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Base => News and Announcements => Topic started by: Protoman Blues on April 11, 2012, 04:34:37 AM

Title: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Protoman Blues on April 11, 2012, 04:34:37 AM
What the hell? NEWS!!! (http://www.gonintendo.com/?mode=viewstory&id=175327)

I'm just gonna copy/paste the info from GoNintendo.com

- strategy RPG featuring characters from the three companies
- characters team up in pairs for fighting scenes
- character pairings
- trailer due later this month

Capcom
Ryu & Ken (Street Fighter 0), X and Zero (Mega Man), Demitri and Dante (Darkstalkers and Devil May Cry), Chris and Jill (Resident Evil)

Sega
Shinguji Sakura and Ogami Ichiro (Sakura Wars), Pai and Akira (Virtua Fighter), Kurt and Riela (Valkyria Chronicles), Ulala and Touma (Space Channel 5 and Shining Force EXA)

Namco Bandai
Sanger Somvold (Super Robot Wars), Jin and Ling Xiaoyu (Tekken), Kos-Mos and T-elos (Xenosaga), Yurie and Estel (Tales of Vesperia), Kaito and Black Rose (.hack)

Here's hoping this comes to our western shores!

Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: megaman24681012 on April 11, 2012, 05:35:36 AM
(http://28.media.tumblr.com/tumblr_lmpjykFElc1qjt5tko1_500.png)

Hmm, saw screenshots of the gameplay. This game could either be a very interesting cross-over RPG or go horribly wrong, much like the incredibly awkward Namco X Capcom.

I feel awfully ambivalent to this; I do wish this could come to America (or at least Canada), though the inclusion of Japanese exclusive characters like that Valkyria Chronicles 3 dude - which by the way, WHERE IS MY ENGLISH VC3, SEGA!? - might restrict that possibility. Looking forward to how this game plays like though.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: VixyNyan on April 11, 2012, 05:48:12 AM
Scans ahoy~

http://nintendoeverything.com/86240/first-project-x-zone-scans/

(http://lol.rockmanpm.com/namcocapcomsega/1334115032738.jpg)

(http://lol.rockmanpm.com/namcocapcomsega/1334115118856.jpg)

(http://lol.rockmanpm.com/namcocapcomsega/1334115256770.jpg)

(http://lol.rockmanpm.com/namcocapcomsega/1334115333903.jpg)

You can update the news if you want. :3
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Phi on April 11, 2012, 07:26:14 AM
Looking at those scans, I imagine the gameplay to be something like this.

[youtube]http://www.youtube.com/watch?v=kVXnG1HU360[/youtube]

We shall see...
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: VixyNyan on April 11, 2012, 01:32:04 PM
It's actually more like this.

[youtube]http://www.youtube.com/watch?v=fDlUFdpJYG8[/youtube]

[youtube]http://www.youtube.com/watch?v=qRCWeDgcgn8[/youtube]
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Flame on April 11, 2012, 04:40:34 PM
New scan of X and Zero- taken from from protodude, but the full page is also linked to in Vixy's link-

(http://img268.imageshack.us/img268/950/screenshot20120411at124.png)

DEM X4 MOVES
DAT CYBER PEACOCK STAGE

(http://img856.imageshack.us/img856/986/datassbluesbyflameg102.png)
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: CephiYumi on April 11, 2012, 05:44:18 PM
This is what I was hoping for ; ;  <3

Posted on: April 11, 2012, 09:41:48 AM
Looking at those scans, I imagine the gameplay to be something like this.

[youtube]http://www.youtube.com/watch?v=kVXnG1HU360[/youtube]

We shall see...

And yeah, those were made by the same people.  One of the DS ones even has the Namco x Capcom main characters in it (and Kos-Mos)
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Karasai♪ on April 11, 2012, 07:59:21 PM
OH MY GOD DANTE, DEMITRI, X AND ZERO IN BEAUTIFUL DELICIOUS PIXELY GOODNESS

I CANT CONTAIN IT
(http://www.atalude.net/wp-content/uploads/2008/08/hnnnng.jpg)
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Gaia on April 11, 2012, 11:23:54 PM
Ryu and co. were to be expecte.. But an X4 scenario is a neat suprise (as to the looks of it). Also, the sword that cleaves evil will grace the game, which marks another game to feature SRW characters outside their usual enviroment.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: KoiDrake on April 12, 2012, 12:01:12 AM
This game sounds like an eastern-exclusive for some reason...
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: OBJECTION MAN on April 12, 2012, 12:19:44 AM
Consider me underwhelmed. The sprites will be interesting, but that's it.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Hypershell on April 12, 2012, 12:45:09 AM
If this game is not localized, I *WILL* hack my 3DS, or break it trying.

Here's hoping for Reiji and Xiaomu to make another appearance.

much like the incredibly awkward Namco X Capcom.
...
...
...


(Pardon me while I restart my brain in Safe Mode.)
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: megaman24681012 on April 12, 2012, 12:54:07 AM
If this game is not localized, I *WILL* hack my 3DS, or break it trying.

Here's hoping for Reiji and Xiaomu to make another appearance.
...
...
...


(Pardon me while I restart my brain in Safe Mode.)

Perhaps I should clarify, or I can be a tool and just mess with you.  8D

Nah, I`ll clarify. The game itself - and by game I mean Namco X Capcom - handles well enough, but the battle scenes take an ridiculously long time to play out.

Now if you excuse me, I`m going to fashion a shield out of combustible piece of metal to protect myself with.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Hypershell on April 12, 2012, 01:34:16 AM
Having played 20-something chapters into Namco X Capcom, telling me that you don't like it is like telling me that you don't like Super Mario RPG.

Even if I disagree with you, it still has to make some level of sense before I can argue with you.  And I...really don't see that happening.  I appreciate your efforts, though.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Gaia on April 12, 2012, 01:49:51 AM
Or he could just not have been used to it's controls, which is another reason why he felt a bit akward playing it.

@Objection Man: Umm, when you think about it now, it appears that some people still haven't gotten over MML3's cancellation. I might suggest the next title announced that even HAS a MM character to come with a fresh state of mind, that's what I did.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Karasai♪ on April 12, 2012, 02:42:22 AM
There are actually people complaining about X and Zero in the game lol
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Flame on April 12, 2012, 03:10:28 AM
There are actually people complaining about X and Zero in the game lol

Oh really now?
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: VixyNyan on April 12, 2012, 04:31:48 AM
http://www.allgamesbeta.com/2012/04/capcom-x-sega-x-namco-bandai-crossover.html
http://andriasang.com/con0mc/project_x_zone_screens/
http://gonintendo.com/?mode=viewstory&id=175350
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Phi on April 12, 2012, 06:01:46 AM
Great looking sprites, but I'm willing to bet this game won't touch the U.S.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: OBJECTION MAN on April 12, 2012, 06:05:35 AM
Having played 20-something chapters into Namco X Capcom, telling me that you don't like it is like telling me that you don't like Super Mario RPG.

But SMRPG was well paced and fun, and NXC... not so much.

@Objection Man: Umm, when you think about it now, it appears that some people still haven't gotten over MML3's cancellation. I might suggest the next title announced that even HAS a MM character to come with a fresh state of mind, that's what I did.

What are you talking about? L3 has no baring on my feelings for this game at all. If anything, X and Zero in NxC sprite style is actually interesting. I simply don't like turn based (aka slow & boring) strategy games. These sprites could be put to much better use in a fighter, platformer, or a mixture of the two. Anything interesting at all, really.

But I can't say I wasn't expecting this as the most likely outcome when it was announced.

Simply, and completely, underwhelming.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: VirusChris on April 12, 2012, 07:07:00 AM
This is for the 3DS, right? Damn I wish the 3DS wasn't region-lock 'cause it looks like this game won't make it out of Japan unless they really think this game would do well outside of Japan.

