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Messages - killer336

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1
Fan Games / Re: Megaman Battle Network Chrono X!
« on: April 23, 2014, 05:43:51 PM »
Hello, boys and girls! Despite the lack of updates about Chrono X in this topic, I can assure you the project is still going on strong.

I am cordially inviting you and any Mega Man fan you know to attend our project's fifth anniversary celebration stream. On it, we plan to reveal many, many new things about Chrono X.

New things that will be revealed:
-New bosses
-New Me.M.E.N.T.O. form
-RequestBBS contest winners
*This is the minimum amount that will be revealed

Date: May 16, 2014
Time:
Starts: 4:00PM EST (1600 hours GMT-5)
Ends: 6:30PM EST (1930 hours GMT-5)
Location: http://www.twitch.tv/mmbncx
Note: Times may not be exact

That's right, we'll be on twitch for this event! If you need help converting our timezone into yours, please use this: Convert!

If you go to the link around the time we put down, you should expect to see us talking to you guys live! This is our project's fifth birthday and many, many things will be revealed so we hope you guys can make it!

List of Events:
1.Presentation segment (15-20 minutes) [Check this for an idea on how it will be shown.]
2.Fan art showcase (5 minutes) [Read below]
3.Live Question and Answer (120 minutes)


Yes, right after we showcase the submissions and do the presentations, you can ask us questions about the game and our future development plans! Since our fifth anniversary is a pretty big deal, you can expect us to be more open about revealing game content. Always wanted to know what some of the upcoming bosses are? Maybe asking us at the event would be the time to ask! While we do plan to be more forthcoming with our answers, there are certain things we will keep a secret no matter what, so please ask the right questions  :)

Fanart Segment

Remember to keep sending in those fanarts! ANYONE who submits a piece of fanart will get it shown on the stream with some nice commentary by us. That should be it. Check the end of this paragraph if you still plan to submit your fanart and lost/forgot the details to do so. Those of you who did or don't plan to submit any can stop reading here. Here are the details for those who missed:


(Send to CXdevteam@gmail.com)
Subject: Birthday Stream Art Submission

Message: Give an overall idea of your piece and what you were going for. And maybe why you chose to represent that particular part of Chrono X.

Attach your art with the title and your name.

E.g., QuickFormParodyByKiller336


What can you pick?

You may pick anything and everything to do with Chrono X. The catch is, it must have been officially revealed by us, whether it be from the demos, updates we posted, Me.M.E.N.T.O. forms, or even the staff!

Your freedom extends that far. You can perform many takes on this. If you want to parody a scene from the demo (maybe do something with Lan smashing the speakers with a giant hammer), or even take characters and invent little scenarios! For example, what if Raven and RiffMan had a conversation on who looked cooler? Or maybe MegaMan decides to show off his new powers to GutsMan? It's up to you!

Type of Art: You can pretty much do this with whatever type of art is comfortable with you. The quality of the art isn't important, it's the fact that you want to make it.  smile

Make a comic, picture, sprite, or whatever you want. Really, go nuts!


What you can do to help:

And now, I have a little favor to ask of all of you. We want this event to have a relatively satisfying turnout, but we need your help to make that happen! Spread word about this on your social networks as May 16th draws closer. Post on YouTube, your own websites, forums, or whatever you got!  The more people we get, the more likely we are to reveal certain content. Just keep that in mind as an incentive. Let's work together on this!

You can confirm your attendance by commenting below or by joining the appropriate Facebook event group Confirm!. This is not necessary, but it lets us know about how many people we can guarantee to be there! You can of course reply to this topic instead.


That should be it! I hope to celebrate this milestone with you guys. Take care.

2
Fan Games / Re: Megaman Battle Network Chrono X!
« on: November 15, 2013, 09:50:19 AM »
Hey guys! I bet you're wondering: "Why were there no updates!? >:{ " Haha, well, I'll be straight with you. I had plans for a few updates, but things got held back. We want to add a cool new addition to online mode to increase its longevity. Not only that, but also Midnite and Mick are in the middle of remaking a few graphical assets that we felt needed to be improved. Expect to have something "old" get a much needed reworking!

But listen! I have more to tell you! We have some screenshots to show you and something nice to look forward to in the upcoming week!



And this right here sets the tone for the rest of the story. It looks like meeting Ms. Madd in the second chapter has its own set of consequences. *gulp*/


Doesn't that person look familiar? He should! Make sure to observe the new mugshot for Lan Hikari! Do you think that one is better than the one in Demo 4?/


Oh DAMN! That's a lot of viruses! And it appears our old friend from the first chapter is back.


If you played Battle Network 2 or 3, then this guy should ring a bell! That's right, we're bringing this old school virus back! Take a ride with me on the nostalgia train!


