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Rockman & Community => Rockman Series => Original => Topic started by: Waifu on March 26, 2011, 08:37:15 PM

Title: How will the series end?
Post by: Waifu on March 26, 2011, 08:37:15 PM
We all know that the Classic series is going to end and that we are pretty much delaying the inevitable but how will the series finally end? The Classic series is similar to the Mario platformers in that it doesn't need that much of a story, its always Dr. Wily creates robots and Mega Man has to stop them but it leads to the X games that do have plot and story arcs to boot. How will they end the classic games? I know we are not Capcom but if the series is going to eventually lead to X, how will they tie it in?
Title: Re: How will the series end?
Post by: Blackhook on March 26, 2011, 08:39:11 PM
Explosions...lots of them.
Title: Re: How will the series end?
Post by: Rin on March 26, 2011, 09:46:12 PM
They are never going to tie it in. They just gonna milk it until they suck it dry, and then dump its dead body into the river.
Title: Re: How will the series end?
Post by: AquaTeamV3 on March 26, 2011, 10:21:19 PM
Who says it needs to be ended/tied-in at all? They've pretty much given us all the info we need from games like Power Fighters, and they drop little tidbits of info like Roboenza being the "wake up call" that Dr. Light needed to built a robot immune to viruses (read: X).  Really, they can keep churning out games for quite some time now, since we already know the distant future of the series. The way I see it, Megaman & Co. will keep fighting for everlasting peace for a loooong time.
Title: Re: How will the series end?
Post by: Align on March 26, 2011, 11:22:37 PM
They're never going to make a game depicting the end, but I guess we could theorize what would have to canonically happen to set things up for X.
Title: Re: How will the series end?
Post by: The Great Gonzo on March 26, 2011, 11:26:55 PM
I think the closest we'll ever get to a tie-in is Rockman Online--and that's only assuming that Capcom of Japan acknowledges it as canon to the mainline games.
Title: Re: How will the series end?
Post by: Gotham Ranger on March 26, 2011, 11:29:10 PM
Quietly.

Megaman & Bass was our last classic game for what.. Counting the GBA port, 6 years? A decade before that. The series could have easily gone much the way of the Legends/DASH and ZX series, where it simply never gets brought up again. Luckily, we fans have seen a resurgence in interest and got 2 new classic games and hopes for a third Legends.

Megaman never goes out with a bang, but with a whimper.
Title: Re: How will the series end?
Post by: Acid on March 27, 2011, 12:15:16 AM
Megaman never goes out with a bang, but with a whimper.

Isn't it always like that?
Title: Re: How will the series end?
Post by: Bueno Excelente on March 27, 2011, 06:45:51 AM
It's really never going to end.

Capcom could go bankrupt and Megaman to fall out of popularity for sixty years, but later, some dude would get the copyrights and continue the whole thing.

It will never end.
Title: Re: How will the series end?
Post by: Krystal on March 27, 2011, 09:13:21 AM
Maybe we're actually meant to be discussion theories as to how the X series comes about?

Because...yeah I'm pretty sure it'll go on forever until it croaks xD
Title: Re: How will the series end?
Post by: Flame on March 27, 2011, 03:38:49 PM
...Classic... ...end

PFFFFFFTTT-
HAHAHAHAHA!
Title: Re: How will the series end?
Post by: Zan on March 27, 2011, 03:43:50 PM
Zero will kill everyone.
Title: Re: How will the series end?
Post by: Bueno Excelente on March 27, 2011, 03:55:36 PM
Wanna know how the X series comes about? It comes about like this:

"IN THE FUTUUUUURE... LOOONG AFTER THE ORIGINAL SERIES....THIS HAPPENS!"

That's it. That's just it. Waiting for the final connecting game is like waiting for the comic where a superhero gets old and quits. It just doesn't happen, no matter how many future timelines we got.
Title: Re: How will the series end?
Post by: Hypershell on March 27, 2011, 08:10:21 PM
PFFFFFFTTT-
HAHAHAHAHA!
Word.

