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Rockman & Community => Rockman Series => Zero => Topic started by: Waifu on July 16, 2010, 05:04:35 AM

Title: Zero series: Why was it so successful?
Post by: Waifu on July 16, 2010, 05:04:35 AM
I wonder why the Zero series was so successful compared to other series? If Sega were to create a Shadow the Hedgehog series or even Kuckles series of games, it wouldn't worked out to well yet Zero who supposed to main of the X series ends up successful. Why is it easier for the X and Zero series respectively to go darker and edgier while some concepts that try it simply fail?
Title: Re: Zero series: Why was it so successful?
Post by: Sub Tank on July 16, 2010, 05:15:46 AM
Because it's easier to make a dark theme involving killer robots, instead of talking animals.
Title: Re: Zero series: Why was it so successful?
Post by: Flame on July 16, 2010, 05:37:31 AM
Sega can't get a solid gameplay formula working, and they are going to make a successful spin off series?

What Sub said, and well, X series was popular, Zero is popular, (enough that he overshadows the main character half the time) make a spin off that takes place in the future of the X series, with an evil X, and a fresh new art style, and the fans gobble it up.
Title: Re: Zero series: Why was it so successful?
Post by: Alice in Entropy on July 16, 2010, 12:25:42 PM
People love Zero and want his robot babies, of course. That and people can't resist the GRIMDARK setting and MATURE and EMOTIONAL PLOT.

I never saw the appeal in it myself.
Title: Re: Zero series: Why was it so successful?
Post by: GP Aznable on July 16, 2010, 01:12:35 PM
'Coz Zero's more popular than X, period.
Title: Re: Zero series: Why was it so successful?
Post by: Acid on July 16, 2010, 01:44:21 PM
'Coz Zero's more popular than X, period.

How terrible!
Title: Re: Zero series: Why was it so successful?
Post by: Align on July 16, 2010, 02:10:03 PM
Could it be the fun gameplay combined with the serious (and significantly less ridiculed than X) plot and per-capcom-standards awesome music and distinct graphics style?
Title: Re: Zero series: Why was it so successful?
Post by: Zan on July 16, 2010, 03:26:52 PM
Could it be the fun gameplay combined with the serious (and significantly less ridiculed than X) plot and per-capcom-standards awesome music and distinct graphics style?

No way!

Seriously, the series was never as dark as people make it out to be.
Title: Re: Zero series: Why was it so successful?
Post by: Waifu on July 16, 2010, 05:11:47 PM
But it is still considerably darker than the Classic series was, Mega man X was just as dark as this series even if they didn't take themselves too seriously.
Title: Re: Zero series: Why was it so successful?
Post by: Blackhook on July 16, 2010, 05:23:20 PM
I agree with Zan. The series is not THAT dark...the collection got an E rating remember? 8D
Well at first I wasn´t too fond of the Z series. But then I finished all four games and kinda started liking it, even more than the X series.  I think that it was mostly because of the boss fights. The boss desings look great and the fights themselves are fun.
Title: Re: Zero series: Why was it so successful?
Post by: Saber on July 16, 2010, 05:29:25 PM
It's dark from the perspective of featuring mass genocide on innocents for no reason and dictatorship. DEEP, you know?
Title: Re: Zero series: Why was it so successful?
Post by: Align on July 16, 2010, 05:40:30 PM
But it is still considerably darker than the Classic series was
Kind of hard to avoid without becoming the Teletubbies.
Title: Re: Zero series: Why was it so successful?
Post by: Sakura Leic on July 16, 2010, 05:43:49 PM
It's dark from the perspective of featuring mass genocide on innocents for no reason and dictatorship. DEEP, you know?
Not only that but the apathy of the human race is really high lighted in the series too.  They're using the reploids as a scapegoat for the energy crises and blaiming them collectivly for the wars.  

The humans of that time think that reploids are just worthless machines meant to be slaves that are 'highly expendable' and kill them for a little mistake or saying somthing out of turn. They pretty much think that the resistance reploids are worse than rapists, murders, heck even Weil before he took over Neo Arcadia.  If that ain't dark then I have no idea what is.

