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Messages - Vanya

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1
Gaming / Re: Castlevania
« on: April 25, 2013, 06:22:31 AM »
Agreed. The beard must stay.

2
Gaming / Re: Castlevania
« on: April 23, 2013, 08:21:49 PM »
The two prime candidates for appearance in LoS2 are Righter and Julius. I wouldn't be surprised if they're both there. Would be nice if they gave Sonia a nod in a way that isn't as disempowered as Sypha was.

3
Gaming / Re: Castlevania
« on: April 22, 2013, 05:57:59 PM »
At this point I have more anticipation for what might come after LoS2.
There are a lot of smaller companies that have a lot of potential for making something awesome.

4
Gaming / Re: Castlevania
« on: April 21, 2013, 07:19:04 PM »
I like the the overall plot just fine since it's basically an expanded version of the backstory in the film "Bram Stoker's Dracula". What I don't like was making Dracula into a Belmont, and the progenitor of the line, no less. What I really wish, though, is that MS hadn't inherited the Kojima Productions penchant for outlandish plot twists.

5
Off The Wall / Re: The Mystery of the Forum Users - Take 4
« on: April 21, 2013, 07:02:59 PM »
Hello everyone. I'm a long-time lurker and an old-school fan of the Megaman series.
I'm also an indie game designer/programmer, though I'm just starting out as a business.
I look forward to being part of the community.

6
Gaming / Re: Castlevania
« on: April 21, 2013, 06:00:12 AM »
     Not to fan any flames, but I'm a VERY old-school CV fan and honestly LoS has had nothing much for me. Well, the artwork was good. The music has pretty much all been forgettable Hollywood tripe. Also, the game play was too derivative for it's own good. The story has been no better than the original timeline's regardless of the over abundance of melodrama.
   
    MoF was a half-asses attempt to infuse the LoS with some classic series style game play. It might have worked if they hadn't completely separated combat from platforming. This had the unfortunate effect making the exploration aspect of the game incredibly boring. Also, why the hell do bad-ass Vampire Hunters have to take 3 swings at a barrel for it to break? That's just a lousy design choice. The added ability to swim was nice, though.

     The plot twists that were easier to see coming than a flaming truckload of manure barreling down the highway at midnight were not. And for god's sake when are they going to learn that locking me in a room full of waves of enemies that absorb damage like a tank with ablative armor is not fun. Still, there were a few cool things here and there.
     
     That said, I have absolutely no hope for the final game in the trilogy. I expect nothing but vaguely veiled retelling of big-bad turned anti-hero that I already played through years ago in Legacy of Kain only less original and with the "Extreme, Epic" turned up as high as the hardware will allow.

EDIT: There. Is that a little easier for you to read? Same standard format as a book?

Edit edit: Space out the paragraphs like so. - Archetype

Pages: 1