RockmanPM Forums

Other Things => Gaming => Topic started by: Bueno Excelente on June 04, 2010, 01:07:08 AM

Title: HARD CORPS UPRISING. HELL YEAH
Post by: Bueno Excelente on June 04, 2010, 01:07:08 AM
http://www.joystiq.com/2010/06/03/hard-corps-uprising-is-new-contra-for-xbla-and-psn/

Aw, man. This is gonna be SO [tornado fang]ing SWEET.
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: Rad Lionheart on June 04, 2010, 01:10:05 AM
I'm not a big fan of Contra, but that looks pretty cool.
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: Mirby on June 04, 2010, 01:10:33 AM
Pretty sweet! Hope it turns out well! ^_^
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: Acid on June 04, 2010, 01:10:34 AM
Whoa whoa whoa

This is great. Like... REALLY. There can never be enough (2D) Contra.

Will there be a Probotector edition for Europe?
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: Bueno Excelente on June 04, 2010, 01:26:38 AM
Will there be a Probotector edition for Europe?
If there is, it shall be fantastic trolling on their part.
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: Acid on June 04, 2010, 01:29:52 AM
I'd consider it fanservice! Cause I'd like it!
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: VixyNyan on June 04, 2010, 01:37:02 AM
O.O Wha?! OMG OMG OMG YES!! ;^;

It's beautiful 2D! <3 <3

Please give it to me~! I want it! ;oo;

I wonder if Sheena will come back? Maybe as DLC? ^^

Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: Acid on June 04, 2010, 01:40:34 AM
This will probably be the first game I download on my PS3.

Hope there's multiplayer (whoops there is)
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: Bueno Excelente on June 04, 2010, 01:51:31 AM
This will probably be the first game I download on my PS3.

Hope there's multiplayer (whoops there is)
Just hope this one's as hard as Hard Corps. Wouldn't have it any other way.
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: Acid on June 04, 2010, 01:55:06 AM
I just want the music to be good.
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: borockman on June 04, 2010, 02:23:39 AM
I want multiple paths again.  :D
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: HokutoNoBen on June 04, 2010, 02:40:26 AM
So awesome. Too bad that they think that this has to be a PSN/Live download, as I would gladly pay full price at retail for something like this.

Also, I hope they bring back this guy:

(http://www.hongfire.com/cg/data/12/conhcp3-3.gif)

Brad Fang was, literally, a BEAST.  0v0
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: Satoryu on June 04, 2010, 06:19:22 AM
Hot damn. This is a real nice surprise.

I wonder if the blonde girl in the screenshot is Sheena. And while I agree Fang should show up, where the hell's Browny and his Yo-Yo of Death?
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: Fxeni on June 04, 2010, 06:37:11 AM
Looks good so far to me. I'll probably opt for the PSN version, if only for the much more tolerable D-Pad on the PS3.
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: The Drunken Dishwasher on June 04, 2010, 07:59:18 AM
Wow.

Now that's unexpectedly awesome~ I greatly look forward to this~
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: Bueno Excelente on June 04, 2010, 05:24:30 PM
You guys think this'll be as blazingly fast as Hard Corps, at least? It's one of the things that made it so awesome.
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: Satoryu on June 04, 2010, 06:58:38 PM
It'll probably be slowed down a bit cause the animations are more complex.
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: Bueno Excelente on June 04, 2010, 08:04:17 PM
It'll probably be slowed down a bit cause the animations are more complex.
That'd suck. I hope they take full advantage of the console's processing power.
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: VixyNyan on June 12, 2010, 11:33:21 PM
This needs update!! <3 0v0

It looks wonderful and it looks like it will focus on fast action. Look at the new moves you can do. Mid-air dashing too. x3

(http://lol.rockmanpm.com/hardcorpsuprising/584.jpg) (http://lol.rockmanpm.com/hardcorpsuprising/584.jpg)

Exclusive Footage of Hard Corps: Uprising Single-Player
Normal Size (http://gamevideos.1up.com/video/id/29819) | Large Size (http://gamevideos.1up.com/video/id/29819/bigger)