Also I sorry if this seems a bit disorganized, I didn't get any sleep last night.
Title: Re: Zero series: Why was it so successful?
Post by: Blackhook on July 16, 2010, 05:46:29 PM
Well, the humans woke up from their apathy eventually...though it took a psychotic evil scientist that enslaved them to realise that :P
Title: Re: Zero series: Why was it so successful?
Post by: Waifu on July 16, 2010, 10:13:53 PM
The story and overall gameplay og Shadow the Hedgehog kind of reads like some "dark" comic form the nineties, I thought about it and maybe Zero isn't as dark but still robots having blood, concetration camps and energy crisis?
Title: Re: Zero series: Why was it so successful?
Post by: Hypershell on July 17, 2010, 04:06:18 AM
It's Zero on the Gameboy Advance.  No further explanation is needed.

Seriously, Z1 is actually very un-MegaMan in many ways; the lack of weapon theft and weaknesses involving only palette-swapping your charge attack being chief among them.  The gameplay was actually rather shallow (unless you enjoyed Elf collection and weapon-grinding), and the graphics somewhat bland.  But...it's Zero.  And yeah, for a MegaMan game, the story was unusually strong (even if obviously censored).  And Nintendo dominating the handheld market means that there's no segregation of the audience; anyone into handheld gaming probably had a GBA.

I personally believe that Capcom does a lousy job in matching console audiences to their franchises' appropriate demographs.  In 2006 we had Biohazard/Resident Evil on the DS and bug-eyed super-deformed Rock on the PSP; explain to me how that makes ANY sense.
Title: Re: Zero series: Why was it so successful?
Post by: Chainsaw Guitar on July 17, 2010, 04:43:59 AM
I wonder why the Zero series was so successful compared to other series?

It wasn't; none of the Zero games have sold nearly as much as MM2, MM3, MMX or even MMBN4.
Title: Re: Zero series: Why was it so successful?
Post by: Saber on July 18, 2010, 03:04:49 PM
Not only that but the apathy of the human race is really high lighted in the series too.  They're using the reploids as a scapegoat for the energy crises and blaiming them collectivly for the wars.  

The issue regarding that is that there are no humans to be found in those games, if you exclude named characters such as Ciel, Neige, the Caravan members and perhaps Vile (and perhaps the two or three humans that took care of Fafnir and Leviathan in that Telos drama track). As in the X series and even the classic series, the opinions of human residents remained unaccounted for. As Neige put it well in her report, (or was it the journalist from Vile's Incident, I don't recall anymore), humans simply stood by and watched as robots fought out their wars.

I mean, the only time in that time period (DASH is way into the future, so I don't count that) that we find human civilians going about their daily business is in ZX and ZXA and these guys are pretty oblivious to what's going on around them.
Title: Re: Zero series: Why was it so successful?
Post by: Zan on July 23, 2010, 08:31:55 AM
Quote
As in the X series and even the classic series, the opinions of human residents remained unaccounted for.

Both the original X and MHX give some valuable insight into the humans, though. Mentioning the human council in the former, the latter showing a small glimpse of their coexistence and hinting at the human fear and immaturity of a century ago.

Quote
As Neige put it well in her report, (or was it the journalist from Vile's Incident, I don't recall anymore), humans simply stood by and watched as robots fought out their wars.


Neige outright mentions the situation in ZERO4's intro. Though Montagne did highlight several of the same issues to lie at the root of Vile's Incident.
Title: Re: Zero series: Why was it so successful?
Post by: Jericho on July 24, 2010, 12:54:37 AM
Align wins this one.
Title: Re: Zero series: Why was it so successful?
Post by: Waifu on July 24, 2010, 02:25:08 AM
Yet why was it a smooth transition for X and Zero in their own respective series to get to that point.
Title: Re: Zero series: Why was it so successful?
Post by: UrielManX7 on September 09, 2010, 01:18:14 AM
for me it wont be a complete success until inticreates fills the holes they left with MMZero 4
Title: Re: Zero series: Why was it so successful?
Post by: Flame on September 09, 2010, 01:24:52 AM
first of all, dont necro.

