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Messages - Fxeni

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1476
Gaming / Re: ITS MAHVEL 3 BAYBEE (The MvC3 topic)
« on: June 11, 2010, 06:37:17 PM »
Nothing all that new, but
here you go
.

1477
Gaming / Re: I say GOOD things about your video games!
« on: June 04, 2010, 01:51:33 PM »
I liked it back in the day, to a certain extent. It was never particularly my favourite though, even back then. I found it didn't quite hold up a candle to FF6, and as far as the PS1 era games go I actually prefer 8 and 9 to 7, 9 in particular for whatever reason.

1478
Gaming / Re: HARD CORPS SEQUEL. HELL YEAH
« on: June 04, 2010, 06:37:11 AM »
Looks good so far to me. I'll probably opt for the PSN version, if only for the much more tolerable D-Pad on the PS3.

1479
Gaming / Re: I say bad things about your favorite games!
« on: June 04, 2010, 12:16:41 AM »
W...what?! That... they RETCONNED it? They just... made it so we're not free anymore, which was the point of the game? What sense does that even make?

...oh, I get it. NEED TO MAKE STORY SUITABLE FOR SEQUEL sense.
Afraid so. I mean, the scene still starts out the same way as it did before, so I guess it's somewhat sensible... aside from the fact that it did kind of defeat the purpose of the whole final act of the game.

1480
Gaming / Re: New Super Mario Bros. Galaxy 2 Wii Turbo Edition
« on: June 03, 2010, 11:26:36 PM »
My main issue with it is the Super Jump, it seems a bit more finicky with the timing than some of the other powerups. That, and there was plenty of times where I swore I should have jumped, but instead I just kinda ended up weakly hopping into that gleeful grin of those carefree chomps. It just doesn't feel as intuitive as everything else in the Galaxy games, I find.

1481
Gaming / Re: I say bad things about your favorite games!
« on: June 03, 2010, 10:46:05 PM »
They changed it? I played it years ago on the 360. I just remember everything exploded and we were left outside, lying down sideways. No explanation to whether Chell died or not.
Ah... well, before they announced Portal 2, they changed it to Chell being dragged back in to the complex, with a robotic voice thanking her for assuming the party escort submission position.

Anyway, any others? Give me games you deem PERFECT. On which you think I can't find one single flaw in.
Yeah... this is pretty much why I haven't contributed a title. I don't really deem any game perfect, and whatever might be close enough to my tastes has most likely been mentioned.

1482
Gaming / Re: New Super Mario Bros. Galaxy 2 Wii Turbo Edition
« on: June 03, 2010, 10:30:49 PM »
LoL, I actually like Spring Mario.  Haha, and don't worry, he's only on one level.
Thank goodness... I was worried I'd have to do something involving it for the Prankster Comet when it came along. You don't know how relieved I was when I saw it was set in a portion of the level that had nothing to do with that powerup XD

1483
Gaming / Re: I say bad things about your favorite games!
« on: June 03, 2010, 05:58:02 PM »
- Confusing ending.
Just a quick question, is this before the slight change they made recently? Not arguing persay, just getting clarification.

1484
Gaming / Re: I say GOOD things about your video games!
« on: June 03, 2010, 04:50:03 PM »
Big Rigs. If you don't want to do it Vix, I certainly will 8D

1485
News and Announcements / Re: Rockman Online artwork and details.
« on: June 03, 2010, 04:48:23 PM »
Assuming it's one of those free to play ones where they sell extra stuff for real cash, then I might give it a chance. Maybe. If ever it gets released in these parts, that is.

1486
Gaming / Re: New Super Mario Bros. Galaxy 2 Wii Turbo Edition
« on: June 03, 2010, 04:33:29 PM »
So... sliding segments in co-op are kind of a pain in the ass, since the Luma pretty much covers Mario up due to the camera angle. Makes it harder to properly react to what's coming up, especially when purple coins are involved.

Otherwise, loving this game so far.

Posted on: June 02, 2010, 09:59:50 AM
Did I ever mention that I hate Spring Mario? Well, I'll say it now if not... I really really hate Spring Mario XD

1487
Gaming / Re: DC Universe Online out in November 2010!
« on: June 02, 2010, 04:47:49 PM »
Well, I'm not much of an MMO player, but the game seems to have some potential. I hope they manage to balance the skills well, so that people are able to experiment without feeling like they wasted their points in a crappy ability and such. Chances are it won't be like that right out of the gate, but I hope they manage to do it eventually.

1488
Well, certainly looks interesting. The animation looks rather smooth so far, at the very least.

As far as BATB is concerned... I always viewed it from that "Adam West" perspective, and I've always enjoyed it more that way.

1489
Gaming / Re: Final Fantast Tictacs
« on: June 01, 2010, 08:16:20 AM »
Yeah, it's too bad it's so so slow, I would replay it more often if it weren't for that. Over a year later I still like the Dark Knight class they added.

1490
Gaming / Re: I say bad things about your favorite games!
« on: May 31, 2010, 03:17:24 PM »
- Aeris/Aerith(she's supposed to be named Alice you translator dumbasses) has died... this is the saddest part of any game I have ever pla.... YAAAAAAAY! SNOWBOARDING MINIGAME RIGHT AFTER! Nomura, you are the king of storytelling mood.
I call that "the Disney effect" because of the way they tend to handle death. Bambi's probably the best example of this sort of thing. Oh no, Bambi's mom is dead... that was unexpectedly sad and... What the hell? Animals singing happily in the springtime?

