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Messages - Hypershell

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5226
Gaming / Re: Super Smash Bros. Thread
« on: November 11, 2008, 09:04:15 PM »
Okay, Jelly-man, consider it brought. :P

5227
X / Re: ZERO or X
« on: November 11, 2008, 08:21:42 PM »
I was referring more to gameplay.  Zero got the same damn saber EX Skills for three games in a row (and sans ice-element buster, all EX Skills had obviously peaked by Z3).

5228
X / Re: ZERO or X
« on: November 11, 2008, 07:01:49 PM »
How in blazes anyone finds X-series Zero more boring than Zero-series Zero, I will never know.

5229
ZX / Re: What Do You Want to See in a ZX3?
« on: November 11, 2008, 06:59:23 PM »
Neither the OIS or the Regeneration systems were very good. And the EX Skills in MMZ were a drain on the fun.

The fix is to KEEP IT SIMPLE. Do the same tried-and-true weapons system that MM and MMX had.
OIS - cool concept, needs rebalancing.
Regeneration - I don't even know if you're referring to Pseudoroids or BME, but either way, you're nuts.
EX Skills - WOULD have been decent except for two things:
1. Find some ORIGINAL saber skills
2. Never, ever tie them to rank again.  In fact never, ever think about ranks again.  ZX is much better for having dropped them.

5230
ZX / Re: ZX Gigamix
« on: November 11, 2008, 06:53:17 PM »
Yeah, Zero's soul can't be in two places at once.  Besides, Inti-Zero doesn't have blue eyes.

5231
Gaming / Re: Obligatory Pokemon Diamond/Pearl/Platinum thread
« on: November 11, 2008, 06:50:14 PM »
Occasionally.  It's best not to depend on it, though.

5232
Gaming / Re: Nintendo Wi-Fi Friend Codes (under new management)
« on: November 11, 2008, 06:48:50 PM »
I need Wii Console Code confirmation from:

Hypershell
Consider thine self confirmed.

5233
That it is.  Hell, I START with Needle Man.

5234
Original / Re: Mega Man 9's secret?
« on: November 11, 2008, 04:44:43 AM »
and does beating the game as Helmetless Megaman change that end scene?
Nope.  Rock isn't even helmetless when speaking to Wily.  The only thing beating the game helmetless changes is that Rock will be helmetless when firing the "Produced by Capcom" letters.  That's it.

I'm sure SOMEONE out there has seen all cutscene variations by now.  I'm not losing sleep over this one, it'll come when it comes.

5235
ZX / Re: What Do You Want to See in a ZX3?
« on: November 11, 2008, 04:38:09 AM »
Neither is Model X having long brown hair.  Who said they were, and more importantly, who gives a damn?

5236
ZX / Re: ZX Gigamix
« on: November 11, 2008, 04:37:03 AM »
As if Ciel had any OTHER Reploid little sister who witnessed Ragnarok fall, clings to a stuffed animal she gave her, and has a nostalgic schoolgirl crush on Girouette and/or Zero?

5237
DASH / Re: Namco x Capcom translation
« on: November 11, 2008, 04:33:59 AM »
First, aren't you a programmer?
No way in hell, dunno what gave you that idea.  The closest I've come to that is some VERY amateur hex editing.

I know DVD burners come cheap, but times are rough, so I've been penny-pinching.  That and I'm constantly wondering how much more life I can suck out of this computer.

5238
Gaming / Re: Obligatory Pokemon Diamond/Pearl/Platinum thread
« on: November 11, 2008, 04:25:49 AM »
Well, since I can seemingly find no opponents, I was testing a new team revision on Battle Revolution.  I reintroduced Regigigas to fight alongside my promotional Dragonite, and with a little swap in moveset it's working out quite well.

5239
Forum Games / Re: Add a caption to the previous poster's avatar, ROUND TWO!
« on: November 10, 2008, 06:48:49 AM »
"I hate that SPRINGMAN has a faster car than me..."

5240
Forum Games / Re: Make a Wish and have it horribly corrupted, RPM Edition!
« on: November 10, 2008, 06:47:07 AM »
Granted, but it rains only coins falling at lethal speeds.

I wish for Titanus to retu-
...nevermind, that's already been corrupted twice.

I wish for a DVD burner.

5241
Forum Games / Re: Make a Wish and have it horribly corrupted, RPM Edition!
« on: November 10, 2008, 06:38:37 AM »
Having failed to make a follow-up wish and broken the thread, the sharp corners of each box in the thread will jump out of your computer monitor and slash open your skull.

I wish for a million dollars and a fridge with a padlock.

5242
Forum Games / Re: Make up a Crazy Lie about the Above Poster
« on: November 10, 2008, 06:35:00 AM »
Akamaru's pants are filled with starfish.