Second, WHAT holes?
Title: Re: Zero series: Why was it so successful?
Post by: Hypershell on September 09, 2010, 02:39:12 AM
The full and sole plothole of Zero4 is that in the transition to ZX somebody realized that they forgot to give Harpuia, Leviathan, and Fefnir a proper send-off.  So they retconned them to share Zero's weakness to generic boss explosions in Z3.
Title: Re: Zero series: Why was it so successful?
Post by: UrielManX7 on September 09, 2010, 03:34:14 AM
Just to sumarize:

1.-Real proof of zero's death (painful as it is for me T_T)
2.-How ciel came up with the whole biometal thing (like, if she converted the reploids into bio metals, or just took their DNA or whatever). I know they explain a little in ZX but not the WHOLE thing.
3.-The whereabouts of Harpuia, Leviathan and Fefnir
4.-Real proof of X's death (T_T)
5.-Link from MMX5-X6? to MMZero (assuming that X7 and X8 arent story related, X5 was the last "official")
6.-And also the link between MMZero and MMZX

And sorry for necro, noob mistake XD
Title: Re: Zero series: Why was it so successful?
Post by: Flame on September 09, 2010, 03:50:24 AM
Just to sumarize:

1.-Real proof of zero's death (painful as it is for me T_T)
Zero 4's ending and ZX starting is proof enough. There was no conflict during the 200 year gap. I mean really, just common sense too. NOTHING can survive atmospheric re entry like that. Zero was on board an exploding space station, and if Weil's explosion didnt get him, atmospheric friction did. He died. Only to be brought back as a biometal in ZX.

Quote
2.-How ciel came up with the whole biometal thing (like, if she converted the reploids into bio metals, or just took their DNA or whatever). I know they explain a little in ZX but not the WHOLE thing.
She studied Model W. Albert created the ROCK system (MEGA system in the localization) and Ciel just based the biometals off of that system, only using the souls of X, Zero and the big 4 instead.
Quote
3.-The whereabouts of Harpuia, Leviathan and Fefnir
Killed by Omega's explosion in Z3. They shielded Zero from the brunt of the explosion.
Quote
4.-Real proof of X's death (T_T)
He died when he sealed Dark Elf. His soul was ripped from his body into 5 parts, 4 of which later became the big 4. X in the Zero series is technically already dead. In Z2, Elpis just destroys his body. In Z3 however, he runs out of energy, and is no longer able to manifest in the physical world, and thus goes back to the cyber world, the "reploid afterlife"- unable to interact with Zero anymore. (until he is turned into model X)
Quote
5.-Link from MMX5-X6? to MMZero (assuming that X7 and X8 arent story related, X5 was the last "official")
X6 has your link in the form of Zero's ending. Get equipped with it. it takes place further down the road, NOT right after the game. and X7-CM ARE "official". they were made by capcom, and ARE part of the timeline.

Quote
6.-And also the link between MMZero and MMZX
what more of a link do you want? is already pretty well explained that 200 years prior to ZX, the battle with Weil was raged, and he was defeated by "legendary heroes". his soul lives on through Model W, which is what was left of Ragnarok, modified by Albert. So Ciel studied the Model W core she found, and made the Ciel 6 biometals from the knowledge she obtained on the ROCK system.

there isnt much else to say. There is not much that happens between Z4 and ZX. life goes on, and people start over after Craft destroyed Neo Arcadia.
Title: Re: Zero series: Why was it so successful?
Post by: UrielManX7 on September 09, 2010, 04:45:54 AM
Thank you fo the refreshing, its been years since i last played them, so i had forgotten some things.
Just a few things though:
1.-So, youre telling me that Albert find the way to interact with the after life, so he could bring weil's soul back?
And 200 years passed from MMZero 4 to MMZX? (i must have amnesia i better go to play again), but asuming so, how come praire is ciel's sister?
And sorry to keep going but i just cant accept zero's death, maybe he could survive the atmospheric entry, he is the most powerful maverick in the world after all.
3.-Huh? i must have blinked when that happened cause i dont remember that.. who says so?
4.-Understand me, im like a mother who's son died and want a satisfactory explanation T_T T_T
5.-I meant that according to Inafume, MMX5 is the last game in the X's series, so X6, X7, and X8 arent really story related, cause he stop working in the following games.
6.-Again, 200 years is quite a time for a MMZ secuel XD.
And what happened to the mother elf?
We just knew weil fro 2 games i felt that those arent proper ends for such great characters.
I wont accept zero's death in MMZ4, never! that cant be the end, it cant be...i hate inticreates
Im just want every loose string to be tied.
Title: Re: Zero series: Why was it so successful?
Post by: Frozen Potato on September 09, 2010, 10:23:01 AM
Quote
1.-So, youre telling me that Albert find the way to interact with the after life, so he could bring weil's soul back?
Albert did not bring Weil's soul back, his soul was already inside the Ragnarok fragment.Albert only turned that Ragnarok fragment into Model W and [parasitic bomb] happens

Quote
And 200 years passed from MMZero 4 to MMZX? (i must have amnesia i better go to play again), but asuming so, how come praire is ciel's sister?
because Prairie is Alouette and she calls Ciel her sister and yeah....you get the point...or not....

