MegaMan 10 - More Playable Blues

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Offline Blaze Yeager

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Reply #450 on: December 26, 2009, 09:56:38 PM
Capcom already made a less kid-friendly MM title. It was called Super Adventure Rockman. It's apparently been disowned for exactly that reason.
Why was it Disowned? i like SAR.

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Offline The Great Gonzo

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Reply #451 on: December 26, 2009, 09:58:34 PM
Why was it Disowned? i like SAR.

I just said...

SAR was too dark (i.e., people dying, Roll dying, etc.). Capcom didn't like that. Capcom disowned it.



Offline Blaze Yeager

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Reply #452 on: December 26, 2009, 09:59:55 PM
I just said...

SAR was too dark (i.e., people dying, Roll dying, etc.). Capcom didn't like that. Capcom disowned it.
True,But SAR Was a great game i still say that capcom should bring it to the US PSN As a import game...

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Offline The Great Gonzo

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Reply #453 on: December 26, 2009, 10:01:18 PM
True,But SAR Was a great game i still say that capcom should bring it to the US PSN As a import game...

In this case, fan opinion doesn't matter. Capcom's not touching it again.



Offline Flame

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Reply #454 on: December 26, 2009, 10:09:20 PM
The Classic series is for children, no matter what age WE are. its not made for any one generation. Its for little kids of ANY generation.
And I really fail to see how 7 and 8 are "cute".
DETAILED, would be a better word. the 32 bit artstyle in 8 wasnt "cute" (although Roll looked cute in her new outfit, but that's a different kind of cute) it was able to show more detail in both backgrounds and characters. I for one, LOVED the Shop/Save menu dual layer background that looked like circuitry and gears. The stages themselves, were trippy, if anything. ESPECIALLY Astroman's stage. I liked the subtle touches like the Mettaur on the jumbotron in Frostman's second half, or the more hidden "W"'s in the Fortress. And the character sprites were real good too. The bosses looked awesome. Handsome guy looked even more handsome in 32 bit than in the currently being made 8 bit version. 8D

And, like Hypershell mentioned before, the genius Idea of a Rush jet Bossfight. (the fact that Rush jet was only in certain segments and not a special weapon was cool, cause you could use other special weapons. AND the Mega buster.)

Forgive me; I recently replayed Megaman 8. Just finished it in fact. The Anime cutscenes... Overrated? maybe, but they fit Classic far better than the X series to be honest. X series belongs more with Day of Sigma style animation. I didnt find 8's cutscenes to be "cute" either. In fact, I felt they quite accurately depicted what Megaman always has an should look like.

I dont see how its "uber cute" or anything... In fact, I found it to be darker than most, with the "Evil energy" (which while cheesy, is still this malignant entity) Wily himself was portrayed as a lot eviler than usual as well. (though that may be merely because of the ability to actually show more of him via cutscenes and better in-game representation.)

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Blackhook

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Reply #455 on: December 26, 2009, 11:22:19 PM
I really liked Wily´s look in 8 and 8.5. He finnaly looked like a Villain not just a simple scientist...I wonder why they ditched that look in 9 and 10 >3<


Offline Hypershell

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Reply #456 on: December 26, 2009, 11:38:21 PM
Classic MegaMan is an all-ages, light-hearted series.  Always was, always will be.  You want Classic MegaMan to look more badass but without going the complete opposite Gears of War direction?  Well, that's what the X-series is for.

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Offline KudosForce

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Reply #457 on: December 27, 2009, 03:22:37 AM
I didn't mind MM7's aesthetics. It wasn't entirely kid-friendly, though (Bass saying a swear word, Mega considering to kill Wily).

But yes, MM is appropriate for everyone. If anything, it transcends age groups.



Offline Night

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Reply #458 on: December 27, 2009, 03:57:53 AM
All the cute little sounds and effects when you jump and shoot, how the mettaurs fall off platforms, and the overall cartoony appearance. How is 8 not cute?



Offline Turian

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Reply #459 on: December 27, 2009, 04:09:14 AM
The Classic series is for children, no matter what age WE are. its not made for any one generation. Its for little kids of ANY generation.
And I really fail to see how 7 and 8 are "cute".
DETAILED, would be a better word. the 32 bit artstyle in 8 wasnt "cute" (although Roll looked cute in her new outfit, but that's a different kind of cute) it was able to show more detail in both backgrounds and characters. I for one, LOVED the Shop/Save menu dual layer background that looked like circuitry and gears. The stages themselves, were trippy, if anything. ESPECIALLY Astroman's stage. I liked the subtle touches like the Mettaur on the jumbotron in Frostman's second half, or the more hidden "W"'s in the Fortress. And the character sprites were real good too. The bosses looked awesome. Handsome guy looked even more handsome in 32 bit than in the currently being made 8 bit version. 8D

And, like Hypershell mentioned before, the genius Idea of a Rush jet Bossfight. (the fact that Rush jet was only in certain segments and not a special weapon was cool, cause you could use other special weapons. AND the Mega buster.)


