment that is. I don't think there's any real target demographic for it, just some hypothetical group that might exist somewhere. Maybe. I'd love to see what people manage to do with it, but I'm willing to bet lots of companies won't even bother with it, much like what they do for other peripherals.

1528
Gaming / Re: The Double Edged Nintendo Fallacy
« on: May 09, 2010, 09:57:39 AM »
Well, this has been mentioned, but it probably would be good to reiterate. Ninty's R&D section probably takes up a decent section of their budget, and it's pretty much guaranteed that they're working on their next console. Sony and Microsoft have other sources of income to fund their R&D; Nintendo does not. Ninty could use a bit more experimentation in their craft, admittedly, but to say that they're not putting any experimentation at all is going a bit far. As PB was saying, basically every company does this. Sure, the other companies tend to be a little more adventurous with what they release, however these same companies don't have to worry about competing in the console wars. Ninty has to worry about their tech staying relevant enough compared to their competitors in the future.

PS: I apologize if this post isn't quite structured as well as it could be, but I am typing this at around ~4am my time. Work's a [sonic slicer].

1529
It's pretty damn good, considering the budget. The Robot Masters followed their personalities from Powered Up, which is a nice touch. Blues kicks ass. The best casting by far is Wily though, no contest there.

1530
Gaming / Re: The Double Edged Nintendo Fallacy
« on: May 07, 2010, 06:58:58 PM »
Nintendo doesn't have the brass balls to do that, and it would [acid burst] off fans that just want the same thing all over again, so, no.
Yeah... just wanted to say that this applies to much much more than Nintendo, I can guarantee you that.

As for not finding games to play on the Wii... maybe you haven't looked hard enough? There's plenty available, if you're willing to look for a bit longer. Not to mention, plenty should be coming out within the next few months. I'm no fanboy or anything, but each time I've seen that "Wii has no games" comment it was mostly due to the person saying said statement not actually bothering to look for any.

Now, for the topic at hand... I'd be up for a new Kirby game, as long as it's a platformer of some sort. Not too sure I want another side venture like Air Ride.

1531
Gaming / Re: Games everybody dislikes, that you like
« on: May 06, 2010, 06:11:20 AM »
Umm... to be fair, Megaman was already pretty much a cash cow before. I'm not fond of the EXE series either, but to think that that's the point where Megaman became a cash cow is folly :P

1532
Gaming / Re: Do RPGs need complex plots?
« on: May 06, 2010, 12:35:43 AM »
Complex storylines aren't a necessity. If anything, the complexity can take away from the game. If it gets too complicated, then it's likely to lose people's interest.

1533
Gaming / Re: New Super Mario Bros. Galaxy 2 Wii Turbo Edition
« on: May 05, 2010, 07:49:14 PM »

1534
Gaming / Re: Castlevania
« on: May 03, 2010, 04:42:31 PM »
Sure is.

What I like about Metroidvanias is that you never know how much HP the boss has left. (outside of a few of the 3D games) So it makes it more tense, and your like "WHENS HE GONNA DIE ALREADY!"

Unless your fighting legion. You can tell with him. It. Them.
Fixed that for you, since they have a health bar in the old games.

1535
Gaming / Re: The Activision x Bungie teamup.
« on: April 29, 2010, 08:42:14 PM »
This announcement deserves
this
.

1536
Gaming / Re: (Super) Street Fighter IV Thread
« on: April 29, 2010, 05:25:09 PM »
I should probably invest in this... probably for the PS3 if I do, what with the free online and all.

1537
Gaming / Re: ITS MAHVEL 3 BAYBEE (The MvC3 topic)
« on: April 28, 2010, 12:45:56 AM »

Spidey: ...This is like a BAD COMIC BOOK PLOT!
  8D
Fixed that for you 8D

Even as the 90s toon went out with more of a nonsensical whimper, it was at least able to poke fun at itself, and the currently running comic.

I swear, 90s Spidey and Xmen were BOTH awesome, until they just didn't let it go with the time travel, alternate dimensions and all that kind of crap. Dunno why the show's writers thought that stuff would be the kind of things that fans would like, and such. We all loved the toons because of them doing things verbatim or close enough to what the comics did. And frankly the further they went from that, the worse it got.
Yeah, some of those plots had potential, but they overdid it a bit.

Back on topic, I wonder what they'll make the final boss this time.

1538
Gaming / Re: ITS MAHVEL 3 BAYBEE (The MvC3 topic)
« on: April 27, 2010, 09:34:45 PM »
It wasn't just the Clone Saga, though. Petey/Spidey, by nature, was a character that was prone to monologues throughout his career. This includes even the likes of spin-offs such as "Untold Tales of Spider-Man", which pretty much everybody agreed was good (and a nice escape from the silliness of what was going on in the mainstream Spidey comics, no less!).  8D
Oh, I'm quite aware of that... it just got especially bad there, not that I really mind. It's the way that saga was handled... now that I have a problem with 8D

It wasn't just the Clone Saga, though. Petey/Spidey, by nature, was a character that was prone to monologues throughout his career. This includes even the likes of spin-offs such as "Untold Tales of Spider-Man", which pretty much everybody agreed was good (and a nice escape from the silliness of what was going on in the mainstream Spidey comics, no less!).  8D

On that note, while I usually get on the Clone Saga band-wagon for hateration, there's one bit of an ironic point that I just can't ignore.

