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Other Things => Gaming => Topic started by: ViperAcidZX on April 11, 2011, 01:08:52 AM

Title: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 11, 2011, 01:08:52 AM
[youtube]http://www.youtube.com/watch?v=w_2u7-K40rQ&fmt=18[/youtube]

Quote from: Kotaku
Michael McWhertor — If you like your fighting games strictly on a two-dimensional plane and with just a single gender, you might want to start paying attention to Skullgirls, a new independently developed fighting game coming to "high-definition home consoles."

Skullgirls is the work of Reverge Labs, lead by ex-Pandemic developer and fighting game expert Mike "Mike Z" Zaimont. It's a combo-laden girl-versus-girl brawl, pitting girls with deadly hair and short skirts against each other in mortal combat. And now, after making a few appearances at fighting game tournaments and conventions, Skullgirls is coming to consoles.

The game's distinctive art style comes courtesy of artist Alex Ahad, whose work can be browsed on deviantART.

Skullgirls roster features characters like Valentine, a nurse ninja; the demon-haired Filia; a girl who wears hulking arms for a hat, Cerebella; and zombie cutie Squigly.

Expect Skullgirls to hit Xbox 360 and PlayStation 3 this summer, even if those consoles haven't been officially announced, with our first proper hands-on preview happening next month.

To see early video of Skullgirls in action, enjoy some pre-release footage.

Skullgirls will be published by Autumn Games.
Source: Kotaku (http://kotaku.com/#!5751097/skullgirls-brings-2d-girl-on-girl-fighting-to-consoles-this-summer)

Official site: http://www.skullgirls.com/home
Alex Ahad's dA: http://oh8.deviantart.com/

Penny for anyone's thoughts? :)
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Gaia on April 11, 2011, 01:16:02 AM
All I have to say is, really nicely put together. It reminds me of the Vs Capcom, Darkstalkers (and blazblu somewhat) fighters and yet the art style really shows more of the western feel to it (I.E. Some of the better 'toons out there, Wakfu and the origional Avatar: The Last Airbender for instance). The font kinda takes be back to Sonic 3 too~

If this pulls off well, I can see there's a bright franchise-ical series for this game. *puts on the game-to-do list*
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Jericho on April 11, 2011, 01:18:44 AM
I've been watching this one (and the artist behind the characters) for months now. Game looks really interesting mechanically, especially with the approach to scaling back and countering infinites.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Solar on April 11, 2011, 01:19:53 AM
Didn't care much about it when I first saw it, but after actually learning about it now I'm interested. Besides it'll be using GGPO. GGPO FTW.

It reminds me of the Vs Capcom, Darkstalkers (and blazblu somewhat) fighters

Seeing that Mike Z is working on this it should be natural (he's one of the best Tagers IIRC).
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Gaia on April 11, 2011, 01:21:42 AM
Met him online in BB once?  o~O

Sounds like he could play a rather mean morrigan too. Funny thing is, I've been waiting for a game like this for months now. I might see it as a downloadable game, but I don't know for sure in the marketing direction yet..
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Protoman Blues on April 11, 2011, 01:28:16 AM
I played this at PAX East. It's pretty fun.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 11, 2011, 02:00:48 AM
The artstyle and how they handle visuals (being a 2D game with all the dice of a 3D engine) really does interest me. The game kinda reminds me of Vanguard Princess but more of Tatsunoko VS. Capcom.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Rad Lionheart on April 11, 2011, 02:04:05 AM
I love the artist's work.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Gotham Ranger on April 11, 2011, 02:05:51 AM
This has piqued my interest. No infinites? Awesome.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ST Jestah on April 11, 2011, 05:47:28 AM
I must say, I wasn't expecting much when I came to the thread, but this game surprised me and has got me very interested. Mostly because of it's artstyle and over the top looking, cartoony characters. Now I just need to save up for a 360, or PS3, still undecided on which one to get though.

Also interested in the shading and lighting of the sprites effect. (Though I honestly thought they would have made this sort of visual effect for 2-D games by the mid-life of this generation's consoles. Of course if I am missing and/or forgetting about a game that has already done this.)

I now wish to mother the artist's babies.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Krystal on April 11, 2011, 05:31:07 PM
I've liked the art style for a while but ~♪

The girls are also so jiggly. /unneeded comment
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Jericho on April 12, 2011, 12:41:00 AM
Also interested in the shading and lighting of the sprites effect. (Though I honestly thought they would have made this sort of visual effect for 2-D games by the mid-life of this generation's consoles. Of course if I am missing and/or forgetting about a game that has already done this.)

There was a developer walk through posted recently that explained how this worked. Basically, each character is a flat shaded polygon that responds to the lighting engine they have in place in a 3D manner. For an even more basic idea of what this means, its the same effect used for all the 2D in the Paper Mario series except with the addition of a dynamic light engine like you'd see in your standard fare 3D game on the 360/PS3. There are a lot of "tricks" like that in play with this game, most notably with the hit sparks (3D polygonal effects flat shaded to look 2D) and they all give off a cool Street Fighter Alpha 3 on PSX kind of vibe.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: RetroRespecter on April 12, 2011, 10:48:54 PM
I had no idea there were Skullgirls fans in here of all places!
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VixyNyan on April 13, 2011, 12:43:53 AM
I've been following this for a couple of months and I like it. ^^
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: RetroRespecter on April 14, 2011, 06:24:38 PM
Then you'll be ahppy to know about this:

http://shoryuken.com/content/skullgirls-using-ggpo-netplay-4129/
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Gaia on April 14, 2011, 07:52:38 PM
Looks like the homepage is up. (http://www.skullgirls.com/home)

GGPO eh? Sounds like we have ourselfs a possible lag-free game when it goes online (I for one never used GGPO). If internet should lag, that's your connection going bad on your part~
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 14, 2011, 10:39:35 PM
I figured I should share these..

[spoiler=Skullgirls concepts and art dump](http://vividgamer.com/wp-content/gallery/skullgirls-artandscreens/wonacott_autumngames_skullgirls_cereballa_concept_01__2_.jpg)

(http://clgamer.com/wp-content/uploads/2011/03/Wonacott_AutumnGames_Skullgirls_Filia-concept_01-1.jpg)

(http://clgamer.com/wp-content/uploads/2011/03/Wonacott_AutumnGames_Skullgirls_Cereballa-concept_01-1.jpg)

(http://bulk2.destructoid.com/ul/196954-/wonacott_autumngames_skullgirls_filia_concept_01__2_-noscale.jpg)

(http://bulk2.destructoid.com/ul/196954-/wonacott_autumngames_skullgirls_filia_concept_01__3_-noscale.jpg)

(http://bulk2.destructoid.com/ul/196954-/wonacott_autumngames_skullgirls_cereballa_concept_01__3_-noscale.jpg)

(http://fc07.deviantart.net/fs71/f/2011/034/0/0/skullgirls_by_oh8-d38q4co.jpg)[/spoiler]
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Gaia on April 14, 2011, 10:45:26 PM
Well, I might have to say that I've seen those on Deviantart once. Here's a funny thing though, remember when Lilirulu drew a girl with a mouth for her gut before this game was announced? Although, a scale reference chart of each girl would be nice though to have as a reference.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ST Jestah on April 14, 2011, 11:34:16 PM
There was a developer walk through posted recently that explained how this worked. Basically, each character is a flat shaded polygon that responds to the lighting engine they have in place in a 3D manner. For an even more basic idea of what this means, its the same effect used for all the 2D in the Paper Mario series except with the addition of a dynamic light engine like you'd see in your standard fare 3D game on the 360/PS3. There are a lot of "tricks" like that in play with this game, most notably with the hit sparks (3D polygonal effects flat shaded to look 2D) and they all give off a cool Street Fighter Alpha 3 on PSX kind of vibe.

I see. Now that you mention it I think there were some of those lighting effects in TTYD. Should check it out again, and thanks for telling me a bit of how it's done.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 18, 2011, 01:28:50 AM
Here's Reverge Labs' official site: http://revergelabs.com/ ^^

Lots of neat art from the artists of Reverge Labs and the fans. This one is my favorite thus far.

(http://farm6.static.flickr.com/5304/5596149989_739de776f5_b.jpg) (http://revergelabs.com/2011/04/whiteboard-wednesday-2/)
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Acid on April 18, 2011, 02:06:03 PM
Just go here

http://pub.tenkuu.net/

Image archives back to 2003

Was I the first on RPM who knew about this?
Title: Breaking: Skullgirls' Composer Revealed; Michiru Yamane joins the team!
Post by: Jericho on April 20, 2011, 03:51:10 PM
Announcement video

http://www.youtube.com/watch?v=P0KoKdiUuOg (http://www.youtube.com/watch?v=P0KoKdiUuOg)

Sample track

http://www.youtube.com/watch?v=FV8uYpvMYWQ (http://www.youtube.com/watch?v=FV8uYpvMYWQ)[/QUOTE]

How awesome? So awesome. 8D
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Waifu on April 20, 2011, 06:02:18 PM
Man, the heroine has legs!  :o So does her friend or rival.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 20, 2011, 06:52:00 PM
Man, the heroine has legs!  :o So does her friend or rival.

The artist has a lot influences from a bunch of stuff, both Eastern and Western. (http://www.skullgirls.com/blog/2011/04/05/skullgirls-artistic-origins) I can see some Chun-Li with some old-school cartoons and Western comics with Filia's design. Although the one who looks the most cartoony now is Peacock.

-EDIT-
Announcement video

http://www.youtube.com/watch?v=P0KoKdiUuOg (http://www.youtube.com/watch?v=P0KoKdiUuOg)

Sample track

http://www.youtube.com/watch?v=FV8uYpvMYWQ (http://www.youtube.com/watch?v=FV8uYpvMYWQ)

How awesome? So awesome. 8D

Hole. Lee. [parasitic bomb]. :O I could never get this song (http://www.youtube.com/watch?v=y8JGNPE4ayw) out of my head, but now that I've heard THIS, I can't wait for the entire soundtrack! That sample was sexcellent (I'm probably gonna get shot for using that catchphrase, aren't I?)! >w< Good to know that she's alive and well.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Satoryu on April 20, 2011, 08:17:56 PM
Michiru Yamane!? I was already interested in this game, but now, gyatdamn.

The grappler must be B tier at least.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 21, 2011, 02:10:49 AM
And it looks like the lead animator of the game is going to fill us in on this game's animation process.

http://www.skullgirls.com/blog/2011/04/19/on-animation-in-skullgirls
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Gaia on April 21, 2011, 02:37:01 AM
Mariel? Oh, that animation talent from Shantae: Risky's Revenge! No wonder the animations are so fluid~  :3
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on May 05, 2011, 06:29:44 PM
Looks like the guys at Reverge Labs might be ushering a new perspective on the single player A.I. (http://www.skullgirls.com/blog/2011/05/03/a-new-perspective-on-single-player-ai) Please let this be the end of SNK fighting game A.I. (and cheap fighting game A.I. for that matter). Plus they also explained how they got Yamane to compose for Skullgirls (http://www.skullgirls.com/blog/2011/04/26/securing-a-legend).
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: RetroRespecter on May 17, 2011, 03:00:08 AM
Mammon Machine has conducted an interview with Mike Z concerning Skullgirls and Game Design (http://mammonmachine.blogspot.com/2011/05/skulls-for-girls.html0).
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on May 18, 2011, 06:21:08 AM
I really have to hand it to Mariel and Jon "Persona" Kim with the dedication and effort they're putting into the game's animation quality and the lighting and clean-up.
(http://revergelabs.com/wp-content/uploads/2011/05/filia_hdsprite_fenrirdrive2_1.gif) (http://www.skullgirls.com/blog/2011/05/16/animation-getting-the-details-right)

(http://revergelabs.com/wp-content/uploads/2011/05/cereanimforsite.gif) (http://www.skullgirls.com/blog/2011/05/16/animation-getting-the-details-right)
^Click any of these read on how the animation and details goes down.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: RetroRespecter on May 20, 2011, 12:07:31 AM
Amazing find, ViperAcidZX. Now here's part 2 of that inverview (http://mammonmachine.blogspot.com/2011/05/skulls-for-girls-part-2-skull-harder.html).
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on June 09, 2011, 12:52:30 AM
LOL, even Uno Makoto, the character designer of the anime version of Witchblade is doing fan art of Skullgirls. We also got a piece of Cerebella from one of the former clean-up artists of the game from Reverge Lab's site for their last Fan Art Fridays. Using a spoiler tag for the link since an artist from pixiv and Makoto's fan art of the girls are heavy in the chest area.

[spoiler= WARNING! Broken backs.]http://revergelabs.com/2011/05/final-fan-art-friday/[/spoiler]

Posted on: May 21, 2011, 11:24:53 PM
Okay, time to update!

We have another blog post (http://skullgirls.com/blog/2011/06/07/diamonds-in-the-rough-animation-clean-up) by Richard Suh on the game's clean-up and animation, plus we got this short video of how it's done with Alex Ahad himself to walk us through it.

[youtube]http://www.youtube.com/watch?v=5VkDXBsIXso&hd=1[/youtube]

Vincent Diamante, audio director of Skullgirls walk us though the game's audio direction in this blog post (http://skullgirls.com/blog/2011/05/23/the-music-of-combat), and it make me want to make a symphony of music as I kick people's teeth in. And get this:

CUSTOM SKULLGIRLS ARCADE STICKS~ (http://revergelabs.com/2011/06/skullgirls-custom-sticks/)

(http://farm3.static.flickr.com/2479/5806371176_39f158b984_b.jpg)(http://farm4.static.flickr.com/3371/5806385642_1d0d484c67_b.jpg)
(http://farm6.static.flickr.com/5110/5805829391_9f7e6b024a_b.jpg)(http://farm4.static.flickr.com/3055/5806378358_59268e382a_b.jpg)
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Gaia on June 09, 2011, 01:03:15 AM
Custom Sticks - Check. Video Analyasis - Check. Backdoor Development - Check.

