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Rockman & Community => Rockman Series => X => Topic started by: CyberXIII on July 05, 2009, 10:09:05 PM

Title: Armors and Weapons
Post by: CyberXIII on July 05, 2009, 10:09:05 PM
Did Capcom ever say where the armors and copied weapons from each previous game went?
Title: Re: Armors and Weapons
Post by: Flame on July 05, 2009, 10:09:55 PM
X discards the weapons and returns the armors to the Capsules. Because weapons of war are very bad.
Title: Re: Armors and Weapons
Post by: Zan on July 05, 2009, 10:29:55 PM
X discards the weapons and returns the armors to the Capsules. Because weapons of war are very bad.

Except when he dishes out the X4 weapons along with the Ultimate Armor? >.>
Title: Re: Armors and Weapons
Post by: Acid on July 05, 2009, 10:39:41 PM
I'm having a massive déjà-vu.
Title: Re: Armors and Weapons
Post by: CyberXIII on July 05, 2009, 10:50:31 PM
I'm having a massive déjà-vu.

Oh please don't lock this one...

You know, the same question could also apply to Zero.  Saber Techniques anyone?
Title: Re: Armors and Weapons
Post by: Afro-Shroom on July 05, 2009, 10:55:28 PM
He never knew what he was fighting for and always forgot the techniques.
Title: Re: Armors and Weapons
Post by: Flame on July 05, 2009, 11:08:34 PM
Except when he dishes out the X4 weapons along with the Ultimate Armor? >.>
The X4 Ultimate armor too... I assume he just had the weapons equipped to the X4 armor...? But then again, there are several inconsistencies with X5's X vs Zero fight.
Title: Re: Armors and Weapons
Post by: Zechs on July 05, 2009, 11:45:25 PM
Just to offer another possibility for the disappearing of X's armor's.

I like to think that After X is granted the 'Armor' (from a theory that the armor is encrypted within X's systems) after Light decrypts the data, that after the conflict and during the times of peace, no matter how abrupt the armor's re-encrypt back into X's systems. Following Light's fear of X, so it is more of a protocol.This also suggests why he kept his Dash ability, and how the Ultimate Armor came into the picture. Plus is helps us understand what X is capable of with his limitless potential. And since X keeps the data, whether encrypted or decrypted by Light, Alia was able to analyze the 'Fourth' armor for the version seen in X5. And 'Falcon' version seen in X6. Plus Light's trust of Alia to make sure it is uploaded correctly...

Title: Re: Armors and Weapons
Post by: Nekomata on July 06, 2009, 03:20:43 AM
this topic doesn't appear on every megaguy community every year.
nope, not at all.
Title: Re: Armors and Weapons
Post by: Align on July 06, 2009, 03:33:24 AM
It's tradition, let it be.
Title: Re: Armors and Weapons
Post by: Hypershell on July 06, 2009, 03:46:13 AM
Alia sold all of his equipment to pay for repair and maintenance to vehicles.

......what?
Title: Re: Armors and Weapons
Post by: Flame on July 06, 2009, 04:17:07 AM
Alia sold all of his equipment to pay for repair and maintenance to vehicles.

......what?
"YOU DONT WANT MY UPGRADE CHIPS BUT THEN YOU ACCEPT ARMOR AND POWERUPS FROM THAT OLD MAN!?"
relevant (http://www.drneko.com/scanlation/rmseries/rmx/koma/x7/index.php?Result_Set=17)
Title: Re: Armors and Weapons
Post by: Gotham Ranger on July 06, 2009, 10:56:22 AM
X discards the weapons and returns the armors to the Capsules. Because weapons of war are very bad.
If only I felt like going over just how terrible of a scientist Dr. Light really was..
Title: Re: Armors and Weapons
Post by: Flame on July 06, 2009, 04:25:06 PM
If only I felt like going over just how terrible of a scientist Dr. Light really was..
Dr. Light motivator.jpeg
Title: Re: Armors and Weapons
Post by: Sakura Leic on July 06, 2009, 10:41:18 PM
They put the weapons into a storage warehouse and use the armor to make a Gundam mech?
Title: Re: Armors and Weapons
Post by: CyberXIII on July 07, 2009, 05:14:17 AM
this topic doesn't appear on every megaguy community every year.
nope, not at all.

Oh don't start that again...