I don't even think the end is wise, much less inevitable.  Demand for such a long-standing game series has a tendency to fluctuate as time goes on, generally increasing in the long-term.  If you have a winner, and you write yourself into a corner with it, then it makes answering any demand for a pickup that much more awkward.  X5, Ace Attorney 4, and Metroid 4 have all made that mistake.

The only reason the end is "inevitable" is because of the mere fact that X-series exists (which doesn't say much given what happened between X- and Zero-series).  Capcom's going on their 18th year of "delaying the inevitable"; no reason to stop any time soon.
Title: Re: How will the series end?
Post by: Align on March 27, 2011, 11:08:54 PM
X5? Why would Sigma be dead after X4 if he could survive his previous deaths?
If any game should have ended the story it would've been X3 and its antivirus, or X5 when he's dispersed all over the planet. Maybe X6 since he's practically dead already when you do him in.
Title: Re: How will the series end?
Post by: Flame on March 28, 2011, 02:10:28 AM
Zero will kill everyone.
No no, Rock will become X.
Title: Re: How will the series end?
Post by: The Great Gonzo on March 28, 2011, 02:40:04 AM
No no, Rock will become X.

No, Roll will go into hiding as a seemingly-unimportant Navigator, using the name "Ryan Akhart".

Quote
Capcom's going on their 18th year of "delaying the inevitable"

That reminds me of some whinging I saw on TV Tropes. Specifically, the Wall Banger/Video Games section.

Quote
Speaking of, how long is Capcom gonna continue to cocktease us with all of these Red Herring Twists for the definitive connection between the original series and the X series? First there was the whole thing with Wily convincing the robots to rebel against their expiration dates in 9, which could've been an awesome starting point for Wily's look into the mindset of how to make a robot rebel for his Maverick virus, but the aforementioned Overly Long Gag was shoehorned in at the last second, then in 10, it's learned that the Roboenza virus was Wily's creation, which could've been the originator of the Maverick virus, but instead, Wily hands out the cure for it himself, at the end of the game. What the hell? Quit teasing us, Capcom, and give us what we want, no more carrot-dangling.

I smell entitlement.
Title: Re: How will the series end?
Post by: Bueno Excelente on March 28, 2011, 02:55:52 AM
No no, Rock will become X.
No. Everyone will get real friendly and drunk, and they'll go "You know what would rule? Let's just make a [parasitic bomb] ton of robots and plug them into some kind of evil twisted digital world darker than ours so they can war for all eternity." 8D
Title: Re: How will the series end?
Post by: ZeroCracked on March 28, 2011, 04:11:20 AM
Zero will kill everyone.

I'm with Zan here.

*Leaves*
Title: Re: How will the series end?
Post by: Hypershell on March 28, 2011, 04:38:20 AM
X5? Why would Sigma be dead after X4 if he could survive his previous deaths?
If any game should have ended the story it would've been X3 and its antivirus, or X5 when he's dispersed all over the planet. Maybe X6 since he's practically dead already when you do him in.
No, no, I mean that X5 did the writing into the corner, not that X5 picked up from it.  Of course, not everyone noticed, since Zero's died before and the explanation of Sigma's defeat was nonexistant.
Title: Re: How will the series end?
Post by: Cypher on July 12, 2011, 04:10:32 PM
I hope the franchise lasts forever.
Title: Re: How will the series end?
Post by: Flame on July 12, 2011, 10:49:26 PM
Was it really necessary to revive a thread that's been inactive for 4 months?
Title: Re: How will the series end?
Post by: Archer on July 13, 2011, 01:06:59 AM
Was it really necessary to revive a thread that's been inactive for 4 months?