Besides didn't Namco release Tales of the World: Radiant Mythology that had characters from a Tales game that never made it to the US, such as Tales of Rebirth. It's possible that the game could be released outside of Japan... I really want it to.

And those X and Zero sprites... awesome! 8)
By the way is X's name written simply as "Rockman (Megaman)" in that article picture?
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Gaia on April 12, 2012, 10:28:35 PM
What are you talking about?

Ever since THAT mishap, let's just say that things on the west side of the fanbase isin't really too happy about it, and project their feelings as such. I went to the Mega Man Network, read a few comments and some of them said "where's me legends 3 capcom?" and when a single was announced "Where's Roll Caskett on the picture?" and such. Not easy being a fan, is it?
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Hypershell on April 13, 2012, 12:13:17 AM
I can't say I blame such people, but I'm intelligent enough to realize that I'd love this had Legends 3 not been cancelled.  So yeah.  But expect me to rage severely if this is not localized (and yes, some corner of my brain knows that it's very likely that it won't).

Also, yes, I WOULD still like to see Legends series rep.  Not gonna lie.  Hell, I'd like to see freaking Barrett and Aero.

But SMRPG was well paced and fun, and NXC... not so much.
You just hate awesome things, don't you?

Okay, seriously, if you don't like the genre, that's one thing.  But for a strategy RPG, I found NxC's pace to be rather brisk.  If you want to know a game that sucks hours out of your life to make about an inch of progress, pick up Fire Emblem Radiant Dawn (which I love, by the way, I'm just saying it's REALLY FREAKING LONG).
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: OBJECTION MAN on April 13, 2012, 02:52:23 AM
Ever since THAT mishap, let's just say that things on the west side of the fanbase isin't really too happy about it, and project their feelings as such. I went to the Mega Man Network, read a few comments and some of them said "where's me legends 3 capcom?" and when a single was announced "Where's Roll Caskett on the picture?" and such. Not easy being a fan, is it?

So, you just mean in general? I don't get why you addressed me when saying it then.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Reaperoid on April 16, 2012, 03:39:39 PM
I'm somewhat confused by the information regarding this game's genre. To begin with, it was posted that it's Action Adventure, and now it's Strategic RPG? what.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: CephiYumi on April 21, 2012, 02:18:55 PM
I'm somewhat confused by the information regarding this game's genre. To begin with, it was posted that it's Action Adventure, and now it's Strategic RPG? what.

It... was always an SRPG o.o  You move around the field, pick who to attack and then go into a battle.  Pressing the different face buttons makes the characters do different moves.

[youtube]http://www.youtube.com/watch?v=l4S2BTAo3rg[/youtube]
http://andriasang.com/con0ri/project_x_zone_trailer/
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: VixyNyan on June 28, 2012, 05:43:51 AM
Here, have some "never gonna come outside of Japan" and some news.

(http://www.rockmanpm.com/lol/1340753873273.jpg)

http://andriasang.com/con1og/project_x_zone_date/

http://andriasang.com/con11u/project_x_zone_screens/

http://andriasang.com/con1hr/project_x_zone_songs/

http://andriasang.com/con1do/project_x_zone_cast/

http://andriasang.com/con1lz/project_x_zone_characters/

Posted on: June 27, 2012, 02:37:44
http://andriasang.com/con1p9/project_x_zone_screens/
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Hypershell on June 29, 2012, 04:04:44 AM
To Monolith, Bandai, Capcom, and Sega: Thank you all for making sure I still have a reason to violate my 3DS's warranty.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Treleus on July 02, 2012, 05:22:02 AM
[youtube]http://www.youtube.com/watch?v=uMcMpAc1Ppg[/youtube]

X & Zero footage at 3:35 and 8:36. Pretty sweet. They both look great.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Phi on July 02, 2012, 10:52:35 PM
Looks faster paced than Namco x Capcom, though I've never personally played it. Seems fun, but again, not getting my hopes up because lol region-lock.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: VixyNyan on July 05, 2012, 04:02:40 AM
http://www.4gamer.net/games/153/G015314/20120702006/
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: The Great Gonzo on July 24, 2012, 01:23:30 PM
So apparently Tron and her Servbots (http://www.themmnetwork.com/2012/07/24/tron-and-servbots-joining-project-x-zone/) will be in Project X Zone.

I'm glad for that, but I also have a very bad feeling that it's only because she's been in crossovers before, not because Capcom still cares about Legends or anything.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Reaperoid on July 24, 2012, 01:33:23 PM
not because Capcom still cares about Legends or anything.
Stop that, it's starting to get sore.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: The Great Gonzo on July 24, 2012, 01:53:58 PM
Stop that, it's starting to get sore.

Sorry.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: OBJECTION MAN on July 24, 2012, 02:42:17 PM
I'm glad for that, but I also have a very bad feeling that it's only because she's been in crossovers before, not because Capcom still cares about Legends or anything.

That's the most likely outlook, sadly.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Hypershell on July 25, 2012, 12:28:45 AM
Yeah, I'm with OBJECTION MAN.  The fact that it burns like hell doesn't make it less real.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: The Great Gonzo on July 25, 2012, 02:23:47 PM
TMMN now has the relevant Famistu scan; seems that Tron (and her Servbots) are playable, and that one of the enemies is a Sharukurusu Reaverbot. She also rides on top of a giant Servbot at times(?).

EDIT: We have screenshot sign. (http://www.rockmancorner.com/2012/07/project-x-zone-tron-bonne-servbot.html)
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Treleus on August 17, 2012, 06:25:47 PM
I'm glad this game exists. Not only does it look fantastic, but it's a great refutation of the idea that Mega Man fans can't ever be pleased.

We're pleased with this. Just not that it isn't localized yet.

Give us this instead of Rockman Xover. We will buy it, I promise!

PLEASE PLEASE PLEASE PLEEEEEEEAAAAAAASE!

(http://25.media.tumblr.com/tumblr_m7ehoiqhvy1qkegu7o1_500.gif)

Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Hypershell on August 19, 2012, 05:22:57 AM
The man's got a point.

This notion that the fanbase cannot be pleased is rather ridiculous.  Everyone and their dog knows what Mega Man fans want: This, Legends 3, and possibly Rockman Online.  Capcom simply choses to not make it happen and then gets to pretend we're unreasonable when we reject their latest iPhone shovelware.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Flame on August 19, 2012, 05:39:59 AM
Online getting a worldwide release would even get me to almost forgive Capcom for L3.

But I would still want L3 ;_;. And we know neither it nor Online will ever happen.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Ladd Spencer on August 19, 2012, 05:58:58 AM
Wow, .Hack. There's something I haven't seen in years. IIRC it tasted like watered down Kingdom Hearts gameplay with random dungeon generation. Not a bad taste, though, I should say.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: The Great Gonzo on August 19, 2012, 06:02:45 AM
Wow, .Hack. There's something I haven't seen in years. IIRC it tasted like watered down Kingdom Hearts gameplay with random dungeon generation. Not a bad taste, though, I should say.

Where in this thread was .hack mentioned?
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Ladd Spencer on August 19, 2012, 06:13:20 AM
Whose that guy below X in that video up there?

Edit:
Kaito and Black Rose (.hack)

Edit 2:
Call me crazy, he just looks like that guy from the anime in the coma. The style just jumps out at me.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: The Great Gonzo on August 19, 2012, 06:15:22 AM
...I'm sorry. I've forgotten how to read.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Ladd Spencer on August 19, 2012, 06:16:14 AM
That's OK, I forgive you.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: VixyNyan on September 18, 2012, 05:33:55 AM
[youtube]http://www.youtube.com/watch?v=B3nQKML06Fk[/youtube]

4:43 Rockman X and DASH things, including Sky Lagoon.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Sakura Leic on September 18, 2012, 05:58:06 AM
I got more excited about Over The Clouds at 3:17.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Treleus on September 18, 2012, 05:47:29 PM
What do we have to do to show our demand for this game? It looks [tornado fang]ing fantastic.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Align on September 18, 2012, 06:34:41 PM
Gonna have to see someone play it normally before I comment on quality due to the focus on nothing but super moves or whatever those are.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Solar on September 18, 2012, 07:57:54 PM
I just had to gif X and Zero's team attack, but the [tornado fang]ing thing ended up being so huge that I couldn't host it anywhere at all without making it look like crap so I had to split it in multiple ones.