Beautiful Exclusive Footage of Hard Corps: Uprising Co-Op
Normal Size (http://gamevideos.1up.com/video/id/29818) | Large Size (http://gamevideos.1up.com/video/id/29818/bigger)

(http://lol.rockmanpm.com/hardcorpsuprising/585.jpg) (http://lol.rockmanpm.com/hardcorpsuprising/585.jpg)
(http://lol.rockmanpm.com/hardcorpsuprising/583.jpg) (http://lol.rockmanpm.com/hardcorpsuprising/583.jpg)
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: Bueno Excelente on June 13, 2010, 12:07:54 AM
-post-

Aw, man. I high-fived myself when the guitar remixed theme started playing.
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: Satoryu on June 13, 2010, 01:09:30 AM
Wow that was awesome.
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: OBJECTION MAN on June 13, 2010, 04:52:01 PM
Wow. Those videos sold me. That looks like crazy fun.
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: Satoryu on March 05, 2011, 07:33:56 AM
Hmm. No one's talking about this game. I am disappoint.

Let's get one thing out of the way with this game. They dropped the ball big time when it comes to DLC. Now I'm cool with having extra characters available down the line. But not when they're in the intro cutscene. And not when they're available day 1. It makes me think that the character DLC is unlock codes, but I don't know for sure, so innocent until proven guilty. But still, the 2 extra characters (so far, anyway) could have easily been made unlockable through beating the game. One for beating Arcade mode, one for beating Rising mode. But they decided to make them separate downloads for $2.50 each. Effectively making the game a $20 game. You know I'm far more forgiving of DLC than anyone else on this site, maybe even the whole internet, but this case was pretty gay.

Doesn't help that Harley is a waste of space. The only perk to using him is that he naturally starts with 4 health, and can be upgraded to 8 max in Rising mode. Some of his upgrades are cheaper, as advertised, but some are more expensive in turn. He can start with the two weapons that Bahamut and Krystal can't start with, but I can't say Crash Missiles are worth it. And he looks badass. But that's it. In the end, he's not worth it at all.

Sayuri, on the other hand. She is worth 9 times the price you pay for her. Sayuri doesn't use guns. She's got a sword. And this sword is [tornado fang]ing strong. Now, Harley is supposed to be the easy mode of the game. Far from it, cause Sayuri lowers the difficulty quite a bit just from her pure strength. When you know what you're doing, you can plow through the game with her. She certainly makes Arcade mode easier because she doesn't have to worry about keeping lvl3 Laser the entire game just to survive. And it just feels so satisfying to slice through everything. The game is already a pretty fun Contra, but Sayuri makes it even funner and throws in some Strider fun too. So swallow your pride and shell out the extra money, you pussy. You'll thank yourself later.

No matter who you're playing as, this game is really fun. Sure you'll get your ass kicked early on, but it's the kind of asskicking that makes you get back up and try again, getting a little further every time. However, a PSA about the earlygame difficulty. When you first start the game, you have 3 continues if you die. Now at your skill level at the beginning, you'll likely use them all up not even a quarter of the way through the game. Now when I first played, I thought to myself "I have to do this whole game on 3 credits? Oh this is going to be impossible!" However, the game isn't that much of a [sonic slicer]. Each time you play either Arcade or Rising, whether that be to completion or running out of continues, you earn an extra continue to use the next time you play. And if you play the game 100 times, you'll cap at 573 continues. More than you'll ever need, but yeah.

tl;dr If you're turned off by how brutal the game is early on, just stick with it and it will get easier even if you skill level refuses to rise.

The only true flaw with the game is that it doesn't detail how to do many of the special actions you have. For all except the bullet reflect, you have to be dashing to use the action. And they're actually very useful. But the game has so many more plusses than that. It looks and sounds fantastic, just what you should expect from ASW. The voice acting is terrible, but in that PS1 funny terrible. It controls really well, although the option to turn off command dash would've been nice. The stages are big, but only slow if you never dash. The bosses are fun (Stage 4's is a hilight; the game turns into a shmup). And it's Contra.

If you have a 360, get this game right now. If you have a PS3, get it the second it's available, whenever that may be.
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: The Drunken Dishwasher on March 05, 2011, 09:09:29 AM
If you have a PS3, get it the second it's available, whenever that may be.

