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Rockman & Community => Rockman Series => X => Topic started by: Archer on August 16, 2012, 05:32:04 AM

Title: Rockman X is Over
Post by: Archer on August 16, 2012, 05:32:04 AM
(http://i.imgur.com/5cLdF.jpg)
(http://i.imgur.com/ghyKi.jpg)
(http://i.imgur.com/xv2bx.jpg)
(http://i.imgur.com/heAlA.jpg)

-Autumn 2012.
-iOS 4.0
-iPhone 3G/4/4S、iPod touch 3rd generation. iPad
-RPG Social.

Official site (http://www.capcom.co.jp/iphone/rock-xover_jp/)


You guys ready to accept its over yet?

(http://i.imgur.com/Il5ZO.png)
Title: Re: Rockman X is Over
Post by: megaman24681012 on August 16, 2012, 05:38:44 AM
I'm done. Game over man.

Capcom has OFFICIALLY killed off Mega Man.

I'm not even angry, just disappointed in myself for having hope.

*sigh*

Good bye, Mega Man; may you be remembered as the legendary video game icon you are and not a second rate cash out that Capcom treats you as.

 :'(
Title: Re: Rockman X is Over
Post by: Gaia on August 16, 2012, 06:23:04 AM
The player character looks like gate for some reason, and the plot seems to be a typical time-jump-story-arc which would have no impact on the main series, just like Rockman Online (ironically, both Star Force and EXE are present, and they had a time travel sub-plot and Legends is on the list)! Oh goody, another time travel-based MMO!  -AC

*whistles Sonic R's "Back In Time" song*
Title: Re: Rockman X is Over
Post by: The Great Gonzo on August 16, 2012, 07:22:19 AM
It's not truly over 'til Capcom goes under.

Now...I want to be excited, since it's a new game, but it's an iOS game (I don't have anything iOS, for I am outdated), the new guy doesn't seem to be a true character in his own right (multiple copies of him all over the place), and the graphics are reminiscent of MMX1-iOS.
Title: Re: Rockman X is Over
Post by: Protoman Blues on August 16, 2012, 07:29:03 AM
All I can say is wow.
Title: Re: Rockman X is Over
Post by: Flame on August 16, 2012, 07:48:59 AM
Well to be fair, I'm certainly more excited for this than I was the iOS X remakefilter, though I'm out to lunch on just how much more.
Title: Re: Rockman X is Over
Post by: OBJECTION MAN on August 16, 2012, 02:12:39 PM
Huh? Over? Well lets see, hmm, that's some pretty cool art. I even see Trigger there, I'm not really sure what- *scrolls down*

WHAT THE FUUUUUUUUUUUUU



My reaction verbatim.
Title: Re: Rockman X is Over
Post by: Da Dood on August 16, 2012, 05:08:28 PM
We're done here, guys. It's been fun. gg
Title: Re: Rockman X is Over
Post by: Treleus on August 16, 2012, 05:20:33 PM
It.

Looks.

Like.

A.

Bad. Flash. Game.

And just like the last one, it'll probably sell decently well.

Or not. At least MMXiOS had the novelty of being MMX pixel-for-supersai2x-pixel.
Title: Re: Rockman X is Over
Post by: Rin on August 16, 2012, 05:21:57 PM
This looks like a flash game from newgrounds.

Yeah. It's over.

WHAT THE [tornado fang] TRELEUS! I WAS ABOUT TO SEND MY POST AND YOU BEAT ME TO IT!

Talk about hivemind.
Title: Re: Rockman X is Over
Post by: Hiryu on August 16, 2012, 09:36:30 PM
Glad to know everyone still judges a book by it's cover.

Though I agree, I do not like the fact they are making this for the iOS at all.
Title: Re: Rockman X is Over
Post by: Treleus on August 16, 2012, 09:56:13 PM
To be fair, it's the sequel(ish) to a book whose cover looked great but actually read horribly. And not everyone agreed on the cover.

And they read the better original 12 years ago.
Title: Re: Rockman X is Over
Post by: Karasai♪ on August 16, 2012, 10:36:42 PM
Volnutt has that IM COMING ELIZABETH expression
Title: Re: Rockman X is Over
Post by: Mirby on August 16, 2012, 10:48:54 PM
Glad to know everyone still judges a book by it's cover.

Though I agree, I do not like the fact they are making this for the iOS at all.
Yeah, I honestly would probably play this... if it were on the eShop or something. So it's a social RPG, why not utilize the StreetPass capabilities of that system for those purposes. And plus, the first GB game is gettin' lonely on there, being the only MM game (why aren't they bringing the ones released in Japan over here?)
Title: Re: Rockman X is Over
Post by: Police Girl on August 16, 2012, 10:59:23 PM
Yeah, I honestly would probably play this... if it were on the eShop or something. So it's a social RPG, why not utilize the StreetPass capabilities of that system for those purposes. And plus, the first GB game is gettin' lonely on there, being the only MM game (why aren't they bringing the ones released in Japan over here?)

Because Nintendurr of Murrika doesn't understand how to put games on the virtual console apparently unless they've been hounded so much that they have to do a monthlong promotion just to get EIGHT games out, while advertising ten and sitting on those last two.
Title: Re: Rockman X is Over
Post by: OBJECTION MAN on August 16, 2012, 11:27:18 PM
Glad to know everyone still judges a book by it's cover.

You DID look at the screen shots, right? This is lower than the usual fangame we see around here. It's inconceivably terrible. The audacity of them to ask for money, no, for them to even release this for free, would be a spit in the face of every Megaman fan on the planet.
Title: Re: Rockman X is Over
Post by: Flame on August 17, 2012, 01:10:36 AM
It's filtered graphics masquerading as "HD"
Title: Re: Rockman X is Over
Post by: The Great Gonzo on August 17, 2012, 01:33:02 AM
Storm Eagle's sprites have been improved, so I guess that's something. Still...
Title: Re: Rockman X is Over
Post by: Nexus on August 17, 2012, 05:43:12 AM
Storm Eagle's sprites have been improved, so I guess that's something. Still...

Reposting my comment from the news thread on this same subject;

Quote
Oh god, I just realized something
the boss screenshot against Storm Eagle doesn't even have a Jump button, and there's a skip command
something tells me players just run along, with no real platforming, and shoot enemies to clear the way while jumping occasionally to hit higher enemies
and then the boss fights are like an RPG, turn-by-turn with commands

It'd explain why they actually put effort into redrawing Storm Eagle and the enemies as well as making new, if severely repetitive, backgrounds, if there wasn't actually much required effort for them in the first place gameplay-wise

This is just a theory going off of the screenshots, though
Title: Re: Rockman X is Over
Post by: Sakura Leic on August 17, 2012, 05:47:20 AM
Shouldn't this be merged with the other topic?
Title: Re: Rockman X is Over
Post by: Archer on August 17, 2012, 07:05:29 AM
Shouldn't this be merged with the other topic?

No, the other thread is a news post about a new - albeit shitty game - coming out.

This one is about how Rockman is over. Similar at first sight, but the ultimate subject is different between them.

Besides the forum is mostly quiet these days so having two threads is good to get things happening. I still don't see why the mods persist in closing topics and such these days, any activity is good activity.
Title: Re: Rockman X is Over
Post by: Flame on August 17, 2012, 07:06:09 AM
No, the other thread is a news post about a new - albeit shitty game - coming out.

This one is about how Rockman is over. Similar at first sight, but the ultimate subject is different between them.

but all we'll be talking about IS about that game...
Title: Re: Rockman X is Over
Post by: Archer on August 17, 2012, 07:07:58 AM
but all we'll be talking about IS about that game...

Sh-shut up! My topic pre-dates the other one by like 5 minutes anyway, so that one should be merged into this one! Hmph.
Title: Re: Rockman X is Over
Post by: OBJECTION MAN on August 17, 2012, 05:20:28 PM
The way things are going now, I think Megaman DOS is a better game. It has to be the worst licensed production Megaman has EVER gotten.

Also, did anyone else notice the background image in each screen shot is always in the same position?
Title: Re: Rockman X is Over
Post by: Flame on August 17, 2012, 05:51:00 PM
because the background is just this small image looped endlessly.

(http://img716.imageshack.us/img716/6553/66485775.png)
Title: Re: Rockman X is Over
Post by: Treleus on August 17, 2012, 06:16:20 PM
I'm telling you guys, this game just oozes quality, doesn't it?
Title: Re: Rockman X is Over
Post by: Align on August 17, 2012, 08:24:55 PM
QUALITY, yes.
Title: Re: Rockman X is Over
Post by: OBJECTION MAN on August 17, 2012, 09:59:45 PM
because the background is just this small image looped endlessly.

(http://img716.imageshack.us/img716/6553/66485775.png)

If the background actually moves though, you'd still have offset positions of those graphics, repeated or not. These screen shots tell us that they don't even have scrolling backgrounds yet.
Title: Re: Rockman X is Over
Post by: Zan on August 18, 2012, 12:15:06 AM
I'm genuinely amazed at how that background and the reshaded Eagleed can co-exist with anything else in the screens.
Title: Re: Rockman X is Over
Post by: Hypershell on August 18, 2012, 12:23:45 AM
Huh? Over? Well lets see, hmm, that's some pretty cool art. I even see Trigger there, I'm not really sure what- *scrolls down*

WHAT THE FUUUUUUUUUUUUU



My reaction verbatim.
That pretty much sums the whole thing up.  Nice to know Capcom still hasn't figured out how to achive screen scrolling on the iOS, either. -AC

You know, it'd be one thing if this were some single series side-story like Mega Man Rush Marine (which ironically HANDLED SCREEN SCROLLING), easily swept under the rug.  But making a big crossover artwork of EVERY series and then stapling it to such a pile of [parasitic bomb], well, it's hard to not take offense.
Title: Re: Rockman X is Over
Post by: Mirby on August 18, 2012, 02:46:30 AM
why take offense over a video game

really, it's just a video game
Title: Re: Rockman X is Over
Post by: Treleus on August 18, 2012, 03:37:39 AM
I really don't think people mean it's offensive like how the Westboro Baptist Church is offensive or Chick-Fil-A's president is offensive. I think what people mean is that the sheer putrescent mediocrity offends their sensibilities of fun and quality the same way the stench of feces offends your delicate nasal passages. It just stinks. With more serious examples of offense, that's likable to verbal abuse and discrimination.

With vidyagames, we're just "offended" at how shitty products are, which isn't different from any other consumer product.
Title: Re: Rockman X is Over
Post by: Flame on August 18, 2012, 04:23:17 AM
Nono, the autoplay button literally offends me. Im insulted as a Gamer that such a thing exists in my Mega Man game.
Title: Re: Rockman X is Over
Post by: Protoman Blues on August 18, 2012, 05:00:24 AM
why take offense over a video game

really, it's just a video game

That's not the point. It's offensive as a consumer. Let me put it to you this way...

Imagine Capcom was a restaurant you loved going to for years. You loved going there because the food was delicious and the service was excellent. Then, about one or two years ago the restaurant starts to change. Your food starts coming later and later until eventually your favorite meals get taken off the menu. the service goes from excellent to mediocre after one or two bad incidents. There's no point in going back, but you hope and keep waiting to hear if one of your favorite places to eat at either calls Robert Irvine to fix it up again or if it just gets new management that will keep the menu and make it good or better again.

This is what being a Capcom fan is like these days. You want to believe the service will get better and the food will be good again. Then the put something like this out. We shouldn't be shocked and the majority of fans will simply move on and continue waiting. It doesn't change the feeling of being offended by the company you've been loyal to for over 25 Years now.
Title: Re: Rockman X is Over
Post by: Archer on August 18, 2012, 05:03:06 AM
Nono, the autoplay button literally offends me. Im insulted as a Gamer that such a thing exists in my Mega Man game.

that's silly

it's like getting offended over an easy mode

just cause its there doesn't mean you have to use it
Title: Re: Rockman X is Over
Post by: The Great Gonzo on August 18, 2012, 05:13:05 AM
Sure you don't have to use it, but it's like an ugly stain on the screen, and the only way to scrub it off is to use it.
Title: Re: Rockman X is Over
Post by: Hypershell on August 18, 2012, 06:45:49 AM
In all fairness, at least Nintendo's auto-plays wait for you to suck at the game first.
Title: Re: Rockman X is Over
Post by: Flame on August 18, 2012, 06:51:51 AM
That's not the point. It's offensive as a consumer. Let me put it to you this way...

Imagine Capcom was a restaurant you loved going to for years. You loved going there because the food was delicious and the service was excellent. Then, about one or two years ago the restaurant starts to change. Your food starts coming later and later until eventually your favorite meals get taken off the menu. the service goes from excellent to mediocre after one or two bad incidents. There's no point in going back, but you hope and keep waiting to hear if one of your favorite places to eat at either calls Robert Irvine to fix it up again or if it just gets new management that will keep the menu and make it good or better again.

This is what being a Capcom fan is like these days. You want to believe the service will get better and the food will be good again. Then the put something like this out. We shouldn't be shocked and the majority of fans will simply move on and continue waiting. It doesn't change the feeling of being offended by the company you've been loyal to for over 25 Years now.
I think PB here nailed it right here.
Title: Re: Rockman X is Over
Post by: Mirby on August 18, 2012, 06:58:30 AM
That's not the point. It's offensive as a consumer. Let me put it to you this way...

Imagine Capcom was a restaurant you loved going to for years. You loved going there because the food was delicious and the service was excellent. Then, about one or two years ago the restaurant starts to change. Your food starts coming later and later until eventually your favorite meals get taken off the menu. the service goes from excellent to mediocre after one or two bad incidents. There's no point in going back, but you hope and keep waiting to hear if one of your favorite places to eat at either calls Robert Irvine to fix it up again or if it just gets new management that will keep the menu and make it good or better again.

This is what being a Capcom fan is like these days. You want to believe the service will get better and the food will be good again. Then the put something like this out. We shouldn't be shocked and the majority of fans will simply move on and continue waiting. It doesn't change the feeling of being offended by the company you've been loyal to for over 25 Years now.
Ah okay, I see now. Thanks for that analogy. :3
Title: Re: Rockman X is Over
Post by: Treleus on August 26, 2012, 05:03:44 PM
You know, this game is made more for the Japanese demographic. They tend towards mobile games moreso than the West, so despite how insulting this game is, it's probably just not for us.

So LET'S SEE WHAT THEY THINK OF IT SHALL WE?

http://www.themmnetwork.com/2012/08/25/what-do-our-far-east-friends-think-of-xover/
Title: Re: Rockman X is Over
Post by: Karasai♪ on August 26, 2012, 05:14:25 PM
Poor Fur Coat, whenever anyone looks at him they'll hate him due to this game.
Title: Re: Rockman X is Over
Post by: Flame on August 26, 2012, 05:42:09 PM
Quote
The logo is so lame it shocks me.
I don't know why, but this one i found most amusing.
Title: Re: Rockman X is Over
Post by: Treleus on August 26, 2012, 06:02:42 PM
Poor Fur Coat, whenever anyone looks at him they'll hate him due to this game.

It just hit me. Who do you think he got the fur coat idea from?

(http://images.wikia.com/e-123/images/c/ca/Silver_hedgehog.png)

How fitting.

Originality is dead.
Title: Re: Rockman X is Over
Post by: Flame on August 26, 2012, 06:04:51 PM
I get it, so he skinned Silver to make himself a nice fur boa.
Title: Re: Rockman X is Over
Post by: Ladd Spencer on August 26, 2012, 09:27:04 PM
I get it, so he skinned Silver to make himself a nice fur boa.
He's on the right track to doing things right.
Title: Re: Rockman X is Over
Post by: Hypershell on September 01, 2012, 07:26:43 AM
You know, this game is made more for the Japanese demographic. They tend towards mobile games moreso than the West, so despite how insulting this game is, it's probably just not for us.

So LET'S SEE WHAT THEY THINK OF IT SHALL WE?

http://www.themmnetwork.com/2012/08/25/what-do-our-far-east-friends-think-of-xover/
That was a fun read.  I've seen people claim that the Japanes are more content/dignified/less whiney than we are.  The thing is, they come from people who read japanese books, not people who participate in japanese communities.

I honestly have to wonder if a company can suck as badly as Capcom does without doing it on purpose.  I mean, seriously, they've known damn well what Mega Man game we wanted since San Diego 2010 (http://www.youtube.com/watch?v=toxitPCgY4Q), and they can't pull their heads out of their asses long enough to do it.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 01, 2012, 07:48:15 AM
I honestly have to wonder if a company can suck as badly as Capcom does without doing it on purpose.

I wonder about that, too. It's impossible to please everyone and knowing which suggestions to take can be very difficult, but there's that, and then there's "Capcom Unity only provides the illusion of company-fan relations".
Title: Re: Rockman X is Over
Post by: Flame on September 01, 2012, 08:04:10 AM
I think they have an issue of pride here. They did not expect there to be such a backlash against them and they would be ridiculously embarrassed to sheepishly concede to the outrage that they simply did not expect. So they are instead ignoring it to save face, and refuse to face the situation head on and admit they made a mistake.

Now, to this end, they have simply made it worse and worse, and stuck their heads quite far up their asses enough that it should be going out the other end. By this point, I doubt anything short of L3 will EVER return to them the respect that the community lost for them. I mean, this thing ended up being covered on major gaming websites, giving legitimacy to otherwise very ignorable articles about Capcom employees either badmouthing and criticizing the company (Inafune) or the company mistreating and running them ragged to the point of collapse. (Ono) With this outrage, it becomes personal with the fans, and becomes far more widespread.

TL;DR, Capcom is butthurt that they underestimated the fan demand and pulled the plug, underestimated the expected outrage, and refuse to swallow their pride and admit they erred, choosing to instead ignore the problem like little children.
Title: Re: Rockman X is Over
Post by: Archer on September 01, 2012, 08:37:06 AM
Or maybe you're just assuming things and the reason Capcom isn't doing much with Rockman is just because they don't want to, for whatever reason.

Fact of the matter is we'll never know why, so arguing about it is pointless.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 01, 2012, 08:40:30 AM
Fact of the matter is we'll never know why, so arguing about it is pointless.

Yeah, [tornado fang] speculation! Let's just stay in the dark forever and never try to understand anything Capcom does, no matter how moronic their actions seem! Hell, let's never wonder about anything ever!


Anyone else think the situation might've not gotten as bad as it has if Capcom gave us more than vague PR non-answers?
Title: Re: Rockman X is Over
Post by: Sakura Leic on September 01, 2012, 08:42:55 AM
To be honest I think if Capcom is going to make another Megaman game they really need to take their time to develop it.  I wish deadlines didn't exist.
Title: Re: Rockman X is Over
Post by: Da Dood on September 01, 2012, 02:18:52 PM
Maybe it's as simple as Mega Man not making that much money anymore. I mean, if Capcom has the choice between spending their resources on a new MM or an "updated" SF4 with a few extra characters that will probably be a million seller, it's not too hard to understand what will happen.

That's why I really thought the new 8-bit games were doing fine. Oh well.

I still have a tiny hope that they'll announce a new game near the 25th Anniversary, though. Even if it's something early in development.
Title: Re: Rockman X is Over
Post by: Flame on September 01, 2012, 05:49:53 PM
But the thing is they allowed SF 4 to happen, despite SF being in the same boat. They pressured Ono to make something more profitable. What happened when SF4 finally hit the shelves? an explosion of sales.

Also, Capcom had stated that the prototype sales would determine the greenlight. So they could have been far more smart with this, since they essentially wasted money on the development and fan interaction, and didnt even bother collecting on the 2$ price tag. They easily could have released the prototype, collected some dough from it's cost, and then cancelled the project, citing a lack of sales. Instead, they just cut it off without even delivering the promised sales determining product.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 01, 2012, 06:30:17 PM
Not to mention, there doesn't seem to have been an MM advert OF ANY KIND after ZX (unless magazine previews count). Capcom can't really whine about MM's low sales when they won't properly advertise the games.
Title: Re: Rockman X is Over
Post by: Archer on September 01, 2012, 08:08:17 PM
Capcom can't really whine about MM's low sales

and this happened when
Title: Re: Rockman X is Over
Post by: megaman24681012 on September 01, 2012, 08:14:38 PM
and this happened when

Let's see, Capcom was whining on how MMZXA didn't sell well in Japan and decided there would be no sequel, even though MMZXA sold decently well in the West.

And if you need a citation: http://www.rockmancorner.com/2011/07/mega-man-zx-celebrates-5th-anniversary.html
Title: Re: Rockman X is Over
Post by: Flame on September 01, 2012, 09:44:45 PM
and this happened when
Always, particularly for newer series like ZX or Star Force. I rarely ever saw Commercials or any ads outside of in VG magazines.

older MM games, MM1-8, X1-6 at least had Japanese commercials. the rest seemed more rare as far as commercials go. And forget the US- I dont think Mega Man's ever had individual game commercials here. Only for X collection and for the 15th anniversary I think?
Title: Re: Rockman X is Over
Post by: Joseph Collins on September 06, 2012, 05:26:08 AM
Sigma: Wily!  What does the energy reading say about his power level?!
Dr. Wily: It's OVER-1 (http://www.rockmancorner.com/2012/09/tiny-new-rockman-xover-details-emerge.html)!!!
Sigma: What?!  OVER-1?!!

... I'm sorry.  I'm so, so sorry.
Title: Re: Rockman X is Over
Post by: keiang on September 06, 2012, 05:41:17 AM
[youtube]http://www.youtube.com/watch?v=snouZdW2IWg&feature=BFa[/youtube]

It seemed appropriate.

[spoiler=alt lyrics]
Don't bother saying you're sorry
Why don't you come in
Burnt all our stupid hopes again

Every time the games sink further
How long has it been?
Come on in now
Wipe your feet on our dreams

You take up our time
With a cheap reskin game
When we could have been playin' somethin'
Somethin' that isn't this lame

Oh~

We've done this before
And we will do it again
C'mon and kill us Capcom
While you smile like a friend
Oh and we'll come running
Just to do it
Again

You are the last drink we never should have drunk
Mega Man's body is hidden in the trunk
Suffering's a habit I can't seem to kick
Every week the news punches me in the dick
iOS X I never should have bought
We get screwed over even though we fought
Legends was the cut that showed us your face
And this game looks like a damn disgrace

It's like a car crash I can see, but I just can't avoid
Like a plane I've been told I never should board
Like a film that's so bad, but I've got to stay 'til the end

Rockman X is over, good night my old friend
[/spoiler]

I wouldn't say Rockman is dead, but he's in a coma, at least until management changes.
Title: Re: Rockman X is Over
Post by: Karasai♪ on September 06, 2012, 05:50:58 AM
Over-1?  B(

..... wow I'll just stick with the name I made for him.

