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Off The Wall / Re: Prime copypasta delivered straight to your doorstep
« on: September 19, 2009, 11:31:13 PM »
I mainly just liked her voice in the early seasons.
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but I AM gonna miss that escape chip.Gotta love Rockman leaping away from those Mettools! So long, suckers!
The chip system used in BN2 and 3 is also a somewhat welcome addition since now if I find a useless chip at the start, I can toss it away to pull out a third of the remaining folder, which helps out a lot in looking for particular combos and such.Bleh, I would rather set it up so I don't have any chips I would consider "useless" in the first place. Really, the BN1 Add system would have been perfect if it didn't keep snapping back to 5. Otherwise you give up too much for too little gain. But I'm no expert on game design, so maybe it'll turn out to be fun anyway!
I saw those when I said that, I'm kinda pissed at their laziness... Use the ones from BN5-6 for fucks sake. Those BN1-3 ones are hideous.What, really? I'd rather see the old mugshots that still look decent to me than the dippy-looking overworld sprites from the second half of the series.
Another thing is they better put the new MD system in and not have both Green/Blue be random.With the only two purple ones in the oven system! What was up with that? Did they just forget they had that purple color after the first dungeon, then when they made Battle Network 2, noticed it was the rarest color and therefore made that the special unlockable kind?
A palette-swap, whether it pertains to an enhancement or not, is not an armor,Sure it is. It's armor in the exact same shape as the wearer's body.

No, the ridiculous lag time when firing an enhanced buster shot took care of that.Enhanced buster shot? In Mega Man 3?
Wait, which game are you referring to now?
I liked when Roll got told she couldn't do things because she's not Mega Man.I forget, why didn't she become MegaWoman that time MegaMan went to the future for no reason?
Does anyone have links to either of these pictures? I tried searching the forum for "Ruby-Spears Zero" and wound up finding a post about your "Ruby-Spears Bass", but the DeviantArt link doesn't seem to work anymore.I woul have LOVED to see RS Bass. now THAT would be hilarious. At least Subtank made RS Zero.What about my RS-Bass? :/
it was contemporany to the SF Fiasco that ocurred duriong the same time, and THAT includes de SF cartoon (the american one).But if it weren't for that cartoon, we wouldn't have the "Bison crying 'Yes!'" fad!
| dubbing the TV show's audio onto MegaMan 8 | |
I meant how RS would have handled his character. as Im pretty sure He might have the same personality that proto has in it.Bass doesn't strike me as the kind of character who would ever talk in Scott McNeil's sarcastic voice, though. That's just too funny!
Looking back, this struck me as a major difference between the fourth and fifth Rockman World games. The fourth game used lots of animation to show what was going on, with only a couple of conversations with Dr. Light and one with Ballade at the end. But the fifth game's scenes were loaded down with text, and I suppose that was carried over into the main series with 7, 8, and 9.while having almost no story outside the manual is the safest bet, i feel S3K did in game story right. the small cutscenes and transitions into new zones and acts really helped the presentation.That they did, but they were kept very simple overall, which worked in it's favour. No dialogue whatsoever, yet you could pretty much tell what was going on anyways.
And the Program Advances weren't all that strong, either. Sword/WideSword/LongSword netted you a 3-stage attack that wasn't very much stronger at all.It was double what you put in: 2 Swords, followed by 2 WideSwords, followed by 2 LongSwords! 6 swords for the price of 3! Yay!
http://angelfire.com/wv/sOnIc/mm.html - Bungles the plots of MM3-6 and 8 (slightly; "EVIL" wasn't really a spirit).
Dr. Wily has created a brother for Megaman named Protoman. Sometimes, Protoman will help Megaman. Others, he will try to defeat Megaman as much as possible.LOL
Would you have ever guessed that Protoman was the Big Bad of MM6?Yeah, he really "struck" at me with that Energy Balancer he threw. Luckily I dodged it, claimed it for myself, and used it to beat that evil red dude's forces!
And the reason that Ruby-Spears changed the designs wasn't because they were a bunch of pricks, but because the game designs tested poorly with test audiences. They didn't have much of a choice. And even if they didn't redesign anyone, the writing would still be the same.And hey, not everyone got a major redesign, either. Rush, Dr. Wily, and many of the Robot Masters, mostly the ones introduced in Season 2, barely looked any different at all to me. And I don't fault them for trying to make Roll more interesting either.