That's what I plan to do~

Still, thanks for that review of sorts :)
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: Fxeni on March 05, 2011, 01:43:01 PM
Yeah, I've been eyeing it. I'll get it the next chance I get, whenever that is.
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: OBJECTION MAN on March 05, 2011, 06:27:40 PM
I got it as soon as I hear dit was out. Wanted to get it for PS3, but realized it didn't come out for PS3 till later. So I got the 360 one. The controls didnt suffer though since dash is a separate button.

It is AWESOME. Looks, sounds, plays great. Awesome maneuverability with running, double jump, and air dashing. Awesome, aweosme game. And yeah, Sato is right, get the samurai chick. I didn't bother getting Harley btw.

I played Rising through to completion with a friend in local co-op.
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: Ephidiel on March 05, 2011, 10:20:17 PM
regarding the topic name
its not a sequel but a prequel to Contra:Hard Corps
Title: Re: HARD CORPS SEQUEL. HELL YEAH
Post by: Satoryu on March 06, 2011, 12:32:18 AM
At the topic's creation, we didn't know that. But yeah, I'll change it now.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: ViperAcidZX on March 09, 2011, 11:10:11 PM
I got $20 for my birthday, so I'll probably use it to buy a MS Points card to buy this game. I got friend on my Xbox Live account whose playing this game, too and I want to help him kick some ass.

Posted on: March 05, 2011, 10:42:43 PM
I just bought this game 15 minutes ago with Sayuri into the game's roster, and I have to say using a her sword is quite badass. Thank you, Sato! >w<

If anyone wants to play this game with me, my Gamertag is AmethystViper.

Posted on: March 06, 2011, 08:55:43 PM
Sorry for triple posting, but Leviathan came up for DLC recently (http://marketplace.xbox.com/en-US/Product/Leviathan/42a2a8a4-12f6-42dd-bb19-9a4cd8792c9c), and I was wondering if he's worth buying or not like Harley.

Quote from: Xbox Live Marketplace
Bahamut’s defection to the Rebellion stunned everyone, no one more than his chief rival in the Empire’s army, Leviathan. Beneath the bitter rivalry was a deep respect, and so the questions gnawed at him: Why did he leave? How could he betray us? Why did he choose that path?

  • Base Attributes: Only one weapon slot
  • Available Attributes: Moonsault (backflip), Grenade Throw, Sliding Attack
Source: http://marketplace.xbox.com/en-US/Product/Leviathan/42a2a8a4-12f6-42dd-bb19-9a4cd8792c9c

[spoiler=Leviathan's stats]
I hear on the message boards at GameFAQs that he starts with 1 HP but he's one of the fastest characters in the game. His grenades are supposedly weaker than a Lv. 1 Crush Gun (Grenade Launcher) but the firing rate when he jumps is quite fast.[/spoiler]

Still, I'm waiting on Brad Fang's and Browny's triumphant return.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Satoryu on March 09, 2011, 11:24:21 PM
He sounds different enough to make him interesting. But at the same time he seems very technical. And yeah, 1HP and 1 weapon slot, so I would never use him in Arcade. I want to see footage of him before I consider buying him, though.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Bueno Excelente on March 12, 2011, 02:24:21 AM
After Hard Corps was one of the fastest games I've ever played, this game seems so cumbersome and slow, it annoys me to no end.

I wasn't very pleased by it either. The character designs kinda frustrated me, and it seemed too anime-ish for what Hard Corps used to be. All of the manly mood is gone.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Satoryu on March 12, 2011, 02:46:11 AM
What are you talking about? Hard Corps was anime through and through. And it's only slow if you're not running the entire time.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Bueno Excelente on March 12, 2011, 02:55:51 AM
What are you talking about? Hard Corps was anime through and through. And it's only slow if you're not running the entire time.
The original game could be fast all the time without a damn run button. Your character moves like molasses otherwise.

(http://www.sega-16.com/Features/Best%202%20Player%20Co-op%20Games/contra.PNG)
And I'm sorry, but i don't see any anime in this.