For better or worse, the Clone Saga's ORIGINAL ending would have served for Petey (the clone) to lose his powers, retire to some place in Montana and live happily ever after with MJ and the Spidey-baby. Ben, meanwhile, would have served as a means to take Spiderman back to a character who was a bachelor, and endure everything that comes from single-life and super hero, as well as the tragedy of a guy who lost out a good few decades' worth of the life he was meant to have. Apparently, THAT wasn't good enough, as the combined bitching of the fanbase wanted and brought PETER back.

So, in the end, we lose a perfectly good guy like Ben, just for Peter to have, among other things, a "failed pregnancy", MJ and Petey to have a marriage on the rocks, Peter to get the revelation that Gwen was [tornado fang]ing NORMAN OSBORN ON THE DL (and had two freaky kids as a result), reveal his secret identity to the world and then make a [tornado fang]ing DEAL WITH THE DEVIL HIMSELF....all for Peter to go back to being a single-guy who lives with Aunt May, all over again.

Was the trip really necessary, if all that was going to happen is some thing akin to the result that yielded from the Clone Saga's original ending, any way? This is why I really loathe Marvel comics right now. It's fundamentally as bad as what they did with Cyclops back in the day. They may have retconned it several times, but that's just to try and make Scottie's act of abandoning his WIFE AND CHILD to pursue his dead girlfriend look better! 8D
It would have been better if the story didn't flipflop around. Since the story changed hands so many times though, it was a gigantic mess. Y'know, I think more people would have been fine with Ben being Spidey if Peter still remained the original. Instead, they decided to kill off a decent character with good potential (along with many others actually, in both a literal and figurative sense) and then bring back the idea way down the line in the stupidest manner possible.

Also, it's worth noting that they sort of make fun of the whole clone saga thing at the end of the 90s show, which is great.

1539
Gaming / Re: ITS MAHVEL 3 BAYBEE (The MvC3 topic)
« on: April 27, 2010, 04:17:50 PM »
I love me some 90s Spidey, but when you take a step back, the writing was horribly uneven, much like the animation.  And the inner monologues; argh, the inner monologues won't stop!
Can't really blame him for the voicework though, he did a good job with what he was given. Yeah, the inner monologues were bad, but the reason there was so many was that they were following the writing style comics, which were in the *shudder* clone saga at that time. So many inner monologues during that time.

1540
Gaming / Re: ITS MAHVEL 3 BAYBEE (The MvC3 topic)
« on: April 27, 2010, 09:38:28 AM »
While I thought NPH was fine, it's Christopher Barnes' version of Petey that I keep hearing in my head, personally. Wouldn't mind it at all if they got him back.

SPEAKING OF WHICH! They really need to get Cal Dodd to play Wolverine again. I usually love Steve Blum in almost everything EXCEPT his Wolverine. It just can't compare to Dodd's, in my ears.  8D
This... very much so this.

1541
Gaming / Re: Metroid Discussion Thread
« on: April 24, 2010, 09:33:09 AM »
I agree with one of the posters on Kotaku that chances are the release date of SMG2 was one of the factors in this delay as well, although I'm sure it will be time well spent getting some extra polish in there.

1542
Gaming / Re: ITS MAHVEL 3 BAYBEE (The MvC3 topic)
« on: April 23, 2010, 05:48:10 AM »
Sooo you guys are telling me that the size of the roster has nothing to do with why Capcom was too lazy to balance MvC2? Seriously? You do realize how hard it is to balance fighting games right? Just because some companies actually do it for a larger roster doesn't mean all of them find it worth their time all the time. As for some of the games with smaller rosters being unbalanced... again, laziness on their part. Also, I do believe I said that there was a higher chance of it being unbalanced, not a sure thing. Yeesh, people, it's not that hard to read.

Here's to hoping Capcom puts some effort this time, which is likely seeing how decent TvC was in this regard. Not perfect by any means, but better than lots of other games.

1543
Gaming / Re: ITS MAHVEL 3 BAYBEE (The MvC3 topic)
« on: April 22, 2010, 09:40:24 AM »
FACT: This is a fighter game developed largely by Capcom.
FACT: There has not been truly balanced fighting game ever made, with the no company in the lead as far as balance.

I don't expect this to change, but I never did. I don't play any game competitively, nor would I recommend playing competitively until we one day get that balanced game where one character doesn't have a unique combo or set of attacks that outweighs the use of every other character.

