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Other Things => Gaming => Topic started by: Acid on November 08, 2008, 08:48:05 PM

Title: The "BlazBlue" Thread
Post by: Acid on November 08, 2008, 08:48:05 PM
(http://img134.imageshack.us/img134/3494/20080216blazblue007cv7.jpg)

Spiritual sucessor to Guilty Gear, developed/published by ARC system works/Sammy.

Video here (http://my.opera.com/cheng.guo/blog/2008/08/18/new-blazblue-trailer)
Title: Re: The "BlazBlue" Thread
Post by: Karai on November 08, 2008, 08:59:05 PM
I still remember one of the first trailers, in which sound effects were simply copypasted from GG :D
Anyway, I'd love to play that. *crosses fingers for a PC port*
At least I'll get the soundtrack when it comes.
Title: Re: The "BlazBlue" Thread
Post by: Acid on November 08, 2008, 09:00:47 PM
I still remember one of the first trailers, in which sound effects were simply copypasted from GG :D
Anyway, I'd love to play that. *crosses fingers for a PC port*
At least I'll get the soundtrack when it comes.

If anything in BlazBlue resembles GG then it's MOST likely on purpose. And yes, the soundtrack will be great.
Title: Re: The "BlazBlue" Thread
Post by: Karai on November 08, 2008, 09:21:20 PM
Well, whole game looks like GG, even few characters and their attacks are similar (of course I don't mind that!). But when it comes to SE, in this trailer they're new. Sure, it's hard to create completely original sounds for punches and other stuff, but this time they're not the very same sounds from GG.
Oh, are there any news on that soundtrack's release date?
Title: Re: The "BlazBlue" Thread
Post by: Acid on November 22, 2008, 08:40:09 PM
Oh, are there any news on that soundtrack's release date?

Haven't heard any news yet. Gotta be patient.

Posted on: November 08, 2008, 21:22:16
Gameplay vid of the bosses showed up. Don't watch if you care about spoilers. (http://www.youtube.com/watch?v=WTwxc8svK6c)
Title: Re: The "BlazBlue" Thread
Post by: Karai on November 23, 2008, 03:32:21 PM
I want it even more. If not now, then when I'll be retired, and I'll have time and money for all those games.
Title: Re: The "BlazBlue" Thread
Post by: Acid on November 25, 2008, 12:03:01 PM
Haku-Men looks pretty cool.  Despite being a mix of Justice and Sephiroth.
Title: Re: The "BlazBlue" Thread
Post by: Karai on November 26, 2008, 12:24:44 AM
I like that girl in a mecha suit. She's so calm, and that robotic voice saying instructions, but when she's hit really hard she asks to stop. Yeah, I really like her.
Also, it seems that I share my Birthday with Rachel Alucard (http://blazblue.jp/rachel.html). All characters' Birthdays are silly 8D
Title: Re: The "BlazBlue" Thread
Post by: Acid on December 29, 2008, 12:52:38 AM
My birthday's with Carl Clover. And also with May from Guilty Gear.

Posted on: November 26, 2008, 09:01:39 PM
Spoiler alert, Hidden Boss:

[spoiler]Blood Kain Ragna (http://www.youtube.com/watch?v=kL_IUAP6dIM)[/spoiler]

Nice music.

Posted on: November 28, 2008, 09:42:31 PM
Triple post. God am I awesome.

Got the soundtrack today (Thanks for telling me Sub).

It's great, I suggest you get it too.
Title: Re: The "BlazBlue" Thread
Post by: Karai on December 31, 2008, 06:14:18 PM
As expected, it's fantastic. Makes me want to play GG again 8D
Maybe I'll try to switch the music to this one.
Title: Re: The "BlazBlue" Thread
Post by: Acid on March 04, 2009, 07:31:33 PM
The system question has been answered:
BB gets a summer release and will be available for Xbox360 and PS3. (http://uk.ps3.ign.com/articles/959/959132p1.html)

Quote
The game will support online play; as well as provide downloadable content
Title: Re: The "BlazBlue" Thread
Post by: HokutoNoBen on March 06, 2009, 01:24:12 AM
You forgot one other awesome aspect...

Like some previous releases of Guilty Gear X and XX, this game will also have a "Story Mode" for each character, complete with multiple branching routes, full voice-overs and even containing anime scenes produced by the animation studio, GONZO.

- http://www.neogaf.com/forum/showpost.php?p=14994316&postcount=108

Sounds on point, no? This summer will definitely be packed for a FGer like myself...  8)
Title: Re: The "BlazBlue" Thread
Post by: Acid on March 06, 2009, 01:31:42 AM
Summer release is US only. However, since the PS3 is supposed to be region-free...
Title: Re: The "BlazBlue" Thread
Post by: HokutoNoBen on March 06, 2009, 01:43:42 AM
Summer release is US only. However, since the PS3 is supposed to be region-free...

Nah, this week's Famitsu ish also stated that the JP release of BB is supposed to be this summer.

So, chances are, either the two versions of the game (JP/EN) are going to be released practically in tandem, or maybe just a few scant weeks/months apart.
Title: Re: The "BlazBlue" Thread
Post by: The Drunken Dishwasher on March 06, 2009, 01:45:24 AM
Wow...SF4, KoFXII, Blazblue, and GGXX Accent Core Plus, all in one year.   owo
Title: Re: The "BlazBlue" Thread
Post by: Solar on March 06, 2009, 01:47:59 AM
Or, if you're a gamer like me, only GGXXAC+ ;O;

And we still need to play on 2DF sometime Cosake. Same goes to you Ben when I can get a decent stick and converter >.>
Title: Re: The "BlazBlue" Thread
Post by: The Drunken Dishwasher on March 06, 2009, 01:55:42 AM
OH YEEAH, totally forgot about that! XD
Title: Re: The "BlazBlue" Thread
Post by: Acid on March 06, 2009, 02:25:13 PM
(http://img26.imageshack.us/img26/9964/rgn001.png)(http://img26.imageshack.us/img26/8584/hkm001.png)

Gonna play these two.
Title: Re: The "BlazBlue" Thread
Post by: RMX on March 07, 2009, 05:03:49 PM
Those are some high-res sprites there
Title: Re: The "BlazBlue" Thread
Post by: Acid on March 07, 2009, 07:53:07 PM
Either 1.5 or 2.5 times bigger than Guilty Gear. I forgot.
Title: Re: The "BlazBlue" Thread
Post by: VixyNyan on March 07, 2009, 07:55:38 PM
Game Trailers has some video clips ready. ^^

Arcade Intro (http://www.gametrailers.com/player/46401.html)
Montage (http://www.gametrailers.com/player/46403.html)
PS3 Best Match (http://www.gametrailers.com/player/46405.html)
PS3 Best Round (http://www.gametrailers.com/player/46407.html)
Designer Interview (http://www.gametrailers.com/player/46411.html)
Title: Re: The "BlazBlue" Thread
Post by: Acid on March 07, 2009, 07:59:45 PM
They look really awesome in motion.
Title: Re: The "BlazBlue" Thread
Post by: VixyNyan on March 07, 2009, 08:08:44 PM
Random Matches from the Arcade version. ^^ (http://www.youtube.com/view_play_list?p=3DA7E459032C8D8E)
Title: Re: The "BlazBlue" Thread
Post by: HokutoNoBen on March 08, 2009, 01:57:50 AM
Here are some more here (warning, in Japanese):

http://page.freett.com/wonli/movie.htm

V-13 (or rather pronounced "Nu-13") looks to be a character right up my alley, but I'll definitely be willing to give all of the characters their fair share.
Title: Re: The "BlazBlue" Thread
Post by: Protoman Blues on March 08, 2009, 06:27:16 PM
Hey, this is coming to the US as well. (http://kotaku.com/5165962/aksys-brings-blazblue-to-america)
Title: Re: The "BlazBlue" Thread
Post by: Acid on March 08, 2009, 06:30:19 PM
Excellent. A JP only game would have been disappointing.

Now I only need to get my PS3 online and I can fight people. Hooray!
Title: Re: The "BlazBlue" Thread
Post by: Protoman Blues on March 08, 2009, 06:34:21 PM
If you have a Wireless router, it should connect without any problems.  I think.
Title: Re: The "BlazBlue" Thread
Post by: Acid on March 08, 2009, 10:42:52 PM
I'm not that knowledgable when it comes to this technology stuff and internet. I already forgot how I managed to get my Wii online.
Title: Re: The "BlazBlue" Thread
Post by: The Drunken Dishwasher on March 09, 2009, 07:40:47 AM
PS3? well damn...I can't face ya since i'll be using a 360 instead  (when my brother moves back in the house that is)
Title: Re: The "BlazBlue" Thread
Post by: Sub Tank on March 09, 2009, 11:20:45 PM
(http://img8.imageshack.us/img8/1057/3c32b5d31b8def80e23c64e.jpg)

i am so disappointed with this thread
Title: Re: The "BlazBlue" Thread
Post by: Acid on March 09, 2009, 11:39:17 PM
i am so disappointed with this thread

There:

(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/TOK001.png)(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/TOK002.png)
(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/TOK003.png)(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/TOK004.png)
(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/TOK005.png)(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/TOK006.png)
(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/TOK007.png)(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/TOK008.png)
(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/TOK009.png)(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/TOK010.png)
(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/TOK011.png)(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/TOK012.png)
Title: Re: The "BlazBlue" Thread
Post by: Sub Tank on March 09, 2009, 11:43:01 PM
[spoiler](http://img11.imageshack.us/img11/1498/79eed2fe97df45f0c7c56a0.jpg)[/spoiler]

You left this one out.
Title: Re: The "BlazBlue" Thread
Post by: Acid on March 09, 2009, 11:52:05 PM
(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/1305511.jpg)(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/1602748.jpg)(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/2260383.jpg)(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/2267961.jpg)(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/2291553.jpg)(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/2529499.jpg)(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/2894925.jpg)(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/2950387.png)
Title: Re: The "BlazBlue" Thread
Post by: Protoman Blues on March 10, 2009, 12:04:55 AM
She's got really big claws.
Title: Re: The "BlazBlue" Thread
Post by: Acid on March 10, 2009, 12:07:20 AM
(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/data01_b.jpg)(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/data02_b.jpg)
(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/data03_b.jpg)(http://i430.photobucket.com/albums/qq22/mywarehouse/BlazBlue/data04_b.jpg)
Title: Re: The "BlazBlue" Thread
Post by: Sub Tank on March 10, 2009, 12:11:00 AM
I like her suspenders.
Title: Re: The "BlazBlue" Thread
Post by: Acid on March 10, 2009, 12:12:23 AM
Oh I bet you do.
Title: Re: The "BlazBlue" Thread
Post by: The Drunken Dishwasher on March 10, 2009, 04:26:15 AM
Hahahahaha, oh Sub~  8D
Title: Re: The "BlazBlue" Thread
Post by: TeaOfJay on April 30, 2009, 02:43:01 AM
If you weren't convinced about getting this game, then this might be for you (http://kotaku.com/5233094/blazblue-limited-edition-is-very-blue-indeed)

These limited edition sets are first run only, so be sure to preorder yours ASAP.

I know I will.
Title: Re: The "BlazBlue" Thread
Post by: Solar on April 30, 2009, 02:49:32 AM
Too bad no place that allows pre-orders will carry it...hell, no one here will carry it which is worse...ok, it's worse that I don't even have a console for me to play Blazblue with >_>
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on April 30, 2009, 03:46:14 AM
i was already going to get this. so this just sweetens the deal. i'll probably reserve this weekend.
Title: Re: The "BlazBlue" Thread
Post by: The Drunken Dishwasher on April 30, 2009, 08:58:11 AM
Sold~

I'm such a [classy lady] for artbooks~  :V
Title: Re: The "BlazBlue" Thread
Post by: VixyNyan on June 26, 2009, 12:54:24 AM
PSP owners, you will be able to use Remote Play to play the game from the PS3. (http://kotaku.com/5302628/blazblue-gets-psp-support-via-remote-play)
Pirates and hackers might find a way to make an ISO file out of it, so you can play on the PSP, without a PS3. >U<
Title: Re: The "BlazBlue" Thread
Post by: Acid on June 26, 2009, 12:55:46 AM
No thanks.

I wanna play on a HD TV and adore these huge sprites.
Title: Re: The "BlazBlue" Thread
Post by: The Drunken Dishwasher on June 26, 2009, 01:01:27 AM
Oh yeah, you don't have a 360.

Oh well, we can just smacktalk meaninglessly.
Title: Re: The "BlazBlue" Thread
Post by: Acid on June 30, 2009, 01:07:42 PM
I just learned that BB will have full english voice acting.

And it's not even that bad from what I've heard.

[youtube]http://www.youtube.com/watch?v=BquvVAhcWlY&feature=related&fmt=18[/youtube]
Title: Re: The "BlazBlue" Thread
Post by: Rin on July 01, 2009, 06:18:35 AM
SADAFJGFGJGFKJGJGHDFKASKDASDASKDSADKAFKDJKGBMGNMHMJLMJSKDKLFSJSGJTIGJIOYM

I WANT EITHER PS-TRIPLE OR XBOX THREE-SIXTY SO I CAN PLAY THIS GAME! GOD FUCKIN' DAMMIT!