Is it really necessary for you to point it out every time someone does?
Title: Re: How will the series end?
Post by: Flame on July 13, 2011, 06:17:04 AM
Is it really necessary for you to point out that I pointed out that he did? :D
Title: Re: How will the series end?
Post by: Protoman Blues on July 13, 2011, 06:53:44 AM
Is it really necessary for you to point out that I pointed out that he did? :D

No, but for the record, I've told you not to do that in the past.  B(
Title: Re: How will the series end?
Post by: Flame on July 13, 2011, 07:46:01 AM
You did?
If you did, then I forgot, I guess.

Sorry.
Title: Re: How will the series end?
Post by: Cypher on July 15, 2011, 08:58:09 PM
It's not like the thread was 20 pages back, and from 1999. The thread is still relevant, and a discussion can indeed continue. On the subject itself, as long as Cap-big bucks-com sees financial gain in the franchise, I don't see them ending it. There's always a side story that can be explored, or a spin off here and there.

And as long as they are solid, fun titles, keep it going, I say.
Title: Re: How will the series end?
Post by: Acid on July 15, 2011, 09:10:11 PM
I'd really like a few new Mega Man games.

Not necessarily Classic. Any MM will do. Really.
Title: Re: How will the series end?
Post by: Cypher on July 15, 2011, 09:16:50 PM
I'd really like a few new Mega Man games.

Not necessarily Classic. Any MM will do. Really.

Indeed. I've always been partial to the X series, and something showing the gap between X and Zero franchises (the Elf Wars being the sexiest place my mind took me).
Title: Re: How will the series end?
Post by: Align on July 16, 2011, 09:21:41 PM
I don't think they'll END it, as in the canon story not allowing for more sequels, but they'll surely leave it to sleep like they did Breath of Fire if they don't think continuing is worth the cost.
Title: Re: How will the series end?
Post by: Slash Man on July 18, 2011, 07:54:19 AM
From what I've gathered, they do plan to end it sometime. Knowing Capcom, I'm not even going to attempt a timeframe. But I don't blame them, I for one don't want the Classic series to end soon. I think when the time comes, we'll all know.

I know it's about money, but Capcom has enough profitable franchises at the moment, so I don't think continuing the Mega Man series is strictly about money. I mean, there's very few video game series' that have survived this long, and I believe in putting it to rest the right way.
Title: Re: How will the series end?
Post by: RockBluesMan on July 22, 2011, 03:17:54 AM
Well, so far, with Universe and Legends 3 canceled, I'm losing hope and think Mega Man 11 will end it.
Title: Re: How will the series end?
Post by: Flame on July 22, 2011, 04:04:31 AM
And end their cash cow? Not likely. 11 will be another Rock vs 8 bosses vs Wily happy ending.
Title: Re: How will the series end?
Post by: MrBaryl on July 22, 2011, 05:56:00 AM
Yeah, the same addicting thing.
Title: Re: How will the series end?
Post by: KoiDrake on July 22, 2011, 06:19:27 AM
Maybe it's just me, but releasing another nes styled Megaman game after the MML3 would [acid burst] me off. That only shows that Megaman can only survive on low budget crap made just to please the fans. We don't need that now, we deserve something fresh for once.
Title: Re: How will the series end?
Post by: RockBluesMan on July 22, 2011, 04:17:34 PM
Well, it would be nice to deserve something fresh for once, but to be fairly honest, Capcom only relies on past ideas. Mega Man 9 and 10, that's obvious, the only thing fairly fresh was Shooting Star, and that itself was based off of Battle Network. Seriously, how would you update Mega Man?
Title: Re: How will the series end?
Post by: Flame on July 22, 2011, 04:22:16 PM
Many many ways. For one, catching up to EVERYONE ELSE and introducing the series to 3D. not 2.5 D, 3D. X7 was a first try, so we can forgive it, but they should have improved upon it, not taken 2 steps back.

Oh how I dream for a 3D platformer megaman with actually good and challenging level design, nice graphics, (cell shading can help there though. It gives a nice look) and good gameplay.