AKIYO HARUKAAAAAA
Akiyo - White/Bright World
Haruka - Far Away/Distant

IT'S PERFECT
Title: Re: Rockman X is Over
Post by: Archer on September 06, 2012, 06:30:37 AM
OVER-1 (http://www.rockmancorner.com/2012/09/tiny-new-rockman-xover-details-emerge.html)!!!

(http://i.imgur.com/E8eo2.jpg)
Title: Re: Rockman X is Over
Post by: Treleus on September 06, 2012, 01:48:14 PM
That grainy screen on the bottom right has got me curious. There seem to be several OVER models fighting against a big something on the other side of the screen. Squid Adler?
Title: Re: Rockman X is Over
Post by: Mirby on September 06, 2012, 02:03:04 PM
Looks to be that boss from X1 Sigma Stage 3, D-Rex.
(http://coreofthepixel.com/wp-content/uploads/2012/08/14MegaMan-D-Rex.jpg)
Title: Re: Rockman X is Over
Post by: Treleus on September 06, 2012, 03:33:33 PM
Good eye! Now I see it.

You know, if the music, sound FX, and animation are spot on for this mobile RPG, I might take it as a nice throwback title instead of a blatantly cheap ripoff.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 06, 2012, 04:25:01 PM
I think I'll just keep calling him "Luka". "Akiyo Haruka"'s not a bad name, either--in fact, something tells me that a lot of people are gonna stick with their fanon names.

Also, if Capcom wants me to believe that this is as involved a crossover as they're making it out to be, they'll have to show me more than just the X elements.
Title: Re: Rockman X is Over
Post by: Joseph Collins on September 06, 2012, 04:59:44 PM
I like to think that "OVER-1" basically means "the first OVER unit," since Rockman OVER is supposed to be a mass-produced model of Battle Android.  That just kind of begs the question, "What does 'OVER' stand for?"  "Omnipresent Variable Equipment Robot?"  *shrug*  We'll see at some point, I imagine, what's to come of our friend in the Squall Leonhart-esque jacket.
Title: Re: Rockman X is Over
Post by: Archer on September 06, 2012, 09:56:25 PM
Do I even need to make a joke about the series being OVER here
Title: Re: Rockman X is Over
Post by: Karasai♪ on September 06, 2012, 10:35:44 PM
Do I even need to make a joke about the series being OVER here

no go away
Title: Re: Rockman X is Over
Post by: Archer on September 06, 2012, 10:44:07 PM
no go away

Well that was uncalled for.
Title: Re: Rockman X is Over
Post by: Karasai♪ on September 06, 2012, 10:57:33 PM
im sorry that i dont find your joke funny or amusing

Higher res of Akiyo Haruka
(http://images1.wikia.nocookie.net/__cb20120906135661/megaman/images/thumb/8/8f/OVER-1.png/270px-OVER-1.png)
Title: Re: Rockman X is Over
Post by: Archer on September 06, 2012, 11:25:50 PM
im sorry that i dont find your joke funny or amusing

It wasn't a joke. I was asking/stating that such a joke was unnecessary.

lrn2read
Title: Re: Rockman X is Over
Post by: Flame on September 06, 2012, 11:36:56 PM
im sorry that i dont find your joke funny or amusing

Higher res of Akiyo Haruka
(http://images1.wikia.nocookie.net/__cb20120906135661/megaman/images/thumb/8/8f/OVER-1.png/270px-OVER-1.png)
seeing this just makes it more of a shame that the interesting design is being wasted on this. Instead of... i dunno... an X Armor. Or something.
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 07, 2012, 02:08:12 AM
seeing this just makes it more of a shame that the interesting design is being wasted on this. Instead of... i dunno... an X Armor. Or something.

I don't even think WAM-X looks good as even an X armor.
Title: Re: Rockman X is Over
Post by: Flame on September 07, 2012, 06:28:14 AM
I just find the design intriguing. I just wish they'd use it for something better.
Title: Re: Rockman X is Over
Post by: Sakura Leic on September 07, 2012, 06:34:35 AM
Now that I see his full design he looks like X and Axl's love child with elements of Megaman.EXE and Starforce Megaman.  Too bad he's inheriting Axl's fan hate.
Title: Re: Rockman X is Over
Post by: Align on September 07, 2012, 05:16:25 PM
It's just so bland.
Title: Re: Rockman X is Over
Post by: Nexus on September 07, 2012, 08:34:30 PM
im sorry that i dont find your joke funny or amusing

Higher res of Akiyo Haruka
(http://images1.wikia.nocookie.net/__cb20120906135661/megaman/images/thumb/8/8f/OVER-1.png/270px-OVER-1.png)

Apparently someone thought that he resembled Command Mission X and asked for a belt similar to X's to be applied.

I think it's an improvement.
(http://i.imgur.com/MLOaNl.jpg)
Title: Re: Rockman X is Over
Post by: Treleus on September 07, 2012, 09:45:46 PM
For a superfluous belt, it just brings the whole ensemble together!
Title: Re: Rockman X is Over
Post by: Sakura Leic on September 07, 2012, 11:02:57 PM
It does bring it together but I think it needs a different color scheme to match him.
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 07, 2012, 11:11:18 PM
Add a long fur cape  8B
Title: Re: Rockman X is Over
Post by: Sakura Leic on September 07, 2012, 11:21:41 PM
Add a long fur cape  8B
I second this notion along with Protoman shades.
Title: Re: Rockman X is Over
Post by: KoiDrake on September 08, 2012, 03:17:39 AM
And a fur underwear
Title: Re: Rockman X is Over
Post by: Sakura Leic on September 08, 2012, 03:25:39 AM
And a fur underwear
Where would that go, the metal decorations on his hips kind of get in the way.
Title: Re: Rockman X is Over
Post by: Archer on September 08, 2012, 03:38:05 AM
And a fur underwear

why would a robot...
Title: Re: Rockman X is Over
Post by: Sakura Leic on September 08, 2012, 03:38:54 AM
why would a robot...
Because Zero wears underwear.
Title: Re: Rockman X is Over
Post by: Archer on September 08, 2012, 03:58:46 AM
Because Zero wears underwear.

zero also had boobs

not the best example of your conventional reploid
Title: Re: Rockman X is Over
Post by: Joseph Collins on September 08, 2012, 05:16:22 AM
Wait a second...  Maybe that's what's missing.  Don't all "Rockmen" have some kind of "underwear" on their outfits?

*double checks*

Oh.  The digital ones, EXE and Ryuusei no Rockman Rockman didn't, did they?  Well, I guess he doesn't really need undies... but it might not look bad.
Title: Re: Rockman X is Over
Post by: Rin on September 08, 2012, 05:19:48 AM
I kind of... like his design.
Fur coat or no coat.

Am I a bad person?
Title: Re: Rockman X is Over
Post by: KoiDrake on September 08, 2012, 05:56:05 AM
why would a robot...
For the same reason they gave them hair
The underwear thing was sarcasm btw...nvm
Title: Re: Rockman X is Over
Post by: Nexus on September 08, 2012, 09:16:10 PM
why would a robot...

they gave roll and cinnamon underwear for some undetermined reason (yes, in-series), so I wouldn't put it past both fans and series designers when it comes to trivial stuff.
Title: Re: Rockman X is Over
Post by: Turian on September 09, 2012, 01:13:04 AM
Maybe light literaly meant what was said in MHX's ending:
 "This means he is also imbued with the same materials necessary to facilitate the evolution of robots in the same manner as life."
Could it be that that was a literal statement about procreation?  It sure would explain a lot.

Edited because my auto correct is crazy.
Title: Re: Rockman X is Over
Post by: Treleus on September 09, 2012, 04:49:52 AM
Mega Man robots are made to be sexy. Because we're sexy, sexy, sexy animals, and we want to see boobs and crotches in everything.
Title: Re: Rockman X is Over
Post by: Turian on September 10, 2012, 01:47:33 AM
Can I quote you on that? Lol.
Title: Re: Rockman X is Over
Post by: Treleus on September 10, 2012, 03:16:42 AM
Absolutely. I stand by that.

(http://images4.wikia.nocookie.net/__cb20090210034820/capcomdatabase/images/8/82/MMX8Layer2.png)

They even managed underbreasts for Chris' sake.
Title: Re: Rockman X is Over
Post by: Turian on September 11, 2012, 04:39:32 AM
 o//////o Layer is super hot.  *o*
Title: Re: Rockman X is Over
Post by: Hypershell on September 12, 2012, 12:43:54 AM
I've said it before, and I'll say it again: If Layer is supposed to be sexy, she needs to soften up that hair.  Fan artists work wonders in that department, but I never found her official art that appealing.

But yeah, what with the underboob and all, I don't think I can argue with the intent.

Command Mission is pretty relevant, as well.  Busty ninja girl and a nurse showing off her thighs. 
Title: Re: Rockman X is Over
Post by: Flame on September 12, 2012, 02:59:15 AM
Let's not forget Nana.
Title: Re: Rockman X is Over
Post by: Turian on September 12, 2012, 04:19:30 AM
Let's not forget Nana.

Right? I had to really look at that one pic of her in a chair all tied up several times, before I then realized that she was not in a bondage situation.
It was kinda weird seeing that as official art.
Title: Re: Rockman X is Over
Post by: Flame on September 12, 2012, 04:30:31 AM
Nana had juuust the right proportions.
Title: Re: Rockman X is Over
Post by: VixyNyan on September 12, 2012, 04:44:47 AM
My most favorite kind of proportions too. ^^;
Title: Re: Rockman X is Over
Post by: Flame on September 12, 2012, 06:42:24 AM
Her tits weren't THAT big...
Title: Re: Rockman X is Over
Post by: megaman24681012 on September 12, 2012, 07:05:56 AM
Her tits weren't THAT big...

Don‘t tempt fate! Or else Subby will swoop by to prove you wrong!
Title: Re: Rockman X is Over
Post by: Sub Tank on September 12, 2012, 07:56:08 AM
He's right. They should have been bigger.  That's twice the energy capacity for all her navigational functions.
Title: Re: Rockman X is Over
Post by: OBJECTION MAN on September 12, 2012, 03:58:14 PM
7  7
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 20, 2012, 02:35:31 AM
Underwhelming TGS trailer (http://www.rockmancorner.com/2012/09/rockman-xover-tokyo-game-show-trailer.html) is underwhelming.

Only about a half-second of gameplay, and still no real indication that this will be a decent crossover. The most interesting thing, to me, is that Luka gets multiple armours...though I've got a bad feeling that these "armours" will, in-game, just be recolours of his default set.

Also, I couldn't help but notice that Volnutt is completely absent in that bit starting at 0:09, and only appears at the end, in that Xover promo art. Then again, Zero's missing as well.
Title: Re: Rockman X is Over
Post by: Joseph Collins on September 20, 2012, 02:43:17 AM
"This game is totally awesome!  You can slot chips into OVER and make him powerful and stuff!  And not just boss character chips, but enemy chips as well!

Oh, you wanted to see the game in action?  Um... okay...  How about... blam!  Check out shooting those Raybits!  And oh!  Storm Eagle attacks!!

Isn't that awesome?!

Please buy our game.  TuT"
Title: Re: Rockman X is Over
Post by: Mirby on September 20, 2012, 03:06:56 AM
I enjoyed the music. And I am curious to learn more. Aside from that...

also, the robot hiding the Body Armor Capsule in Sting Chameleon's stage is the upper-right chip.
Title: Re: Rockman X is Over
Post by: Flame on September 20, 2012, 07:04:20 AM
The running animation seemed kinda jerky to me...
Title: Re: Rockman X is Over
Post by: Sigma Zero X on September 20, 2012, 07:14:10 AM
Underwhelming TGS trailer (http://www.rockmancorner.com/2012/09/rockman-xover-tokyo-game-show-trailer.html) is underwhelming.

Only about a half-second of gameplay, and still no real indication that this will be a decent crossover. The most interesting thing, to me, is that Luka gets multiple armours...though I've got a bad feeling that these "armours" will, in-game, just be recolours of his default set.

Also, I couldn't help but notice that Volnutt is completely absent in that bit starting at 0:09, and only appears at the end, in that Xover promo art. Then again, Zero's missing as well.

The trailer doesn't seem too bad.  But I expected a bit more.  I am still uneasy on Capcom just releasing the game on the iPhone though. 
Title: Re: Rockman X is Over
Post by: Solar on September 20, 2012, 08:20:03 AM
The trailer doesn't seem too bad.

I saw a skip and an autoplay button, and nothing that indicates that you control any kind of movement. If my expectations for this were any lower they'd be negative numbers.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 20, 2012, 08:41:58 AM
I saw a skip and an autoplay button, and nothing that indicates that you control any kind of movement.

According to Famitsu, the stage we saw has forced scrolling. No indication that it's just that stage, or if you can move up and down (it just says you jump and shoot with the on-screen buttons).

Gnargh.
Title: Re: Rockman X is Over
Post by: Treleus on September 20, 2012, 01:04:41 PM
Just about everything in that trailer is old recycled art assets. Even the gameplay portion. Take a good look at the Battle Network rip-off menu.

I love how they used the boss intro from Mega Man X for this. They are wholeheartedly embracing the fact that they're just banking on that game to sell and characterize this one.
Title: Re: Rockman X is Over
Post by: OBJECTION MAN on September 20, 2012, 02:55:55 PM
The running animation seemed kinda jerky to me...

Yeah. That tends to happen when your running animation is 3 to 4 frames.

What a terrible disappointment. It is inevitably even worse than I expected. I'm not sure how that was possible. I just had a feeling maybe the developers were even SLIGHTLY motivated to make a product they can at least be in some way shape or form, even in the smallest amount, proud of being a part of.

Apparently that's not the case.
Title: Re: Rockman X is Over
Post by: Flame on September 20, 2012, 07:55:11 PM
Putting effort in a Megaman game is a punishable crime within Capcom
Title: Re: Rockman X is Over
Post by: VixyNyan on September 20, 2012, 07:59:56 PM
From our friend Captain Headdy

(http://fc09.deviantart.net/fs70/f/2012/263/6/b/happy_birthday_mega_man__by_bmonkey_with_a_c-d5fegkc.png)

"What a great anniversary"
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 20, 2012, 08:21:49 PM
;O;

But at least Metroid has a chance of recovering from Other M...
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 20, 2012, 09:08:58 PM
From our friend Captain Headdy

(http://fc09.deviantart.net/fs70/f/2012/263/6/b/happy_birthday_mega_man__by_bmonkey_with_a_c-d5fegkc.png)

"What a great anniversary"

Exactly
Title: Re: Rockman X is Over
Post by: Hiryu on September 20, 2012, 09:13:20 PM
So how about those fangames?
Title: Re: Rockman X is Over
Post by: Flame on September 20, 2012, 09:18:33 PM
;O;

But at least Metroid has a chance of recovering from Other M...
Metroid had it's 25th anniversary totally glossed over. And 26th. Other M's. Blowup has caused a legends 3 like event with metroid in Nibty.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 20, 2012, 09:49:31 PM
True, but at least it seems like Nintendo hasn't just dropped the series (there's a Metroid-themed game in Nintendo Land) after one base-breaking game. And I don't think Other M's failure was followed by a veritable deluge of awful like MML3's cancellation.
Title: Re: Rockman X is Over
Post by: Joseph Collins on September 20, 2012, 10:18:48 PM
From our friend Captain Headdy

(http://fc09.deviantart.net/fs70/f/2012/263/6/b/happy_birthday_mega_man__by_bmonkey_with_a_c-d5fegkc.png)

"What a great anniversary"
Crying so hard right now.  T_T

Actually, I'm serious.  That image is just so sad...  Rockman needs a hug.
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 20, 2012, 10:21:19 PM
At this point, what he really needs is an animated Gangnam Style video to get him some hilarious attention.

OPPA ROCKMAN STYLE?
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 20, 2012, 10:30:50 PM
I'd love to see a video like that. Maybe one of Megaman's siblings shows him that dance to try and cheer him up?


Oh, and a fellow named Andreas Asimakis was able to play Xover at TGS.

IT SUCKS. (http://www.gamesabyss.com/rockman-is-over-xover-hands-on-impressions/)
Title: Re: Rockman X is Over
Post by: Joseph Collins on September 20, 2012, 10:43:43 PM
To be fair, it sucks so far.  They're (supposedly) not done with it yet and a lot of the demo features were locked.  Maybe it's better when it's fully playable.  I mean, even Doom/II RPG let you actually control the character.  I can't imagine that Rockman Xover would be nothing more than a glorified stripped-down rail shooter with no challenge whatsoever.

... then again... games these days really aren't as challenging as they used to be anyway.  And are chalk full of tutorials you don't need.  So maybe this is all there's ever going to be...
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 20, 2012, 10:47:41 PM
To be fair, it sucks so far.  They're (supposedly) not done with it yet and a lot of the demo features were locked.  Maybe it's better when it's fully playable.  I mean, even Doom/II RPG let you actually control the character.  I can't imagine that Rockman Xover would be nothing more than a glorified stripped-down rail shooter with no challenge whatsoever.

... then again... games these days really aren't as challenging as they used to be anyway.  And are chalk full of tutorials you don't need.  So maybe this is all there's ever going to be...

To be unfair, demos are suppose to get you to want to play the actual game when it comes out. Locking certain features like that and making the demo god awful does nothing to help achieve that goal.

Now back to my imagination and Oppa Rockman Style
Title: Re: Rockman X is Over
Post by: Joseph Collins on September 20, 2012, 11:07:01 PM
To be unfair, demos are suppose to get you to want to play the actual game when it comes out. Locking certain features like that and making the demo god awful does nothing to help achieve that goal.
Suddenly, I'm reminded of the Kingdom Hearts: Dream Drop Distance demo -- the only demo I have ever played where the tutorial both took longer and was more interesting than the "main demo."
Title: Re: Rockman X is Over
Post by: Karasai♪ on September 20, 2012, 11:15:48 PM
Wow, after reading those youtube comments I feel really bad for being a megaman fan
Title: Re: Rockman X is Over
Post by: Acid on September 20, 2012, 11:16:27 PM
Wow, after reading those youtube comments I feel really bad for being a megaman fan

Youtube has that effect on any fandom.

It also sometimes makes you ashamed of being a human.
Title: Re: Rockman X is Over
Post by: Phi on September 20, 2012, 11:20:01 PM
I'd love to see a video like that. Maybe one of Megaman's siblings shows him that dance to try and cheer him up?


Oh, and a fellow named Andreas Asimakis was able to play Xover at TGS.

IT SUCKS. (http://www.gamesabyss.com/rockman-is-over-xover-hands-on-impressions/)

So basically, Capcom is not going to hand over Megaman to any other company, including Inafune's. The franchise has become their personal little [tornado fang] tool.

Suddenly, I'm reminded of the Kingdom Hearts: Dream Drop Distance demo -- the only demo I have ever played where the tutorial both took longer and was more interesting than the "main demo."

Probably because of the nostalgia blast (fighting Ursula with KH1 Sora)
Title: Re: Rockman X is Over
Post by: Acid on September 20, 2012, 11:25:51 PM
Someone print me a t-shirt

Quote
I survived 25 years of Mega Man

And all I got was an iOS game
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 20, 2012, 11:32:48 PM
I 100% support that t-shirt idea
Title: Re: Rockman X is Over
Post by: Mirby on September 21, 2012, 12:36:09 AM
To be unfair, demos are suppose to get you to want to play the actual game when it comes out. Locking certain features like that and making the demo god awful does nothing to help achieve that goal.
To give an example of a demo done right, I'll direct everyone to the one for The Denpa Men: They Came By Wave that dropped today on the eShop. Not only does it make you want to play the full game, it gives you INCENTIVE for doing so by means of transfer data, made by clearing the first dungeon (only one available in the dungeon) and then going to the newly-unlocked Docks. Seriously, you can keep playing the demo afterwards (it actually saves your progress in it) and then update the Transfer Data.

From what I hear, this Xover demo is the opposite of that by restricting everything. Not the right way to demo a product.
Title: Re: Rockman X is Over
Post by: Joseph Collins on September 21, 2012, 12:51:15 AM
Youtube has that effect on any fandom.

It also sometimes makes you ashamed of being a human.
These forums need some kind of "kudos" or "good post" system.  Just for posts like this.  XD
Title: Re: Rockman X is Over
Post by: Mirby on September 21, 2012, 01:07:05 AM
These forums need some kind of "kudos" or "good post" system.  Just for posts like this.  XD
Taylor Lyndis Brown and 5 others like this.
Title: Re: Rockman X is Over
Post by: Hypershell on September 21, 2012, 03:07:32 AM
From our friend Captain Headdy

(http://fc09.deviantart.net/fs70/f/2012/263/6/b/happy_birthday_mega_man__by_bmonkey_with_a_c-d5fegkc.png)

"What a great anniversary"
You know, that is probably the best Mega Man 25th celebration...anything, that I've yet seen.

Of course, Samus's 25th got buried because her own fans turned their backs on her.  Mega Man has the opposite problem.  Heh, maybe now WOULD be a good time for the two to meet.

Putting effort in a Megaman game is a punishable crime within Capcom
Yeah, I'm guessing whoever drew that first XOver art piece has long since been locked in a dark basement.

It is inevitably even worse than I expected. I'm not sure how that was possible. I just had a feeling maybe the developers were even SLIGHTLY motivated to make a product they can at least be in some way shape or form, even in the smallest amount, proud of being a part of.

Apparently that's not the case.
Took the words right out of my mouth.  I mean...you can't even control MOVEMENT?!  If they wanted to do a dignified auto-scroll level they could have at least thrown in a vehicle.  It's not even like it'd have taken much effort; half the assets are SNES sprites with a filter anyway.

Not even my most pessimistic rage-fits could have imagined the boss battle being the sad excuse for a looping cutscene that it turned out to be.  Ugh.

This is why gamers hate the iPhone.  It's not that it CAN'T be a good gaming device; its that developers treat it like a latrine.  THIS is what fulfills Capcom's uber-secretive "certain criteria" that denied the Legends 3 prologue after it was already done and ready?  Capcom:  What.  The.  [tornado fang]?
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 21, 2012, 03:18:50 AM
Quote
Heh, maybe now WOULD be a good time for the two to meet.

One of my OTPs was Samus/Rock long before now. Hm...

Quote
THIS is what fulfills Capcom's uber-secretive "certain criteria" that denied the Legends 3 prologue after it was already done and ready?  Capcom:  What.  The.  [tornado fang]?

I would say that maybe Xover only exists because we lost three games in a row--but Capcom had all goddamn year to develop something that wasn't a glorified Tiger handheld game social RPG. Where's their excuse? Did they spend this year just dicking around with fully-priced minor updates?
Title: Re: Rockman X is Over
Post by: Acid on September 21, 2012, 03:21:21 AM
Oh please, Capcom cancelled Legends3 out of spite. As a last "[tornado fang] you" to Inafune. They just had to have the last word.
Title: Re: Rockman X is Over
Post by: Reaperoid on September 21, 2012, 03:22:49 AM
At this point, what he really needs is an animated Gangnam Style video to get him some hilarious attention.