My only hope is, that they will release this on PC. Since originally BlazBlue was running on a Arcade machine with Windows XP. And seeing that they released few Guilty Gears on PC... there's a huge chance of that happening. : D

I will so main Jin Kisaragi. Either him, or Noel.

ALSO, VIDEOS OF ENGLISH STORY MODE(with either english or japanese voices) WHERE?! I really want Jin's story mode videos. : <
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on July 01, 2009, 06:58:21 AM
initial impressions: the game plays very well, very fluid. it's slower than Guilty Gear, but a little moe complex. graphics are really nice. all the characters are really likable. only ones that we found hard to use were Arakune and Rachel. Jin and Noel seem to be the best. and even though none of us really like heavy guys, we were all rocking with Tager. having shortcuts for special moves on the right stick was a nice treat for us n00bs. the dub voices were pretty good, too, although they do talk a lot. Bang is especially annoying/lovable.

now the only thing to worry about is if it'll play well with the 360's analog stick.
Title: Re: The "BlazBlue" Thread
Post by: The Drunken Dishwasher on July 01, 2009, 09:22:00 AM
So far, w/ the 360 stick.  Given that this is a faster paced game w/ more use of tap right/left twice than SF4, it can feel...odd at times, but I can't say it's bad or horrid.

D-pad however....
Title: Re: The "BlazBlue" Thread
Post by: Acid on July 01, 2009, 09:56:04 AM
Damnit all
I still have to wait.
Shitty [tornado fang] bla blech

Sato, why not do a run on this?
Title: Re: The "BlazBlue" Thread
Post by: Gotham Ranger on July 01, 2009, 11:34:22 AM
Holy [tornado fang] why do you need so many god damn meters
Title: Re: The "BlazBlue" Thread
Post by: Acid on July 01, 2009, 11:37:28 AM
THE MORE METERS THE BIGGER YOUR [ray splasher].
Title: Re: The "BlazBlue" Thread
Post by: Gotham Ranger on July 01, 2009, 11:42:29 AM
you need a life bar, a super meter, and a guard meter.. What the hell else do you need? An animu meter?
Title: Re: The "BlazBlue" Thread
Post by: Acid on July 01, 2009, 12:40:16 PM
A few characters have their very own meters. Because they behave so differently in combat.

Like Hakumen. He builds strength as the battle continues.

Also this:

(http://img43.imageshack.us/img43/3271/licthiboobielady.jpg)
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on July 01, 2009, 10:00:37 PM
i can't complain about the 360 stick either. it hasn't got in my way yet.

Sato, why not do a run on this?

you don't know me very well, do you? i'm terrible, TERRIBLE, at fighters. if i were to do a run, the time i would get would be triple the time people at Dustloop could achieve. 2D fighters are kinda taboo to speedrun, anyway.
Title: Re: The "BlazBlue" Thread
Post by: Rin on July 01, 2009, 11:28:30 PM
I love Jin, he's such a maniacal psycho.

Also, an [dark hold]:

(http://i42.tinypic.com/anorjr.jpg)
(http://i42.tinypic.com/x5ywxw.jpg)
(http://i43.tinypic.com/2pos7pi.jpg)

Anyone cares enough to translate those?
Title: Re: The "BlazBlue" Thread
Post by: ParasiteBirth on July 11, 2009, 08:05:20 AM
I defenetly can't wait to get my hands on this game, Guilty Gear and BlazBlue will have a rough fight in my top 10.
Title: Re: The "BlazBlue" Thread
Post by: Acid on July 15, 2009, 05:53:47 PM
I just read that BlazBlue won't be released in Europe for a while because they still lack a Publisher.

Well that sucks, now I have to import it.
Title: Re: The "BlazBlue" Thread
Post by: Shinobu on July 15, 2009, 09:30:21 PM
Do, the game is amazing. Anyone on here have the PS3 version? I'd love to play with some people online!
Title: Re: The "BlazBlue" Thread
Post by: Acid on July 15, 2009, 09:32:22 PM
Well I would import tha PS3 version. Simply because, and I know I say this all the time, the PS3 is not region locked.

The problem is that my PS3 is still not online. And I have no idea when I can finally hook it up.
Title: Re: The "BlazBlue" Thread
Post by: CephiYumi on July 15, 2009, 09:50:30 PM
I'll be getting the ps3 version whenever I get this ^^
Title: Re: The "BlazBlue" Thread
Post by: Acid on July 15, 2009, 09:54:02 PM
I'd gladly fight you all.

If I was online.
Title: Re: The "BlazBlue" Thread
Post by: Gaia on July 15, 2009, 10:07:57 PM
I'd say getting a WiFi router set up for the PSN network, now that I'm 18, I can set mine up too. I THINK it usually relates to the PSNetwork, which is a given.. unlike the Wii, which requires solely on WiFi.
Title: Re: The "BlazBlue" Thread
Post by: Acid on August 14, 2009, 04:45:29 PM
Well, the game should arrive on Monday. Tuesday if I'm out of luck.

Posted on: 17-07-2009, 17:29:10
Haha look at this:
http://www.neogaf.com/forum/showthread.php?t=371173

http://www.industrygamers.com/releases/1058/

http://boards.ign.com/blazeblue/b24305/180569247/p1/


Euro version coming. Having more contenct (music, backgrounds, characters).
Dated for Q1 2010. hahahaha
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on August 14, 2009, 07:54:08 PM
weird they didn't mention those extras in the Features...

i'm sure this new stuff will come as DLC in the other regions.
Title: Re: The "BlazBlue" Thread
Post by: Acid on August 14, 2009, 08:02:23 PM
I expect that too.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on August 15, 2009, 12:19:16 AM
if they don't do DLC, but instead opt for a plus disc, i'm going to be a little POed. in this day and age, there's no reason why a fighting game can't handle extras through DLC patches.
Title: Re: The "BlazBlue" Thread
Post by: Solar on September 23, 2009, 06:29:30 AM
Expansion announced in this week's Famitsu (no, it's not DLC). Most likely just the PAL version for the other continents.

*sigh* I still haven't had the chance to even touch this in any way =(
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on September 23, 2009, 06:55:59 PM
(no, it's not DLC).

[tornado fang]ing retarded.
Title: Re: The "BlazBlue" Thread
Post by: Solar on September 23, 2009, 08:47:07 PM
Well, supposedly whoever posted the info first got it wrong and it's only arcade so far, but still, it's not like this is only gonna add one or two characters.

http://i37.tinypic.com/v5blo4.jpg
http://i35.tinypic.com/2u454zq.jpg
http://i36.tinypic.com/2dqri3m.jpg
http://i33.tinypic.com/m4prl.jpg
http://imagepot.net/view/125369159701.jpg
Title: Re: The "BlazBlue" Thread
Post by: Acid on September 23, 2009, 08:49:00 PM
Looks more like a general makeover. Or a sequel even.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on September 23, 2009, 09:44:22 PM
Hmm. New stages, new moves, new bars, Tsubaki. Based on that and the fact Calamity Trigger is still pretty new, Continuum Shift seems more like a Champion Edition than a full fledged BlazTwo. If it is the latter, though, they missed the perfect marketing strategy.

It doesn't look like Tsubaki plays anything like I would've imagined. I was expecting her to be not too different from Noel.
Title: Re: The "BlazBlue" Thread
Post by: Acid on September 23, 2009, 09:45:57 PM
With swordn'n shield she seems more like a Sophitia ripoff.

But damn... what the heck is she wearing?
Title: Re: The "BlazBlue" Thread
Post by: Cobalt on September 29, 2009, 03:49:06 AM
Apparently Hazama is in too. [spoiler]or Terumi, who knows[/spoiler]

(http://i34.tinypic.com/30ij6fr.jpg)
(http://i36.tinypic.com/2lc63ow.jpg)

His Drive is called Ouroboros, which summons chains to attack the enemy and to help his mobility.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on September 29, 2009, 05:21:01 AM
I wasn't expecting Hazama per se, but I pretty much got it right.
Title: Re: The "BlazBlue" Thread
Post by: Gotham Ranger on September 29, 2009, 12:14:58 PM
So, I watched a video of this game.

Do they ever shut the [tornado fang] UP?
Title: Re: The "BlazBlue" Thread
Post by: VixyNyan on September 29, 2009, 12:26:00 PM
Yay for overlapping voice clips in the same "Burn to the ground (http://www.youtube.com/watch?v=njhVmL05RgQ)" fashion~
Title: Re: The "BlazBlue" Thread
Post by: Gotham Ranger on September 29, 2009, 01:00:59 PM
The constant yelling and [parasitic bomb] is the most god awfully annoying [parasitic bomb] I have ever heard in a fighting game. I know yelling out move names and [parasitic bomb] gets you pumped and such, but JESUS [tornado fang] there's a damn limit and they not only went over, it they demolished the little yellow barrier that lets you know its there and ran right the [tornado fang] off a cliff.
Title: Re: The "BlazBlue" Thread
Post by: Acid on September 29, 2009, 01:26:54 PM
I don't remember it being so bad. When you're in a fight you don't pay attention to that anyway.
Title: Re: The "BlazBlue" Thread
Post by: Gotham Ranger on September 29, 2009, 01:33:54 PM
I think the only other time I've even heard anything close is God Rugal is his constant ashura warping in CvS2
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on October 01, 2009, 02:34:20 AM
The yelling usually doesn't bother me either. If anything, it makes me laugh.

Posted on: September 29, 2009, 14:05:48
Here (http://dustloop.com/forums/showthread.php?t=7398) are some of the tuneups the characters have received in Continuum Shift. Looks like Tager's getting a big buff, and Arakune is getting nerfed big time.

Other little things to mention:
Title: Re: The "BlazBlue" Thread
Post by: Acid on October 01, 2009, 02:36:27 AM
The new artworks are so much better than the old stuff. A lot more life in them.:

(http://i430.photobucket.com/albums/qq22/mywarehouse/1254356511696.jpg)
(http://i430.photobucket.com/albums/qq22/mywarehouse/1254355722741.jpg)
Title: Re: The "BlazBlue" Thread
Post by: The Drunken Dishwasher on October 28, 2009, 07:44:51 AM
Continuum Shift Arcade Intro. (http://kotaku.com/5391270/blazblue-continuum-shift-intro-has-all-the-hot-licks-you-need)
Title: Re: The "BlazBlue" Thread
Post by: Solar on November 04, 2009, 03:33:39 AM
Blazblue Portable announced in Famitsu this week, no scans yet though.

At last, a way for me to play this damn game.
Title: Re: The "BlazBlue" Thread
Post by: ParasiteBirth on November 09, 2009, 12:40:17 PM
Blazblue Portable announced in Famitsu this week, no scans yet though.

At last, a way for me to play this damn game.

you spoke all the words I had in mind  *o*
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on November 09, 2009, 06:30:30 PM
The new mode they're including doesn't sound like much. Certainly not enough to make me buy it again. Playing this on a portable would be pretty awkward, too.
Title: Re: The "BlazBlue" Thread
Post by: Gotham Ranger on November 10, 2009, 12:44:33 AM
Blazblue Portable announced in Famitsu this week, no scans yet though.

At last, a way for me to play this damn game.
Seriously. It's gonna be interesting to finally get my hands on it.
Title: Re: The "BlazBlue" Thread
Post by: Solar on November 10, 2009, 01:02:32 AM
http://www.famitsu.com/game/coming/1229133_1407.html

I think downscaling hurts the sprites a lot.

The new mode they're including doesn't sound like much. Certainly not enough to make me buy it again. Playing this on a portable would be pretty awkward, too.

Eh, Guilty Gear played fine, this should too.
Title: Re: The "BlazBlue" Thread
Post by: Mega Greasy Houdini Tek 54321 on November 10, 2009, 01:05:52 AM
http://www.famitsu.com/game/coming/1229133_1407.html

I think downscaling hurts the sprites a lot.

Eh, Guilty Gear played fine, this should too.


Yeah, but dumbed down a lot and sluggish. I'm with Sato, doesn't really have the "Get this game" kind of feel.
Title: Re: The "BlazBlue" Thread
Post by: Solar on November 10, 2009, 01:18:18 AM
Out of curiosity, what was dumbed down in PSP Guilty Gear?
Title: Re: The "BlazBlue" Thread
Post by: Gotham Ranger on November 10, 2009, 01:51:42 AM
Which one? I played some of whatever one came with Judgement. It didn't seem too bad. I just can't into Guilty Gear, though.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on November 10, 2009, 03:36:12 AM
GG is a high paced game, so when I'm playing it, my hands are fidgeting quite a bit. Not very comfortable when you have to concentrate on the screen inbetween you hands. Also, the buttons feel different compared to a PS2 controller, the lack of grips on a PSP gets in my way of comfortably holding it, you had no shortcuts by default, and the screen was shrunk to widescreen so half the characters obstructed a part of their life bar.