I do however, see PLENTY of anime in this:
(http://bulk2.destructoid.com/ul/179689-blast.jpg)
The environments look bland and unimaginative and the levels themselves don't seem as fun. The original Hard Corps had tons of HOLY [parasitic bomb] moments happening all the time. Not this one.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Satoryu on March 12, 2011, 03:39:38 AM
Check the character art for the game. (http://contra.kontek.net/games/hardcorps/hardcorps.htm) Hell, Sheena's character portrait in that screen is in the same style.

I think this game has plenty of wow factor. Maybe not quite as much as CHC, but it's on par with the majority of the series.

In retrospect, Uprising isn't very much like the first Hard Corps. The only things they share are some of the characters and the life bar. Otherwise, it takes more from Contra 3 and Shattered Soldier, while introducing a lot of it own unique stuff.

Oh, and about the lack of manliness, CHC is less manly than HCU. Unless you're into Fang. Otherwise, Harley has him beat. DAT POMPADOUR.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Bueno Excelente on March 12, 2011, 12:31:26 PM
Check the character art for the game. (http://contra.kontek.net/games/hardcorps/hardcorps.htm) Hell, Sheena's character portrait in that screen is in the same style.

I think this game has plenty of wow factor. Maybe not quite as much as CHC, but it's on par with the majority of the series.

In retrospect, Uprising isn't very much like the first Hard Corps. The only things they share are some of the characters and the life bar. Otherwise, it takes more from Contra 3 and Shattered Soldier, while introducing a lot of it own unique stuff.

Oh, and about the lack of manliness, CHC is less manly than HCU. Unless you're into Fang. Otherwise, Harley has him beat. DAT POMPADOUR.
Character art = NOT GAME.

Hard Corps looks the same as all Contras to me. Only more hardcore. Heck, it seems more manly due to the use of stuff like ruined cities, metal enemies with angry faces, explosions everywhere...

Uprising looks like a [tornado fang]ing rainbow. The characters are all nice and neat, all of the levels take place in widely colorful and bright scenarios, and I'm very annoyed about the needless designs they have.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Satoryu on March 12, 2011, 07:17:13 PM
Character art = NOT GAME.

That's ignorant. The art used in the game has to come from somewhere. Or do you think game designers just draw a sprite first and worry about the details later? Cause that's not how it is. Characters are drawn on paper before they're turned into pixels or polygons. And as technology advances, the characters in the game more strongly resemble their original designs. This holds true for Hard Corps. Just look at the character portraits. That's anime, if a bit muddy due to the Genesis' limitations.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Bueno Excelente on March 12, 2011, 10:17:19 PM
That's ignorant. The art used in the game has to come from somewhere. Or do you think game designers just draw a sprite first and worry about the details later? Cause that's not how it is. Characters are drawn on paper before they're turned into pixels or polygons. And as technology advances, the characters in the game more strongly resemble their original designs. This holds true for Hard Corps. Just look at the character portraits. That's anime, if a bit muddy due to the Genesis' limitations.
Still nope. Because when you're playing the game ITSELF, it doesn't look anything like anime. And even the character portraits have little resemblance to begin with. The game in itself, what HAPPENS in it, has no anime style whatsoever. The whole thing looks unmistakeably western.

And if you look at Uprising, everything has this new anime style which every single damn company uses nowadays. Which makes all of the characters cute-looking. Kinda sickens me for it to be used on Contra.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Satoryu on March 13, 2011, 01:33:38 AM
Except it is anime. It's just a different style of anime than ASW uses. An older grittier style. Something more akin to the American comic feel Contra 3 had, but still Japanese.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Bueno Excelente on March 13, 2011, 01:45:30 AM
Except it is anime. It's just a different style of anime than ASW uses. An older grittier style. Something more akin to the American comic feel Contra 3 had, but still Japanese.
When it comes to the actual game, the only thing that could remotely be considered anime-style would be the character portraits, and even that doesn't look much. What matters is the end result, not what it originated with. You're honestly grasping at straws over what I said. Look at both games being played. Now tell me which looks like a bucket of pure manliness and which looks like it was made with a new anime style with many colors.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Satoryu on March 13, 2011, 01:55:15 AM
Hard Corps I wouldn't call manly. I mean come on, Ray doesn't even show his bare arms. And it's a really colorful game too. Genesis loves wacky colors. HCU is just brighter most of the time.