This all adds up too.. The Custom Fighting Sticks being pre-order bonuses. With possibly an added value on eBay, and potential release of the Soundtrack. This game's come a long way.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: RetroRespecter on June 09, 2011, 04:59:40 PM
That is only part of it. There's more to come.

http://shoryuken.com/2011/06/03/skullgirls-peacock-revealed/
http://shoryuken.com/2011/06/03/animating-the-skullgirls-way/
http://shoryuken.com/2011/06/03/skullgirls-peacock-in-motion/
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: OBJECTION MAN on June 09, 2011, 08:02:29 PM
Hahaha. Final Fight oil drum and Gradius Moai head. Priceless!
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: RetroRespecter on June 13, 2011, 05:43:05 PM
http://shoryuken.com/2011/06/10/first-look-at-skullgirls-next-character/

Posted on: June 12, 2011, 04:56:06
Mike Zaimont gets interviewed at E3 2011, concerning Skullgirls. (http://www.original-gamer.com/index.php?action=article&id=2507)

...also, here's something that will blow minds, if approved:
http://iplaywinner.com/news/2011/6/11/skullgirls-may-include-replay-runback-feature.html
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on June 16, 2011, 07:11:18 AM
Not to sound like a noob, but does anyone have the video showcasing the replay playback feature? The guys at Reverge Labs are also sharing us some fond memories of E3 (http://revergelabs.com/2011/06/memories-of-e3/#more-858) and some sweet awards Skullgirls gotten (http://revergelabs.com/2011/06/e3-press-round-up/#more-876) at E3. Booya~ And for lulz, last week's Whiteboard Wednesday (http://revergelabs.com/2011/06/diet-whiteboard-wednesday/#more-782).

Posted on: June 15, 2011, 08:53:08 PM
Bumping for this week's Whiteboard Wednesday - NOW WITH MORE DRAGON'S CROWN (http://revergelabs.com/2011/06/fresh-scent-whiteboard-wednesday/#more-888)! Plus Parasoul dressed like Yoko from Gurren Lagann at the near-end of the series.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Gaia on June 16, 2011, 06:50:24 PM
So this new girl's going through the development stages in design. The hard part is getting her design to fit this game's world and writing a convinceable bio to match.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: RetroRespecter on June 17, 2011, 02:12:49 AM
http://iplaywinner.com/news/2011/6/16/play-skullgirls-next-weekend.html
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Waifu on June 17, 2011, 02:16:53 AM
http://iplaywinner.com/news/2011/6/16/play-skullgirls-next-weekend.html

[Tornado Fang] it, I don't live in L.A.!  >8|
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: KoiDrake on June 17, 2011, 02:26:37 AM
So this new girl's going through the development stages in design. The hard part is getting her design to fit this game's world and writing a convinceable bio to match.
They already did that long ago.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on June 25, 2011, 02:52:54 PM
This just in: The potential chance of DLC characters (probably dudes)! (http://www.xblafans.com/skullgirls-may-eventually-include-skullguys-15987.html)

Posted on: June 18, 2011, 01:14:46 AM
Sorry for the lateness, but got another development scoop in Skullgirls. This time, we got Christina Vee giving us what goes on in the voice acting process of the game. And not only is she doing the voice direction, she's also the voice actor of Cerebella.

(http://farm6.static.flickr.com/5227/5854944654_edeb38a2ec_z.jpg) (http://skullgirls.com/blog/2011/06/20/on-voice-acting)
^Alex made this for Christina featuring the characters she voiced.

Also, another Fan Art Friday (http://revergelabs.com/2011/06/fan-art-friday-11/) and Whiteboard Wednesday (http://revergelabs.com/2011/06/whiteboard-wednesday-2000/) for you.
I found the one sniffing out the stuff for Fan Art Friday. (http://revergelabs.com/2011/06/fan-art-friday-11/#more-933) Is it me, or do we have a sexy ninja nurse in our midst of Skullgirls characters?
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: OBJECTION MAN on June 25, 2011, 05:20:41 PM
Anyone else have the feeling they're going to be sinking all this capital and resources into this project, and it'll just remain a hidden gem ignored by the majority, never make any money, and the company goes belly up?

It's a day one for me, but it honestly doesn't look like something the majority would buy or even pay any mind to. It also doesn't have any precedence or big title to back it up, like Street Fighter.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VixyNyan on June 25, 2011, 06:51:05 PM
I am always interested in the "hidden gems", but not many people seem to enjoy the same "gems" that I do.
(like Shantae, Mighty Milky Way, this game, Cave and Psikyo's arcade games, Vanillaware's games, and many more). ^^;
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Sub Tank on June 25, 2011, 06:52:22 PM
vixy why isn't there a dragon's crown thread?
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on June 25, 2011, 07:38:06 PM
Anyone else have the feeling they're going to be sinking all this capital and resources into this project, and it'll just remain a hidden gem ignored by the majority, never make any money, and the company goes belly up?

It's a day one for me, but it honestly doesn't look like something the majority would buy or even pay any mind to. It also doesn't have any precedence or big title to back it up, like Street Fighter.

The game's (so far) getting good amount of traffic going, even in Japan with all these Japanese artists (like Uno Makoto of the Witchblade anime fame) doing fan art of the game. True, these guys are pretty much newcomers in the gaming scene, but with all the attention it's gotten in the media and this year's E3, this game might attract some attention to distract people from bigger and more well-known fighting game franchises like Street Fighter, Guilty Gear, BlazBlue, Soul Calibur, and so on.

Definitely a Day 1 buy for me, too since I've been hoarding this 1600 MS Points card for about half as much time I've been hoarding the last 1500 Nintendo Points for La-Mulana unfortunately no Gold membership here, so no online play until I renew.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Jericho on June 25, 2011, 07:47:50 PM
I hope people were watching the stream of the current Skullgirls build at East Coast Throwdown courtesy of Team Spooky. The game is really damn fun, the animations are fluid and the characters/characterizations are really well done. Peacock is like the game character of the forever, I'm serious. XD

When the archive of the build (complete with Mike Z showing off the game by taking on randoms... and blowing them all up) goes up, I'll be sure to leave a link here.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on July 01, 2011, 11:16:54 PM
Ladies and gents, I present to you the Hexagon of Quality and Reverge Labs' CEO in the next developer's post on the graph below.

(http://farm6.static.flickr.com/5028/5596729160_b8ab773784.jpg) (http://skullgirls.com/blog/2011/06/28/maintaining-the-hexagon-of-quality)

We also got shirts by the staff and it's being sold at their store. http://skullgirls.com/news/2011/07/01/skullgirls-shirts-now-available
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Krystal on July 02, 2011, 04:14:59 AM
Wait...they actually care about dudes as well as boobs?
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Jericho on July 02, 2011, 04:37:56 AM
Wait...they actually care about dudes as well as boobs?

Mike Z (engine & fighting designer) & Alex Ahad (artist & creative guy) have both gone on record stating that they do have Skullbros and ideas for them, but the major hook for this game initially was about zany women [tornado fang]ing up [parasitic bomb].
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Karasai♪ on July 02, 2011, 05:17:40 AM
Filia looks like she's going to be the "Ryu" of this game.

Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: KoiDrake on July 02, 2011, 05:31:36 AM
Wait...they actually care about dudes as well as boobs?
If you go by that hexagon then no, they just care about the boobs
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on July 15, 2011, 06:35:56 PM
TOUHOU HI-JACK!!!
(http://farm6.static.flickr.com/5075/5884968791_dd2e4b5835.jpg)
Fo' realz. (http://kotaku.com/5816326/from-kuribos-shoe-to-requiem-for-a-dreams-fridge-skullgirls-great-visual-gags/gallery/14)  >0<

Just to update: We also got Reverge Labs sharing us their fond memories at Anime Expo '11 (http://revergelabs.com/2011/07/memories-of-anime-expo-2011/#more-955) (cosplay included), an interview with Alex Ahad at Anime Expo about Skullgirls (http://www.youtube.com/watch?v=JZ-TGb4t7hg), and a blog post from one of their interns (http://skullgirls.com/blog/2011/07/12/fetching-coffee-making-copies-writing-blogs).

(http://farm7.static.flickr.com/6051/5910893062_47da085a64_b.jpg)
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Blackhook on July 15, 2011, 08:55:28 PM
The Ring, Moais, STEAM ROLLERS! ...and [tornado fang]ing Yukkuris. The creepiest thing the Touhou fandom has spawned
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: RetroRespecter on July 19, 2011, 04:23:59 PM
Here's a 1st look at the character select screen (http://shoryuken.com/2011/07/18/first-look-at-skullgirls-character-select-and-hudui-discussion), courtesy of Shoryuken (http://www.shoryuken.com) and The Official Skullgirls Blog (http://www.skullgirls.com/blog/2011/07/19/the-hudsucker-proxy).
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: RetroRespecter on July 22, 2011, 04:47:49 PM
http://iplaywinner.com/news/2011/7/22/skullgirls-reverge-labs-ian-cox-video-interview-by-angrybana.html
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Acid on July 22, 2011, 04:54:13 PM
I like the selection screen.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: RetroRespecter on July 27, 2011, 11:42:42 PM
,,,then you'll love this:
http://iplaywinner.com/news/2011/7/22/skullgirls-reverge-labs-ian-cox-video-interview-by-angrybana.html

...and if you are on your way to EVO 2011, then you want to read this:
Quote from: iPLAYWINNER.com
If you're headed out to EVO this weekend, you might be interested to know that Skullgirls developer Reverge Labs will be dropping by and throwing not only a panel, but also a side tournament for the as-of-yet unreleased title. The panel kicks off at 12:00 PM on Friday, and the side tournament is tentatively scheduled to start around 5 PM.

There's a little more incentive to participate in the side tourney beyond having the chance to play an unreleased game, though. Reverge Labs is also throwing some prizes into the mix, with second and third place receiving a Skullgirls-themed t-shirt - the grand prize is a custom, one-of-a-kind Skullgirls arcade stick designed by the team over at Arcade-in-a-Box (http://www.aiabstore.com).

If you want a chance to win the stick, be sure to register at the Skullgirls table no later than 3 PM on Saturday. If you do plan to enter, let us know!
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Flame on July 28, 2011, 02:12:02 PM
Anyone else have the feeling they're going to be sinking all this capital and resources into this project, and it'll just remain a hidden gem ignored by the majority, never make any money, and the company goes belly up?

It's a day one for me, but it honestly doesn't look like something the majority would buy or even pay any mind to. It also doesn't have any precedence or big title to back it up, like Street Fighter.
late reply- but, Its got Michiru Yamane. That alone is enough to give it some pull. the fact that it has "the one who did castlevania's music"
Title: Reverge Labs and Skullgirls at EVO Panel 2011
Post by: ViperAcidZX on August 03, 2011, 11:22:54 PM
In case anyone hasn't seen these videos yet, here's parts 1 through 7 of Reverge Labs at EVO 2011. Enjoy~

[youtube]http://www.youtube.com/watch?v=CB7ylho3Gq0&hd=1[/youtube]

Part 1: http://www.youtube.com/watch?v=CB7ylho3Gq0&hd=1
Part 2: http://www.youtube.com/watch?v=tRSlaFveM7Y&hd=1
Part 3: http://www.youtube.com/watch?v=oLZgZyZ_ECk&hd=1
Part 4: http://www.youtube.com/watch?v=XDB_2esh2Do&hd=1
Part 5: http://www.youtube.com/watch?v=emXlAD0oSUg&hd=1
Part 6: http://www.youtube.com/watch?v=Ixn90c5sI1A&hd=1
Part 7: http://www.youtube.com/watch?v=CBxN--jhSxs&hd=1

There's also there a little side tournament for Skullgirls going on at EVO (http://revergelabs.com/2011/08/evo-2011-skullgirls-side-tournament-finals/#more-1078) (I'm not sure if it's already mentioned at the EVO 2011 thread), grand prize winner gets their hands on Reverge Labs' glorious Skullgirls Arcade Stick (which according to them, works on both Playstation 3 and Xbox 360). Also this:

(http://farm7.static.flickr.com/6149/5959520437_f40227ae45_b.jpg) (http://revergelabs.com/2011/07/mega-melancholy-whiteboard-wednesday/)
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: RetroRespecter on August 04, 2011, 02:08:14 AM
Thank you for the finds!
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on August 05, 2011, 06:59:46 PM
Since Mike Z isn't going to disclose info regarding the game's characters, price and release date, I'm going to make a wild guess here:
Although I'm pretty much cheating with the yet-to-be-seen characters since most of the stuff I've seen are fanart of Alex's characters on Reverge Labs' site and deviantART.

Price Point: Knowing how much effort is going into this making this game, I'll say the game's price will be about $15 (1200 MS Points for Xbox 360).

Release Date: If I recall correctly, they stated Skullgirls was going to be a summer release, but it's already August. So... September?

Characters: [spoiler=Skullgirls Characters -EDIT-]
Squigly (girl on the right)
(http://fc09.deviantart.net/fs43/f/2009/076/6/c/Squigly_vs_Cerebella_by_oh8.jpg)
Official art from Alex Ahad: http://oh8.deviantart.com/art/Squigly-vs-Cerebella-116207996

Venus and Ab-Addon
(http://fc09.deviantart.net/fs30/f/2008/108/6/3/Venus_and_Ab_Addon_by_oh8.jpg)
Another official art from Alex Ahad, but she may or may not be in the game: http://browse.deviantart.com/?q=skullgirls&order=9&offset=24#/d1dgu88

Umbrella Renoir
(http://fc07.deviantart.net/fs10/i/2006/103/d/6/Skullgirls___Umbrella_Renior_by_kouotsu.jpg)
Fanart from kouotsu: http://browse.deviantart.com/?q=skullgirls&order=9&offset=24#/dixaje
I don't know if that's the same Umbrella that Parasoul uses.

Ms. Valentine
(http://fc01.deviantart.net/fs70/i/2011/131/7/c/ms_valentine_by_yajilshikaku55-d3g3cv6.jpg)
Fanart from yajilshikaku55: http://browse.deviantart.com/?q=skullgirls&order=9&offset=216#/d3g3cv6
Alex really likes how the artist captured her personality with this one.

