Mega Man 9 remade as an NES ROM

Kaydus the Dragon · 2901

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Offline Kaydus the Dragon

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on: April 24, 2020, 11:46:28 PM
Hello Rockman PM users and staff! This is my first time posting here, so please go easy on me.
Ever since Mega Man 9 came out, I always wanted to have the game as a legitimate NES ROM. This dream was further fueled by the MM9 press kit.
I'm aware many people have attempted this same project over the years, but no one has followed through and finished. While I'm aware of several Mega Man and Rockman NES hacks that use MM9 and 10 assets, I'd rather create a custom engine that accurately recreates Mega Man's physics and general engine as opposed to hacking an existing ROM.
I'm doing level design for this project. Currently we are looking for programmers.
Invite link provided at the bottom of this post.
Frequently asked questions:

Q: Is this legal?
A: This is a fanmade labor of love that does not intend to infringe upon any distribution or sale of the original Mega Man 9. This recreation is intended to serve as a fun 'what-if' project.

Q: Is this a ROM hack?
A: No. While hacking an existing game would be undoubtedly much easier, it would not allow for flexibility of mechanics such as Mega Man?s physics. Additionally, hacking a ROM would cheapen the feel of this project as less of brand new game and more of an extensive hack of MM4, for example.

Q: What version is this game based off of? Will any DLC be ported?
A: This will be based off the Wii version. None of the DLC will be remade.

Q: What do you intend to do once this project is finished? Will you remake MM10?
A: Eventually. For now MM9 is our priority and will do MM10 when we feel it's time.

Q: What other places have you advertised at?
A: Assemblergames, NESDEV Forums, r/Megaman, r/gamedev

Q: Will the game use a battery or password to save progress?
A: We're not sure. While we are leaning towards inclusion of the shop mechanic from the original game, this would require a much larger password grid. (I.e. variables for bolt quantity in the player's possession and items purchased) The game will most likely use battery saves for this reason.

Link to our Discord Server: https://discord.gg/SrSwpuS
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Offline N-Mario

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Reply #1 on: May 15, 2020, 04:22:47 AM
Late post, but I got nothin' better to do.

Anyway, I don't see this gonna happen anytime soon without direct knowledge of the game. Also, there's no proof of the project being into existence (other than some discord server). This is just speculation at this point.
Yes, a MM9 actual NES game would be neat, but would require old tools and reverse engineering to be able to format the game into an NES game, which lot of ppl don't have these days. Unless they write new programs that's specifically made to work on this game.

If it's just going to be a 'direct' port of an existing game, I'd prob leave it to PC/Mac versions instead of trying to make an old NES rom. I'd find it incredibly harder to make an NES rom from scratch than to make it a PC/Mac game IMO. But I get where you're going that you really want an NES rom version of MM9. I just....... really don't see that happening though. Unless there's some actual proof. Otherwise I find this hard to believe.

Like, myself I've always wanted to develop an NES style Mega Man game, but probably that can be played on modern devices. Though the NES is not modern, we can still "fake it" by other means to make it look like an NES game by matching the art style alone.

IMO, I think you might get more fans if it was something other than an NES port. Otherwise, there are other ways to play Mega Man 9 these days if that is all that this is.