*whistles innocently*


Things to Note: Chrono X will be participating in this year's NCFC. That's Nintendo Community Fangame Convention for the uninformed. It's basically a conference where numerous developers show off their fan/indie games! This will be our second time coming back. I'll be giving you a link to our booth when it's ready, so when it's up, be sure to give us a vote. A friendly vote goes towards faster updates and the like!

It's come to our attention that a weird bug happens on certain computers that have Chrono X on them. Once you beat Raven, if you choose to save before you get MegaMan back, your game will freeze and you will be unable to save. An easy workaround is to wait until you get MegaMan back, THEN save. We currently have fixed this issue, so any of you users that haven't come across this bug, or have yet to play Demo 4, please keep that in mind. Demo 4.1 will be free of this bug entirely.

It's also a FANTASTIC idea to copy your savefile, and store it somewhere else. Go to CXDATA and copy your MMBNCX.sav and OLDSAV.back files to another folder/pendrive/wherever. If not to protect yourself against any bugs, but also in case something happens to your computer.

3
Fan Games / Re: Megaman Battle Network Chrono X!
« on: July 31, 2013, 05:49:16 PM »
Actually, the only "swear" word in Demo 4 was "hell". Besides, that's not entirely correct, given that Battle Network 2 had language like that littered all over the place. The infamous "Suck yo momma's milk" line in Battle Network 2 and "Damn it all to hell!" There're many more, but you get the point.

4
Fan Games / Re: Megaman Battle Network Chrono X!
« on: December 22, 2012, 08:06:38 AM »
After quite some time, Demo 4 is finally released! We hope you guys enjoy it. A lot of work went into this.  If you have any comments/concerns, do post them here.  But try to report bugs on our forum! It'll be nice and easy for us to fix them.



Release Video: http://youtu.be/itbCgrle6IU
Download: http://www.mmbnchronox.com/play.php

Till the next update! See ya!

5
Fan Games / Re: Megaman Battle Network Chrono X!
« on: April 07, 2012, 09:36:40 PM »
Hey all! We just released a new wallpaper to celebrate the newest art we released of QuickX Memento.

Just click the sizes below to take you to the wallpaper.

1920 X 1080

1366 X 768

1200 X 800


Enjoy!

6
Fan Games / Re: Megaman Battle Network Chrono X!
« on: February 02, 2012, 09:58:18 AM »
Just bringing some updates as we draw ever closer to demo 4's release. What we have here is a new track for our game catered to a special fight later on in the plot. What makes this particular track interesting is that it uses a new soundfont to experiment with. Please leave your thoughts on the new soundfont below.


[youtube]http://www.youtube.com/watch?v=JijmJnl8oHg&feature=player_embedded[/youtube]


This next picture is the final design for the contest winner: CactusMan.EXE!



What do you guys think?

7
Fan Games / Re: Megaman Battle Network Chrono X!
« on: September 11, 2011, 10:46:55 PM »
Welp, our previous webhost decided to cancel our service based on the fact that we didn't have at least 5 unique visitors in 30 days (lie)and allowed anonymous posting (also lie). So, we had no choice but to move to a new TEMPORARY webhost Site:

Site: http://mmbnchronox.0fees.net

We will get a paid host in the near future, but this is here just so the fans can still check updates. The forum is not up-to-date however, as our latest backup was only from 8/14/2011. So if you've registered any accounts, or made any posts since then, they are lost.  We apologize for any inconvenience.

8
Fan Games / Re: Megaman Battle Network Chrono X!
« on: August 30, 2011, 12:07:06 AM »
This next update is a small sample of Chrono X's PVP function. Max made this out of boredom while Max needed to await for some key sprites. This example shows how the process of networking works in Game Maker using 39dll. The network is as optimized as possible. (Be mindful that GameMaker sucks with online play). Any bugs you find are lag and not programming errors. After you tested it, please voice your opinion if you think it should be incorporated into demo4.

Setup:
1. Download Hamachi
2. Add player-to-be-versed in the same Hamachi network
3. Choose a player to be the "Host" and "Client" after successfully running the game.
4. The Client types the Host's HAMACHI IP and then clicks OK.
5. Have fun.

Link: http://www.mediafire.com/?zdts8ud198iiq5p

9
Fan Games / Re: Megaman Battle Network Chrono X!
« on: August 26, 2011, 01:52:13 AM »
Hello there, fellow fans. It's time for another update on Chrono X!



What does this picture mean? Well, we, at Megadudes, are hosting another contest, only this time it's not the BBS kind. This famous person needs a new netnavi! That's right. MMBN CHRONO X will have Mr. Famous in our game with his own fighable netnavi! This time, however, we want you, the fans, to decide what his navi should look like. If you're interested, details are below.