OPPA ROCKMAN STYLE?
Now back to my imagination and Oppa Rockman Style
Make this happen!
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 21, 2012, 03:27:23 AM
Oh please, Capcom cancelled Legends3 out of spite. As a last "[tornado fang] you" to Inafune. They just had to have the last word.

I guess that's why we still don't know exactly why it was cancelled. Capcom's management is full of bastards, but even they know not to admit that it really was out of spite.

They can't hide it forever, though.
Title: Re: Rockman X is Over
Post by: Solar on September 21, 2012, 03:31:16 AM
  THIS is what fulfills Capcom's uber-secretive "certain criteria" that denied the Legends 3 prologue after it was already done and ready?  Capcom:  What.  The.  [tornado fang]?

Looks like Legends 3's problem wasn't that it wasn't good enough, more like it was so good that it wouldn't make them as much profit because it'd actually require some effort and money to make unlike their iOS games >__>
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 21, 2012, 03:32:32 AM
Make this happen!

Damn straight!
Title: Re: Rockman X is Over
Post by: Sakura Leic on September 21, 2012, 03:49:48 AM
It looks like my suspicions were right, this was way worse than not having a game for the 25th anniversary.

At this point, what he really needs is an animated Gangnam Style video to get him some hilarious attention.

OPPA ROCKMAN STYLE?
Can we admire Protoman's ass and X or Trigger do the entire dance since they need some love?

Someone print me a t-shirt

I would wear that T-Shirt even though I'm 19.
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 21, 2012, 03:57:02 AM
Can we admire Protoman's ass and X or Trigger do the entire dance since they need some love?

We most certainly can, young one.

Wait, you're 19 now? HA, I don't think I can call you that anymore! XD

Wow time flies
Title: Re: Rockman X is Over
Post by: Sakura Leic on September 21, 2012, 03:58:08 AM
I'll be 20 in January.
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 21, 2012, 04:02:00 AM
I'll be 32 in December
Title: Re: Rockman X is Over
Post by: Solar on September 21, 2012, 04:10:56 AM
We most certainly can, young one.

Wait, you're 19 now? HA, I don't think I can call you that anymore! XD

Wow time flies

Damn, it's hard to believe that we've been here for what, 5+ years?
Title: Re: Rockman X is Over
Post by: Joseph Collins on September 21, 2012, 04:13:09 AM
29 in November.  Golly, you people are young.  But you know, that's encouraging.

For a while, the younger generation only knew about Rockman EXE and Rockman Zero.  Broadening your horizons to know all about the multi-series is quite awesome.  Even if not all series are... very good.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 21, 2012, 04:19:30 AM
21 in June.

I think there was a time on dA long ago when there was more EXE fanart than Classic. (Or maybe I'm just thinking of AnimeXX)
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 21, 2012, 04:23:20 AM
Damn, it's hard to believe that we've been here for what, 5+ years?

Honestly, feels more like 10 at this point. Probably closer to 7 or 8 though.

29 in November.  Golly, you people are young.  But you know, that's encouraging.

Pretty sure I said 32, youngin' XD
Title: Re: Rockman X is Over
Post by: Joseph Collins on September 21, 2012, 04:25:37 AM
Okay, okay.  Most of you folks.  :B
Title: Re: Rockman X is Over
Post by: Acid on September 21, 2012, 04:27:00 AM
Look at these old men, debating over who has the better war-veteran stories.
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 21, 2012, 04:34:00 AM
Why back during the 90's, Ninja Lou and I became friends because I told him I was better than him in MegaMan II on the bus!

War-story!
Title: Re: Rockman X is Over
Post by: Hypershell on September 21, 2012, 04:40:28 AM
28 in November.  Glad PB is making me feel young. :P

Ah, war stories.  I used to pass the SNES controller with my friends whenever switching between X and Zero in X3, 'cuz we were just that desperate for a 2 player Mega Man game.  I was the one to locate the body capsule and the last two heart tanks in X1 after my older brother and his buddy swore up and down they found everything.  And the very first game I ever bought my own copy of after knowing full well my brothers already had it, was The Misadventures of Tron Bonne ($15 bargain rack, SCORE!).
Title: Re: Rockman X is Over
Post by: Joseph Collins on September 21, 2012, 04:48:21 AM
I remember the first time I played one'a them there "Mega Man" games mrrrmmrmm...  It was waaay back in the early nine-dees.  Back then, you actually had to leave your house to go get a video game... *wheeze* ...and had to get the cashier to ring you up.  *inhale*  You could only borrow a game for a weekend back then, too, and -- *slow breath* -- it cost fiiive whooole dollars to rent, which back then was like two-hundred dollars nowadays.  *hork hack snrff*  Go get me a soder young'en.  I'll tell you about Bubbleman and his treacherous stage...
Title: Re: Rockman X is Over
Post by: VixyNyan on September 21, 2012, 04:57:29 AM
Go get me a soder young'en.  I'll tell you about Bubbleman and his treacherous stage...

And his partical-inducing video quality reductions when recording or live streaming his stage because of the waterfall animation in the background.
Title: Re: Rockman X is Over
Post by: Joseph Collins on September 21, 2012, 05:03:25 AM
What is it about white-on-sky-blue flickering that completely krunks up recording software?  I swear...

Also, this topic has gone grossly off-topic.  Then again, I think the consensus on Rockman Xover is pretty clear at this point.  XD
Title: Re: Rockman X is Over
Post by: Mirby on September 21, 2012, 05:57:10 AM
Huh, I'll be 23 in November. Interesting.
Title: Re: Rockman X is Over
Post by: Karasai♪ on September 21, 2012, 06:41:33 AM
I'll be 16 in december

youngest here
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 21, 2012, 06:45:29 AM
Also, this topic has gone grossly off-topic. 

I disagree. Reminding readers of what made MegaMan mega-awesome helps to show how awful this game really is and HOW SINGLE PLAYER GAMES CREATED MORE SOCIAL GAMING THAN THIS [tornado fang]ing FUR-ASCOT TURD FEST EVER [tornado fang]ing WILL!   O:<

.......OPPA ROCKMAN STYLE!  8D
Title: Re: Rockman X is Over
Post by: Sakura Leic on September 21, 2012, 06:48:06 AM
I disagree. Reminding readers of what made MegaMan mega-awesome helps to show how awful this game really is and HOW SINGLE PLAYER GAMES CREATED MORE SOCIAL GAMING THAN THIS [tornado fang]ing FUR-ASCOT TURD FEST EVER [tornado fang]ing WILL!   O:<

.......OPPA ROCKMAN STYLE!  8D
Amen to that.

We also need a flash artist or group of cosplayers to get on that.
Title: Re: Rockman X is Over
Post by: megaman24681012 on September 21, 2012, 06:54:37 AM
[parasitic bomb] I'm young.

My earliest memory of Mega Man was 2005 (or was it 2006? :\).

When me and my brother bought MMBN6. And a beautiful relationship was born!

.....

Only to die now. O^O
Title: Re: Rockman X is Over
Post by: Joseph Collins on September 21, 2012, 06:56:06 AM
You know, you're right.  Though I like OVER's design, the game itself really... really doesn't do the multi-series justice.  At the absolute very least, not from what we've seen so far.  And it's certainly a far cry from the classic run-and-gun, platforming gameplay of Rockman.  Like I said before, glorified rail shooter with no challenge.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 21, 2012, 07:01:37 AM
That reminds me--I said over on the Mechanical Maniacs forum (and probably here, too; my memory's scatter-shot) that Xover might turn out to be that kind of "crossover" where all of the elements are kept as rigidly separate as possible, with only a single thrown-in element to indicate that it's not just a collection of unrelated scenes ("you know, THE [parasitic bomb] KIND").

Xover has "quests" that relate to each series, but so far no indication of any actual crossing-over beyond Luka's presence in all of them.

It (most likely) can't even succeed as a crossover title.
Title: Re: Rockman X is Over
Post by: Phi on September 21, 2012, 07:19:44 AM
[parasitic bomb] I'm young.

My earliest memory of Mega Man was 2005 (or was it 2006? :\).

When me and my brother bought MMBN6. And a beautiful relationship was born!

.....

Only to die now. O^O

BN6 was the worst BN game. At least I felt so.
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 21, 2012, 07:20:59 AM
BN6 was the worst BN game. At least I felt so.

I think it's the easiest BN game, while BN4 was the worst.
Title: Re: Rockman X is Over
Post by: Solar on September 21, 2012, 07:23:03 AM
BN6 was the worst BN game. At least I felt so.

Are you seriously saying that with BN4 and OSS existing. I mean, I love all BN games except OSS, but I just don't understand how it's possible to call any game other than 4 or 1 (mostly because of not aging too well) as the worst one.
Title: Re: Rockman X is Over
Post by: megaman24681012 on September 21, 2012, 07:25:17 AM
That's strange. I loved the game. Can't be the worst if I thought it was one of the best (BN game I mean).
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 21, 2012, 07:28:26 AM
When I have to play through the same story line 3+ times to collect everything, something is TERRIBLY WRONG!!!
Title: Re: Rockman X is Over
Post by: Solar on September 21, 2012, 07:30:16 AM
When I have to play through the same story line 3+ times to collect everything, something is TERRIBLY WRONG!!!

I seriously don't get why they did that. Sure, a "New Game+" option is always appreciated, BUT THAT'S NOT HOW IT SHOULD WORK
Title: Re: Rockman X is Over
Post by: Mirby on September 21, 2012, 07:33:04 AM
I enjoyed BN4's battle themes and final stage music. But nothing else, really.
Title: Re: Rockman X is Over
Post by: Solar on September 21, 2012, 07:34:50 AM
I enjoyed BN4's battle themes and final stage music. But nothing else, really.

The battle gameplay was nice, and the beginning of a certain inter-dimensional and inter-franchise friendship was great too.
Title: Re: Rockman X is Over
Post by: Phi on September 21, 2012, 07:38:28 AM
BN6 just felt too short and easy. I breezed through pretty much everything.

I'll admit that BN4 did a lot of things poorly, but I just couldn't get into 6 at all. You were too overpowered. Both games I feel are the lowest in the BN series.

When I have to play through the same story line 3+ times to collect everything, something is TERRIBLY WRONG!!!

Okay, yeah. That was annoying as hell.
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 21, 2012, 07:41:55 AM
I seriously don't get why they did that. Sure, a "New Game+" option is always appreciated, BUT THAT'S NOT HOW IT SHOULD WORK

No. No it isn't how it's suppose to work at all. Not only was that feature annoying, but it made the story shorter due to the fact that you had to play through the same game THREE GODDAMN TIMES. As a collector, and in a game that focuses on collected, it's absolutely absurd.

Also I wasn't a fan of the music changes. Although I don't think they could ever top BN2's soundtrack.

[youtube]http://www.youtube.com/watch?v=2_xe4yuR9gA[/youtube]
Title: Re: Rockman X is Over
Post by: Solar on September 21, 2012, 07:43:19 AM
And may god help you if you missed a BMD/PMD during one of those playthroughs.

BN6 just felt too short and easy. I breezed through pretty much everything.

I'll admit that BN4 did a lot of things poorly, but I just couldn't get into 6 at all. You were too overpowered. Both games I feel are the lowest in the BN series.

Well, you can be overpowered as [tornado fang]ing hell in 2 too, but at least I guess that it requires more effort to get to that point than in 6.
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 21, 2012, 07:45:11 AM
None of the Navi's were challenging in BN6. Not one.
Title: Re: Rockman X is Over
Post by: Solar on September 21, 2012, 07:48:16 AM
Yeeeeeeah, I really don't like that trend that started there with there not being any real challenge until the final boss and the postgame.
Title: Re: Rockman X is Over
Post by: Police Girl on September 21, 2012, 07:49:21 AM
None of the Navi's were challenging in BN6. Not one.

You could get an S Rank on the first boss the first time around for fucks sake.
That's how easy it was.
Title: Re: Rockman X is Over
Post by: Sakura Leic on September 21, 2012, 07:50:42 AM
The only boss I had trouble with was Circus Man and Gregar Beast Megaman until I used Slashman.
Title: Re: Rockman X is Over
Post by: Archer on September 21, 2012, 10:03:49 AM
21 in June.

that birth month and age are mine

plz don't steal
Title: Re: Rockman X is Over
Post by: Police Girl on September 21, 2012, 10:57:32 AM
Yeeeeeeah, I really don't like that trend that started there with there not being any real challenge until the final boss and the postgame.

Those weren't hard either (Gregar SP might have been tough, its been a while though so I can't remember.)

Its to date the only BN game i've beaten 100%. Huge pain in the ass.
Title: Re: Rockman X is Over
Post by: Reaperoid on September 21, 2012, 12:25:27 PM
Has it really been that long? I'll be 22 this April, so, yeah, maybe...

Damn straight!
*points at sig*
Title: Re: Rockman X is Over
Post by: Treleus on September 21, 2012, 07:55:42 PM
I elect Ucchy-san as our ROCK-PSY.

(http://fast1.onesite.com/capcom-unity.com/user/gregaman/blog_photos/cfd3ba68020209fece78ca55b4cceddd.jpg?v=187500)
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 22, 2012, 03:44:19 AM
Another TGS hands-on review, (http://www.destructoid.com/tgs-rockman-xover-is-at-worst-inoffensive-235393.phtml) this time by someone who has absolutely no understanding of why Xover is so goddamn offensive.

On the plus side, he doesn't really shame the fans and is mostly just "what's the problem"?

But as I said on PRC (assuming my comment gets through), there has to be a better way to "represent" traditional MM gameplay on a platform not suited for it than "auto-scroll purgatory".
Title: Re: Rockman X is Over
Post by: Joseph Collins on September 22, 2012, 04:01:51 AM
To be fair, I think the community is overreacting.  The game is by no means "offensive."  It is, however, "extremely disappointing" and "barely has anything to do with any of the series."  Really, it seems like you barely even have to press more than the Start button to "play" the game.  This is confirmed by the review you posted, in fact:
Quote
Is it thrilling? Well, no. The demo was such that I couldn't possibly screw it up. Enemies dealt no damage during the running section and it was mathematically impossible for Storm Eagle to deal enough damage to OVER-1 to destroy him. The combat is, at least insofar as the demo would show, very shallow. There was no blocking, no dodging, nothing really to do at all.
Though personally, I do disagree with this bit:
Quote
[...] but this is a representation of traditional Mega Man gameplay and I think using autorun and turn-based mechanics to represent that on a platform otherwise not conducive to the demands of the traditional design is a novel way to do so.
... if only because Rockman X for iOS happened.  Not to mention, there are a few 2D platforming action-RPGs out there, multiplayer or single player, with similar controls.

I also agree with this:
Quote
The other bit is that I haven't seen enough to make a real value judgment. My demo included no additional characters besides OVER-1 and Storm Eagle (and Mets and Batton Bones in the autorun segment). The collection and use of cards seen in the trailer was nowhere to be found, nor any of the "rock, paper, scissors" style of enemy resistances which are a core staple of the franchise. So, there's a lot I still don't know and it would be foolish of me to dismiss it out of hand simply because of the property it's associated with, let alone become enraged because they're not treating the property I love the way I think they should.
But yeah, so far?  The game doesn't look very fun or interesting.
Title: Re: Rockman X is Over
Post by: Phi on September 22, 2012, 04:14:21 AM
From now on, I've decided I will no longer be offended by what happens to Megaman. I'm sure whatever happens in the future will be bad and nothing better.
Title: Re: Rockman X is Over
Post by: Mirby on September 22, 2012, 04:24:51 AM
From now on, I've decided I will no longer be offended by what happens to Megaman. I'm sure whatever happens in the future will be bad and nothing better.
I haven't been offended by this stuff and I'm doin' pretty good. :D
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 22, 2012, 04:34:03 AM
To be fair, I think the community is overreacting.  The game is by no means "offensive."

Please explain to me how "a physical manifestation of Capcom's apathy for a series that helped to put them on the map as (once-) respected third-party developers" isn't offensive.

But seriously--three games that had actual, tangible care and effort put into them got cancelled for unknown reasons, and we have to settle for this. Or jack squat, if you're like me and don't have an iPhone.


I keep hearing that it's free to play; that and Luka may be its only saving graces. But you know they're gonna trap you behind a paywall at some point(s) in Xover, or at least make any equipment that makes certain enemies or obstacles less unbearable the only ones you can't find naturally.

And assuming they don't sink that low, it'll just be a reminder of what we could've had.

/tangent
Title: Re: Rockman X is Over
Post by: Archer on September 22, 2012, 06:40:45 AM
why do people continue to keep up with this game if they have no interest in it
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 22, 2012, 06:52:47 AM
why do people continue to keep up with this game if they have no interest in it

For the same reason I keep in touch with a friend who's practically throwing his life away; to see if there's anything lower than rock bottom.
Title: Re: Rockman X is Over
Post by: Solar on September 22, 2012, 06:55:38 AM
That, and there's literally nothing else that somehow resembles "big" until the comic crossover with Sonic next year.
Title: Re: Rockman X is Over
Post by: Joseph Collins on September 22, 2012, 07:10:53 AM
Hm...  You know, this reminds me.  What did Capcom do for the 5th, 10th, 15th, and 20th anniversary celebrations?  I heard something about a big cake for the 20th?  But I mean, what about games and whatnot?  The only thing I can remember right off-hand was Rockman 8 was made to celebrate the 10th anniversary, if the US box cover is any indication. (Was there ever a non-"anniversary edition" of Mega Man 8?)
Title: Re: Rockman X is Over
Post by: Solar on September 22, 2012, 07:12:02 AM
10th=MM8
15th=BN3
20th=SF1

IIRC at least.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 22, 2012, 07:14:45 AM
10th=MM8
15th=BN3
20th=SF1

IIRC at least.

Sounds about right.
Title: Re: Rockman X is Over
Post by: Police Girl on September 22, 2012, 07:48:45 AM
10th=MM8, X4
15th=BN3, Anniversary Collection, Network Transmission, X7
20th=SF1

IIRC at least.

ftfy, at least those are the games that came out within the time period to have the "Anniversary" insignia on them.
Title: Re: Rockman X is Over
Post by: Flame on September 22, 2012, 08:18:38 AM
I still hold that "Offensive" is the entirely wrong word, and that "Insulting" is more appropriate.

A Racial slur, is offensive. Sexism, is offensive. Violence, can be offensive. A bad videogame by a company with mediocre business and personal relations practices, is not offensive. At best(worst?) it's Insulting.
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 22, 2012, 10:24:47 PM
I still hold that "Offensive" is the entirely wrong word, and that "Insulting" is more appropriate.

A Racial slur, is offensive. Sexism, is offensive. Violence, can be offensive. A bad videogame by a company with mediocre business and personal relations practices, is not offensive. At best(worst?) it's Insulting.

Both words apply. They are very similar.
Title: Re: Rockman X is Over
Post by: Hypershell on September 23, 2012, 04:10:55 AM
Indeed.  If you DON'T find an insulting thing to be offensive, then it wasn't a very good insult.

why do people continue to keep up with this game if they have no interest in it
Because no matter how craptacular it is, it's still the most significant piece of news in the fandom.  If any remotely half-assed game were coming out, XOver would be properly ignored.
Title: Re: Rockman X is Over
Post by: Treleus on September 23, 2012, 05:04:23 PM
Now BBAMM, that was offensive, amirite? Eh? Eeeeeh?

I gotta say, for all the times I've [parasitic bomb] on Xover for, well, looking like [parasitic bomb], I really do appreciate Conrad's cool approach. There aren't enough voices like him to temper the predictable response of being insulted. I've only heard one other on Unity's Mega Man boards, and his appraisal of the game is optimistic for the long-term. The rationale is that this will get Mega Man into more hands and possibly into more hearts as well. Think of a kid who might look at Xover, think it looks really cool, and asks his parents to buy it for him? What if that gets him into Mega Man? What if there's an entire generation of iPhone/iPad kids who get into Mega Man because of X1 and Xover? Far-fetched and unlikely, maybe, but kids aren't that critical, and this could be just an entry point that leads them to better games, old or new.

So while I still think it looks like [parasitic bomb], and makes for a bad anniversary game for long-time fans considering the recent cancellations, it's probably not worth getting too upset over. Get upset, complain, and criticize it for being a piece of [parasitic bomb], sure, but there should be a point where it's no longer an insult or offensive. It's just there, for whatever reason or purpose it might serve. The only reason it's there is probably because X iOS sold well after a price drop, so they got the hint and made this game free-to-play. If nothing else, they're experimenting with a pricing model based on a safe game for a new platform. They could be more ambitious with it (http://jjrockets.jp/), but let's face it: they are not that invested into Mega Man right now. Stubborn as they are, we're going to have to work with that if we want results. We'll also have to wait like every other ignored Capcom fanbase. And we're not exactly being ignored.
Title: Re: Rockman X is Over
Post by: Gaia on September 23, 2012, 07:44:08 PM
We'll also have to wait like every other ignored Capcom fanbase. And we're not exactly being ignored.

...Thanks for bringing that up...

Capcom is [parasitic bomb] with PR relations, even before this madness. How many people do we have waiting for a new Rival Schools game for some time now? While Mega Man might live on in comic book format, and from what you said they are "invested" in SF, RE, and Pheonix Wright now.

Speaking of which, didin't they have a working RPG engine for Mega Man and could have used that instead of.. this? Also, While the mass produced unit is uncharacteristic of Dr. Light, Dr. Cossack on the other hand..
Title: Re: Rockman X is Over
Post by: Flame on September 23, 2012, 07:51:54 PM
Quote
they're experimenting with a pricing model based on a safe game for a new platform. They could be more ambitious with it,
The problem is they ALWAYS play it safe. ALWAYS. They have played it safe with Mega Man long before this. It's why we got X8 the way it was after X7 bombed as a 3D X game, and Command Mission, different genre aside, most likely didn't sell enough units to warrant trying 3D again. It's the reason they never wanted to go back to Legends. Because it failed them and they just didnt want to take the risk despite ever increasing fan demand for a Legends 3.

It's the reason they went for a retro revival too. They know for a fact that hardcore nostalgic gamers who played the original NES games growing up will definitely buy a new NES game. Especially if it tries to emulate Mega Man 2. The fan favorite.