Quote
And sorry to keep going but i just cant accept zero's death, maybe he could survive the atmospheric entry, he is the most powerful maverick in the world after all.
8U

Quote
5.-I meant that according to Inafune, MMX5 is the last game in the X's series, so X6, X7, and X8 aren't really story related, cause he stop working in the following games.
Inafune stopped working on later X series doesn't mean its non-canon. i kept wondering why people keep saying X6-X8 non-canon just because Inafune is not involved in it.

Quote
6.-Again, 200 years is quite a time for a MMZ sequel XD.
And what happened to the mother elf?
Wander around the planet doing her own business ,maybe gone to cyberspace, heck i dont even know. No one knew, Capcom never told us.
Title: Re: Zero series: Why was it so successful?
Post by: Align on September 09, 2010, 11:20:28 AM
And 200 years passed from MMZero 4 to MMZX? (i must have amnesia i better go to play again), but asuming so, how come praire is ciel's sister?
Allouette is an old-type reploid, unlike almost everyone else in ZX, so she could potentially live forever. She just got a new body (and as mentioned, changed name).
Quote
And sorry to keep going but i just cant accept zero's death, maybe he could survive the atmospheric entry, he is the most powerful maverick in the world after all.
Somehow I don't think he'd appreciate being called a maverick. Besides, the guys deserves to rest, and his death was as heroic as they get.
Quote
3.-Huh? i must have blinked when that happened cause i dont remember that.. who says so?
It's never mentioned in-game, or even in the drama tracks I think, but there was an official statement about it.
Quote
We just knew weil fro 2 games i felt that those arent proper ends for such great characters.
I wont accept zero's death in MMZ4, never! that cant be the end, it cant be...i hate inticreates
Im just want every loose string to be tied.
Glad you're taking this so rationally...
Title: Re: Zero series: Why was it so successful?
Post by: Rin on September 09, 2010, 02:49:15 PM
Can we just say that Zero died, Ciel cried, the end?
Because seriously, anyone who thinks Zero survived the end of Zero 4, is just plainly in stupid fanboy/fangirl denial.
Of course, then there's this biometal bullshit.
But the one and only true fact is... ZERO IS DEEEEEEEEEAD!
Just like Batman's parents.
He died heroically, and as such, there's no need to debate this, UrielManX7.

PS: I hate your sig.
Title: Re: Zero series: Why was it so successful?
Post by: Blackhook on September 09, 2010, 03:51:43 PM
X6-X8 + CM are cannon because if they weren´t The Zero series would look completely different!

The guardians were supposed to be alive after Z3...but then came ZX and they had to be dead. Because they were in a situation they could whether survive or not, INti decided to let them die (assholes).

Zero is dead. His battle with Weil was as epic as it could get, nothing could top that (Technically yes, but saving the universe would be unbelievable :D ).
 Yes I´m aware of my hypocracy (Look sig)

Title: Re: Zero series: Why was it so successful?
Post by: Flame on September 09, 2010, 05:48:15 PM
the guys deserves to rest, and his death was as heroic as they get.
(http://fc06.deviantart.net/fs15/f/2007/053/7/b/Megaman_Zero_4__END_by_niuner.jpg)

Nuff said.
Title: Re: Zero series: Why was it so successful?
Post by: UrielManX7 on September 09, 2010, 06:10:01 PM
Can we just say that Zero died, Ciel cried, the end?
Because seriously, anyone who thinks Zero survived the end of Zero 4, is just plainly in stupid fanboy/fangirl denial.
Of course, then there's this biometal bullshit.
But the one and only true fact is... ZERO IS DEEEEEEEEEAD!
Just like Batman's parents.
He died heroically, and as such, there's no need to debate this, UrielManX7.