Im not saying abandon 2D, not at all. But, well, some 3D console entries would be appreciated. legends was the ONLY time they ever did it and somehow got it right. (which then baffles me more as to how they could botch X7)
Title: Re: How will the series end?
Post by: Acid on July 22, 2011, 04:26:14 PM
For one they could

-Give the license to Inafune
-Let him reboot the series
-Let him tell the story he originally planned

Gameplaywise I think it's fine. But I feel many people would like to see how the story was originally meant to be.

And even though I dislike the thought that Zero kills Real X, I'm still interested in seeing how it would turn out.


This reboot idea would, of course, refer to the Mega Man series as a whole, and not just the classic series.
Title: Re: How will the series end?
Post by: Flame on July 22, 2011, 04:29:35 PM
That would be awesome.

though that was Inticreates that was planning the Zero vs real X. that wasnt Inafune. Inti wrote that, and inti changed it.

Imagine this now: Inafune/Comcept + Inticreates
Title: Re: How will the series end?
Post by: Acid on July 22, 2011, 04:51:23 PM
Imagine this now: Inafune/Comcept + Inticreates

Still needs the license.

But generally I can see the two doing nice things together.
Title: Re: How will the series end?
Post by: Flame on July 22, 2011, 05:41:27 PM
Especially since Inti is made of Ex Capcom employees, (whom worked on what, Classic and X series?)

Would be like EX-CAPCOM EMPLOYEES UNITE!
Title: Re: How will the series end?
Post by: Acid on July 22, 2011, 05:52:15 PM
Alternatively, they can join Platinum Games. Same deal.

I like Platinum Games.
Title: Re: How will the series end?
Post by: Flame on July 22, 2011, 06:23:23 PM
The possibilities are endless really.
Title: Re: How will the series end?
Post by: Acid on July 22, 2011, 06:40:53 PM
Except Capcom won't see these possibilities.

They're sitting on fantastic franchises that could be revitalized and turned into gold if given into the hands of someone who cares.
Instead they sit on them and let them rot.

What's wrong with outsourcing games to good developers? I bet Inti creates (for example) could make Gargoyle's Quest games just as great as the originals.
And Capcom would make no loss since someone else does the job.
What prevents them? Pride?
Title: Re: How will the series end?
Post by: RockBluesMan on July 23, 2011, 12:39:29 AM
Well, I don't know. All I can say is, God help us for something great. I don't really think a reboot will help too much though, considering "9" was technically the rebirth of Classic Mega Man, and "Universe" as a sort of remake of some sort.

Let's just hope someone will help Capcom. Ever since Inafking left, cancellations have gallored. God, what's next, Miyamoto leaving Ninten... crap, I won't jinx it.
Title: Re: How will the series end?
Post by: Flame on July 23, 2011, 12:41:13 AM
Bad upper staff I wager.

The bigwigs Inafune was sick of.
Title: Re: How will the series end?
Post by: Slash Man on July 23, 2011, 12:54:18 AM
After the cancellation of Legends 3, I'm beginning to wonder about the main series. Mega Man Universe was just a fun sidegame, and I wasn't really impacted when that was canned, but Legends 3 was going to be a truly modern sequel, and that being cancelled made me think Capcom just doesn't really have a place for Mega Man at this time.

To me, Mega Man 9 and 10 were nice placeholders until we could get a modern game (establishing the simplistic routes that made the originals such a hit), but it seems now that they only wanted to create a short novelty of making 8-bit games, and then abandoning the series again.

To cap it off, Capcom has come a long way in the 3D realm. They can turn out hit after hit, but it's almost like they respect the original Mega Man too much to bring him into 3D. Which I can somewhat understand, I don't know how you'd retain all the fast-paced action, but for now, we're left to wonder...
Title: Re: How will the series end?
Post by: Protoman Blues on July 23, 2011, 07:46:17 AM
Honestly, 9 and 10 are fantastic for what they were, and they could continue to make 11 that way and I'd be happy.

