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Messages - Bag of Magic Food

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576
Original / Re: Mega Man 9's secret?
« on: July 24, 2009, 09:06:01 PM »
what do you have against capital letters

577
Original / Re: Mega Man 9's secret?
« on: July 24, 2009, 07:40:42 PM »
Hey Gauntlet, it turns out you need to use your OWN server to host images!

one of the secrets that I know is about that -Sigma- thing in Megaman 9.

when you put -Sigma- as your player name, it says something about innapropriatae langage. I don't know if this one was known before or anything, just pointing this out.
Yeah, but they say that only the letters "GM" are actually censored.  So perhaps they don't want people to call themselves Game Master?  Or do they have something against General Motors?

578
There is a biometal of every single person from every single series inside the rockman universe, and outside it as well.
Sweet, now I can use the Cutman biometal.

579
ZX / Re: French influence on ZX
« on: July 23, 2009, 06:10:40 PM »
Hey remember Froid and Chaud, what's up with those names

580
and they're all Time Lords

581
Original / Re: Mega Man 9's secret?
« on: July 22, 2009, 09:58:26 PM »
I forgot the original lines stated on which this all was started, but how do we know this isn't just something only he considers a secret?
That would be pretty embarrassing for everybody.  "Um, we already knew about this a year ago?"

582
Original / Re: Mega Man 9's secret?
« on: July 22, 2009, 09:16:46 PM »
Or since "Namkcor" sounds like "Namco", maybe it's in a Namco game.  Yeah, they hid the secret in some other company's game!

583
Original / Re: Mega Man 9's secret?
« on: July 22, 2009, 11:17:27 AM »
"Plug" is "6nld" upside-down

584
Original / Re: Mega Man 9's secret?
« on: July 22, 2009, 11:10:09 AM »
I started looking at the bosses' names and thinking... Plug Man... Plug... "Plug" is "gulp" backwards!  So you need to find something to gulp in PlugMan's stage.  Maybe it's some kind of soft drink.  Or, maybe it's something that gulps MegaMan, like that fish from that Mario game.  Or the Dopefish?

585
X / Re: Why aren't copy reploids near unkillable?
« on: July 22, 2009, 11:06:44 AM »
Sure!  42 nanites would do the trick!

586
Off The Wall / Re: Storytelling in manga and comics
« on: July 20, 2009, 10:16:47 AM »
4. Japanese manga tend to be a bit more visual with its storytelling than Western comics that use mostly dialogue.
...But, they're both visual. That's why they're called graphic novels.
Do Japanese comic books have as much of a problem of characters explaining their own thoughts and actions to themselves?

587
Anime & Manga / Re: Fullmetal Alchemist 2
« on: July 20, 2009, 10:04:38 AM »
Okay, I was thinking about in some flashbacks, but maybe that was inaccurate anime-only stuff, or maybe I just don't understand the timeline at all!

588
News and Announcements / Re: News Roundup: July 12th - July 18th
« on: July 20, 2009, 10:01:04 AM »
Oh well, I don't own a PSP anyway, I'll wait for those emulators to finally come around....
It used to be I only heard of people running emulators on their PSPs.

589
Anime & Manga / Re: Fullmetal Alchemist 2
« on: July 20, 2009, 07:52:45 AM »
I wondered the same thing about Kimbley.

590
X / Re: Armors and Weapons
« on: July 20, 2009, 05:46:16 AM »
But that's why they have to keep making the later weapons better!

591
X / Re: Armors and Weapons
« on: July 20, 2009, 03:11:59 AM »
If you retained every weapon from X1, you'd have 64 different weapons by the time of X8.
Would that be such a bad thing?

592
X / Re: Armors and Weapons
« on: July 20, 2009, 01:20:30 AM »
Lan sold all his battle chips to buy MORE LIFE PRESERVERS

593
Rockman Series / Re: Mega Man Graphics and Sprites
« on: July 20, 2009, 12:29:15 AM »
Or they just didn't like the color blue anymore.

594
Rockman Series / Re: Mega Man Graphics and Sprites
« on: July 20, 2009, 12:08:08 AM »
I still think Mario 3 could have added blue overalls and white eyeballs to the Mario brothers.

595
Anime & Manga / Re: Fullmetal Alchemist 2
« on: July 19, 2009, 11:12:21 PM »
CORNELLO SMASH!

596
Rockman Series / Re: Mega Man Graphics and Sprites
« on: July 19, 2009, 11:10:27 PM »
SMB2JP is just SMB1, but harder,
Oh, THAT Super Mario Brothers 2.  Yeah, that one's more of an extra level pack, not a true sequel.  And that shows why you need to change the graphics for everything every game: so you can tell them apart!  It's easier to remember when the character traded his red shoes for white shoes than to remember which game had the train level.  Even if the reference art never changes, you should keep tweaking the sprites to make them match the reference art better.

597
Anime & Manga / Re: Fullmetal Alchemist 2
« on: July 19, 2009, 10:51:16 PM »
I was wondering how they'll make the revisit to Reole make sense, what with the God Hammer scene messed up, but I guess they'll just skip over that part....
Yeah, the thing about this show is, some of the changes and omissions seem to have been done because the audience would have already seen those things in the first series... But then why did they have to remake the story from the beginning in the first place?  They're straddling a fence here.

598
Rockman Series / Re: Mega Man Graphics and Sprites
« on: July 19, 2009, 10:46:41 PM »
I don't see why.  Can you explain please?  (I would have thought Double Dragon would be the worse example for having started in the arcade.)

599
Anime & Manga / Re: Fullmetal Alchemist 2
« on: July 19, 2009, 11:06:00 AM »
Well, they do have to stuff 100 chapters in 52 episodes
Then they should have ordered more episodes, geez!

600
News and Announcements / Re: News Roundup: July 12th - July 18th
« on: July 19, 2009, 11:03:34 AM »
Screwattack rated Megaman Legends as one of the worst 2D to 3D games ever.
AND THEY WERE RIGHT HA HA HA

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