Painwheel
(http://fc05.deviantart.net/fs21/f/2007/263/5/2/Painwheel____Colored_by_Psychotime.jpg)
Fanart from Psychotime: http://psychotime.deviantart.com/art/Painwheel-Colored-65389838?q=boost%3Apopular%20skullgirls&qo=259
I keep thinking of Pyramid Head from Silent Hill when I look at Painwheel.

Miss Fortune
(http://fc07.deviantart.net/fs23/f/2008/025/c/3/Miss_Fortune_fanart_by_lostonezero.jpg)
Fanart from lostonezero: http://ravidrath.deviantart.com/favourites/#/d18z2k6
I smell influence from Makoto Nanaya (http://fc02.deviantart.net/fs71/i/2010/215/5/b/Makoto_Nanaya_by_ValkryieSaya.png) from Blazblue and Felicia (http://images3.wikia.nocookie.net/__cb20110416220619/darkstalkers/images/f/f0/NXC_felicia_01.jpg) from Darkstalkers with Miss Fortune.[/spoiler]
Now then, time to wait until all of my predictions go horribly wrong. >0<
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Flame on August 06, 2011, 02:52:49 AM
Funny, Painwheel gives me a silent hill vibe too. I think it's the face. Mask. Thing.

also, Miss Fortune? Ill resist makin a League of Legends Joke solely because I cant think of how to make it funny.

but I see your fanart and I raise you-
[spoiler]
(http://fc09.deviantart.net/fs11/i/2006/259/8/0/Skullgirls__Cerebella_by_setsuna22.jpg)
(http://fc01.deviantart.net/fs11/i/2006/199/6/1/Skullgirls__Filia_by_setsuna22.jpg)

(http://img208.imageshack.us/img208/8459/cerebella0dm.png)
(http://img440.imageshack.us/img440/4752/mfortune5ap.png)
http://www.wayofthepixel.net/pixelation/index.php?topic=3044.0
http://setsuna22.deviantart.com/[/spoiler]
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: RetroRespecter on August 21, 2011, 02:43:24 PM
http://iplaywinner.com/news/2011/8/9/evo-2011-skullgirls-side-tourney-semifinals-and-grand-finals.html

Posted on: August 09, 2011, 11:05:51 AM
Some more news for the front, courtesy of iPlayWinner.com:
Quote from: iPLAYWINNER.com
Our good friend Jesse Cortez over at Destructoid (http://www.destructoid.com/hands-on-with-parasoul-from-skullgirls-209206.phtml) had some time to sit down with Mike Z at EVO and try out one of Skullgirls newly announced characters Parasoul. He gives a great break down of her playstyle, relating many of her attacks to characters in other games to give readers a better idea what she is all about. Check out a small excerpt after the break and read the rest by clicking here (http://www.destructoid.com/hands-on-with-parasoul-from-skullgirls-209206.phtml).

 

 

Her special moves can be divided into two types. The first involves the use of her umbrella, which releases napalm grenades that travel in an arc dictated by how long you hold the button down. If you played as Cable from Marvel vs. Capcom 2, you should be familiar with this system. What I found interesting is that the Skullgirls team used EVO as a play-test and actually changed how these grenades worked based on what they saw at the convention. Therefore, the way to set off these grenades is still under development, but it's impressive that they are relying on actual gamer play-testing to decide on the final move set.


Posted on: August 18, 2011, 10:09:35 PM
http://iplaywinner.com/news/2011/8/19/skullgirls-qa-confirms-eight-character-roster-at-launch.html
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VixyNyan on August 25, 2011, 01:48:37 AM
[youtube]http://www.youtube.com/watch?v=IRSh9_BtCZs[/youtube]

[youtube]http://www.youtube.com/watch?v=E2gJ3s7_DwQ[/youtube]

http://www.trueachievements.com/n5021/skullgirls-new-screenshots-released.htm
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: KoiDrake on September 06, 2011, 09:28:22 PM
Ms. Fortune revealed (and with a new design):

http://blog.us.playstation.com/2011/09/02/meet-the-skullgirls-the-next-generation-of-psn-fighters/

http://skullgirls.com/characters/ms-fortune/
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on September 20, 2011, 11:49:59 PM
Well that's one of my predictions gone wrong. Should of guess from the Yukkuri....

Nice to see the site get an update, especially the character section (finally Parasoul and her chest size gets added along with Miss Fortune) now that there's higher resolution and cleaner looking artwork.

Posted on: September 06, 2011, 10:08:50 PM
Reverge Labs announces their Skullgirls Autumn Preview Tour. (http://skullgirls.com/2011/09/announcing-the-skullgirls-autumn-preview-tour/)
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Gaia on September 21, 2011, 06:47:02 PM
So let me get this straight.. She's a catgirl.. Zombie. Well, that's new. But yeah, there's almost always the problem with an all-female cast and fighters, and that's when usually gameplay gets the shaft in favor for fanservice. I think this balances it out.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on September 28, 2011, 11:23:08 PM
New Parasoul trailer. I'm liking the game's lighting effects. 0v0
[youtube]http://www.youtube.com/watch?v=EIGjSpP7_Q4[/youtube]

Is is me, or is that Michelle Suzanne Ruff (Rukia from Bleach, Shanoa from Order of Ecclesia, Tsukasa from Lucky Star, and Rita Mordio from Tales Vesperia) voicing Parasoul?
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Satoryu on September 29, 2011, 03:47:14 AM
Suzanne?

I believe you're right.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: OBJECTION MAN on September 29, 2011, 05:02:03 AM
Yeah. I think it is the same as Shanoa. It sounds like her, just less... enthusiastic?
Title: Skullgirls - Q1 2012
Post by: ViperAcidZX on October 01, 2011, 04:12:16 AM
Welp, we'll have to wait until the world ends to play this game. (http://skullgirls.com/2011/09/skullgirls-launching-in-early-2012/) ;O;
P.S. I don't believe in the whole "world's gonna end in 2012" bullshit that some idiots in this world like to believe, I just like to joke around with it.
Oh yea, it turns out that's not Michelle Ruff voicing Parasoul; Parasoul voiced by Erin Fitzgerald (http://en.wikipedia.org/wiki/Erin_Fitzgerald).
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: OBJECTION MAN on October 01, 2011, 03:24:43 PM
I'm OK with waiting as long as it's good. Id rather not have a rushed production, and crappy output.

It IS important for them, since they're a first time contestant in the genre, to get things as right as they possibly can. Otherwise they may be overshadowed, and get swept up by the big boys, never to release again. And even if they tried, would anyone pay them any mind if the firs tone sucked? This is their one and only shot, and I think they realize this.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on October 01, 2011, 07:14:32 PM
I'm OK with waiting as long as it's good. Id rather not have a rushed production, and crappy output.

It IS important for them, since they're a first time contestant in the genre, to get things as right as they possibly can. Otherwise they may be overshadowed, and get swept up by the big boys, never to release again. And even if they tried, would anyone pay them any mind if the firs tone sucked? This is their one and only shot, and I think they realize this.
You do have a point there. Better late than than rushed (I'm looking at you, Sonic the Hedgehog 2006).
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Jericho on October 06, 2011, 04:27:25 AM
Ms. Fortune character gameplay breakdown came out today (http://www.gametrailers.com/video/exclusive-ms-skullgirls/721769), and may I just say main confirmed. On top of her awesome as "holy [tornado fang]ing [parasitic bomb], WAT" design, she even has a Makoto like aerial ax kick. <3
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: RetroRespecter on October 13, 2011, 03:40:31 AM
http://www.shadowloo.com/game-info/skullgirls-tutorial-track

Posted on: October 11, 2011, 09:19:30 AM
Looks like it is once again time to get the ball rolling:
Shoryuken.com Exclusive: Painwheel has been revealed! (http://shoryuken.com/2011/10/12/shoryuken-skullgirls-exclusive-painwheel-revealed)
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Gaia on October 13, 2011, 03:45:48 AM
Hmm, looks like Painwheel's another one of 'dem arieal types, and I mostly hang around in the air and such. Seems like an intresting character to use, and nice to see another freak of nature from the messed-up anti-skullgirl laboratory team.

Shoot, gave away my common tactic.. but as I recall, what is my playing style when it comes to the fighting game genre? If I recall, I never stayed on the ground much in Brawl.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Jericho on October 18, 2011, 03:32:46 AM
Cross posting some impressions and thoughts I had on the game based on what I saw at Comic Con:

Quote
OK, so I got to spend a few moments chatting it up with Ravidrath (handle for the person in charge of Skullgirls' PR) today at Comic Con before I went on to [spoiler]get blown the [tornado fang] up[/spoiler] try out the game. As I told Ravi, the game is really impressive in person, very vibrant and wildly creative with a real attention to detail. I love the animation quality and the levels of insane that went into designing these characters. It's something of a literal playable cartoon to the eyes, but when you get to actually play it, you see that there's an extremely solid and well executed game there just waiting to be explored. I can see myself spending a lot of time in this game especially with all the strides being taken to "game-ify" training and learning "how to fighting game." :P

So on to the stuff people probably want to hear. I played a rickshaw 2 person team of Ms. Fortune and Peacock, though really I should have went Ms. Fortune & Fillia. (Woulda been easier to learn with a star character, plus rushdown 4 lyfe.)

Enlighten me on something real quick though if you see this Ravi, who was the gentleman that was playing beside me? (Actually a general who was who post would be cool too, gotta get it into my head who everyone is. :P)

Besides being my first real experience playing a fighter on stick, all this time spent not playing team based fighters or faster paced ones regularly really came to haunt me as I went from "OK cool, I remember the character's moves, let's try to put them to some use" to "mash moarrrrrr" mode against this guy's Cerebella. Cerebella btw is an extreme crowd pleaser. No matter what I was getting hit with, I was in full "I ain't even mad" mode just because that character is fun as hell to see played at even average level (my opponent swears he was pretty meh in the game, if that's meh then I have a loooong way to go and Cerebella is amazing. :lol) I was getting hit with command grab setups I didn't even see when they were right there, hitting random buttons and forgetting all about chain series. It was a really bad showing on my part. I had a lot of fun with just those two rounds and spectating from afar though. (Shoutouts to not wanting to come off awkward & being patient waiting behind the guy speaking to Ravi before myself only to feel awkward after introducing myself and getting the GAF VIP treatment so by the way. :lol)

The main reason why I feel so impressed with this and wanted to make this post though is because of the collective effort this game is getting to be the best product it can be from relatively fresh talents. As a big time game enthusiast, I just really love video games and appreciate all aspects of them from the game specifics themselves to the communities and fans. I feel inspired every time I see the work that you all put into this and as someone who really really wants to break out and design a game himself and finds himself just in the "put an idea in a safe place" position, I guess I just really wanted to give a virtual brofist to everyone there living the dream.

Here's hoping you all do more than well with this game and I don't stay so scrubby when Super Skullgirls DLC comes around. :P :D
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: KoiDrake on October 18, 2011, 07:20:24 PM
I am having lots of fun by working on this game, and I've only been on it like a week or something. Can't wait to see this finished. Too bad this won't get a PC release, so I won't be able to play it in a looong time :(
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: RetroRespecter on October 30, 2011, 04:32:15 AM
Joystiq has an article on Skullgirls:Skullgirls Mover Primer Trailer: Primes your Eventual (http://www.joystiq.com/2011/10/29/skullgirls-move-primer-trailer-primes-your-eventual-moves)
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on November 23, 2011, 11:48:12 PM
It's official: This game contains Painwheel (http://skullgirls.com/characters/painwheel/). And NOMOMOMOM (http://www.youtube.com/watch?v=iqZdAMV8YXk&hd=1). ~w~
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Gaia on November 24, 2011, 12:16:45 AM
So the head counts as a seprate hitbox? gotta look out for that.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: RetroRespecter on November 24, 2011, 05:12:19 AM
Here is something else to look out for:
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Jericho on November 26, 2011, 02:20:28 AM
Dunno what happened to this thread but new character revealed at Eurogamer. It's Valentine. From the insider's mouth on GAF, she's supposedly part Strider, Chipp (Guilty Gear), & Bang (BlazBlue) in gameplay.

Link (http://www.eurogamer.net/articles/2011-11-25-skullgirls-reverge-labs-unveils-valentine)
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Gaia on November 26, 2011, 02:28:40 AM
Ah Valentine, what artistic nutty experiments do you have for us this time~?

I've been keeping track on her since the day she appeared on the whiteboard. :3
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: KoiDrake on December 17, 2011, 09:59:35 PM
Painwheel's walkthrough is up: http://www.gametrailers.com/video/painwheel-walkthrough-part/725094

There's this small interview with a short fight with Valentine and Painwheel too, but it's kinda lame: http://www.g4tv.com/videos/56630/skullgirls-hands-on-preview/?quality=hd
Title: What does Skullgirls and Yogurt have in common?
Post by: ViperAcidZX on January 31, 2012, 01:04:59 PM
Now I've heard of Sexy Nurses and Sexy Ninjas, but a Sexy Ninja Nurse? Now we're talking a babe who can cut you up with surgical precision. >U< Speaking of which...

[spoiler=Official art of Ms. Valentine](http://img214.imageshack.us/img214/1622/2c9be1983674d277fecc28f.png)[/spoiler]

I swear, I gotta dump all the Fanart Fridays and Whiteboard Wednesday stuff that I missed...

Here is something else to look out for:
  • Game|Life podcast teases Skullgirls Soundtrack, DLC Skullguys, & possible PC Release (http://iplaywinner.com/news/2011/11/23/gamelife-podcast-teases-skullgirls-soundtrack-dlc-skullguys.html)
  • Skullgirls appeared "On the Spot" (http://www.gamespot.com/video/on-the-spot-skullgirls-assassins-creed-revelations-6346311)
LOL'd at the Morigan palete. Definitely shows that Darkstalkers is one of the game's artistic influences.

Posted on: December 22, 2011, 08:10:16 PM
Not sure if this was already mentioned, but there's another music sample of the game. This time, it's the Anti-Skullgirls Laboratory.

