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Messages - Fxeni

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1151
Off The Wall / Re: "What's Upsetting You Right Now?"
« on: December 10, 2012, 03:51:51 AM »
That makes me feel old.

Also, nonsense at work is quite annoying.

1152
Roleplay / Re: Wilypocalypse NOW
« on: December 09, 2012, 05:08:03 PM »
The Fxescythe continues to get smacked around a bit before Fxeni regains his composure.

"That's enough!" Fxeni exclaims over the comm as he slices the incoming durians in half with the beam scythe. He boosts towards Boforte while slashing away at the durians on his approach. When he has a clear shot, he fires the Buster Shield towards Boforte's weapon. As the Buster Shield drills into the nozzle of the weapon, Fxeni slashes the side of the with the weapon with the beam scythe. The weapon crumbles under the dual attack, becoming nonoperational but still connected to Boforte.

"That won't be enough!" Boforte exclaims as he kicks the Fxescythe away, continuing to attack. Fxeni attempts to block and dodge as much as possible, but Boforte's speed at this point doesn't leave much room for error. Boforte smashes through the other shoulder of the Fxescythe, effectively disabling both Hyper Jammers. Fxeni boosts backward a bit, and knocks Boforte away with the scythe.

'Well, at least his weapon is out... I hope the Fxescythe can handle this beating though' Fxeni worries momentarily, but he boosts towards Boforte nonetheless.

1153
Roleplay / Re: Wilypocalypse NOW
« on: December 09, 2012, 05:55:43 AM »
Fxeni takes a look at the radar, and notices Arwing signals blipping out of existence. He furrows his brow as he quickly heads towards the final enemy ship to see what was going on. Once within range of the ship, he sees a figure firing off widly at the Arwings, destroying several in the process. As far as he can tell, the figure seems very focused on destroying enemies and on little else. Fxeni decides that he'll try to use this to his advantage.

"Well well, what do we have here?" Fxeni spouts over the comm to the figure, "Someone certainly doesn't know how to play nice."

"DIE RESISTANCE SCUM!" the figure exclaims while firing a shot in Fxeni's direction.

Fxeni dodges the shot, and begins firing the Fxescythe's Vulcan Cannons at the figure.

"Kind of a lousy shot, aren't ya?" Fxeni taunts while making sure he's between the figure and the final enemy ship, doing his best to keep the figures' interest.

"Do you really think those measly shells will do anything to me?! I'm Boforte, the mightiest around!" Boforte yells while firing another shot. Fxeni dodges at the last second, barely evading the blast which punctures a hole in the enemy ship behind him. 'Don't want to get hit by that...' Fxeni thinks to himself, hoping that he'll be able to keep dodging the blasts long enough to cripple the ship.

"Boforte? Ohhhh, I get it now... you're a cheap imitation of Borockman!" Fxeni says, knowing full well what trouble he's getting himself into.

"Ex...cuse me?" Boforte says while clenching his teeth, "How DARE YOU CALL ME A CHEAP IMITATION!"

At this, Boforte begins to fire at Fxeni repeatedly without end, wanting to shut this insolent resistance whelp up for good. Fxeni dodges as best as he can,  weaving back and forth as much as possible. The Durians rip through the ship behind him, puncturing holes all over it.

"WHO DO YOU THINK YOU ARE?! DIE!" Boforte asks while continuing to fire his Durian Buster radically, clearly losing his temper.

"Well, I've picked up a few names over the years... some more flattering than others" Fxeni starts as he boosts towards Boforte.

"I don't care about your name!" Boforte exclaims with increased irritation, firing even faster than before.

"The most recent one came from another dimension," Fxeni continues while ignoring Boforte knowing full well this would annoy him even more, "and that was..."

At this point Fxeni activates the Hyper Jammers on the Fxescythe, boosting upwards to loop behind Boforte. Boforte continues to fire, knowing that the annoying pest is still around somewhere.

"... The God of Death!" Fxeni yells as he slices into Boforte's back with the suit's beam scythe.

The Beam Scythe doesn't cut into Boforte due to some unnatural force surrounding him, but the impact of the attack is enough to send Boforte flying into the "head" of the now structurally unsound ship due to Boforte's shots. The ship explodes in a fiery glory, sending parts flying all over. When the blasts clear, Boforte emerges looking quite vexed. 'Looks like I have a hard time ahead of me..." Fxeni muses as he readies the Fxescythe for a more serious battle.

(I'll leave the next bit to you Doc!)

1154
Roleplay / Re: Wilypocalypse NOW
« on: December 07, 2012, 01:24:04 AM »
Fxeni watches the enemy ships begin to spin furiously, shooting out less lasers than before. 'This is probably to thwart any more physical attacks,' He deduces, ' but I might just be able to use this to my advantage.

"Usagi Squadron! Attack the enemy ship that is furthest away from the Sex Station, keep it distracted. This one... is mine" Fxeni orders through the comm.

