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Messages - MegaManCME

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1
Fan Games / Re: Capcom said yes and so we're developing a new MegaMan game
« on: November 27, 2014, 10:21:15 AM »
Hey guys :-)

I thought you may want to see some new stuff from the project. I'm making the tilesets / leveldesigns. It goes pretty good.

Here you see some previews from the new levels:

WoodMan:


GutsMan:


CutMan:


FireMan:

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Fan Games / Re: Capcom said yes and so we're developing a new MegaMan game
« on: November 25, 2014, 08:47:48 AM »
Good point and i noticed that, too. Thats because im changing the structure. There are also some technical reasons.

The levels will be longer horizontally. The vertical dimensions wont be so extreme. The structure will be less extreme. But also with extra ways and secret rooms.

The developoing successes good. We're creating a pretty awesome game for you guys. My plan is to release it in 2015 august or september.

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Which Capcom region approved it?   :O

I talked with the Community manager of Germany. He talked with thier license department.

4
Yeah, some guy on Facebook said Megavania :-D

I always wanted levels with a non-linear way. More ways to the bossroom. Every way leads to the bossroom but with different contents. There will be secrets and bonus items in some ways. So you have to play the level more than once to get and see everything. You can figure out the fastest or the easiest way. And for some ways you need Rush Jet or so.

I'm looking forward to the Lets Plays on YouTube about it. Goodbye speedrun :-D

5
Thanks guys :-)

Sorry but there will be no switch to 16-bit for sure. I love the classic NES series. Beside i'm pretty good in making the new tilesets for it. The new levels will be big and beautiful.

Screenshots from Elec Man's new level. The minimap shows you how big the new levels become.




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Fan Games / Capcom said yes and so we're developing a new MegaMan game
« on: October 23, 2014, 03:11:21 PM »
Greetings everyone  8)

We all know that many fans would like to make a MegaMan fangame. Just want to be a part of a thing like that. You shall get the chance.

I had ideas for a big MegaMan allstar 8-bit styled game since the 90s. They became bigger and more detailed. So i wrote the game concept for it. I contacted Capcom and they authorized me to make it. I can use everything from MegaMan for it. It has to be complete non-commercial. Thats the only condition. I was happy as f**k when i read that message. I dont want to earn money with it. Thats not my goal. I want fun and a big sized great MegaMan game. For me, for the fans .. for everyone free to play.

And so i'm developing that game since several months. It contains all robotmasters from MM1-6 plus 16 new robotmasters based on my ideas. There is so much to say about it. Its gonna be great.

You can be a part of the developer team. We still need a sprite artist for some new enemies and the new robotmasters. We also would like to get an artworker for concept arts of the new robotmasters. I have ideas for thier design but the excact artwork is your part. You can give them a face and body. If you're interested contact me. The best way to do it is using Skype or EMail or reply here on the board.

Let me know what you think. I appreciate it :-)

You can take a look on the preview stuff on the official projectwebsite:
http://megamancme.de/index.php/entwicklungsergebnisse



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Off The Wall / Re: The Mystery of the Forum Users - Take 4
« on: October 23, 2014, 02:42:47 PM »
Okay, introduce introduce ... ehm. My name is Björn (32) and i'm from Germany.

I played the MegaMan classic series on Gameboy and NES a million times. I like them. Since the 90s i want to make my own MegaMan game with new levels and so. Until 2013 it was nothing but a dream. But now it becomes reality. I'm developing it and the big honor is that Capcom authorized my concept. That will be a great game in 8-bit NES style. Nostalgia in epic dimensions.

In my daily job i'm an IT-Admin, Help-Desk-Supporter. A computer guy since my Commodore64 times back in the glory 80s.

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