Should MM11 (if it's made) be 8Bit?

CyberXIII · 19018

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Offline CyberXIII

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on: March 28, 2010, 09:38:18 PM
MM9 and 10 were beautiful, but they were 8bit.  Am I the only one that thinks that they shouldn't make the next one 8bit?   The NES thing was fun the first time, but we've kinda moved past that by now...

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Offline Irgendein

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Reply #1 on: March 28, 2010, 09:40:16 PM
inb4 Flame

and personally I don't mind whether it's 8-bit or not.



Offline Blackhook

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Reply #2 on: March 28, 2010, 09:43:47 PM
It´s easier for the people to rip 8-bit sprites  :P
I don´t mind it being 8 bit, but I think the series got bigger potential for just limiting itself like that



Offline Acid

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Reply #3 on: March 28, 2010, 09:46:46 PM
Sure, why not?

I don't mind.



Offline OBJECTION MAN

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Reply #4 on: March 29, 2010, 01:27:30 AM
When push comes to shove, most of us would rather have another NES title than no title at all.

The brutal truth is, Capcom will not allow anything else to be made. They went out on a limb and produced a practically minimal budget title and it sold like the hottest [parasitic bomb] ever. They wont do anything but that now.


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Offline Bag of Magic Food

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Reply #5 on: March 29, 2010, 01:29:21 AM
I think future games should stick with similar size sprites, but add a little more color, something in the realm of the Game Gear game, or the Genesis collection, or the Soccer game.  The 80's style chiptunes are still nice, but I wouldn't mind if they were sweetened with some more modern sound effects too.



Offline KoiDrake

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Reply #6 on: March 29, 2010, 01:32:01 AM
They should make Megaman X in 8bit too


Offline Bag of Magic Food

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Offline Satoryu

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Reply #8 on: March 29, 2010, 02:07:31 AM
I would play the game regardless of how it looked, like I'm sure we all would. But to be honest, I would prefer that Capcom try something different for the next game. If they keep doing these NES throwbacks annually, the games will start to stagnate in the public eye. You'll hear the "more of the same" argument come up again, just like what happened with 4-6. Not to mention the retro fad is already starting to die. And that'll cause a slip in sales. True Capcom wouldn't lose much because these games are cheap to make, but a loss is still a loss. That, and the MM7 style is my favorite and I would like to see another game use that.

If they really want to keep doing the 8 bit thing, I'd suggest they not try to push out a new game every year. Take more time and put a lot of effort into the next game. Not to say a lot of effort hasn't been put into 9 and 10, but imagine how much more can be done when the deadline is that much farther away. Advice for a lot of gaming companies, really. *cough*Sonic Team*cough*


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Offline Harruhy

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Reply #9 on: March 29, 2010, 02:09:00 AM
Here's an idea.

Make X9.



Offline Klavier Gavin

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Reply #10 on: March 29, 2010, 02:10:05 AM
Here's an idea.

Make X9.

But that's crazy talk!



Offline Rad Lionheart

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Reply #11 on: March 29, 2010, 02:15:55 AM

My X9 theory.



Offline Dexter Dexter

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Reply #12 on: March 29, 2010, 02:28:52 AM
Inafune said he will further experiment with the 8-bit, so we'll be seeing quite a few more of them.
Quote from: Protodude's Rockman Corner (from another source)
- Inafune says 8-bit is where Mega Man was born, and he hasn't done everything he wants to with 8-bit Mega Man. As far as a Mega Man series entry that is 16-bit in style, he'll have to see where the series leads him.
In my opinion, I don't care if it's 8-bit or whatever as long as they come up with something original every time.

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Offline borockman

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Reply #13 on: March 29, 2010, 02:33:14 AM
I personally don't care if it's 8 bit or not.

But I need more woman RM damnitttt!  8D


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Offline Dexter Dexter

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Reply #14 on: March 29, 2010, 02:36:27 AM
Also: 8-bit Mega Man X??? O^O (w/ NES-style graphics, not GBC)

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Offline Satoryu

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Reply #15 on: March 29, 2010, 03:31:32 AM
as long as they come up with something original every time.

Pfft.


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Offline KudosForce

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Reply #16 on: March 29, 2010, 03:57:04 AM
Personally, I don't mind if it's still 8-bit, since I love that visual style (especially when pretty-looking things can be done with it :3).

Also, another robot mistress would be nice.

I just hope that Bass is playable from the start, in the next one.



Offline Flame

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Reply #17 on: March 29, 2010, 04:03:21 AM
Make X9 once the retro crazy dies. That way we can get something fresh and new.
11? I SERIOUSLY think they should try something new in honor of breaking past 10.

I was never too keen on the retro classic. I accepted 9 because it was a revival, and there was a lot of nostalgia there for older gamers and such. and well, ill accept that. 10? im not happy bout the 8 bit, but its riding on 10's success. That should be IT.

I mean, I myself loved the PSX era Megaman and X over either the NES/SNES or PS2. (barring MMnB of course) but im not going to ask for that style to be used again for an X9 or Classic 11. side game? Xtreme 3? world whatever number their up to? sure. but not the main series. that should try new things. that way Cappy can build upon the previous and improve. Like they improved upon the 8 bit and went to the SNES megaman 7, and from that to the PSX 8. The next step SHOULD have been something like MHX/PU.I say they finally take that step. (as in, a new game, not in a remake)

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Offline ST Jestah

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Reply #18 on: March 29, 2010, 04:10:43 AM
I think future games should stick with similar size sprites, but add a little more color, something in the realm of the Game Gear game, or the Genesis collection, or the Soccer game.  The 80's style chiptunes are still nice, but I wouldn't mind if they were sweetened with some more modern sound effects too.
^^This

If the next game is in 8-bit, I'll pay and play it regardless. Though I would prefer if they did something new with the next game.

Also, I vants more Robot Mistresses. And playable Roll and or Duo.

Course, I think Capcom/Inti will most likely go with the 8-bit look again for the next game.



Offline Gauntlet101010

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Reply #19 on: March 29, 2010, 04:17:29 AM
If they keep it creative, I don't see why they couldn't just stick with 8-bits.  But they really shouldn't pump these out like they did for MM1-6.  People will get sick of it then.


Offline Turian

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Reply #20 on: March 29, 2010, 04:38:32 AM
Giving Mega man a optional new style of attacking would be cool. Maybe some HD anime styled sprites would be nice.



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Reply #21 on: March 29, 2010, 09:47:40 AM
I don't mind.
I'll play it either way.
It's the gameplay that matters, not just graphics.


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Offline Flok

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Reply #22 on: March 30, 2010, 11:42:18 AM
MM9 and MM10's release dates weren't as pumping out as the Zero games, nor as the older NES games (Or God forbid even the BN games) so should there come even yet another delicious 8 bit MM11 game, then by all means go for it Capcom, because we love it. Critics will definitely go with the more of the same argument though.

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Offline Dexter Dexter

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Reply #23 on: March 30, 2010, 05:09:46 PM
I don't mind.
I'll play it either way.
It's the gameplay that matters, not just graphics.
That is so true.

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Offline DjKlzonez

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Reply #24 on: March 30, 2010, 05:30:10 PM
What if they mix 8-bit side scrolling with 3D stages/backgrounds and chiptuned music with other instruments and the gameplay shouldn't be affected.
[spoiler]Unless they decide to pull a X7 8U[/spoiler]

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