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Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: August 07, 2012, 07:54:52 AM »
Hope this doesn't count as promoting piracy here...

*downloading*

*downloading*
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And a 1h47m 100% run on Super Metroid. ^^b
I had just posted that above your post.Whoops. Got swept by the excitement. Deleting post.
And besides, you GOTTA cheat eventually, it's inevitable.The same goes for Sonic Battle for the GBA. ef-ing Ultimate Skill Cards...
I didn't shark my gamecube games since I never had an "Action Replay". ^^;But my shark I used was for the GBA, not the GameCube.
I managed to get Tails Chao from PSO 1&2 tho, the transfer went well~
It's an offline mission too, so you could keep getting more if you wanted.
I used to be a cheating bastard during 2003-2008 and unlocked GHZ that way on the 'cube, though I wouldn't see the point as it's JUST only for the single player campaign. I would imagine this unlockable to be bought ala MMX IOS.I'll admit that even I got my hands dirty when I was raising my Chaos chao; I basically used GameShark with Sonic Advance 2 when I transfered my chao to GBA and speed up level-up it that way (stats are legit because anything higher than 4,000+ would of crash the game). Plus I exploited the glitch to clone myself 3 three more of them so I have all three Chaos chao.
I never bothered with chaos chao, as they were difficult to obtain. Especially the Tails Chao.
Why would you inflict so much pain on yourself by doing that?The Emblems/100% completion... Forgot what was it suppose to un -- Oh now I remember, to unlock Green Hill Zone. But still, was fun watching my chao one-hit [sonic slicer]-slap K.O. my competition away in the chao fighting mini game.
It'd be even harder if they integrate the Chao garden into it. Like if they really wanted to be evil, they could make one of the trophies involve you successfully breeding a chaos chao or something of the like. My Gamecube was left on overnight/during the day quite often as I evolved those things.
The nightmares of getting every single emblem haunt me when I think about SA2, although the good times manage to overrule them. Green Hill Zone wasn't worth it all, though.
Considering it's coming to Xbox Live Arcade and, if a single screenshot of a 2P button prompt showing a Playstation button icon is true, Playstation Network, I get the feeling something or another is going to be omitted. Chao Garden's GBA features is an obvious one. And they managed to keep the cutscenes the same for the (albeit otherwise crummy) Sonic Adventure 1 port.

Yeah, not that much more expensive.Why not go for the extra 10%?
Should be $200~ tops if you don't have an AC Adapter it can use yet.
Posted on: June 21, 2012, 10:02:55 PM
Posted on: June 21, 2012, 10:05:53 PM
It's officially $199 for NA and will launch in August.
Damn, that's soon o__0
ROMs has already been ripped and are available all over now, in varying sizes from 512MB to 4GB, if not more.Yikes! I'm forgetting emulating a 3DS then. Those games are potential HDD killers.
I'm really not looking forward to doing the Tails/Rouge Driving missions while getting all A ranks again. I hate that "Don't hit the walls" mission.
http://digiex.net/content/355-sonic-adventure-2-remaster-xbla-psn-coming-october-3rd.htmlFinally, Rouge can bouncy-bouncy in HD.
Sonic Adventure 2 Remaster confirmed~! XBLA/PSN, October 3rd! There probably will be rank-based trophies involved too. =w=
Bumping this because I'm surprised that this hasn't been linked yet.
Atlus is releasing it stateside sometime this fall.[/b]