That is not the nature of combat. There can only be one winner, one superior.
No ban can change that.

If we ever get the balanced game, it's a long way off. In the meantime, do what you can to enjoy it the way you do.

Me, I'll pick either my favorites or best, and do my best, and have a fun time trying to win.
>_>

Some games are more broken than others in that respect. The way it usually works is that the more characters you have, the larger the chance the game will be ridiculously imbalanced. MVC2 is a perfect example of this type of shenanigan. FACT.

1544
Gaming / Re: ITS MAHVEL 3 BAYBEE (The MvC3 topic)
« on: April 22, 2010, 02:11:09 AM »
Is that necessarily a bad thing? To me, not so. Maybe some have forgotten, but I definitely remember the old days when the MAHVEL games were called "Versus Trash". And then by the time MvC2's elite scene developed, people seemed to have done more to forgotten that history. I certainly haven't~.  8D
Oh, I've never forgotten, which is why I'm still a bit sketchy on them using too many characters. When they do that it's easy for things to get imbalanced, and a whole lot of characters become throwaways.

1545
Gaming / Re: ITS MAHVEL 3 BAYBEE (The MvC3 topic)
« on: April 20, 2010, 10:13:51 PM »
Well, this should be interesting. I hope it isn't too broken, but that pretty much depends on how many characters they plan to have in this thing.

1546
Gaming / Re: Official Unofficial StarFox discussion thread
« on: April 20, 2010, 12:04:12 AM »
Yeah, Andross is dead. Which brings me to a point about the newer games, actually. One of the many problems with the newer ones is that the main villains are weak. They just don't incite the motivation to go kick their ass quite as well as Andross did. This isn't to say that they should bring him back, but they should come up with an enemy I actually give two shits about. The closest thing to that post 64 was General Scales, and what a cop-out that turned out to be.

1547
Gaming / Re: Official Unofficial StarFox discussion thread
« on: April 19, 2010, 01:49:14 PM »
Bayonetta creator dying to make StarFox

......please, Nintendo?  PLEASE?
I sure as hell hope Ninty's paying attention. If they do get through with it, I also hope they stay the hell out of the process as much as possible and let Platinum do their thing, since Ninty doesn't know what people want to see in StarFox.

1548
Gaming / Re: Castlevania
« on: April 18, 2010, 04:50:28 AM »
The main problem with HoD which causes most of the dislike is the music. That and the fact that Juste was basically Alucard with a whip. His dash really felt like a Zero game to me at the time, as well.

1549
Fan Creations / Re: The Galaxy of Rockman Perfect Memories w/ ART
« on: April 16, 2010, 06:03:58 PM »
Heh, this is great. It's awesome to see one of these finally in drawn form owob

1550
X / Re: X7-X8 never happend?
« on: April 13, 2010, 02:30:19 AM »
In referring specifically to Inti's story, it solves the following three matters:
-Founding of Neo Arcadia
-Creation of Big4
-Yggdrasil sealing

Which were previously the three biggest unknowns with numerous of conflicting implications.
That would all be fine and dandy, if there weren't still some conflicting implications. One such example would be the Creation of the Big 4 presented here, which conflicts with their Shining Arms in particular. In the way it's presented here, it seems that the Big 4 were created after the Elf Wars, although beforehand it was implicated that they were fighting in said wars. There's still kinks Inti/Capcom needs to work out.

Doesn't really work that way when people's conclusion jumping leads to whole games being supposedly retconned out.
Yes... conclusions from information that isn't presented in the games. All this extra information they're giving is interesting, however a lot of it is based upon material that they thought up while making the games. Now, I'm willing to bet that a lot of this information wasn't thought out completely back in the day, and they're playing "fill in the gaps" over time to make it official. The problem with that is that it doesn't take much to throw things out of balance, especially when people misconstrue things quite easily. Speaking of which, I wasn't working to discredit you on the RZOCW fiasco nonsense. I was pointing out how easy it is for things to be taken completely out of context, especially when the information is being continually developed over time. Working in this fashion it's rather easy to make inconsistencies unintentionally, and it doesn't help when the fanbase is trying to make more of it than they should. Thing is, Inti/Capcom don't really have a choice but to work in such a manner, due to the way making and selling games works.

Now, the smart way to go about this (from a storytelling point of view) would be to finalize all that information internally before they release it. They're not working from a storytelling point of view as the main focus though; they're keeping everything open so that they can make more sequels. So they're slowly working it out on the side, not being sure if they'll ever be able to use it in a game or if all this information will even be considered correct down the line once more games in the various Rockman series are made. This is Inti/Capcom trying to keep people's interest alive without actually committing a large sum of money to it. To treat it as finalized information probably isn't the best of ideas.

Which brings me back to my initial point again... I personally don't care what they say outside of the games, because it's all subject to change. All your reasoning doesn't change this fact.

Pages: 1 ... 60 61 [62] 63 64 ... 102