But whatever. Matter of taste. Let's just drop it.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Bueno Excelente on March 13, 2011, 02:16:57 AM
So basically, you've just been trying to troll me all along.

Well played, son. But see, trolling is not making a complete idiot of yourself. What you did right here is simply go "Oh, I don't see the sky is blue, nope, the sky certainly isn't blue!"

No no no no no. See, that just makes you look like a jerk. What you need to do, is actually find the topics in which a certain person is irrational. And use logic in a way that they simply can't deny it. MAKE THEM be wrong. So you can troll for a long time. And then, it's not even trolling! Because you can still defend a valid point, but the other person will keep getting tied to their own flawed way to see things. [parasitic bomb] like things a person is a fan of. For example, if you tried and compared certain aspects of a bad game to Gunstar Heroes legitimately, I would have totally flipped my [parasitic bomb]. Because that's my favorite game, can't find flaws in it, blah blah blah. And I'd end up behaving irrationately. What you got here and in the Metroid topic, was just me dumping my knowledge on both situations, wasting my words, just so you can press on the same issue, and go "lawl, doesn't matter" in the end. You got me to care a few times, but it's ultimately wasted.

Try and fix it next time. Use suitable arguments so it can last all night. Just leash me or someone else on until it goes overboard. Never behaving irrationately, but showing the logical points as loudly as you can. That's the way to do it.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: OBJECTION MAN on March 13, 2011, 09:15:21 PM
Oh hey Flash is back.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Bueno Excelente on March 13, 2011, 09:31:02 PM
Oh hey Flash is back.
Hi. :D
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: ViperAcidZX on March 14, 2011, 01:38:36 AM
Has this ever happened to anyone playing Hard Corps: Uprising?

As I was clocking in 16+ hours into my game with 21 continues, I played my way through Arcade Mode and manage to finish it using up about 18 of them. After I finished the game I got back to playing it a few nights ago, playing Arcade Mode again but lost all of my lives and when I got to the continue screen, my continue count when from what would probably be 22 continues to 576 - WHAT THE [tornado fang]?!?!? How in the hell did this happen?! What's even more messed up is when I played Rising Mode a few hours ago with Sayuri on Stage 8 with all of my abilities turned off but Uprising R (because I was getting owned by this game) for kicks,  I lost 10 continues before getting into the final boss, lost my lives again, then my remaining continues went from 560 back to 576 - AGAIN!

Seriously, what the [tornado fang] is wrong with the continues with this game... -AC
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: OBJECTION MAN on March 14, 2011, 03:17:31 AM
Sounds like your game glitched with your save data.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Satoryu on March 14, 2011, 04:25:56 AM
It's not a glitch. If you play the game enough, you get 573 continues.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Police Girl on March 14, 2011, 04:56:18 AM
I'm assuming Continues are a bad thing?

I don't know, haven't played the game (no 360, y'know. PS3 version isn't out yet.)
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: OBJECTION MAN on March 14, 2011, 06:46:44 AM
It's not a glitch. If you play the game enough, you get 573 continues.

Yeah but he said it went from 22 to 500+ all of a sudden. Also he had settings changes he didn't do. Sounds like a classic data offset format glitch to me. One or more numbers got offset in the save file and it all fubarred.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Bueno Excelente on March 14, 2011, 10:58:20 AM
To lose continues like that also sounded like a glitch.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Satoryu on March 14, 2011, 07:21:44 PM
Yeah but he said it went from 22 to 500+ all of a sudden. Also he had settings changes he didn't do. Sounds like a classic data offset format glitch to me. One or more numbers got offset in the save file and it all fubarred.

No, that's actually what happens. He's not the only one to get it. A lot of people have already discovered the 573 continues phenomenon. You get it by playing the game to either completion or Game Over 100 times.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: OBJECTION MAN on March 16, 2011, 06:13:53 AM
But the random settings changes, and the self regenerating continues?
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Satoryu on March 16, 2011, 06:41:56 AM
For the last time, it's an actual feature in the game.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Ephidiel on March 16, 2011, 06:53:32 AM
after a set amount of time or uses of continues you get 573 continues

now in japanese
5 =Go
7=Nana
3= Mitsu

or short Konami

573 is also a reocurring number in some castlevania games
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: The Drunken Dishwasher on March 16, 2011, 08:43:01 AM
Playing it for 2 hours.