(Just as a warning, it's still almost 10MB of gifs)
http://solknight.tumblr.com/post/31803895674/x-and-zero-gifs
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Karasai♪ on September 18, 2012, 10:48:49 PM
holy [tornado fang] that's awesome
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Joseph Collins on September 19, 2012, 12:02:28 AM
I'm pretty sure we (in the United states) are not going to get this game.  It might be a turn-based strategy RPG with a semi-unique fighting system, but super crossovers like this often don't make the jump across the pond, or even get released in the UK.  <i>Namco x Capcom</i>, anyone?  Or how about <i>DreamMix TV World Fighters</i>, the little <i>Smash Bros.</i> clone with Hudson, Konami, and Takara characters?

Still, it'd be so cool to see this come state-side...
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: VixyNyan on September 19, 2012, 12:14:27 AM
I have both those games you mentioned, I feel bad for you guys not having them. x.x

Even Egoraptor has Dream Mix TV World Fighters (1 (http://www.youtube.com/watch?v=lCgWuN3Kesk), 2 (http://www.youtube.com/watch?v=RNKNBEP0L3A)), it's so much fun beating things up and collect hearts to win.

I'm getting my Project X Zone for the 3DS shipped next month~ :cookie:

Either you have to import a Japanese console or wait for the "flashy card" stuff to appear.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Hypershell on September 19, 2012, 02:25:18 AM
http://www.rockmancorner.com/2012/09/iris-confirmed-for-project-x-zone.html

The first flashy card on the market is [tornado fang]ing bought.

In the meantime, I'll probably get the cartridge anyway just so I can settle my conscience and stare at the awesomeness.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Solar on September 19, 2012, 02:35:53 AM
Well, with how X4 the MMX part of the game looks, I'm not surprised at all she's in the game. I totally expect Zero to go "WHAT AM I FIGHTING FOOOOOOOOOOOOR?!" at some point of the game too.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Joseph Collins on September 19, 2012, 02:41:16 AM
Gentlemen.

Time has no meaning in this world.  x_x
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: VixyNyan on September 19, 2012, 02:42:24 AM
Think of it as a re-imagining of the story in the games they came from.

Similar to the meeting between Juno, Trigger and Roll in Namco x Capcom.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Joseph Collins on September 19, 2012, 02:56:10 AM
And then suddenly, VAVA.

Also, Heihachi as a young older man vs. Jin Kazama.  x:
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Solar on September 19, 2012, 03:26:17 AM
Also, Heihachi as a young older man Jin Kazama.  x:

Well, that's more of a thing they're doing only because his original VA died, and not having anybody else do old!Heihachi is their way of paying their respect to him.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: The Great Gonzo on September 19, 2012, 06:25:36 PM
I checked the TMMN comments for this story, and two comments caught my attention right away:

a) One guy claims that Iris's presence ruins the game for him a bit; his reasoning is that she was "traitorous" because she apparently knew that Repliforce was bad news, yet she tried to prevent Zero from stopping them, and then fought Zero directly after Colonel bit it. The guy also didn't like her "world where only Reploids exist", and claims that Zero should've seen her for "what she truly was".

I still have a hard time believing that Iris didn't kinda-hate/legitimately want to kill Zero after the whole "you killed my brother" thing, but even I can give her some slack. :/

Thankfully, nobody's agreeing with this guy.


b) This other guy insisted that Iris was human.

Quote
@[Someone who pointed out that Iris was actually a Reploid]

Nah man. That’s why she couldn’t be revived like any other reploid, like X in part 6. That’s why she needed that space robot suit to fight Zero. Remember that the suit exploded, but she didn’t? Recall that she gets all scratched up in the intro stage and when she dies in Zero’s arms?

It’s because she’s human. Zero was in love with a human.

I’d go as far to say that she chose to have a reploid as a brother. Why? I dunno. That’s the big mystery. A lot of information is lost in translation for these international games. But she was human for sure. The whole story is about humans and reploids coexisting. That is why Zero’s love story is tragic… because they cannot coexist.

Someone called troll, the guy wondered why it angered people since "it's only the truth".

Now, "fanon cited as canon" is one of the easiest ways to invoke my nerdy wrath, and you'd think I'd flip out on this guy--especially after he brushed off evidence that directly contradicted his theory ("take what Capcom says with a grain of salt"/"none of that happens in X4's X-path"--but it's kinda hard to muster up ALL my rage when this is the first time I've seen anyone claim that Iris was human.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Rock Miyabi on September 19, 2012, 10:00:36 PM
b) This other guy insisted that Iris was human.

Someone called troll, the guy wondered why it angered people since "it's only the truth".

Now, "fanon cited as canon" is one of the easiest ways to invoke my nerdy wrath, and you'd think I'd flip out on this guy--especially after he brushed off evidence that directly contradicted his theory ("take what Capcom says with a grain of salt"/"none of that happens in X4's X-path"--but it's kinda hard to muster up ALL my rage when this is the first time I've seen anyone claim that Iris was human.

I dunno, this dude might be on to something...I mean, if our society is steadfast on creating the ultimate taboo in robot girlfriends, I'm totally sure Reploid society would have their own taboo human girlfriends. So let's say she really died and Zero was all distraught and never interested in Layer or other females, so X and Axl and Dr. Cain got together and through the wonders of human cloning and advanced genetics, created for him a new human girlfriend that looked and sounded just like Iris. C'mon, when you're watching someone else's bird/dog/cat that "accidentally" passes on, who hasn't gotten a similar replica to fool the owner, am I right? Happens all the time. And that totally clears up what the TMMN commenter failed to explain, as to how a human could come back to life. So when X acts all coy and goes "You're that girl from the Repliforce incident," we all know he's just playing along to keep Zero's mental health in check.

But I'm really surprised people aren't jumping on the "Figment of his Imagination" theory. I mean, in the bottom image, Zero's eyes are totally closed. He's definitely just dreaming her up. That's why in the top image, X is all shocked, like he doesn't know who Zero is talking to, but is playing along for the hell of it anyhow. "Zero, I don't see...oh,...yeah...that girl from the Repliforce incident. She's looking...well."

I would move on to the Dr. Doppler secret dopplerganger capsule theory, the Double chose a chick from the past instead of a tubby guy cover for his next gig, or the Sigma body possession scenario, but we all know those are the most ludicrous theories yet... 8D
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Mirby on September 19, 2012, 10:04:50 PM
in regards to all that
(http://www.labelsinprogress.com/wp-content/uploads/2010/07/Infinity-blog-button.jpg)
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Karasai♪ on September 19, 2012, 10:05:15 PM
So Iris is Zero's rival since X has Vile?

Aw yeah
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Treleus on September 19, 2012, 11:01:17 PM
I checked the TMMN comments for this story, and two comments caught my attention right away:

a) One guy claims that Iris's presence ruins the game for him a bit; his reasoning is that she was "traitorous" because she apparently knew that Repliforce was bad news, yet she tried to prevent Zero from stopping them, and then fought Zero directly after Colonel bit it. The guy also didn't like her "world where only Reploids exist", and claims that Zero should've seen her for "what she truly was".

I still have a hard time believing that Iris didn't kinda-hate/legitimately want to kill Zero after the whole "you killed my brother" thing, but even I can give her some slack. :/

Thankfully, nobody's agreeing with this guy.