Capcom has done nothing but play it safe for a long time. And it's done nothing but cause the franchise to suffer. So people dont buy the games as they get worse, and therefore Capcom plays it safer still. But if we support one of their mediocre products, they will IMMEDIATELY jump at the chance to cash in on that one specific thing, since in their eyes, that is what people want.
It's such a ridiculous lose lose situation.
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 23, 2012, 08:08:35 PM
I gotta say, for all the times I've [parasitic bomb] on Xover for, well, looking like [parasitic bomb], I really do appreciate Conrad's cool approach. There aren't enough voices like him to temper the predictable response of being insulted. I've only heard one other on Unity's Mega Man boards, and his appraisal of the game is optimistic for the long-term. The rationale is that this will get Mega Man into more hands and possibly into more hearts as well. Think of a kid who might look at Xover, think it looks really cool, and asks his parents to buy it for him? What if that gets him into Mega Man? What if there's an entire generation of iPhone/iPad kids who get into Mega Man because of X1 and Xover? Far-fetched and unlikely, maybe, but kids aren't that critical, and this could be just an entry point that leads them to better games, old or new.

This is honestly the most naively optimistic thing I've read about this game, and I've got two words for it: bull. [parasitic bomb]. Listen, I'm an optimist, even when it comes to Capcom, but everything said here is downright crazy. How will this get MegaMan into more hands and hearts? HOW? By putting it on one and ONLY one....phone? Tablet? That's insane. At the very least you could make that argument  if they put this game on Droids as well. But just Apple? Absolute nonsense. LoL, and what kid owns an iPhone or iPad? Kids own actual game systems that their parents bought them, not insanely expensive phones or tablets. 

Quote
So while I still think it looks like [parasitic bomb], and makes for a bad anniversary game for long-time fans considering the recent cancellations, it's probably not worth getting too upset over. Get upset, complain, and criticize it for being a piece of [parasitic bomb], sure, but there should be a point where it's no longer an insult or offensive. It's just there, for whatever reason or purpose it might serve. The only reason it's there is probably because X iOS sold well after a price drop, so they got the hint and made this game free-to-play. If nothing else, they're experimenting with a pricing model based on a safe game for a new platform. They could be more ambitious with it (http://jjrockets.jp/), but let's face it: they are not that invested into Mega Man right now. Stubborn as they are, we're going to have to work with that if we want results. We'll also have to wait like every other ignored Capcom fanbase. And we're not exactly being ignored.

Actually, the opposite is true. There's no reason to still be upset over it, but it's still insulting &/or offensive. It's like Spider-Man: One More Day or Transformers 3. They're still an insult, but there's no reason to be upset over them anymore. Hahaha, and the fact that we have to deal with this shitfest and accept it if we want results is EXACTLY why people are and still get [tornado fang]ing upset. BECAUSE THERE'S NOTHING WE CAN [tornado fang]ing DO. We have to put up with [parasitic bomb] like this and continue to wait and wait and "be patient" as they tell us to be. Make no mistake. We're are being ignored because we're not enough to bring them enough profit for them to give a [parasitic bomb] about us, which ultimately means that they'll keep milking us for some nostalgia based chump change and that's it. Heh, it's theoretically worse than being ignored.

Title: Re: Rockman X is Over
Post by: Flame on September 23, 2012, 08:11:02 PM
Quote
LoL, and what kid owns an iPhone or iPad? Kids own actual game systems that their parents bought them, not insanely expensive phones or tablets. 

Eeeeh you'd be surprised. Your point still holds though.
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 23, 2012, 08:13:02 PM
Eeeeh you'd be surprised. Your point still holds though.

If any kid under 12 owns their own iPhone, their parents should be smacked. Hell, I'd go as high as 16 for a freakin' smart phone, especially one as expensive as an iPhone.
Title: Re: Rockman X is Over
Post by: Gaia on September 23, 2012, 08:13:29 PM
The problem is they ALWAYS play it safe. ALWAYS. They have played it safe with Mega Man long before this. It's why we got X8 the way it was after X7 bombed as a 3D X game, and Command Mission, different genre aside, most likely didn't sell enough units to warrant trying 3D again. It's the reason they never wanted to go back to Legends. Because it failed them and they just didnt want to take the risk despite ever increasing fan demand for a Legends 3.

It's the reason they went for a retro revival too. They know for a fact that hardcore nostalgic gamers who played the original NES games growing up will definitely buy a new NES game. Especially if it tries to emulate Mega Man 2. The fan favorite.

Capcom has done nothing but play it safe for a long time. And it's done nothing but cause the franchise to suffer. So people dont buy the games as they get worse, and therefore Capcom plays it safer still. But if we support one of their mediocre products, they will IMMEDIATELY jump at the chance to cash in on that one specific thing, since in their eyes, that is what people want.
It's such a ridiculous lose lose situation.

This is what I've been trying to tell someone on TMMN. It's just that capcom's played it safe for a long time now and it's starting to show in other franchises they own to the point that other companies outsource them (ProjectXZone shows this well).

Here, let me fetch an excript from the debate on the subject:

Quote
essentially though, level design has little correlation to change in mechanics, because you could probably play all the levels from MM1-6 as mario from MB3 with his games mechanics, and it would still work, and might actually be a very entertaining game! though you probably wouldn’t be able to get past the wily stages where you need specific weapons, most levels would work fine.

Umm, yeah. Something tells me that you would NEED to modify the gameplay in order to get Mario to work IN MM1-6. Mega Man and Bass ring any bells? I feel that the game was designed more in favor for Bass (to an extension, Mega Man X) than Classic Mega Man. See something wrong here?

but it's still insulting &/or offensive. It's like Transformers 3.

Tell that to Transformers: Kiss Players, which is one of the STRANGEST things Takara has done with the franchise.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 23, 2012, 08:20:06 PM
Quote
I really do appreciate Conrad's cool approach.

If by "cool" you mean "apathetic". What's worse, he expects the rest of the MM fanbase to be just as apathetic, and never want Capcom to treat the series with respect. A series that many of us grew up with in some form or another, and if we feel even the slightest indignation over its current treatment, we're "entitled".

Quote
but kids aren't that critical

I'm fairly certain that yes, they are. They're not stupid; if you try to give them garbage, they'll know, and they won't like it.

They might buy/download it, but once they realize how little there is to the game, it's not likely to hold their attention for much longer.

But in case I'm giving the current generation too much credit and they really are that gormless: do you really think that the kind of person who'd enjoy Xover (in which Luka is invincible to all but the stage boss, and even then he apparently can't lose) would care for any other MM title? Those games are actually challenging, but Hypothetical New Audience is too used to easier iPhone games to care about the rest of the series.

Quote
We'll also have to wait like every other ignored Capcom fanbase. And we're not exactly being ignored.

Try that logic on the Breath of Fire fanbase, or any fans of a series that Capcom has completely abandoned save for occasional re-releases, and see how well it ends for you.

We're technically not being ignored in the sense that we're getting a dumbed-down iOS rail shooter for the 25th and virtually nothing else...but look at what Capcom's doing for Street Fighter's 25th. The SF fans get all that nice stuff, and we have to settle for Xover and an overpriced collection of music we already had for free.
Title: Re: Rockman X is Over
Post by: VixyNyan on September 23, 2012, 09:12:41 PM
Try that logic on the Breath of Fire fanbase, or any fans of a series that Capcom has completely abandoned save for occasional re-releases, and see how well it ends for you.

Gargoyle's Quest/Demon's Crest. O^O

http://forum.rockmanpm.com/index.php?topic=678.0
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 23, 2012, 09:38:21 PM
Gargoyle's Quest/Demon's Crest. O^O

Power Stone  :(
Title: Re: Rockman X is Over
Post by: Hiryu on September 23, 2012, 10:41:26 PM
Wow, Power Stone. That game was awesome.

Adding to that list:
Strider
Echoing Vixy, Capcom has done nothing with Ghosts n' Goblins since Maximo - almost a decade ago.
I've heard Willow was a good RPG for the NES
Captain Commando
Title: Re: Rockman X is Over
Post by: Sakura Leic on September 23, 2012, 11:01:34 PM
Should Veiwtiful Joe be added to this?

I also loved the Gameboy Legend of Zelda games that Capcom was somewhat involved with.  The Oracle games to this day are my favorite.
Title: Re: Rockman X is Over
Post by: Joseph Collins on September 24, 2012, 12:34:35 AM
Also, While the mass produced unit is uncharacteristic of Dr. Light, Dr. Cossack on the other hand..
If you're referring to Ran Cossack, the fanon character... well, two things.  1. He's fanon, and 2. he wasn't "mass-produced."  He could have been, but no.  He was just made of "such incredibly cheap parts" than he was easy to replace if he broke.  Which he did.  A lot.

Echoing Vixy, Capcom has done nothing with Ghosts n' Goblins since Maximo - almost a decade ago.
Makaimura Kishi Retsuden II (http://itunes.apple.com/us/app/ghostsn-goblins-gold-knights/id381028990?mt=8) (2011).  Also, Goku Makaimura (2006) for the PSP.  But the former is more relevant, since it just proves the point most of you are trying to make -- there is no excuse for this kind of poor gameplay.  Capcom just doesn't care anymore.

Sidenote: I agree that Red Arremer needs a new game.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 24, 2012, 12:57:51 AM
Makaimura Kishi Retsuden II (http://itunes.apple.com/us/app/ghostsn-goblins-gold-knights/id381028990?mt=8) (2011).

So, Capcom can spare the resources for a well-reviewed, awesome looking entry in a series that a) hasn't seen a new game in a while, and b) probably isn't a guaranteed-seller like SF or RE...but when it comes to Megaman, one of their perceived mascots, all they can give us is Xover.

And people wonder why many MM fans think it's out of unprofessional spite.


Also, I'm not really a GnG fan, but how'd that get past me?
Title: Re: Rockman X is Over
Post by: Joseph Collins on September 24, 2012, 01:36:37 AM
Because you're not really a fan of the series.  X3  And... it's for iOS.  I mean, seriously.  iOS.  Why?

*secretly thinking "I-gotta-get-some-iOS-thing-just-for-this-game-and-the-first-game-and-maybe-Rockman-X-just-for-laughs-but-definitely-those-two-games-god-damnit-they-look-so-cooool-agh-flagh-blahg-blbalgh-blahg"*
Title: Re: Rockman X is Over
Post by: Gaia on September 24, 2012, 01:38:23 AM
If you're referring to Ran Cossack, the fanon character... well, two things.  1. He's fanon, and 2. he wasn't "mass-produced."  He could have been, but no.  He was just made of "such incredibly cheap parts" than he was easy to replace if he broke.  Which he did.  A lot.

I was talking about Over-1, not Ran. Since it's technically a DCN(m) unit, and he DOES look a bit like fanon Ran Cossack, I can see why.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 24, 2012, 01:52:41 AM
And... it's for iOS.  I mean, seriously.  iOS.  Why?

I guess that as long as there exist developers who want to prove that iOS platforms can be more than a dumping ground of refuse, there'll be less-casual games like this.

Unfortunately, it doesn't seem like the platform will ever be suited for it. The N-Gage was a total failure (I think its second version did better), but even that had physical buttons.


EDIT: Now Heatman's played it. (http://www.themmnetwork.com/2012/09/23/tmmns-hands-on-with-rockman-xover-tgs-gameplay-footage/) Guess what? It still sucks.

Unfortunately he praises Zimmerman's review, which pisses me off, but he does make a good point--the game's main focus could be customization, and the stages themselves are just there so you can grind for stuff. Which is still unacceptable to me, but I'm sure someone won't be as disappointed by that.

Also, according to CAP Kobun, all the music and sounds are re-used from previous games. That's right, they couldn't be arsed to compose new music. Maybe some Xover-exclusive areas will have new music, but I'm not counting on it.
Title: Re: Rockman X is Over
Post by: VixyNyan on September 24, 2012, 05:08:55 AM
(http://lol.rockmanpm.com/1348453587401.png)

Oh well, back to the good ol' years of gaming.
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 24, 2012, 05:25:46 AM
(http://lol.rockmanpm.com/1348453587401.png)

Oh well, back to the good ol' years of gaming.

Good times
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 24, 2012, 05:29:04 AM
;___;

You know what's really "special" about Xover? Even the most optimistic reviews can't bring up a single legitimately good point (the closest being "it's just a demo/casual game"). I don't remember ever seeing anything this awful before.
Title: Re: Rockman X is Over
Post by: Joseph Collins on September 24, 2012, 05:38:09 AM
"X-Play gives it 1 Squall Leonhearts -- *irrelevant Final Fantasy VIII clip that's been played a 12 times throughout the review* -- out of 5."
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 24, 2012, 05:43:58 AM
(X-Play, huh? Mom and I agreed that the show took a dive in quality after G4 took over...Unfortunately, I don't think they really liked any MM game besides Anniversary Collection, so they'd probably give Xover a low score regardless)

I remember someone disliking Adreas's review because he was so incensed during it, but now it seems that he wasn't exaggerating the demo's lack of quality in the slightest. Something to keep in mind if anyone tries to hold Zimmerman's review over his.
Title: Re: Rockman X is Over
Post by: VixyNyan on September 24, 2012, 05:47:23 AM
Just be glad they didn't add stuff like this in.

(http://lol.rockmanpm.com/1348456236850.jpg)

But knowing Capcom, they probably would. ^^;
Title: Re: Rockman X is Over
Post by: Protoman Blues on September 24, 2012, 06:14:07 AM
Just be glad they didn't add stuff like this in.

(http://lol.rockmanpm.com/1348456236850.jpg)

But knowing Capcom, they probably would. ^^;

Hahahaha, exaaaactly!
Title: Re: Rockman X is Over
Post by: Flame on September 24, 2012, 12:09:31 PM
Just be glad they didn't add stuff like this in.

(http://lol.rockmanpm.com/1348456236850.jpg)

But knowing Capcom, they probably would. ^^;
Wow, was that seriously in Ios X?

Geez.
Title: Re: Rockman X is Over
Post by: Mirby on September 24, 2012, 03:01:58 PM
Flame, you should look up.

Up there.

Somewhere up there.... is where the joke flew over your head. :P
Title: Re: Rockman X is Over
Post by: Ladd Spencer on September 24, 2012, 07:11:03 PM
If any kid under 12 owns their own iPhone, their parents should be smacked. Hell, I'd go as high as 16 for a freakin' smart phone, especially one as expensive as an iPhone.
You'd be surprised. I had a lost iPhone retrieved by an 8 year old at my old job. Though, in my opinion, only children long to own iPhones, since their cool factor has worn off for most sane adults and left nothing but logical dislike.
Title: Re: Rockman X is Over
Post by: Flame on September 24, 2012, 08:13:31 PM
Flame, you should look up.

Up there.

Somewhere up there.... is where the joke flew over your head. :P
Well, I haven't played it, but considering that you COULD buy all the power ups, I wouldn't have put it past Capcom to do something like that...
Title: Re: Rockman X is Over
Post by: Ladd Spencer on September 24, 2012, 09:10:33 PM
Seriously? The fonts are different.
Title: Re: Rockman X is Over
Post by: Flame on September 24, 2012, 09:15:39 PM
They are close enough that I'm not gonna notice at whatever AM in the morning it was.
Title: Re: Rockman X is Over
Post by: Ladd Spencer on September 24, 2012, 09:26:35 PM
You know what they say, early to bed and early to rise make a man healthy, wealthy, and wise.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 25, 2012, 09:02:51 AM
Well, this isn't good. (http://www.themmnetwork.com/2012/09/25/capcom-expresses-other-concerns-than-the-name-of-rockman-xover/)
Title: Re: Rockman X is Over
Post by: Joseph Collins on September 25, 2012, 09:09:04 AM
(http://oi50.tinypic.com/zvt0r4.jpg) (http://oi50.tinypic.com/zvt0r4.jpg)
Source: SamusMMX (http://samusmmx.tumblr.com/post/32251887535) at Tumblr

Even if the game tanks (which it probably will), at least OVER-1 is loved.  :3
Title: Re: Rockman X is Over
Post by: Archer on September 25, 2012, 09:26:56 AM
Well, this isn't good. (http://www.themmnetwork.com/2012/09/25/capcom-expresses-other-concerns-than-the-name-of-rockman-xover/)

Wow its nothing
Title: Re: Rockman X is Over
Post by: Flame on September 25, 2012, 10:52:58 AM
Well, this isn't good. (http://www.themmnetwork.com/2012/09/25/capcom-expresses-other-concerns-than-the-name-of-rockman-xover/)
And here I was worried before I clicked the link.

I really find it hard to say... But this is just about the first time I am actually just... apathetic towards this game being cancelled or not, or failing or not. I just cant bring myself to give a [parasitic bomb] about it. I like the design of Over-1, and the concept of a massproduced Mega Man, but the rest of th game itself just, y'know...

And I really doubt this one game tanking will have any effect on whatever they plan to toss together for the 25th anniversary. I mean it's a cheap iPhone game. Not a costly console release. This thing will hardly cost Capcom much if it fails. It's chump change compared to saaaaay, the money invested into the Legends 3 project that they just flushed down the toilet without even trying to collect some back through the prototype's pricetag.
Title: Re: Rockman X is Over
Post by: megaman24681012 on September 25, 2012, 06:16:50 PM
Wow its nothing

Well, these days Mega Man really hasn't amounted to anything.

 :|
Title: Re: Rockman X is Over
Post by: Align on September 25, 2012, 06:19:14 PM
Well, this isn't good. (http://www.themmnetwork.com/2012/09/25/capcom-expresses-other-concerns-than-the-name-of-rockman-xover/)
What isn't?

Does Sven even have any sort of real power?
Title: Re: Rockman X is Over
Post by: Treleus on September 25, 2012, 11:13:20 PM
The problem is they ALWAYS play it safe. ALWAYS. They have played it safe with Mega Man long before this. It's why we got X8 the way it was after X7 bombed as a 3D X game, and Command Mission, different genre aside, most likely didn't sell enough units to warrant trying 3D again. It's the reason they never wanted to go back to Legends. Because it failed them and they just didnt want to take the risk despite ever increasing fan demand for a Legends 3.

It's the reason they went for a retro revival too. They know for a fact that hardcore nostalgic gamers who played the original NES games growing up will definitely buy a new NES game. Especially if it tries to emulate Mega Man 2. The fan favorite.

Capcom has done nothing but play it safe for a long time. And it's done nothing but cause the franchise to suffer. So people dont buy the games as they get worse, and therefore Capcom plays it safer still. But if we support one of their mediocre products, they will IMMEDIATELY jump at the chance to cash in on that one specific thing, since in their eyes, that is what people want.
It's such a ridiculous lose lose situation.

I just wanted to say that I agree with you 100%. That's exactly what has been happening to Mega Man since the beginning. The developers are the biggest reason Mega Man has gotten as far as he has.

If any kid under 12 owns their own iPhone, their parents should be smacked. Hell, I'd go as high as 16 for a freakin' smart phone, especially one as expensive as an iPhone.

Kids don't need to own the iDevice to play it. They just need to ask their parents to play on it, or sometimes it'll be shoved into their hands to shut them up.

If by "cool" you mean "apathetic". What's worse, he expects the rest of the MM fanbase to be just as apathetic, and never want Capcom to treat the series with respect. A series that many of us grew up with in some form or another, and if we feel even the slightest indignation over its current treatment, we're "entitled".

He never said any of that. You're putting words in his mouth. Here's the breakdown of what he said:

-Xover is unimpressive, not thrilling, and forgettable.
-Xover could turn out to be better than the demo
-He's not apathetic towards Mega Man, but he's not enraged at them either over Xover because it's a free to play iPhone game and raging is generally fruitless in that case
-He also takes the view that as a fan, Capcom doesn't technically owe him anything, and that emotional investment doesn't come with voting rights

You're mischaracterizing his stance at point 4. This isn't him dictating what the fans should or shouldn't want, this is him explaining why it's pointless to go into knee-jerk ragefests. I don't entirely agree, since fans can and should influence company behavior with their own response, but only to a point. Once you get into blind ranting and raving, you end up twisting or ignoring observations to serve that emotional stage, and you're really serving no greater or useful purpose than mutually angry masturbation, which is fine if you don't assert an important pretense of outrage and activism.

I'm fairly certain that yes, they are. They're not stupid; if you try to give them garbage, they'll know, and they won't like it.

One man's trash is another man's treasure.

When you're a kid, chances are you're going to be taken in by visuals. Once you're in, you'll be taken in further by easy controls. Xover offers both nice visuals and simple controls, so off the bat it's very approachable; especially to a kid who doesn't know Mega Man X or recognizes that the animation frames are off. I don't doubt that kids could get bored of Xover, but then again, maybe a decent amount of them won't. We don't know enough about the game other than how it pales in comparison to what it's based on. Plus, I'm not arguing they'll become diehard fans of the game; I'm arguing that they might have a nice time playing it.

This is all moot, though, if Capcom can't resolve to prioritize Mega Man and take more risks with the brand.

But in case I'm giving the current generation too much credit and they really are that gormless: do you really think that the kind of person who'd enjoy Xover (in which Luka is invincible to all but the stage boss, and even then he apparently can't lose) would care for any other MM title? Those games are actually challenging, but Hypothetical New Audience is too used to easier iPhone games to care about the rest of the series.

I consider Xover a plausible gateway to deeper, more challenging Mega Man games. This is more about hooking them to the look and feel than it is about hooking them to an easy game. It might not be the best gateway, but it may just end up being a serviceable one.

I can criticize Xover all day on the grounds of production value, timing, assets, and everything else, but if I can't recognize what kind of real impact it could have, then I'll just be puffing my cheeks in vain.

Try that logic on the Breath of Fire fanbase, or any fans of a series that Capcom has completely abandoned save for occasional re-releases, and see how well it ends for you.

What exactly do think people should do? What can they do?

I think they can make their voices heard, show their dedication, and try to drum up interest in an old, forgotten franchise; but without the organization, capital, and clout of a big company, how effective will they be? There's nothing they can logically boycott or purchase for the most part to show that the object of their fandom is a viable business opportunity. That risk has to be taken by someone inside Capcom. So yeah, what else can we really do besides either waiting at the edges of our seats or getting up and doing something else?

We're technically not being ignored in the sense that we're getting a dumbed-down iOS rail shooter for the 25th and virtually nothing else...but look at what Capcom's doing for Street Fighter's 25th. The SF fans get all that nice stuff, and we have to settle for Xover and an overpriced collection of music we already had for free.

That's just how the cookie's crumbling right now. I don't know what to tell you.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 26, 2012, 12:25:07 AM
Quote
You're mischaracterizing his stance at point 4.

Maybe, but still, he doesn't even try to empathize.

And of course Capcom doesn't technically "owe" us anything, but isn't compensation the smart thing to do after you've pissed off part of your customer base? Even if you think that part is too small to bother with, other people are going to notice how you treated them.

Quote
emotional investment doesn't come with voting rights

The only other place I saw anyone tell anyone else that, the person was basically equating "voting rights" with "any rights at all". So forgive me if that term doesn't sit well with me.

Quote
Once you get into blind ranting and raving, you end up twisting or ignoring observations to serve that emotional stage, and you're really serving no greater or useful purpose than mutually angry masturbation

"Masturbation"? Seriously?

