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Fan Creations / Re: ಠ_ಠ
« on: December 20, 2009, 10:57:33 PM »
Atleast it is going good so far! Education is alot important after all.
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Thing is, I've seen absolutely nothing in both R9 and R10 that exceeds 4 colors per 8x8 tile, especially not in the ice stage screenshot. Any extra colors you're seeing there are a result bad scans/screenshots.
As for the "custom palette", they're not using a custom palette, really. The NES palette in not properly displayed in emulators. R9's palette is actually closer to the actual TV output of the NES games than what the emulators, and by extension the sprite rips, display.
If you would show the tiles you made, then I could easily retile it to accurately match the screenshot. It's exactly the aforementioned fundamental flaws that keep you from tiling it properly.

Fair enough. The development process of the other MM fangame projects (Mega Girl Roll, MPX's MM, MM72, the MMPC remake, BH's MM...) can tide me over until then.
You may indulge in your randomness, sir (you are a man, right?)!
Hopefully, that randomness will occasionally bring us some sort of progress on MM:R (granted, it takes a lot of time to develop a game, but still).

Wow, that's impressive.I say this, because not many MM fan game creators compose their entire soundtracks themselves (even MegaPhilX, who only composed a few tracks). The only other creator, that I can think of, who does this is Gatuca. I would love to hear your material.
That said, if you want an artist for the character illustrations for promotion, box art, data cards and such (sorry for being insistent on that point), I suggest asking CentaurDuckie. His recent work on Sheep Man and Commando Man are a sight to behold.
It was an actual item? I don't remember that.
Wow,Do you still have them by curious?
Speed,What ever happened to that R&F 8-bit you were making?