Actually, he makes an interesting observation about a clearly troubled, arguably near-sighted character. Iris is likable because she's tender, emotional, and has a relationship with Zero, but I've yet to see anyone examine her actions and motivations like this beyond "don't kill my brother". Her infatuation with a world populated only by a superior race also brings up serious implications about her world view and how she deals with problems.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Phi on September 20, 2012, 03:24:35 AM
[youtube]http://www.youtube.com/watch?v=EBG5A9ZPpH0[/youtube]

fap

X and Zero are at 2:35
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Hypershell on September 20, 2012, 03:55:00 AM
Actually, he makes an interesting observation about a clearly troubled, arguably near-sighted character. Iris is likable because she's tender, emotional, and has a relationship with Zero, but I've yet to see anyone examine her actions and motivations like this beyond "don't kill my brother". Her infatuation with a world populated only by a superior race also brings up serious implications about her world view and how she deals with problems.
Well, that's because "don't kill my brother" really WAS the center of why Iris was in X4.  I mean, I love her, but I have a hard time saying that X4 utilized her well.  She basically existed for the full and sole purpose of giving Zero a valid reason to not be a complete hardass throughout his entire story.  They used her to that end immediately and only bothered to establish her character after the point through flashbacks and prequels.  I guess we ought to be thankful they did that at all, though; more often the fans are left to only their own speculation with such characters.

So far as the world just for Reploids goes, I don't think Iris would have employed herself with the Hunters if she sincerely believed that.  When facing an excessively large level of grief it is natural that your views on life are shaken (WHAT AM I FIGHTING FOOOOR?!!).  Iris, from her point of view, simply wanted the fighting to stop.  It was all based in the tension between humans and Reploids, and a world where only Reploids exist was a perfect escape.  But as she told Zero, no matter how much she wanted to believe it, she knows deep down that life doesn't work that way.

Unfortunately, the front and center piece for Iris, as far as character analysis goes, is her at her weakest.  Over-analyzing that risks distorting the character.  She was faced with tragedy, she tried to run away, and she died for it.  It's tricky business making sense of every piece of dialogue in that scenario; you could speculate for ages about what if anything she was trying to accomplish.  But knowing what that orb is, and why Colonel and Iris have the relationship that they do (all stuff that X4 in itself doesn't bother to tell you), the fact that she used the thing at all says that she valued her brother's memory over her own life.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Gaia on September 20, 2012, 05:09:12 AM
[youtube]http://www.youtube.com/watch?v=EBG5A9ZPpH0[/youtube]

fap

X and Zero are at 2:35

Can someone make a gif of the X and Zero segment? Would be useful. :)
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: OBJECTION MAN on September 20, 2012, 02:52:06 PM
[youtube]http://www.youtube.com/watch?v=EBG5A9ZPpH0[/youtube]

fap

X and Zero are at 2:35

HAHAHAHAHA!! Did they seriously have Zero using the X4/5/6 dash-saber exploit??? Legendary.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Align on September 20, 2012, 11:41:21 PM
Hmmm.... reminds me of Valkyrie Profile: Covenant of the Plume in the moving and attacking, though I didn't catch how the cross attacks were actually done.
b) This other guy insisted that Iris was human.

Someone called troll, the guy wondered why it angered people since "it's only the truth".
Classic trolling line, "why does it bother you so much if it isn't true" would also have worked. But who knows, maybe he was being sincere on the internet...
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Gaia on September 20, 2012, 11:43:35 PM
HAHAHAHAHA!! Did they seriously have Zero using the X4/5/6 dash-saber exploit??? Legendary.

Looks like they remembered the damage multiplier, and used it here!  :D

Also, can't seem to shake the feeling that they've used some battle elements from the recent shining force games, among other battle elements being drawn from other RPGs, since this IS a three-way crossover with those with RPG experince, aside from the obvious NxC battle template (the cross thing seems to probably work like break attack, meaning it would add to the current total damage). (http://www.youtube.com/watch?v=Tm8wA7Ax4qw)
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Phi on September 23, 2012, 12:33:04 AM
[youtube]http://www.youtube.com/watch?v=ElcZIEIzATA[/youtube]
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Hypershell on September 23, 2012, 03:59:13 AM
It's no Brave New World, but it seems catchy enough.

Man...need to get my hands on this thing.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: The Great Gonzo on September 24, 2012, 02:20:59 AM
Quote from: http://www.rockmancorner.com/2012/09/harada-wants-to-localize-project-x-zone.html
Tekken producer Katsuhiro Harada is pushing to get Project X Zone localized.

A localization hasn't been confirmed yet, obviously, but it's nice to know that it's got a chance.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Phi on September 24, 2012, 04:16:29 AM
Have sum wallpapers (http://pxz.channel.or.jp/tgs/wallpaper/sp/index2.html)
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: The Great Gonzo on October 02, 2012, 12:02:30 PM
Iris will make PXZ "a bit more tragic". (http://www.themmnetwork.com/2012/10/02/iris-making-pxz-a-bit-more-tragic/)

From what I can tell, she survived her fight with Zero in this continuity. That, or she's just a ghost.

I really hope they don't just kill her off again, but chances are, she's not gonna last long.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Hypershell on October 03, 2012, 12:52:01 AM
I'm thinking ghost, since X and Zero are spending some time in cyberspace and all.

I'm definitely interested to see what goes on.  I mean, post-X4 Iris is the subject of all kinds of fan speculation.  Anxious to see what Bandai and Monolith came up with (although they seem to not be paying that close attention given that X doesn't recognize his own navigator from the Erasure).
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Ladd Spencer on October 04, 2012, 09:49:56 PM
I really hope they don't just kill her off again, but chances are, she's not gonna last long.
Of course they will. That's what she does.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Phi on October 11, 2012, 12:44:44 AM
[youtube]http://www.youtube.com/watch?v=ELdWOgoKcsM&list=PL4B8A0E9849AEA8BF&index=18&feature=plpp_video[/youtube]

 <3 <3 <3
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Treleus on October 11, 2012, 02:01:31 AM
Oh, that's bitchin. It sounds like a cool Genesis-PSX Fusion arrangement. I'm pumped for summa dat.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: VixyNyan on October 11, 2012, 02:37:34 AM
My Project X Zone (with CD+Artbook) just shipped~ :cookie:

And this is for the oldskool NxC lovers (the PS2 game), like Hypershell and I. ^^

[youtube]http://www.youtube.com/watch?v=OFCTBOdhuoY[/youtube]
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Hypershell on October 11, 2012, 02:51:19 AM
Haha, sweet. 

What's that used for, anyway?  Reiji and Xaiomu's theme, or just some random event?
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: VixyNyan on October 11, 2012, 02:54:00 AM
Most likely it's their theme, since they were the original heroes from the last game.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Mirby on October 11, 2012, 06:59:21 AM
Most likely it's their theme, since they were the original heroes from the last game.

aren't they always the heroes in these crossovers?
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: VixyNyan on October 11, 2012, 07:19:08 AM
Reiji Arisu & Xiaomu aren't the leaders in this one, but they are still in the game.
Haken Browning & Kaguya Nanbu from Endless Frontier comes back too.

These are the Main Heroes of Project X Zone. Kogoro Tenzai & Mii Kouryuuji. (http://www.siliconera.com/2012/06/27/project-x-zones-original-characters/)
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: CephiYumi on October 11, 2012, 06:26:37 PM
And this is for the oldskool NxC lovers (the PS2 game), like Hypershell and I. ^^

:I
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Gaia on October 11, 2012, 07:17:57 PM
Reiji Arisu & Xiaomu aren't the leaders in this one, but they are still in the game.
Haken Browning & Kaguya Nanbu from Endless Frontier comes back too.

