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Messages - OBJECTION MAN

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376
Rockman Series / Re: It Dumbfounds Me that People Find BBAMM Offensive
« on: September 08, 2012, 04:08:34 PM »
And maybe you have a point with the Legends 3 thing, but it's been a year since then.

We've waited 11 years in anticipation and hope. It was within our grasps, then ripped away and taunted at.

1 year doesn't even begin to smooth it over. Not by a long shot.

377
Rockman Series / Re: It Dumbfounds Me that People Find BBAMM Offensive
« on: September 07, 2012, 02:40:20 PM »
Totally doable.

378
Rockman Series / Re: Does a Mega Man game need boss refights?
« on: September 07, 2012, 06:30:11 AM »
I think legends fit the whole atmosphere of the PSX era. It was a move toward that anime as a game feel. There was more emphasis on story, with anime style graphics, experimenting with voice work, and giving a middle-ground retro to new aged feel. It is inevitably an era I look back on with fondness.

379
X / Re: Vile/VAVA: Anti Hero or Villain?
« on: September 05, 2012, 09:49:49 PM »
Given what the Maverick Virus is at it's core basics, a 'living' energy embodiment that can transmit without a physical body, it is possible the virus isn't stopped by mere virus protection.

I do believe Megaman Zero touched upon this subject as well explaining that the Mother Elf, the Maverick Virus anti-body, had to rewrite the reality of the virus out of existence. It could be that there was no other protection against the virus,and it's damages are irreversible.

It could be that the virus changes itself, as Flame noted, it has had a few counter measures already which seems to be of no use for the next game. It's very well possible that the virus actively mutates.

You can think of this in terms of Star Trek, where the Borg calibrate their shielding to block the frequency of the federation phaser weapons. The federation keep changing the frequency of their phasers over and over, to remain effective against them. The same concept applies to the virus, getting around it's counter measures.

This is all theory though. I honestly can't remember what the exact wordings were when it was discussed in Megaman X, and Zero series.

380
X / Re: Vile/VAVA: Anti Hero or Villain?
« on: September 05, 2012, 06:55:53 PM »
Hold on, in the real world viruses pretty much do the opposite as they are designed to destroy programs rather than help them. How can the virus turn Zero good? Awakened Zero was a complete monster who wanted to destroy X and the rest of the world.

A computer virus is a program that makes an undesired, unauthorized, task or change to another program. The target program could be anything, including but not limited to; OS, OS platform software (things that run on an OS), firmware, and everything between.

It doesn't necessarily damage or destroy programs. It could be as simple as modifying the input chain to log keystrokes. It could even create just a small settings tweak, to make the computer slower. In some cases even, enslave a computer to do a task the user may not want, or is completely unaware of. For example, there are some people who create small viruses planted in many many computers. They use these computers to carry out DDOS (Direct Denial of Service) attacks (basically flood websites with too many requests to operate) for various reasons including but not limited to; protesting, demonstration, digital hostage taking, blackmail, and cyber attacks against agencies and governments.

A virus is virtually no different than any other program, except for it's intentions. This is what makes virus protection such a tricky, and fairly unreliable, thing.

The Maverick Virus meets the true real world classification for a computer virus quite easily.

381
Gaming / Re: The Gyakuten Saiban / Ace Attorney Thread
« on: September 05, 2012, 03:22:01 PM »
Oh come on, Apollo was cool too.

This calls for a return to my old avatar theme. *swap*

382
Fan Games / Re: Mega Man Unlimited
« on: September 04, 2012, 07:15:35 PM »
Just as an sample:
Megaman 1 had 7 staff members.
Megaman 2 had 10 staff members.
Megaman 3 still only had 12 staff members.

Each classic Megaman project, up to and including Megaman 7, lasted about 2-3 months total. Megaman 2 was even done primarily in their spare time off the books.

Megaman Unliminted has 5, according to the instruction manual PDF.

383
X / Re: X4 is really overrated
« on: September 03, 2012, 06:34:09 AM »
X4 had the Quad-Shot.

384
Fan Creations / Re: Rockman Remix
« on: August 26, 2012, 05:15:57 PM »
Those are really awesome. I especially love the X5 remix album there, and the MM6 title.