PS: I hate your sig.

lol looks like i found myself another fan


Inafune stopped working on later X series doesn't mean its non-canon. i kept wondering why people keep saying X6-X8 non-canon just because Inafune is not involved in it.

Because if the author doesnt work directly in his OWN saga the story wont go as he would have wnated. The best example i can give you is MM9 and MM10, you CANT possibly say that those games are canon, they add absolutely ZERO to the story, same with X7 and X8, X6 still add a little, but not what it should (i think that i ll die without seeing wiliy in the X's series.)
So that's why i say the stary ended in X5-X6.
Title: Re: Zero series: Why was it so successful?
Post by: Flame on September 09, 2010, 06:25:42 PM

Because if the author doesnt work directly in his OWN saga the story wont go as he would have wnated.

He isnt the owner of megaman. Capcom is. And Capcom decides what they want to do with the property. When inafune was producer, he had a say. when he left that role, he forfiet his say.

Quote
The best example i can give you is MM9 and MM10, you CANT possibly say that those games are canon, they add absolutely ZERO to the story,

AHAHAHAHAHAA Except you know, Inafune is the sole reason there IS a 9 and 10.

Quote
same with X7 and X8, X6 still add a little, but not what it should
Curiosity, what "should" it add?

Quote
(i think that i ll die without seeing wiliy in the X's series.)

youve got Serges and Isoc for that.
Title: Re: Zero series: Why was it so successful?
Post by: UrielManX7 on September 09, 2010, 06:48:28 PM
AHAHAHAHAHAA Except you know, Inafune is the sole reason there IS a 9 and 10.
Curiosity, what "should" it add?
youve got Serges and Isoc for that.
Then inafume must DIEEEE!!!!!!
Title: Re: Zero series: Why was it so successful?
Post by: Flame on September 09, 2010, 06:53:42 PM
(http://i887.photobucket.com/albums/ac71/Flame-G102/post%20stuff/Kobun.png)
Title: Re: Zero series: Why was it so successful?
Post by: Align on September 09, 2010, 07:20:09 PM
what was wrong with the story in 9 and 10 anyway
10 was a great leadup to mmx, closest they could get to bridging the gap while staying in theme, and 9 added just a hint of depth to the classic series
Title: Re: Zero series: Why was it so successful?
Post by: Rin on September 09, 2010, 07:22:22 PM
Then inafume must DIEEEE!!!!!!
Oh my God, you're like a walking contradiction full of huge friggin' fanboyism.
I love you already.
I can see that you're going to do well here, welcome.
WELCOME...
TO
YOUR
DESTINY
!

As for 9, and 10. As much as I hate them just for being 8-bit, I can't really see what's wrong with them.
Their plot is pretty typical classic series stuff. What? Maybe you expected that in one of them there will be [tornado fang]ing CATACLYSM, WHERE ZERO GOES ON A RAMPAGE AND KILLS EVERYBODY, HUH?!
lol
Title: Re: Zero series: Why was it so successful?
Post by: Zan on September 09, 2010, 07:43:52 PM
Quote
1.-Real proof of zero's death (painful as it is for me T_T)

ZX gives the proof; Zero is Model Z. Likewise, Zero was not seen 2 years after ZERO4, nor 200 years for that matter.

Quote
2.-How ciel came up with the whole biometal thing (like, if she converted the reploids into bio metals, or just took their DNA or whatever). I know they explain a little in ZX but not the WHOLE thing.

She analyzed Model V and used the souls of legendary heroes.

Quote
3.-The whereabouts of Harpuia, Leviathan and Fefnir

Explained in MMZOCW and ZX; they died in ZERO3 and are now Model H, Model L and Model F.

Quote
4.-Real proof of X's death (T_T)

After ZERO3 X continued to exist as a Cyber Elf with very limited real world interaction; see Nakayama fanservice artwork. Eventually he became Model X.

Quote
5.-Link from MMX5-X6? to MMZero (assuming that X7 and X8 arent story related, X5 was the last "official")

Zero Collection cites X6 as the link between series, MMZOCW further elaborates on this in great detail; we know the entire situation with very little gaps in information. The matter of X7, X8 and XCM is not to be addressed by the ZERO series. It is the X-series' job to ensure its own integrity within the established mythology.

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6.-And also the link between MMZero and MMZX

The link between ZERO and ZX was explained in unprecedented depth in the first ZX title. As a result, it is actually the exact opposite of a plothole.