BUT, to ignore the other franchises like this is kinda sad. I'd love to see a high def X9.
Title: Re: How will the series end?
Post by: The Great Gonzo on July 23, 2011, 08:36:17 AM
I don't care if X9 (or MM11) is hi- or lo-def, as long as it's fun. Wouldn't have my hopes up for the story making sense in the grand scheme of things (God knows MMX canon is already borked), though.
Title: Re: How will the series end?
Post by: Flame on July 23, 2011, 09:12:53 AM
Honestly, 9 and 10 are fantastic for what they were, and they could continue to make 11 that way and I'd be happy.
9 could have done without reusing 2's music.

though I enjoyed Its castle a bit more than 10's I think. (though the space elevator in 10 was a wtf moment of epic proportions)

Quote
but it's almost like they respect the original Mega Man too much to bring him into 3D.
Letting the series stagnate in 2D without even TRYING to modernize to catch up to it's same era competitors, isnt exactly my idea of respect.

The franchise NEEDS to catch up to it's competitors from the same era. Im not saying MAKE 3D HI RES MM CLASSIC (would be nice though) but for example, the X series, could REALLY stand to finally enter and stay in the 3D realm for a while. And I dont mean X7 3D, I mean change up the formula. more bosses. More abilities, more stages, platforming with more depth made for a 3D platformer, longer levels, the works. overhaul the formula while retaining the same basic concept of Rock/X fighting bosses and getting their weapons upon defeat across a stage for each.

Sort of like prime revamped the metroid series while still sticking to the same idea from the 2D games.

I think Capcom just sucks at reimagining and revamping gameplay formula. And I cant blame them, all they do is release fighting games or rehash an old Street fighter for the billionth time. I would lose my touch too.

(and this is where other developers come in!)
Title: Re: How will the series end?
Post by: Protoman Blues on July 23, 2011, 09:21:52 AM
9 could have done without reusing 2's music.

It was an homage to it. That's all.

Title: Re: How will the series end?
Post by: Flame on July 23, 2011, 10:46:48 AM
We'll just agree to disagree then- I dont feel like getting into an argument over megaman music right now. too tired...
Title: Re: How will the series end?
Post by: Hypershell on July 23, 2011, 02:51:28 PM
If it's any consolation, Flame, I agree with you.  2 has some great music, but it's shorter jingles generally blow, and that's all 9 chose to rehash.  Repeatedly.  My problem isn't that they reused 2's soundtrack so much as it is that they reused the worst of 2's soundtrack.

I love what 10 did with the Stage-intro/victory themes.  It's the same melody, and it's still NES instruments, but rather than copy/paste they put together something more compelling.  Not unlike the difference between the victory themes in the Xtreme games.

For the PSP remakes, and 9, I was not impressed.  10 surpassed my expectations, no doubt.  At the same time, they could do better.  And don't mean full-3D modern presentation, either.  Even another NES-styled game could see some improvements.  Such as the shop getting a little more MM8-esque and carrying some permanent upgrades (like the ability to SLIDE!!!).



You know, I had a thought...  I'd love to see 3D Mega Man in an otherwise more traditional formula, but 3D games can never truly replace 2D games in my book.  So...what if we left X in 2D, and brought ZX into 3D?  Many of ZX's complaints tend to revolve around the ways it feels like a "half-assed" X (special weapons/elements, in particular).  They could correct that and at the same time still keep something significant and unique to ZX.
Title: Re: How will the series end?
Post by: Flame on July 23, 2011, 06:47:27 PM
In particular, the reuse of 2's weapon get theme, (the worst part of 2's st) is something that irks me. I mean, both 9 and 10 are wanking over 2, but 9 more than 10. at least 10 felt a bit more fresh. (although 9's using NEW Light bots WAS nice) Any part of the series would be cool in 3D.

keep in mind what some people dislike about ZX is simply the setting.