Date:
The competition is held from August 26th, 2011 (YES, TODAY.) to Midnight October 2nd, 2011 (GMT+1).

Rules:
-ONLY ARTS!!! They can be in any style you want. For example, traditional, digital, or sprites! Use your imagination!

-Arts can be only submitted to the following e-mail:      "ziutek340@gmail.com " ONLY with the corresponding e-mail title: "Chrono X competition no1-Mr.Famous".

-If you've done artwork for us, and we used it, then you CAN'T participate.

-Each person can submit only ONE art.

-Arts not related to the topic and/or not having the proper e-mail title we gave you above, won't be viewed, and will be INSTANLTY DELETED.

-Any submissions given not within the specified time-frame will NOT be considered. If you live in radically different timezones, then please try to submit your work earlier.

Besides art/scan/photos of the art, please include the following:
-Name of the NetNavi
-Element
-Attacks/Attack Style

The best ones will be posted in an update at October, along with the winning art!

The best design will be sprited by our team's spriters and put into Chrono X as Mr.Famous's NetNavi! This is your chance to be "Famous" too!

10
Fan Games / Re: Megaman Battle Network Chrono X!
« on: August 03, 2011, 10:03:50 PM »
Hello there, fans! Today is a very special day! Why?  Because our trailer for the fourth demo is finally finished! Demo4 will contain 2 full game chapters. You will get to play through all of the story from demo3, plus the entirety of chapter 2. This adds up to about 4 hours of gameplay. Not only that, but the bugs from the third demo have been fixed, the graphics have been improved, smoother gameplay on older computers and much more.

But who am I kidding? Just watch it already!

[youtube]http://www.youtube.com/watch?feature=player_embedded&v=2lW8Yjklvio[/youtube]


Site: http://mmbnchronox.22web.net


Facebook page (like us!): http://www.facebook.com/w.php?h=a016708e75d2d33224747f4295a23e38#!/pages/Megaman-Battle-Network-Chrono-X/167949956561811


Facebook page (friend us!): http://www.facebook.com/w.php?h=a016708e75d2d33224747f4295a23e38#!/profile.php?id=100000963506386





11
Fan Games / Re: Megaman Battle Network Chrono X!
« on: April 19, 2011, 05:11:28 AM »
Heya folks! We're getting closer to release demo4, so, we've decided to host a HelpBBS contest. In case you're rusty, a HelpBBS is one of the boards that give you jobs to do. In return for completing these jobs, you get prizes.

What we want from you guys, our fans, is to post in the topic linked below with your best ideas for a HelpBBS quest. Please follow the instructions written there and think hard about the one you want to submit. Remember that if you're idea is creative, it has a higher chance of being featured in the game.

http://mmbnchronox.22web.net/phpBB3/viewtopic.php?f=24&t=848&p=21229#p21229

P.S. We are STILL looking for new spriters. If you know anyone, or if you possess the skills yourself, then please send your best examples to ziutek340@gmail.com Thank you.

12
Fan Games / Re: Megaman Battle Network Chrono X!
« on: February 13, 2011, 07:48:12 PM »
Hello fans! I am informing you that the GBA version has won the poll!  The screenshot right there is proof of this.



All the music in the game will now be switched to GBA version.  Thank you for your time.

13
Fan Games / Re: Megaman Battle Network Chrono X!
« on: February 06, 2011, 08:39:58 PM »
Greetings Chrono X fans!  I have something I would like to discuss with you today.  Recently, our musician has tried Chrono X's music more GBA styled.  What we would to ask from the fans is, which version of our music do you like better?  Please reply to this message with your opinion with a reason as to why.

This is our ORIGINAL boss theme
[youtube]http://www.youtube.com/watch?v=fYCo-X_WX6U&feature=player_embedded]http://www.youtube.com/watch?v=fYCo-X_WX6U&feature=player_embedded[/youtube]


Now this is the GBA version.  It's not exactly perfect, but it's a close approximation.
[youtube]http://www.youtube.com/watch?v=_nGlkk-OzGk&feature=mfu_in_order&list=UL]http://www.youtube.com/watch?v=_nGlkk-OzGk&feature=mfu_in_order&list=UL[/youtube]

Listen and voice your opinion.  Thank you.

14
Fan Games / Re: Megaman Battle Network Chrono X!
« on: August 25, 2010, 11:44:25 PM »



this is a picture of Max and his netnavi Zeta.exe.   Screenies of our progress will come really soon.

15
Fan Games / Re: Megaman Battle Network Chrono X!
« on: August 14, 2010, 06:08:02 AM »
REALLY glad you enjoyed it, and I hope you continue to follow us as we progress even farther, 4th demo will have chapters 1 and 2 and there is an online mode that's in progress.  We will continually post major updates here but monitor us as you see fit


Also, all those bugs have been fixed so no worries.


