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Messages - OBJECTION MAN

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676
News and Announcements / Re: Mega Man Legends 3 Devroom update
« on: May 20, 2011, 03:00:54 PM »
I still like B overall. Orange backpack ftw.

E is still terrible just like C is.

677
If you want money ever in your life, you'll just have to put up with jobs being a pain in the ass. That's what they are everywhere.

I did a ton of on the side work and made good money doing so. I never had an official job till after I got out of college. Observe your community, find something in demand, and just do it at a competitive yet profitable price. Business basics. Break out that entrepreneur spirit. You have a ton of time now since you're not working on the project currently.

You also need to learn to save instead of spending right away. Minimize your costs, and cut back on everything you usually spend on. Forgo that latest game, don't buy that candy, eat out less frequently, etc.

678
You can go to Walmart and pick up a laptop for 300$. Or even a netbook for like 100-200$. Either choice would be at least 10 times better then what they have now.

679
Yeah, photoshop will kill you dead with such a tiny amount of ram. Upgrading ram would help, but you'd be better off getting a new PC all together. I could personally clean that setup up enough to be workable, but at some point you just have to admit the hardware needs a complete replacement.

Why the hell haven't you upgraded in such a long time???

680
You could... try cleaning your PC?

681
True, true. I guess I'm just paranoid Capcom won't fix the obvious crappy buildings. I mean, they DID give us X7 after all. It's not unlike them to just half ass things at times. Legends 2 probably had a bigger budget than Legends 3 will ever see though. Gah, the worries!

682
It wasn't so bad after since I saw how the dev team was reserving the right to change things enough to fit the style. And this, well, is just boxes with textures. I sure as hell hope they go back and redo the entire town period before official release.

683
I meant, uneasy about the quality of the final product.

684
That's a good point, the walls could be flat because of Barret. Though in 3D game programming the graphical and physical are not one in the same, Despite what the graphics show, Barret wouldn't be impacted by them physically. It would just look odd as he ran through a tarp on his way up.

That said, I'm starting to wonder if they will bother fixing that at all because of this... Suddenly I feel uneasy about the whole thing.

685
Prototype or not, cubes with textures are pretty cheap. The dungeons have more polygon base designs than that so far they've shown. The idea here is to sort of impress and give a good idea of what the game is all about, so it seems a little silly to leave things that low key. Some things could be left somewhat unpolished yeah, but that's really really place holder.

686
So the weapons are essentially Danny wearing the robot master suit? That's pretty cool. I like that idea. Fits the theme really well.

687
I wonder how rough this version is. Honestly the city looks ripped out of a PSX game. Very very flat... The characters are nicely done however, which makes this a very contrasting look, which is not good.

688
Zero Suit in DOA would be off the charts hot and everyone knows it.

COUNT ME DISAPPOINTED.

689
Gaming / Re: The "BlazBlue" Thread
« on: May 13, 2011, 09:39:52 PM »
A quick Google search explains why my Hazama combos aren't working. Really lame. Some of that stuff was really in tune with his whole style.

690
Gaming / Re: The "BlazBlue" Thread
« on: May 13, 2011, 03:33:46 PM »
Speaking of Haku, what the HELL is up with that change in input commands? Hazama also seems a little harder to use with his pickup off the ground special, but maybe it's cause I haven't played in a while? Though the day before the patch came out, it seemed like I was doing fine.

691
Gaming / Re: The "BlazBlue" Thread
« on: May 12, 2011, 07:04:17 PM »
I'm actually really liking Platinum. I thought I wouldn't have liked her at all.

MEOW! MEOW! MEOW! MEOW!

Then upgrade to Kon;

ROAR! ROAR! ROAR! ROAR!

692
News and Announcements / Re: Keiji Inafune leaves Capcom (UPDATE)
« on: May 12, 2011, 06:58:04 PM »
Huh. That's quite an interesting article. That does indeed explain a fair amount.

693
Now that is some amazing stuff. It never ceases to amaze me how much good Megaman fan art is out there unknown to me.

694
Gaming / Re: Street Fighter animated comic, in August
« on: May 10, 2011, 08:50:05 PM »
The floating parts flash animation is just lol. Not something I'd buy. Just looks way too cheap.

695
Oh snap; Megaman X: HD Remix

696
I'm liking this 3DS on the TV talk. I was hoping Sony was going to do that with the PSP to the PS3. I would have gotten a PS3 a hell of a lot earlier if that was the case.

697
Gaming / Re: Wii 2: Nintendo begins the E3 Hype
« on: May 07, 2011, 05:17:07 AM »
I almost don't feel a need for a new console after the PS3 and 360. They both feel like they have a while to go yet before being replaced. I always use to look forward to the next generation of console, but to be honest this last generation felt like it didn't need to be replaced already.

698
Yeah, the 30fps thing is a horrible trend. I'm really not pleased to see that 3DS developers are embracing 30fps across the board. It's making me NOT use the 3D aspect of the console, the very selling point of it. Games like SSFIV I'm having a hard time playing with the 3D on, since timing is the key. With 30fps my fighting reaction times and timing are severely impacted.

It's almost making me regret getting the 3DS, if all the games are going to be this shitty. More and more I wish Legends 3 was never set to be a 3DS title.

699
The slider just intensifies the 3D effect. It does NOT change the view focus ranges.

700
Rockman Series / Re: Sequels: How does Mega Man get away with it?
« on: May 04, 2011, 07:30:24 PM »
It's tried and true, popular (or at least was) gameplay.

Same way most modern FPS games keep selling.

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