[youtube]http://www.youtube.com/watch?v=OsgOvyEAqME&hd=1[/youtube]
I swear, this one sounds like it should of been in a Castlevania game. XD

Posted on: December 31, 2011, 11:55:03 AM
Not sure if this counts as news, but this week's Inside Xbox's Featured Video on Xbox Live leaked the ESRB rating for the game; It's rated Teen (13+) as expected for Violence, Blood, Partial Nudity, and Use of Tabacoo. Does this mean we're getting closer to release?

-EDIT-
Well 7 out of 8 of the initial cast - Filia and Samson, Cerebella, Peacock, Parasoul, Ms. Fortune, Painwheel, and Valentine -- has been unveiled. Only time will tell who's the final eighth character of this game and the DLC ones. I just hope DLC characters don't cost as much as $5 / 400 MSP for one character unless they're good.

Posted on: January 30, 2012, 03:54:47 PM
Merchandising! (http://youtube.com/watch?v=xvmZ9SPcTzU)
- http://shop.skullgirls.com/ (http://shop.skullgirls.com/)
Woulda embedded the video if Wii Opera brower wasn't such a douche.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: KoiDrake on February 04, 2012, 01:35:28 AM
There is already a video showing a bit of the story mode. (http://blog.us.playstation.com/2012/02/03/dev-diary-skullgirls-is-a-feature-rich-psn-fighter/)

It seems the game is really close to get released.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: King Reaper on February 07, 2012, 04:50:38 PM
I'm seriously keeping my fingers crossed on a end-of-february/start-of-march release window for this game. I've had my eye on it since like 06-07, back before there was ever much to it than character designs.

It's shaped up into something that I really can't wait to get my hands on. Planning on running solo Cerebella, with solo Painwheel, and Parasoul/Valentine as pocket characters.
I'd be lying if I weren't super excited about all the DLC coming down the pipe for this game post-launch, too. Really can't wait to see how characters like Big Band (http://wiki.shoryuken.com/Skullgirls/BigBand), Panzerfaust (http://wiki.shoryuken.com/Skullgirls/Panzerfaust), or Ileum (http://wiki.shoryuken.com/Skullgirls/Ileum) end up playing.

overall this is just everything I've ever wanted in a fighting game
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: RetroRespecter on February 10, 2012, 07:08:50 AM
More news concerning Skullgirls

Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: King Reaper on February 12, 2012, 09:22:35 AM
Leaked release date (http://www.eventhubs.com/news/2012/feb/09/ign-gamespot-skullgirls-release-date-end-march-both-xbox-360-and-ps3/)
March 31

Get hype!
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on February 13, 2012, 01:24:46 AM
I may be late on this, but someone got footage of Valentine's super move...

[spoiler]The sexy ninja nurse will see you now at the operating room... (http://www.youtube.com/watch?v=c9E9JsamXz4&hd=1)[/spoiler]

Leaked release date (http://www.eventhubs.com/news/2012/feb/09/ign-gamespot-skullgirls-release-date-end-march-both-xbox-360-and-ps3/)
March 31

Get hype!

Oh hell yes! >w<
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: KoiDrake on February 15, 2012, 05:44:42 AM
The official Valentine's trailer is out (http://www.gametrailers.com/video/exclusive-nurse-valentine/726811). She has some pretty clever specials I must say.
Title: Happy Valentines Day by Reverge Labs
Post by: ViperAcidZX on February 15, 2012, 12:17:47 PM
Roses are red,
Skullhearts ares blue,
This game is nearly done,
And Happy Valentines Day to you.
(http://revergelabs.com/2012/02/happy-valentines-day)
<3 <3 <3 <3 <3
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: KoiDrake on February 17, 2012, 07:21:39 PM
Double revealed!

http://shoryuken.com/2012/02/16/double-revealed-as-final-skullgirls-launch-character/
http://www.gametrailers.com/side-mission/2012/02/17/skullgirls-delivers-deadly-double-dose-with-final-character-reveal/
[youtube]http://www.youtube.com/watch?v=M3w3JVP8Zh0[/youtube]
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VirusChris on February 17, 2012, 09:34:59 PM
Aaaaaand... YouTube removes the video from claims. Seriously, it's a video showcasing a new character that was release, not exactly a bad thing.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on February 17, 2012, 09:53:43 PM
-EDIT-
Don't tell me that hideous THING is the roster's final inital character? If it is, any guess that it'd be the "Necrid" (Soul Calibur II) or Charade (SCII)/Olcadan (SCIII) of the cast?

Also, [tornado fang] you Viacom.

-EDIT 2-
Okay I managed to watch the walkthrough of Double on YouTube via Xbox 360 before Viacom tried to take it down again, and now I want try her. Plus she's not as hideous as those early Shoryuken shots depicted from what I've seen.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: KoiDrake on February 18, 2012, 12:31:49 AM
Don't tell me that hideous THING is the roster's final inital character? If it is, any guess that it'd be the "Necrid" (Soul Calibur II) or Charade (SCII)/Okadan (or whatever that old owl guy's name in SCIII) of the cast?

Also, [tornado fang] you Viacom.
Not exactly, she's supposed to be a mix of every character, but besides the normal attacks, the specials are exclusive to her. If anything it be a sort of a Shang Tsung, but that's not very accurate either.

Also, sucks for the video, I guess it'll be uploaded somewhere else, or at least there will be another with better quality, that one kinda sucked.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on February 18, 2012, 05:29:02 AM
The guys at Reverge Labs posted some photos during Comic Con and with new arcade sticks at their FaceBook. They got one for Parasoul, Ms. Fortune, I think Painwheel, Valentine, and Double. So want to get if they ever put them in stores.
And if it doesn't costs $200 like the ones Hori makes.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Gaia on February 18, 2012, 03:02:31 PM
After a probable success, maybe a minifigure or two.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: KoiDrake on February 21, 2012, 06:56:23 AM
Double's walkthough is out! (Part 1 (http://www.gametrailers.com/video/exclusive-double-walkthrough/727033) and 2 (http://www.gametrailers.com/video/exclusive-double-walkthrough/727034)).

I actually did a few animations for this character, so it's great to finally see her in action  8D
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Flame on February 21, 2012, 08:24:48 AM
Havent been in this thread for a while.

Wow, Ms. Fortune's new design and her playstyle is interesting. I wonder what she would have played like before? probably typical fighting game catgirl. She's much more original now, and probably more in line with the outlandish stuff the others can do.

Interesting how the head is a seperate hitbox. but it takes half damage at least.

Also i see they still included her original design's color pallet as an alt color. No surprise really.

Also saw all the trailers they had up. Wow. Cant wait for this.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VixyNyan on February 22, 2012, 05:23:00 AM
Achievements announced~ (http://www.xbox360achievements.org/game/skullgirls/achievements/)

Which means the game will show up within the next few weeks! :cookie:
Title: Skullgirls - April 4th, 2012
Post by: ViperAcidZX on March 14, 2012, 11:37:06 PM
Achievements announced~ (http://www.xbox360achievements.org/game/skullgirls/achievements/)

Which means the game will show up within the next few weeks! :cookie:
Time for me to play the wild guessing game! 8D

Let's see...

[spoiler=Acievement/Trophies answer (NOT 100% accurate)]Threads of Fate - Play the through Story Mode and get every (initial) characters' true ending.
Sküllgirls - Play through the Tutorial.
Prolix - Taunting?
An Ensemble Cast - Create 3-man, er, woman team of unique characters.
Instant Hair Dash - Sounds kinda obvious...
Real Circus Damage - Might involve Cerebella's throws or super throws.
The Kitchen Sink... - Peacock.
Good Hunting, Commander - Parasoul's Black Egrets
Getting A Head In The Game - Pop Ms. Fortune's head off.
My Pain Will Be Visted Upon You - Use Painwheel's retaliation move.
Medical Board Will Be Notified - This involves Valentine...
Toil and Trouble - Might be that super move of Double showing off the DLC characters.[/spoiler]

My 800-1,200 MSP will be well spent for this one.

Posted on: February 22, 2012, 07:32:44 AM
I was browsing through YouTube for any new Skullgirls videos, then I found a clip of MikeZ at ABC News talking about the game. My reaction: "What the whaaa?"

Posted on: March 11, 2012, 08:45:25 PM
Xbox.com's Marketplace says GET SO ZETTA HYPED! (http://marketplace.xbox.com/en-US/Product/Skullgirls/66acd000-77fe-1000-9115-d802584111db)
Please fighting game gods, let this be true.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VixyNyan on March 15, 2012, 12:06:00 AM
When a game is on xbox.com's marketplace listing, it's very much true.

So yea, April. Look forward to it everyone~ (also Sine Mora and Rayman 3 next week~) :3
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on March 23, 2012, 11:47:47 PM
Here's some more videos I found.

Interview with MikeZ from ABC News
[youtube]http://www.youtube.com/watch?v=r8zUGXGfQzc[/youtube]

Danielle McRae Interview by Dancing Otaku
[youtube]http://www.youtube.com/watch?v=r5qk0z_lYKo[/youtube]

Peter Bartholow Interview at GDC 2012 by Coin-Op TV
[youtube]http://www.youtube.com/watch?v=9OTREu9HHoI[/youtube]
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VixyNyan on April 03, 2012, 04:29:11 AM
Aw they pushed it one more week.
http://www.trueachievements.com/n8188/skullgirls-release-date-confirmed.htm

No worries. We will get the game anyway~ >U<
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 05, 2012, 08:24:45 PM
There goes the only thing planned on doing on my Spring break (April 2-6). :'(

I'll still buy it though...

Posted on: April 02, 2012, 09:55:13 PM
I'm surprised that no one mentioned the 8-bit love of an April Fools joke for Skullgirls (http://skullgirls.com/2012/04/skullgals-coming-to-handheldgaming-systems-in-early-2013/) Reverge Labs was cooking up.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Gaia on April 06, 2012, 09:23:29 PM
Well, if it's the NGPC prank, all I gotta say is.. FREE SPRITES, GRAB 'EM WHILE YA CAN!

And another thing, wouldn't the topic be changed to Abdomen = Fighting game PLUS Infinities MINUS Ladies on April Fools? That would've been crazy to hear of an all-star caste of an all-male hoedown that focuses on infinities as it's main gimmick. I would've loved to see how much Reverge Labs would've made a laugh outta that.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 07, 2012, 01:29:13 AM
Well, if it's the NGPC prank, all I gotta say is.. FREE SPRITES, GRAB 'EM WHILE YA CAN!

And another thing, wouldn't the topic be changed to Abdomen = Fighting game PLUS Infinities MINUS Ladies on April Fools? That would've been crazy to hear of an all-star caste of an all-male hoedown that focuses on infinities as it's main gimmick. I would've loved to see how much Reverge Labs would've made a laugh outta that.
I'm guessing you saw the gender-bent fan-art of the cast they posted at their website recently, too. XD

Also, Double's trailer was leaked to YouTube, and HOLY JUMPING BOSOMS BATMAN... :O

[spoiler]Playable(?) Double Gradius mini-game!![/spoiler]
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VixyNyan on April 07, 2012, 01:34:25 AM
[youtube]http://www.youtube.com/watch?v=q12j9ftYW8E[/youtube]
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: OBJECTION MAN on April 07, 2012, 04:33:18 AM
Ah, so she's just a cheap recycle character. I was expecting a bit more out of that, given her shape shifting ability could be used in a much more creative way, say like Arakune from BB.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 07, 2012, 07:21:47 AM
Ah, so she's just a cheap recycle character. I was expecting a bit more out of that, given her shape shifting ability could be used in a much more creative way, say like Arakune from BB.

Not quite. Double's moves actually come from attacks that were originally thought up for each respective character she morphs into that never made it in the characters' development. Take Parasoul for example, she has a pistol but never uses it herself in the game. Double on ther hand makes use of Parasoul's pistol. Other examples of recycling moves that never were includes Cerabella's hip-lunging attack, Peacock car-ramming super, and Filia's Sub-Zero slide kick (it even has similar execution command to boot) and so forth. The same could be said for Umbrella and Squigly.

So basically, any moves that were designed for the characters but were left out in the final process, became moves for Double.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VirusChris on April 09, 2012, 06:34:48 AM
So in a way Double is a mimic character that's not a mimic character?
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: KoiDrake on April 09, 2012, 06:59:58 AM
Yup, that's pretty much what she is. They recicled the basic punches from other characters, but the rest is like Viper said, unused moves from the other characters.
Title: Skullgirls has finally arrived...! To PlayStation Network.
Post by: ViperAcidZX on April 10, 2012, 01:11:23 PM
It's April 10th, and today is the day PlayStation 3 owner gets Skullgirls for $15. Xbox 360 owners aren't too far away from playing this game as it will be available on Xbox Live Arcade tomorrow for 1200 MS Points.
Well, back to playing the waiting for me... 23 hours left...
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Gaia on April 10, 2012, 10:16:47 PM
$15? Not bad. Thing is.. Once again the TV is occupied, guess I'll wait out.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 11, 2012, 01:15:08 AM
Guides (*pdf) here! (http://skullgirls.com/game/character-guides/) 8D

Least these will be useful until the move set is patched into the game later.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Karasai♪ on April 11, 2012, 02:58:18 AM
15 bucks?

man screw this [parasitic bomb] im not buying the game.  >_<

lol just kidding im going to buy this anyways
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Gaia on April 13, 2012, 05:29:40 AM
TSR works fast, does it? (http://www.spriters-resource.com/other_systems/skullgirls/index.html)
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: OBJECTION MAN on April 13, 2012, 04:20:01 PM
If by fast you mean copying and pasting open image files from the game build, sure.

