Legend of Zelda - The official Zelda thread

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Offline VixyNyan

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Reply #1150 on: July 08, 2011, 02:37:43 PM
That's news to me. I'm assuming it's just a port?

Port of the GBA version extracted from ALttP GBA Edition. And it's free~ <3

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Offline Hypershell

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Reply #1151 on: July 09, 2011, 05:13:18 AM
Can't argue with free crap.

I wonder if it will be online or not?  At the very least, I can hook up a second player between my DSi and 3DS, if I can coax my wife or brother into it.

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Offline VixyNyan

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Reply #1152 on: July 21, 2011, 06:31:39 AM
"New" (?) Skyward Sword trailer.

[youtube]http://www.youtube.com/watch?v=ASCayUVebr0[/youtube]

It shows mostly old things, but it has new things too, like...

[spoiler]Gorons~ <3[/spoiler]

Nintendo seem to like showing the same things over and over with their trailers lately. ^^;

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Offline Protoman Blues

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Reply #1153 on: July 21, 2011, 06:56:22 AM
I still love that song!



Offline Acid

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Reply #1154 on: July 21, 2011, 02:41:52 PM
Looks fiiiiine.



Offline Kieran

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Reply #1155 on: July 22, 2011, 06:55:11 PM
Damn well better be harder than Twilight Princess, though.

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Offline Acid

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Reply #1156 on: July 22, 2011, 06:56:54 PM
Damn well better be harder than Twilight Princess, though.

Isn't that rumor about "damage in full hearts only" true?

Chances are it might just be harder, even if only by a narrow margin.



Offline Kieran

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Reply #1157 on: July 22, 2011, 10:54:37 PM
I dunno, I hadn't heard any such rumor.

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Commander Shepard: *stares blankly at a video of scantily clad asari dancers* ...What kind of hotel is this?
Liara T'Soni: It is a luxury resort with an... exotic edge.  Azure is slang for a part of the asari body in some places on Illium.
Shepard: Where?
Liara: The lower reaches, near the bottom.
Shepard: I meant, "where on the asari body?"
Liara: So did I.


Offline Align

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Reply #1158 on: July 23, 2011, 01:11:19 AM
Every reviewer pretty much has said that it was lots harder than TP, which seems like an odd move from Nintendo if true. Difficulty setting I could see, but just plain making hard games? What about your casual sales?!



Offline Phi

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Reply #1159 on: July 23, 2011, 05:39:17 AM
[youtube]http://www.youtube.com/watch?v=HdZjsHU--jc&feature=player_embedded[/youtube]



Offline Protoman Blues

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Reply #1160 on: July 23, 2011, 08:07:25 AM
I saw this info and thought I should share it, in spoiler form...

[spoiler]The following information comes from Eiji Aonuma, via an interview with Nintendo Power...

- game is in the final stages
- Miyamoto working on the final touches
- localization going to be underway soon
- worked hard to increase the variety and richness of the gameplay over the last year
- story is centered on the creation of the Master Sword
- Link sort-of forges it along the way
- Link and Zelda are great childhood friends in Skyloft
- Link must hunt down Zelda to save her from the land below Skyloft, which one one has visited before
- Zelda is in no way a princess in the traditional sense
- Zelda is both sweet but has another strong side to her
- Link will use Zelda's harp to find something important
- playing the harp involves strums and the MotionPlus, and is based on the rhythm of strumming
- quite a few fully orchestrated songs, but not all
- the design choice with Lord Ghirahim was to make a villain opposite the style of Ganon
- there most likely is not a relationship between Ghirahim and Vaati
- Skyward Sword comes before Ocarina of Time
- the Triforce sort of takes on a different meaning and plays a different role in the stor
- Ganon will not appear in the game
- the guys at the bird race are part of a knight academy that Link is a part of
- these knights oversee the school, and [the people are] also his classmates
- there's also a vast world above the clouds as well–little islands floating in the sky all over the place
- these places feature events and scenarios that play out
- the bird is used for travel and racing[/spoiler]



Offline Acid

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Reply #1161 on: August 19, 2011, 03:49:57 AM
Quote
As was announced this morning, Skyward Sword will be released in Europe on November 18th and in North America on Novemeber 20th.

http://www.zeldainformer.com/2011/08/skyward-sword-demo-footage-from-gamescom-2011.html



Offline Klavier Gavin

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Reply #1162 on: August 29, 2011, 07:26:13 PM



Offline Protoman Blues

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Reply #1163 on: August 29, 2011, 09:12:23 PM
Beautiful!