5243
Emulation / Re: Bad news for Flash Cards users
« on: November 10, 2008, 06:32:43 AM »
*smacks Nekomata with his magical talking fish*

Granted I don't get why they couldn't just mirror Link instead of the whole freaking game, but Helm Splitter without the nunchuck is far more wrong than mirror mode.

5244
Forum Games / Re: Add a caption to the previous poster's avatar, ROUND TWO!
« on: November 10, 2008, 06:30:50 AM »
"Even Mew's windmill antics cannot match my cuteness. ;)"

5245
Emulation / Re: Bad news for Flash Cards users
« on: November 10, 2008, 06:28:43 AM »
You STILL deserve a boot to the head, unless manual camera control and the sun rising in the East means enough to warrant a GCN purchase, no Wii should be without Twilight Princess.

5246
DASH / Re: Namco x Capcom translation
« on: November 10, 2008, 06:26:15 AM »
There's an english patch (still in error-ridden beta form) for the game, although obviously it requires a DVD burner, which I unfortunately do not have access to. :'(  But I do have NxC and played a little bit of it, and it does indeed kick ass.

5247
ZX / Re: What Do You Want to See in a ZX3?
« on: November 10, 2008, 06:12:11 AM »
Oh, and one other thing: OIS.  I like it and all.  But once you activate it, you should be locked in until your BME is depleted (or a scene change, boss defeated, etc), in order to prevent its abuse.  The split-second OIS is pretty broken.  Require holding for a bit akin to Model A's Giga Crush in order to prevent accidental use.

Speaking of Giga Crush, its BME requirements need to be constant.  ZXA really screwed you for gathering the BME upgrades in that department.  And there is *NO* excuse for Model ZX to not have a Giga Attack.

Model A should play more like Axl; it feels like a very watered down X.
I dunno, when you get the hang of that homing shot, Model A can be pretty awesome.  Porting Axl's controls wouldn't work real well seeings how multi-direction is more of FX's specialty.  I like the whole lock-on concept.

But this doesn't mean Model A couldn't see a rapid-fire enhancement.  It could fire 2 shots to the button press, one from each gun.  But for obvious reasons this wouldn't work when wall-climbing.

Quote
Use the old BME system from ZX
NO
Regenerating BME was the best thing to happen to ZXA.  It allows more freedom in the use of BME attacks without the ever-nagging concern that you'll be stuck without enough when you really need it.  Otherwise you're encouraged to do without it whenever possible, which was a major gripe with ZX.  Also, it avoids cluttering the pause screen, which after A-Trans is a growing concern.

Maybe Model AX. (Model A copies Model X and uses its "special" ability to double megamerge with itself, making a faux Ax.)
If Model A was capable of that, we'd have seen Model X in ZXA.

I think it'd be a lot less convoluted to have a Double Rock On among allies utilize both Chosen Ones.  But to expand that, I thought it'd be nice to add some variance based on the host, and which Biometal is their "usual" one.

Example: Aile has X, Vent has Z, they Double Rock On.  Vent, normally using Model Z, is more adept with the saber, so we could have the saber transforming into a pistol as we're familiar with.  Aile, on the other hand, using Model X would be more adept with the arm-mounted buster, so she would have the inverse: an arm-mounted buster that can transform into a blade (ala Blade Armor).

And, as I've said many times before, I am wholly in favor of Model AX, and the same weapon variance could be applied there.  I also believe that besides generally souping up the charged buster beyond Model A, it should also allow multiple Homing Shot locks on a single target.

i'm sick of the Big Four models. i don't want them playable, whether they're by themselves, comboed with X, comboed with Z, or whatever. i'm getting sick of fighting them, too. so if they were to be plot-driven bosses, they better do something interesting with those fights. like have Model W infect them or something, making them HW, FW, etc.
If you don't like them, don't use them.  Model X can have its own elemental moves, but I still want the Big Four Double Rock Ons back.

But I will admit, using the Big Four as full-fledged bosses is a real drain on the game's variety; 8 Pseudoroids plus at least 4 MegaMen (6 in ZXA if you include PnP) doesn't leave a lot of room for more diverse non-standard bosses.  So I'd suggest booting them to minibosses.  The game should not revolve around them, but I do still want them to participate.

5248
Emulation / Re: Bad news for Flash Cards users
« on: November 10, 2008, 05:48:31 AM »
If you own a Wii and do not own Twilight Princess, you deserve a boot to the head.

5249
General / Re: Forum Data Recovery Thread
« on: November 09, 2008, 11:44:02 PM »
Attachment for Hypershell. I will see if there's more to find.
Well, that wasn't it, but I appreciate the effort.

5250
ZX / Re: What Do You Want to See in a ZX3?
« on: November 09, 2008, 10:55:55 PM »
I think that has to do with his memory getting axed.  Axl ran like hell in X7, after all.  But he does have the urge to take the fight to the baddies and, given the appropriate role model, follows through quickly.  Model A's the same way.

I still kinda smile a little at the Buckfire dialogue:
"Mistake?  What are you yapping about?  You don't know me!"

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