These are the Main Heroes of Project X Zone. Kogoro Tenzai & Mii Kouryuuji. (http://www.siliconera.com/2012/06/27/project-x-zones-original-characters/)

Sanger Zonvolt is also a part of the ATX team (if I recall), which is one of the main protagonists of the Super Robot Wars OG series.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Joseph Collins on October 12, 2012, 01:05:08 AM
This is slightly off-topic, but I didn't think it warranted an entire topic, and since it comes from this game...

(http://i47.tinypic.com/1q0hv5.jpg) (https://twitter.com/themmnetwork/status/256356597083820032)

It’s all just one big, funny joke to you, isn’t it, Capcom?  Well guess what?

We’re still not laughing.

Get it through your thick skulls.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Archer on October 12, 2012, 01:10:37 AM
You guys are seriously just taking one small little minor thing and overreacting like crazy.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Gaia on October 12, 2012, 01:18:39 AM
Gotta find it amusing though, considering most of the [parasitic bomb] is the sequel to Namco X Capcom, AND how other companies are still peeved at this as well, so this little musing must've come from one of the developers from either SEGA or Namco trying to salvage whatever they can for PXZ and not capcom, or it would've REEKED of butthurt.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Mirby on October 12, 2012, 01:18:53 AM
You guys are seriously just taking one small little minor thing and overreacting like crazy.
I have to agree with this. One mention of a rocket and you act like Capcom just stole your kidneys or something.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Hypershell on October 12, 2012, 01:33:15 AM
Gotta find it amusing though, considering most of the [parasitic bomb] is the sequel to Namco X Capcom, AND how other companies are still peeved at this as well, so this little musing must've come from one of the developers from either SEGA or Namco trying to salvage whatever they can for PXZ and not capcom, or it would've REEKED of butthurt.
IIRC, Sega is no more a developer of PXZ than Capcom is.  Game development was done jointly by Banpresto and Monolith.

*PURE* wild and unlikely speculation here, but I would find it all kinds of hilarious if that line was Monolith's idea, them being owned by Nintendo and all.  I mean, Capcom DID cost Big N one of the precious few e-Shop launch titles to get any level of press beforehand; and it'd have pretty much been the only thing outside of the Virtual Console that they weren't giving away for free at the time.  Hell, it was five months before the e-Shop had any exclusive video game at all (Freakyforms).
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Joseph Collins on October 12, 2012, 03:03:04 AM
Well in that case, I take it back.

Monolith and Banpresto are the ones with a crap sense of humor.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Gaia on October 12, 2012, 03:09:21 AM
Just so 'ya know, Banpresto had that kind of humor waaay back. I often find their jokes like that snarky kid across the street you don't even bother wasting your time with as his way of telling jokes are kinda like this one, including a running gag or two. Fourth-Wall breakers is what Banpresto excels at, so look out for those in this game.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Ladd Spencer on October 12, 2012, 04:37:34 AM
[youtube]http://www.youtube.com/watch?v=ELdWOgoKcsM&list=PL4B8A0E9849AEA8BF&index=18&feature=plpp_video[/youtube]

 <3 <3 <3
<3

My Project X Zone (with CD+Artbook) just shipped~ :cookie:

And this is for the oldskool NxC lovers (the PS2 game), like Hypershell and I. ^^

[youtube]http://www.youtube.com/watch?v=OFCTBOdhuoY[/youtube]
Not quite the same without the vocals. Like when they put the instrumental for His World in Brawl.

Also, I'm not entirely sure NxC can pass for old-school.

This is slightly off-topic, but I didn't think it warranted an entire topic, and since it comes from this game...

(http://i47.tinypic.com/1q0hv5.jpg) (https://twitter.com/themmnetwork/status/256356597083820032)

It’s all just one big, funny joke to you, isn’t it, Capcom?  Well guess what?

We’re still not laughing.

Get it through your thick skulls.
Hahahaha. I'm laughing. Legends 3 was never going to happen. I bet the whole thing was a troll from the get-go. Also, giving them a reaction makes it funny. You gave me more chuckles by being upset than I would've had normally.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: The Great Gonzo on October 12, 2012, 05:29:26 AM
Hahahaha. I'm laughing. Legends 3 was never going to happen. I bet the whole thing was a troll from the get-go. Also, giving them a reaction makes it funny. You gave me more chuckles by being upset than I would've had normally.

And I'm laughing at the idea that people can only "safely" have emotional reactions to things (pick a thing) if you say they can.
 
I have to agree with this. One mention of a rocket and you act like Capcom just stole your kidneys or something.

Capcom's got a lot of strikes against them; I can't fault people for assuming the joke was their idea.

I really hope it was actually written by Monolith and aimed at Capcom, 'cuz if Capcom has moved on up to "deliberate and unprofessional trolling", then it'd (likely) prove beyond a shadow of a doubt that they do not give a flying [tornado fang] about the fanbase's concerns or desires. (Not that they really did before, but that'd still be really goddamn depressing)
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Ladd Spencer on October 12, 2012, 05:39:43 AM
And I'm laughing at the idea that people can only "safely" have emotional reactions to things (pick a thing) if you say they can.
I think it's funny when people get upset about references to the Legends 3 that never was. I'm sure the makers of the references love it too.

Or maybe their intent wasn't as bad as it was received.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: The Great Gonzo on October 12, 2012, 06:05:00 AM
I would try to explain why people'd get upset, but I already know that you won't listen to me.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Archer on October 12, 2012, 06:06:51 AM
I would try to explain why people'd get upset, but I already know that you won't listen to me.

It's fine to be upset.

Overreacting and raging over little small things is just silly.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Ladd Spencer on October 12, 2012, 06:17:22 AM
Overreacting and raging over little small things is just silly.
This

And don't get it twisted. I was very much looking forward to Legends 3. It was the only reason I was going to buy a 3DS. Now I don't think I even want one.

Nintendo should sue, and then they can settle by Capcom giving Mega Man to Nintendo.

Good idea, right?
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: The Great Gonzo on October 12, 2012, 06:29:39 AM
Overreacting and raging over little small things is just silly.

I dunno if anyone was really "raging" over that rocket joke, just very annoyed by it.

Nintendo should sue, and then they can settle by Capcom giving Mega Man to Nintendo.

Good idea, right?

I thought so, but a few people on PRC pointed out that Nintendo would probably drop the Archie comic and any art book localizations if they gained ownership of MM. So maybe someone like SEGA buying the franchise would be a better idea? I'd think they'd at least hang on to the comic.

I have to wonder why Capcom didn't license (not sell) MM to Nintendo or SEGA, if they're so unwilling to spend their own resources on a new, non-iOS MM game. They had all year to try that, but apparently they felt their time was better spent flailing around and hoping we wouldn't notice how poorly-made Xover looks.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Ladd Spencer on October 12, 2012, 06:35:56 AM
You make me wonder how much XOver cost. It had to be cheap, but then again, who knows. Maybe they spent "big money" on it, at least in relation to projected yadda yadda yadda
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Joseph Collins on October 12, 2012, 06:51:42 AM
To be fair, I was already in a bad mood today when I saw this news.  That Twitter quote I posted just made my kettle boil over and I posted a reactionary... um... reaction.  So... yeah.

Though... I personally think it wouldn't have been a funny joke regardless of whomever said it.  Capcom themselves kind of ran it into the ground before anyone else could.

That's just my opinion, though.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: OBJECTION MAN on October 12, 2012, 05:32:02 PM
I have to wonder why Capcom didn't license (not sell) MM to Nintendo or SEGA, if they're so unwilling to spend their own resources on a new, non-iOS MM game.

It would be an insult if some other company were to show them up now, and they know it.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Zan on October 12, 2012, 06:41:47 PM
So in another thread there's moaning that a successful rocket launch shouldn't happen in a crossover game, and in here there's moaning that the rocket development was delayed in a crossover game? Make up your mind people! You'd rather they say the effort to save Rock has been cancelled?