And are you sure YOU'RE not twisting any observations either? How easy is it to dismiss everyone's frustrations to suit your point of "pointless anger pretending to be useful"? Very, I'd imagine.

Quote
When you're a kid, chances are you're going to be taken in by visuals. Once you're in, you'll be taken in further by easy controls.

You over-estimate kids' ability to tolerate rubbish.

Quote
Xover offers both nice visuals

until the game actually starts. Luka's running animation probably only has about three frames, tops.

Quote
We don't know enough about the game other than how it pales in comparison to what it's based on.

Even the most optimistic review couldn't bring up a single good point, and Sven mentioned "other elements" that concerned him. Two very big red flags right there (or maybe just one, but the series has had some godawful luck these past two years, so vagueness or not, I'm remaining cautious).

Quote
I consider Xover a plausible gateway to deeper, more challenging Mega Man games.

If only because Xover turns out to be so goddamn boring that finding a better MM game is the only way to preserve your brain cells.

We don't know if they'll ever change the gameplay up, which could go both ways. Capcom seem to have made Xover in a very short amount of time, so chances are, it'll be monotonous jumping and shooting the whole way.

Quote
but if I can't recognize what kind of real impact it could have

You seem to be assuming that Xover's impact can ONLY be positive. Even without evidence of its lack of quality, that's pretty naive.

Quote
What exactly do think people should do? What can they do?

I'm not sure. No one seems to be sure, and that's why so many people are as frustrated as they are.
Title: Re: Rockman X is Over
Post by: Flame on September 26, 2012, 01:53:07 AM
Quote
You over-estimate kids' ability to tolerate rubbish.
And you are underestimating the increasingly bad taste in gaming. (the reason games like Modern Warfare are hot sellers while real games will often get sames only within a fanbase)

Also, as a little kid? This might have gotten my attention due to the bright colorful graphics. I dont think I would have payed much attention to how many frames his walking animation has. I mean, it's a phone game. Even a kid knows not to expect PS3 level quality on a phone. The bright colorful visuals would be enough to draw them in. And it's Free to play, right? Even better.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 26, 2012, 02:06:12 AM
Quote
And you are underestimating the increasingly bad taste in gaming.

I'm just trying to give the next generation more credit than I did back in middle school. ._.

But still, they're going to realize how little there will probably be to Xover sooner or later, right?
Title: Re: Rockman X is Over
Post by: Treleus on September 26, 2012, 03:57:57 AM
Gonzo, I get the feeling we're engaging in a pissing contest.

A few things: Why should Conrad be expected to empathize with Mega Man fans concerning Xover? There's nothing to empathize with there but the hate train. If you're talking about Legends 3, that's a different topic. His comment about it seemed more like a passing example made for the present topic, rather than a real conversation. You could argue that Legends 3 is a necessary background to understanding how bad Xover is, but if you make that argument, then you admit that Xover is as horrible as people make it out to be only because of Legends 3, and not because of what it is. Conrad and his preview were concerned with the latter, not the former. I think he would have written a very different article if he wanted to talk about Legends 3, but he doesn't seem interested at the moment.

There are no reviews of Xover. Only previews. This game isn't out yet.

Fans are individuals without organization, so their rights only extend as far as their wallets do. It is true that any majority will impact a company's decisions, but they are the company's decisions and not the majority's; they are only as influenced as they allow themselves to be. Plus, a majority isn't necessarily homogenous, especially in our case. Whatever the case, fans don't have rights. They either have enough power and influence or they don't, and in the end, it's the company's decision. Don't think I'm trying to say that we have no influence, though, or no avenues to exert that influence besides our wallets. I think it's clear that we do. We just didn't have enough for Legends 3 to seem like a safe bet, but is that really a problem with us, or a problem with Capcom's unwillingness to take bold risks? I think it's the latter.

I stand by my statement about masturbation. There's a fine line between being critical, disappointed, or casually sarcastic versus being obnoxious, disrespectful, and vitriolic. Do you think Sven or anyone else at CoA deserves any of the badgering they get over Mega Man? Or that people would say the same asinine garbage on the internet in person, and still expect to be taken seriously? Stuff like "Mega Man is dead" or "Capcom hates Inafune", when stated with a straight face, is just sensationalist bullshit when you condense it down, but the veil of the internet empowers ignorant sentiments like that, and it elevates them to a level of nerdy end-all be-all absolutism when they're really just overinflated emotions. They're not baseless, but they are paraded around to the point that people stop taking them seriously. It shouldn't be a huge wonder why people think Mega Man fans are a bunch of entitled dipshits, and it's because the vocal minority touts such outrage with blind pride and insufferable repetition.

My biggest problem with all this pent-up frustration at Capcom over the Mega Man series isn't that it exists at all, but rather where it's aimed at and how it's expressed. I identify with the feelings, but not the way they're exhausted or exploited. What I'm seeing now with Xover in particular is a load of premature ejaculations trying to make up for a year old case of extreme blue balls. The conversation could be a lot better conducted, or at least the energy better spent elsewhere. As this point it's just futile, furious circle jerking. I don't mind talking about how bad Xover looks, but I'm not interested in jumping the gun.

On that note, I didn't say Xover could only have a positive impact. I'm saying it could have some positive impact, without commenting on any other impact it might or might not have.
Title: Re: Rockman X is Over
Post by: OBJECTION MAN on September 26, 2012, 04:50:52 AM
This thread was cool, but now it sucks.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on September 26, 2012, 05:09:01 AM
Quote
Gonzo, I get the feeling we're engaging in a pissing contest.

Maybe. I figured we were just arguing.

I'd try to properly respond to the rest of your post, but at this point I think I'm just a broken record. I will say this:

Quote
There are no reviews of Xover. Only previews. This game isn't out yet.

I know, but all of the previews we've gotten indicate that the game is monotonous at best. Surely that can't be a good sign when it's apparently very close to release.
Title: Re: Rockman X is Over
Post by: Ladd Spencer on September 26, 2012, 05:19:49 AM
This thread was cool, but now it sucks.
Aww but OVER-1 looks so much like Gate. It's almost like arts being released for a new 16-bit hand-drawn X game. Or any Mega Man game with hand-drawn graphics, lol

You see what I did there? I counted a blessing. Be glad we've gotten pictures these past years guys. I remember much worse gaps in my time.
Title: Re: Rockman X is Over
Post by: Treleus on September 27, 2012, 01:48:05 PM
Maybe. I figured we were just arguing.

I'd try to properly respond to the rest of your post, but at this point I think I'm just a broken record.

Well, yeah, that's kinda my point. When you respond, it comes off less as arguing and more as repeating the same opinions more forcefully. That part where you suggested I was twisting observations came off with the same inflection as, "I am rubber, you are glue" or "NO U." You didn't actually explain how I was twisting observations or why.

I will say this:

I know, but all of the previews we've gotten indicate that the game is monotonous at best. Surely that can't be a good sign when it's apparently very close to release.

I agree. It is a bad sign, but not a conclusive one. For example, Jim Sterling's jimpressions of two games in recent memory--Sonic Colours and The Last Story--were passionately positive, but then he played the actual game and ended up being extremely underwhelmed. If that can happen with good games (both of which I think are very good), then there's a chance that could happen with games that get awful hype. Or not. Sometimes the previews accurately describe the final game experience. People were right about how Sonic 4 felt different, but that didn't necessarily mean it was an unfun game, just a mostly unrealized game. That's the impression I get from something like Xover, only 10 times more shitty looking.
Title: Re: Rockman X is Over
Post by: VixyNyan on October 03, 2012, 05:50:35 AM
Well there's something good we can expect from this tho. Interesting remixed covers.

[youtube]http://www.youtube.com/watch?v=jTNBEAb8j_E[/youtube]

[youtube]http://www.youtube.com/watch?v=IsB7AAalDjg[/youtube]

From our friend Tarbo-san~
Title: Re: Rockman X is Over
Post by: Ladd Spencer on October 04, 2012, 09:48:11 PM
It'll be even more neat when other tracks come out. Or is everything else recycled?
Title: Re: Rockman X is Over
Post by: The Great Gonzo on October 12, 2012, 05:55:08 AM
It'll be even more neat when other tracks come out. Or is everything else recycled?

The first stage reuses X1's music, so probably.


Xover could be released as early as next week. (http://www.rockmancorner.com/2012/10/rockman-xover-could-be-released-as.html) Since we saw the TGS demo late last month, it's probably safe to say that Xover will suck like a black hole made of suck.
Title: Re: Rockman X is Over
Post by: Ladd Spencer on October 12, 2012, 06:21:12 AM
But not for Droid, right? Too bad. Maybe I can convince my mother to let me download it onto her iPhone. Thank God for moms, right?
Title: Re: Rockman X is Over
Post by: OBJECTION MAN on October 12, 2012, 05:22:49 PM
Why would you even think about getting such a horrible game. It's self admittance that they are incapable of utilizing their own IP as a development house. What share holder would stick with such a spineless and self-defeating company?
Title: Re: Rockman X is Over
Post by: Sakura Leic on October 12, 2012, 06:21:39 PM
If it does come to America I'm getting it just to review the piece of crud.
Title: Re: Rockman X is Over
Post by: Flame on October 12, 2012, 06:55:52 PM
It doesnt deserve a review
Title: Re: Rockman X is Over
Post by: Sakura Leic on October 12, 2012, 07:04:49 PM
Which is what I want to prove.
Title: Re: Rockman X is Over
Post by: Joseph Collins on October 12, 2012, 09:26:23 PM
If it was on a platform I could actually play it on, I would probably give it a try.  I kind of want to play the iOS version of Rockman X, too.  It may be ugly as hell, but it can't be any worse than Rockman X: Cyber Missions was.  x:
Title: Re: Rockman X is Over
Post by: OBJECTION MAN on October 12, 2012, 09:49:55 PM
I kind of want to play the iOS version of Rockman X, too.  It may be ugly as hell, but it can't be any worse than Rockman X: Cyber Missions was.  x:

Please tell me that was a huge joke.
Title: Re: Rockman X is Over
Post by: Flame on October 12, 2012, 10:21:46 PM
Xtreme 1 was not great, but even X7 is better than what XOVER seems to be like.
Title: Re: Rockman X is Over
Post by: Joseph Collins on October 12, 2012, 11:32:14 PM
Rockman Corner - "Several New Rockman Xover Details Emerge" (http://www.rockmancorner.com/2012/10/several-new-rockman-xover-details-emerge.html)

Did you hear that funny, high-pitched noise?  Yeah... that was me.  I squealed like a fangirl.
Title: Re: Rockman X is Over
Post by: Karasai♪ on October 12, 2012, 11:41:02 PM
what the [tornado fang] capcom stop stealing my ideas

i swear i had the idea of animal type armors first
http://www.sprites-inc.co.uk/files/forum/showthread.php?tid=283
Title: Re: Rockman X is Over
Post by: The Great Gonzo on October 13, 2012, 12:06:24 AM
Fangirl-like squealing, huh? I dunno, Capcom isn't likely to have made any real improvmOMG KALINKA

On the other hand...is this thing coming out within the month or not 'til December? Will they actually try to haul it out of auto-scroll purgatory (not likely considering that Auto Play is still polluting the game with its presence) or are they just going to let it sit until it's closer to the 25th anniversary?

And just when did they start development on this?
Title: Re: Rockman X is Over
Post by: Joseph Collins on October 13, 2012, 12:41:09 AM
Heeeeey, the article updated.  And hey!  Cutman!  Neato!  Looks like brand new or heavily edited sprites, too.  I have to say, though...  I'm getting tired of Capcom's disregard for "styles clash."  Cutman looks a bit large compared to OVER due to the difference between Rockman X and Rockman 7 sprite styles.
Title: Re: Rockman X is Over
Post by: Karasai♪ on October 13, 2012, 12:46:01 AM
the cutman sprite looks bad
Title: Re: Rockman X is Over
Post by: Ladd Spencer on October 13, 2012, 03:18:57 AM
Why would you even think about getting such a horrible game. It's self admittance that they are incapable of utilizing their own IP as a development house. What share holder would stick with such a spineless and self-defeating company?
At least it's got some new sprites. *Shrugs*

Xtreme 1 was not great, but even X7 is better than what XOVER seems to be like.
X7's not that bad. I'd say it's better than Cyber Mission. At least it tried something new and was clunky. Cyber Mission is like a guessing game on physics and hitboxes. The stage and enemy layouts are also crudely done, at least to me.
Title: Re: Rockman X is Over
Post by: Joseph Collins on October 13, 2012, 03:31:32 AM
Hey, Capcom!  We can make this game, too!  Apparently.  XD

<b>Edit:</b> <a href="http://www.newgrounds.com/portal/view/604400">Moved to <i>Newgrounds</i>!</a>
Title: Re: Rockman X is Over
Post by: Flame on October 13, 2012, 04:16:20 AM
At least it's got some new sprites. *Shrugs*
X7's not that bad. I'd say it's better than Cyber Mission. At least it tried something new and was clunky. Cyber Mission is like a guessing game on physics and hitboxes. The stage and enemy layouts are also crudely done, at least to me.
It still plays like a real Mega Man game. It was glitchy, and the plot was a pretty bad excuse for rehashing the past, but nowhere near as bad as you make it seem.

New sprites? You mean like the edited and filtered SNES X sprite?
Title: Re: Rockman X is Over
Post by: VixyNyan on October 13, 2012, 04:34:13 AM
I thought the X sprite sheet ripped from the iOS X game looked great. The game might not meet everyone's standards tho, but at least there's new dialog to breeze through and read about. ^^;

Hey, Capcom! We can make this game, too! (http://underground.bananachan.net/xover/xover.html) Apparently.  XD

So many Auto Play and Skip buttons. >0<
Playing it by using the regular buttons helps you gain higher levels tho, so that's what I did. ^^;
Title: Re: Rockman X is Over
Post by: Karasai♪ on October 13, 2012, 04:34:47 AM
Hey, Capcom!  <a href="http://underground.bananachan.net/xover/xover.html">We can make this game, too!</a>  Apparently.  XD

umm if that's what the game is actually like then it's a steaming pile of horse [parasitic bomb]

seriously i cant even imagine playing more than 2 minutes of this game without getting bored
Title: Re: Rockman X is Over
Post by: Sakura Leic on October 13, 2012, 04:47:17 AM
Hey, Capcom!  <a href="http://underground.bananachan.net/xover/xover.html">We can make this game, too!</a>  Apparently.  XD
Oh wow if the end product really is exactly like this that would be just hilariously bad.  Seriously if Xover is exactly like this those involved in the production of this should be fired.
Title: Re: Rockman X is Over
Post by: Joseph Collins on October 13, 2012, 05:03:48 AM
You know, maybe I'm crazy or just have poor taste, but after playing the fan-made mock-up I linked... repeatedly, I kind of want a copy of this game.  It looks like it could be a lot of fun, despite the "auto-scroll Hell" style of gameplay.  There's some strategy involved in the side-scrolling parts -- knowing when to charge a shot and knowing when to just let loose normal shots.  Combos raise your Experience meter, too, which I assume means better goodies at the end of levels in the real game.  If you let the game go all by itself, you get minimal rewards, but don't risk losing life.  The later levels, I assume, will probably have harder enemies which actually move and such, so the decision between charging a shot and wildly firing becomes harder.

I can't honestly say this "makes up" for the last year, but you know what?  I can honestly say, this looks like it could be fun.  And this without even adding in the modification aspects or multiplayer!
Title: Re: Rockman X is Over
Post by: Flame on October 13, 2012, 05:16:05 AM
...You worry me, Collins.

To be honest, there are still a few gameplay gimmicks that have not been shown in action yet, like the card stuff, and the forms.

Though I doubt they will alter the gameplay significantly. If anything they will add stats and different attacks. (A slash instead of a shot, for ex.)

Title: Re: Rockman X is Over
Post by: Gaia on October 13, 2012, 05:27:58 AM
Hey, Capcom!  <a href="http://underground.bananachan.net/xover/xover.html">We can make this game, too!</a>  Apparently.  XD

Best of all, I win every time!

...

Is Xover gonna REALLY be this easy? -_-
Title: Re: Rockman X is Over
Post by: Flame on October 13, 2012, 05:52:46 AM
Its a free to play Social RPG isnt it? yeah it likely will. Capcom wouldnt put effort into something like that. Online had some real effort. But- it wasnt free to play, AND, it wasn't being developed by Capcom.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on October 13, 2012, 08:32:33 PM
I saw it on PRC. Looks like I won't get to play it 'cuz the demo is now down.

I don't want to automatically assume that, say, Capcom was involved, and that it's just 'cuz the traffic got too intense or something, but honestly, I wouldn't be surprised.
Title: Re: Rockman X is Over
Post by: Joseph Collins on October 13, 2012, 09:30:35 PM
What the hell?  It's even been taken down on 4chan! (I was looking via Google search, just in case anyone cares.)  Wow...  What the hell?  Maybe Capcom was involved somehow.  O_o
Title: Re: Rockman X is Over
Post by: The Great Gonzo on October 13, 2012, 09:37:21 PM
This is the same company that wanted to ban anyone who brought the unused, fully-functional data in SFxT to light, so...
Title: Re: Rockman X is Over
Post by: Joseph Collins on October 13, 2012, 09:57:33 PM
Wait, wait, hold on a second...

*digs around in the trash -- er, cache for a bit*  ...!

[insert Rockman 7 1-up noise here] (http://www.mediafire.com/?7nv4p0t5bf3for6)  :D
Title: Re: Rockman X is Over
Post by: The Great Gonzo on October 13, 2012, 10:51:11 PM
OK, so Protodude spoke to Press Start (one of the developers), and they're just moving it to a different URL. So Capcom (hopefully) hasn't started shutting down attempts at calling them out.
Title: Re: Rockman X is Over
Post by: Joseph Collins on October 13, 2012, 11:01:23 PM
I'll update the URL as soon as it's ... updated!  X3

(I bet Bananachan just got giga-slammed by an influx of users or something.  Heh heh.)

Edit: Oh.  There it is. (http://www.newgrounds.com/portal/view/604400)
Title: Re: Rockman X is Over
Post by: Karasai♪ on October 14, 2012, 01:55:55 AM
<b>Edit:</b> <a href="http://www.newgrounds.com/portal/view/604400">Moved to <i>Newgrounds</i>!</a>

That's not a good idea. People on Newgrounds will blam and Zero bomb stuff like this.
Title: Re: Rockman X is Over
Post by: Joseph Collins on October 14, 2012, 02:48:20 AM
That's alright by me.  If absolute worst comes to worst, I still have my copy up on MediaFire, free for download.  Until someone from CutStuff tells me not to, anyway.  But hell, I'm not making any profit or getting anything out of it other than a simple "thank you," so...  XD
Title: Re: Rockman X is Over
Post by: Archer on October 14, 2012, 04:19:54 AM
People still use Newgrounds?
Title: Re: Rockman X is Over
Post by: Flame on October 14, 2012, 06:23:48 AM
That's not a good idea. People on Newgrounds will blam and Zero bomb stuff like this.
dunno, seems to be doing fine.
Title: Re: Rockman X is Over
Post by: Joseph Collins on October 14, 2012, 07:00:08 AM
Daily.  Second.  Place.

Whaaaaaaaaaat.  XD
Title: Re: Rockman X is Over
Post by: Karasai♪ on October 15, 2012, 01:56:49 AM
please please please tell me auto play and Skip are not in the final game.

please.
Title: Re: Rockman X is Over
Post by: Solar on October 15, 2012, 02:11:10 AM
It was the first thing people noticed in the first batch of screens released for the game. I'm more surprised you didn't know about them.

(http://i.imgur.com/ghyKi.jpg)
(http://i.imgur.com/heAlA.jpg)
Title: Re: Rockman X is Over
Post by: Karasai♪ on October 15, 2012, 02:39:15 AM
if you can skip then why is this even a game  B(

why capcom why
Title: Re: Rockman X is Over
Post by: The Great Gonzo on October 15, 2012, 03:13:25 AM
if you can skip then why is this even a game  B(

why capcom why

Because they think we're imbeciles who wouldn't notice the great big lot of nothing they did with MM game-wise for most of 2012 (cameos aside).

Though apparently using the auto/skip buttons denies you any items or chips. It's still pretty stupid (the presence of such buttons at all, not the trade-off); at least only offer those buttons after you've cleared the stage at least once. That way, if you just wanted to fight the boss, you wouldn't have to slog through all the enemies again.
Title: Re: Rockman X is Over
Post by: Ladd Spencer on October 15, 2012, 06:08:33 AM
Oh come on, it's not like we haven't had to unlock Hard a billion times before because of people that can't play video games.
Title: Re: Rockman X is Over
Post by: Flame on October 15, 2012, 03:40:22 PM
You didn't have to unlock "normal". And even easy just lightened the enemy volumes and damage ratios a bit.
It didn't play the game for you or let you SKIP it.

Apples to oranges, my friend.
Title: Re: Rockman X is Over
Post by: Zan on October 15, 2012, 03:53:48 PM
Do we even know what the skip button does in the actual game?
Title: Re: Rockman X is Over
Post by: The Great Gonzo on October 15, 2012, 04:21:41 PM
Do we even know what the skip button does in the actual game?

Not yet, but given what sort of game this is, it's most likely for skipping the entire battle.
Title: Re: Rockman X is Over
Post by: Flame on October 15, 2012, 05:03:07 PM
Im wondering what else it could possibly do. I understand giving it the benefit of the doubt, but I just cant figure what it would do otherwise.
Title: Re: Rockman X is Over
Post by: Ladd Spencer on October 15, 2012, 05:05:38 PM
You didn't have to unlock "normal". And even easy just lightened the enemy volumes and damage ratios a bit.
It didn't play the game for you or let you SKIP it.
Normal's so easy I can play with my toes. What the [tornado fang] do you care how babies play games, excluding the parts that actually affect your playing the game? Skip and autoplay don't affect me. This isn't a competitive game where that will be forefront, like SFIVDS or something like that
Title: Re: Rockman X is Over
Post by: Flame on October 15, 2012, 05:21:52 PM
No, but it is an insult to gaming as a whole. This is something Capcom expects MANY people to play. It's not just a small time phone game, it's a social RPG that is expected to have tons of players. And it's insulting, that it would dumb the game down so much as to make you able to skip levels. Its not a matter of how HARD it is, it's a matter of there being gameplay at all to begin with. if those skip buttons turn out to be exactly what they seem to be, I can just breeze through everything without ever setting foot in stages. start the stage? SKIP. Get to the boss? SKIP. rinse, repeat. I get no items, or less of them, but what do I care? I just blazed through that!
man, what a WASTE of TIME slogging through an all flat autoscrolling shooter stage would have been! whew! dodged a bullet there!

It's an extension of the same foul practice introduced in the iOS X1 refilter, where you can just purchase all your upgrades in the shop and save yourself from wasting time actually using your brain and actually PLAYING the game to obtain them.