I just hope you tried out the secret stuff in demo3 after Raven.

16
Fan Games / Re: Megaman Battle Network Chrono X!
« on: August 12, 2010, 05:29:24 PM »
umm, I guess it just takes practice and determination, the co-leader made those siggies

Here is a picture of our second boss Riffman.EXE


Edit: its a photobucket link







17
Fan Games / Re: Megaman Battle Network Chrono X!
« on: August 12, 2010, 09:17:23 AM »
@ OBJECTION MAN MaxRock said you can rename the folder to anything you want. And if it will not work then just move it all to another directory.
@ VirusChris The logo on the sig(4th demo's one and probably final version of it) was made by one of our fans in   Photoshop.

18
Fan Games / Re: Megaman Battle Network Chrono X!
« on: August 11, 2010, 11:55:37 PM »
There was nothing to extract. It was all in one installation package.

I'm running Windows 7 if that makes a difference.

Programmer: the trigger error happends   cause of bugs in PC's registry. try to rename game's folder and then run the game



Your windows version should have no negative effect.

Posted on: August 11, 2010, 22:49:00
I am going to assume that its ok to Double post since this is a showcase topic.

I wanted to post a wallpaper that was created by MukaBooka.



This is the first boss and you can fight him in demo3

I absolutely adore it

19
Fan Games / Re: Megaman Battle Network Chrono X!
« on: August 11, 2010, 10:29:24 PM »
in demo3, no

But tutorial skipping has been programmed and will be in demo4 and will also be in the full game.

20
Fan Games / Re: Megaman Battle Network Chrono X!
« on: August 11, 2010, 09:00:31 PM »
yes we do that because its pretty much a tradition in all of the BN games to date.  The team wants to keep it as close to the GBA games as it possibly can.  With that being said, there will be some new stuff to make it stand on its own but overall it SHOULD look and feel like a battle network game

So, we will try to have perfect grammar in the game but the shortening of words has always been in there

21
Fan Games / Re: Megaman Battle Network Chrono X!
« on: August 11, 2010, 08:05:19 PM »
Glad you like it.

Those grammar errors have already been fixed since the demo was released in March.

Press F4 to go to fullscreen

Those wav files have to be wav files according to the programmer/creator.  Not sure why xD He asked to make an account, so when its approved he will give a more detailed explanation.

Also the mp3 files are actually keeping the file size smaller, according to the programmer.

Quote from MaxRock- creator /programmer His English isn't perfect

" its just that 2 mp3s can be played one after anotherXD without shutting down the previous so u would get an big pause between
 too much to write
soo in other words the 2 parts of winning screen wouldnt play as one part without a lil break between"


Also, the music isn't really GBA because Capcom has entire studios dedicated to producing sound and musicfor the GBA.  So someone in their house in a piano isn't gonna compare to those but he does the best he can.

MaxRock's explanation

"also music isnt really like gba because.....  u see music in gba is using like slots for each instrumments,   and when another sound must be played and all slots are  full, one is turning off to make new sound to play. u can hear that in virus battle in bn6 when your hp is orange andu have the hp alarm
 one instrumment from the   virus busting theme is not being played then
 XD"


For the midis, I quote the programmer,

"midis... bad quality, also  their quality depends on the midis instruments pack or hows called installed in windows
 it would be different on win 7 and win xp depending in the instruments installed"

22
Fan Games / Re: Megaman Battle Network Chrono X!
« on: August 11, 2010, 07:42:04 PM »
alright cool, I will let you talk to the leaders.

23
Fan Games / Re: Megaman Battle Network Chrono X!
« on: August 11, 2010, 07:22:02 PM »
Cool, glad that you could find it like that.  Thanks for playing and I hope you enjoyed it

I will PM you the email/MSN you should send your application too, if you are interested of course

If anyone is interested in joining our team visit this thread

http://mmbnchronox.22web.net/phpBB3/viewtopic.php?f=29&t=282

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Fan Games / Re: Megaman Battle Network Chrono X!
« on: August 11, 2010, 07:11:37 PM »
In the 3rd demo, you can defeat Raven and after that you unlock Mementos, Navicust, secret area and 2 extra bosses so, you still had a lot more to do xD

But if you think your sprites are really good, you can go to our site.  Visit the Misc Stuff--> Contact Us section and then email us with your best sprites.  If you are good you may be on the team

25
Fan Games / Re: Megaman Battle Network Chrono X!
« on: August 11, 2010, 06:41:49 PM »
you didnt extract it correctly.  Make sure you extracted EVERYTHING

I recommend using the installation version.

Edit: It could be the windows registry bug

If so try renaming the game's folder.  With installation, this pretty much never happens, or at least I have never seen it too

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