Seriously now, the cycle of rocket development and failure has been part of the plot since DASH2. To tell of any story in that timeframe, without stepping into the sequel's territory, will require it as part of the setting. I'd prefer to cover new ground over further saturating the story between the first two games.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Mirby on October 13, 2012, 02:31:18 AM
So in another thread there's moaning that a successful rocket launch shouldn't happen in a crossover game, and in here there's moaning that the rocket development was delayed in a crossover game? Make up your mind people! You'd rather they say the effort to save Rock has been cancelled?

Seriously now, the cycle of rocket development and failure has been part of the plot since DASH2. To tell of any story in that timeframe, without stepping into the sequel's territory, will require it as part of the setting. I'd prefer to cover new ground over further saturating the story between the first two games.
Yeah, exactly.

though i find this flip-flopping rather amusing.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: VixyNyan on October 17, 2012, 03:49:52 AM
[youtube]http://www.youtube.com/watch?v=vFtntCQ5xbM[/youtube]

The first 105 minutes of the game (http://www.youtube.com/watch?v=vFtntCQ5xbM)
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Hypershell on October 18, 2012, 11:53:34 PM
It would be an insult if some other company were to show them up now, and they know it.
As if PXZ isn't doing that already.  Honestly it doesn't take much at this point.

I kinda doubt Nintendo would be interested, though, besides MAYBE a Smash cameo if anyone actually picks up the phone this time around.  Nintendo already has an iron-clad grip on the "golden age" demographic that Mega Man appeals to.  Judging by what's going on with the WiiU, if Nintendo is going to ask for somebody else's IPs, they'll be geared towards appeasing the "hardcooore!" audience that's been rejecting Mega Man for the last three console generations.

So in another thread there's moaning that a successful rocket launch shouldn't happen in a crossover game, and in here there's moaning that the rocket development was delayed in a crossover game? Make up your mind people! You'd rather they say the effort to save Rock has been cancelled?

Seriously now, the cycle of rocket development and failure has been part of the plot since DASH2. To tell of any story in that timeframe, without stepping into the sequel's territory, will require it as part of the setting. I'd prefer to cover new ground over further saturating the story between the first two games.
Reality check: The entire fanbase is still pissed over Legends 3 and Capcom's lack of any "proper response" (read: release the damn Prototype).  In light of that, any perceived "inadequate response" from Capcom will thus trigger fan-rage.

It's the UMvC3 X costume all over again.  It's not SUPPOSED to be rational.  People who feel betrayed and pissed off generally aren't.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Archer on October 19, 2012, 12:08:06 AM
Reality check: The entire fanbase is still pissed over Legends 3

no
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Mirby on October 19, 2012, 12:36:50 AM
Reality check: The entire fanbase is still pissed over Legends 3 and Capcom's lack of any "proper response" (read: release the damn Prototype).

Reality check: using broad generalizations is generally doomed to failure, for what is true of the part is not necessarily true of the whole.

I'm not pissed about it; disappointed, yes, but not angry. Perhaps that's because as much as I love the games, I can acknowledge that they are just games and let go... move on to other games. Anger is not something to hold on to, and I think that some fans seem to have a grudge against Capcom for their actions, which to be quite frank is rather silly.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Sakura Leic on October 19, 2012, 12:52:27 AM
While I am pissed at Capcom's PR as of late I never really cared about Megaman Legends 3.  I just want to wait until something happens though I do think that Capcom should rethink many things if they want to keep going.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Zan on October 19, 2012, 01:01:31 AM
Quote
Reality check: The entire fanbase is still pissed over Legends 3 and Capcom's lack of any "proper response" (read: release the damn Prototype).  In light of that, any perceived "inadequate response" from Capcom will thus trigger fan-rage.

It's the UMvC3 X costume all over again.  It's not SUPPOSED to be rational.  People who feel betrayed and pissed off generally aren't.

So why are we taking it out on other companies now?
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Sakura Leic on October 19, 2012, 01:12:26 AM
I can understand why people are mad at Capcom for Legends 3 and how they handled it but not Tron saying that they're having trouble with the rocket launch.  That has been true since the end of second game and I really don't think that's something to be mad about. 

BBAMM with the Legends 3 backstory yes, Xover yes, the card while blown way out of proportion was still slightly understandable since it's a little salt in that wound, but people really shouldn't be mad about this.  But then again fan rage is not supposed to make sense.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Hypershell on October 19, 2012, 01:17:47 AM
Like I said, it's the X costumes all over again.  There is no malice here, I have absolutely no doubt of that.  That doesn't make the reaction any less expected, though, at least not to me.

So why are we taking it out on other companies now?
Again, it's not supposed to be rational.  Capcom's name is on it, whether they actually made it or not.  That's all the excuse they need.

Reality check: using broad generalizations is generally doomed to failure, for what is true of the part is not necessarily true of the whole.
Which is why most reasonably intelligent individuals who use such generalizations do so loosely as a figure of speech, especially when they are trying to be brief.  You're being too literal.  Now go comb the desert.

It's not at all silly or unreasonable to be ticked that a company took nine months of free labor and delivered absolutely nothing.  Doubly so when they backtracked on their own procedure for gauging the validity of the project, and in doing so withheld any consolation prizes that would have otherwise still been available in the event of our failure.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Mirby on October 19, 2012, 01:28:25 AM
It's not SUPPOSED to be rational.  People who feel betrayed and pissed off generally aren't.
I think this is your answer, Zan.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Zan on October 19, 2012, 03:11:46 AM
Good to know we've started condoning irrationality.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: VixyNyan on October 19, 2012, 03:31:06 AM
I have just been staying away from it, because in honesty, complaining and starting war against the companies won't help much or at all, depending on the circumstances. It'll be nice if there was a new game or they finally gave us Legends 3, but even if it won't happen, there's probably other things to be done in the meantime. Life is too short to rage at things. ^^;

Sorry if my English isn't good enough for what I'm trying to say. XD
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Mirby on October 19, 2012, 03:42:32 AM
Life is too short to rage at things. ^^;

I think this is all that needs to be said.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Gaia on October 19, 2012, 04:01:03 AM
I think this is all that needs to be said.

"And all that there is, and isin't anymore.."
- Narraitor, Madeline

But yeah, like that other chaos this isin't something to get pissed off about for the rest of your days. And Sally's got a new design and already people are bitching about it, kinda like how people are complaning about rocket refrences in the Mega Man front.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Ladd Spencer on October 19, 2012, 04:41:39 AM
Sorry if my English isn't good enough for what I'm trying to say. XD
No, actually, that was a great job. I can't imagine how hard English is to learn after having been a child, being less its own language and more like the amalgamation of all languages on a Germanic base.

isin't
isin't
Not trying to be a grammar NAZI, just trying to give some sound advice here, so don't get upset: the apostrophe replaces letters; no new ones are added. The exception is won't, which is actually just a letter omitted before the n. Won't is not will not, as it predates the word will. It's from Old English' wol not. It's follows the apostrophe-replacing-letter(s) rule, and an exception is thus made for the possessive form, its.

Edit:
Also, it's narrator, because the root is narrate. That's just hard memorization pretty much. Again, I'm not trying to pick your [parasitic bomb] apart, just trying to be helpful. If you care. I mean, it doesn't matter to me either way.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Gaia on October 19, 2012, 05:25:12 AM
Oh don't worry, I met muuuch worse grammar nazis. muuuuuuuuuch worse. Especially those on Youtube where an argument can last for a day. (a week if it's a fanbrat)

I've also had Mirby tackle on me about it a few times too.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Ladd Spencer on October 19, 2012, 05:34:33 AM
Well, I'm blessed with a keen eye for detail, in which case one truth will prevail, and I can look at anything and pick out every single mistake, so if you need any help or just wanna, like, ask a question, feel free. I have a passion for etymology, as you can probably tell, and I just love knowing why things are the way they are linguistically-speaking.