No, Rock, No X, No Zero. Just a bunch of kids with henshin devices. (which contain X and Zero anyway, but people forget that) The henshin thing isnt as big here as it is in japan, so people are a bit less taken by it. They just hate that you dont play as X or Zero. :\

I suppose that a 3D ZX could work well, like the Metroid Primes, considering that they use a similar metroid style open ended map. ESPECIALLY since they also have doors in the background, which give a pseudo 3rd dimension.
Title: Re: How will the series end?
Post by: Acid on July 23, 2011, 06:54:33 PM
In my mind a 3D Mega Man title would work flawlessly if it's similar to Vanquish.

Vanquish is a TPS that doesn't focus on covering, but is all about going out at high velocity to kick serious ass. All it requires is minor tweaking and you would have a grand foundation for a 3D Mega Man game.
Title: Re: How will the series end?
Post by: Flame on July 23, 2011, 07:01:32 PM
Huh Vanquish seems pretty neat. Actually feels like a videogame, and is 3rd person despite being a modern shooter. IT ISNT FPS. HOLY [parasitic bomb] MADNESS ETC.

Hmm thing is, MANY different kinds of 3D gameplay would work for the Megaman Series, if done right. problem is, Capcom DOESNT know how to do it right, which is why we got X7.
Title: Re: How will the series end?
Post by: Phi on July 23, 2011, 07:12:33 PM
Alright, seriously, are people really okay with seeing yet ANOTHER 8-bit Megaman game? Am i not seeing the picture right?

Please tell me i'm not the only one hoping they use use a different style for MM11. Hell, 16-bit would be more than welcome.
Title: Re: How will the series end?
Post by: Acid on July 23, 2011, 07:16:04 PM
To be perfectly honest:

Yes indeed, I wouldn't mind another 8-bit Mega Man title. At all.
However, I would also welcome a 16-bit version, as long as it looks like MM7.
The MM8 visuals are welcome too.

So basically... I don't care.
Title: Re: How will the series end?
Post by: Reaperoid on July 23, 2011, 07:21:02 PM
On the forementioned topic of a 3D ZX, I would like that if they didn't really change the gameplay, but actually used a 3D map that showed you going somewhere in the world. Cause really, I hated the first game's map so much, and ZXA improved on it a lot (in my opinion).

But imagine vertical stages like Tower of Verdure, or even certain stages like Ouroboros as 3D maps... that'd be pretty damn awesome.
Title: Re: How will the series end?
Post by: Police Girl on July 23, 2011, 07:23:10 PM
Alright, seriously, are people really okay with seeing yet ANOTHER 8-bit Megaman game? Am i not seeing the picture right?

Please tell me i'm not the only one hoping they use use a different style for MM11. Hell, 16-bit would be more than welcome.

I personally think Megaman 7's style worked really well for the Classic Series. SNES Style is more than welcome.

MM8 was too... I don't know, bubbly looking?
Title: Re: How will the series end?
Post by: Phi on July 23, 2011, 07:33:12 PM
I personally think Megaman 7's style worked really well for the Classic Series. SNES Style is more than welcome.

MM8 was too... I don't know, bubbly looking?

I think that using the sprite design of MM7 would look great. It would certainly be leagues more refreshing than rehashing what they've been doing with the previous 2. As for the music, it could stay the same really.

To be perfectly honest:

Yes indeed, I wouldn't mind another 8-bit Mega Man title. At all.
However, I would also welcome a 16-bit version, as long as it looks like MM7.
The MM8 visuals are welcome too.

So basically... I don't care.