BlazBlue doesn't have to worry about the last complaint, as it's widescreen natively. And you'll still be able to use R as one of the shortcuts. The others still apply.

But that's just me. I'm awkward when playing any game on a portable.

I say if you don't have a PS360 but you do have a PSP, do yourself a favor and pick this up. But if you already have it on a console, there's no reason to buy this new version.
Title: Re: The "BlazBlue" Thread
Post by: Solar on November 13, 2009, 04:05:57 PM
http://ve3d.ign.com/articles/news/51385/BlazBlue-Calamity-Trigger-Coming-To-PC

Well, I don't need that PSP version anymore.
Title: Re: The "BlazBlue" Thread
Post by: Rin on November 13, 2009, 04:26:02 PM
http://ve3d.ign.com/articles/news/51385/BlazBlue-Calamity-Trigger-Coming-To-PC

Well, I don't need that PSP version anymore.
It better not be that [tornado fang]ing "GAMES FOR WINDOWS" [parasitic bomb].
And it better not require pixel shaders... oh God, I hope it won't.

Anyway, NEWS OF THE YEAR!
Title: Re: The "BlazBlue" Thread
Post by: Acid on November 21, 2009, 01:31:08 AM
Hazama's theme.

The. [tornado fang]ing. best.

Seriously.

You can hear it here:
http://www.nicovideo.jp/watch/sm8865753
Title: Re: The "BlazBlue" Thread
Post by: Rin on November 21, 2009, 12:23:00 PM
Hazama's theme.

The. [tornado fang]ing. best.

Seriously.

You can hear it here:
http://www.nicovideo.jp/watch/sm8865753
Hmmm, sound nice. I can barely hear it tough, do we get an ost or something?
Title: Re: The "BlazBlue" Thread
Post by: Acid on November 21, 2009, 01:03:43 PM
I assume we'll get one.
Title: Re: The "BlazBlue" Thread
Post by: Rin on November 21, 2009, 02:40:14 PM
I hope we won't have to wait for too long.
I'm impatient.
There's also the fact, that I LOVE BB music more than myuzak from GG.
Title: Re: The "BlazBlue" Thread
Post by: Acid on November 21, 2009, 02:41:26 PM
Overall I like GG's music more. But that doesn't mean the music in BB is bad.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on November 23, 2009, 12:21:12 AM
I got nothing against Guilty Gear's music. But I will say I think BlazBlue's is better, if only because it has more variety. Most sounds have a more unique sound to them, especially in the guitar work. Or lack thereof in Taokaka's case.
Title: Re: The "BlazBlue" Thread
Post by: Skaarg on November 24, 2009, 06:05:06 AM
Well I finally got a limited edition copy of the first game. Everywhere had the regular edition, but no where had the limited edition for PS3. I'm glad I found one though because I [tornado fang]ing love this game. I'm not exactly the greatest by any stretch, but it is a lot of fun.

If anybody is up for a couple matches message me on PSN: Skaarg
Title: Re: The "BlazBlue" Thread
Post by: borockman on November 24, 2009, 06:19:47 AM
[youtube]http://www.youtube.com/watch?v=K_IVppjwpRg[/youtube]

Compulsory.

Some people say it's annoying, I on the other hand, LOVE IT!
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on November 24, 2009, 06:24:09 AM
Anyone who hates anything Bang related is an evil soul that deserves the most just and painful punishment imaginable.
Title: Re: The "BlazBlue" Thread
Post by: borockman on November 24, 2009, 06:25:35 AM
and he 's actually quite good in battle. Especially his D attack.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on November 24, 2009, 06:27:23 AM
Don't I know it. My friend seconds Bang, he's pretty damn good as him. And he hasn't even learned to use FuRinKaZan yet. I can imagine how tough it'll be to beat him then. Probably tougher than his Ragna.
Title: Re: The "BlazBlue" Thread
Post by: TeaOfJay on November 24, 2009, 06:28:03 AM
There's nothing more satisfying than winning and pulling off a FuRinKaZan before the screen fades to black.

That or beating a Jin spammer with Noel.
Title: Re: The "BlazBlue" Thread
Post by: borockman on November 24, 2009, 06:29:38 AM
But Noel is spammer too.  XD
Title: Re: The "BlazBlue" Thread
Post by: TeaOfJay on November 24, 2009, 06:47:44 AM
Not as much as Jin.

1. Freeze
2. Ice Car
3. Repeat as needed
4. ???
5. Profit!
Title: Re: The "BlazBlue" Thread
Post by: Solar on November 24, 2009, 06:54:25 AM
I've never even played this game but let me help you

(http://img34.imageshack.us/img34/2546/1246785880483.jpg)
Title: Re: The "BlazBlue" Thread
Post by: Acid on November 24, 2009, 02:01:36 PM
I think BlazBlue's is better, if only because it has more variety. Most sounds have a more unique sound to them,

Weird, I feel exactly the opposite way.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on November 24, 2009, 05:17:59 PM
Actually, its come to the point now that I prefer BlazBlue over Guilty Gear in general, not just in its music. My friends and I seem to have a lot more fun playing the game, and making fun of it. And the story is actually interesting.

Can't wait for a BBvGG crossover game, though.
Title: Re: The "BlazBlue" Thread
Post by: Acid on November 24, 2009, 05:20:20 PM
Oh GG's story is just as interesting. The problem is that GG tends to draaaaaaaaaaaaaaaaaag oooooooooooooooooooon. And then there's the whole "lol parallel timelines" thing because of Overture.

BB actually gave a BIG chunk of story, telling everyone what's going without revealing too much in a single game.
Title: Re: The "BlazBlue" Thread
Post by: Cherrykorock on November 24, 2009, 05:33:25 PM
Don't worry Acid, one day Axel will get home....maybe.

Effing time travel.....
Title: Re: The "BlazBlue" Thread
Post by: Rin on November 30, 2009, 03:37:27 PM
http://www.youtube.com/watch?v=dFbG8XyZHOs

So, anyone knows what Hazama was saying there at the end? [spoiler]It seems he did something to Noel.[/spoiler]
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on November 30, 2009, 06:41:58 PM
I would guess that he reawakened Noel's Mu-12 form or something like that. From what I remember, that was his goal in the first game. All I could understand clearly was "Reidiizu ando jentorumeen!"
Title: Re: The "BlazBlue" Thread
Post by: Acid on December 05, 2009, 09:37:08 PM
Nice!
[youtube]http://www.youtube.com/watch?v=5Vu7_v8bjUs[/youtube]

Aw yeah!
[youtube]http://www.youtube.com/watch?v=PlAvGS6w2E8[/youtube]

AW YEAH!
[youtube]http://www.youtube.com/watch?v=hA8N1_RYyO8[/youtube]

[tornado fang] YEEEEAAAAAAH
[youtube]http://www.youtube.com/watch?v=6UjeHBVxN5A[/youtube]
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on December 07, 2009, 06:48:28 AM
I just saw Bang's altered Astral Finish. Goddammit, now my gay friend will NEVER shut up about him.
Title: Re: The "BlazBlue" Thread
Post by: slystrife on December 09, 2009, 04:05:04 AM
^
Just watched it, we must keep this a secret from Lumbo as long as possible. However, knowing our luck he's already seen it, and we'll be in for one heck of a earful on Friday. :0
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on December 09, 2009, 05:35:11 AM
I would be very surprised if he didn't already know.
Title: Re: The "BlazBlue" Thread
Post by: VixyNyan on December 11, 2009, 04:49:55 PM
Funny and cute BlazBlue radio show~ (http://gamenyarth.blog67.fc2.com/blog-entry-4926.html?id=1260444540) (Not translated yet, but you should still watch)
Talking more about BB for the PSP, and announcing BB for the DSi. ^^
Random fun moments between the voice actors, and showing fan arts too. >v<

Posted on: December 11, 2009, 16:31:21
PSP: 2010, February 25th
DSi: 2010, January

Gameplay video is on that link, at 37:00.
Title: Re: The "BlazBlue" Thread
Post by: Black Mage J on December 11, 2009, 05:39:11 PM
I like the dsi one, looks fun enough for a download.
Title: Re: The "BlazBlue" Thread
Post by: Zx on December 12, 2009, 01:29:04 PM
http://www.siliconera.com/2009/12/11/blazblue-battle-x-battle-gets-cute-for-nintendo-ds/
Title: Re: The "BlazBlue" Thread
Post by: Acid on December 21, 2009, 05:39:45 PM
[youtube]http://www.youtube.com/watch?v=X4HXko1OBp8[/youtube]
Title: Re: The "BlazBlue" Thread
Post by: Karai on December 21, 2009, 06:39:52 PM
*crosses fingers for a PC port*
See? I knew what I was doing one year ago >0<
Title: Re: The "BlazBlue" Thread
Post by: AlucardMounte on December 26, 2009, 03:17:22 AM
Its almost funny when I first got this game.  I imagine when people first get a 2D fighter they are scrambling all over the character roster to see which character matches their personality or a preference playing style.  It has been what, about 6 months since the game came out I still can't really decide who I want to main the most.  When I play the game with my friends I'm still playing all 12 characters, curse me for being adaptable, but I think I have been leaning more so over to Carl and at first I said I would never play as him.  Go figure.  What I want to say is that after liking Carl and learning him more, they are only just going to mess him up in CS.  It feels like, whats the point really?  I will have until next year when CS comes out to enjoy Carl.  Oh yeah Sato I can't wait to see a GGvBB myself.  I'll see you over the weekend to show you what clothes I got for Christmas  >0<

If anyone wants to versus me on BB my PSN is Fides_Ire.  See you in the arena.
Title: Re: The "BlazBlue" Thread
Post by: King Reaper on January 02, 2010, 06:51:28 AM
I absolutely love this game to death, and I am looking forward to Continuum shift more than you could possibly believe. I've been following the changes since the first loketests.
When I first got it, I tried to learn V-13, but when I learned she was 1) Top tier and 2)broken as all hell, I switch to Tager and his wonderful magnetic fists.

I haven't been playing much lately, but if I had some regular sparring partners I'd play a lot more often. My PSN ID is RocketFetus, and if you'd like to play me go ahead and add me.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on January 02, 2010, 07:20:47 AM
Well, you may be happy to hear Lambda's garbage tier in the next game.

I still haven't picked a favorite character to play as. I fare better with certain people than others, sure. But none are "main" territory, maybe because I don't like maining in the first place. Really, I'll play as anyone but Carl. If I absolutely had to pick a few that would be my preferred choices, it might be Litchi and Hakumen. But I haven't been doing so hot with them as of late. I did kick a lot of ass with Ragna the other day, though. I never get that close to double perfect.

Onto CS, something tells me I'm going to get sick of Hazama real quick. Everyone is going to play as him. Not just because he's a cool cat, but he looks noob friendly too. Just hide in the corners and throw chains. It's going to be no different than the spammies in CT.
Title: Re: The "BlazBlue" Thread
Post by: King Reaper on January 02, 2010, 08:11:30 AM
I don't generally limit myself to just one character in most fighting games, but after learning to play Tager at a decent level, I just can't seem to wrap my head around anyone else to the same extent (though I've been told I have a pretty decent Arakune)
Title: Re: The "BlazBlue" Thread
Post by: slystrife on January 03, 2010, 04:25:44 AM
^
I kind of know how you feel, when Calamity Trigger first came out I would play as everyone consistently. Then I picked my main at the time (Ragna) and my list of characters shortened; I couldn't play as Tager because his gimped speed is way too much for me to withstand (and the magnetism doesn't make up for it in my eyes). I don't play as Noel or Jin due to how noob friendly they are and I was getting angry at Noel's plethora of invincibility frames and Jin's Gale and freezing duration. Then I dwindled my list down even further when I stopped playing as Tao because of her low damage output and the fact that I just couldn't get the hang of her drive (call me dumb). I don't play as Carl for obvious reasons and then crossed Rachel off because her play style just isn't my thing, I can never time in silpheed correctly when comboing. Lastly, I crossed off Nu because I'm just not a fan of the way she controls.

Soon after i switched my main to Bang and I've been having a lot more fun with him than I did with Ragna. His combos take tons more effort and he actually makes great use of the rapid cancel unlike a lot of the other characters, and I'm huge fan of the pressure style that he utilizes. I think i pretty much have his normal play style down, the only thing that really needs work is my execution. I'm really happy with the Continuum Shift changes, they've overall made Bang a much... MUCH better character.

Onto CS, something tells me I'm going to get sick of Hazama real quick. Everyone is going to play as him. Not just because he's a cool cat, but he looks noob friendly too. Just hide in the corners and throw chains. It's going to be no different than the spammies in CT.

When it comes out, get ready to rage on Mario... :P
Title: Re: The "BlazBlue" Thread
Post by: STM on January 03, 2010, 08:19:26 PM
From mostly dicking around on a friend's system, I have to say I'm partial to Nu and Hakumen, but moreso Nu. No real reason why. They just feel right to me.
Title: Re: The "BlazBlue" Thread
Post by: Rin on January 24, 2010, 04:26:13 PM
I wanted to post this yesterday, but forgot.