All the sprites are seemingly tiled, and encrypted or compressed in some manner. People are still trying to decode, palette, and assemble them.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VixyNyan on April 14, 2012, 12:15:46 AM
I'm still trying to get "An Ensemble Cast" trophychievement. I tried using all kinds of team and assist combinations. >U<

Posted on: April 13, 2012, 19:18:58
Nevermind, I got it~ :cookie: (http://www.trueachievements.com/game.aspx?gameid=4336&gamerid=284902)
And I'm first to complete it~ <3 (http://www.trueachievements.com/100club.aspx?gameid=4336&findgamerid=284902&dlcsetting=AllDLC)
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 20, 2012, 02:28:14 AM
I'm still trying to get "An Ensemble Cast" trophychievement. I tried using all kinds of team and assist combinations. >U<

Posted on: April 13, 2012, 19:18:58
Nevermind, I got it~ :cookie: (http://www.trueachievements.com/game.aspx?gameid=4336&gamerid=284902)
And I'm first to complete it~ <3 (http://www.trueachievements.com/100club.aspx?gameid=4336&findgamerid=284902&dlcsetting=AllDLC)
Good thing I got my corded controller back so I can unlock them myself and focus on getting better at chaining moves afterwards. So I'm making quick progress with Achievements unlike my Radiant Silvergun Achievements, and if I play my cards right, I should get them by tonight. But getting "An Esemble Cast" is another problem for me...

Oh, and Umbrella's "KFC combo" line in Parasoul's story cracks me up. XD
In case no one got the joke, she was referring to Parasouls legs, thighs, and breasts. No wonder Parasoul gets annoyed by her sister...

Posted on: April 13, 2012, 08:28:57 PM
26th... (http://www.trueachievements.com/100club.aspx?gameid=4336&findgamerid=293271&dlcsetting=AllDLC)

http://fc00.deviantart.net/fs70/f/2010/071/c/0/Hopeless_Cirno_by_Boldblade.swf

Anyone up for discussing the story?
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Karasai♪ on April 20, 2012, 02:57:38 AM
In case no one got the joke, she was referring to Parasouls legs, thighs, and breasts. No wonder Parasoul gets annoyed by her sister...

hmmm I always thought it was a reference to Marvel vs Capcom 3 lol
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 20, 2012, 03:44:43 AM
It actually is, I was only thinking of legs, thighs, and breast meat from KFC until I found it wasn't. I should be playing that more often... :P But characters' stories just leaves way too many questions than answers, like...

[spoiler=STORY SPOILERS AHOY!]In Painwheel's story, she gets thrown out by her parents once they saw what a monster she unfortunate became against her will (and it's pretty damn heart-breaking too), yet she's back in school with Filia in her ending. What also bothers me is that how come Carol didn't try to take off her mask? If she'd done that, I bet her parents would be more sympathetic about their daughter turned into a rage-induced monster with a hulking pinwheel of death on her back and let her explain what happened.

After what Cerebella did to get the Life Gem from Ms. Fortune, does this mean Ms. Fortune's dead to rights? And is Cerebella guilty for not only for committing murder, especially for someone who's not outright evil, but does she realize what Ms. Fortune said to her before being crushed alive got her and beginning to realize she's just some pawn to a mafia mob boss?

Out of everyone's conclusion, Filia, Parasoul, Valentine (and I may be forgetting someone) became the next Skullgirl candidate. Question is, who will become an ungodly powerful entity of mass destruction first?

Valentine's purpose of siding with the enemies: Her way for Painwheel to kill her so Valentine can reunite with her fallen comrades in the after-life rather than commit suicide and risk going to hell? And with Valentine gone, does this mean Carol has no purpose anymore?

And what the hell was Double's ending all about, especially the devouring everyone alive part?  :O
Does this mean they're all dead or we've been playing a game within game entire time. Then it again, it shouldn't surprise me that Alex Ahad is influenced by Studio Gainax, which if you ask me, would make this Gainax: The Fighting Game. /talkingoutofmyass[/spoiler]
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 25, 2012, 01:27:25 PM
Did anyone get an update when you started up Skullgirls today? I did but I have no idea what's it for. It sure wasn't adding any command list, art gallery, for fixing any glitchy split-second sprite disappearance. :\

Posted on: April 23, 2012, 08:59:48 PM
Skullgirls Original Soundtrack is out now on iTunes! 8)
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Gaia on April 26, 2012, 04:46:29 AM
I finally got the game.. but I won't be able to play it for awhile, since my brother's once again gonna play it to death. >.>

That and the Modern Genesis spriting project I'm participating in, sorry I won't play with you guys!
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 29, 2012, 03:09:00 AM
Well look at the bright side, they might get the first DLC characters out by the time you get a chance to play Skullgirls. Also, Reverge Labs just got the soundtrack out at Amazon too (http://www.amazon.com/Skullgirls-Orginal-Soundtrack/dp/B007XEHK4U/ref=sr_1_1?ie=UTF8&qid=1335554736&sr=8-1).

Posted on: April 27, 2012, 02:26:22 PM
Europe and Australia release date for PSN: May 2nd.

Also the version update for the 360 version was from Microsoft and it's suppose to fix some issues with using non-standard controllers (let's say flight sticks or a Rock Band guitar) to play the game.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VirusChris on April 29, 2012, 04:36:00 AM
I've been hearing the Creators have male characters planned, actually one of the Creators had male characters planned since High School IIRC, as the first new DLC character.


Also I've been thinking of getting this game, might as well get the demo first, but I've heard good things about the gameplay especially the Infinite Prevention system they built in, fast gameplay, great online, etc...

However I probably won't be able to get the full game until next Friday as I don't have the money to buy another $20 PSN Card.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: KoiDrake on April 29, 2012, 05:52:33 AM
Nope, the first new DLC will be either Umbrella or Squigly, since they were the ones from the original cast. After that, who knows? There are a lot of characters planned (males included), but that depends more on the publisher than Reverge Labs as far as I know.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on May 05, 2012, 03:15:19 AM
Confirmed: Skullgirls is coming to PC via Steam, GamersGate, GameFly, GameStop PC Downloads and Origin (https://www.facebook.com/skullgirls/posts/339115689489265).
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: KoiDrake on May 05, 2012, 03:36:50 AM
Cool! If this crappy laptop can take it then I'll surely buy it!
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Rin on May 05, 2012, 12:37:33 PM
Confirmed: Skullgirls is coming to PC via Steam, GamersGate, GameFly, GameStop PC Downloads and Origin (https://www.facebook.com/skullgirls/posts/339115689489265).
[tornado fang]. YEAH.
Title: Skullgirls gets it's first patch job! (Updated)
Post by: ViperAcidZX on June 24, 2012, 08:20:40 PM
Part 1: http://www.twitch.tv/themixup/b/318899748 (http://www.twitch.tv/themixup/b/318899748)
Part 2: http://www.twitch.tv/themixup/b/318900106 (http://www.twitch.tv/themixup/b/318900106)

-EDIT-
The patch is nearing completion (http://shoryuken.com/2012/07/09/first-skullgirls-update-almost-completed-patch-notes-released/).
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: RetroRespecter on October 15, 2012, 06:06:39 AM
For those who want to see the patch in action, Mike Zaimont holds a tournament displaying it in action every Thursday night at http://www.twitch.tv/eightysixed.
Title: A Long-awaited Update on Skullgirls for PC is Finally Here!
Post by: ViperAcidZX on January 31, 2013, 01:49:56 PM
I just got word that the team behind Skullgirls got laid off Reverge Labs, the studio they worked to make the game. However, Autumn Games still holds IP and the Skullgirls devs are going by a new company of Lab Zero Games, as the new title screen points out. This was also one of reasons why patch and DLC characters have been through hell.

-EDIT-
The PC version's not coming out until 2013.

-EDIT 2-
From Shoryuken...
Quote
Welcome to Lab Zero Games.

Forward-thinking and retro-minded, Lab Zero Games is an independent game development studio founded by the original team that brought you Skullgirls. Lab Zero intends to continue its critically-acclaimed work on Skullgirls as well as leverage its unique design and artistic sensibilities to develop new games.

As many of our fans know, Skullgirls had more than its fair share of difficulties getting to market, but thus far none have been quite this dire: last June, the entire Skullgirls team was laid off from Reverge Labs.

To try to prevent such calamities from befalling us, our games, or our fans again, the Skullgirls team decided to form its own studio.

Autumn Games, the publisher and owner of the Skullgirls property, is fully behind the new studio and will continue to work with us in the future on all Skullgirls-related endeavors, such as the just-released patch, more merchandise and a few other things we can’t quite announce yet.

…However, we are sad to report that these unfortunate circumstances have delayed the resumption of work on the PC version, and indefinitely delayed the first DLC character. Don’t take this as a sign that we’ve given up – we haven’t, and are doing everything in our power and then some to resume work on these as soon as possible. When we have more news, we’ll be sure to let you know.

So there you have it.

Not being able to tell anyone about these rather significant developments has almost been as bad as being largely unemployed and unable to continue our work on Skullgirls. We have always strived to be as open and transparent as our business and legal obligations will allow, but we feared news of these events would discourage our fans more than our conspicuous silence would. Being able to finally fill everyone in on everything is a huge relief, and we hope you understand our reasons for keeping quiet until now.

Everyone at Lab Zero would like to thank all of our amazing fans for their patience and support through this ordeal and as we (re)start on this new adventure. And even though this change was largely out of our control, the Skullgirls team still sincerely apologizes for the delays and lack of information in recent months.

We’re doing this for you, and we can’t wait to get back to work!

Until then,

Sincerely,
Lab Zero Games
http://shoryuken.com/2012/11/20/skullgirls-team-forms-lab-zero-games/

-EDIT 3-
Skullgirls: Slightly Different Edition! (http://skullgirls.com/2012/11/skullgirls-1-01-slightly-different-edition-patch-notes/)

Posted on: November 20, 2012, 04:34:15 PM
The short version: The team has been raising money for EVO 2013 and breast cancer research, and the PC port of Skullgirls will be handled by Marvelous AQL. (http://skullgirls.com/2013/01/update-on-the-pc-version-of-skullgirls/)

(http://i.imgur.com/R5ydHfu.jpg)

(http://i.imgur.com/uS4m5tP.jpg)

Now when the hell will they update the Xbox 360 version?
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Solar on February 25, 2013, 07:37:21 PM
Go give the Lab Zero guys your money so that they can make Squiggly and possibly two more characters. Go go go! (http://www.indiegogo.com/projects/333003?show_todos=true)
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VirusChris on February 26, 2013, 07:13:21 AM
Already donated $30 dollars to them... last I checked, that was about 5 hours ago, it was around $90k so I'm wondering what it is now?

Hopefully we'll see more more Skullgirls content in the future! ^_^
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Solar on February 26, 2013, 07:14:54 AM
$120k

Honestly, at this rate I'll be more surprised if it's NOT fully funded by the time I wake up.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VirusChris on February 26, 2013, 10:02:26 PM
Holy... $122,743 as of right now?! :O

Oh lordy lord lord! I think they'll hit their mark by tomorrow or later on in the day (it's 1:30am over here for me)! This is insane! The fans REALLY love Skullgirls! XD

EDIT: Make that $123,271 now. They made about $500 in just a few minutes! Sheesh! XD

Posted on: February 26, 2013, 06:29:43 AM
They have hit the $173k mark for Squigly! (http://www.indiegogo.com/projects/keep-skullgirls-growing/x/2512841?c=home)

Just $2k more and Squigly will get her own Story Mode! It's amazing how devoted the fans are and how much they love Skullgirls! And it took less than 24 hours to reach that height!
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on February 27, 2013, 12:15:48 AM
Wish I could give all the money in my wallet (approx. $40) to help Lab Zero Games, but because of how everyone in my family is uptight with money, I can't do that. [tornado fang] my life. O^O I just hope the 360 version's patch gets funding too.

-EDIT-
The game's finally up on the Japanese PS Store, surprisingly

-EDIT 2-
[tornado fang]! Now I really want to give $40 to get the Steam version. X(
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VixyNyan on February 27, 2013, 03:34:51 AM
Just live with the version you have right now. The rest of us are donating as best as we can. ^^;
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on February 27, 2013, 04:01:10 AM
I want to help too but it irks me when there's nothing I can do since my family's money is getting to house repairs and avoid ending up homeless in about 2 years, not that anyone understands my financial frustration...
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VirusChris on March 27, 2013, 10:31:38 PM
-EDIT-
The game's finally up on the Japanese PS Store, surprisingly

I've been hearing it's been #1 on PSN since it came out, it looks like Skullgirls is doing great in Japan. ^_^

I want to help too but it irks me when there's nothing I can do since my family's money is getting to house repairs and avoid ending up homeless in about 2 years, not that anyone understands my financial frustration...

Hmm... that is quite the predicament. :\
Well, even if you love a game, your health, home, life, and family come first before anything else. It's not the end of the world, please there's 29 days left to contribute, and if you don't have a home anymore how are you going to play the games?

Life is unfair and you have to make some hard choices in life, but it will work one day. By the way have you considering getting a job and opening a bank account? Though you have to use PayPal to donate to Lab Zero Games if you want to help out just to let you know. Maybe you can ask a friend to help you donate to them if you can... always look for different and other answers to your problems, there's more than one way to solve a problem.



And in other news... Lab Zero Games have gotten $191,795 for donations! We got Squigly AND her Story Mode in check... now we need to get to $375k for Big Band to be released and and $400 to get him, his own Story Mode so in a sense we're about halfway there! Going by what the fans accomplished in just ONE day it's safe to assume if might see the three DLC character and their Story Mode fairly soon in the future! ^_^

Posted on: February 27, 2013, 03:57:36 AM
http://www.indiegogo.com/projects/keep-skullgirls-growing/x/2512841

Holy moly! They have reached hit about 730,000 USD on this fundraising and getting to 750k will get as a Robo-Fortunate character to play as in her own Story (we already got her as a character but no Story Mode yet), which is a 4th DLC character we get for free!

We will be getting Squigly, Big Band, and a third Mystery Character voted by the fans to get into the game and ALL three of them will have a stage and Story Mode for it! Squigly is out in mid-June along with the PC release of Skullgirls with Big Band and the third Mystery Character being released 3 -4 months apart from each other so be ready as these characters will be free for a few months when they get released!

