Super Mario Bros. 2 (Doki Doki Panic)

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Offline Rad Lionheart

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Reply #25 on: February 04, 2009, 02:05:21 AM
My sister took a picture of the cartridge on her desk.
It's not the best of quality.
But anyways, here's the bootleg cartridge I have laying around.

[spoiler][/spoiler]



Offline HyperSonicEXE

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Reply #26 on: February 04, 2009, 03:30:14 AM


WHAT THE?!
...shortly after I got out of the Negative World, I quickly picked up a small turnip as Toad. Next thing I know, it's stuck on his head, and any items I pick up still work, but I can't see 'em!

...huh?

Also, someone explain the double jump.



Offline HokutoNoBen

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Reply #27 on: February 04, 2009, 05:47:17 AM


WHAT THE?!
...shortly after I got out of the Negative World, I quickly picked up a small turnip as Toad. Next thing I know, it's stuck on his head, and any items I pick up still work, but I can't see 'em!

...huh?

Also, someone explain the double jump.

Both of these are rather interesting side-effects/exploits that can occur in the SM2/USA engine. ^_^

To get you started, check this place out.

http://tasvideos.org/SuperMarioBros2Tricks.html

Again, to be able to use these tricks reliably, you either need NewType-style prowess, or you're going to be using emulator tools to assist.



Offline Rad Lionheart

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Reply #28 on: February 04, 2009, 05:56:52 AM
That game is chalked full of bugs.



Offline Bag of Magic Food

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Reply #29 on: February 04, 2009, 08:31:38 AM
Ahhh yes.  The game where "Luigi Blew It" came from!   8D
Now I need to know what this inside joke is about.  It has something to do with singing along to the underground song, right?

Actually, I think Toad was the best myself.  His superior fast pulling ability made him so very very good against enemies and bosses.
Not to mention he can snag you a few more coins if you enjoy the bonus game.

...shortly after I got out of the Negative World, I quickly picked up a small turnip as Toad. Next thing I know, it's stuck on his head, and any items I pick up still work, but I can't see 'em!
Once you go through a door (or maybe even a ladder, I haven't checked) to a new screen, the object that got stuck to your head becomes throwable again.  This can be abused to place Subspace doors where they weren't intended to be, among other things!