Forgive me; I recently replayed Megaman 8. Just finished it in fact. The Anime cutscenes... Overrated? maybe, but they fit Classic far better than the X series to be honest. X series belongs more with Day of Sigma style animation. I didnt find 8's cutscenes to be "cute" either. In fact, I felt they quite accurately depicted what Megaman always has an should look like.

I dont see how its "uber cute" or anything... In fact, I found it to be darker than most, with the "Evil energy" (which while cheesy, is still this malignant entity) Wily himself was portrayed as a lot eviler than usual as well. (though that may be merely because of the ability to actually show more of him via cutscenes and better in-game representation.)

Like I said, I was complaining about the art style. I was not specific enough in my complaint though. I meant the sprites only, I did not like the way they stretched and squashed. If we are going more detailed, I would like it to center on the fact that Mega Man is metal, not play dough.  On the other hand, I thought the cut scenes were bad ass. And why did you make your argument about game play? I think I said that I liked the game play.

So let me get this straight, they are making the classic series retro for the little kids of this generation?  I don't think so. They are making these games for us, not little kids. And I for one want a game with a more serious direction. I understand the X series is for that and whatnot, what I am talking about is more like the original MM re-imagined for 3d with awesome art direction on the same lines of Ariga, if not by him. And also at the same time, we could keep the original games coming. The Ariga art styled games could be a epic trilogy. It would work, it would sell, and Mega man would be a deeper more interesting experience for it. I still like the 8bit 2d games, and I still want more of them. I just want my cake with frosting, please?



Offline Protoman Blues

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Reply #460 on: December 27, 2009, 05:06:05 AM
You know what ruined the remake of Turtles in time...right?

The music sucked ass.



Offline Nekomata

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Reply #461 on: December 27, 2009, 06:03:54 AM
the kids complaining because it wasn't their lame two player SNES game?



Offline Flame

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Reply #462 on: December 27, 2009, 06:51:21 AM
Like I said, I was complaining about the art style. I was not specific enough in my complaint though. I meant the sprites only, I did not like the way they stretched and squashed. If we are going more detailed, I would like it to center on the fact that Mega Man is metal, not play dough.  On the other hand, I thought the cut scenes were bad ass. And why did you make your argument about game play? I think I said that I liked the game play.
Megaman classic would have looked that way had it started on the PSx/Saturn. it makes it kiddish. Hes not entirely overly squishy. I mean, you have to somehow explain how he even moves when his ankles and wrists are one piece. So the foot bended a little. big whoop. it was made for little kids.

Remember that PU was designed the way it was to represent what Inafune originally wanted with the series, a very cute chibi style, but couldnt, due to the limitations of the system.

Quote
So let me get this straight, they are making the classic series retro for the little kids of this generation?  I don't think so.
why not? they can very well satisfy all generations. Introduce new players into the original style, and re-introduce older players with what they recognize as the original.

Quote
They are making these games for us, not little kids.
quite ego centric, no? they are not making it SOLELY for you, they are making it for anyone who will buy it. Megaman 9 and 10 may be aimed at the older crowd, but the classic franchise as a whole, is aimed at KIDS.
Quote
And I for one want a game with a more serious direction.
:\ AHAHAHHHAAHAHAHA

sorry.
haha. Evil energy, Roboenzas and Brainwashing robots ala RnF is about as serious as it will get. (SAR is, after all, the redheaded stepchild of the franchise, with the direction IT took.)

Quote
I understand the X series is for that and whatnot, what I am talking about is more like the original MM re-imagined for 3d with awesome art direction on the same lines of Ariga, if not by him. And also at the same time, we could keep the original games coming. The Ariga art styled games could be a epic trilogy. It would work, it would sell, and Mega man would be a deeper more interesting experience for it. I still like the 8bit 2d games, and I still want more of them. I just want my cake with frosting, please?
Trust me, we ALL would love a game with Ariga art. But its doubtful it will ever happen. RnF's boxart is probably as close as we'll ever get.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Galappan

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Reply #463 on: December 27, 2009, 04:12:07 PM
I like MM8. Cute? Yes but it doesn't hurt for me. The Anime cutscenes specially the Opening WOW me.  *o* Always makes me want to have a full pledge Rockman Classic Anime.