The Arcade machine on which CS resides, has been hacked and a way to play it on PC has been created.
As in, Continuum Shift. On PC. Yeah.
It does not work for me, probably because of my shitty graphics card.
I will not give you a link, since it's against the forum rules... but Google doesn't hurt, right?
Title: Re: The "BlazBlue" Thread
Post by: Solar on January 24, 2010, 04:53:24 PM
I downloaded it but I have no idea what I'm supposed to do. I have the BBCS.zip.001-007 and missing.zip, but no idea what I should do =/
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on February 13, 2010, 04:00:50 AM
So yeah, I was trying out the new Unlimited characters. They're [tornado fang]ing crazy. Jin and Kun are even more broken than before. And if Tager magnetizes someone, his 720 instantly sucks them in. Oh, and you can input it as 4C.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on February 21, 2010, 08:45:15 AM
I don't know who else has heard all the new songs in Continuum Shift. For those who have, aren't they all [tornado fang]ing awesome? I've become addicted to Tsubaki's theme, both regular and lyrical versions. Although, hearing Litchi rap is pretty funny. Someone has to draw her bein' all gangsta 'n [parasitic bomb].
Title: Re: The "BlazBlue" Thread
Post by: slystrife on February 25, 2010, 10:32:47 PM
S-I-S-I-G-A-M-I! SHISHIGAMI BANG BAAAAAAAANG!!!

Yeah, I knew you'd love Tsubaki's theme... also you've inspired me to try and draw Litchi all gangsta like. Perhaps I'll even throw some bling on her...
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on February 25, 2010, 10:44:25 PM
Please do.
Title: Re: The "BlazBlue" Thread
Post by: Solar on February 26, 2010, 05:15:11 AM
Yes! Blazblue Portable is "out."

*"obtains"*
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on April 03, 2010, 11:23:10 AM
[youtube]49-pNePSHuU[/youtube]
Title: Re: The "BlazBlue" Thread
Post by: Chainsaw Guitar on May 17, 2010, 05:12:06 PM
Continuum Shift is looking pretty good so far. Though there is still some really stupid [parasitic bomb]. Luckily, it's not as brain dead as it was in Calamity Trigger. Hopefully. I want to play Tsubaki, because she's one of the few good character designs in this animu fighter, but I hear she's a RTSD character... Which will clash heavily with my turtling style of game play.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on May 19, 2010, 09:30:17 AM
The game actually became worse. Noel's been completely nerfed, While Jin's not only the same, but has a new annoying special. And WORST of all, is that Ragna's who was already broken with that range, not to mention JESUS KICK!, was BEEFED up.

Also final story more movie is out.
[youtube]df-iETND5FQ[/youtube]
Title: Re: The "BlazBlue" Thread
Post by: Chainsaw Guitar on May 19, 2010, 11:15:33 AM
Fine then. Don't play Continuum Shift. Ever. Leave it to the real gamers, cause y'know... Only a complete scrub would take the tier list to heart.

If you lose with a weak character, it's your own damn fault for mentally giving up because of the fact you think your character has no chance against the stronger ones.
Title: Re: The "BlazBlue" Thread
Post by: Solar on May 20, 2010, 01:08:11 AM
Today I learnt that I REALLY hate to fight Tager (and Lambda, but that wasn't today), and it seriously doesn't help that I main Taokaka and that EVERYTHING kills me faster in CS, specially Tager  X(

Who the [tornado fang] thought that it was a good idea to nerf Tao's already low health and give her nothing else in return  -AC
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on May 20, 2010, 01:50:15 AM
I like the modifications they made to booby lady.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on May 20, 2010, 06:44:22 AM
I didn't hear they lowered her health. I only know that Carl got a HP buff so Tao now has the lowest HP.

Well, she still has the taunt loop for the time being. Which'll probably be taken out in the home release. Thank god.
Title: Re: The "BlazBlue" Thread
Post by: Chainsaw Guitar on May 21, 2010, 03:52:58 PM
Wrong. All console ports of ASW's fighters are arcade perfect with the exception of added features and unlockables. Why are you so worried about Tao's taunt loop anyways? Online, all you're going to be seeing is a bunch of shitty bandwagon Hazama players. 8D
Title: Re: The "BlazBlue" Thread
Post by: TheOnly on May 21, 2010, 05:45:14 PM
Maybe they will have pacthes after them realizing that they messed up?

And my brother is gonna be kindda mad when I tell him that Noel got nerfed. XD
Title: Re: The "BlazBlue" Thread
Post by: Shinichameleon / Nayim on May 29, 2010, 03:19:57 PM
New scan:

(http://desmond.yfrog.com/Himg7/scaled.php?tn=0&server=7&filename=csstory.jpg&xsize=640&ysize=640)

Whoops, sorry about that angle  XD
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on May 29, 2010, 07:23:12 PM
Story Mode NPCs, I'm guessing. On the left is Carl's dad, and on the right I'm guessing is the ghost of Nine.
Title: Re: The "BlazBlue" Thread
Post by: Solar on June 23, 2010, 04:11:11 PM
(http://i46.tinypic.com/5ovwbo.jpg)

So now we'll also have a squirrel and what looks to be the return of the Ragna obsessed robot, and yes, it does say DLC there >_>
Title: Re: The "BlazBlue" Thread
Post by: STM on June 23, 2010, 04:38:19 PM
Lambda, Mu and Nu...

They all better have some key differences before this turns into the Star Fox stable from Brawl.
Title: Re: The "BlazBlue" Thread
Post by: X-3 on June 23, 2010, 07:59:02 PM
So Makoto...is a ninja. Can't say I saw that coming. Guess that explains where she's been.

Title: Re: The "BlazBlue" Thread
Post by: Solar on June 24, 2010, 04:10:46 AM
Lambda, Mu and Nu...

They all better have some key differences before this turns into the Star Fox stable from Brawl.

Well, Mu uses lasers and even though her animations are identical, she looks like she plays different from the other robots. Nu turned out to be only available as Lambda's unlimited form (http://www.aksysgames.com/forums/topic/685#post-6599), so no clones issues here thankfully.

Another thing worth noting in the link above is that it states that Makoto and future DLC chars are NOT simple unlock keys, they are true DLC.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on June 24, 2010, 04:45:37 AM
Nu is just her unlimited form which will play exactly like she did in the original.

And Mori posted on his Twitter.

http://twitter.com/zatuyoP/status/16857112302

Makoto will be available on Oct. 5th, the same day the European version is released. And she'll come in a DLC pack that also includes Tutorial sets, Challenge modes, and an  unlimited version as well as added Achievements to pass the 1000 GS.

She's a rush attacker, and Her Drive is called Impact, and is used as a finisher to combos. The damage for it is also increased depending   said amount of combos are chained.

Also seems at least 2 other DLC characters are in the works.

(http://img710.imageshack.us/img710/4098/1277314793272.jpg)

 One is probably Old man Hellsing and, it's believed that Kokonoe is the one holding the <3 staff.

Apparently, the European promo that came out a few weeks ago wasn't BSing when it said 7 "new" characters by counting new  non player characters like Platinum, etc.

Hazama
Mu
Tsubaki
Makoto
Lambda
Hellsing
Kokonoe

It wouldn't have made sense to count the NPCs anyways since there's more then 2 new ones anyways.

Platinum the Trinity
Phantom
Torakaka
Relius Clover

and Also Nine (Kokonoe's mother)  and Ada Clover, but they debatable since ones a puppet and the other caught the midnight train ride to slab city.
Title: Re: The "BlazBlue" Thread
Post by: Solar on June 24, 2010, 05:09:32 AM
it's believed that Kokonoe is the one holding the <3 staff.

But she's already in the game technically, Lambda's story is actually Kokonoe's while she controls her from the comodity of her lab.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on June 24, 2010, 05:32:35 AM
Lambda fights on her own, Kokonoe just issues orders like she does with Tager. She's not controlling her like a game.

Plus aside from arguably Lamda, no one on the list is really new, they've just become playable. Lamda's just  Nu in a new body.

(http://img228.imageshack.us/img228/8985/medmakoto5.jpg)
(http://img256.imageshack.us/img256/4487/medmakoto4.jpg)
(http://img30.imageshack.us/img30/1091/medmakoto2.jpg)
(http://img228.imageshack.us/img228/1808/medmakoto1.jpg)
Title: Re: The "BlazBlue" Thread
Post by: Solar on June 24, 2010, 05:44:37 AM
Wouldn't she still be too busy monitoring Lambda though?
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on June 24, 2010, 05:56:58 AM
Not as long as she has her own story, just not directly involving what the others were doing.

Plus Blazblue stories relating to each other never really makes any sense since locations, events, etc all change depending on what's going on.

Ragna can either go kill a bunch of people as the Bloodedge, Or have awesome adventures as Mr.Dine and Dash!

Quote
Q: Will Nu have a new story mode in CS?
A: No.

Why would they even ask this? Unlimited Characters CAN'T be used in story mode to begin with.

And re-reading that from this morning, even they themselves don't even consider Lambda a new character.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on June 24, 2010, 07:44:53 AM
So Makoto...is a ninja. Can't say I saw that coming.

Really? I always figured she'd be a real quick character with weak attacks and bones made of glass. Never thought her outfit would be so skimpy, though.

And right stick shortcuts are out? Aw man.
Title: Re: The "BlazBlue" Thread
Post by: Chainsaw Guitar on June 24, 2010, 04:14:50 PM
Really? I always figured she'd be a real quick character with weak attacks and bones made of glass.

You mean... Like a ninja...? (http://www.youtube.com/watch?v=CIoKA7zzFos&fmt=18)
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on June 24, 2010, 07:46:53 PM
That's what I was getting at, yes.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on June 24, 2010, 10:14:12 PM
All in all, it's kind of disappointing that only 2 of the Six heroes will end up being playable.
Title: Re: The "BlazBlue" Thread
Post by: STM on June 24, 2010, 10:24:31 PM
Unless they plan further DLC characters down the line. Up to Aksys on how long they want to support the title.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on June 24, 2010, 10:28:58 PM
Probably for a while. The franchise over all is doing great, and they get a ton of support at the events like Comiket and their BuruRaji recordings.

Which always kick ass thanks to Sugita.
Title: Re: The "BlazBlue" Thread
Post by: Rin on June 28, 2010, 10:00:21 PM
OH HA HA HA... spoilers for CS are out.

[spoiler]SAYA IS THE TRUE MASTERMIND[/spoiler]
Title: Re: The "BlazBlue" Thread
Post by: Acid on June 28, 2010, 10:04:00 PM
Not really surprised.
Title: Re: The "BlazBlue" Thread
Post by: Solar on June 29, 2010, 12:27:31 AM
I'm more interested in the whole [spoiler]evil booby lady, Arakune becoming the damsel in distress that will need to get rescued in the next game, and Bang becoming actually relevant to the plot.[/spoiler]
Title: Re: The "BlazBlue" Thread
Post by: Gotham Ranger on June 29, 2010, 01:43:40 AM
Bang is always relevant
Title: Re: The "BlazBlue" Thread
Post by: Solar on June 29, 2010, 01:46:55 AM
He was only relevant before by being the best character in the whole damn game, now it's that (literally too) and more.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on June 29, 2010, 01:52:49 AM
As far as the main plot went in the last game,

Bang
Toakaka
Arukane
Chesty Larue
 and carl  had no real involvement in the main plot. Just a connection to the side characters.



MAJOR Spoilers. From Suzaku at  Dustloop.
[spoiler]
Bloodedge was the name of Jubei's friend, a man who fought alongside the Six Heroes. Jubei considers him to be a true hero. It's his jacket and sword that Ragna was given. Rachel may have had a thing for him (or some sort of connection to him, not sure).

The Six Heroes were Hakumen, Jubei, Nine, Valkenhayn, Terumi, and Trinity.

In Hakumen's original timeline, when he was still Jin, he had a relationship with Tsubaki, but she died. He meets her in CS Story Mode and talks to her about it in an indrect way. He has her take off her mask and gently caresses her face. screenshot (http://www.dotup.org/uploda/www.dotup.org993849.jpg). He says that her courage taught and guided his heart, and that he named his special technique after her. That would be Tsubaki, "Camellia Prayer". Theory is that in his timeline, because Noel died, she never became his secretary, and instead Tsubaki did.

Relius's red puppet is/was his wife, Ignis Clover. Carl's mother.

Hakumen and Jin have a manly talk of some sort, or Jin has a manly talk with someone. Comes to his senses. Hakumen has a fierce battle with Mu, but can't win. Jin shows up and steps up, takes over the fight pretty much.

The life-link currently being discussed in this thread is apparantly between Terumi and Noel, making it impossible to kill Terumi without killing Noel. Nu's soul (in Lambda) is apparantly used somehow to give Ragna the power to turn Mu back into Noel (shattering her Unit or something).

Saya is the Imperator. She's the "mastermind". She's the one who gave Jin Yukianesa.