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1.-So, youre telling me that Albert find the way to interact with the after life, so he could bring weil's soul back?

Model V is the fragments of Ragnarok that contain Dr. Vile's soul, altered by Albert to create Livemetal. It is the result of Dr. Vile's fusion with the sattelite cannon.

Quote
And 200 years passed from MMZero 4 to MMZX? (i must have amnesia i better go to play again), but asuming so,

"Centuries". Mentioned to be 200 years in interview.

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how come praire is ciel's sister?

Though Prairie has the red triangle of a Repliroid under the equality laws, lifespans limited Repliroids can live just as long as humans. By use of machine bodies, humans can live for centuries.

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5.-I meant that according to Inafume, MMX5 is the last game in the X's series, so X6, X7, and X8 arent really story related, cause he stop working in the following games.

Inafune is by origin a "character designer", his job is not "writer" or "scenario". He only took on a scenario/writer role with X, and even then he was limited by his superior and always gladly accepted input for his colleagues; especially in his days as producer did he leave the story up to the imagination of others. Remember that Rockman is and will always be a team effort; "Capcom" is the author, not any single member of the team.

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And what happened to the mother elf?

One of the true plotholes left by ZERO4.

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The best example i can give you is MM9 and MM10, you CANT possibly say that those games are canon

You should know that the producer of Rockman9 and 10 is Keiji Inafune and the production crew is Inticreates, of Rockman Zero and ZX fame.

Furthermore, how much a title adds to the overall story is not at all a measure for canon, it is only a measure of importance. In that regard, even its not immediately clear from the story itself, those titles actually hold a lot of secret recognition within the plot as envisioned by Inti staff. After all, when they made Zero Collection, Rockman10 was cleverly used by Inticreates to further justify and connect the plotlines of the X and ZERO series to that of classic.
Title: Re: Zero series: Why was it so successful?
Post by: Align on September 09, 2010, 09:11:37 PM
Inafune is by origin a "character designer", his job is not "writer" or "scenario". He only took on a scenario/writer role with X, and even then he was limited by his superior and always gladly accepted input for his colleagues; especially in his days as producer did he leave the story up to the imagination of others. Remember that Rockman is and will always be a team effort; "Capcom" is the author, not any single member of the team.
I like this. I like it a lot.
Title: Re: Zero series: Why was it so successful?
Post by: UrielManX7 on September 09, 2010, 09:15:16 PM
the fact the MM9 and MM10 are produced by inafume doesnt really matter anymore, because he has been away from megaman projects for so long that he lost his grip of the series.
Perhaps he wanst fully involved in the creation of the storys of the megaman games, but he was the producer, so he had a huge influence, an influence the whole MMZ and the lastest games didnt had.
Title: Re: Zero series: Why was it so successful?
Post by: Zan on September 09, 2010, 09:19:59 PM
Inafune was the producer of Rockman Zero... ZX too.
Title: Re: Zero series: Why was it so successful?
Post by: Align on September 09, 2010, 09:32:24 PM
Even with his age and experience, he's still just human, and makes mistakes (or in this case, decisions you disapprove of).
Title: Re: Zero series: Why was it so successful?
Post by: UrielManX7 on September 09, 2010, 09:39:46 PM
Rats! I really have to go play the whole saga again and stop blatering before i contradict myself more XD.

ZERO FOREVER!!!!!
Still hes an [dark hold] for killing(well kind of) zero and leaving all those gaps between sagas and never made a MML 3
Title: Re: Zero series: Why was it so successful?
Post by: Flame on September 09, 2010, 10:12:53 PM
There you go again with "gaps".
Title: Re: Zero series: Why was it so successful?
Post by: UrielManX7 on September 14, 2010, 12:36:46 AM
You will say that i dont know when to quit... and its true.
not sure if you have seen this: (the true ending of MMZ 4 XD)
http://video.aol.jp/category/wiel
Look at the manga video (second one on the left list)
Title: Re: Zero series: Why was it so successful?
Post by: Align on September 14, 2010, 09:16:08 AM
I refuse to look at something that can't even spell "Weil" right.
Title: Re: Zero series: Why was it so successful?
Post by: Thalath on September 14, 2010, 10:13:45 AM
You know, I kind of wonder how long it took Ciel to build the Biometals...

