That kinda [parasitic bomb] sounds awful. Glad I changed my mind on wanting to be in Video Game Development.
I still have aspirations of working in the industry myself, to which I'm working on to this day. In my opinion, the way to go is indie development. Tiny one team companies are popping up all over and developing for numerous platforms. Some more successful than others. In my spare time I'm working toward being an indie developer. Sometimes slower to progress than I'd like, but I move ever closer. I may not have the biggest budget, or the best talent and technology, but I will be able to make games I believe in. Games I have pride in. They'll never be triple A titles, or big cash cows, but they'll be fun games that people like my friends and I would enjoy playing. To me, that's what it's all about.
That said; There's no shame in working the triple A industry. You can learn a lot from being there. They have the budget and the big talent usually. I'd be happiest making small scale quasi retro titles with a small team, but I know I'll never be immortalized like the director of a multi-million dollar block buster.