It's pretty damn sweet, and very brutal but as Sato says, you will get better as you go.  Arc Systems did not wimp around in this game~
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: OBJECTION MAN on March 17, 2011, 05:15:43 AM
For the last time, it's an actual feature in the game.

I seem to have misinterpreted his post. I thought he said the game changed his continue status and game settings on it's own. After the game decides to give you a max of 573, the continues refilling without using them all sounds really glitchy though.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Bueno Excelente on March 19, 2011, 12:38:56 AM
(http://storage.canalblog.com/51/13/232607/15769592.jpg)
Glorious muthafucka


(http://mimg.ugo.com/201103/4/5/1/177154/cuts/hardcorpsuprising_288x288.jpg)
Kawaii uguu~


...WHAT THE HELL. This is prequel blasphemy on a Hayden Christiansen level.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: The Drunken Dishwasher on March 19, 2011, 08:09:23 AM
He grew quite manly.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Bueno Excelente on March 19, 2011, 12:44:50 PM
I'll never forgive them for taking out the Blade Runner-like levels and the amazing high speed the game had. God dammit, aksys.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Satoryu on March 31, 2011, 12:27:27 AM
That's all people do. All they request. They want the exact same thing they played, over and over. [tornado fang] nostalgia, I'm tired of people saying everything should be more of the same.

This is coming from the man that's been whining that HCU isn't enough like CHC. Either pick a side for shut the [tornado fang] up.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Bueno Excelente on March 31, 2011, 12:36:09 AM
This is coming from the man that's been whining that HCU isn't enough like CHC. Either pick a side for shut the [tornado fang] up.
Thank so [tornado fang]ing much for taking my entire argument out of context and to revive a topic argument set against me like a little kid.

Hard Corps Uprising is a case of doing it wrong. Of picking up a game with manly designs, explosions and gritty dark [parasitic bomb] all over, and vomiting animoo bullshit all over it, making it slow as hell, and overall disregarding how amazingly awesome the original game had been. It's like picking up Duke Nukem and replacing him with Cloud Strife. It's wrong.

So YOU shut the [tornado fang] up and build an argument on the topic it started, instead of going through my old replies and pointing out flaws that don't exist.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: The Drunken Dishwasher on March 31, 2011, 01:07:00 AM
Least the game is extremely fun~
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: ParasiteBirth on June 18, 2011, 02:20:32 AM
I know Necropost bla bla bla

Is there any PS3 owners who'd like to play with me on Rising' Mode? I've finished the game 3 times but I recently started Leviathan. Anyone's interested lemme know.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: The Drunken Dishwasher on June 19, 2011, 12:05:43 PM
I would be more than glad to join ya.  I just have work the day after, chances are, given how this saturday shift went, i'll probably be wasted ONCE AGAIN, but it should be entertaining for ya (if that made sense)

PSN: Cosake

I srsly blame my boss, he made me take shotguns on every can of beer I got.  I think I drank about...2 litres of beer...and it was a VERY busy day. The morning cook came when we finished or rather took our lunch AFTER finishing.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: ParasiteBirth on June 19, 2011, 03:52:39 PM
This game is seriously the best I've ever purchased on a PS3 so far, I've beaten the game like 10 times yesterday, I'll add you right now, when you see me online hit me up with a PSN PM.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: The Drunken Dishwasher on June 20, 2011, 09:34:41 AM
Sure thing! I shall do so when I see ya.
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: Acid on July 03, 2011, 03:22:31 PM
I still didn't buy this game. Shame on me.

Seems to be good though, is it?

(haven't watched many videos beyond a single stage)
Title: Re: HARD CORPS UPRISING. HELL YEAH
Post by: ParasiteBirth on July 05, 2011, 12:54:26 AM
It's a [tornado fang]ing masterpiece, I beat it at least 5 times a day, SO addicting.

Also, Daisuke Ishiwatari's music only makes things even better