He then examines the rotation pattern of the ship closest to him, looking for an opportunity to strike. He sees his chance and activates the Fxescythe's thrusters at max speed, following the outside of the ship against it's rotation. He plunges the beams of the scythe into the ship, tearing through it's armour. He maneuvers his suit so that the scythe passes through each orb, destroying each one as the friction of the beam slices through their defenses. Once the ship opens up, he keeps the Fxescythe's momentum going as he cuts through each of it's limbs, ending with the head section. As the head section is dislocated from the rest of the ship, the suit does a flip and slices the head in half, causing a spectacular explosion as the Fxescythe dashes out of range.

"That's one more down! Hold the line Usagi Squadron, I should be there momentarily" Fxeni says as he holds position for a moment, observing the area around him.

(Well, leaving it open for you Doc!)

1155
Roleplay / Re: Wilypocalypse NOW
« on: December 06, 2012, 02:23:13 AM »
Fxeni saw the Smart Bomb of the unidentified Arwing explode harmlessly against one of the enemy ships. This troubled him, especially since the ship he was aiming for rolled up into a similarly protective shell. Laser blasts suddenly started to fire from the ship's 7 orbs, littering the area with energy. Fxeni quickly got the Fxescythes' active cloak closed to reduce damage from any blasts that might hit him, and continued to dodge as best as he could while heading towards the ship.

'Well, This might be difficult but it should work...' He thinks to himself as he dives towards the giant orb situated on the ship's "head". Several beams manage to hit the Fxescythe, however due to the active shield these are deflected mostly harmlessly.  When within range of the orb, Fxeni pulls out the suit's Beam Scythe and activates it. Two beam blades shimmer into existence and are plunged into the orb, exposing the mechanical innards within. With a slice made into the orb, Fxeni fires the suit's Buster Shield into the cut to burrow deep within, destroying the weapon within. The Buster Shield returns to it's spot, and Fxeni jets away while the orb explodes.

'Six more orbs to go... then there's those other two ships. This won't be easy!' He thinks to himself as he lunges towards the next closest orb.

1156
Roleplay / Re: Wilypocalypse NOW
« on: December 05, 2012, 01:53:06 AM »
'Well, didn't have much time to learn the controls on this thing!' Fxeni thinks to himself as he dodges the blasts that started to head his way. He quickly assesses the capabilities of his new suit, examining everything that might give an edge in the fight. 'Knows me well indeed...' he thinks with a big grin appears on his face when he sees the hyper jammers and active cloak systems available for use.

"PBPB! Keep them occupied!" Fxeni exclaims over the comm, then he activates the hyper jammers. The Fxescythe fizzles out of sight of any electronic sensors in the area, and Fxeni heads off to attempt to flank the attackers from above.

1157
Roleplay / Re: Wilypocalypse NOW
« on: December 04, 2012, 01:29:04 AM »
After flying the Fxeppelin around for a while, there was no sign of the Fxenodrome anywhere. Not even a sign of where it could have dug underground to traverse below the ground. 'This might be harder than I thought... I've been gone for too long' Fxeni thinks to himself as he bites his lip. He momentarily ponders about his options as he looks through his computer's logs. One entry in particular catches his eye, and he stops upon it.

'The SexStation... maybe someone there would have an idea' Fxeni muses as he gets up. He turns on the camouflage unit of the Fxeppelin, and strolls down to the hangar bay. He examines the state of the Arwings available, finding only one that is in good shape for any sort of flight or combat. He sighs as he hops into it, flicking switches to start up the aircraft. He sends a signal to the hangar bay doors to open, then flies off into the depths of space towards the SexStation.

1158
Roleplay / Re: Wilypocalypse NOW
« on: December 03, 2012, 03:10:25 AM »
In a dark secluded laboratory, computers spring to life after a long period of rest. Slowly, monitors begin to glimmer with light one by one, showing calculations being made. A device in the back of the dusty room begins to hum as it gathers power, then suddenly sparks begin to erupt from larger transistors connected to a metallic arch. A portal crackles into existence and a figure dives through it into the lab, colliding with the floor with a loud thud.

Energy blasts fling through the portal after the figure, destroying equipment on the far wall. The figure quickly pulls out a laser blaster and shoots out the transistors one by one, forcing the portal to shut with a bright flash. Smoke begins to bellow out of the device, and the figure quickly grabs an extinguisher to put out the machine.

"Well, that could have gone smoother..." Fxeni mutters to himself, tossing the extinguisher on the floor. He takes a quick glance around the room, his eyes adjusting to the darkness of the lab. He walks over to a computer and looks at its' monitor.

"Gone for two years..." He says as he looks around the room. He presses a switch, turning on all the lights in the room. It looks like it's been completely untouched since his departure to the other realm, other than the brand new holes left behind by the earlier blasts. He walks out of the room into the underground complex it is connected to, inspecting the area. He smiles as the memories of this place return, memories far gentler than the much rougher two years of recent memory. He shakes those memories away, wanting to forget them for now.