I mean, who wants to fight RT-55J, right? What a chore!
Title: Re: Rockman X is Over
Post by: The Great Gonzo on October 15, 2012, 05:26:33 PM
It's like Capcom forgot that casual games are still GAMES.

At this rate, Xover might as well be an interactive wallpaper.
Title: Re: Rockman X is Over
Post by: ViperAcidZX on October 15, 2012, 05:34:01 PM
Thanks CutmanMike, you just saved me 15% or more on my next gaming investment. 8)
Title: Re: Rockman X is Over
Post by: Joseph Collins on October 15, 2012, 09:30:50 PM
I dunno.  I'm still looking forward to it, after playing Cutstuff's mock-up demo.  I mean, I play games where boring and repetitive are the norm (World of Warcraft, Final Fantasy, Tetris...), but this actually makes "boring and repetitive" kind of make sense.

But who knows.  Maybe it will suck and be a waste of $X.99 (plus in-program unlockable "DLC").
Title: Re: Rockman X is Over
Post by: OBJECTION MAN on October 15, 2012, 11:58:09 PM
Im wondering what else it could possibly do. I understand giving it the benefit of the doubt, but I just cant figure what it would do otherwise.

The only thing I can think of, is the ability to forfeit your turn in the battle. The only reason I could see this as being useful is if it is like Command Missions, where you have an energy bar that goes up per turn, and down with attacks. Therefor you'd like the ability to skip your turn, and build up more energy for a bigger attack.
Title: Re: Rockman X is Over
Post by: Ladd Spencer on October 16, 2012, 12:23:54 AM
No, but it is an insult to gaming as a whole. This is something Capcom expects MANY people to play. It's not just a small time phone game, it's a social RPG that is expected to have tons of players. And it's insulting, that it would dumb the game down so much as to make you able to skip levels. Its not a matter of how HARD it is, it's a matter of there being gameplay at all to begin with. if those skip buttons turn out to be exactly what they seem to be, I can just breeze through everything without ever setting foot in stages. start the stage? SKIP. Get to the boss? SKIP. rinse, repeat. I get no items, or less of them, but what do I care? I just blazed through that!
man, what a WASTE of TIME slogging through an all flat autoscrolling shooter stage would have been! whew! dodged a bullet there!

It's an extension of the same foul practice introduced in the iOS X1 refilter, where you can just purchase all your upgrades in the shop and save yourself from wasting time actually using your brain and actually PLAYING the game to obtain them.

I mean, who wants to fight RT-55J, right? What a chore!
You ever play Pocket Dudes Red or Blue without glitching all those Rare Candies? Same concept. Come on man, maybe cute girls will know what this game is as a result of these autoplay and skip buttons. One can hope.

I dunno.  I'm still looking forward to it, after playing Cutstuff's mock-up demo.  I mean, I play games where boring and repetitive are the norm (World of Warcraft, Final Fantasy, Tetris...), but this actually makes "boring and repetitive" kind of make sense.
Whoa whoa whoa whoa whoa. Don't shame Tetris and FF by putting them with the likes of World of /Dance. And besides, Tetris is the most exciting game of all when it gets going fast. Holy [parasitic bomb] I've sweat playing that game. I've had to shake my arms out and realign my neck. Also goosebumps.

But who knows.  Maybe it will suck and be a waste of $X.99 (plus in-program unlockable "DLC").
I'll buy it anyway, just so they make more games. I'm sure something better'll come out that way more so than them doing nothing ever besides cameos.
Title: Re: Rockman X is Over
Post by: Joseph Collins on October 16, 2012, 02:10:03 AM
World of /Dance
I giggled.

But seriously, think about it.  Final Fantasy -- any of them -- you walk around, kill things, do quests.  Tetris, you stack blocks to make lines and hope to god you don't screw up to a point where you can't fix it.  World of Warcraft, you walk around, kill things, do quests, and if you're into it, roleplay. (And don't mean just cybersex in Goldshire on Moon Guard US.  ... what?)  It's all the same stuff over and over, but given to you in different ways and different degrees.  Final Fantasy and WoW vary objectives, Tetris speeds things up.
Rockman Xover is the same basic principle.  "Auto-scroll, jump, attack, combo, boss, repeat until dead."  And much like the games I mentioned, Xover will most likely have some kind of variation in gameplay as you progress, even if the basic gameplay is still "auto-scroll, jump. etc. etc."

And before it comes up again, I think the reason I'm tolerant of the "auto-scroll" aspect of the game is because, frankly... if I'm going to be doing something repetitive anyway, why make it more hassle than it needs to be?  If there was a convenient way to just fight random battles in Dragon Quest I without moving (or using items), I would go that route.  Both City of Heroes and World of Warcraft have auto-run buttons, which I use extensively.  I wouldn't put an auto-play button on Tetris, however.  That would entirely defeat the purpose of the game, where as auto-run in the games I mentioned just eliminates a pointless step from the process.
Title: Re: Rockman X is Over
Post by: Ladd Spencer on October 16, 2012, 02:17:38 AM
Personally, I can only play old Nintendo JRPGs rip-roared stoned. As for WoW, I don't like it. I don't like the direction they took in WC3, and WarCraft has never been the same since. I was a long-time fan, and it saddened me to see where Blizzard took it once they smelled money.

I refuse to admit that Tetris is anything less than an action game.
Title: Re: Rockman X is Over
Post by: VixyNyan on October 16, 2012, 02:31:49 AM
I refuse to admit that Tetris is anything less than an action game.

[youtube]http://www.youtube.com/watch?v=Alw5hs0chj0[/youtube]
Title: Re: Rockman X is Over
Post by: Archer on October 16, 2012, 03:20:38 AM
No, but it is an insult to gaming as a whole. This is something Capcom expects MANY people to play. It's not just a small time phone game, it's a social RPG that is expected to have tons of players. And it's insulting, that it would dumb the game down so much as to make you able to skip levels. Its not a matter of how HARD it is, it's a matter of there being gameplay at all to begin with. if those skip buttons turn out to be exactly what they seem to be, I can just breeze through everything without ever setting foot in stages. start the stage? SKIP. Get to the boss? SKIP. rinse, repeat. I get no items, or less of them, but what do I care? I just blazed through that!
man, what a WASTE of TIME slogging through an all flat autoscrolling shooter stage would have been! whew! dodged a bullet there!

Why the [tornado fang] do you all take offense to [tornado fang]ing everything? It's like the whole fanbase is filled with a bunch of hyper-sensitive butthurt people who sit around waiting for the smallest details so you can throw a bitchfit over it.

It's like getting offended that Pokemon has the feature to play as a girl because you don't think girls should play Pokemon - or better analogy here being getting offended at an easy mode option.

Just get over it. It's nothing worth getting offended over. Hell, some people might even like the skip function and if they do then good for them, you have no right to tell other people how they should play and enjoy their gaming. It's nothing worth getting insulted over.

That's just dumb. You're dumb for taking some game that seriously that you get offended over an optional button that no one is making you use.
Title: Re: Rockman X is Over
Post by: VixyNyan on October 16, 2012, 03:29:19 AM
I do have to agree that things has just gone crazy lately. ^^;

Just move on with other things, everyone. Capcom won't be doing anything game-related until they "feel" like it's time, in the meantime, you can support Rockman through other means.

For the past year or so, I have been playing other games instead, mostly X360 stuff.
I do return to play my old Rockman games sometimes too.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on October 16, 2012, 03:49:16 AM
That's just dumb. You're dumb for taking some game that seriously that you get offended over an optional button that no one is making you use.

Telling people they can't criticize a feature of a game they find idiotic or insulting is pretty goddamn stupid too, you know.

I'm pretty sure none of us would yell at someone for using those features, no matter how much we dislike the fact that Capcom put them there at all. I certainly wouldn't.

And as annoyed as I am, I'm ultimately not THAT offended. It's a game, albeit one that's looking to be very poorly-made. I can rage over how this is all we're getting for the 25th anniversary, game-wise--how Capcom put so little effort towards a concept that deserves much better, especially at a time like this--but it's not that big a dent in my life. I'm just not the sort of person who can keep these things to myself; if I don't talk about them, I can't put them out of my mind.

I think that's how it is with most of us. We'll vent over things and pick them apart if we feel they deserve criticism, but in the long run it's not that big a deal.

I'm fine with people doing that as long as they're not going to be rude about it.

Just move on with other things, everyone. Capcom won't be doing anything game-related until they "feel" like it's time, in the meantime, you can support Rockman through other means.

I dunno; I've got other things, too, but the situation MM's in is really frustrating, and I'm not the sort of person who can ignore things easily. :/ I do try to support MM through other means, at least. If artwork counts.
Title: Re: Rockman X is Over
Post by: Ladd Spencer on October 16, 2012, 04:10:17 AM
I bought Mega Man 10 recently. You can do it Mega Man!

Mega Man is money powered.
Title: Re: Rockman X is Over
Post by: ViperAcidZX on October 16, 2012, 04:13:02 AM
Would Mega Man fan-games like Mega Man 8-bit Deathmatch and Rosenkreuzstilette count in supporting Mega Man too? I mean indie devs like CutmanMike and [erka:es] are showing their love for the Blue Bomber and all...
Title: Re: Rockman X is Over
Post by: Joseph Collins on October 16, 2012, 04:58:47 AM
Not according to Capcom.  Otherwise, they'd... you know... react.  Respond.  Something.
Title: Re: Rockman X is Over
Post by: Mirby on October 16, 2012, 07:04:03 AM
I do have to agree that things has just gone crazy lately. ^^;

Just move on with other things, everyone. Capcom won't be doing anything game-related until they "feel" like it's time, in the meantime, you can support Rockman through other means.

For the past year or so, I have been playing other games instead, mostly X360 stuff.
I do return to play my old Rockman games sometimes too.
This.

So much this. :3
Title: Re: Rockman X is Over
Post by: OBJECTION MAN on October 16, 2012, 03:45:32 PM
Personally, I can only play old Nintendo JRPGs rip-roared stoned.

Everything about you is starting to make sense now.
Title: Re: Rockman X is Over
Post by: Joseph Collins on October 20, 2012, 12:49:40 AM
It never ends.  Now there's a version of Rockman Xover with Bad Box Art Megaman (http://www.iragination.com/clips/badboxover/).  I didn't find this one nearly as fun as the Cutstuff mock-up.

My thoughts
[spoiler]
- Killing enemies was absolutely pointless in this game, as it didn't give you points, items, Experience, or anything.
- The charge shot was a bit overpowered, since it could blow through everything without stopping, but I did like the classic series-style charge better than the one in the Cutstuff demo, since this one was quicker and only had two charge levels instead of four (two of which were useless).
- I didn't like the fact there were keyboard shortcuts for the keys, given this is supposed to emulate a touchscreen game.
- I liked the fact you didn't just have to sit there and take cheap shots from Storm Eagle and could even attack him during <i>his</i> attack (almost like <i>Mario & Luigi: Superstar Saga</i> in a way).
- I still don't like the mixed spriting styles.  I never have and I never will.
Edit: - Oh, and the jumping physics were even more screwy than either the real thing or the Cutstuff demo.[/spoiler]
All and all, it's cute, but it falls short of the original product despite being "more like <i>Mega Man</i>" overall.
Title: Re: Rockman X is Over
Post by: Karasai♪ on October 20, 2012, 01:27:08 AM
that one was horrible
Title: Re: Rockman X is Over
Post by: OBJECTION MAN on October 20, 2012, 03:10:25 AM
Now there's a version of Rockman Xover with Bad Box Art Megaman (http://www.iragination.com/clips/badboxover/).

That was actually more engaging than the actual thing, if the other one is any true reflection of it. Not that that si any sort of consolation really...
Title: Re: Rockman X is Over
Post by: Joseph Collins on November 29, 2012, 09:47:42 AM
Guys?  Guys!  Guys, guys, guys-guys-guys-guys-guys.

Capcom just released a brand new Rockman game in Japan (http://www.rockman-corner.com/2012/11/its-here-rockman-xover-arrives-on-ios.html).  Just released.

Oh my god, I'm so excited!  I hope they bring it here to the US!  Even though I don't have anything that runs iOS!
Title: Re: Rockman X is Over
Post by: OBJECTION MAN on November 29, 2012, 04:11:32 PM
It looks just as shitty as the first screenshot that was released.

The extreme low quality... is almost impressive. What's even more impressive is how the developers can sleep at night knowing they were a part of making this turd.
Title: Re: Rockman X is Over
Post by: Treleus on November 29, 2012, 04:17:04 PM
Yeah, I still agree with Conrad. It's hilariously bad when you look at it, but at worst it's inoffensive.

Moving on.
Title: Re: Rockman X is Over
Post by: Joseph Collins on November 29, 2012, 04:57:11 PM
Aw, come on, you guys!  It's a new Rockman game!  It's totally--

Yeah, okay, even Protodude's given up on it.  Seriously, how the hell do you explain 10-second load times for the card items on a non-external format?
Title: Re: Rockman X is Over
Post by: Rin on November 29, 2012, 05:15:21 PM
Oh, it's released now?
Cool.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on November 29, 2012, 05:36:47 PM
I'm honestly amazed that there are Legends-related cards in this game...or maybe it's limited to Volnutt.

Judging by the screenshots on one of those images, the Skip button is still present.
Title: Re: Rockman X is Over
Post by: Flame on November 29, 2012, 06:11:22 PM
hey wherd the post go?
Title: Re: Rockman X is Over
Post by: Joseph Collins on November 29, 2012, 06:50:39 PM
I know what post you're talking about.

Apparently, there's a video of the Flutter getting sucked into a trans-dimensional portal in the game data.  Protodude (and whomever reported it) thought it may have been something completely unrelated to the game, but I personally figured it was just a plain old cut-scene that plays later on.  Coincidentally, the aforementioned post disappeared after I suggested this.

Curiously, so did a post about another "Famitsu" freebie, just after Xover was released.

Edit:
Heatman plays Rockman Xover for 20 minutes here (Keep an eye out for Apo and Dah from DASH 2 at 9:43):
[youtube]http://www.youtube.com/watch?v=ERslvt6UOR4[/youtube]
I honestly can't defend this game anymore.  I think they somehow made it less interesting since the Tokyo Game Show demo.  How do you even do that?!
Title: Re: Rockman X is Over
Post by: Protoman Blues on November 29, 2012, 07:17:44 PM
Got to 3 minutes before I stopped due to absolute disgust.  B(
Title: Re: Rockman X is Over
Post by: Solar on November 29, 2012, 07:56:02 PM
Got to 3 minutes before I stopped due to absolute disgust.  B(

I somehow made it through all the video. I have NO idea how anyone would be able to tolerate the constant pausing every time you get a card despite having it multiple times already.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on November 29, 2012, 08:09:21 PM
Heatman said the game had a certain "charm", but...to paraphrase the comment I left on that article, I see no charm in a game so cosmically apathetic that it's in danger of collapsing in on itself.
Title: Re: Rockman X is Over
Post by: Align on November 29, 2012, 09:24:15 PM
What a piece of [parasitic bomb].
Title: Re: Rockman X is Over
Post by: Joseph Collins on November 29, 2012, 09:34:27 PM
There's a slim chance it may somehow be more fun to play than it is to watch.  But this really isn't a commercial-grade product we're seeing here.  It really, really isn't.  It's barely "fan-game quality."  Which is horribly depressing, considering all cool drawings of OVER-1 we saw, not to mention that (extremely overused) theme song.  I don't even know what to compare it to.  Even your modern free-to-play online JRPGs give more freedom than this does. (Though I have to say, it kind of reminds me of Grand Chase in some ways.)
Title: Re: Rockman X is Over
Post by: Protoman Blues on November 29, 2012, 09:48:47 PM
Perhaps it would be more fun to play than watch. Oh wait, unless I have an Apple product to play it on, I guess I'll never know. God forbid they actually put this [parasitic bomb] on a DROID platform as well.

[tornado fang] this game. [tornado fang] Capcom. And [tornado fang] Buses!
Title: Re: Rockman X is Over
Post by: The Great Gonzo on November 29, 2012, 09:50:24 PM
I've said it before, and I'll say it again (quoting Dr. Ashen out-of-context):

If this thing took more than a few months to develop, I want to see the world burn.


...seriously, what the hell was Capcom doing this past year? Was it really that difficult to license MM out to SEGA or something, if they can't be arsed to spend their own time and resources on the series?
Title: Re: Rockman X is Over
Post by: VixyNyan on November 29, 2012, 10:58:55 PM
13:49 (http://www.youtube.com/watch?v=ERslvt6UOR4#t=13m49s) "Oh, c'mon...!" My thoughts exactly. XD
Title: Re: Rockman X is Over
Post by: Archer on November 29, 2012, 11:25:16 PM
its a [tornado fang]ing social game designed to attract all those people who like that [parasitic bomb] with little effort put into it

we've known this forever

get the [tornado fang] over it

were you honestly expecting a decent game? why? you were all bitching about how terrible it was going to be from the start this should just as expected so you should already be over it so move on
Title: Re: Rockman X is Over
Post by: Protoman Blues on November 29, 2012, 11:29:43 PM
I expect that with certain movies as well. Doesn't stop me from bitching about the quality of work once I see it first hand!  8D
Title: Re: Rockman X is Over
Post by: Flame on November 29, 2012, 11:44:34 PM
its a [tornado fang]ing social game designed to attract all those people who like that [parasitic bomb] with little effort put into it

we've known this forever

get the [tornado fang] over it

were you honestly expecting a decent game? why? you were all bitching about how terrible it was going to be from the start this should just as expected so you should already be over it so move on
You could even say we should get...

Xover it.
Title: Re: Rockman X is Over
Post by: Karasai♪ on November 29, 2012, 11:51:07 PM
I've already crossed over this game
Title: Re: Rockman X is Over
Post by: The Great Gonzo on November 30, 2012, 12:03:17 AM
were you honestly expecting a decent game?

After that TGS trailer? No. But there's "well, that was predictably mediocre" and then there's "you had one job, Capcom".

I don't care who they were really aiming Xover at. If Capcom tries to pull the "it wasn't supposed to be amazing" card, I will laugh my goddamn ass off.
Title: Re: Rockman X is Over
Post by: Archer on November 30, 2012, 12:08:40 AM
i don't see why you care at all
Title: Re: Rockman X is Over
Post by: Flame on November 30, 2012, 12:18:05 AM
Because there isnt any other MM news to care about.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on November 30, 2012, 12:28:46 AM
Because there isnt any other MM news to care about.

Well, aside from "When Worlds Collide", but that's not relevant to this topic. Unless we want to talk about how much better a crossover WWC is, by virtue of not keeping the involved series as rigidly separate as possible (which is what it looks like Xover is doing).

i don't see why you care at all

I could try to explain, but I doubt you'd listen.


On another note, Luka and Kalinka use the Flutter to travel to different series--which makes me wonder if they actually explain how the Flutter came into their possession, or if they just suddenly have it.
Title: Re: Rockman X is Over
Post by: Karasai♪ on November 30, 2012, 01:01:07 AM
Its simple, Luka's special ability is time travel.
Title: Re: Rockman X is Over
Post by: Archer on November 30, 2012, 01:08:05 AM
I could try to explain, but I doubt you'd listen.

its kind if difficult to listen to typed text
Title: Re: Rockman X is Over
Post by: Flame on November 30, 2012, 01:15:20 AM
Its simple, Luka's special ability is time travel.
And reality hopping.
Title: Re: Rockman X is Over
Post by: Reaperoid on November 30, 2012, 02:38:52 AM
Was it really that difficult to license MM out to SEGA or something, if they can't be arsed to spend their own time and resources on the series?
Because SEGA really need another failed blue hero to work with...
Title: Re: Rockman X is Over
Post by: The Great Gonzo on November 30, 2012, 02:55:03 AM
Because SEGA really need another failed blue hero to work with...

But Sonic's been doing better lately, hasn't he?

I doubt present-day SEGA/Sonic Team could do any worse than Xover.
Title: Re: Rockman X is Over
Post by: Archer on November 30, 2012, 02:56:21 AM
Xover is also free.

Exaggerating much?
Title: Re: Rockman X is Over
Post by: Karasai♪ on November 30, 2012, 02:57:44 AM
But Sonic's been doing better lately, hasn't he?

I doubt present-day SEGA/Sonic Team could do any worse than Xover.

inb4sonic2006
Title: Re: Rockman X is Over
Post by: The Great Gonzo on November 30, 2012, 03:01:50 AM
Xover is also free.

Free garbage is still garbage.

inb4sonic2006

Pretty sure they learned their lesson on that one.
Title: Re: Rockman X is Over
Post by: Police Girl on November 30, 2012, 03:02:25 AM
inb4sonic2006

You know know he meant in the past 4 years, right?
Title: Re: Rockman X is Over
Post by: Flame on November 30, 2012, 03:55:06 AM
I would still rank Sonic 06 above Xover.
Title: Re: Rockman X is Over
Post by: VixyNyan on November 30, 2012, 04:22:31 AM
I would still rank Sonic 06 above Xover.

Me too~ XD (http://www.youtube.com/watch?v=DTNc2g4yo18#t=5m13s)
Title: Re: Rockman X is Over
Post by: Gaia on November 30, 2012, 04:36:18 AM
On another note, Luka and Kalinka use the Flutter to travel to different series--which makes me wonder if they actually explain how the Flutter came into their possession, or if they just suddenly have it.

Let's just say that the mega man legends abridged team loaned the flutter to him, that model has hyperdrive powerful enough to rip open a dimensional rift.

inb4sonic2006

Welp, looks like it's certain that the blue boys have a lot in common.

Xover is also free.

Exaggerating much?

More like Xoverreacting.
Title: Re: Rockman X is Over
Post by: Treleus on November 30, 2012, 10:58:33 PM
Me too~ XD (http://www.youtube.com/watch?v=DTNc2g4yo18#t=5m13s)

Mega Maaaaaaaan

Mega Maaaaaaan


Everyone's favorite Maaaan.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on December 01, 2012, 06:36:46 AM
According to an anon on PRC, MMX gets two worlds (and all eight X1 Mavericks, plus Vile and Sigma), whereas Classic and BN (the sections he's made it to so far) only get one world each.

Urg.
Title: Re: Rockman X is Over
Post by: Joseph Collins on December 01, 2012, 11:23:11 AM
At least we get to see a really slack-ass Cutman sprite, among other things.