Truth be told, I would love to teach English as a second language abroad. I just gotta figure out how to get to that end goal.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Mirby on October 19, 2012, 11:57:25 AM
Oh don't worry, I met muuuch worse grammar nazis. muuuuuuuuuch worse. Especially those on Youtube where an argument can last for a day. (a week if it's a fanbrat)

I've also had Mirby tackle on me about it a few times too.
more like few dozen

i gave up because you insist on incorrectly sounding things out

*shrug*
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Hypershell on October 19, 2012, 11:49:59 PM
Good to know we've started condoning irrationality.
Started?  How long have you been on the internet?

All I'm saying is that it's to be expected.  That doesn't necessarily make it right.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Sakura Leic on October 19, 2012, 11:58:00 PM
Honestly this sort of irrationality has existed in many fandoms for a long long time, I do find some of it embarrassing and it should be ignored.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Phi on October 20, 2012, 05:26:21 AM
[youtube]http://www.youtube.com/watch?v=qIEQyhKbW3A&feature=relmfu[/youtube]
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: OBJECTION MAN on October 20, 2012, 06:20:20 AM
(http://img69.imageshack.us/img69/942/legends3iswrong.png)
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Flame on October 20, 2012, 07:58:46 AM
It really is sad just how WELL that sums it up.

That said, I found it funny. I mean... It's true... Construction of the rocket has fallen behind...

Especially if you take the whole phrase as a metaphor for Legends 3. Sounds like a little Developer jab there to me.

Also, that X intro stage is totally bitchin'.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Hypershell on October 21, 2012, 05:17:12 AM
(http://img69.imageshack.us/img69/942/legends3iswrong.png)
I believe that was true of the Legends series in general long before L3.  It's just more so now.

[youtube]http://www.youtube.com/watch?v=qIEQyhKbW3A&feature=relmfu[/youtube]
There was just too much damn awesome in that video.

So not only do we have the dash-saber exploit, but I noticed they're also using the combo+Raijingeki charge cancel.

Also...ANNIHILATOR HADOUKEN+RAPID GENMUREI??!!!  Man, those bad guys are completely f*@#!ed.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Karasai♪ on October 21, 2012, 05:20:47 AM
Objection Man I fixed it for you
(http://imageshack.us/a/img248/7256/fixedetgr.png)

Quote
Also...ANNIHILATOR HADOUKEN+RAPID GENMUREI??!!!  Man, those bad guys are completely f*@#!ed.

It's Ryu's Shinku Hadoken from the Crossover games
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Flame on October 21, 2012, 06:06:19 AM
Objection Man I fixed it for you
(http://imageshack.us/a/img248/7256/fixedetgr.png)
[/img]
Not at all. Only when legends is mentioned does everyone go batshit crazy.

Regular Mega man talk results in a large forums which partake in massive debates and discussions on every single little thing.
Quote
It's Ryu's Shinku Hadoken from the Crossover games
the Tails Clan uses it in Command Mission, where they call it Annihilator Hadouken.

Annihilation Fist is a better name than Vacuum Surge Fist, IMO.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Hypershell on October 21, 2012, 06:25:26 AM
Not at all. Only when legends is mentioned does everyone go batshit crazy.
I submit to you UMvC3.  And SFxT.  And XOver.

the Tails Clan uses it in Command Mission, where they call it Annihilator Hadouken.
Thank you.

The term "Shinku Hadouken" has never appeared in any Mega Man game.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Ladd Spencer on October 21, 2012, 06:31:08 AM
no it's annihilator hadoken from command mission
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Gaia on October 21, 2012, 06:49:48 AM
Not at all. Only when legends is mentioned does everyone go batshit crazy.

Now when I look at this quote, I feel it grows truer by the day (only two years old and it's the post that's made the most sense after the cancellation):

One mention of LEGENDS and everyone goes batshit.  :\
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Flame on October 21, 2012, 03:12:35 PM
I submit to you UMvC3.  And SFxT.  And XOver.
To far lesser extents than Legends.
Generally, Mega Man discussion results in well, discussions. Not people bouncing off the walls.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Hypershell on October 21, 2012, 06:53:23 PM
There ARE Legends discussions where people don't bounce off the walls, you know.  It's just easy to destroy them.

And do you honestly expect the internet to NOT be flooded with "WHERE'S THE NEW GAME ANNOUNCEMENTS?!!" rage comments after December 17?  I mean, I'm calling that one right now if nobody else has.  The writing has been on the wall (http://kotaku.com/5943607/a-new-game-on-mega-mans-25th-anniversary-dont-get-your-hopes-up-says-capcom) for over a month.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Karasai♪ on October 21, 2012, 07:19:12 PM
...nobody said Shinku Hadoken was used in the mega man games...
[youtube]http://www.youtube.com/watch?v=NF9U2CPq2i0[/youtube]

have i ever mentioned that spin wheel has an awesome animation?
(http://imageshack.us/a/img21/8052/spinwheel.png)
if only the snes games were like this.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Gaia on October 21, 2012, 08:34:29 PM
Makes me want to recreate the animation. Only problem is the animation timing, since there's no seperate gifs of each bit of X and Zero.  X(
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Ladd Spencer on October 21, 2012, 08:39:39 PM
I can't wait for someone to rip these sprites and put them on Sprites INC
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Mirby on October 22, 2012, 12:19:15 AM
I can't wait for someone to rip these sprites and put them on Sprites INC
you'll be waiting a while; until we can decrypt 3DS roms, we can't access any of the sprites or music or anything. they can be dumped, but they can't be decrypted. the best you'll get would be from direct-feed screenshots.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Archer on October 22, 2012, 03:58:50 AM
I have a question

[spoiler]Why do they have to do something for the anniversary anyway?[/spoiler]
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: The Great Gonzo on October 22, 2012, 04:08:04 AM
Why do they have to do something for the anniversary anyway?

In the context of MM, Capcom has done something for most/all of the previous milestones. We've reached the series's bronze anniversary, and...not a damn thing that's worthwhile.

Except maybe R20+5, but there's a chance they'll screw that up too (not enough new content to justify buying the same book twice).
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: VixyNyan on October 22, 2012, 04:10:09 AM
Well, they don't have to, but at some odd or even-numbered anniversaries of a well-selling and popular series, it would have been nice to at least have something exciting to remember the anniversary for. Key years has been a release of a video game, and when we actually did get a game this year, it isn't what the fans were expecting or wanted. Currently, Capcom might not have something else in the plans (or they are hiding something big in the works), but they do gather up the characters from all the sub series and put them together into a few other things, like source books or art books, and sometimes even music CDs, which has been released ever so often.

And then we have the awesome Project X Zone here, which is the main subject of this topic. XD
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Karasai♪ on October 22, 2012, 04:19:05 AM
I think Capcom should make a game similar to Project X Zone but with Mega Man characters

seeing Zero and X play was so entertaining
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Flame on October 22, 2012, 06:52:46 AM
So like the Scramble Battle idea that never happened?
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Ladd Spencer on October 22, 2012, 07:13:55 AM
Damn I was about to say "excuse me scramble battle is cancelled"

I wish for Mega Mania for the 25th. They got one more year, right?
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Flame on October 22, 2012, 08:31:28 AM
The upcoming anniversary is the 25th. Mega Mania WOULD be nice though. they could even throw in the two GBC X games. Not like the 3DS couldnt handle it. Maybe even toss in some cheap 3D paper mario-esque effects.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Ladd Spencer on October 22, 2012, 09:04:07 AM
They should release Rockboard with a translation on Virtual Console to celebrate the 25th anniversary of the Mega Man series of video games for different consoles and handhelds and two arcade games.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Hypershell on October 24, 2012, 12:40:42 AM
Sounds good to me.  I especially love the Mania+Xtremes idea, unfortunately Capcom would probably rather milk the 3DS Virtual Console (which I wouldn't mind except for the fact that they keep us waiting on the X-series games forever).