If I read this right, she crammed the cyber-elf'd heroes inside of the Biometals? How inhumane of her. =(
Title: Re: Zero series: Why was it so successful?
Post by: UrielManX7 on September 15, 2010, 12:43:45 AM
Well it depends, as is shown in MMZX, serpent went mad after discovering the biometal w, so heres 2 options:
1.-asuming serpent is human, it would had to be quickier, otherwise in MMZX he would be much older than he looked in the past.
2.-Hes a reploid (or a humanoid), which is the most likely, that would give her time to do her research and it gives room for the events that led to her vanish...
Title: Re: Zero series: Why was it so successful?
Post by: Zan on September 15, 2010, 06:56:30 PM
Humans and Repliroids in ZX have the exact same lifespan; centuries.

And Serpent is a Repliroid; pay attention to the red triangle.
Title: Re: Zero series: Why was it so successful?
Post by: Gaia on September 15, 2010, 07:09:50 PM
But the one and only true fact is... ZERO IS DEEEEEEEEEAD!
Just like Batman's parents.

I need a Ceil (in tears) shouting "My boyfriend is deeeeead!" slapping a newly-modified Alouette. Seriously, someone has to keep the peace before new heroes can be born. She'd prolly became "DarkSwan" or some [parasitic bomb] like that to fill in the 200 year gap.

X6-X8 + CM are cannon because if they weren´t The Zero series would look completely different!

The guardians were supposed to be alive after Z3...but then came ZX and they had to be dead. Because they were in a situation they could whether survive or not, INti decided to let them die (assholes).

Their deaths I'd have to say.. Good riddance. I never liked Leviathan.  -_-

And Serpent is a Repliroid; pay attention to the red triangle.

Yep, the triangle really can tell them apart, can't it? Even if it's in it's proper position (itt: it's upside-down).
Title: Re: Zero series: Why was it so successful?
Post by: Flame on September 15, 2010, 07:22:11 PM
You will say that i dont know when to quit... and its true.
not sure if you have seen this: (the true ending of MMZ 4 XD)
http://video.aol.jp/category/wiel
Look at the manga video (second one on the left list)
You DO realize that's not official right? Its made by fan artist Sigehiro
http://sigehiro.whitesnow.jp/inbox.html
Title: Re: Zero series: Why was it so successful?
Post by: UrielManX7 on September 17, 2010, 06:23:51 PM
Dont care, its just comes to  add to my arguement that there is a hola that must be filled.
Title: Re: Zero series: Why was it so successful?
Post by: Flame on September 17, 2010, 06:39:26 PM
...Why arent you banned yet again..?
Title: Re: Zero series: Why was it so successful?
Post by: Blackhook on September 17, 2010, 06:45:54 PM
He's not annoying enough
Title: Re: Zero series: Why was it so successful?
Post by: Hypershell on September 17, 2010, 09:25:35 PM
Dont care, its just comes to  add to my arguement that there is a hola that must be filled.
(http://mysite.verizon.net/Serpentara/inconceivable.jpg)

While I whole-heartedly support the idea of Iris having some sort of Zero-series cameo, that "fan-manga" scenario raises more questions than it answers.  Trying to pass Girouette off as being helmetless Zero raises issues with the fact that Zero's soul is contained within Model Z.  For that matter it raises issues with why in the hell he'd require ANY Biometal to fight in the first place.  If he were Zero, all he'd need is a stray lead pipe, and he'd show those Galleons a thing or two.

Now honestly, how brain-dead do you have to be to not realize that, barring Deus Ex Machina, Zero is dead in Z4?  We're not talking about falling off of a cliff, grabbing God-knows-what as one falls, or landing in a river, or any such thing.  We are talking about the entire space station you're on exploding during atmospheric entry.  Frankly I'm surprised that even the left half of his helmet survived that.
Title: Re: Zero series: Why was it so successful?
Post by: The Great Gonzo on September 17, 2010, 09:52:52 PM
Dont care, its just comes to  add to my arguement that there is a hola that must be filled.

1.) If you're discussing something that happens in the games, don't cite fan creations as if they were official.

2.) I don't believe there's much of a "hole" in-between the Zero and ZX series.