1491
Gaming / Re: Sonic Colors (Wii, DS)
« on: May 30, 2010, 01:33:22 AM »
I've got a new game for you guys! It's caaalllllllllled...

Sonic: The Rage Threads!

The concept is simple: make a thread involving Sonic, and watch the hilarity ensue as people attempt to verbally maim each other in no time at all! It'll be a best-seller in no time!

Anyway, you guys think we're gonna get some gameplay out of E3?
Would be cool to see it in action, but I somehow doubt we'll get much.

1492
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: May 29, 2010, 04:33:33 PM »
The whole point of that was that you were running TOO fast, mostly in automated areas where there wasn't much danger to begin with, and you'd eventually find a spring that would stop you and bring you to a general safezone.
I realize the point... I just hope they don't forget to put that safe zone at the end. Being Dimps, there's a few points in Rush that I seem to recall being like that (been a while since I've played it, mind you, so my memory of it may be a tad flawed). It wasn't always safe in the older games either, as far as the automated sections go. Hydrocity Zone comes to mind. I'm just saying I hope they didn't forget that little detail, and I hope the "camera" follows properly for the most part. Again, I wouldn't put it past them to find a way to mess it up :P

1493
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: May 29, 2010, 07:15:02 AM »
With Sonic 4, all they have to do is work within the same principles of the old Sonic games. Sonic is fast, but the game doesn't run on his speed, it runs on platforming through irregular grounds. His speed is used so that some cool sections can be mixed with the platforming, so we have a good challenge, and you can still see everything in front of you. While games like Unleashed and Secret Rings focused more on him always running, the normal formula used through the first game up to Adventure 2 has never been that. It's good, stable platforming action.
Yeah, but it also depends how they limit the speed. Even in the older games, sometimes the game had a hard time keeping up with Sonic if he was going especially fast, particularly if he was Super/Hyper Sonic. I just hope it isn't an issue here.

1494
Gaming / Re: Castlevania
« on: May 29, 2010, 07:12:30 AM »


These two pictures intrigue me, if that's an NPC (Zobek judging by the picture filename) I sure hope they get his AI down right.

1495
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: May 29, 2010, 03:28:46 AM »
Yeah, it's been said by Ben quite well, but I feel the need to mirror his views. I don't mind getting my ass kicked when I feel like it's my own fault for playing badly. When it's something like a faulty camera that can't even display what I need to focus on properly, then it doesn't quite feel like my fault anymore.

That said, as far as Unleashed is concerned, I have more issues with the night levels personally. I can usually react quickly enough in the day stages (not always mind you, some of those spots are devilish) but the night stages had much more annoying elements to me, like the aforementioned camera. I also managed to drown while I was outside of the water a few times, which is kind of a bad thing, wouldn't you say? Stuff like that just kind of turned me off the game, and there was enough instances of defects like that for me.

At least with Sonic 4, they'd have to work extra hard to mess up the camera. It's not beyond their capabilities, mind you, but at least they have one less dimension to worry about. As long as they get the rest of the stuff working well enough that I can't pull stuff like drowning outside the water, I'll probably enjoy this more than some of the more recent outings.

I did like SatSR, though. It's controls could be wonky at times, but it certainly felt more solid overall then some of Sonic's other offerings.

1496
Gaming / Re: Sonic Colors (Wii, DS)
« on: May 26, 2010, 09:43:48 PM »
Not much to go off of in the trailer. I'll reserve any judgment until I see some of these abilities in action.

1497
Probably the easiest version of Pacman I've played, but still loads of fun.

1498
Tough call. I played a whole lot of the Alpha series when I was younger, Alpha 2 in particular. Street Fighter 2 is high up there as well, with each version being good for different reasons. Unfortunately never got to play much of Street Fighter 3's iterations.

1499
Entertainment / Re: Stanley Cup Playoffs
« on: May 18, 2010, 03:48:44 AM »
Montreal didn't even show up against the Flyers; that was pretty lackluster. Philly's gonna capitalize on that like a mother[watermelon] on Tuesday.
That was one of the most disappointing games I've seen in a long time XD

1500
Gaming / Re: Emotional Gaming (SPOILER WARNING?)
« on: May 16, 2010, 08:27:17 AM »
For some people, having fun is WINNING and BEING COMPETITIVE. If anything stands in the way of absolute imparciality in the way their skill comes into play within the game and ends up being judged on luck, suddenly they feel less "teh hardcorez". So they do that. I kinda feel like Street Fighter 2 is the perfect, finely-tuned, absolutely measued in every single way competitive game when it comes to 1-on-1 fights. The rest? Just have fun and worry less about losing.
I just find it odd that they would go out of their way to change so many rules and regulations that are integral to the game. I suppose that's a good mark in favour of the game though, considering how much effort they put into it. I do understand how they might dislike the factor of luck though. I don't find it's so bad in Melee/Brawl since you still need skill to use/dodge them properly. When it's something like say Mario Kart Wii though, where the items are a bit on the broken side, I admittedly get frustrated when I can go from 1-3 to 8-12 in no time flat, and all I get is like... a single mushroom to catch up :P

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