At the end of the Story Mode, the following people group up together: Protagonists = Ragna, Taokaka, and Noel. Jin and Jubei. Hakumen and Rachel. Antagonists = Imperator, Hazama, Phantom, Relius, Tsubaki, Litchi.

At the end of the story, Saya has already destroyed the Amaterasu Unit. It happened while Ragna was "distracting the observers" and Terumi briefly vanished (when Ragna returned Mu back to Noel, I think).

Ragna is the "destroyer of the world". Jin is the "world's antibody". This leads to a major decision that Jin hs to make.[/spoiler]
Title: Re: The "BlazBlue" Thread
Post by: X-3 on June 29, 2010, 04:31:44 AM
Well, these spoilers are interesting. Also hilarious to think about and play out in my head.

Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on June 29, 2010, 07:24:38 AM
the Rachael/Blood edge thing seems pretty accurate. I always wondered if there was another meaning behind this poster that they sell at the comikets aside from her connection to Ragna.

http://blazblue.jp/cs/special.html

(http://blazblue.jp/images/goods/telpsp/tel10.jpg)

Now I see why Sugita said  the Rachael items sold the best during the BuruRaji radio shows.

(http://blazblue.jp/images/goods/telpsp/tel9.jpg)(http://blazblue.jp/images/goods/telpsp/tel16.jpg)

Posted on: June 29, 2010, 11:35:14
They altered the sprite for Unlimted Douche ba- Er, Ragna. His sword now pulsates Red, and instead of just adding an outer/drop shadow around him, his model now spews black feathers/flames/GN particles, whatever.

[youtube]MUiM0EcYxxQ[/youtube]

EDIT: Ahahah, Hazama DOES spew out GN-Particles. And Unlimited Mu is wuv.
Title: Re: The "BlazBlue" Thread
Post by: Acid on June 29, 2010, 03:57:14 PM
Man this game's story is a clusterfuck

Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on June 29, 2010, 05:30:02 PM
Suzaku got back online last night to answer more peoples questions.

Quote
[spoiler]Q:So what would be the next deus ex machina for arc to pull to bring back Mu for the next game? Why is litchi an antagonist?

A:She joins up with the NOL because Hazama convinces her that they've developed technology that can cure Arakune.

Her power is also somewhat explained. Basically, the Boundary is a place where all the timelines meet or intersect, sort of. She was somehow able to combine the power of her other alternate reality selves, sort of like that Jet Li movie, The One.
================
Q:Did they say anything about Valkenhayn and Kokonoe?
Or Nine even?

A:It's not quite directly stated, but very heavily implied that Phantom is Nine. Phantom is working for the Imperator, she uses really powerful magic. Hazama kind of orders her around a bit. She never talks at all.

When Rachel helps Hakumen escape from Sector Seven, he finds a nuke hidden away in there that she's trying to keep secret. There are other hints that she was involved in more sinister things in the past, too. At the end of the game, she and Tager are helping Ragna out.

I can't recall much major stuff with Valkenhayn off the top of my head. He helps Rachel out, and at one point and I guess heals Jin in such a way that Jin will be able to fight for a while longer but will become incredibly fatigued after a while.
================

Q:They said Carl would be more active, where the [tornado fang] is he?

A:He's around. His story is still mostly self-contained, though others are slightly involved (namely Litchi). It's not really part of the main plotline. He does meet up with Relius and get a few answers.

Relius is kind of an [dark hold]. Or maybe moreso just... utterly lacking compassion. He seems kind of soft spoken and quite subserviant to the Imperator. He talks slowly (deliberately), with little pauses in his speech.

He plays dumb with Carl a bit regarding Ada/Nirvana, then claims that she was a willing test subject. He calls Ignis "Hadouheiki: Ignis", roughly "Surge Weapon: Ignis" or "Wave Formation Weapon: Ignis", and says it's the perfect puppet. He also claims that Kokonoe helped him build it.

He says that he, Kokonoe, and one other person are the "Sin Architects", but doesn't really elaborate on the subject. He tries to kill Carl and Litchi but Nirvana saves them.
================
Q:But wait, why is Tsubaki on the evil team.....? So I guess these means Terumi isn't the superevil-bigbag-guy seeing as seemingly it's Saya

A:Tsubaki is manipulated by Hazama to an extraordinary degree, however he basically only tells her "the truth", which turns her against Noel. Pretty much, the truth is that Noel shouldn't have been born, and that Noel has taken Tsubaki's rightful place in the world. So, like I mentioned was hinted with the Hakumen/Jin stuff, Tsubaki was supposed to be by his side, was supposed to be respected, and all of this stuff. Instead, Noel received all of these perks and Tsubaki was relegated to being one of the "janitors" cleaning up the NOL's messes.

And no, Terumi's not the big-bad. Terumi, Relius, etc., are all subserviant to Saya. Saya only shows up for a while during the True End.

================
Q:hmm, wonder what the connection between trinity and platinum is, unless its kinda like ragna and bloodedge

A:It seems that Platinum has three personalities (Luna, Sena, and Trinity). Luna's a polite girl, Sena's a mean boy, and Trinity is the personality of the Sixth Hero. It all seems to be caused by the Muchourin, and Trinity can only surface rarely. Platinum seems to indicate that he's/she's not one of the Six Heroes, but has just inherited Trinity's things (something like that). Kind of a weird and mysterious character still.


Q: but if ragna knows that she's the one pulling all of the strings, wouldn't it render his revenge useless?

A:He didn't know for sure that she was the imperator before the ending, but had speculated it was the case. He seems sort of befuddled by everything. Jin says that he'll tell Ragna what's up (regarding Yukianesa) but it doesn't show the conversation.

Oh, and just to describe her. Saya was the one with the shadowed face in the trailer. She has purple hair and red eyes. Looks kind of sad.

================
Q:so is Lambda/Nu/whatever gone now?

A:I'm really not sure about Lambda. Basically, she lets Ragna absorbs her Idea Engine to gain the power to activate BlazBlue fully, which gives him the power to defeat Mu (breaks the helmet thing).

At the very end of the True Ending, Hazama and Relius are messing around at the cauldron, and it seems that Nu's body has reconstructed itself, and was "more complete" than Relius thought. Hazama says it will be the "Sword of the Empress".

I'm not sure if this means that Nu will be back as herself, or if Nu will fill the Mu slot and Lambda will continue to be fill the Nu slot. I guess Noel could probably continue to have Mu as an alternate version of herself, even.

================
Q:I wonder what will be Ragna's reaction to Saya being the mastermind, if that's going to be revealed to the cast. Also, didn't Mori say Carl was going to become more active?

A:It was basically, "Hah, called it! What the [tornado fang], Saya!?"

================
Q:Also, Suzaku, remember when you said "I don't get the impression that Relius is going to be a major villain"? Yeah, about that...

A:I said THE major villain. As in, he wasn't the mastermind like so many people speculated. And I was right.

Basically, he seems completely loyal to Saya, to the point of telling Hazama to behave in the presence of the Imperator. However, his relationship with Hazama/Terumi seems kinda weird. It does confirm that Relius created the Hazama body. Hazama is basically letting Ragna stomp the crap out of him (and enjoying it) when Relius shows up, and says something like, "I didn't design it to take that sort of punishment". Hazama doesn't take orders from Relius (kind of a "you're not my boss" vibe), but does behave when the Imperator is around.

This is all from the ending, anyway. They don't interact a whole lot. It's really more of a "Here's a ton of twists and [parasitic bomb], now have a cliffhanger!" sort of thing.

================
Q:Oh, I almost forgot: about this hero/villain side thing, which side are Kokonoe (Tager by extension) and Carl on? I'm guessing Kokonoe could be on the hero side, but it was revealed in one trailer that she has nukes, and in the anime world, nukes generally = evil. As for Carl, since Relius is on the villains side, and from the way Mori talks about him, I'm guessing he'll be on the heroes side. Really, it's kind of hard to say for either of them.

A:Like I mentioned a bit earlier in this post, Carl is sort of in the same position as in CT. He's trying to do things on his own. At the end of the game, he's still going after Ragna, but now also wants to track down Kokonoe due to her apparant involvement in Relius's plans. He sets out for Ikaruga alone (well, with Nirvana). He still wants revenge, but he wants to grow up to be a person like Litchi some day.

Regarding Tager and Kokonoe, Tager is further setup as a friendly rival for Hakumen. He kinda does more of what you saw in CS arcade, trying to help Noel and whatnot. He's kinda questioning Kokonoe, but seems to have faith in her. At the end, Kokonoe and Tager are helping out Ragna and Noel, seemingly at the request of Juubei.

Oh, I just remembered, but Ragna's left arm literally explodes when he destroys Mu's helmet to turn her back into Noel (he'd gathered all the energy in his left hand). At the end, Kokonoe has rebuild his left arm with parts taken from Lambda.

================
Q:So Ragna is still the "Destroyer of the World", but what kind, will he be a kill everyone, let the world go to hell, or a destroyer in the sense of destroying the current order of the world.

A:Jubei explains it, but it's kinda hard to make heads or tails of. Seems sort of... metaphysical or something. Basically, it's something like... Basically, the balance of power in the world is out of balance, so something is produced which will try and destroy that power in order to return balance, and an antibody will be produced to try and stop it. Something like that.

================
Q:I know a lot of people like his yandere crazy side, but I'm glad we're seeing more of his "war hero" side.

A:side.
Regarding his role in the war, it seems he wasn't really a hero, exactly. He was used and propped up as a figurehead by the NOL. The whole incident with Tenjou seems to have been the NOL manipulating things behind the scenes to kidnap Tenjou or steal his body. Terumi was there and tampered with Jin's memories after he realized what was up. There were others who were implanted with false memories, and others were exterminated and taken care of by the Wings of Justice.

================
Q:What the hell Rachel doesn't fight Terumi?? D; Litchi is enemy?? omg epic storyline... -.-

A:I forget if it was part of her true story or not, but Terumi puts Rachel in her place big time, with Phantom's help. Phantom uses a spell to start dragging Rachel down into the ground, and Terumi just mercilessly taunts her, even kicks her in the face.


Regarding Makoto: Thought I'd just drop a note about her. She isn't fought in any of the story modes, but is around quite a bit. She's part of the Intelligence Department, but doesn't seem to trust or like Hazama at all. She's sort of gathering intelligence on her own, trying to help Noel, Jin, and Tsubaki out.

Regarding Takamagahara: Basically, Takamagahara is this mysterious group of three individuals. They're just invisible beings in chairs in a white room, casting weird-looking humanoid shadows on the floor. They seem to have a hivemind, and basically observe all the possibilities of the timeline, guiding it toward some certain goal. It's implied that they are god-like, but were created by humans. They apparantly want to destroy the Amaterasu Unit as well, but seem to want to keep time looping to prevent the world from ever ending.

They had given Rachel the position of "observer", and she violated the rules by activating the Tsukuyomi Unit at the end of CT, so they let her leave the position. They seem to have released Terumi as some sort of... catalyst/pawn, and supposedly have a safeguard to keep him in check, however, during the split second where Ragna doing the impossible distracts them, he manages to infiltrate Takamagahara. He unleashes a magical virus created by Phantom on them, which basically puts them out of comission.

And then it seems that Saya finds and kills the Amaterasu Unit and takes control of Takamagahara. She basically says that she's turned off the looping, and shifted causality from "random" to "sequential". She says that she turned the world back to how it's meant to be, into a "World of Death" like the one she's part of. I think this basically means that there's no more looping / parallel timelines, and that when things end, they end permanently.[/spoiler]
Title: Re: The "BlazBlue" Thread
Post by: Chainsaw Guitar on June 29, 2010, 09:03:58 PM
(http://i228.photobucket.com/albums/ee283/WOBBLERBOBLER/Played-Expected-Got.jpg)
Title: Re: The "BlazBlue" Thread
Post by: Rin on June 29, 2010, 09:16:05 PM
(http://i228.photobucket.com/albums/ee283/WOBBLERBOBLER/Played-Expected-Got.jpg)
This doesn't make sense.
Title: Re: The "BlazBlue" Thread
Post by: Acid on June 29, 2010, 09:40:05 PM
I too, fail to see BB and YGO similarities.
Title: Re: The "BlazBlue" Thread
Post by: X-3 on June 29, 2010, 09:42:27 PM
I think I see (http://forum.rockmanpm.com/index.php?topic=2675.50;msg=240792) what he's getting at.

Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on June 29, 2010, 09:47:44 PM
Yeah ummm.. No,

more spoilers. Mainly tidbits and not Major things. Also Hakumen is a [tornado fang]ing BOSS.

[spoiler]Tsubaki is going blind apparently. Hakumen even tells her that she will eventually be fully blind in the near future.

Ragna's arms are both now artificial. Twin BlazBlue system for the final boss!

Jubei Is the reason Terumi and Hakumen were sent to the boundary using his geass/magic eye. Jubei doesn't fight because he feels it's not his job too, and that it's theirs. The most he'll do is be a support character.