While I'm at it, don't most of the bosses have official attack names?
Title: Re: Armors and Weapons
Post by: Gotham Ranger on July 07, 2009, 06:28:23 AM
Dr. Light motivator.jpeg
I'll say this. Dr. Light wanted X to have the ability to choose peace. He didn't want X to fight. He wanted peace so much, that he placed a shitload of armor capsules all over the world that allow X to become the most overpowered robot (would he be a reploid now?) in all of history. He built a robot for peace that absorbs other reploids weapons and uses them to kill other reploids. Dr. Light, harbinger of peace, invented THE ULTIMATE ARMOR.

Dr. Light is a terrible scientist.
Title: Re: Armors and Weapons
Post by: Flame on July 07, 2009, 06:45:17 AM
(http://i200.photobucket.com/albums/aa215/I_am_X2007/file.jpg)
Title: Re: Armors and Weapons
Post by: Gotham Ranger on July 07, 2009, 07:06:28 AM
ahaha, I've never seen that before. See how true it is?
Title: Re: Armors and Weapons
Post by: Align on July 07, 2009, 05:22:38 PM
You're not supposed to take it seriously...
Title: Re: Armors and Weapons
Post by: Gotham Ranger on July 07, 2009, 05:25:44 PM
You're not supposed to take it seriously...
You're dense, aren't you
Title: Re: Armors and Weapons
Post by: borockman on July 07, 2009, 05:26:11 PM
Lol!  >0<

Nice find Flame!

Title: Re: Armors and Weapons
Post by: Align on July 07, 2009, 05:54:50 PM
You're dense, aren't you
No, I just hate people who take a joke too far.
Title: Re: Armors and Weapons
Post by: Gotham Ranger on July 07, 2009, 06:06:09 PM
And jokingly agreeing with a joke.. Takes..

I'm just gonna go that way because everything coming to mind just ain't right.

Title: Re: Armors and Weapons
Post by: Align on July 07, 2009, 06:44:15 PM
Sorry, sarcasm and tongue-in-cheek doesn't show very well over the internet, and I've had enough with people who really believe the contents of that motivator.
Title: Re: Armors and Weapons
Post by: CyberXIII on July 07, 2009, 11:49:12 PM
Can we move back on topic?
Title: Re: Armors and Weapons
Post by: Bag of Magic Food on July 09, 2009, 05:42:23 AM
My technobabble explanation was that the special weapons are nuclear-powered, and, um, radioactive decay happens!
Title: Re: Armors and Weapons
Post by: X-3 on July 09, 2009, 05:48:36 AM
I'm theorizing damage to his systems from each fight with Sigma has something to do with it. That may only apply to X5, where he was left in tatters, though.


Title: Re: Armors and Weapons
Post by: Acrosurge on July 09, 2009, 07:56:05 PM
In the instances where it is not specifically stated (or directly implied) that X rid himself of the armors and upgrades, I like to think that he stores them away in case of an emergency (such as the battle with Zero in X5).  This explains why we do not see them most of the time, and provides a way for them to reappear on occasion (such as X5).
Title: Re: Armors and Weapons
Post by: Align on July 09, 2009, 09:17:34 PM
But then he should be able to grab one during stage select, surely?
Title: Re: Armors and Weapons
Post by: CyberXIII on July 10, 2009, 11:49:34 PM
But then he should be able to grab one during stage select, surely?

Now that part's a gameplay mechanic.

Plus, if I'm right, the 8 previous weapons are linked to the previous armor.
Title: Re: Armors and Weapons
Post by: Align on July 11, 2009, 12:26:45 AM
Perhaps reploids just get that much stronger in every generation, so that the weapons+armors from previous wars are already outdated and too weak by the next.
Title: Re: Armors and Weapons
Post by: Flame on July 11, 2009, 12:31:04 AM
X6 is mere weeks after 5...
Title: Re: Armors and Weapons
Post by: Align on July 11, 2009, 01:03:49 AM
Yes, but the enemies are from the Nightmare Virus, which I think is described as the worst thing ever.
Title: Re: Armors and Weapons
Post by: Acrosurge on July 11, 2009, 05:15:59 AM
Perhaps reploids just get that much stronger in every generation, so that the weapons+armors from previous wars are already outdated and too weak by the next.
If the above is true, it does not explain why X would choose to use outdated weapons against Zero in X5, when he could access the latest arsenal.

