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Messages - Gaia

Pages: 1 ... 274 275 [276] 277 278 ... 329
6876
Forum Games / Re: Praise the above poster!
« on: April 24, 2009, 02:38:53 AM »
Is a gold-farmer in humor.

6877
Anime & Manga / Re: This is ridiculous
« on: April 24, 2009, 02:31:19 AM »
This thread needs more singing~



Was I the only one who saw this coming?

It's amazing what animators can do in thier spare time.

6878
Fan Creations / Re: Gaia's pixel, arts, videos, and photos
« on: April 24, 2009, 02:26:51 AM »


A retro Momohime, which is in a true retro style, with the blade only being an outline, pallete extracted from the screenshot used in the left.

.. Dammit, I went overboard by a few extra colors, ah well.

Posted on: April 23, 2009, 10:23:28 PM


Mod. Gen. MMBN Explosion (WIP)



Mod. Gen. Gundam (Not Specified and Generic, WIP).

Posted on: April 24, 2009, 02:14:59 AM


Momohime now comes in true 8-bit colors.

6879
Entertainment / Re: The RPM Boob Tube Thread (56k warning)
« on: April 24, 2009, 12:24:49 AM »
Honestly, I don't know why, but the song fits the Swat Kats opening, strangely. Don't know why this feels good enough for a japanese dub, must be the scenario overall.

6880
Fan Games / Re: Roll Chan Adventures Project
« on: April 23, 2009, 11:47:30 PM »
BTW i want to ask you something, can somebody please help me with those sprites, can somebody make her walk sprites like she's moonwalkin as opposed to running???



That's a dashing sprite, most Robot Masters have that. Also, why does her weapon involve flashing (no, not that kind) fanservice?

Posted on: April 23, 2009, 11:44:48 PM
One more thing, show me the sourcecode and all the videos used for making this "game", screenshots would be more appropriate as well.

6881
ZX / Re: Is this possible?
« on: April 23, 2009, 10:51:45 PM »
Also,




See a difference?

They are an entirely seprate bricks, only plenty is on a wall.. Who do you take me for, Naruto?

6882
ZX / Re: Is this possible?
« on: April 23, 2009, 10:31:24 PM »
Leave it to Zan to make a wall of text.

Biometals don't work that way, Model A needs the A-Trans data of the model used first (IE: ZX) for an emulaited double megamerge, I don't think Biometal Model A doesn't double megamerge with others, at all.

6883
Forum Games / Re: Praise the above poster!
« on: April 23, 2009, 10:27:03 PM »
@Fxeni: Has decent photoshopping skills.

@Jericho: Posts faster than the speed of sound.

6884
Forum Games / Re: "What Are You Thinking Now?"
« on: April 23, 2009, 09:49:06 PM »
"This thing I saw on the article might wind up in the Cryptozoology list and named, and wind up on shows and games that involve it (IE: Secret Saturdays, Megaman ZX, etc). Anyways, I need something to do."

6885
Forum Games / Re: The "What if" Game!
« on: April 23, 2009, 09:46:03 PM »
It could be a good day.

What if this cat was sacrificed to Anubis?

6886
Anime & Manga / Re: Code Geass: Lelouch of the Rebellion
« on: April 23, 2009, 09:37:21 PM »
Which reminds me, I am so surprised I haven't seen him here. XD

He hasn't noticed yet, give him time~

By the way, I'm SURE Setsuna PM'ed him about the topic's revival.

6887
Anime & Manga / Re: Code Geass: Lelouch of the Rebellion
« on: April 23, 2009, 09:33:24 PM »
Well [tornado fang], I dunno what to say then. R1 is still classic by all means to me. If you had mentioned R2, I'd have easily conceded that, but wow. XD

And Lelouche terrible? Can I ask how? He's not the greatest, but I wanna hear some healthy opposed opinion.

Save that for RMZX, he's a near-total fanboy of the series. :p

6888
Gaming / Re: The "Suzumiya Haruhi" Games Thread
« on: April 23, 2009, 09:32:06 PM »
[tornado fang]ing-

Not my fault these guys somehow get the coding to make these games.

6889
I did enjoy that quite bit, especially when the player got nervous in the jungle level.

6890
Gaming / Re: Let's come up with the most non-cliche game ever.
« on: April 23, 2009, 12:56:15 AM »
You play as a toddler bent on domination, but before you can do that, you must overthrow your father who currently rules the world peacefully. Your only weapon is your teeth, and you use breastmilk for healthpacks. Your only ride is your trusty dog generically named Curtis, however, meet a infantile superstar who the toddler was swooned by, however, your parents catch on to you and you must start from the state of Missisipi, and make your way back to Washington for the final conflict, however, he's not there.

So, make your journey to Area 51 and beat your father there. Bite your way through, cut through the dangers of Missisipi and back and claim your rightful place as world leader.

6891
Forum Games / Re: The "What if" Game!
« on: April 23, 2009, 12:18:02 AM »
Then by that time you would take better care of it.

What if this little nuke can't destroy the world?

6892
Forum Games / Re: Praise the above poster!
« on: April 22, 2009, 10:34:46 PM »
Can praise the above poster well.

6893
Forum Games / Re: Praise the above poster!
« on: April 22, 2009, 09:59:51 PM »
@Vixy: Likes Cassandra from the Soul Calibur series, and has moved up from GXCC.

@Sniper X: Can Snipe.

@Blackhook: Can sprite where others can't.

6894
Anime & Manga / Re: Naruto (Manga Discussion Mainly)
« on: April 22, 2009, 09:44:16 PM »
Yet again, Naruto has another movie. Explain why the CCG's hot? I could've sworn Kakashi has a collectable tin.

6895
Forum Games / Re: "What Are You Thinking Now?"
« on: April 22, 2009, 08:33:07 PM »
"Maybe I should create a Bakugan battle chart and stradegy list for those that are willing to play..."

6896
Forum Games / Re: Praise the above poster!
« on: April 22, 2009, 08:17:41 PM »
Cinnabon addict~

6897
Off The Wall / Re: Birthday Thread~
« on: April 22, 2009, 08:07:33 PM »
Enjoy your Earth-day Birth-day, Ceil.

6898
Gaming / Re: The "Suzumiya Haruhi" Games Thread
« on: April 22, 2009, 07:53:51 PM »








Then there's these. A friend of mine (a victory-saber from Devaint Art) showed me these, yep. These games have a mind of thier own, big time.

It was a Super Robot Wars-ish tactical game featuring Haruhi (Real) and possibly Lucky Star (Super) characters, with origionals, of course.

Looking at screenies, the games were built for the PS2.

6899
Rockman Series / Re: Writer question.
« on: April 22, 2009, 07:04:18 PM »
Woo, look at that rant. Zan definately has free time, then.. can you imply Sol Titantion's story other than being what once was a part of a duo?

6900
Gaming / Re: Glitches you've found
« on: April 22, 2009, 04:21:35 AM »
Sonic 3 & Knuckles: Flying offscreen as Super Sonic (PC)

I remember pulling this off during a boss battle in Hydrocity in the PC version, as Super Sonic, jump before the bomb explodes, and once you fly offscreen, you'll NEVER come down. There's a catch that one in a million chance of this glitch being encountered, though.

Megaman & Bass: Spike death trap glitch

As you slip and take damage, you die from the spikes in the Master Refight segment in King's Fortress, being hit by one of the enemies, sliding off, and falling into the spikes for a few minutes, and will kill.

I think I do remember more, but I think the Megaman and Bass one was player error.

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