Hakumen- In order to confirm the affects of the continuum shifts, he literally slices through time and watches his own alternate ending

Hazama Explains to Tsubaki that Noel is the reason why Tsubaki got screwed in life. In all the other time lines, she always died during the tempering process. But it was a fluke that Noel managed to survive in this world. Basically according to Hazama, Noel stole Tsubaki's rightfull place as Jin's 2nd. Everything that Noel got and was awarded in life, should have been hers. Noel kicked destiny to the curb[/spoiler]
Title: Re: The "BlazBlue" Thread
Post by: Acid on June 29, 2010, 09:50:28 PM
I think I see (http://forum.rockmanpm.com/index.php?topic=2675.50;msg=240792) what he's getting at.

Oh geez that turd again.
Title: Re: The "BlazBlue" Thread
Post by: Solar on June 29, 2010, 10:03:57 PM
Yeah ummm.. No,

more spoilers. Mainly tidbits and not Major things. Also Hakumen is a [tornado fang]ing BOSS.

[spoiler]Tsubaki is going blind apparently. Hakumen even tells her that she will eventually be fully blind in the near future.

Ragna's arms are both now artificial. Twin BlazBlue system for the final boss!

Jubei Is the reason Terumi and Hakumen were sent to the boundary using his geass/magic eye. Jubei doesn't fight because he feels it's not his job too, and that it's theirs. The most he'll do is be a support character.

Hakumen- In order to confirm the affects of the continuum shifts, he literally slices through time and watches his own alternate ending

Hazama Explains to Tsubaki that Noel is the reason why Tsubaki got screwed in life. In all the other time lines, she always died during the tempering process. But it was a fluke that Noel managed to survive in this world. Basically according to Hazama, Noel stole Tsubaki's rightfull place as Jin's 2nd. Everything that Noel got and was awarded in life, should have been hers. Noel kicked destiny to the curb[/spoiler]

You haven't mentioned [spoiler]Hakumen/JinXTsubaki being canon (or at least technically it was) and Haku's Tsubaki attack being named after her. I want to see the image of that moment again, but the link seems broken =/[/spoiler]

And what Hakumen did was so [tornado fang]ing badass...
Title: Re: The "BlazBlue" Thread
Post by: Acid on June 29, 2010, 10:05:34 PM
He mentioned it earlier.
Title: Re: The "BlazBlue" Thread
Post by: X-3 on June 29, 2010, 10:18:27 PM
[youtube]M-78Buha9Uw[/youtube]

Here's the OP for CS. I think I liked CT's better, visual-wise. There was a lot more...going on in that intro. Still, not a bad way to start a game off.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on June 29, 2010, 10:29:05 PM
You haven't mentioned ....


[spoiler]
In Hakumen's original timeline, when he was still Jin, he had a relationship with Tsubaki, but she died. He meets her in CS Story Mode and talks to her about it in an indrect way. He has her take off her mask and gently caresses her face. screenshot (http://www.dotup.org/uploda/www.dotup.org993849.jpg). He says that her courage taught and guided his heart, and that he named his special technique after her. That would be Tsubaki, "Camellia Prayer". Theory is that in his timeline, because Noel died, she never became his secretary, and instead Tsubaki did.[/spoiler]

we know this isn't a theory now though. *earlier post*
Title: Re: The "BlazBlue" Thread
Post by: Acid on June 29, 2010, 10:29:46 PM
[youtube]M-78Buha9Uw[/youtube]

Here's the OP for CS. I think I liked CT's better, visual-wise. There was a lot more...going on in that intro. Still, not a bad way to start a game off.

I like the heavy shading.

But would have preferred an intro without lyrics.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on June 29, 2010, 10:32:42 PM
Saw it last night on Nico.
Over all it was disappointing. I was thinking it'd be a lot better, but it wasn't as good looking as the footage we saw in the PVs.

GOD DAMMIT GONZO!!!!! you cheapened out!

Song is better though.
Title: Re: The "BlazBlue" Thread
Post by: Solar on June 29, 2010, 10:33:00 PM
1:09-1:14 reminds me of their 12th color, which I absolutely love and always choose with everyone.

He mentioned it earlier.

Must've missed it, I still need the pic though.

I like the heavy shading.


Same, I love that you can actually choose that style in-game. And yeah, it could've been better without lyrics.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on June 30, 2010, 01:26:20 AM
[tornado fang] I can't breath.

(http://img707.imageshack.us/img707/8489/1277853055275.png)
Title: Re: The "BlazBlue" Thread
Post by: STM on June 30, 2010, 06:54:51 AM
I've been reading Blazen for a while now. I love the Hazama/Terumi comics in his eternal quest to troll the crap out of everyone.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on June 30, 2010, 07:36:41 AM
Blazen is quite fun. Needs more Boundary Bros. though.
Title: Re: The "BlazBlue" Thread
Post by: Rin on June 30, 2010, 04:37:09 PM
Yeah, Blazen is cool.
The only sprite comic, beside MSPaint Masterpieces that I'm reading right now.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 01, 2010, 12:34:28 AM
People have gone through the disks coding  now, and have confirmed that there's 3 place holder data files for

Makoto
Valkenhyne
Platinum Trinity

Also that Makoto seems to have around half of her character data already in the game, but it's incomplete and  useless with out the DLC files.

Same with the others, it's just dummy data meant  to be over written with the proper files once the DLC is acquired.
Title: Re: The "BlazBlue" Thread
Post by: X-3 on July 01, 2010, 04:25:50 AM
This (http://www.youtube.com/toptiergaming) Youtube page has the anime scenes, if anyone is interested.

I love Hazama.

[spoiler]"MASTAH UNIT...AMATERASU!" is now in anime form! Everyone's arcade ending wasn't enough.[/spoiler]
(1st degree spoiler, probably doesn't need to be spoiler'd but w/e)

[spoiler]Also, how ironic. The crazy clone ends up being the better sister.[/spoiler]
(this, though...)
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 01, 2010, 04:30:46 AM
Too lazy to sort out and edit so just going to cross post.
Animated scenes.

Hazama Trolling: http://www.youtube.com/watch?v=gzRYRcmZ-9A (http://www.youtube.com/watch?v=gzRYRcmZ-9A)
Hazama Trolling Tsubaki: http://www.youtube.com/watch?v=QIXILayPN-U (http://www.youtube.com/watch?v=QIXILayPN-U)
Relius/Arakune: http://www.youtube.com/watch?v=eLt47YHPzvE (http://www.youtube.com/watch?v=eLt47YHPzvE)
Scene with "her" :http://www.youtube.com/watch?v=YJOvOANVWVc (http://www.youtube.com/watch?v=YJOvOANVWVc)


(http://img404.imageshack.us/img404/3034/1277948665794.jpg)
(http://img130.imageshack.us/img130/9346/1277948745633.png)

GONZO HOOOUUUSSSEE!! I at least expected the in game scenes to be slightly better than the OP. =/


And never looked at Mu's outfit close enough to notice she's wearing...absolutely nothing.

(http://img803.imageshack.us/img803/643/1277948274145.jpg)


EDIT: Ragna vs Mu
Title: Re: The "BlazBlue" Thread
Post by: Gaia on July 01, 2010, 05:13:13 AM
Oh god, she went Moecha, didin't she..
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 01, 2010, 05:45:49 AM
Hazuma, You were an awesome troll! You were god tier! but....

[youtube]4mn_axS2DNo[/youtube]

HAZAMA ROBOT HOUSE!!!
Title: Re: The "BlazBlue" Thread
Post by: Gaia on July 01, 2010, 05:55:05 AM
And this fowards the... Boss battle?
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 01, 2010, 06:26:51 AM
Yes. More it allows him to fully use BlazBlue.

(http://img686.imageshack.us/img686/3373/1277957304385.jpg)
Title: Re: The "BlazBlue" Thread
Post by: Solar on July 01, 2010, 07:57:22 AM
Have you heard anything about the arcade mode being improved? By that I mean getting to fight Mu and/or endings that are actually different for each character.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 01, 2010, 09:34:07 AM
Not much but as far as things go, Arcade is basically the same.

Only Story mode has all the new material.

(http://img210.imageshack.us/img210/5552/1277948519792.png)

Posted on: July 01, 2010, 14:18:29
Mori VS some reviewer girl. Producer gets raped.

http://www.nicovideo.jp/watch/sm11073848

Also Mu's song is [tornado fang] win. (Pandora's Tears). And it's not  the same one from the earlier video, so technically Noel wins as far as BGM counts go.
Title: Re: The "BlazBlue" Thread
Post by: Acid on July 01, 2010, 03:28:49 PM
Where can I hear (Pandora's Tears)?
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 01, 2010, 03:46:35 PM
It wasn't in the arcade version so no one has a recording  of it yet like we do with Hazama and the other themes and new BGMs.  The video is the closest thing we have ATM.
Title: Re: The "BlazBlue" Thread
Post by: Acid on July 01, 2010, 04:07:44 PM
Hmmm... I'll wait for a clean version.

And just for the heck of it:

[youtube]http://www.youtube.com/watch?v=z4s_Nltytjg[/youtube]
Title: Re: The "BlazBlue" Thread
Post by: X-3 on July 01, 2010, 07:22:57 PM
Hah, nice. I especially like some of the comments.
Found this in related videos, and I'll post it here BECAUSE:

[youtube]O_98mYViIZc[/youtube]
...yeah
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 01, 2010, 10:10:15 PM
So, Hakumen found A Nuke?

(http://img156.imageshack.us/img156/5930/326r.png)
Title: Re: The "BlazBlue" Thread
Post by: Acid on July 01, 2010, 10:13:21 PM
Looks more like Kokonoe to me.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 02, 2010, 04:40:51 PM
It is.

It was a call back about him finding a Nuke when escaping with loli vamp, and how people thought it was a WTF event.

But then we see Kokonoe with a [parasitic bomb] ton of them.

Either that or she now stole the GN-Drives from Hazama.

Posted on: July 02, 2010, 05:04:54
Mu in challenge Mode. Nothing important, but finally a clear hearing of her theme. (Sword of Doom)

[youtube]INFVptUQC48
[/youtube]

Posted on: July 02, 2010, 07:26:52
Posting again, LIKE A BOSS.

EDIT: SO RAGNA, I HEARD YOU LIKE DRUGS.

http://www.youtube.com/watch?v=Y2eCzSzIuQE

http://www.youtube.com/watch?v=ps5nhUI1tTk

http://www.youtube.com/watch?v=YrTKBnne4jw

Details on getting the different routes. Best part is, no having to [tornado fang]ing lose every match to get 100%.

Quote
Story Mode summary:
-You start story mode with only Ragna's story available.
-The stories for the other characters are unlocked by getting the Clear End from another character's story.
-None of the story paths require astral heat or time up wins.
-You also don't have to lose every goddamn fight to get 100%, in fact you don't have to lose unless it leads to another ending.
-Every character besides Haku=men has three endings. The three endings are True, Alternate, and Joke. Alternate endings are also accompanied by a "Help me Doctor Kokonoe" segment after the ending for the character. Haku=men only has two because he didn't feel like having a joke ending. For whatever reason Hazama has to get his Alt ending and his Kokonoe skit seperately.

Unlockables:
-Get a clear/true ending for every character's story to unlock the True Story mode.
-Clearing True Story unlocks Mu, her stage, and her theme Sword of Doom for the other modes.
-100% a character's story mode to get the interview with their voice actor. You can also get interviews with Kokonoe, Relius Clover, Jubei, Makoto, Valkenhayn, and Platina they unlock along with some characters and as you get the last couple stories 100%'d.
-Getting 100% on every story unlocks an interview with Toshimichi Mori.
-Interviews are found in the gallery by pressing R1 and scrolling down to the last option.
-MU DOES NOT HAVE A STORY MODE

Tip:
If you are going for unlocking Mu in a hurry just shoot for doing all the First paths listed. They will get you a clear for every character and get you that True Story unlocked

Order is: Ragna, Noel, Jin, Tager, Lambda, Taokaka, Bang, Carl, Litchi, Rachel, Arakune, Tsubaki, Haku=men, Hazama, and Truth End.

Ragna - Stray Sheep
Clear ending: Pick the first option after beating Carl. Unlocks Noel, Rachel, Tao, and Carl stories
Alt ending: Lose to Rachel and then beat Jin
Joke ending: Pick the second option after beating Carl.

Noel - Desperation
Clear ending: Pick the second option after beating Carl. Unlocks Jin and Tager stories
Alt ending: Pick first option after beating Carl, pick first option after beating Bang.
Joke ending: Pick first option after beating Carl, and pick third option after beating Bang.

Jin - Decision
Clear ending: Pick 2nd option at beginning.
Alt: Pick 2nd option and lose to Unlimited Rachel
Joke: Pick 1st option

Tager - Loyalty
Clear: Pick first option, pick first option after beating Lithchi, and pick first option after beating Unlimited Hazama. Unlocks Tsubaki and Lambda stories
Alt: First option, first option, and pick the second option after beating Unlimited Hazama.
Joke: Pick first option, and pick 2nd option after beating Litchi.