If they managed to hit 825k we will get another Mystery Character voted by the fans to get in as well as getting to 850k I believe will net as another Story Mode. Today's the last day so if you want to contribute a little bit to Lad Zero Games go ahead! ^_^

Let's get us another character into the game!
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on March 28, 2013, 01:17:22 AM
Wow. Just wow... :O This is first time I've heard an indie game getting funded that money in short amount of time. Really wished I could of helped in some way... ;O;
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VirusChris on March 28, 2013, 08:13:44 AM
At 785k already with less than 3 hours left on the clock!

Will they make it? Will they hit 825k and 850k next to earn a 4th Mystery Character for DLC AND a Story Mode for them?

Stay tuned after these messages! 8)

Posted on: March 28, 2013, 04:16:33 AM
The campaign is finally over and the grand total of funds contribute to Lab Zero Games is... drum roll please!


$829,829!

Nice to the generous donations from fans all around the world Lab Zero Games will be able to create FOUR new DLC characters for Skullgirls the first two being Squigly and Big Band (the former being 1/3 done during the time they were "laid off") and the third and fourth one being two Mystery Characters that will be voted by the fans! Also because they reached the goal of 725k to help Mane6 out with their fighting game "Fighting is Magic" and got to 750k we will see Robo-Fortunate be made into a playable DLC character instead of just a voice pack!

However, sadly, the second Mystery Character will NOT get a Story Mode as Lab Zero Games needed 850k to get it funded so we were off by about $21,000 which isn't too bad.

But look on the bright side, we will get FIVE new DLC characters for Skullgirls (and who knows, Lad Zero Games might be able to give the second Mystery Character a Story Mode somehow) in the future.

By mid-June Squigly will make her debut and the PC launch of Skullgirls will be released! Time about a great year, right?
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on March 28, 2013, 02:57:36 PM
Damn, any longer and they could have made a million off this. Still regret not being able to help. :'(

And speaking of characters, could any of these be candidates?

(http://i.imgur.com/R06ifEn.jpg)
God, Abaddon is starting to remind me of Gluttony and Cerberus from Dante's Inferno.

(http://i.imgur.com/gLglqH9.jpg)
I'd love to see Molly kicking ass with this telephone mech-armor à la Tron Bonne from MvC3. XD

(http://i.imgur.com/MsPs8D2.jpg)
Hot teacher by day, sexy dominatrix by night. 8D

(http://i.imgur.com/rknyI59.jpg)
Adding some Egyptian flair to this? I like.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VirusChris on March 29, 2013, 04:38:40 AM
Good news! Apparently thanks to some "non-disclosed agreements" the Skullgirls Team got an extra $40,000  to use for their game and now the second Mystery Character will get a Story Mode as well! Here's the full message from their site:

Posted by Peter Bartholow

"What a month. And what a night!

With one minute left to go, our Indiegogo campaign crossed the $825,000 mark, meaning that there will be a second fan-selected character developed! The tally ultimately settled at an auspicious $829,829 a few minutes after the campaign was over, as the final rush of contributions cleared Paypal.

There’s even better news, too. Non-disclosure agreements with the powers that be prevent me from getting too specific, but in the last week one of our character development line items has evaporated, meaning we’ve got an additional $40,000 to play with. Naturally we’ll be using your extra money to give the 2nd fan-selected Mysterious Character a stage and story mode.

So here’s a breakdown of everything that will be coming to Skullgirls in the coming months:

- Squigly - Squigly’s Stage - Squigly’s Story Mode - Big Band - Big Band’s Stage - Big Band’s Story Mode - Fan-selected Character #1 - Fan-selected Character #1’s Stage - Fan-selected Character #1’s Story Mode - Fan-selected Character #2 - Fan-selected Character #2’s Stage - Fan-selected Character #2’s Story Mode - Robo-Fortune - Robo-Fortune’s Stage - Robo-Fortune’s Story Mode - Bonus Stage: River King Casino - Bonus Stage: The Glass Canopy - “Republican Double” Voice Pack by Kaiji Tang - “Female Announcer” Voice Pack by Cristina Vee - “Salty Parasoul” Voice Pack by Erin Fitzgerald - “Drunk Commentator” Voice Pack by Joshua Tomar - “Valley Girl Painwheel” Voice Pack by Danielle McRae - “Saxploitation” Voice Pack by Rich Brown - “Anime Peacock” Voice Pack by Sarah Williams - “Real Soviet Announcer” Voice Pack by MikeZ - “New Black Egrets” Voice Pack by Kaiji Tang

If you still wish to contribute to the campaign, you can send Paypal payments directly to operations labzerogames com. We will be honoring the reward tiers for two weeks, so be sure to make it clear which tier you want and provide your shipping address, if applicable."

http://www.indiegogo.com/projects/keep-skullgirls-growing/x/2512841?c=activity


And for those who contributed will get to vote who this two new DLC characters will be!

"We’ll be moving forward on the character voting soon. The vote will be conducted in four rounds, lasting roughly a week each:

- Round 1: All characters, 4 votes - Round 2: Top 16 characters, 3 votes - Round 3: Top 8 characters, 2 votes - Round 4: Top 4 characters, 1 vote
Since we will be voting on two characters, each will have its own voting process, so the two campaigns don’t interfere with the other.

Also, this will be a blind vote – there will not be any interim updates provided within each round.

For each round, you will receive an e-mail with a voting link
Any votes that we deem suspicious will be rejected

So read up on the characters, start campaigning for your choices, and keep an eye on your e-mail!"

Read all of the characters' profiles here and decided who gets to be the new playable character!
http://www.labzerogames.com/3rdcharacter/

By the way I'm voting for Marie and Minette!


"In addition to voting, we’re beginning to work on fulfilling all of these goods that came with the various reward tiers. Because a number of the items rely on the results of the votes, such as the T-shirts and posters, we can’t begin designing those until the votes have concluded. The Physical OST will likely require Michiru Yamane to complete all of her work, as well.

Here is an extremely tentative schedule for the reward distribution:

- By 4/31/2013: Wallpapers, Digital OST, Digital Sketchbook, Digital Art Compendium, Half Minute Hero Codes - By 6/31/2013: Steam Beta Codes - By 7/31/2013: T-Shirt, Poster, Postcards, Physical OST
All custom rewards will take longer to resolve, but we’ll be in touch soon to start working on those with everyone individually.

Finally, I want to extend our heartfelt thanks to all of our unbelievable fans.

When we started this campaign a month ago, we weren’t certain that we’d completely fund Squigly. When we immediately funded Squigly, we didn’t think we’d fund Big Band. When we funded Big Band, we were certain that we couldn’t fund a 3rd charcter… right? And we thought there was absolutely no way that we’d fund a 4th character.

…But like clockwork, each and every time you proved us wrong. With your passion, dedication and generosity, you changed our disbelief in our campaign’s potential into disbelief in our indescribably good fortune.

Few game developers get to feel what we’re feeling right now, and we are eternally grateful for your efforts on our behalf.

Again, from the bottom of our hearts, thank you.

Sincerely,
Lab Zero Games"


Wow! Amazing, right?


Posted on: March 29, 2013, 03:20:58 AM
There's a stream going on right now!

http://www.twitch.tv/eightysixed
Title: Flash Pornographer ZONE AND GOT A PROMOTION!!! (Zone-tan April Fools)
Post by: ViperAcidZX on April 02, 2013, 07:11:09 PM
I was gonna mention this sooner but distracted from other things, but since I saw these at Danbooru just now, THIS is the perfect time to bring up this up!

(http://i.imgur.com/3BC6g7s.png) (http://imgur.com/3BC6g7s)
Zone-tan IS OFFICIALLY DLC!!!
Never mind...

(http://i.imgur.com/mF2Wbpk.jpg) (http://imgur.com/mF2Wbpk)

(http://i.imgur.com/4I8iROE.jpg) (http://imgur.com/4I8iROE)

Quote from: Screw Attack on ZONE's promotion
This is like if the guy behind Black Lagoon made a femdom hentai. Wait, that happened. This is like if Medaka Box was drawn by a doujin artist. Oh, that happened too. This is like if my favorite hentai artist made a manga about Sega and Nintendo fighting each other as fantasy characters that got an anime adaptat-okay, so this isn't the weirdest news I've heard related to porn.

ZONE, infamous internet flash artist and maker of many porn parodies of things you like, is a pretty big supporter of Lab Zero and their Skullgirls game. The cult fighter has been fighting hard to stay afloat and gain a larger tournament base, with a lot of problems getting in the way. They were pushed out of EVO in a drive due to SSB fans going into a massive donation wave (and being rather scummy dicks about it, but that's another story altogether), while plans to add new characters were put on hold due to money issues (although they did get an exibition tourney at EVO out of respect for their help in the donation drive). To try and fix this set back, the guys in charge decided to start an Indiegogo drive for their game in order to add a new character. It's nearly over and has been a huge success, gaining enough money to add two new characters and other extra features.

Part of the reason was due to the popular ZONE heavily supporting the project. See, he's a huge fan of the game, as you can tell from the really good porn he's made based off of it. It's honestly impressive how much he gets the art style down. Needing new animators and impressed by his work, even if it isn't exactly kid friendly, ZONE was hired on as an animator for the game, saying the following on Tumblr:

Quote from: ZONE
"I'm extremely lucky to have been given the opportunity to work with such a talented team, and I hope that I can do good work for them. And no, I can't add any frames with nipples in them, sorry. I will make sure that parts jiggle as much as possible though."

Congrats go out to ZONE, proving that when it comes to nerdy things, a life supported by shameful hobbies can actually be rewarded if you do those shameful things well enough. While you're at it, donate to the Indiegogo page before the drive ends, linked above in the second paragraph.
Source: http://www.screwattack.com/news/pornographer-zone-joins-skullgirls-dev-group-lab-zero

Quote from: The Escapist - So........Zone-tan as a Playable character in Skullgirls!!!!
For those they don't know Lab-Zero successfully funded not only their first DLC character Squigly, but also other 4 DLC characters and many other extra things like Bonus Stages, Extra Voices etc.

But now I just learned just now an 6th character will come in the Skullgirls videogame.

(http://i.imgur.com/cupg7VM.png)

If you've been keeping track of Skullgirls news recently, you'll know that Squigly and several more DLC characters were funded thanks to the Indiegogo campaign. What you may not know is that in addition to that, I have donated $225,000 to Lab Zero in order to fund the development of ZONE-tan as a playable DLC character in Skullgirls.
One of the reasons why Squigly is taking so long is because we are developing ZONE-tan in tandem with her with plans to release them both simultaneously in around 2 months. Currently, she is still in very early development, although we have her idle and walk cycles completely colored, as well as one of her specials and most of her regular standing attacks. Since there is no need to audition for her, Caxx has also already been able to record all her vocal samples.
To get people hyped up, I'm providing you with a small content pack to show her off in her current state. Included in it are:
1) Screenshots of ZONE-tan in game, running on an early PC build of the game that also incorporates my vector UI (many other game elements are not yet implemented, e.g. BG sprites).
2) A character concept sheet for ZONE-tan explaining how she will play.
3) A sample of her voice pack, containing several sounds that she will use.

Sadly, because you understand why I don't have the download, you must search for yourself to see the .zip file and get it yourself!!!!
Source: http://www.escapistmagazine.com/forums/read/9.404836-So-Zone-tan-as-a-Playable-character-in-Skullgirls

Congrats to ZONE making these unexpected turn of events happen.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Rin on April 02, 2013, 07:17:06 PM
Is this... a joke?
Why would they do that?
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 02, 2013, 07:18:56 PM
Is this... a joke?
Why would they do that?
It's not a joke; ZONE is a huge fan of Skullgirls and contributed a lot during the Indiegogo campaign to help Lab Zero Games back on their feet.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Rin on April 02, 2013, 07:20:55 PM
It's not a joke; ZONE is a huge fan of Skullgirls and contributed a lot during the Indiegogo campaign to help Lab Zero Games back on their feet.
Oh.
That changes my view then.

He deserves it in such case.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 02, 2013, 07:23:04 PM
Here's a ZTV News Extra on the subject (outdated though).

[youtube]http://www.youtube.com/watch?v=llcWut2kE1Y&hd=1[/youtube]
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Solar on April 02, 2013, 08:05:27 PM
I'm preeeeeeetty sure that while, yes, Zone is actually working with the Lab Zero people now, the Zone-tan thing is entirely an April Fools thing.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Karasai♪ on April 02, 2013, 09:25:06 PM
The Zone Tan thing is an April Fools joke ._______.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 02, 2013, 09:43:55 PM
The Zone Tan thing is an April Fools joke ._______.
:(

[spoiler]FUND IT![/spoiler]
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Karasai♪ on April 02, 2013, 10:01:15 PM
It would still be cool if she ended up being a real character.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: RetroRespecter on April 05, 2013, 06:07:05 AM
A new arena will enter the game. Click here (http://www.eventhubs.com/news/2013/mar/12/skullgirls-new-bonus-stage-river-king-casino) for the details.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Solar on April 05, 2013, 07:41:14 AM
Yeah, besides the stage for each of the new characters, they'd already mentioned there'd be two stages dedicated to the fancharacters of the patron saint contributors (this and a ballroom iirc). The progress on this is looking really great.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VirusChris on April 05, 2013, 11:03:29 PM
Eh, so, when are they doing the voting for the 3rd and 4th DLC character? I'm planning on voting for Minette and Bloody Marie but I don't know when it's going to happen or how they plan on voting. Do I simply send an e-mail to them about my vote or wait for an official e-mail from them to ask you about it?

I don't want to miss the voting process and not get my chance to vote for the character I want!
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: RetroRespecter on April 07, 2013, 05:39:53 AM
m afraid voting is for anyone who donated to helping Skullgirls grow.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 07, 2013, 05:49:49 AM
This is old news, but I forgot to mention that the Skullgirls devs are also helping out Mane6 (http://www.polygon.com/2013/3/28/4156020/fighting-is-magic-gets-skullgirls-engine-skullgirls-campaign-ends) by giving them an engine to use for Fighting is Magic.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VirusChris on April 10, 2013, 06:04:55 AM
Here are the current 16 winners of the first round of the DLC Third Mystery Character!

http://www.siliconera.com/2013/04/08/these-skullgirls-characters-won-the-first-round-of-voting/

1. Aeon
2. Annie
3. Black Dahlia
4. Beowulf
5. Brain Drain
6. Eliza
7. Feng
8. Isaac
9. Bloody Marie
10. Minette
11. Molly
12. Panzerfaust
13. Scythana
14. Stanley
15. Umbrella
16. Venus

Only one of these characters will be made into a fully playable character with their own Story Mode! Onto Round 2!

