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Messages - Zan

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1376
Rockman Series / Re: Mega Man Graphics and Sprites
« on: July 19, 2009, 09:55:44 PM »
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Mario looked different in all 3 Super Mario Bros.

Bad example.

1377
Anime & Manga / Re: Fullmetal Alchemist 2
« on: July 19, 2009, 01:53:21 PM »
I was wondering how they'll make the revisit to Reole make sense, what with the God Hammer scene messed up, but I guess they'll just skip over that part....

1378
X / Re: The Z Buster
« on: July 19, 2009, 01:51:31 PM »
Model A only does not represents Axl in certain oddities shared by every single transformation... That is, taking aspects of the host as parts of its design. Grey's design elements are heavily reused. Just like the others for some magical reason have the same chest armor as a random Giro Express uniform.

1379
Anime & Manga / Re: Fullmetal Alchemist 2
« on: July 19, 2009, 03:24:22 AM »
Unless you count skipping large amounts of material and messing up the God Hammer scene. >.>

1380
X / Re: The Z Buster
« on: July 18, 2009, 05:53:55 PM »
So the question is now, when did Zero decide to drop his armcannons in favor for a bustershot? Maybe the lack of Axl in the Zero Series is the key for this mystery. I could be that Axl was killed and Zero decided to use his guns as a memento on him.

But there's no connection between the two weapons. Axl has two guns, if not more. Zero has one that can interact with his Z-saber.

1381
X / Re: The Z Buster
« on: July 18, 2009, 01:33:49 PM »
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Plus the saber X gave Zero was Zero's... there's nothing to say that Omega didn't have a saber, and Vile gave him  a new one.

We don't know which Saber X gave Zero. Also, Zero sealed himself with the Z-saber on his back, and there clearly was information available on Zero's saber at the Forgotten Laboratory. How it all went down is anyone's guess.

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Vile would need to give him something, and uses the same fashion of Handgun that Milan used and was passed on to Zero, maybe because of that model's  compatibility with the Saber.

How does Dr. Vile give Omega anything of the sort when the armor hasn't been removed for over a century? Conveniently place it on the floor of the Forgotten Lab? Seeing as how it's designed to work with the Z-saber. I'd sooner think that Zero and therefore Omega used the same type of handgun in the past.

Of course, the entire Forgotten Laboratory being in ZERO3 is nothing short of a plot hole, what with being destroyed in the Ganeshariff mission, and Zero having the Triple Rod and Shield Boomerang regardless of that fact.


1382
X / Re: How exactly was Wily brought back by the virus?
« on: July 18, 2009, 01:25:43 PM »
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They do have a form of awareness. Met's are another example. They take their time to uncover their shield to either act or take cover again. They are opportunist, which furthers this notion.

Mets aren't always Mechaniloid. Some are Repliroid.

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using his Virus to control that huge mechaniloid in Day of Sigma

Did he? It could be, but is not confirmed.

1383
X / Re: How exactly was Wily brought back by the virus?
« on: July 17, 2009, 11:20:13 PM »
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Robot Masters have blurred those lines, but Mechaniloids have not, to my knowledge.

But there have been mechaniloids that acted very much like Repliroids. Take those pickaxe guys for example. Then there's the Skull Anchor Mechaniloid from ZXA, its intelligence rivals that of people. We also have Poyoko which reproduced but has devolved in the process. Then we have weird cases like the Mysterys of which it isn't even clear whether or not it's even a Mechaniloid. What's stopping all these weird mechaniloids from evolving and gaining humanlike sentience?

1384
X / Re: The Z Buster
« on: July 17, 2009, 07:13:35 PM »
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The redesign is solely art style and not a canonical switch (see X6's Zero ending; that's the body that becomes Omega). 

Depends. Between X6 and Omega, we have both a bustershot and Z-saber to account for that are somewhat canonically different from how Zero was in X6.

Beside obvious image retcon, a post seal change should not be left out of the equation.

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I'm quite confident they would have none, the same as Inti has no explanation whatsoever for the Guardian art in Physis.

I dunno, they seem quite willing to make "complicated explanations real fast."

Also, Vile's Incident isn't Physis. Splitting hairs.

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X's design is stated to be a new armor within the storyline, however, Zero and Axl are unchanged in appearance.

But the fact remains that X's armor is designed the way it is, because the timeline is closer to the ZERO-series. That tells us there are somewhat canon changes between X and ZERO. Between X's armor and the ZERO-series, the biggest similarities lie with the style of legs.

1385
X / Re: The Z Buster
« on: July 17, 2009, 01:51:01 PM »
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It's hard for me to tell in this case since I don't have access to this "RMZOCW" thing (although if it's in moonspeak, you've lost me already),

http://geocities.com/protozantetsu/RockResources/MMZOCW.txt

But, MMZOCW doesn't say anything about the design change. Still, it is a nice read.