The reploids do seem to get stronger as time goes by, however.
Title: Re: Armors and Weapons
Post by: Hypershell on July 11, 2009, 05:44:54 PM
There's kinda truth to both points on that.  Note how much of a beating the various Sigma clones in X8's final stage can take.  By no means boss-level, but still pretty darn tough.

Of course, there was a previous Copy Sigma who WAS a boss, so that kinda throws a monkey wrench into the comparison.  Nevertheless, dialogue in X8 seems to show that the top of the older pack is still pretty respectable in present-day.

If you compare the Power/Speed ratings between X2 and X3 you can get a nice idea of progress and how Sigma compares as well.  Sigma's Power and Speed in X2 are each 18500rp.  No animaloid in X3 can touch that.  Doppler is close but not quite, Bit almost matches in Speed, Byte has a slight edge in Power.  Only Gokarmachine and Sigma's new bodies truly surpass that mark.
Title: Re: Armors and Weapons
Post by: Nekomata on July 11, 2009, 05:47:14 PM
and X :P
Title: Re: Armors and Weapons
Post by: Hypershell on July 11, 2009, 05:49:33 PM
Don't be a smartass. :P

X is unknown, as is Zero.
Title: Re: Armors and Weapons
Post by: Zan on July 11, 2009, 07:14:23 PM
Quote
There's kinda truth to both points on that.  Note how much of a beating the various Sigma clones in X8's final stage can take.  By no means boss-level, but still pretty darn tough.

Of course, there was a previous Copy Sigma who WAS a boss, so that kinda throws a monkey wrench into the comparison.

I think that's not a comparison that can easily be made.. the power of the copied Sigma form is related to the power of the Repliroid and its copy ability....

As supplied by MarshmallowMan.

Rockman X8 Hisshou Kouryaku Hou,
Copy Sigma's bio:
ここまでのコピー可能なのは10000体に1体の割合。
Compared to other copy abilities [Copy ability reploids], only one in ten thousand are at this level.
Title: Re: Armors and Weapons
Post by: Bag of Magic Food on July 12, 2009, 12:51:43 AM
Don't be a smartass. :P

X is unknown, as is Zero.
Unknown in the story, or because it depends on the player?
Title: Re: Armors and Weapons
Post by: Hypershell on July 12, 2009, 03:08:11 AM
Unknown in the story.  X and Zero are listed in the X2 Power/Speed ratings as "????", before Zero was ever put in the player's hands.  X3 reiterates it, and also adds the Sigma Virus to the "unknown" pile.

I consider that a testament to their "impossible to analyze" nature as elaborated in X5 and X6.  Even Gate, as much progress as he made on Zero, admits that he could have spent more time on it.  Then a few centuries later we have Ciel's Copy X, which Zero recalls as being weaker than the real thing.
Title: Re: Armors and Weapons
Post by: marshmallow man on July 12, 2009, 06:06:40 AM
Quote
If the above is true, it does not explain why X would choose to use outdated weapons against Zero in X5, when he could access the latest arsenal.

It's possible to arrive there without ever having acquired any of the weapons... though it would certainly take both luck and skill. That doesn't seem to affect Zero's moves though. I think X might've used them because he was already familiar with their powers, and in particular because he wanted to use Soul Body. X and Zero seem to agree, it is the weapon of choice for taking out an opponent who's already beaten you.
Title: Re: Armors and Weapons
Post by: Flame on July 12, 2009, 07:18:24 AM
Except Zero does not have Soul body. what he gets, is his own variation in X5, Twin dream. Which leads one to assume that if you fight Zero, he uses Twin dream.

Also,to add onto Marshmallow, Those moves were also powered up. They all, with the exception of Double cyclone, act slightly, (in Soul body's case DRASTICALLY) different that their X4 versions.  Frost Tower follows you around, and Soul Body, no longer creates a full clone of X, but shoots uncharged Soul bodies that are shaped like the Ultimate Armor. Actually, Its now more similar to Split Mushroom's own version.

