Retro Studios Hires Uncharted 3; Darksiders Art Directors; In "Crunch Time"

Jericho · 1465

0 Members and 1 Guest are viewing this topic.

Offline Jericho

  • Rather Unique
  • RPM Knight
  • ****
    • Posts: 7099
    • Gender: Male
  • Long time no see!
    • View Profile
From GAF and compiled by Ignus Fatus. I'm surprised it didn't hit here earlier. Here's a link, because it's quite a bit to post without copy/pas

================================================

Originally posted by Tovarisch in a Sony thread, which made people salty.

EXHIBIT A: ENVIRONMENT ARTIST
Quote
Didn't know if it was new thread worthy...

Eric Kozlowsky

Current:
Retro Studios
Artist Level-3, July 2011 - present

Past:
Naughty Dog Inc. (www.naughtydog.com)
Santa Monica, California
Environment Artist March 2010- November 2010
- Uncharted 3: Drakes Deception SCEA (In development- Playstation 3)
o Environment Modeling, levels, and cinematics

resume

examples of work:
http://www.landofkoz.com/images/portfolio/14_large.jpg
http://www.landofkoz.com/images/portfolio/16_large.jpg
http://www.landofkoz.com/images/portfolio/15_large.jpg

Interesting note
Quote
Alas I am going to shelve it for a little while as I am going to work on another project that I am super excited about. I can't talk about it too much but if all goes well it might just be one of my crowning achievements as an artist....


EXHIBIT B: CHARACTER DESIGNER

Quote
hmm...
plus Gray Ginther?
(Lead Character Artist on Darksiders)


Quote
Gray Ginther is no [tornado fang]ing joke! Been following his stuff for a while, he is sooo good.

Gray-Ginther

for you artist types :D

EXHIBIT C: ???
Quote
Might as well add Tony Bernardin:

Current:
Level 1 Engineer
Retro Studios
Privately Held; 51-200 employees; Computer Games industry
September 2011 – Present (5 months) Austin, Texas Area

Past:
Postdoctoral Scholar
UC Davis
Educational Institution; 10,001+ employees; Higher Education industry
June 2011 – August 2011 (3 months) Davis, California

Continue work on the "Crusta" virtual globe and oversee its transition to new graduate students.

PhD student
UC Davis
Educational Institution; 10,001+ employees; Higher Education industry
2005 – May 2011 (6 years) Davis, CA

Ph.D. student in Computer Science with specialization in Data Visualization. Main developer of a virtual globe application named Crusta.

Software Engineering Intern
Electronic Arts
Public Company; 5001-10,000 employees; ERTS; Computer Games industry
July 2009 – September 2009 (3 months)

Engineer at Visceral Games, graphics and rendering development

Software Engineer
Google
Public Company; 10,001+ employees; GOOG; Internet industry
June 2008 – September 2008 (4 months)

Google Earth client team member, developed the arbitrary quadrilateral image overlay featured in Google Earth 5

Software Engineering Intern
Sony Computer Entertainment America
Public Company; 1001-5000 employees; SNE; Entertainment industry
June 2007 – September 2007 (4 months)

Worked with the R&D team on development of the RSX tools, realtime visual profiling suite for the PS3

Crusta:
http://www.youtube.com/watch?v=NrZv3ZAlLfs
http://www.youtube.com/watch?v=fB1Ejjqmx-Q

Tony Bernardin's description.
Quote
I'm a data visualization engineer who has been developing a highly interactive Virtual Globe over the course of my PhD. In my work I have strived to produce software that was pushing the state of the art while not neglecting practical usability. My Virtual Globe named Crusta has been actively used by Geologists at Davis and is being deployed to further collaborators in academia. The experience has given me appreciation for high-performance, real-time graphics as well as "production"-level software engineering.

Specialties
real-time 3D graphics, data processing, out-of-core processing, software frameworks

Update1: Desperate Gaffers stalk Eric Kozlowsky on Twitter!
Quote
Sounds like it's shipping this year:



Update2: Eric Kozlowsky shuts down desperate Gaffers stalking him on Twitter.


Update3: Desperate Gaffers go too far, Eric Kozlowsky deletes his Twitter to escape the stalkers.

Quote
Haha, you guys ruined one of someone's few outlets to the outside world.


Source

The actual twitter got bombed out of existence thanks to Nintendo Ninjas, which acted with the switfness to stop whatever possible leaks could occur. I'm expecting some good things come E3 this year. :D



Offline Mirby

  • RPM's Krillin
  • Legendary Hero
  • *
    • Posts: 14047
    • Gender: Female
  • KINGDOM HEARTS IS WAAAAAAA
    • View Profile
    • Mirby Studios
Secret: it's gonna be the biggest Kirby game ever for his 20th.

Nah, I kid. It better be something good.
Retro makes StarTropics 3 mebbe?

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


Offline Phi

  • RPM Knight
  • ****
    • Posts: 14855
    • View Profile
Cool. The Uncharted series always had fantastic level architecture and movie-like cinematics. ND's new game "Last of Us" looks interesting, even if it does overly cliche.

Needless to say, this project has me heavily intrigued. I mean, Retro and ND? What's not to love?