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Maybe it was never factored in and it's just all artstyle.

There has been a statement from Inafune that all Repliroids were redesigned to reflect the upgrading in technology.  Furthermore, XCM character designers designed X's new armor with the idea that the timeframe is closer to the ZERO-series. Finally, when Phoenix Magnion from ZERO2 summons memories of four X-series characters, they appear unchanged in design.

But not just that, the bustershot can't be just artstyle, it has specific explanations for it being different and arm mounted busters have also appeared within the same games.

1386
X / Re: How exactly was Wily brought back by the virus?
« on: July 17, 2009, 01:42:06 PM »
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Ends up in the 'END'. Different 'Means' exists for different energies. Unlike a singular cable, more like fiber optic: many cables 'as' one. Or in other words, all energy exhausted is equally transformed into another form.

Not quite; cyberspace encompasses ALL substance world phenomenon in the form of a program.

1387
X / Re: What did Lumine mean?
« on: July 17, 2009, 02:33:45 AM »
Why is it so hard to believe Sigma has a backup body stored in final weapon with a convenient shuttle for the escape?

1388
X / Re: 3d game?
« on: July 17, 2009, 01:45:10 AM »
Looks like an X7 style dash walljump.

1389
X / Re: 3d game?
« on: July 16, 2009, 11:16:50 PM »
Cows can't dash walljump.

1390
X / Re: How exactly was Wily brought back by the virus?
« on: July 16, 2009, 11:10:38 PM »
Start completing your ZX/ZXA disk database. ZXA examples: Nature Mine, Poyoko, Cellworm.

1391
X / Re: 3d game?
« on: July 16, 2009, 08:28:09 PM »
Well, you're doing it wrong.

1392
X / Re: 3d game?
« on: July 16, 2009, 08:21:33 PM »
But that still means the game is horribly broken. Such mechanics are the norm for an X game to be an X game, it's inexcusable to mess up such a well established mechanic.

1393
X / Re: How exactly was Wily brought back by the virus?
« on: July 16, 2009, 07:33:17 PM »
Has it ever been observed or stated that mechaniloids, in any capacity, have equivalent souls to reploids or humans?

No. But has the opposite? As of late, mechaniroids are becoming more and more like animals, gaining the ability to reproduce and transfer genetic data. Some have even evolved to gain humanlike intelligence. Furthermore, what about the robots that preceded X? X has worrying, which makes his soul nearly human. But the preceding ones are like X, except without worrying; Are we to suppose that without that single circuit they do not have a soul? Or are we to suppose all life forms, artificial or otherwise have a soul, even if it is far removed from a human's? It's an iffy and blurry boundary at best.

1394
Fan Creations / Re: Ramzal's spriting factory.
« on: July 16, 2009, 05:03:06 PM »
I'm not quite sure on how the perspective changes as you go from one side to the other. But, that's a tricky subject in general.

This might be some nice reading material:

http://www.wayofthepixel.net/pixelation/index.php?topic=7726.0

1395
X / Re: 3d game?
« on: July 16, 2009, 04:59:44 PM »
The fact that it's horribly broken is not a problem? You kick away from the wall, have no momentum and drop to your doom. You simply can't scale a wall that way.

1396
X / Re: How exactly was Wily brought back by the virus?
« on: July 16, 2009, 02:40:15 PM »
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Sort of relevant.

Yinlunghuang herself asked me to ask how you still remember this old image. >.>

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I meant as in Human flow within the Akashic, to which Human technology also would flows.

Cyberspace. The realm where all data ends up in the end.

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mechaniloids, who do not have souls.

Says who?

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For the purpose of the story, they are the same.

Besides, like I said before, Rockman has pretty much included ghosts as canon fact. Though it's generally the DASH/EXE/SSR team that does so; DASH is on the same timeline, therefore it applies retroactively.

1397
DASH / Re: Legal issues for Mega Man Legends?
« on: July 16, 2009, 02:05:55 PM »
How can Servbots be an issue? It's not like Dead Rising, TvC, or any other game with dominant Servbot cameos ever had an issue with it.

1398
X / Re: 3d game?
« on: July 16, 2009, 02:01:40 PM »
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everything else was perfect.

Did you ever try to dash jump from walls?....

Also, what Axl's transformations need is the ability to store and replenish them with special weapons energy.

1399
X / Re: What did Lumine mean?
« on: July 15, 2009, 10:10:30 PM »
We don't know how fast Zero spreads the Virus. And in X5, Sigma first spreads it on a global scale, then uses the Colony Virus to convert it to Zero Virus, only to get himself killed over and over again.

1400
X / Re: What did Lumine mean?
« on: July 15, 2009, 05:55:08 PM »
The issue isn't "thinness", it's there being absolutely nothing left.

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