We had a similar conversation about this before, so i know you don't care. :P
Title: Re: How will the series end?
Post by: Acid on July 23, 2011, 07:46:24 PM
We had a similar conversation about this before, so i know you don't care. :P

We did? Oh well, twice the post is twice the fun.
Title: Re: How will the series end?
Post by: Blackhook on July 23, 2011, 08:11:09 PM
I dunno..I would rather see some inovation for Megaman 11. MAybe finnaly a game that takes more than a hour to beat? THough it shouldn't drag too ...hmmm
Title: Re: How will the series end?
Post by: Slash Man on July 23, 2011, 10:12:01 PM
I could stand another 8-bit game, but it'd have to be done right. Not that the others weren't but the series is barely going anywhere. The reason the series slowed down after 8 was that people were getting tired of it. Again, Capcom's afraid to go out of their comfort zone and add something truly different (or let us slide/charge). Though a 16-bit game wouldn't be bad.

As for other series... I think X deserves another outing. It can really go anywhere. Making the first game in 2D wouldn't be bad, but I think that series is destined to go to 3D at some point.
Title: Re: How will the series end?
Post by: Hypershell on July 24, 2011, 12:39:15 AM
By all means, I'd love to see a proper graphical update to Classic.  But neither Powered Up nor Universe were really it, if you ask me.  Capcom just...doesn't seem to know how.  If the NES niche is what keeps Rock alive, fine, as long as they stop dry-humping 2 so much and acknowledge the later series contributions.

As far as other Classic visual styles go, I don't think either 7 or 8 are bad at all.  They're both very appealing, visually.  I have issues with 7 but they're generally with regards to gameplay, not aesthetics.  As long as MM11 doesn't see a Rush Search, they should be in good shape.
Title: Re: How will the series end?
Post by: Slash Man on July 24, 2011, 12:55:43 AM
I liked the look in general of Mega Man Universe. The Mega Man model they chose just didn't look that good, though. He looked too stretchy. Of course, Mega Man: PU had its own short stint, I'm glad that style didn't carry over...

In the past, I agree with his Mega Man 7 and 8 upgrades. They touched on both ends of the spectrum; Mega Man 7 looked more flat and cartoon-y (carrying over from the NES style), and Mega Man 8's had more dimension to it. We really haven't seen a great, modern Mega Man yet.
Title: Re: How will the series end?
Post by: Acid on July 24, 2011, 01:01:07 AM
I think the best part that MM7 did right, and which no classic MM after it ever got right again, was the amount of stuff you could find and buy.

I really liked goig through stages again to search for hidden items and passages.
Title: Re: How will the series end?
Post by: Phi on July 24, 2011, 01:24:16 AM
and Mega Man 8's had more dimension to it. We really haven't seen a great, modern Mega Man yet.

Speaking of dimension, it would probably look great in stereoscopic 3D. Especially Tengu Man's stage with those leaves flying around in the background. So if MM11 were to use that style.....

OMG MM11 FOR 3DS CONFIRMED
Title: Re: How will the series end?
Post by: Slash Man on July 24, 2011, 01:42:34 AM
Mega Man may never return to his console greatness... but a 3DS release would be a step in the right direction. (Mega Man Mania would be nice, too)
Title: Re: How will the series end?
Post by: Flame on July 24, 2011, 04:26:18 AM
I loved 8's aesthetic. It was very vibrant and colorful, perfect for classic. megaman's spritre was spot on, and the stages were fun. they took the hint from 7 with having certain parts have like an alternate area that led to (in this case) the bolts

the upgrades were great, and were all permanent, although they did have that limited bolt system. (but again, they only made you chose more wisely)

MM&B was great, but being an SNES game couldnt quite match up to 8. it felt a bit less vibrant, the music was- I dint quite like the SNES music, and although the GBA music was good, still not better than 8's. Also, it was horribly biased in favor of Bass... Although it followed 7's bolt system, which was welcome.

EDIT: I no longer know where I was going with this...
Title: Re: How will the series end?
Post by: Hypershell on July 24, 2011, 05:15:36 AM
I think the best part that MM7 did right, and which no classic MM after it ever got right again, was the amount of stuff you could find and buy.