He makes his way up to his mansion up above ground, still inspecting everything along the way. Nothing was touched, he was pleased that his security system was still intact. Once he got to the mansion through the secret passageway, he plopped himself onto the nearest chair he could find. He looked around, and noted that some things were missing in the room he was in. He wasn't surprised by this at all though, considering two years had passed since his disappearance.

After a quick scouting of his mansion, Fxeni determined that no one else was there. He quietly went back to his secret underground complex, and pondered his next move. Sitting at his master computer, he decided to go outside and see how things have changed in his time away. He checks to see which vehicles are available, with only one showing up; the Fxeppelin. A bit irked by this, he checks the status on all his other vehicles. The Arwings in the Fxeppelin are still present, however the other vehicles are noted to be elsewhere. 'She must of used them...' Fxeni thinks to himself with his brow furrowed. Decidedly not pleased by this, he checks for the Fxenodrome.

He quickly determines that the Fxenodrome is still active judging by the signals that he received, however it is unclear where it may be. It is not currently in use however, and it seems it hasn't been in a while. He attempts to determine it's location by using one of the satellites orbiting the planet, however it looks like there's some interference stopping the signal from coming through clearly. 'Well, that's something to look into...' Fxeni thinks to himself as he heads into the Fxeppelin. He starts it up, and navigates it outside into the skies in search for the Fxenodrome.

1159
Gaming / Re: Legend of Zelda - The official Zelda thread
« on: November 30, 2012, 02:33:34 AM »
I went to the The Legend of Zelda: Symphony of the Goddesses concert when it was here... the Link to the Past Ganon Fight segment was THE [parasitic bomb]. Majora's Mask too.

1160
Gaming / Re: Nintendo Releases New Wii U Details: PB is Pleased
« on: November 24, 2012, 06:49:58 AM »
It's because they never had to test anything during the old, simple days of the NES.
That's uhh... incorrect. In so many ways.

1161
Gaming / Re: Nintendo Releases New Wii U Details: PB is Pleased
« on: November 21, 2012, 05:09:00 AM »
Yeah, they were working on the firmware until the very last second.

1162
Gaming / Re: Legend of Zelda - The official Zelda thread
« on: November 21, 2012, 04:48:48 AM »

1163
Gaming / Re: RPM's Nintendo Network and Friend Code lists
« on: November 20, 2012, 12:58:08 PM »
Oh that's who you are
Sure?

Not finding ya, Fox... o-O
Should be there now, still had some things to set up it seems.

1164
Gaming / Re: RPM's Nintendo Network and Friend Code lists
« on: November 19, 2012, 03:37:19 AM »
Eh, why not.

Nintendo Network ID: Foxeni

1165
Anime & Manga / Re: What Anime are you Currently Watching?
« on: November 18, 2012, 05:46:19 AM »
Rewatching Mobile Suit Gundam... been a very long time since I've seen this.

1166
Gaming / Re: Nintendo Releases New Wii U Details: PB is Pleased
« on: November 18, 2012, 05:28:06 AM »
The save files have to be that big, it encompasses all the potential save files for the game for one user. Each user has their own save file for a game, and there may be an extra one for a system file. Games will vary in size, but for now they will be around 8 Gigs.

1167
Gaming / Re: Nintendo Releases New Wii U Details: PB is Pleased
« on: September 16, 2012, 05:07:37 AM »
Speaking of which...do either the Game Pad or the Pro have analogue triggers?
Afraid not.

1168
Off The Wall / Re: Post Pictures Of Yourself
« on: September 16, 2012, 05:01:58 AM »

1169
Gaming / Re: The koopalings are NOT related to Bowser!!!
« on: September 15, 2012, 03:23:31 AM »
There's your answer. 

They're step-children from a previous marriage.

Bowser's whore ex-wife just goes around sleeping with multiple partners and then takes off, leaving him to feed all her kids plus the new baby.  Happens all the time.  You can only feel sorry for the poor guy.  No wonder he wants to marry Peach so bad, he can't be a single father and rule a kingdom.
Makes perfect sense.

1170
Gaming / Re: Nintendo Releases New Wii U Details: PB is Pleased
« on: September 15, 2012, 03:16:29 AM »
Bayonetta 2 was the one surprise to me there, and pretty much the best part of it for me. Everyone at work cracked up at Nintendo TVii though.

1171
Off The Wall / Re: Birthday Thread~
« on: September 09, 2012, 07:53:13 AM »
I'm not working on my birthday? It's a miracle.

1172
... Blech.

1173
Gaming / Re: The "What are you currently playing?" Thread
« on: August 08, 2012, 03:22:28 AM »
Final Fantasy Theatrhythm for my trips to and from work. The other is the game I've been on for months... comes out next week.

1174
Well, I'm looking forward to South Park... no bias or anything either. Also maybe Watchdogs... but I haven't liked UbiSoft's design philosophy for a long time now, so I'm not getting my hopes up.

1175
Gaming / Re: Legend of Zelda - The official Zelda thread
« on: January 04, 2012, 01:24:09 PM »
So it was indeed my initial thought, then. Well, good to know, although who knows how long this will remain as such.

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