Lambda - Lacrina
Clear: Pick the second option after beating Carl
Alt: Pick second option after beating Carl and lose to Nu
Joke: Pick first option after beating Carl

Taokaka - Journey
Clear: Pick first option after beating Arakune. Unlocks Bang's story
Alt: Pick first option after beating Arakune and lose to Noel
Joke. Pick second option after beating Arakune

Bang - Lost Arch Enemy
Clear: Pick first option, and then first option after that.
Alt: Pick second option
Joke: Pick first option and then second option after that

Carl - Relatives
Clear: First option, first option. Unlocks Litchi's story
Alt: First option, and then second option
Joke: Pick second option after beating Noel

Litchi - Erosion
Clear: First option, and pick the first option after beating Arakune. Unlocks Arakune story
Alt: First option, and pick the second option after beating Arakune.
Joke: Pick the second option at the beginning.

Rachel - Lie to Myself
Clear: Pick second option after Hakumen, and first option after Jin.
Alt: Pick second option after Hakumen, and second after Jin
Joke: Pick first option after Hakumen.

Arakune - Dilectus
Clear: Pick second option after beating Taokaka, and then pick second option after beating Carl
Alt: Pick second option after beating Taokaka, and then pick first option after beating Carl
Joke: Pick first option after beating Taokaka.

Tsubaki: Regret Sin
Clear: Pick first option.
Alt: Pick second option and beat Carl, Jin, and Noel with distortion drive finishes.
Joke: Pick either option but lose to Jin

Haku=men - Possibility
Clear: Pick first option after beating Jin
Alt: Pick second optoin after beating Jin

Hazama - Advent Sword
Clear: Pick first option at beginning.
Alt: Pick first option at beginning and lose to Jin
"Help me Doctor Kokonoe" segment: Pick first option at beginning and lose to Ragna
Joke: Pick second option at the beginning.

Truth End - Murakumo
Clear/100%: Just win every fight


Posted on: July 02, 2010, 10:44:42
Sword of Doom (Mu's theme)
http://www.mediafire.com/?zmzn1mfnuxl

Pandora Tears (Noel's theme, sung by Kanako Kondo. Or as Sugita calls her Kondom.
http://www.mediafire.com/?g1y2zajojkn
Title: Re: The "BlazBlue" Thread
Post by: Chainsaw Guitar on July 03, 2010, 04:14:28 AM
Holy [parasitic bomb] Mu's theme is terrible. Yeah, I think I'd rather have Unlimited Hazama as the final boss. At least Endless Despair actually sounds like boss battle music. And Hazama doesn't look like a simple sprite edit. :V
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on July 03, 2010, 05:48:03 AM
He's a smooth criminal after all.
Title: Re: The "BlazBlue" Thread
Post by: Acid on July 03, 2010, 02:17:58 PM
Listened to both now.

I like Mu's theme.
Title: Re: The "BlazBlue" Thread
Post by: Shinichameleon / Nayim on July 03, 2010, 04:13:54 PM
Two newcomer as DLC confirm in Blazblue CS:


[SPOILER="Valkenhayn & Platina The Trinity"](http://i46.tinypic.com/29wspqb.png)

(http://i45.tinypic.com/5mh3ja.jpg)[/SPOILER]

Title: Re: The "BlazBlue" Thread
Post by: Acid on July 03, 2010, 04:20:26 PM
[spoiler]Platinum looks like a Powerpuff Girl.

She sure caused a little shitstorm.

Valkenhayn looks pretty badass.[/spoiler]
Title: Re: The "BlazBlue" Thread
Post by: CephiYumi on July 03, 2010, 04:21:39 PM
Looks like I found another main >w<
Title: Re: The "BlazBlue" Thread
Post by: Shinichameleon / Nayim on July 03, 2010, 04:28:40 PM
[spoiler]Platinum looks like a Powerpuff Girl.

She sure caused a little shitstorm.

Valkenhayn looks pretty badass.[/spoiler]

It seem i need remind you, she tsundere  8D and she was another "Six Heroes" or assistant.

[spoiler]Platinum on her own has 2 personalities, called Luna and Sena. The soul of the Sixth Hero, Trinity, is bound to the Nox Nyctores that Platinum holds, "Muchourin," and is able to manifest briefly as Platinum's third personality. Platinum is titled "the Trinity" because she inherited Trinity's stuff, much like Ragna is called "the Bloodedge" because he has the sword and clothes of a man named "Bloodedge" who was one of Jubei's war buddies from the Dark War. [/spoiler]
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on July 03, 2010, 05:07:08 PM
Valkenhayn is totally Slayer.
Title: Re: The "BlazBlue" Thread
Post by: CephiYumi on July 03, 2010, 06:10:33 PM
Now that you mention it... o.o
Title: Re: The "BlazBlue" Thread
Post by: VixyNyan on July 04, 2010, 02:04:04 AM
Looks like I found another main >w<

Me too~ >U<
Title: Re: The "BlazBlue" Thread
Post by: Acid on July 04, 2010, 05:05:52 PM
So yeah

[youtube]http://www.youtube.com/watch?v=DCWmzNI_0fU[/youtube]

[youtube]http://www.youtube.com/watch?v=327P3wGkpUo[/youtube]

[youtube]http://www.youtube.com/watch?v=RkERxiQaqEw[/youtube]

These sound pretty [tornado fang]ing awesome.
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on July 04, 2010, 05:36:35 PM
Hah. Valkenhayn Hellsing. He even looks like Slayer meets Walter. If he has assassin wire I will be amused.
Title: Re: The "BlazBlue" Thread
Post by: Acid on July 04, 2010, 05:37:41 PM
Well he definitely fight with his bare hands.
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on July 04, 2010, 05:41:45 PM
Hellsing really needs a fighter game. I'm honestly surprised no one has even made a fan game yet.
Title: Re: The "BlazBlue" Thread
Post by: Acid on July 04, 2010, 05:42:51 PM
Well he definitely fight with his bare hands.

Here:

(http://img10.imageshack.us/img10/680/1278187997421.jpg)
Title: Re: The "BlazBlue" Thread
Post by: Chainsaw Guitar on July 04, 2010, 11:29:39 PM
If people want Slayer in Valkenhayn, they shouldn't bother buying him or CS and just go play Slayer. COMMON SENSE.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 06, 2010, 04:08:15 PM
1:Default 2:Eva 02 3: 4:
5: 6: 7: Anubis 8: Dolores
9: 10:Nanoha?? 11: 12:
13: 14: 15: 16:
17: 18: 19: 20:Dizzy
21: 22: 23: 24: KOS-MOS

Personal faves are 1, 4, 8, 10, 15, 16, 20, 21, 24

(http://img707.imageshack.us/img707/6379/1278423219287.png)
Title: Re: The "BlazBlue" Thread
Post by: Acid on July 07, 2010, 02:24:56 AM
My favorites are Dizzy, Justice and heavy shading.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 07, 2010, 04:43:36 AM
We're calling it No More Heroes for the most part.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 07, 2010, 06:44:48 AM
story mode.

Noel confirmed for Commando
(http://img693.imageshack.us/img693/5431/1278474934932.png)
(http://img812.imageshack.us/img812/9421/1278477272999.png)

Title: Re: The "BlazBlue" Thread
Post by: Solar on July 07, 2010, 07:00:13 AM
lol, so Tsubaki is now a victim of Litchi's obsession of forcing girls to cosplay?

What a coincidence, I just did that part in Noel's CT story mode a while ago XD
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 07, 2010, 07:10:31 AM
More amusing that She and Tsubaki are now partners in crime.

GG DLC CS for BBCS

(http://img210.imageshack.us/img210/826/1278186343594.jpg)
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on July 07, 2010, 07:58:08 AM
They [tornado fang]'d up on Tao. May's outfit is more orange than that.

Not shown, Carl will supposedly have A.B.A, and Bang will have Anji even though Chipp's colors would make more sense.

Also, what's with the hate for Doug Erholtz? Seriously, he didn't sound that bad as Hazama. I've heard much worse dubbing than that. And the hating on Trinity is stupid too. Did everyone just forget that this is an anime fighter? Is it really that surprising that there's a magical girl now?
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 07, 2010, 08:38:42 AM
I love Platina....assuming it's a girl...

Most of the hate comes from DLC [Top Spin]s bitching about...well DLC. It's not like the cunts have to by the damn things, and it's not like it affects the game at all.

Though I do agree Hazama's english va sucked ass.

Speaking of which, He gets a special color scheme that lets face it, is just as perfect as his Michael Jackson and The Mask (jim carry) alt.

(http://img84.imageshack.us/img84/3192/521278145324765.jpg)
Title: Re: The "BlazBlue" Thread
Post by: Shinichameleon / Nayim on July 07, 2010, 06:08:07 PM
Dude, that's Joker Hazama >0<
Title: Re: The "BlazBlue" Thread
Post by: Acid on July 07, 2010, 06:15:15 PM
Most of the hate comes from DLC [Top Spin]s bitching about...well DLC. It's not like the cunts have to by the damn things, and it's not like it affects the game at all.

I assume all the DLC characters will be in BB3 by default.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on July 07, 2010, 07:48:37 PM
I'd assume so. But Blaz3 is supposedly a long ways off.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 07, 2010, 10:12:34 PM
Technically BB2.

Conituum shift is considered BlazBlue 1.5. Like how SSF4 is to SF4. CS still takes place in the same town, setting, and just finishes off what was started. Next game is confirmed to already take place in Ikaruga.

And yeah, supposedly the next title is a GG game, probably a squel to Overture which easily implied it at the end.
Title: Re: The "BlazBlue" Thread
Post by: Gaia on July 08, 2010, 04:28:02 AM
But there's gotta be one thing: How are you getting all the sprites Setsuna?
Title: Re: The "BlazBlue" Thread
Post by: Solar on July 08, 2010, 05:01:31 AM
Obviously from someone else that ripped them from the disc since the DLC colors are already there.
Title: Re: The "BlazBlue" Thread
Post by: Gaia on July 08, 2010, 05:09:36 AM
Obviously from someone else that ripped them from the disc since the DLC colors are already there.

More or less the source. I'd like to know who did it. :P
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 08, 2010, 11:06:32 AM
True Story End (3-7 are all pretty short segments)

1
http://www.youtube.com/watch?v=1_l5NMjKh-w&feature=channel

2 Huh, so the change in Ragna's unlimited wasn't just due to artistic reasons, it's actually canon.
http://www.youtube.com/watch?v=le50zia_bUE&feature=channel

3
http://www.youtube.com/watch?v=chV3ezFRr8U

4
http://www.youtube.com/watch?v=8UlaPjfizf0

5
http://www.youtube.com/watch?v=Zt-OsVCya9c

6
http://www.youtube.com/watch?v=FhHHErAglsY

7
http://www.youtube.com/watch?v=nwXMb1-55lI

8
http://www.youtube.com/watch?v=W805Fa2xivM

9
http://www.youtube.com/watch?v=HCilzkUa4ys

10 just credits till 4:10
http://www.youtube.com/watch?v=NqLrqRSP1c0
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 21, 2010, 05:49:39 PM
Corner HOUUUUSSEE!
http://www.youtube.com/watch?v=nYB4VLheypg
Title: Re: The "BlazBlue" Thread
Post by: Rin on July 21, 2010, 10:18:52 PM
So I finally can try out the Arcade leak of CS, because I have new and more or less decent card.

Character sprites are invisible.

[tornado fang].

Anyone knows a remedy?
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 21, 2010, 10:23:11 PM
wait a week?
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on July 21, 2010, 10:53:59 PM
So I finally can try out the Arcade leak of CS, because I have new and more or less decent card.

Character sprites are invisible.

[tornado fang].

Anyone knows a remedy?

It was built for one specific system configuration. If your specs do not match, then you may have severe glitches. I know on my older PC, it works PERFECT. On my new PC, when Jin freezes a character, they turn frosty, but the ice sprite is missing and sometimes there is layering issues with Unlimited Hazama's effects. On my friend's everything goes batshit crazy on some stages making it unplayable. You just have to be lucky with the right video hardware.

In short, there is NO remedy other than buying the correct hardware.
Title: Re: The "BlazBlue" Thread
Post by: Rin on July 21, 2010, 11:10:39 PM
Well... crap.
Okay, thanks for the reply.
Title: Re: The "BlazBlue" Thread
Post by: Gotham Ranger on July 24, 2010, 12:03:28 PM
I'm sad. I really don't seem to be getting into BlazBlue at all. Even though Bang is so awesome.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 27, 2010, 10:58:59 PM
Bam in CT kind of sucks depending on who you fight.  In CS though he's one of the 3 top tiers. (S-Ranked)

Hopefully they release more patches to fix things they [tornado fang]'d up though. Rachael was easily god tier, especially in the hands of some of the top players. But in CS not only was she nerfed to literally the last spot in the tier lists, but even the top players with her (That are practically half in the 10 ten on the world wide leader boards) agree that she's now unplayable.

Posted on: July 25, 2010, 10:21:55
IT'S OUT, WHY IS NO ONE PLAYING?

