MegaMan 10 - More Playable Blues

Protoman Blues · 200912

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Offline KudosForce

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Reply #350 on: December 17, 2009, 02:50:18 PM
I'm rather intrigued by those silhouettes, especially the dagger-looking RM.

Though, it seems that the one for the truck stage might be wearing some sort of backwards cap...-_-



Offline Dr. Wily II

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Reply #351 on: December 17, 2009, 03:18:54 PM
Well... This would be a fun weakness cycle to decipher... XD


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Offline Galappan

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Reply #352 on: December 17, 2009, 03:21:18 PM
Though, it seems that the one for the truck stage might be wearing some sort of backwards cap...-_-
hmmm


Another vehicle boss?  8D



Offline Da Dood

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Reply #353 on: December 17, 2009, 03:41:12 PM
I must have watched this trailer 20 times already. *click*


Offline HyperSonicEXE

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Reply #354 on: December 17, 2009, 03:59:12 PM
Grid Man (YEA~! EXE reference!)
Sheep Man
Pipe Man
Truck Man
Boiler Man
Icicle Man
Commando Man
Knife Man

Pipe, Truck, and Knife Man really fit the '80's bully bill.



Offline Dexter Dexter

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Reply #355 on: December 17, 2009, 04:55:53 PM
Saw the trailer, getting more impatient. But nonetheless, it was good.

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Offline Satoryu

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Reply #356 on: December 17, 2009, 06:11:11 PM
Honestly, when I think Truck Man, I think something more like Optimus Prime.

You know, the sewer stage reminds me a lot of Stage 3-1 of Batman on the NES.

So Easy Mode is like in Powered Up, where spikes are covered up. I kinda forgot about that, to be honest. Though the whole claim of Easy Mode making it more like MM2 still baffles me. I mean, MM9 was easier than MM2.

W Tanks are in now. They look like upsidedown M Tanks. You can see one at 1:07.

The fire boss' silhouette looked like it had horns. Devil Man, perhaps?


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Reply #357 on: December 17, 2009, 06:18:01 PM
I wonder who's theme that is?  The song in the Megaman 9 trailer ended up being Tornado's theme, so we'll see who this one matches up with.  I'd lol if it was Sheep Man's, though.

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Offline Dexter Dexter

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Reply #358 on: December 17, 2009, 06:27:17 PM
Sounds like it could go with the castle stage, I dunno.

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Offline Da Dood

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Reply #359 on: December 17, 2009, 06:52:55 PM
You know, the sewer stage reminds me a lot of Stage 3-1 of Batman on the NES.

Yes, thank you! That was driving me crazy.


Offline VixyNyan

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Reply #360 on: December 17, 2009, 08:10:43 PM
Rockman 10 Sample Soundtrack (Site & Video Rip, 2-looped)

Nintendo 3DS Friend Code: 3480-2506-4200
[DeviantArt|Twitch.tv|Youtube|Fan Work|WiiVC|Character File]
Rock10: Ranking. Rock9: AC, EA, SS, Challenge, Ranking.
(c) Sky Child~                                                                                                                                                                                                                                                         


Offline N-Mario

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Reply #361 on: December 17, 2009, 09:52:53 PM
Rock On, for ever lasting peace!



Offline Protoman Blues

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Reply #362 on: December 17, 2009, 09:55:43 PM
Rockman 10 Sample Soundtrack (Site & Video Rip, 2-looped)

My guess is that BGM04 is SportsMan's theme.



Offline Gatuca

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Reply #363 on: December 17, 2009, 11:14:56 PM
Roll Catches the Flu, seems we will get conformed with my game 8D



also, seen the background of the sports stage, doesn't seem right, looks like belongs to MM2 style of graphics, i mean c'mon


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Offline Irgendein

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Reply #364 on: December 17, 2009, 11:17:07 PM


also, seen the background of the sports stage, doesn't seem right, looks like belongs to MM2 style of graphics, i mean c'mon
Reminds me of Excitebike, for some reason



Offline Dexter Dexter

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Reply #365 on: December 17, 2009, 11:18:57 PM
That BG truly takes me back.

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Offline borockman

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Reply #366 on: December 17, 2009, 11:23:21 PM
hmmm


Another vehicle boss?  8D

Howly [parasitic bomb]! someone actually played that game too!?


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Offline Align

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Reply #367 on: December 17, 2009, 11:38:48 PM
Okay it's time for...

Who's that Robot Master?



- Sports Man/ Goal Man
Looks suspiciously like Air Man with a claw.



Offline Acid

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Reply #368 on: December 18, 2009, 12:14:49 AM
So MM9 was made in the image of MM2.

Now I hope MM10 was made with MM3 in mind. Which basically means bringing back some kind of Doc Robot element.

Maybe they'll even bring back the whole "two castles" thing. Although that's something MM4 brought up



Offline Dexter Dexter

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Reply #369 on: December 18, 2009, 12:19:50 AM
MM11 BETTER be 16-bit, in the style of MM&B. I don't care what anybody says. The world has ENOUGH 8-bit Mega Man.

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Offline Irgendein

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Reply #370 on: December 18, 2009, 12:27:51 AM
Now I hope MM10 was made with MM3 in mind.
Since Rock still has no slide, I doubt it. I would like to see something like Doc Robot return though.



Offline KudosForce

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Reply #371 on: December 18, 2009, 12:43:53 AM
That background...it's making me think about No More Heroes' rank 2 stage, as well as the upcoming sequel's stadium setup.

That said, it does have some neat detail to it.



Offline Tempo

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Reply #372 on: December 18, 2009, 12:48:09 AM
MM11 BETTER be 16-bit, in the style of MM&B. I don't care what anybody says. The world has ENOUGH 8-bit Mega Man.
I could play new 8-bit classic series games til the end of time.



Offline Elpis TK31

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Reply #373 on: December 18, 2009, 12:53:15 AM
MM11 BETTER be 16-bit, in the style of MM&B. I don't care what anybody says. The world has ENOUGH 8-bit Mega Man.

Wrong, there's no such thing as enough 8-bit MM.
Leave the SFC/PSX graphics to X9 >.> (or screw old graphics alltogether for X and make the most beautiful 2d X game ever...)

Commandoman - in the screenshots looks like he's performing a ground crush move ala Guts/Hard/ConcreteMan.
Mareep looks like fun to fight, hovering, splitting and thunderbolts and whatnot, I'm very curious about that Thunder Wool.

While MM10 is no ZX3, I'm still super excited about this, as I so love 8bit.


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Offline Dexter Dexter

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Reply #374 on: December 18, 2009, 01:41:10 AM
But the question you should ask yourselves is: where do you draw the line? When do the fans get tired of the 8-bit? I'm not hating on the 8-bit (the Mega Man series does look good in 8-bit), I'm just saying that the Mega Man series could look a lot better if it at least makes one transition from 8-bit to the 16-bit, 32-bit or 2.5D.

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