So I assume that X also had that thought in mind. His weapons from X4 were still attached to the Ultimate Armor, and- wait, that makes me think of another thought. Ultimate armor was not Canon until X5 X vs Zero. in X5 it was also a secret. What if X found the Capsule and  knew very well that using his old X4 weapons with it would soup them up? Though that also begs the question of why He did not use the Nova Strike. Though that can also be because of X being hesitant to go full force against his best friend.
Title: Re: Armors and Weapons
Post by: Bag of Magic Food on July 12, 2009, 09:46:21 AM
Unknown in the story.  X and Zero are listed in the X2 Power/Speed ratings as "????", before Zero was ever put in the player's hands.  X3 reiterates it, and also adds the Sigma Virus to the "unknown" pile.
Shucks, I was thinking later games could fill in the numbers by computing how well the player did.


Oh well, I'll just yell "OVER 9000!" whenever I see those question marks.
Title: Re: Armors and Weapons
Post by: Hypershell on July 12, 2009, 10:26:19 PM
So I assume that X also had that thought in mind. His weapons from X4 were still attached to the Ultimate Armor, and- wait, that makes me think of another thought. Ultimate armor was not Canon until X5 X vs Zero. in X5 it was also a secret. What if X found the Capsule and  knew very well that using his old X4 weapons with it would soup them up? Though that also begs the question of why He did not use the Nova Strike. Though that can also be because of X being hesitant to go full force against his best friend.
However, the X4 and X5 Ultimate Armors have different color schemes.  The X vs. Zero fight uses the X4 color scheme.  And as I mentioned earlier it also uses the X4 charge effect, bizarre as that it.

Another pointless visual nitpick, IIRC there is no green trail on his buster shot.
Title: Re: Armors and Weapons
Post by: CyberXIII on July 13, 2009, 12:28:23 AM
Last I checked, X4 and X5 had the same color scheme for the UA.  X6 was the one with a new paint job.
Title: Re: Armors and Weapons
Post by: Flame on July 13, 2009, 12:49:46 AM
Last I checked, X4 and X5 had the same color scheme for the UA.  X6 was the one with a new paint job.
(http://i200.photobucket.com/albums/aa215/I_am_X2007/ult.png)
The arms and legs are X's regular green/blue, like with all his armors, and the armor itself is a brighter more "X" blue. the crystal is alos green whereas it was more of a sky blue before

X4 just directly reused X4's Ultimate Armor. complete with weapons and charge effect. >.>;
Title: Re: Armors and Weapons
Post by: CyberXIII on July 13, 2009, 01:38:34 AM
Let me rephrase that.

X6 was the one with a noticeable paint job.
Title: Re: Armors and Weapons
Post by: Flame on July 13, 2009, 01:52:12 AM
X5 was pretty noticeable to me. Its hard no to notice that X's arms aren't purple anymore and that the armor is a brighter blue.
Title: Re: Armors and Weapons
Post by: AdamTheHedgehog on July 13, 2009, 02:04:37 AM
also, while X5 has the Forth Armor, it does not have the head parts benefits.
Title: Re: Armors and Weapons
Post by: Hypershell on July 13, 2009, 04:01:45 AM
That......is true, but completely irrelevant.

(http://i200.photobucket.com/albums/aa215/I_am_X2007/ult.png)
The arms and legs are X's regular green/blue, like with all his armors, and the armor itself is a brighter more "X" blue. the crystal is alos green whereas it was more of a sky blue before

X4 just directly reused X4's Ultimate Armor. complete with weapons and charge effect. >.>;
(http://mysite.verizon.net/Serpentara/holdit.gif)
A nice observation, but that's not what I mean.  You're speaking of the "armor add-ons" alone.  I'm talking about X as a whole.  Purple mid-joints and everything.  It's particularly noticeable, and it too is part of X's appearance when he uses the UA against Zero.
Title: Re: Armors and Weapons
Post by: Flame on July 13, 2009, 04:03:40 AM
I know that. i was talking to Cyber. He said there was no difference, So I pointed it out.
Title: Re: Armors and Weapons
Post by: Hypershell on July 13, 2009, 04:06:34 AM
Fair enough.  But the color-scheme of the mid-joints, if changed from normal, are as valid a part of the "armor" color scheme as any other.  Such is the case in X5.  X goes from normal unarmored scheme to complete X4 armor color, paler blue, purple arms/legs, the whole sheebang.  If Cyber didn't notice that, he's not paying attention and/or it's been entirely too long since he played that battle.
Title: Re: Armors and Weapons
Post by: CyberXIII on July 13, 2009, 05:26:32 PM
Fair enough.  But the color-scheme of the mid-joints, if changed from normal, are as valid a part of the "armor" color scheme as any other.  Such is the case in X5.  X goes from normal unarmored scheme to complete X4 armor color, paler blue, purple arms/legs, the whole sheebang.  If Cyber didn't notice that, he's not paying attention and/or it's been entirely too long since he played that battle.