The four characters I voted for were Bloody Marie, Minette, Umbrella, and Samson. Sad Samson didn't make the cut, but oh well I'm glad three of the characters I selected got in! ^_^
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 11, 2013, 05:57:51 AM
Where I can vote for the next round? So much potential yet it's hard to decide who I want to be a DLC character.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VixyNyan on April 11, 2013, 06:01:54 AM
Minette-chan~ :cookie:
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 11, 2013, 06:11:42 AM
Give me Molly with her mini-mecha and I'm sold. Minette would be nice too.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VirusChris on April 23, 2013, 06:05:01 AM
Man! Sorry guys! My internet was down for more than a week so I couldn't continue the updates with the character poll! But here it is

Round 3 of the first Skullgirls Character Poll is complete, resulting the following remaining fighters, in alphabetical order:

Aeon / エイオン   
Annie / アニー
Eliza / イライザ   
Minette / ミネット


This is it: the fourth and final round. One of these four characters will become the new DLC character with their own Story Mode and Stage for Skullgirls! I've voted for Minette so here's to hoping she makes it in! ^_^

And here's the link to the poll:
https://www.surveymonkey.com/s.aspx?sm=7eKelVFOGmTBs4fNzDFVAA_3d_3d

^*PLEASE NOTE YOU NEED TO HAVE AT LEAST CONTRIBUTED ONE DOLLAR TO LAB ZERO GAMES WHEN THEY HELD THE FUNDRAISER TO VOTE OTHERWISE YOU CANNOT PICK YOUR CHARACTER YOU WANT IN!

After that the second Mystery DLC character vote will begin!

Here's the list of characters again to be selected for the next Character Poll:
http://www.labzerogames.com/3rdcharacter/

Here were the results from the previous character poll rounds:

Round 3 Character Poll
Aeon / エイオン   
Annie / アニー
Beowulf / ベオウルフ
Eliza / イライザ   
Isaac / アイザック
Minette / ミネット
Panzerfaust / パンツァーファウスト
Stanley / スタンレー

Round 2 Character Poll
Aeon / エイオン
Annie / アニー
B. Dahlia / ブラック・ダリア
Beowulf / ベオウルフ
Brain Drain / ブレイン・ドレイン
Eliza / イライザ
Feng / フェン
Isaac / アイザック
Marie / マリー
Minette / ミネット
Molly / モリー
Panzerfaust / パンツァーファウスト
Scythana / サイサナ
Stanley / スタンレー
Umbrella / アンブレラ
Venus / ヴィーナス


I'm voting for Bloody Marie for the Second DLC Character! ^_^
What's yours going to be?
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Jericho on April 23, 2013, 09:58:09 AM
So I totally just came back from the realm of inactivity to tell RPM that Eliza is the one true path. Annie is the second path, but that's for next vote. Do me justice guys! :P
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VirusChris on April 23, 2013, 10:20:14 AM
So I totally just came back from the realm of inactivity to tell RPM that Eliza is the one true path. Annie is the second path, but that's for next vote. Do me justice guys! :P

Yo, no way! Minette going first to be the first Mystery DLC character for Skullgirls! Eliza could be second but I'm voting for Bloody Marie for the next character contest!

Come on guys! Vote for the cute fish girl! I know you want to! She's just too adorable not to consider!
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VixyNyan on April 24, 2013, 07:43:23 PM
I would have liked Minette... but anyone else is fine too. >U<
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 26, 2013, 05:56:05 AM
Why do I have to pay to vote? >8| I know I'm complaining over a mere a $1, but with the crap I am dealing with house repairs, I doubt I can walk up to my parents and ask "Can I use a dollar to vote on something for a video game I'm playing?" God, why does this have to get in my way all the time? It sucks... ;O;
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VirusChris on April 27, 2013, 09:11:55 PM
Why do I have to pay to vote? >8| I know I'm complaining over a mere a $1, but with the crap I am dealing with house repairs, I doubt I can walk up to my parents and ask "Can I use a dollar to vote on something for a video game I'm playing?" God, why does this have to get in my way all the time? It sucks... ;O;

Ouch, sorry to hear that. >_<

Well maybe your character you want will be voted for to be in the game, but I'm hoping for Minette first!

Posted on: April 26, 2013, 04:02:43 AM
Today's the last day for voting people! For those of you who can vote and haven't, this is your last chance! By tomorrow or Monday we shall finally know who the first DLC Mystery Character gets into Skullgirls!

I'm praying for Minette! And good luck to your other choices people, I will post the results when they are revealed! Have a good day!
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 27, 2013, 09:41:31 PM
The only thing I can do is pray that Minette and Molly to make it into the DLC roster... :'(
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Karasai♪ on April 28, 2013, 09:16:36 AM
Eliza wins!
https://twitter.com/Skullgirls/status/328405055311081472
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VirusChris on April 28, 2013, 10:06:55 PM
I wanted Minette to win... *sigh*

Oh well, I'll definitely vote for her in the next Character Poll!
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VirusChris on May 04, 2013, 05:03:14 AM
Hey guys! For those of you who missed the event to contribute and get the nifty prizes from Lab Zero Games, they’ve got you covered! They’ve resumed sales of the all-digital tiers through the Humble Store, which you can find here:

http://labzerogames.com/wordpress/store/


So if there's something you wanted from the fundraiser now's your chance!
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on May 04, 2013, 05:06:35 AM
Hopefully I can get the Backer package for Christmas but I doubt that'll happen for me. Good to know they're giving people a chance to support them again.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VirusChris on May 17, 2013, 06:43:14 AM
Well I think it's more about getting the prizes instead of adding funds to them to help with their project. Well hopefully everyone is happy with this.

Posted on: May 04, 2013, 04:03:59 AM
The second Mystery DLC Character Poll has started! And due to the voter's suggestion it will be a Rank-Base system and each round will last for about 3 days next so the second character poll will last 9 days as oppose to 4 weeks like the first character poll.

I picked these 4 as my top characters for the votes:
1. Minette
2. Marie
3. Umbrella
4. Samson

I hope Minette gets in this time! Hopefully everything will go smoothly!

Posted on: May 06, 2013, 11:43:24 PM
They didn't post a list of who won for the Round 2, but there's a list of the eliminated characters from the first round:

Ms. Victoria
Leduc
Adam
Hubrecht
Andy
Hive
Ottomo
Samson
Yu Wan
Regina

I'm a little sad that Yu Wan didn't win since I voted for him, but I don't think he would've made it to Round 3 anyway.

So out of the 30 characters these are the first 10 to be knocked out and excluding Eliza the remaining characters from the Character List remains.

Once again I've voted for Minette, Marie, and Umbrella in that order with Aeon and Issac as my fourth and fifth character. Just another few days until the third and final round of the Character Poll!

And they asked questions what would you like see done to the series?

I voted for a Story Mode Editor (how cool will that be?), a World Tour as an RPG Mode, and I can't remember what I picked for third out of the Score Challenge Mode, Canonical Story Mode, and a few other options as well.

Then I picked for an Original Animated Video, Comics, and a Trading Card Game as well for the next set.

Well I look forward to Round 3... please be there Minette!

Posted on: May 10, 2013, 09:31:31 PM
Here it is! The final round of the second Character Poll and these are all of the final 10 contestants of Round 3 of the Character Poll:

(https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-frc1/401905_511496932251139_1641191940_n.png)

Panzerfaust
Beowulf
Isaac
Stanley
Feng
Black Dahlia
Venus
Aeon
Minette
Annie


Only one of these characters will be made into DLC and have their own Stage and Story mode added onto them later! For those who can vote this is your final chance to vote for your favorite character!

Here is my vote ranks for the characters:

1. Minette
2. Aeon
3. Isaac
4. Feng
5. Beowulf
6. Stanley
7. Venus
8. Annie
9. Black Dahlia
10. Panzerfaust



Let's go Team Minette! Let's bring her into the game as a playable character!


The winner will be revealed on Thursday and I will let everyone know when I can! I wonder who will win?

Posted on: May 13, 2013, 02:58:11 PM
The winner of the Second Mystery Character Poll has been decided! IT IS...



BEOWULF!


That's the second male character to get into the game and unlike the cast he is a normal human being with wrestling moves. Well it's nice to see another male in the game... now I'm going to go off into the corner and cry that Minette didn't get in. T_T
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on May 17, 2013, 06:47:22 AM
At least we got a badass normal amongst the Lovecraftian cast.
Can I cry in that corner with you? ;_;
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VirusChris on May 17, 2013, 09:24:04 AM
At least we got a badass normal amongst the Lovecraftian cast.
Can I cry in that corner with you? ;_;

Well... let's see how Beowulf's story plays out.


And... yes, you can come to the corner with me as well.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Jericho on May 21, 2013, 10:17:42 PM
When's Annie?

I'm just making this post to catch up on time since my last RPM visit, but damn I still wanted my loli Dante. She had goddamned Precure Trigger!
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Karasai♪ on May 21, 2013, 10:24:27 PM
lol Annie's more like Sol Badguy than Dante.
Title: Xbox 360 version of Skullgirls finally patched?
Post by: ViperAcidZX on May 25, 2013, 05:38:42 AM
For 360 owners: did you get 7MB update message upon starting up the game? This happened to just now and when I ran the game, I got this message saying "addition content is required for online play" or something like that. So I went to the downloads section where you get your DLCs under the game's page on Xbox LIVE, there I found a "Req. System Update" DLC that is roughly 280MB in size. I have no idea what this fixes, but Lab Zero must of work something out with Micro$oft TV to get the patch out (or part of it).

-EDIT-
The patch was released about a week ago.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Solar on May 26, 2013, 07:39:38 AM
Man, I wish there was a higher skill level in the 360's online, I really need that EVO practice...

When's Annie?

I'm just making this post to catch up on time since my last RPM visit, but damn I still wanted my loli Dante. She had goddamned Precure Trigger!

Hey whose main team in the first round made it so she didn't make it into the game huh? :I

You got your blood godess, now suffer the consequences of it. I wanted #TeamStarwulf but Eliza won but there was no way this wasn't ending with one girl and one guy.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on July 14, 2013, 07:54:23 PM
There seems to be a livestream at Twitch going on at the moment by Lab Zero doing some artworks in Photoshop. Thankfully I can watch it.

Posted on: May 27, 2013, 11:07:38 PM
If you're one of the "Backer" contributors of the Skullgirls IndieGoGo fundraiser, you can now access the beta for Skullgirls PC version (http://www.siliconera.com/2013/07/05/skullgirls-pc-beta-now-available-to-backers/). Squigly included.

Posted on: July 06, 2013, 04:16:01 PM
PC release date: August 22, 2013

Pre-order gets you access to the beta build of the game.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VirusChris on December 10, 2013, 04:54:45 AM
I already got the PC version of Skullgirls thankfully. Though...

http://www.siliconera.com/2013/12/09/konami-remove-skullgirls-xbox-live-playstation-network/


Yeah, it sucks and I'm wondering why they would do this. I've been looking forward to playing as Squiggly for a long time now and seeing her Story on my PS3. :<
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Police Girl on December 10, 2013, 05:49:00 AM
Yeah, it sucks and I'm wondering why they would do this.

Its pretty obvious if you read the article, Konami's been less than friendly with getting patches online so the guys in charge of the game are getting a new Publisher.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Rin on December 10, 2013, 06:36:03 AM
Its pretty obvious if you read the article, Konami's been less than friendly with getting patches online so the guys in charge of the game are getting a new Publisher.
Chris is dumb, Clefi.
Of course he didn't read that.

That is to say, Konami must be a huge dick.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on December 10, 2013, 06:59:06 AM
Jeez, Lab Zero has the worst the luck as indie game developera, don't they? First they got laid off by their former company, then got hit with a stupid lawsuit that didn't concern them by a mile, now this. This better not mean I have to pay full price for the game again on XBLA. At this rate for me it's PC or bust (boobs puns not intented).
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: Police Girl on December 10, 2013, 07:47:05 AM
Jeez, Lab Zero has the worst the luck as indie game developera, don't they? First they got laid off by their former company, then got hit with a stupid lawsuit that didn't concern them by a mile, now this. This better not mean I have to pay full price for the game again on XBLA. At this rate for me it's PC or bust (boobs puns not intented).

I don't think that would be the case, well to be fair they only mention the PS3 version when saying you shouldn't have to rebuy, but yeah you should probably just get the PC version to be safe/support the devs.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on December 20, 2013, 02:36:00 AM
Finally some good news for the Xbox 360 side. (http://trueachievements.com/n15713/skullgirls-delisting-update.htm) The TL;DR version: you don't have to re-purchase the game again on XBLA if you already own it, and the game will be re-branded as Skullgirls: Encore by the end of January 2014 due to the holiday season; color palette and Squigly DLC be free for a limited (and unspecified) time to make up for the inconvenience, so get them ASAP once they're out.

Well that solves my "being left out of free Squigly on PC" problem though Ill buy her once I get the Steam version.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: RetroRespecter on December 20, 2013, 05:28:30 AM
Now Skullgirls can continue without the scrutiny of Komami.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on February 18, 2014, 09:49:07 AM
Skullgirls, now powered by your keyboard. (http://shoryuken.com/2013/12/20/skullgirls-encore-ready-to-submit-for-testing-mike-z-reveals-typing-mode-at-salty-cupcakes/)

Posted on: December 28, 2013, 02:41:58 PM
Some interesting new development: Mike Z is updating Skullgirls to help make the game accessible for the blind (http://shoryuken.com/2014/01/31/mike-mike-z-zaimont-updates-skullgirls-encore-to-enhance-accessibility-for-blind-players/).