Offline Align

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Reply #1164 on: August 30, 2011, 07:08:16 PM
What's the bundle called? LOZ:SS:Anniversary edition?



Offline Hypershell

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Reply #1165 on: August 31, 2011, 12:43:44 AM

And that answers the question: Why buy a fifth Wii remote? 8)

I gotta remember to pre-order that sucker.

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Offline Mirby

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Reply #1166 on: September 14, 2011, 11:33:18 AM
To all those who care about the timeline, I have an important post. In quote form (wrote on another forum, easier this way)
Quote from: Mirby
So I got the newest Game Informer today, and in it is a 25th Anniversary look back at the series. After that feature is a 10-page feature on Skyward Sword.

Why am I posting this here, you ask? Simple; there's a sidebar regarding this very issue...
Quote from: Game Informer
THE CHRONOLOGY OF ZELDA
   Each Zelda game stands on its own fairly well, but hardcore Zelda fans have spent ages concocting complex theories about how the whole series could connect into a complicated history of Hyrule. With Nintendo being so forthcoming about Skyward Sword being a prequel to Ocarina of Time and telling the origin story of the Master Sword, I can't help but ask Aonuma if the developers behind the games spend much time thinking about how they relate to each other.
   "Obviously we've made so many games now that we can't help but think about how those games connect to one another," Aonuma says. "However, that consideration comes late in the development process. When we create a new game, we don't start with a preset notion of what the story is going to be or how it's going to flow. We start by focusing in on what the core gameplay element is going to be and then develop from that."
   With Skyward sword, the team went into the game knowing that the core gameplay element would be the WiiMotion Plus. With the focus on more fully realized controls, it made sense for the sword itself to play an important part in the plot. So when does it get put into the official timeline?
   "There is a document on my computer that has a stamp on it that says 'Top Secret,'" Aonuma tells me with a laugh. "I actually haven't even shown it to many of the staff members. One of the special privileges of being the producer of the series is that I have the right as we're finalizing the game's story to then decide where it fits in."
   Aonuma says he is afraid that revealing the official Nintendo timeline would lead future Zelda teams to focus on the story more than the gameplay. "People start to focus in on the storyline and gaps in the timeline," he explains. According to Aonuma's design philosophy this is "a backward way of creating a game." Wish as they might for an official word from on high, fans are probably going to have to keep guessing on the true nature of Zelda's history.

tl;dr There is an official timeline, but we'll never see it.

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Offline Bueno Excelente

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Reply #1167 on: September 14, 2011, 11:45:33 AM
Also, nobody actively involved in Zelda development give a [parasitic bomb] about timeline. 8D

They care about making the best damn Zelda experience there is, regardless of anything really.



Offline Mirby

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Reply #1168 on: September 14, 2011, 12:13:24 PM
Yeah, that's exactly what the sidebar I transcribed says. XD

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Offline Align

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Reply #1169 on: September 14, 2011, 01:10:06 PM
I am okay with this.



Offline Bueno Excelente

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Reply #1170 on: September 14, 2011, 03:18:55 PM
I love that design philosophy. It also shuts up the conspiracy theorists. 8D

But seriously, if anyone was wondering what makes Zelda a franchise in which NO GAME is bad, here's the answer. Every single Zelda game is started with the same thing: "How do we make this a really cool game?" And after that, they start making it more Zelda-like and inserting the elements. That is ridiculously awesome, and completely [tornado fang]ing amazing in the industry nowadays.



Offline Protoman Blues

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Reply #1171 on: September 30, 2011, 09:38:12 AM
New Trailers time!

[youtube]http://www.youtube.com/watch?v=x2_sGWBlnlQ[/youtube]

This game is going to have some interesting looking areas, it looks like. Also, I never get tired of hearing that song.

[youtube]http://www.youtube.com/watch?v=ccK3kg26xKg[/youtube]

Also, I think the soundtrack for this game has me the most excited. The music in this trailer is absolutely beautiful composition.



Offline Wanda Bear

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Reply #1172 on: September 30, 2011, 09:46:56 AM
This game looks SO amazing. And that last trailer felt so magical. If that's the intro, I wont even get to actually playing this game. <3


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Offline Protoman Blues

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Reply #1173 on: September 30, 2011, 09:53:52 AM
[youtube]http://www.youtube.com/watch?v=Qz-OTbThTf8[/youtube]

Actually, this might be the intro to the game itself.



Offline Wanda Bear

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Reply #1174 on: September 30, 2011, 10:10:16 AM
Yep, I'll be rewatching that for sometime. <3 Makes me feel so freeeee!


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