A little here, a little there.  I was too busy trying not to die to take a good look at X's joints (I suck at playing with Zero) and haven't fought X in months.
Title: Re: Armors and Weapons
Post by: TheOnly on July 13, 2009, 06:39:45 PM
Altho the Ultimate Armor in X6 got a nice paint job, it looked a little beat up when the big square thingies poped up at start of every level, you know...the "close ups".
Title: Re: Armors and Weapons
Post by: Align on July 13, 2009, 08:29:00 PM
...Is it possible you are referring to the mugshots used in conversations?
Title: Re: Armors and Weapons
Post by: TheOnly on July 13, 2009, 08:56:29 PM
Yes, I was talking about the mugshots. X looked cool in them mugshots too.
Title: Re: Armors and Weapons
Post by: Hypershell on July 14, 2009, 01:02:10 AM
Altho the Ultimate Armor in X6 got a nice paint job, it looked a little beat up when the big square thingies poped up at start of every level, you know...the "close ups".
If the surface looks uneven it's because the UA is supposed to have a slightly translucent look to it.  You can see this in the X5 Power-Up Parts menu as well.
Title: Re: Armors and Weapons
Post by: Flame on July 14, 2009, 04:39:44 PM
You can see it most in the armor Kits. they are translucent. I never understood X6's paintjob. It looks weird. especially with the light blue upper limbs...
Title: Re: Armors and Weapons
Post by: CyberXIII on July 15, 2009, 12:09:05 AM
I wonder why they left it out of X7?
Title: Re: Armors and Weapons
Post by: Flame on July 15, 2009, 12:30:01 AM
Because they were just too lazy to go the extra mile. it was their first 3D X outing. they were just too lazy for secrets or extras besides new game plus. though you can equip X's snipe missile (I think its purple coloring) and pretend youve got the ultimate armor.
Title: Re: Armors and Weapons
Post by: Hypershell on July 15, 2009, 02:36:43 AM
You can see it most in the armor Kits. they are translucent. I never understood X6's paintjob. It looks weird. especially with the light blue upper limbs...
I like X6's coloring, but I understand some adjustment being needed.  In all honesty it probably would have fitted better with the older upper limbs, but X6 decided to brighten them for some reason.
Title: Re: Armors and Weapons
Post by: Flame on July 19, 2009, 07:12:10 AM
X also got taller in X6 If I remember right.
also, not quite... maybe with Silver limbs. the Purple wouldn't go all that well with the black and Silver.
Title: Re: Armors and Weapons
Post by: Hypershell on July 20, 2009, 12:36:28 AM
Nope, he's the same height.  He may look larger in the saber frames due to being edited from Zero's old attacks, though.

X6 UA does not have silver highlights, as seen in the mugshots, it's actually still gold.  Just a much paler gold.
Title: Re: Armors and Weapons
Post by: Pringer X on July 20, 2009, 12:59:46 AM
Couldn't the original bit about the weapons, and even armor, be compared to Classic Mega Man, Metriod, Battle Network, Star Force, and Legends?

My guess is that the programmers were lazy and made a forced deletion, leaving it to be a mystery. My actual guess is that (and it ONLY applies to Classic and X) the weapon data erases itself after a certain period of time. As for why the hell Trigger doesn't have the same damn weapons as before, though, doesn't make a lick of sense.

For the armor, X could just have put it in some kind of 'hall of fame'. The Ultimate Armor is a bigger question, because the only non-code time I think you can get it is in X5, which makes sense, but it's also possible to get it at the start of the game, and even in X4 it's available.
Title: Re: Armors and Weapons
Post by: Align on July 20, 2009, 01:14:12 AM
Isn't Legends explained in-game? Sold all your weapons, and all.
Title: Re: Armors and Weapons
Post by: Hypershell on July 20, 2009, 01:17:07 AM
Indeed it was.  The wise-crack I made first-page was in reference to that.