385
Two games already there, still none here ;O;

386
I think the main problem is that we're up against Capcom, who only listens to the SF and RE fans.

It's more like, they listen to the fans of what currently is selling well. Remember that just a little while back Street Fighter fans were in the same boat as Megaman fans are in now, until Ono finally got them to make SFIV.

387
Gaming / Re: Nintendo Power is no more.
« on: August 22, 2012, 03:25:53 PM »
I haven't honestly gotten, or read, a Nintendo Power in many years. I did at one time have a subscription, as all good Nintendo gamers had back in the day. Fond memories, reading about new games, constantly looking over the new screen shots and previews, anticipating and wondering. Reading the letters, looking at the fan art, and all the rest. It was a great magazine. I kinda fell out of it though, as things seemed to decay a bit, and information was accessible instantly and freely on the internet. Regardless, it is sad to see such a staple childhood component go. I do have to wonder how they managed to hang on so long though.

R.I.P. Nintendo Power
Your time has come, but your memory shall live on.

388
X / Re: X4 is really overrated
« on: August 21, 2012, 05:19:12 AM »
What's better? Secret Rings? Black Knight? Unleashed? Generations?

Bad Sonic games do not decrease X7's low quality.

389
X / Re: X4 is really overrated
« on: August 20, 2012, 05:14:14 PM »
But it's not as awful as everybody makes it seem.

You're right; It's worse.

390
X / Re: X4 is really overrated
« on: August 20, 2012, 04:43:20 AM »
Believe is one of my favorite songs ever.

391
X / Re: X4 is really overrated
« on: August 19, 2012, 07:50:28 PM »
Hype, some things about you I'll never understand.

[youtube]http://www.youtube.com/watch?v=OjrhFYpTjjU[/youtube]

Badass to the core.

392
X / Re: Rockman X is Over
« on: August 17, 2012, 09:59:45 PM »
because the background is just this small image looped endlessly.



If the background actually moves though, you'd still have offset positions of those graphics, repeated or not. These screen shots tell us that they don't even have scrolling backgrounds yet.

393
X / Re: Rockman X is Over
« on: August 17, 2012, 05:20:28 PM »
The way things are going now, I think Megaman DOS is a better game. It has to be the worst licensed production Megaman has EVER gotten.

Also, did anyone else notice the background image in each screen shot is always in the same position?

394
X / Re: Rockman X is Over
« on: August 16, 2012, 11:27:18 PM »
Glad to know everyone still judges a book by it's cover.

You DID look at the screen shots, right? This is lower than the usual fangame we see around here. It's inconceivably terrible. The audacity of them to ask for money, no, for them to even release this for free, would be a spit in the face of every Megaman fan on the planet.

395
X / Re: Rockman X is Over
« on: August 16, 2012, 02:12:39 PM »
Huh? Over? Well lets see, hmm, that's some pretty cool art. I even see Trigger there, I'm not really sure what- *scrolls down*

WHAT THE FUUUUUUUUUUUUU



My reaction verbatim.

396
Fan Creations / Re: Rockman Remix
« on: July 28, 2012, 05:57:49 AM »
What the hell...

That's just about the coolest thing I've ever seen. Who the hell would have thought to use Floppy Drives to reproduce chiptune music??

397
Very nice!! A great faithful translation. Good work.

398
I'm glad for that, but I also have a very bad feeling that it's only because she's been in crossovers before, not because Capcom still cares about Legends or anything.

That's the most likely outlook, sadly.

399
Rockman Series / Re: About Asian Rockman/Mega Man PC releases...
« on: July 24, 2012, 02:40:55 PM »
and theres a pic of Zero i dont recognize as official artwork

Which? The ride chaser one? It's from Xtreme 2 if so.

400
DASH / Re: THINGS BE GETTING REAL NOW: Rocket Launch Project
« on: July 21, 2012, 05:02:07 PM »
I can say I certainly didn't expect this. Interesting none the less, and anything to draw more attention to it, the better. Crazy stunts in this vein are what gets things noticed usually.

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