Posted on: February 01, 2014, 08:03:48 PM
Well Skullgirls: Encore came out about a week ago on PSN (Xbox 360 owners will have to wait unfortunately), and for those of you that got the original Skullgirls and the voucher for Encore, that's good. For those that didn't, sadly Sony won't be providing them anymore. However, Lab Zero has got your back (http://skullgirls.com/forums/index.php?threads/sony-no-longer-sending-skullgirls-encore-vouchers.1827/).
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: RetroRespecter on February 20, 2014, 10:50:53 PM
Sony doesn't know how to do business properly. Let's hope the same thing doesn't happen to Microsoft's copy of Skullgirls Encore once it is released.
Title: Capcom Got Trolled by Skullgirls!
Post by: Waifu on April 02, 2014, 12:22:09 AM
http://youtu.be/IXN5yr4dGIc (http://youtu.be/IXN5yr4dGIc)
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 25, 2014, 07:53:45 PM
The patch (plus Squigly and Big Band) has finally dropped for the Xbox 360 version. In case any has problems running Skullgirls: Encore on their Xbox, delete all of the old patches off your hard drive and re-install the new (860-something MB) patch. The palette pack DLC should hopefully arrive on Xbox LIVE next Tuesday.
I may as well get the PC version since I can't play online anymore.

Even better news for the PlayStation 3 crowd: Skullgirls: Encore will be free for PS+ subscribers throughout May (http://skullgirls.com/forums/index.php?threads/skullgirls-encore-free-on-ps-during-may.2778/).
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on July 19, 2014, 02:21:44 AM
Because no else has updated this thread, here's the abridged version of what's been going on in the world of Skullgirls lately:

- We got a taste of Eliza, Beowulf, and Robo-Fortune at EVO 2014. (http://skullgirls.com/forums/index.php?threads/skullgirls-anime-expo-2014-eliza-beowulf-and-robo-fortune-information-revealed.4021/) (as well as this (http://skullgirls.com/forums/index.php?threads/your-champion-has-arrived-evo-results-and-a-robo-fortune-tease.4126/))
- Skullgirls is coming to a PlayStation 4 and PlayStation Vita near you. (http://skullgirls.com/forums/index.php?threads/skullgirls-encore-now-coming-to-ps4-and-vita.4081/)
- Lab Zero is looking for help with DualShock 3 drivers for PS4. (http://skullgirls.com/forums/index.php?threads/looking-for-dualshock-3-driver-help-for-ps4.4164/)
- And Big Band's free period is close to an end; PS3 and 360 players has an extra day before the deadline. (http://skullgirls.com/forums/index.php?threads/big-bands-free-period-nearing-its-end-grab-him-now-before-its-too-late.4200/)
Also Fukua is playable.

Title: Skullgirl's Eliza is About to Take Center Stage in 9/30
Post by: ViperAcidZX on September 28, 2014, 08:03:01 PM
(http://i.imgur.com/vO5QWYE.png)
Quote from: Cellsai @ Skullheart
The wait is almost over! Eliza will be releasing on NA PS3 and Worldwide PC via Steam next week on September 30! She'll be releasing the following day, October 1 on EU PSN.

As with all characters funded by the IndieGoGo campaign, Eliza will be free for three months from the day she releases on each respective platform. If you do not download her in that 3 month window her price will be increased to $5.00. However, if you did download her for free you will never have to pay for her.

In addition to Eliza's impending release, Lab Zero just confirmed that the long awaited PSN avatars will finally be released on the US PSN next week too! There'll be ten designs, all of which are a mystery until that date. There is no word on avatars for any other regions yet.

Now what about the Xbox 360 crowd? Well apparently Eliza was leaked onto Xbox LIVE in an unplayable form somehow and was quickly taken down, so we'll have to wait longer unfortunately to play as the undead diva, but the team said they'll let the community know when patch gets approved. Here's a taste of Eliza in action.

Eliza: Work-In-Progress Overview (http://www.youtube.com/watch?v=9A8lAYEoe28#ws)

For those curious about the voice of Eliza, her skeletal parasite Sekhmet, and her two Egyptian bodyguards Albus and Horace: Eliza is a played by Rita Mordio, Sekhmet is played by Faye Valentine, Albus is played by Lucario, and Horace is played by Garterbelt. Word is that her story mode is "the biggest and deepest yet."

(http://i.imgur.com/gLvOwyk.jpg)
It's nice to see some sideboob Cerebella without Vice-Versa on her head.

Also, some concepts of Beowulf's moves (old), and a Gundam-colored Robo-Fortune?

(http://i.imgur.com/a5DCtCx.jpg)

(http://i.imgur.com/FSJykKF.jpg)

(http://i.imgur.com/rI4EnLf.jpg)
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on November 18, 2014, 09:42:05 PM
Something interesting is happening in Skullgirl's Endless Beta (http://skullgirls.com/forums/index.php?threads/11-11-14-endless-beta-update-bugfixes-balancing-and-a-new-super.6091/) as of late. Here's a taste.

Skullgirls PC Beta - You wanted Testament in SG? New or Old, bruh? (http://www.youtube.com/watch?v=sN82xd1mb7s#ws)
Title: Skullgirls: All Aboard the Hype Train, Literally!
Post by: ViperAcidZX on March 16, 2015, 09:59:21 PM
After ten years of tentative planing (http://i.imgur.com/nilPBbe.jpg), Skullgirls is going to have its very own train stage (it's still a work-in-progress, though). Featured in Salty! last week, the guys and gals of Lab Zero has given us a taste of the fighting on top of speeding locomotive blazing through New Meridian. The ride doesn't end there as Real Soviet Announcer, done by yours truly, Mike Z, has been implemented in the game.

Salty! March 13 Enter the Hype Train (http://www.youtube.com/watch?v=tovnjxCYdvk#ws)
(Salty! Stream Archive) (http://www.twitch.tv/ugclive/v/3898293)

Sauce: http://skullgirls.com/forums/index.php?threads/3-13-salty-a-new-stage-arrives-at-station.6974/ (http://skullgirls.com/forums/index.php?threads/3-13-salty-a-new-stage-arrives-at-station.6974/)

-EDIT-
BONUS-KUN FROM WAKU WAKU 7 IN THE BACKGROUND?! AWESOME!
Title: Skullgirls: 2nd Encore. (PS4, Vita) New Features Ahoy!
Post by: ViperAcidZX on April 29, 2015, 08:46:54 PM
Lab Zero Games has unveiled the new features that will be added to the PlayStation 4 and Vita edition of Skullgirls.

Quote from: Ravidrath
  • Fully-voiced Story Mode
Responding to fan demand, the story modes for Skullgirls 2nd Encore will be fully voiced! Featuring some of anime’s best and brightest, the new voices bring Skullgirls’ deep characters and lore to life.

  • Challenges
In challenges, players square off against opponents with a variety of unique battle conditions to test their mettle. Can you beat Big Band without jumping? Or defeat triple Doubles?

  • Trials
Trials test players’ skills by having them to perform combos. Trials are built on a new button-by-button instructional system to make learning combos easier and more intuitive than ever. Furthermore, unlike many fighting game trials, Skullgirls 2nd Encore’s trials include combos frequently used in real play, from basic bread ‘n butter to more advanced combos.

  • Survival Mode
Skullgirls 2nd Encore’s new Survival Mode pits players against an endless procession of foes – how long can you last? The better you do, the more health you’ll recover between rounds. The longer you last, the harder your foes will become.

  • Full Platinum Trophy Set
For all the trophy hunters out there, Skullgirls 2nd Encore will have a full Platinum trophy set. The 43 trophies will test players’ mastery of Skullgirls and the new content. Many of the previous trophies are returning, while others have been adjusted based on player feedback.

  • Cross-Play Across the Entire PlayStation Family
To keep the online community from fragmenting, Skullgirls 2nd Encore supports cross-play across all three PlayStation platforms: PlayStation 3, PlayStation 4 and PlayStation Vita!

  • PlayStation 4 Version: PlayStation 3 Peripheral Support
Skullgirls 2nd Encore will support PlayStation 3 fight sticks on the PlayStation 4, thanks to the excellent work of our friend John “Cowboy” Bellomy. Just plug in your old stick and play!

Lab Zero Games has also mentioned it's slated for a mid-2015 release exclusive to PS4/Vita although they also mentioned they're are looking into possibly bringing 2nd Encore's content to the PC version. As for the voice cast for the fully-voiced Story Mode, here's the rundown (outside of the main/playable characters):

[spoiler=Voice Cast for 2nd Encore]Skull Heart: Cassandra Lee & Cristina Valenzuela
Mrs Victoria: Wendee Lee
Annie: Erica Mendez
Zane: Matt Mercer
Minette: Cassandra Lee
Umbrella: Cassandra Lee
Black Dahlia: Wendee Lee
Brain Drain: Kaiji Tang
Venus: Lauren Landa
Aeon: Cristina Vee
Yu-Wan: Kaiji Tang
Molly: Cassandra Lee
Adam: Christopher Smith
Ileum: Laura Post
Stanley: Christopher Smith
Avery: Christine Marie Cabanos
Tommy Ten-Tons: Mike Zaimont
Andy Anvil: Kaiji Tang
Hive: Erin Fitzgerald
Feng: Kira Buckland
Dr. Avian: Liam O’Brien
Leduc: Kyle Hebert
Riccardo: Kyle Hebert
Vitale: Kyle Hebert
Lorenzo: Mike Zaimont
Lawrence: Kaiji Tang
Irvin: Kyle Hebert
Selene Contiello: Erin Fitzgerald
Roberto Contiello: Kyle Hebert
Sister Agatha: Cristina Vee
Grendel: Kaiji Tang
[/spoiler]

Sources: http://skullheart.com/index.php?threads/skullgirls-2nd-encore-challenges-trials-voiced-story-mode-and-more.7275/ (http://skullheart.com/index.php?threads/skullgirls-2nd-encore-challenges-trials-voiced-story-mode-and-more.7275/)
http://skullgirls.com/2015/04/skullgirls-2nd-encores-new-features/ (http://skullgirls.com/2015/04/skullgirls-2nd-encores-new-features/)
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VirusChris on April 29, 2015, 08:49:15 PM
That's awesome! ^_^


...Uh, question? Does that mean I have to re-buy the game again for the PS4 if I already got the PS3 version bought?
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 29, 2015, 08:59:52 PM
They did say exclusive to PlayStation 4 and PlayStation Vita, so unless Autumn or Lab Zero can vouch for PlayStation 3 owners of the game like they did with getting them Skullgirls: Encore for owning the original version, chances are that seems to be case. Add another $400/200 if to 2nd Encore's asking price if you didn't already have a PlayStation 4 or Vita, or if they can't get 2nd Encore on PC.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: VirusChris on April 29, 2015, 09:01:57 PM
They did say exclusive to PlayStation 4 and PlayStation Vita, so unless Autumn or Lab Zero can vouch for PlayStation 3 owners of the game like they did with getting them Skullgirls: Encore for owning the original version, chances are that seems to be case. Add another $400/200 if to 2nd Encore's asking price if you didn't already have a PlayStation 4 or Vita, or if they can't get 2nd Encore on PC.

Well I'm a Backer to Skullgirls so I should get the 2nd Encore for the PC version. I guess I can re-buy it again for the PS4. They deserved it after everything they've been through.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on April 29, 2015, 09:05:13 PM
Same here on PC. I wouldn't mind if it was DLC for the PC version to help them out. I'll throw in even more for a Dorothy Wayneright and HK-47 palette for Robo Fortune if I could.
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on June 02, 2015, 09:57:36 PM
Looking to try out Skullgirls out on your PC? For limited time, you can play for FREE throughout this week, and if you like the game, you can purchase Skullgirls plus all of its DLCs (aside from Beowulf since he's still free at the moment) 80% off on Steam. In other news, them juicy voice packs are soon coming to the Endless Beta.

[youtube]youtu.be/L7GGiDvT3b4[/youtube]
Full story: http://skullheart.com/index.php?threads/5-29-salty-voice-pack-mania.7527/ (http://skullheart.com/index.php?threads/5-29-salty-voice-pack-mania.7527/)
Title: Skullgirls Takes the Stage on Mac and Linux; PS4/Vita Content Coming Soon™ to PC
Post by: ViperAcidZX on September 30, 2015, 08:29:33 PM
For all the Mac and Linux users out there: your prayers has finally been answered. Skullgirls is finally available for Mac and Linux/Steam OS. Furthermore, Skullgirls is up for grabs on the Humble Indie Bundle 15 (https://www.humblebundle.com/) if you the beat average of $6.83 on Steam and in DRM-free form with all DLCs available included (if only I can buy it for the latter). The Skullgirls team has also confirmed on twitter (https://twitter.com/Skullgirls/status/649027540061933568) that the content from the PlayStation 4 and Vita versions of 2nd Encore is coming to Steam but we probably won't be seeing that happening for a while as Lab Zero is busy working on their latest project, Indivisible. Speaking of Indivisible, its Indiegogo campaign starts next Monday, October 5th, with a chance to get access to a prototype build to test drive the game.

Full story: http://skullgirls.com/forums/index.php?threads/skullgirls-releases-on-mac-linux-available-via-humble-bundle.8235/ (http://skullgirls.com/forums/index.php?threads/skullgirls-releases-on-mac-linux-available-via-humble-bundle.8235/)
http://skullgirls.com/forums/index.php?threads/indivisible-indiegogo-will-arrive-monday.8238/ (http://skullgirls.com/forums/index.php?threads/indivisible-indiegogo-will-arrive-monday.8238/)
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: RetroRespecter on October 01, 2015, 02:20:54 AM
That means the rest of us have to wait until Lab Zero games is finished with Indivisible. Argh! >8| o//////o
Title: Re: Skullgirls = Fighting game PLUS Boobs MINUS Infinites (You heard me right)
Post by: ViperAcidZX on October 01, 2015, 02:58:22 AM
Well they did say "some" work needs to be cleared out the way for Indivisible, so hopefully in a month or two Lab Zero will try to work on getting the PS4/Vita content for Skullgirls out on PC while trying to work on developing Indivisible.