That brings up an interesting question, though: Why does OVER start out in 21XX instead of 20XX, where he was created?  I didn't see it anywhere that OVER was made, or even modified, by Dr. Cain.  Just Right and Cossack.
Title: Re: Rockman X is Over
Post by: kosmos on December 01, 2012, 11:39:51 AM
The EP system it's a pain in the ass, you can't barely play 10-15 minutes at max and you get your EP meter drain to 0, after that you get 1 point every 5 minutes, World 1 stages cost 4 points, World 2 stages 5 points and boss battles 10 points. I'm having fun with all the customization stuff but the linearity and the boss fights are a joke. This could have been a decent game with some effort put into it.
Title: Re: Rockman X is Over
Post by: Hypershell on December 02, 2012, 04:26:48 AM
i don't see why you care at all
God willing, most of us are out of fucks to give.  But if we have any left, there aren't any other Mega Man games to give them to, so...yeah.  That's the only reason.

The fact that this passed after everything that Capcom struck down is inconceivable.  I mean, make no mistake, Capcom's in a catch-22 in that department anyway, seeings how NOTHING will ever match Legends 3's hype, but they could have at least made it a little less obvious that they stopped trying.  Everyone who plays XOver is a little dumber for having to wrap their minds around the fact that such a product is anyone's idea of "professional". 
Title: Re: Rockman X is Over
Post by: The Great Gonzo on December 02, 2012, 09:39:36 AM
Speaking of dumb... (http://www.rockman-corner.com/2012/12/xover-debuts-at-4-on-japanese-iphone.html)

What's worse? Those five-star reviews coming from iOS users with incredibly low standards, or Capcom being shitty enough to pay off reviewers?
Title: Re: Rockman X is Over
Post by: Karasai♪ on December 02, 2012, 05:21:07 PM
that people actually think capcom paid off reviews?

There are actually people that like X7, so anything can happen. Different tastes I suppose.

they gave 5 stars because of luka's fabulous-ness  8D
Title: Re: Rockman X is Over
Post by: Flame on December 02, 2012, 07:24:08 PM
Not like we didn't know Japanese have weird sometimes [parasitic bomb] tastes. They love tedious collectible games. (Which is why BN was so damn popular and successful) And it's FREE?

Im more curious to see how this does in Western shores, to see if it really is a region thing and they like this sort of thing.
Title: Re: Rockman X is Over
Post by: Hypershell on December 02, 2012, 08:15:47 PM
they gave 5 stars because of luka's fabulous-ness  8D
That, Kalinka, and the title music.  That's it.  That's all the game has going for it.  And, yes, they're all good.  But they don't make the game a 5-star game, not even if it's free.

I mean, I know that X7 sucks, but I can pull more than three good things out of it.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on December 02, 2012, 08:54:08 PM
Apparently a good chunk of the 5-star reviews are referral codes, meaning the player had something to gain from writing a review. And many iOS players tend to give games five stars without much thought.

Xover's at #3 now. Hopefully it will not retain such a high position for long.
Title: Re: Rockman X is Over
Post by: Treleus on December 04, 2012, 03:12:58 PM
It's the brand, the nostalgia (music, sprite style, etc.), and Xover's design. That's about it.

The thumbnail stands out so easily amidst the sea of whatever iPhone games. I don't think it's that surprising. Also, it's free.
Title: Re: Rockman X is Over
Post by: VixyNyan on December 04, 2012, 05:20:43 PM
ESPgaluda II, Bug Princess 2 (Mushihime-sama Futari), DeathSmiles and the DoDonPachi series deserves higher ranks than any of the current top ranks. ^^;
Title: Re: Rockman X is Over
Post by: Treleus on December 05, 2012, 09:09:16 PM
Would any of those titles also happen to be on Android markets?
Title: Re: Rockman X is Over
Post by: VixyNyan on December 06, 2012, 01:54:15 AM
Would any of those titles also happen to be on Android markets?

DoDonPachi Resurrection (DaiFukkatsu)
ESPgaluda II

The rest are on X360 & Windows Phone. <3 <3 (http://www.trueachievements.com/mygames.aspx?gamerid=284902&genre=Action&subgenre=Shoot+%27em+up)
You could find more manic, bullet hell or danmaku shooters on Android too (https://play.google.com/store/search?q=dodonpachi&c=apps).
Title: Re: Rockman X is Over
Post by: Suppercut ♡ on December 06, 2012, 03:40:11 AM
Oh god, this is a [tornado fang]ing amateur DRWAPS ripoff. They should have called it "Don't Run With an X-Buster".

Oh wait, there aren't even any platforms.  -AC ;O; >_<

Come on, Capcom. Keep it up. The more you do this to me, the more serious I get about my fangame. You know, the one that actually has effort from a competent programmer who knows what a Mega Man game looks like.

[tornado fang]ing blammed newgrounds entry [parasitic bomb]
Title: Re: Rockman X is Over
Post by: Archer on December 06, 2012, 04:50:39 AM
There was no need to plug your game there.
Title: Re: Rockman X is Over
Post by: Flame on December 06, 2012, 06:47:16 AM
You can't be "serious" about your fangame otherwise?
Title: Re: Rockman X is Over
Post by: Suppercut ♡ on December 06, 2012, 12:37:02 PM
You can't be "serious" about your fangame otherwise?

I am already "serious". Capcom is making me more serious.

And if I were plugging my fangame, I would have linked it, or at least mentioned its name. I am doing neither.
Title: Re: Rockman X is Over
Post by: Reaperoid on December 06, 2012, 01:30:38 PM
And if I were plugging my fangame, I would have linked it, or at least mentioned its name. I am doing neither.
The more you do this to me, the more serious I get about my fangame. You know, the one that actually has effort from a competent programmer who knows what a Mega Man game looks like.
Yeah, sure.
Title: Re: Rockman X is Over
Post by: Suppercut ♡ on December 06, 2012, 03:22:30 PM
Yeah, sure.
Fine, whatever. I mostly meant it as an insult to Capcom's lack of effort, because quite frankly, if someone who doesn't even have a legitimate team with less programming experience makes a better-looking game than a highly acclaimed game company with hundreds of thousands of times more employees than I could ever have...obviously there's a problem.
Title: Re: Rockman X is Over
Post by: OBJECTION MAN on December 06, 2012, 04:54:34 PM
Capcom did not develop the game themselves. they licensed it off to a mobile games development studio. The same ones who did the iOS port of Megaman X.
Title: Re: Rockman X is Over
Post by: Joseph Collins on December 06, 2012, 06:03:00 PM
And if I were plugging my fangame, I would have linked it, or at least mentioned its name. I am doing neither.
[damning evidence of the contrary]
I giggled.
Title: Re: Rockman X is Over
Post by: Flame on December 06, 2012, 09:01:18 PM
Capcom did not develop the game themselves. they licensed it off to a mobile games development studio. The same ones who did the iOS port of Megaman X.
I thought the iOS X remake was the lowest Mega Man could go.

Then they made Xover.
Title: Re: Rockman X is Over
Post by: Suppercut ♡ on December 06, 2012, 09:20:36 PM
Capcom did not develop the game themselves. they licensed it off to a mobile games development studio. The same ones who did the iOS port of Megaman X.
I feel a lot better now. Still, from the makers of X1 iOS, this is terrible. Makes sense though, the first was a lazy port. Case in point: try shooting a Rush Roader a couple times and see the quality animation. more frames of animation than the character in Xover though

On topic, I heard there's an Auto-Play button. Great! I can't wait for this game to come out on my LeapFrog!
Title: Re: Rockman X is Over
Post by: Treleus on December 07, 2012, 09:14:24 PM
DoDonPachi Resurrection (DaiFukkatsu)
ESPgaluda II

The rest are on X360 & Windows Phone. <3 <3 (http://www.trueachievements.com/mygames.aspx?gamerid=284902&genre=Action&subgenre=Shoot+%27em+up)
You could find more manic, bullet hell or danmaku shooters on Android too (https://play.google.com/store/search?q=dodonpachi&c=apps).

Hold on a sec.

Hoooooooold on a sec.

I don't need a smartphone to play these games?
Title: Re: Rockman X is Over
Post by: VixyNyan on December 07, 2012, 09:29:02 PM
Hold on a sec.

Hoooooooold on a sec.

I don't need a smartphone to play these games?

In the case of X360, some of the retail games are region-free, while others works only on a Japanese-region console (which is what I use as my main console). The marketplace download games works fine on any console tho. ^u^

Also, some of the games are playable on MAME emulator, using the cavesh3 driver. You need a powerful PC to get a good speed. o.o
Title: Re: Rockman X is Over
Post by: Treleus on December 07, 2012, 10:40:01 PM
In the case of X360, some of the retail games are region-free, while others works only on a Japanese-region console (which is what I use as my main console). The marketplace download games works fine on any console tho. ^u^

Also, some of the games are playable on MAME emulator, using the cavesh3 driver. You need a powerful PC to get a good speed. o.o

Sweet! Thanks. I mostly meant the games available on Google Play, but still ...

(http://2.bp.blogspot.com/-bLajhH13sgg/TbIvJhyXsBI/AAAAAAAACK4/kKyBTVlXLpA/s1600/Mr%2BBurns.gif)

Said powerful PC is in the works.
Title: Re: Rockman X is Over
Post by: Kirby Pink on December 27, 2012, 03:54:43 PM
Well, i got around playing the game. It´s not that bad really. Simple, yet fun. Fits the iPhone style of play a short while
then quit, play a little later. Controls aren´t that hard to figure out for the menu´s.

Title: Re: Rockman X is Over
Post by: Suppercut ♡ on December 27, 2012, 07:51:27 PM
Well, i got around playing the game. It´s not that bad really. Simple, yet fun. Fits the iPhone style of play a short while
then quit, play a little later. Controls aren´t that hard to figure out for the menu´s.


It's still insulting.
Title: Re: Rockman X is Over
Post by: Karasai♪ on January 03, 2013, 02:42:20 AM
its insulting that you're the only one still bashing the game lol
Title: Re: Rockman X is Over
Post by: Joseph Collins on January 03, 2013, 10:21:17 AM
I wanna know if anyone's made any significant progress in the game by this point.  I wanna see the other worlds and how uncannily similar they are to the first!  :3

Seriously though, I do want to see the other worlds.
Title: Re: Rockman X is Over
Post by: Zan on January 03, 2013, 03:10:46 PM
http://s180.beta.photobucket.com/user/ZZXXOO/library/Xover
Title: Re: Rockman X is Over
Post by: Joseph Collins on January 03, 2013, 04:42:47 PM
Oh.

Poor Toadman.  They couldn't even be bothered to shade him Rockman Mega World style.  :(  I see they also decided to scrap the old Cutman sprites in favor of better, somewhat more original ones.  Which they then used as a template for the other strictly humanoid Robot Masters.  They totally went nuts with the detailing on the Rockman EXE sprites, too.  But just those.  That's a little disheartening.

Thanks much, Zan!  ^_^
Title: Re: Rockman X is Over
Post by: Rin on January 03, 2013, 08:40:40 PM
[spoiler]
(http://i.imgur.com/OYqOz.png)
[/spoiler]

: 3
Title: Re: Rockman X is Over
Post by: Flame on January 03, 2013, 08:54:40 PM
Wat. Is that legit one of his forms?
Title: Re: Rockman X is Over
Post by: The Great Gonzo on January 04, 2013, 01:18:45 AM
Wat. Is that legit one of his forms?

Looks like it. And of course, now that I've seen it, I have to draw it.


Please don't tell me the "You Win!" screen is the actual end of the game.
Title: Re: Rockman X is Over
Post by: Joseph Collins on January 04, 2013, 04:28:54 AM
Gonzo.  Please do draw it.  That would be boffo.  <3
Title: Re: Rockman X is Over
Post by: Karasai♪ on January 25, 2013, 10:32:25 PM
Sprites and textures have been ripped.
http://ge.tt/6779KQW/v/0?c

dem sprites
(http://www.sprites-inc.co.uk/files/forum/uploads/avatars/avatar_79.png?dateline=1359144874)
Title: Re: Rockman X is Over
Post by: Joseph Collins on January 25, 2013, 10:40:26 PM
Those Rockman EXE sprites give me a boner, they're so good.  @_@
Title: Re: Rockman X is Over
Post by: Blackhook on January 25, 2013, 11:43:06 PM
I actually only like the Heatman...
Title: Re: Rockman X is Over
Post by: The Great Gonzo on January 26, 2013, 12:12:29 AM
Xover has Star Force bosses now. (http://www.rockman-corner.com/2013/01/mega-man-star-force-invades-xover.html)

Gemini Spark's sprite is so goddamn ugly.
Title: Re: Rockman X is Over
Post by: Karasai♪ on January 26, 2013, 12:26:32 AM
god thats [tornado fang]ing horrible oh my god
Title: Re: Rockman X is Over
Post by: Flame on January 26, 2013, 03:21:26 AM
Jesus Christ how horrifying
Title: Re: Rockman X is Over
Post by: Blackhook on January 26, 2013, 09:36:26 AM
And the bosses all have 3 -7 frames. Vile has 2 frames of animation...
Title: Re: Rockman X is Over
Post by: OBJECTION MAN on January 26, 2013, 09:34:31 PM
You honestly didn't expect the staff to have any actual skill, right? They've only been skimming by on edits of up-scaled an filtered sprite assets so far.

Now that they had to actually draw something without editing something else you can see they have about zero skill. Capcom would have been better off actually 'officializing' another fan game. Street Fighter X Megaman is way higher quality than this [parasitic bomb].
Title: Re: Rockman X is Over
Post by: The Great Gonzo on January 30, 2013, 01:31:35 AM
I guess I didn't really expect much out of them. Still, that face is...geeuugh.

Posted on: January 26, 2013, 08:43:15 PM
The US localization is on hold (http://www.rockman-corner.com/2013/01/xover-localization-officially-on-hold.html) due to the extremely negative reception that Xover received.

In other words, Capcom of America actually listens. (Though as pointed out in the comments--very rudely--CoJ might take this to mean that MM doesn't sell in the US. Let's hope that doesn't happen)
Title: Re: Rockman X is Over
Post by: Police Girl on January 30, 2013, 01:44:36 AM
I guess I didn't really expect much out of them. Still, that face is...geeuugh.

Posted on: January 26, 2013, 08:43:15 PM
The US localization is on hold (http://www.rockman-corner.com/2013/01/xover-localization-officially-on-hold.html) due to the extremely negative reception that Xover received.

In other words, Capcom of America actually listens. (Though as pointed out in the comments--very rudely--CoJ might take this to mean that MM doesn't sell in the US. Let's hope that doesn't happen)

This is what they did with OSS. This is for the best.
Title: Re: Rockman X is Over
Post by: Archer on January 30, 2013, 02:18:11 AM
I don't see how not releasing games is going to help anything.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on January 30, 2013, 03:15:06 AM
Admittedly I'm not sure if this will be a good thing in the long run. Though, if Xover got released here as-is and tanked, it could do just as much if not more damage to the franchise's future than simply being delayed a bit.
Title: Re: Rockman X is Over
Post by: Flame on January 30, 2013, 05:10:42 AM
The thing is, CoA are the ones actually picking up feedback from the community. They are the ones who did that digital poll which apparently satisfied them a bit. So if the polls show we want more Digital MM games, whatever the kind that got the more votes, and yet Xover gets negative feedback and CoA decides to postpone localization, CoA can make the argument that yes, we want some Digital MM game, just not Xover.

Also, the fears are not much different than having localized Xover and having it flop, which could also have the effect of making the logheads at CoJ think MM doesn't sell here anymore.

IMO, this is a good thing. keep that [parasitic bomb] out of here, and when a better product comes along, if it does well, it can send the message.
Title: Re: Rockman X is Over
Post by: Archer on January 30, 2013, 05:16:31 AM
Except nothing CoA does has any any effect on CoJ who actually makes the games which is what you all really care about anyway.

Games not coming out is nothing except, well, games not coming out.
Title: Re: Rockman X is Over
Post by: Treleus on January 30, 2013, 02:02:21 PM
CoA can't make CoJ do anything, but that's not to say they don't listen to each other. CoA talked CoJ into sponsoring SF x MM for free. If they can do that, then I think they can use the poll data and other research to sell CoJ on making the Mega Man games we're asking for.
Title: Re: Rockman X is Over
Post by: Flame on January 30, 2013, 08:28:01 PM
Exactly my point. CoA is our mouthpiece towards CoJ.
Title: Re: Rockman X is Over
Post by: Protoman Blues on January 30, 2013, 08:53:19 PM
Pretty sure it was AmeriCom that convinced JapCom to bring over TatsuCap as well.
Title: Re: Rockman X is Over
Post by: Sakura Leic on January 30, 2013, 09:03:42 PM
Honestly I think this was for the best.
Title: Re: Rockman X is Over
Post by: Hypershell on January 31, 2013, 01:33:08 AM
I hate to be "that guy", who says that the world is better off for a game that I have little to no intention of playing being unavailable to the rest of the hemisphere just because.

But, here's the thing: In any sane world, XOver is not to be directed at us.  We know it, CoA knows it, the birds crapping on Sven's roof know it. It's a throw-away designed to stick Mega Man's name into the heads of people who are looking for a zero-value time waster.  Does CoJ know that? Honestly, not so sure. Problem is, we ARE being drawn to XOver for the sole reason that Capcom has jack [parasitic bomb] otherwise. It's NOT the game for us, but it's all we've got, and that in turn damages confidence in Mega Man as a brand.

XOver cannot carry the franchise.  Period.  CoA sees that and probably wants to at least hold off until it can run alongside something else.
Title: Re: Rockman X is Over
Post by: Archer on January 31, 2013, 01:50:35 AM
[spoiler]But CoJ doesn't care about Megaman[/spoiler]
Title: Re: Rockman X is Over
Post by: Flame on January 31, 2013, 04:28:51 AM
But CoA does, and can, with the right data, change opinions on brand viability. They ARE, still Capcom, after all. They do not have much creative freedom with brands, but their data on matters regarding a key franchise that is currently in stagnation hell, which they have NO idea what to do with, is important to CoJ. That's all they really want, data. numbers. They could give three shits about what every single Megaman fan in the world thinks, but if one of their branches gives them some numbers, that does mean something. At least more than anything anyone else tells them does.
Title: Re: Rockman X is Over
Post by: Hypershell on February 01, 2013, 02:28:46 AM
It seems that ever since Legends 3 made it cool, truly anything and everything has to aspire to getting "100,000 Strong (http://www.facebook.com/pages/100000-Strong-for-Mega-Man-Xover/441275789274264)."

Well...I guess it'll be entertaining to see whether or not they can overtake the Mega Man Universe page (http://www.facebook.com/pages/100000-Strong-for-Bringing-Back-Mega-Man-Universe/212341525502946?fref=ts)...
Title: Re: Rockman X is Over
Post by: Sakura Leic on February 01, 2013, 02:37:50 AM
I don't know what I should be more weirded out over.  The fact that X-Over got a page like that despite the fact it's only been delayed and not canceled, though I really shouldn't be surprised, or the the fact that the Universe Page still has under 200 likes, though I shouldn't be surprised by that either.  I also apparently liked the Universe page a while back though I barely remember that I did that.
Title: Re: Rockman X is Over
Post by: Protoman Blues on February 01, 2013, 03:04:58 AM
It seems that ever since Legends 3 made it cool, truly anything and everything has to aspire to getting "100,000 Strong (http://www.facebook.com/pages/100000-Strong-for-Mega-Man-Xover/441275789274264)."

...you mean 100,00 Strong...
Title: Re: Rockman X is Over
Post by: Sakura Leic on February 01, 2013, 03:07:41 AM
...you mean 100,00 Strong...
Oh god that's just hilarious. XD
Title: Re: Rockman X is Over
Post by: Flame on February 01, 2013, 03:42:34 AM
I just don't know what to say to that. Except they have [parasitic bomb] taste if they care THAT much about Xover.
Title: Re: Rockman X is Over
Post by: Rin on February 01, 2013, 03:48:38 AM
Or perhaps it's, you know, a troll.
Title: Re: Rockman X is Over
Post by: OBJECTION MAN on February 01, 2013, 08:37:00 PM
MMU 100k Strong - Started 2011 - 150 likes total

lol
Title: Re: Rockman X is Over
Post by: Hypershell on February 01, 2013, 11:31:50 PM
I know, right?  I try to keep that link handy whenever somebody claims that Legends 3 is only popular because it was cancelled. >w<

It's amazing how taking Powered Up 2, giving it [parasitic bomb] controls, and trying to pass it off as the aesthetic middle ground between Disney's Tron and Angry Birds, doesn't get you much in the way of recognition.  The only thing that game proved was that Inafune actually CAN make "mega" catch-phrases sound badass.
Title: Re: Rockman X is Over
Post by: Archer on February 02, 2013, 12:06:48 AM
I find it sad that you people complain about how much you want Legends 3 and put effort into only to then laugh in someone else's face when they do they same for something they want.

You are terrible hypocritical people.
Title: Re: Rockman X is Over
Post by: Flame on February 02, 2013, 12:10:02 AM
I find it sad that you people complain about how much you want Legends 3 and put effort into only to then laugh in someone else's face when they do they same for something they want.

You are terrible hypocritical people.

>implying it's the same thing at all
Title: Re: Rockman X is Over
Post by: The Great Gonzo on February 02, 2013, 02:47:01 AM
Tarbo-san is working on a mod to free Luka from the auto-scroll purgatory Capcom stuck him in. (http://www.rockman-corner.com/2013/02/freeing-over-1-from-shackles-of-auto.html)
Title: Re: Rockman X is Over
Post by: Archer on February 02, 2013, 02:55:47 AM
>implying it's the same thing at all

but it is

someone wants something to come out that was cancelled
Title: Re: Rockman X is Over
Post by: Sakura Leic on February 02, 2013, 03:11:11 AM
But it wasn't canceled, it was delayed.
Title: Re: Rockman X is Over
Post by: Archer on February 02, 2013, 03:28:52 AM
But it wasn't canceled, it was delayed.

MMU
Title: Re: Rockman X is Over
Post by: Mirby on February 02, 2013, 03:53:41 AM
MMU
not really a fair comparison

this is out in some form

mega man universe was cancelled before it was out at all
Title: Re: Rockman X is Over
Post by: Karasai♪ on February 02, 2013, 03:57:49 AM
Mega Man Universe was cancelled before they even made gameplay trailers
Title: Re: Rockman X is Over
Post by: Hypershell on February 02, 2013, 05:10:50 AM
Actually, the opposite is true.  Not only were the trailers out there (http://www.youtube.com/watch?v=dSPoPRcuCPY), but Universe was playable at public events before it was cancelled.  I got a taste of it myself.

I find it sad that you people complain about how much you want Legends 3 and put effort into only to then laugh in someone else's face when they do they same for something they want.

You are terrible hypocritical people.
First of all, all of my negativity was directed at the game, not the fans.  I'm laughing at a piece of programming, not at a group of people.

Second, I'll gladly be the hypocritical prick if that's what it takes to strike down the flawed logic of "the only reason anyone cares about Legends 3 is because it was cancelled".  Universe is the control group that proves it false.