I really liked goig through stages again to search for hidden items and passages.
If they manage to do that without having to Rush Search, like the Power-Up Parts in X6, then maybe that would work.

I just don't want to be looking for crap that is outright invisible, and that's one area where 7 bothered me.  Mega Man isn't Metroid, it's supposed to have a faster pace, and it outright breaks the atmosphere of the game to have to comb over the most inconspicuous spots like that.

I actually liked 8's Bolt system.  Not that it needs to be redone; 10 did the "currency" system pretty well.  Just saying, 8 struck a nice balance of collectibles that were fairly apparent and yet still took some effort to obtain.  Throw in New Game Plus to "break" the pick-and-choose limitation on replays, and it'd be perfect.

However they do MM11, I think it needs to have something in the way of permanent upgrades beyond the simple "Rush Jet + 8 weapons" shpiel.  The extra three weapons in 10 were great, but I'd love to see the shop expanded with more "equippable" items than just the Energy Balancer.  Every character ought to have one or two permanent upgrades unique to them.  
Title: Re: How will the series end?
Post by: Flame on July 24, 2011, 05:43:14 AM
Kind of like MM&B did? Rock cot Rush search and Beat, while Bass got Treble boost.

Thats another thing that irked me about 8.5 itself, having to rush search for discs. UGH.

Also, beyond just Rush Jet+Coil, I would like to see the return of 6/7's adaptors. or Stuff like Rush Marine or even Rush Drill.
Title: Re: How will the series end?
Post by: Slash Man on July 24, 2011, 05:47:42 AM
How about the Balloon and Wire? Those weren't really necessary, but they made some spots easier. Although they were hidden, you could just as easily have them as store items.

And the P-Chip system worked great, as with everything else in Mega Man IV and V.
Title: Re: How will the series end?
Post by: Flame on July 24, 2011, 06:42:58 AM
the Megaman MI hack alos does an interesting way of finding hidden items. there are alternate stage routes which take you to a hologram re-fight of an another Mega Man game's boss, and upon beating them, you go into the following room and get a special item. After which it teleports you back to where you should be.
Title: Re: How will the series end?
Post by: Hypershell on July 24, 2011, 06:11:53 PM
Kind of like MM&B did? Rock cot Rush search and Beat, while Bass got Treble boost.

Thats another thing that irked me about 8.5 itself, having to rush search for discs. UGH.

Also, beyond just Rush Jet+Coil, I would like to see the return of 6/7's adaptors. or Stuff like Rush Marine or even Rush Drill.
I was actually thinking of maybe balancing the characters as 10 does in the beginning, and throwing in shop upgrades that power them up more to the likeness of other games (though some original power-ups wouldn't hurt either).  Rock would get charge/slide upgrades.  ProtoMan would get a "Proto Strike" upgrade to freely use charged shots (but no boss stunning, that was overkill), and maybe something to change his shield mechanics around since jumping to block just won't stop feeling awkward.  Bass could get either an attack boost or wall-piercing, ala MM&B.

All of these would be "switchable" in the weapon screen after purchasing, of course.  And since Inticreates seems hell-bent on making the MM1/2 play style the "official" one for leaderboard purposes, they could do a full-game Time Trial mode that just axes them (hey, disabling upgrades is what they're good at).
Title: Re: How will the series end?
Post by: Flame on July 24, 2011, 07:09:13 PM
I still wonder why they didnt just make his shield work like it does in 7. Stand still to block.
Title: Re: How will the series end?
Post by: Slash Man on July 24, 2011, 09:31:18 PM
Proto Man was just rushed in 9. When did he ever slide? It's just a shortcut. The shield thing was probably just to make it more challenging, but it just isn't what we're used to. If they actually took some time to make Proto Man and perfect his moves, it would be a lot smoother. On top of that, everyone's been wondering where Mega Man's moves have been. Though I support a variety in the store, the Mega Buster and Slide should be there from the beginning, no exceptions.