Roll sold all of Trigger's equipment between games to pay for Flutter repair/upgrades.
Title: Re: Armors and Weapons
Post by: Pringer X on July 20, 2009, 01:20:01 AM
ah. It's been awhile since I played 2 in English (I was still in middle school when i got it), so I forgot. Still, doesn't it seem stupid to sell the very weapons and crap you got in the first game, if you're going to turn back around and remake them anyway? Weren't there several weapons that were in both games, like the Homing Missile and the supah laser?
Title: Re: Armors and Weapons
Post by: Bag of Magic Food on July 20, 2009, 01:20:30 AM
Lan sold all his battle chips to buy MORE LIFE PRESERVERS
Title: Re: Armors and Weapons
Post by: Align on July 20, 2009, 01:22:04 AM
Still, doesn't it seem stupid to sell the very weapons and crap you got in the first game, if you're going to turn back around and remake them anyway?
I suppose she figured "If I can remake them shortly then it's OK to get rid of them now, plus if I don't we're never getting off this hole"
Title: Re: Armors and Weapons
Post by: Gotham Ranger on July 20, 2009, 01:31:26 AM
If I can be a buzz kill here, I don't understand why people try and figure this out when they know the reason. Some things just happen in games because thats the way it is. If you retained every armor from X1, there'd be no point in X2's armor. If you retained every weapon from X1, you'd have 64 different weapons by the time of X8. Its not chocked up to logic, its game play mechanics. The fun in playing these games is collecting the new weapons, getting the heart pieces, finding the armor capsules. Yeah, it is nifty when its explained, such as in Metroid Prime 1 where Samus is trying to escape the exploding space ship in the beginning and for some daffy reason she turns to WATCH AN EXPLOSION COMING AT HER, but hey, now you have a reason to collect everything.

Sorry, I just needed to get this off my chest. I know its fun to try and figure out explanations and all, but come on.
Title: Re: Armors and Weapons
Post by: Pringer X on July 20, 2009, 02:39:33 AM
Lan sold all his battle chips to buy MORE LIFE PRESERVERS

an actual argument that could be made though, is that every new generation of PETs (which seems like they made 6-7 of them INSIDE A YEAR) would have data that the previous generation of chips couldn't handle or whatever. It'd be kinda like how there are programs that work for XP that don't work well on Vista, and you're essentially repeating the whole thing several times over. Same thing with Star Force. Though, there STILL is the problem of why the hell they release a new freakin' model of the damn things about 2 months later or so. I don't think Lan changed grades at any point, except maybe the very end.

If I can be a buzz kill here, I don't understand why people try and figure this out when they know the reason. Some things just happen in games because thats the way it is. If you retained every armor from X1, there'd be no point in X2's armor. If you retained every weapon from X1, you'd have 64 different weapons by the time of X8. Its not chocked up to logic, its game play mechanics. The fun in playing these games is collecting the new weapons, getting the heart pieces, finding the armor capsules. Yeah, it is nifty when its explained, such as in Metroid Prime 1 where Samus is trying to escape the exploding space ship in the beginning and for some daffy reason she turns to WATCH AN EXPLOSION COMING AT HER, but hey, now you have a reason to collect everything.

Sorry, I just needed to get this off my chest. I know its fun to try and figure out explanations and all, but come on.

It is just for fun and whatnot, and without these kinds of discussions on this board, it'd be pretty barren all around except in certain parts. It's also interesting to find out what exactly is canon and how the creators managed to get out of the hole they dug for years and years XD
Title: Re: Armors and Weapons
Post by: Bag of Magic Food on July 20, 2009, 03:11:59 AM
If you retained every weapon from X1, you'd have 64 different weapons by the time of X8.
Would that be such a bad thing?
Title: Re: Armors and Weapons
Post by: Fxeni on July 20, 2009, 05:23:42 AM
Would that be such a bad thing?
It would get to the point that people would only use weapons from the earlier games, defeating the purpose of the later weapons.
Title: Re: Armors and Weapons
Post by: Flame on July 20, 2009, 05:25:38 AM
If I can be a buzz kill here, I don't understand why people try and figure this out when they know the reason. Some things just happen in games because thats the way it is. If you retained every armor from X1, there'd be no point in X2's armor. If you retained every weapon from X1, you'd have 64 different weapons by the time of X8. Its not chocked up to logic, its game play mechanics. The fun in playing these games is collecting the new weapons, getting the heart pieces, finding the armor capsules. Yeah, it is nifty when its explained, such as in Metroid Prime 1 where Samus is trying to escape the exploding space ship in the beginning and for some daffy reason she turns to WATCH AN EXPLOSION COMING AT HER, but hey, now you have a reason to collect everything.