Anyway I hope in MM10 that E-can/W-can should not be available in the shop but instead make it obtainable only through stages and you can only get once meaning no item stacking.

So let say you can only have a maximum of 8 E-cans & 4 W-cans.

Thus encourage you to play better instead of being an E-can whore.



Offline Turian

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Reply #464 on: December 27, 2009, 09:50:59 PM
Limited narrow viewpoint, blah blah blah, I will just sit here and bash Turian because I have nothing else to back up my argument,  ::)

Your an idiot if you believe that Inafune really designed the original Mega Man with the chibi style in mind. Allow me to point out that he said the same exact phrase about Ariga's art style in the Video pod cast on the 22nd. He even said Ariga had surpassed him. Now, as far as you laughing like a jerk at the mention of having a different spin on the original Mega Man, a more serious direction, I really don't know what to say, I guess you feel the need to let out some kind of repressed anger from everyone calling you an idiot when you started bashing the 8-bit style. And I'm don't think that I was ego-centric in my previous posting, I said classic was our franchise, the older crowd, because we grew up with it and we are the ones buying it now. Trust me when I say little Johnny looks at the 8-bit art style and says "Where's Halo 4?" Kids don't give a damn about the classic series, and honestly, it's not for them, it is being made for the older fans.



Offline Nekomata

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Reply #465 on: December 27, 2009, 09:53:06 PM
megaguy is a dead franchise.



Offline Hypershell

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Reply #466 on: December 29, 2009, 06:29:05 AM
the kids complaining because it wasn't their lame two player SNES game?
Don't be bitching about my Technodrome.

LET'S KICK SHELL!

Remember that PU was designed the way it was to represent what Inafune originally wanted with the series, a very cute chibi style, but couldnt, due to the limitations of the system.
Load of marketing crock for two reasons:
A. Inafune's original art does not indicate it.
B. Super Mario USA, technological limitations my butt.

Anyways, so far as age target, KudosForce nailed it:
If anything, it transcends age groups.

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Offline Nekomata

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Reply #467 on: December 29, 2009, 06:44:30 AM
Don't be bitching about my Technodrome.

LET'S KICK SHELL!
[parasitic bomb] level was [parasitic bomb].



Offline Protoman Blues

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Reply #468 on: December 29, 2009, 06:56:56 AM
Again, I can't play Turtles in Time without it's PROPER music.



Offline Nekomata

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Reply #469 on: December 29, 2009, 06:58:26 AM
Again, I can't play Turtles in Time without it's PROPER music.
yeah, the SNES can't hold a candle to the arcade's instrument selection.



Offline Protoman Blues

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Reply #470 on: December 29, 2009, 07:00:50 AM
Well the arcade has more choices, I agree.  Needless to say, in the SNES version I get to hear the best boss battle theme EVER more than in the Arcade version.

Also, you were totally the [sonic slicer] who hoards all of the pizza for yourself, weren't you?   :P



Offline Nekomata

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Reply #471 on: December 29, 2009, 07:17:15 AM
nah, i was the one with more tokens then everybody else :P



Offline Protoman Blues

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Reply #472 on: December 29, 2009, 07:19:38 AM
As was I normally.  The only thing that stopped me was when my bro said it was time to go.



Offline HyperSonicEXE

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Reply #473 on: December 29, 2009, 07:21:30 AM
I was kind of hoping Re-Shelled was going to take the best of both TMNTIV's and mesh it into one.

Arcade's instrumentation, increased difficulty, and 4 player mode,
Combined with SNES' music tracks, stage progression, gameplay mechanics, Super Shredder, pretty much everything else.

Alas...

EDIT: On a related note, I did slam $5 worth of quarters into the first TMNT arcade game recently and blazed through it for the first time ever.

Man, that's fun, even if I did die a lot.



Offline Hypershell

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Reply #474 on: January 10, 2010, 08:16:52 AM
So...DasRev!ews foolishly let a MM10 Stage Select image slip in a video, therefore leaking all Robot Master names and one mugshot, and now Capcom's trying to cover it up.

Protodude's post on it was taken down as was the YouTube video he linked.  Can't blame him for appeasing the officials, I guess; to do otherwise is to risk having connections cut off.

But it's YouTube, copy videos are part of life.  I'm reluctant to post a link given what happened the last time the fanbase defied Big C (MMPU save hacks and the shameless panic attacks that followed), but as of this post, the image is still out there.  And if the names are all that mean anything to you, then there's always GameFAQs and GoNintendo.

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