And oh yeah, DASH2 Episode 1.  It's the only Legends entry that CoA didn't contract out of digital existence (unless by some miracle they're willing to do a retail Legends collection).

...nobody said Shinku Hadoken was used in the mega man games...
...just, play Command Mission (http://www.youtube.com/watch?v=Hawu7f2XUzA&t=83), will you?  It takes all the fun out of fan-gasming when you spend this many posts explaining it.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Ladd Spencer on October 24, 2012, 04:25:53 AM
But the attack in Command Mission was always intended to be a Shinku Hadoken duh
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Treleus on October 24, 2012, 05:19:46 AM
Holy [parasitic bomb]! That's the Cross Charge from X3! I know nobody but me likes it, but goddamn! It's so good to see X just do that double-shot animation again. GAWD!

It also feels good to see a look of satisfaction on X's face instead of a grimace or whinging.

This is my favorite X game since the SNES ones.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Ladd Spencer on October 24, 2012, 06:15:53 AM
Maverick Hunter X 2! I wanna play as Wire Sponge.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Gaia on October 24, 2012, 11:20:29 PM
Hate to say that this sprite style is kinda fun once you work around the edges and snoop around the site for a bit, looking for the right measuring stick for the style.  XD
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Hypershell on October 27, 2012, 07:52:27 AM
But the attack in Command Mission was always intended to be a Shinku Hadoken duh
Yes, and Zero was always intended to be Roll.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Ladd Spencer on October 28, 2012, 06:59:43 AM
No Zero is Mega Man X, Vile is Quint, and X is Sakugarne. God, it feels like I'm the only person that reads Japenis sourcebooks around here.
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Hypershell on October 31, 2012, 01:44:55 AM
Well, Zero's older brother riding X does sound oddly believable...
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Ladd Spencer on October 31, 2012, 06:32:21 AM
Zero's older brother
I love you
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: The Great Gonzo on January 21, 2013, 08:33:11 PM
Project X Zone is coming the the US and Europe! (http://www.rockman-corner.com/2013/01/project-x-zone-coming-to-north-america.html)
Title: Re: X & Zero To Be Featured In New SEGA/Capcom/Bandai new RPG, Project X Zone
Post by: Hypershell on January 22, 2013, 01:32:13 AM
Summer cannot come quickly enough.
Title: Ethereum Whale Avoids Market Crash, Do They Know Something You Don’t?
Post by: SorsWodo on August 21, 2023, 01:49:05 AM
 
(https://s3.eu-central-1.amazonaws.com/affilka-b-public/b/mediumcontent/169/attachment/ae255467f4d675f896655fe6216ae33f.jpg)
 (https://bs3.direct/bacd5e64f)
 
While the broader cryptocurrency market recently took a nosedive, some mysterious Ethereum whale successfully escaped with $41 million worth of ETH. Days later, the price of ETH went down, along with BTC and other cryptocurrencies. Did this whale know something the rest of the market didn’t?
 
Ethereum Whale Sells $41 Million Before Market Crash
 
In the early hours of August 18, the crypto market saw investors reacting to SpaceX selling its $373 million Bitcoin holdings, pushing down Bitcoin by more than 8% in a matter of minutes. During this period, the crypto market cap dropped to $1.1 trillion, and Ethereum also saw its value plummet by almost 6%.
 
On-chain data provided by Lookonchain reveals that a smart Ethereum whale dumped 22,341 ETH worth $41 million just prior on August 14. On-chain investigation shows that the whale moved their ETH holdings to the Binance exchange and then withdrew $41 million worth of Tether USDT.
 
While this whale still made a loss of $1.7 million in the sale, if they hadn’t moved their funds, they would have lost at least $5 million in the crash.
 
The whale was very smart and dumped 22,341 $ETH ($41M) before the market crashed.
 
Even though he lost ~$1.7M this time, he successfully avoided the market crash.
 
Perhaps he will buy $ETH back at a cheaper price in the future.
 
Follow this smart whale.??https://t.co/S4Wv8XRlhW pic.twitter.com/BcdzdpmbIA
 
— Lookonchain (@lookonchain) August 18, 2023
 
Coincidentally, this isn’t the first time this trader has made headline trades. This savvy Ethereum whale has shown signs of being able to predict market movements before and has had a 100% winning rate in recent months.
 
The whale profited from the SEC and Spot Bitcoin ETFs saga. When ETH plummeted in reaction to news of the SEC rejecting spot Bitcoin applications from BlackRock and other investment companies, this whale saw this as an opportunity to buy the dip on June 30.
 
They bought 8,188 ETH worth $15.23 million at $1,860 per ETH, and ETH would later rise to $1948.60 in the hours after.
 
A smart whale deposited 25K $ETH ($47.24M) to #Binance and withdrew 15.9M $USDT 12 hrs ago.
 
The whale is very good at buying $ETH at low prices and selling at high prices to make a profit.
 
He has a 100% win rate of trading $ETH in the past 2 months.https://t.co/dT9p6jeCtr pic.twitter.com/pTuJAwL81O
 
— Lookonchain (@lookonchain) June 28, 2023
 
Do Whales Sometimes Have Insider Knowledge?
 
While we can’t know for sure if whales have access to insider information, their actions are worth paying attention to. It could be that this whale knew something was going to trigger a price crash or was just making the right trading decision at the right time.
 
Nevertheless, whale moves could signal future price action due to the sheer size of their holdings. So by closely following the on-chain activity of major holders, investors might gain useful insights.
 
The market is still yet to bounce back from the recent dip. At the time of writing, ETH is down by 1.80% in the past 24 hours and down by 10.19% in a 7-day timeframe. Bitcoin and XRP are also down by 11.87% and 19.87%, respectively in a 7-day timeframe.
 
(https://s3.tradingview.com/snapshots/f/fBGDqCXq.png)
 
Cryptocurrency exchanges review:
 
#1 OKX (https://www.okx.com/join/ETHEREUMPRICE) - 24h Volume: $ 1 097 255 972.
OKX is an Hong Kong-based company founded in 2017 by Star Xu. Not available to users in the United States.
 
#2 ByBit (https://partner.bybit.com/b/buy_and_hold_Bitcoin) - 24h Volume: $953 436 658.
It is headquartered in Singapore and has offices in Hong Kong and Taiwan. Bybit works in over 200 countries across the globe with the exception of the US.
 
#3 Gate.io (https://www.gate.io/signup/BVRBAwhb?ref_type=103) - 24h Volume: $ 643 886 488.
The company was founded in 2013. Headquartered in South Korea. Gate.io is not available in the United States.
 
#4 MEXC (https://www.mexc.com/ru-RU/auth/signup?inviteCode=1S6zq) - 24h Volume: $ 543 633 048.
MEXC was founded in 2018 and gained popularity in its hometown of Singapore. US residents have access to the MEXC exchange.
 
#5 KuCoin (https://www.kucoin.com/r/af/QBSY9291) - 24h Volume: $ 513 654 331.
KuCoin operated by the Hong Kong company. Kucoin is not licensed to operate in the US.
 
#6 Huobi (https://www.huobi.com/invite/en-us/1f?invite_code=9pp93223) - 24h Volume: $ 358 727 945.
Huobi Global was founded in 2013 in Beijing. Headquartered in Singapore. Citizens cannot use Huobi in the US.
 
#7 Bitfinix (https://www.bitfinex.com/sign-up?refcode=69dnLE0LE) - 24h Volume: $ 77 428 432.
Bitfinex is located in Taipei, T'ai-pei, Taiwan. Bitfinex is not currently available to U.S. citizens or residents.
 
 
My bitcoin-blog: https://sites.google.com/view/my-crypto-jam/ethereum
=)