Third, no it isn't the same. Nobody opened up development of Universe to the public, and granted full coverage of the initial greenlight meeting, only to cancel it without warning behind closed doors five months later.  Nobody ever said that the reception of a trial version of Universe would decide the game's fate and then pulled said trial before it could be received, after specifically asking the target audience to be patient for it following a nonspecific delay.

And perhaps most importantly: Mega Man Universe was nothing new.  It had the exact same strengths and weaknesses of Powered Up, which failed, and applied them to Mega Man 2, which Capcom had already spent the last two Classic installments dry-humping.

Make no mistake, despite my being unimpressed I still would have bought Universe if it came out.  And I'd have loved to see it overturn my expectations the way MM10 did.  But the bottom line is that Universe had a lot to prove, made a playable appearance, and through that playable appearance, proved nothing.  And all of that was before Inafune left; I'm not sure anyone besides him understood what exactly the game was supposed to be in the first place.  I can't in good conscience tell Capcom that they were wrong to cancel it.

Absolutely none of that is applicable to Legends 3.  The devs were psyched and on-track, the response from the extremely few who did play it was positive, and a full-featured 3D adventure could have gone a long way to establishing Mega Man as a relevant force in modern gaming, as opposed to the NES relic that he's otherwise been easily dismissed as ever since the nostalgic shock of MM9 wore off.  Capcom destroyed it all because it was a "dead brand" fueling a too-scary-open community.  Bull.  [parasitic bomb].

As desperately as I want the game, there's more to it than that.  They were wrong to cancel it, and doing so was a detriment to the franchise.  I happen to also really want to play Rockman Online, but I wouldn't throw the same weight behind it.
Title: Re: Rockman X is Over
Post by: Archer on February 02, 2013, 06:51:18 AM
Third, no it isn't the same. Nobody opened up development of Universe to the public, and granted full coverage of the initial greenlight meeting, only to cancel it without warning behind closed doors five months later.  Nobody ever said that the reception of a trial version of Universe would decide the game's fate and then pulled said trial before it could be received, after specifically asking the target audience to be patient for it following a nonspecific delay.

Oh it's been a year and a half already, get the [tornado fang] over it.

Its the same.

I doubt even half the people who liked the 100,000 strong for Legends 3 thing even followed the devroom or even cared about it.

Not all Mega Man fans are as obsessed with Legends 3 as you are and may have even prefered MMU. While Legends 3 did have a lot more behind it is no good reason to laugh at their effort. Thats just sad.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on February 02, 2013, 07:03:46 AM
A year and a half with no answers or hints as to why it was canned.

Don't get me wrong, my rage has simmered down to a few flickering embers. But telling people who might want to know what the hell Capcom was thinking to "get over it"...urgh.

And didn't Hypershell just say that he wasn't trying to mock the people who wanted MMU?
Title: Re: Rockman X is Over
Post by: Reaperoid on February 02, 2013, 07:10:12 AM
--withdrawn--
Title: Re: Rockman X is Over
Post by: megaman24681012 on February 02, 2013, 09:31:34 AM
Oh it's been a year and a half already, get the [tornado fang] over it.

Its the same.

I doubt even half the people who liked the 100,000 strong for Legends 3 thing even followed the devroom or even cared about it.

Not all Mega Man fans are as obsessed with Legends 3 as you are and may have even prefered MMU. While Legends 3 did have a lot more behind it is no good reason to laugh at their effort. Thats just sad.

Well it doesn`t matter now. We ain`t getting any Mega Man games for a LONG while.
Title: Re: Rockman X is Over
Post by: Hypershell on February 02, 2013, 04:12:35 PM
He didn't just say 'get over it', he said 'get the [tornado fang] over it'. Because it's boring watching you all campaign for a lost endeavor.
If I cared whether or not I was entertaining you, that might mean something.

And what are you, 10, that you're still impressed by people swearing on the internet?  I know, you hear grown-ups do that all the time, but they do it to vent, not because they think it'll make anyone listen to them.



For the record, Ruri, that's what I sound like when I'm laughing at people, as opposed to laughing at a piece of code, or at marketing & development strategies.  It would be helpful if you learned the difference.

Moving on:

Oh it's been a year and a half already, get the [tornado fang] over it.
We spent a decade "getting over it" before Capcom opened it up again.  After getting that close, a year and a half doesn't come anywhere NEAR the level of build-up that came before.  You can't say that about either Universe or XOver.  I'll [sonic slicer] about it for as long as I please.  That's what random people on the internet are supposed to be good at (http://www.escapistmagazine.com/videos/view/jimquisition/6187-Why-Boycotts-Fail-Where-Whining-Tantrums-Win), anyway.

Do you think I give a damn how hopeless it is?  I don't.  Capcom could tell us that they put their only copy of all builds, source code, and resources from Legends 3 into an incinerator.  I still wouldn't care.  There was already damage done to the 3DS project that can never be undone (for instance, the fact that they would have to completely re-think their marketing and development strategies; bringing the Devroom back without adequate consumer confidence is extremely risky, and their unusually gutsy and insightful plan to target early adopters is out the window).  Do I want to see the 3DS game again?  Absolutely.  Do I believe that, ruling that out, Capcom should at LEAST re-brand the Legends 3 Prototype so as to remove any expectation of a retail follow-up and get it the [tornado fang] out there?  Totally. It'd go a lot further to mending relationships than throwing their name behind a fangame, and it'd be a lot easier for them to make some money off of it.

But even if that never happens, and I'm not so naive that I don't realize it probably will not, the fact that Capcom has no intention of touching the 3DS project again does not change my intention to take every opportunity to assert the fact that Legends 3 is still the kind of game that I want to see from Capcom, moving forward.  The entire Legends SERIES, is the kind of game I want to see from Capcom, moving forward.  If I didn't "get over" that in the last 13 [tornado fang]ing years, I'm not going to "get over it" now just because you said so.
Title: Re: Rockman X is Over
Post by: Flame on February 02, 2013, 10:10:20 PM
Oh it's been a year and a half already, get the [tornado fang] over it.

Now you're doing it.
Title: Re: Rockman X is Over
Post by: Mirby on February 02, 2013, 10:13:15 PM
ya know, flame does have a point

as annoying as it can be to hear people go on and on about legends 3, it's equally annoying to hear you go on and on about getting over it. >0<
Title: Re: Rockman X is Over
Post by: Archer on February 03, 2013, 02:16:37 AM
as annoying as it can be to hear people go on and on about legends 3, it's equally annoying to hear you go on and on about getting over it. >0<

I only say it because I have to see them go on about Legends 3 in the first place, its pretty pathetic at this point.
Title: Re: Rockman X is Over
Post by: Sakura Leic on February 03, 2013, 02:19:18 AM
I'm fine with it because the Legends 3 outcry and Capcom hate is way worse in other places.
Title: Re: Rockman X is Over
Post by: Archer on February 03, 2013, 06:19:36 AM
I'm fine with it because the Legends 3 outcry and Capcom hate is way worse in other places.

I don't go to other places
Title: Re: Rockman X is Over
Post by: Mirby on February 03, 2013, 10:28:00 AM
I only say it because I have to see them go on about Legends 3 in the first place, its pretty pathetic at this point.
you don't HAVE to see them do anything

by the same token, you don't HAVE to respond to it either.

especially considering that it's obvious that no matter how much you say to get over it it's not going to stick.

seriously, you telling them to get over it is even more pointless than their complaining >0<
Title: Re: Rockman X is Over
Post by: Archer on February 03, 2013, 10:31:26 AM
seriously, you telling them to get over it is even more pointless than their complaining >0<

It isn't because my suggestion is actually a sensible course of action, unlike their whining.
Title: Re: Rockman X is Over
Post by: Sakura Leic on February 03, 2013, 10:36:41 AM
But you obiviously can't convince them.
Title: Re: Rockman X is Over
Post by: Mirby on February 03, 2013, 10:53:57 AM
But you obiviously can't convince them.
This is my point.

Also it seems that (though in this particular instance it may not be the case) whining, as it were, can be successful. After all, one could call what Operation Rainfall did "whining" if one wanted to put it in that light. They saw everyone else complaining about the lack of those awesome RPGs on Wii, and did something about it. That was quite successful.

You telling people to get over it, on the other hand... will be met with far less success.

Zero success, actually.

So why bother?
Title: Re: Rockman X is Over
Post by: Sakura Leic on February 03, 2013, 11:07:31 AM
Isn't that how we got TatsuCap too?
Title: Re: Rockman X is Over
Post by: Mirby on February 03, 2013, 11:12:08 AM
I believe so.

And Project X Zone as well, if I'm not mistaken.
Title: Re: Rockman X is Over
Post by: Sakura Leic on February 03, 2013, 11:14:28 AM
I think it's more because PXZ isn't really doing well in Japan.
Title: Re: Rockman X is Over
Post by: Mirby on February 03, 2013, 11:15:22 AM
If it's not doing well in Japan, why would they waste more money on localization?
Title: Re: Rockman X is Over
Post by: Sakura Leic on February 03, 2013, 11:17:34 AM
Heck if I know.
Title: Re: Rockman X is Over
Post by: Treleus on February 03, 2013, 04:55:40 PM
Personally, I don't mind people wanting Xover to get localized sooner than later. Why not? It's a piece of Mega Man gameplay. It might be bad, but even I'd be curious to play it. It's free after all.

At this point, it's just one more Mega Man game besides SFxMM to hold people over until the next game, if and when it ever comes. I'm going to hold out some hope for Legends 3 or another X game.

Oh right, and Project X Zone is getting localized, so I'll be all over that too.
Title: Re: Rockman X is Over
Post by: Cherrykorock on February 04, 2013, 01:08:47 AM
My only real gripe with the game is it only being on the Ios platforms which means even if it were to be localized I can't even give it a try. I mean sure it doesn't look like anything amazing but I also felt that way about Battle Network when it first came out. I would love to at least give it a try before saying it's awful you know?
Title: Re: Rockman X is Over
Post by: Reaperoid on February 04, 2013, 05:53:27 AM
--withdrawn--
Title: Re: Rockman X is Over
Post by: The Great Gonzo on February 04, 2013, 07:06:49 AM
Quote
The problem here, is that you people are only listening for what you want to hear.

And your apparent refusal to listen to anything Hypershell has to say on that matter is perfectly fine?

And about this becoming a Legends topic, I'll bet that discussion of MML3 here would not have gone on quite as long if you and Ruri hadn't started with the "You have to get over it because we say you have to" [parasitic bomb].
Title: Re: Rockman X is Over
Post by: Sakura Leic on February 04, 2013, 07:30:28 AM
Is there a point in going in circles if it's not leading anywhere?
Title: Re: Rockman X is Over
Post by: Rin on February 04, 2013, 07:35:03 AM
[tornado fang]ing Christ.
Both sides of this "GET OVER IT" debate are annoying.

Legends 3 is dead, Capcom does not give a crap, they are the devil YADA YADA YADA You should get over it I'm right because you're wrong stop whining...

Stop it goddammit. STOP IT.

If I wanted to see something so retarded, I would go to Protodude's blog and look in the comments on some of his entries.

Granted, this is a message board. Yes. It's about Megaman, but is there seriously a need to constantly complain about or argue over exactly the kind of [parasitic bomb] that just happened in above posts?

No.

I'm really in no position to tell anybody what do and/or set any rules, but I strongly SUGGEST to rethink stuff through before complaining again about Capcom/current state of megaman/LEgends 3.

The same goes for people who go around saying "GET OVER IT WHY AREN'T YOU GETTING OVER IT".

Even if you'll never get over it, stop posting about it.
Even if they'll never get over it, you don't have to post about it.

Is it so hard?

I'm sure there are other more fascinating topics to talk about. Like:

"I wonder what kind of panties Iris wears?"
Title: Re: Rockman X is Over
Post by: Sakura Leic on February 04, 2013, 07:40:43 AM

I'm sure there are other more fascinating topics to talk about. Like:

"I wonder what kind of panties Iris wears?"
She probably wears Zero's extra pair of briefs.  Yes I agree this is more interesting than the arguments.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on February 04, 2013, 07:45:02 AM
...

so yes, getting back to Xover before the thread collapses in on itself.

I recently found out via #20 that Alia, Misora, Luna, and Roll Caskett are in the game--sort of. There is no direct interaction between Luka and any of these ladies; Kalinka is implied to be communicating with them and relaying their info on to Luka (I think), but that's it.

As if it wasn't obvious enough that Xover is not a very good crossover...
Title: Re: Rockman X is Over
Post by: Sakura Leic on February 04, 2013, 07:48:53 AM
Is there anything on the Zx front yet, I forget.
Title: Re: Rockman X is Over
Post by: The Great Gonzo on February 04, 2013, 08:01:10 AM
Not that I can tell, no.

Given that ZERO was one of two series not represented in that trailer (IIRC), I wonder if they'll have it be a separate world from ZX or if they'll try to combine the two.
Title: Re: Rockman X is Over
Post by: Mirby on February 04, 2013, 09:25:48 AM
Meanwhile I'm just sitting here in the middle enjoying what we do have and not being stuck in the past, or telling people to move on from the past (since that has been proven countless times to be a waste of time).

We're getting MM2 on 3DS VC soon, iirc. That should be fun.

In regards to XOver... I'm also of the mind that I won't judge it until I play it. Because I'm always of that mind.
Title: Re: Rockman X is Over
Post by: Vile 0 on February 05, 2013, 05:20:39 AM
X-Over did well in Japan, it's North America's own seething rage that's preventing Capcom from releasing any new Megaman content (We apparently scare them) and probably the reason they killed off Legends and Universe, because strictly Japan sales isn't enough to carry a game.

Console releases need a good North America market to survive because of our higher middle class income compared to China and India (the other two leading game markets), whereas iOS games do well world wide since they're super cheap and -everyone- owns a cellphone in those other areas.
Title: Re: Rockman X is Over
Post by: Police Girl on February 05, 2013, 05:26:30 AM
We're getting MM2 on 3DS VC soon, iirc. That should be fun.

This thursday, actually.

And it isn't going to be fun.
Know why?

Because after they release MM2 we get a [tornado fang]ing TBA for MM3, which pretty much stands for "Late November/December 2014" Because everybody knows NoA VC gets updates at speeds not unlike a glacier.
Title: Re: Rockman X is Over
Post by: Reaperoid on February 05, 2013, 05:31:45 AM
Meanwhile, I never get Megaman 6 on WiiVC.
Disappointed.
Title: Re: Rockman X is Over
Post by: Rin on February 05, 2013, 07:05:56 AM
X-Over did well in Japan, it's North America's own seething rage that's preventing Capcom from releasing any new Megaman content (We apparently scare them) and probably the reason they killed off Legends and Universe, because strictly Japan sales isn't enough to carry a game.
I don't remember there being much rage before they killed Legends and Universe.
It was after those two got canned (especially Legends) that everybody just lost their [parasitic bomb].
Myself included, I admit.
Title: Re: Rockman X is Over
Post by: Sakura Leic on February 05, 2013, 07:07:38 AM
I was more disappointed with Capcom's decision than the lose of Legends 3.
Title: Re: Rockman X is Over
Post by: Protoman Blues on February 05, 2013, 07:17:21 AM
It was really just the mindboggingly stupidity of the whole thing that amazed me.
Title: Re: Rockman X is Over
Post by: Sakura Leic on February 05, 2013, 07:18:43 AM
It was really just the mindboggingly stupidity of the whole thing that amazed me.
This too.
Title: Re: Rockman X is Over
Post by: Protoman Blues on February 05, 2013, 07:20:27 AM
I mean hell, I was at the official launch event for the whole shebangabang. It was practically an unofficial RPM meetup! XD
Title: Re: Rockman X is Over
Post by: Flame on February 05, 2013, 07:21:02 AM
And the PR disaster that followed
Title: Re: Rockman X is Over
Post by: Sakura Leic on February 05, 2013, 07:27:35 AM
Especially the European PR, if I remember correctly.
Title: Re: Rockman X is Over
Post by: Flame on February 05, 2013, 07:32:30 AM
ESPECIALLY the EU PR. That's kind of what kicked it off...
Title: Re: Rockman X is Over
Post by: Sakura Leic on February 05, 2013, 07:34:02 AM
Ah yes that's right.
Title: Re: Rockman X is Over
Post by: VixyNyan on February 06, 2013, 03:13:16 AM
Meanwhile, I never get Megaman 6 on WiiVC.
Disappointed.

Unless they do a NTSC exception like they did with a few Japan-exclusive games (SMB2J, S&P), Europe/Australia will never get MM6. =w=
Title: Re: Rockman X is Over
Post by: Reaperoid on February 06, 2013, 05:01:27 AM
I know it'll have to be an import, I just don't want to change what system I play them on.
But, are they even still doing imports? Hell, is the WiiVC even alive anymore?
Title: Re: Rockman X is Over
Post by: Mirby on February 06, 2013, 05:45:53 AM
This thursday, actually.

And it isn't going to be fun.
Know why?

Because after they release MM2 we get a [tornado fang]ing TBA for MM3, which pretty much stands for "Late November/December 2014" Because everybody knows NoA VC gets updates at speeds not unlike a glacier.
False. They already said they'll all be out within this year.

Makes sense since it's the 25th anniversary. Therefore, there's no TBA for MM3 (or 4-6 for that matter). It's a vague 2013, but that's a date, not TBA.
Title: Re: Rockman X is Over
Post by: Vile 0 on February 07, 2013, 01:03:19 AM
Yeah, it's been stated as TBA in 2013, so probably late 2013.
Title: Re: Rockman X is Over
Post by: Mirby on February 07, 2013, 01:14:00 AM
I could've sworn I read once a month somewhere (which makes sense given how we've received the first two games), but I can't seem to find it.
Title: Re: Rockman X is Over
Post by: Hypershell on February 10, 2013, 06:27:17 AM
momentary break from Fire Emblem...

I just wish they'd release something other than the same NES games that most of us already have three+ copies of.  I mean, I'm desperate enough for Mega Man on my 3DS that I'm buying them a fourth time anyway, so I'm sure Capcom doesn't care.  But all the same, those GB/GBC games would be swell.

...'specially Xtreme2, but looking at the X-series' fate on the Wii VC, I gather that I shouldn't hold my breath.

Oh, and just so that this thread is at least 1% not derailed: New XOver battle music (http://www.themmnetwork.com/2013/02/07/have-a-listen-to-xovers-new-song/#disqus_thread).  I guess after their one original track was so awesome, a follow-up was as close to dignified as anything in the game was going to get.  At least somebody in audio takes their work seriously, circumstances not withstanding.

[parasitic bomb]
That discussion was over for the last seven posts prior, and I'm the obsessive threadjacker who can't let stuff go.

Thank you for amusing me.

She probably wears Zero's extra pair of briefs.  Yes I agree this is more interesting than the arguments.
Who wouldn't? :V

I think it's more because PXZ isn't really doing well in Japan.
It's actually because the Tekken director guy was pushing for the localization, IIRC.  The first I heard of PxZ bombing was from Objection Man.

'course, maybe it bombed anyway, I don't know.  I heard no official reports either way.

...in all honesty the musical instrument quality of the game is sub-par.  I just don't care when I see that Hadouken/Genmurei combo.  Or Iris.  Or Reiji and Xiaomu.  Or Iris.  Or the giant Servbot.

......

Or Iris.

I mean hell, I was at the official launch event for the whole shebangabang. It was practically an unofficial RPM meetup! XD
Damn, that was fun times.  I'm amazed nobody from then spotted me in the next two years; you'd think a 6'5" Luigi would be hard to miss.
Title: Re: Rockman X is Over
Post by: Protoman Blues on February 10, 2013, 07:13:41 PM
Damn, that was fun times.  I'm amazed nobody from then spotted me in the next two years; you'd think a 6'5" Luigi would be hard to miss.

Panels, getting sketches, looking at hot cosplayers. No offense!  8D
Title: Re: Rockman X is Over
Post by: Sakura Leic on February 10, 2013, 08:07:17 PM
I seriously wish plane tickets weren't so dang expensive, conventions sound so fun!
Title: Re: Rockman X is Over
Post by: Kirby Pink on February 10, 2013, 08:08:59 PM
Been playing for some time now.
(https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-snc7/600604_470614436338968_140847340_n.jpg)
Finally managed to beat first boss in World 5. T_T
Title: Re: Rockman X is Over
Post by: Police Girl on February 10, 2013, 08:59:30 PM
I could've sworn I read once a month somewhere (which makes sense given how we've received the first two games), but I can't seem to find it.

It took longer than a month between MM1 and MM2.

I'm just basing this on Nintendo being really shitty with the Virtual Console.

Remember Sonic Labyrinth and Sonic Blast? Both were announced during the 8-Bit Summer thing last year, they're still sitting at the very bottom of the VC list, unreleased. We haven't gotten any word of TG-16 VC, Game Gear is stuck at 3 games forever it seems, and while we get all the Kirby Side games, we don't appear to be getting Dream Land 2 anytime soon.
Title: Re: Rockman X is Over
Post by: Mirby on February 10, 2013, 09:41:22 PM
Regardless, they've all been confirmed for 2013.
Title: Re: Rockman X is Over
Post by: Vile 0 on February 11, 2013, 03:19:04 AM
Well I really hope that fans of the X series are still around, because I'm just rigging my Vile model to do a tech demo for my series in the next month.
Title: Re: Rockman X is Over
Post by: Vile 0 on February 24, 2013, 08:13:57 PM
I could've sworn I read once a month somewhere (which makes sense given how we've received the first two games), but I can't seem to find it.

Oh hey, found this.

http://www.capcom-unity.com/brelston/blog/2012/12/17/mega-man-1-through-6-coming-to-3ds-eshop

Quote
Japan and Europe have had their fun, now it's time for the North American eShop to get in on the action. Each of the classic NES Mega Man titles (that's 1~6) will come to said eShop beginning with the original Mega Man on December 27 - that's 10 days from now!

This will be followed by Mega Man 2 on February 7, with the rest of the games coming in regular intervals throughout 2013. You'll soon have the whole collection on one handheld!

For what it's worth, GregaMan and I streamed each of these games from Jan~June this year, and you can find those streams below:
Title: Re: Rockman X is Over
Post by: Yllisos Zanon on March 20, 2013, 08:55:34 PM
I am curious to know, what are the names of these armors that Over1 gets?

It has been announced, the Legendary Armor is the MegaMan design. 
Title: Re: Rockman X is Over
Post by: The Great Gonzo on March 20, 2013, 11:50:47 PM
I am curious to know, what are the names of these armors that Over1 gets?

OVER-2, OVER-3, etc. Incredibly boring.
Title: Re: Rockman X is Over
Post by: Mirby on March 21, 2013, 12:16:04 AM
Oh hey, found this.

http://www.capcom-unity.com/brelston/blog/2012/12/17/mega-man-1-through-6-coming-to-3ds-eshop

dude

thanks so much

i KNEW i saw that somewhere :3