Buuuut you'll probably ignore me or say something imbecilic.
Title: Re: Zero series: Why was it so successful?
Post by: Shinigami No Tekken on September 23, 2010, 11:22:13 PM

Buuuut you'll probably ignore me or say something imbecilic.

I couldn't help but laugh at that.
Title: Re: Zero series: Why was it so successful?
Post by: Police Girl on September 24, 2010, 01:13:08 AM
I couldn't help but laugh at that.

Was that really necessary.

Anyway, I'd like to put my hat into the ring and say it was popular for a number of reasons.

1. The (at first) daunting difficulty that drives more seasoned players to it.

2. A decently written story.

3. Some impressive weapons (The Rod weapons, the Z-Knuckle Steal ability.)

4. Just plain fun.

Title: Re: Zero series: Why was it so successful?
Post by: Shinigami No Tekken on September 24, 2010, 02:00:53 AM
Was that really necessary.

Anyway, I'd like to put my hat into the ring and say it was popular for a number of reasons.

1. The (at first) daunting difficulty that drives more seasoned players to it.

2. A decently written story.

3. Some impressive weapons (The Rod weapons, the Z-Knuckle Steal ability.)

4. Just plain fun.



What Kallen said.

I prefered the storyline over most other MM storylines. The other ones are... I dunno, too light for me?
Title: Re: Zero series: Why was it so successful?
Post by: Flame on September 24, 2010, 02:39:39 AM
If he were Zero, all he'd need is a stray lead pipe, and he'd show those Galleons a thing or two.
I see what you did there. 8D

Quote
Now honestly, how brain-dead do you have to be to not realize that,
because he's an idiot.
Title: Re: Zero series: Why was it so successful?
Post by: RockBluesMan on July 23, 2011, 12:47:22 AM
Out of the subtopic, and onto the actual topic's... err.... topic, my belief was the Zero series had all these that made it so successful:

1. It was excruciatingly difficult (I know, X is hard as well, but that's not as hard)
2. The games were very smooth and had their feel that kept players wanting to come back to the game. ()
3. There was HUGE amounts of satisfaction in every part of it, with little reward... if that even makes sense.
4. Zero was a popular character. More marquee value if I ever saw it.

But, eh, that's just my opinion.
Title: Re: Zero series: Why was it so successful?
Post by: Acid on July 23, 2011, 12:53:56 AM
Yeah I think Zero's popularity was a major point.

But it turned out that the games had reeeaally solid gameplay and and interesting (and coherent AND finished) storyline.

I think I said that already. Well it's still true.
Title: Re: Zero series: Why was it so successful?
Post by: Krystal on July 24, 2011, 03:55:31 PM
Ooooooooh look this thread was revived really. I'd like to present the opinions given to me by the kids who I know who love the Zero series and were introduced to MM through it.

Firstly, the art style. Typical reaction to the classic/X series art style by a typical female: 'Haha wow that looks old.' Typical reaction to the Zero/ZX series art style by a typical female: 'Awwww, that's sooooo cuuuute! It looks really pretty!'
...Okay so not the best thing to put killer robots into but still, the more modern art style appealed to the younger generation :V A lot.

Secondly, the GBA. Seriously, a bunch of people just picked it up because hey it was there and they could play it whenever they felt like. Pretty much everyone had a GBA so the game wasn't out of their way in any way. Anyway, BN was on it. (According to one fan that was his justification anyway.)

The story. Well actually even I was surprised by the story. You know, the fact that the plot actually mattered and all. It was quite compelling and the players liked the setting, the characters, etc. Especially Zero. The kids I talk to who started out with the Zero series are huge Zero fanboys. I guess he was just too badass eh? =w=a

Gameplay~ Controls, animation were smooth and solid. The game wasn't too easy so the 'hardcore gamers' didn't write it off as a kid's game and kept playing. Also the animation. But that's mainly just me. I love good sprite animation 8D Ooooh and the stages weren't like, super repetitive and uncreative or something. They pretended they were story points and stuffs as well. Fun!

But mostly they seem to talk about (according to them) the awesome characters and story. Especially Zero. And his coolness and how much they liked playing Zero because he was cool. Anyway one of them thinks that Zero was not cool in MMX at all.
Title: Re: Zero series: Why was it so successful?
Post by: Reaperoid on July 24, 2011, 04:03:18 PM
All the thongs may or may not have been a contributing factor.