Sorry, I just needed to get this off my chest. I know its fun to try and figure out explanations and all, but come on.
relevant.
(http://img43.imageshack.us/img43/4576/missionupdateb.jpg)
Title: Re: Armors and Weapons
Post by: Nekomata on July 20, 2009, 05:27:00 AM
It would get to the point that people would only use Chameleon Sting and Rolling Shield.
fixd~
Title: Re: Armors and Weapons
Post by: Fxeni on July 20, 2009, 05:29:12 AM
fixd~
Y'know, that's exactly what I meant, but I was being nice to everyone else that might use other weapons XD
Title: Re: Armors and Weapons
Post by: Bag of Magic Food on July 20, 2009, 05:46:16 AM
But that's why they have to keep making the later weapons better!
Title: Re: Armors and Weapons
Post by: Pringer X on July 20, 2009, 08:02:37 AM
But that's why they have to keep making the later weapons better!

The only possible weapons that could be better would be the flaming dash thing from X2 and Dark Hold from X5, and that's because the dash is a utility move and Dark Hold freezes time. The web thing from X4 sucked because of how hard it was to manipulate getting on the little bastards, but unless it was some kind of endless chasm, you could just use the invisibility charge to cross the spikes, or if you use Xtreme 1's Rolling Shield, just WALK over the damn things.
Title: Re: Armors and Weapons
Post by: Flame on July 20, 2009, 08:21:19 AM
I thought crystal Hunter was pretty good. Soul Body's fun, but only to mess around with.
Unless we had the X5 Ultimate armor version, which kicks ass. The clones are even shaped like the Ultimate armor.
Title: Re: Armors and Weapons
Post by: Pringer X on July 20, 2009, 08:40:33 AM
Actually, I just thought of something. Why is it that in Command Mission, the Ultimate Armor is completely different and essentially in two parts, form and name? The super armor X Fire looks a lot like the UA we're used to seeing, but the UA in that game is like a giant magnum mounted to a jet. And why is it that at no other point in the entire series does Zero bring about Absolute Zero armor back? <.< I mean, a nice little cameo in X8 would've been nice.
Title: Re: Armors and Weapons
Post by: Flame on July 20, 2009, 09:46:52 AM
And why is it that at no other point in the entire series does Zero bring about Absolute Zero armor back? <.< I mean, a nice little cameo in X8 would've been nice.
Because Command Mission is after X8...?
Title: Re: Armors and Weapons
Post by: Pringer X on July 20, 2009, 09:55:31 AM
oh yeah <.< (Hey, it's been awhile since I played them, I've forgotten the order for the most part of the games as far as time line goes ><)
Title: Re: Armors and Weapons
Post by: Nekomata on July 20, 2009, 08:02:26 PM
But that's why they have to keep making the later weapons better!
i made a list of all the useless weapons post X3, i should probably dig it up.
Title: Re: Armors and Weapons
Post by: Fxeni on July 20, 2009, 08:35:00 PM
I'm sorry, but in the X games you rarely ever need anything more than your buster to get by. The whole reason Chameleon Sting and Rolling Shield were so awesome was their granting of basically invincibility for a short period of time, and I doubt there's really any way you could top those in sheer usefulness. Speed Burner was handy at times, yeah, but even then that still wasn't good enough to even get close to the weapons mentioned earlier.
Title: Re: Armors and Weapons
Post by: Hypershell on July 21, 2009, 01:38:45 AM
So far as later-game weapons go, it must be said:
X4 head + Twin Slasher = pjwnage

fixd~
Please, you can't dismiss Fire Wave and Storm Tornado that easily.

To say nothing of the X1 charged buster being perhaps the kickassiest the series has seen, if not for boss damage caps screwing it over (which X2 fixed).

i made a list of all the useless weapons post X3, i should probably dig it up.
List is worthless if it does not include Blade Armor's buster. X(

I honestly believe Capcom made that armor so that, if they continued re-using last-game's armor, they wouldn't have to water it down.