Also superior 360 version is superior.
(http://img205.imageshack.us/img205/7135/1280256718698.jpg)

(http://img341.imageshack.us/img341/455/1280257073630.jpg)
Title: Re: The "BlazBlue" Thread
Post by: Acid on July 27, 2010, 11:14:46 PM
But I actually prefer Tsubaki... though Mu has the better theme.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on July 28, 2010, 12:05:06 AM
It's tough to compete with DAT ASS.

What is with the 5 page instruction booklet? It's one thing that fighting games don't have the movelist in the manual anymore, but this one barely explains ANYTHING at all.
Title: Re: The "BlazBlue" Thread
Post by: Solar on July 28, 2010, 12:14:04 AM
IT'S OUT, WHY IS NO ONE PLAYING?

I am, and have been playing it since before any of you could :P

...though I do need to get the console version some time soon, I'll just get as many achievements in CT as I can before I trade it in for CS (if they even stock on it before the year ends) >.>
Title: Re: The "BlazBlue" Thread
Post by: Acid on July 28, 2010, 12:18:59 AM
Actually it won't be out here in a while and I don't feel like importing. So eh.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 28, 2010, 12:20:36 AM
The ACH's are pretty easy in CT. I got almost all of them within a week. The only ones that took some time were the online ones, but those were just me being Lazy.

Also 2 offline ones that took me for ever was Over 10,000, and Using everyone Astral Finish. Ironically those ended up being 2 of the easiest after I learned for over 10,000 you CAN use the easy specials, and the Reason I could never use Hakumens AF was because if he's in Infinity mode, he can't trigger it. Which he was permanently on since  Training mode settings stay the same untill reset.

It's tough to compete with DAT ASS.

What is with the 5 page instruction booklet? It's one thing that fighting games don't have the movelist in the manual anymore, but this one barely explains ANYTHING at all.

The majority of what isn't their is the mostly what's already in the Calamity Trigger manual. Although when I picked it up I did feel like somthing was off. Mainly because a god damn UMD weighs more than the entier CS package.
Title: Re: The "BlazBlue" Thread
Post by: Bueno Excelente on July 28, 2010, 12:21:30 AM
Question: Should I get Calamity Trigger right now, cheap? I'm not gonna play online or competitively much, and when Continuum Shift comes out, I dunno if I'm gonna buy it at full price. I got the option to get CT right now at 20 euros. Should I go for it?
Title: Re: The "BlazBlue" Thread
Post by: Acid on July 28, 2010, 12:23:24 AM
I'd recommend waiting for CS but it's ultimately up to you.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 28, 2010, 12:52:18 AM
I would say go for it. The best part of BB is the story, which each characters has different routes to. While CS is more or less an updated CT, Story wise it continues where the latter left off.
Title: Re: The "BlazBlue" Thread
Post by: Bueno Excelente on July 28, 2010, 01:07:03 AM
I would say go for it. The best part of BB is the story, which each characters has different routes to. While CS is more or less an updated CT, Story wise it continues where the latter left off.
...define "good story", since fighting games normally don't have much of one.
Title: Re: The "BlazBlue" Thread
Post by: Solar on July 28, 2010, 01:09:30 AM
I'll be honest and say that I think the story is kinda overrated (well, it is good for an FG though), if you have a PSP you could "get" Portable instead of CT if you ever want to see the story.
Title: Re: The "BlazBlue" Thread
Post by: Bueno Excelente on July 28, 2010, 01:18:19 AM
I'll be honest and say that I think the story is kinda overrated (well, it is good for an FG though), if you have a PSP you could "get" Portable instead of CT if you ever want to see the story.
I played the japanese Portable on the PSP. I'll just go ahead and say this. I am a guy who is hard to please in terms of story, and kinda hates the typical anime bullshit. So either the game's story would SERIOUSLY wow me, or I'd just disregard it. Still, I'm thinking of just getting CT, as I don't think I'd get CS at full price as soon as it comes out, and I just want an amusing fighter to entertain myself. Is there alot to do in the game's single player mode?
Title: Re: The "BlazBlue" Thread
Post by: Solar on July 28, 2010, 01:29:19 AM
I'll just go ahead and say this. I am a guy who is hard to please in terms of story, and kinda hates the typical anime bullshit. So either the game's story would SERIOUSLY wow me, or I'd just disregard it.

Oh I know that by now. For single player there's beating arcade mode with everyone (which unlocks their Astral Finish or in the case of Ragna/Nu/Hakumen/Rachel their Unlimited form), there's the story mode and all of its branching paths (which I doubt you'd take seriously, but the silly/"joke" alternate paths are totally worth it IMO XD), there's score attack which WILL kick your ass if you're not good at FGs unless you cheese the AI, there's getting all the achievements/trophies, and a gallery with stuff that gets unlocked as you play (unlike Portable where you buy it).

The best part of BB is its great online play, but since CS will come out I doubt there's going to be many people playing anymore. Still, it should be cheap by now (hell, I think it was cheaper than Portable when I bought it and I got it new), so I don't think you can go wrong.
Title: Re: The "BlazBlue" Thread
Post by: Acid on July 28, 2010, 01:31:09 AM
You won't like the story.
Title: Re: The "BlazBlue" Thread
Post by: Bueno Excelente on July 28, 2010, 01:38:54 AM
Oh I know that by now. For single player there's beating arcade mode with everyone (which unlocks their Astral Finish or in the case of Ragna/Nu/Hakumen/Rachel their Unlimited form), there's the story mode and all of its branching paths (which I doubt you'd take seriously, but the silly/"joke" alternate paths are totally worth it IMO XD), there's score attack which WILL kick your ass if you're not good at FGs unless you cheese the AI, there's getting all the achievements/trophies, and a gallery with stuff that gets unlocked as you play (unlike Portable where you buy it).

The best part of BB is its great online play, but since CS will come out I doubt there's going to be many people playing anymore. Still, it should be cheap by now (hell, I think it was cheaper than Portable when I bought it and I got it new), so I don't think you can go wrong.
Story with branching paths plus unlockables. More than enough for me.

You won't like the story.
I know that already. 8D
Title: Re: The "BlazBlue" Thread
Post by: Solar on July 28, 2010, 01:41:44 AM
Note that you don't always get a hint for where or how the story branches, for some you need to lose on purpose and for others you need to finish everyone with a super, hell, IIRC for one you need to something else in someone elses story before you can get the true ending.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 28, 2010, 01:45:40 AM
Waitress: You're the man who got tagged with the highest bounty in recorded history for leaving a restaurant without paying the bill!

Ragna: What the hell are you talking about?...Actually that'd be kind of cool!

Waitress: I heard that you were also the patron Saint of Poverty!

Ragna: No, It's Grim Reaper!!

Waitress: And I heard that you lust after your own brother!

Ragna: You've got it all wrong! I'm into young gi-  wait, that's wrong too!


Oh Ragna, how I missed your random mood swings.
Title: Re: The "BlazBlue" Thread
Post by: STM on July 28, 2010, 09:43:42 AM
Tsubaki near orgasms at the thought of fighting crime with Tao and Bang.
Title: Re: The "BlazBlue" Thread
Post by: Chainsaw Guitar on July 28, 2010, 02:46:22 PM
BlazBlue is a shitty fighter with terrible characters and an equally terrible story with ugly unpolished sprites, bad music by Ishiwatari's standards and subpar gameplay. That's all you'll ever need to know about it. Ignore all the hype surrounding this game, only '09ers like it. 8D
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on July 28, 2010, 11:10:44 PM
BlazBlue is a shitty fighter with terrible characters and an equally terrible story with ugly unpolished sprites, bad music by Ishiwatari's standards and subpar gameplay. That's all you'll ever need to know about it. Ignore all the hype surrounding this game, only '09ers like it. 8D

Bizzaro world post.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 29, 2010, 12:13:41 AM
So far 100%'d Ragna, Rachel, and Noel....actually Noel is at 99% for some reason.....

As far as the joke endings go,

Rachel and the SPECTACLES OF EROS! (+tsun tsun dere dere) > Noel's >Ragnas. The thing with Ragna's is that it went on too long.

And something that's bugging me that's happening A LOT in CS than it did in CT are these gay dub titles and english line add ones. I'm not fluent, But I damn well know they're not saying half this [parasitic bomb].

Like in Rachel's pre-battle talk with Terumi.

Terumi's VA: Oh?  you mean that Failure? (referring to the black beast)

While the Text box has.
Quote
Terumi: Oh?  you mean that Failure?
Blah Blah Blah Blah Blah Blah Blah Blah Blah
Blah Blah Blah Blah Blah Blah Blah Blah Blah
Blah Blah Blah Blah Blah Blah Blah Blah Blah

5 words in Japanese, does not make 3-4 sentences.

Another thing is that the english text/dub turned Nu into like, some sort of valley girl that like, says like and stuff like at the end of every sentence! and does like, ya know that thing where the pitch her voice gets higher after every woorrrdd!.  (Stewie)


Also Terumi on Hell mode=FFFFFUUUUUUUUUCCCCCCCCKKKK!!! [tornado fang] you and your GN particle cancer.
Title: Re: The "BlazBlue" Thread
Post by: CephiYumi on July 29, 2010, 12:16:51 AM
So I have CS now but... I think I only played CT like once so who knows when I'll get around to it ^^;
Title: Re: The "BlazBlue" Thread
Post by: STM on July 29, 2010, 12:19:59 AM
Please tell me custom soundtrack support is actually in this game this time around on PS3.

It'll be handy when the game decides to spew out the Japanese-laced tracks that are not Bang's theme.

...and it'll do until Hellsing's out and his kick ass theme is available.
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on July 29, 2010, 04:58:53 AM
Oh, right, I forgot to mention that I got CS on Tuesday. I only really did some versus so far, and Hazama's arcade mode. The 'TV'(see also, make shift TV out of my spare monitor) got annexed today for other purposes, so I didn't get to play it.

So when exactly do we get the DLC characters? I want Hellsing. He looks awesome.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 29, 2010, 05:03:51 AM
Makoto is available in the day the euro version is realsed. Along with the automatic 1.1 update.

There's no date or anything on Hellsing or Platinums release dates.

It has been confirmed that Makoto and them will not have story or arcade modes.
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on July 29, 2010, 06:51:06 PM
It has been confirmed that Makoto and them will not have story or arcade modes.

WHAAAAAA???

How much are they planning to charge for these additions? It better not be a lot since we don't even get that with it.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 29, 2010, 09:32:14 PM
No clue.

So far I have 100% with Ragna, Noel, Jin, Tager, Rachel, and Lambda.

And Lambda's story is seriously NOT funny . Literally from start to finish, it's [tornado fang]'d up. Even her Gag real ending is pretty messed up at the end.

Kokonoe is a total [lightning web], plain and simple. At least even Hazama just kills you and  doesn't have a basement  full of [tornado fang]ing Nukes.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on July 29, 2010, 11:30:46 PM
At first, I groaned at Jin's joke ending being a Lost reference, but it got way better. Jin's a funny [Top Spin].
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 30, 2010, 12:05:21 AM
the homosexual undertones have stopped being undertones in CS and gone full bloom. Especially in Jin's bad end where he rapes Ragna.
Title: Re: The "BlazBlue" Thread
Post by: Bueno Excelente on July 30, 2010, 12:34:33 AM
the homosexual undertones have stopped being undertones in CS and gone full bloom. Especially in Jin's bad end where he rapes Ragna.

I just started CT, 10 minutes into Ragna's story, and what the [tornado fang] is this? Jin's such a little bastard to do something like that?
Title: Re: The "BlazBlue" Thread
Post by: geekgo4 on July 30, 2010, 04:07:56 AM
BlazBlue is a shitty fighter with terrible characters and an equally terrible story with ugly unpolished sprites, bad music by Ishiwatari's standards and subpar gameplay. That's all you'll ever need to know about it. Ignore all the hype surrounding this game, only '09ers like it. 8D
Really? Then, I guess it's back to Stereotypical Shoto Turtle IV: Sagat Edtion for me.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 30, 2010, 08:39:24 AM
Started Hazama's story.

Ahaha, oh wow. Normally I'd MIGHT feel bad for some of the other characters, But Hazama just makes this hilarious. Also just unlocked the final story. I'll probably finish Hazama, and then go straight to it skipping Bang, Litchi, Arakune and carl. 2 of which I haven't even unlocked.

The best part is him belittling Kokonoe and telling it like it is.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on July 30, 2010, 06:57:14 PM
True Story ends on a terrible cliffhanger. And for some reason I didn't get all the pictures for it in the gallery. Story #3 is missing. Do I have to lose somewhere to get that one?
Title: Re: The "BlazBlue" Thread
Post by: Rin on July 31, 2010, 04:48:05 AM
Hey, people.
I can rip sum [parasitic bomb] for you from CS.
Just ask, and it shall be given... hopefully.
Just make sure, that it's not ripped by the guy from dustloop already.
: >
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 31, 2010, 05:49:28 AM
I mainly want the new story mode BGMs, but for what ever reason all of those aren't included in the soundtest with the CT story mode BGMs.
Title: Re: The "BlazBlue" Thread
Post by: Rin on July 31, 2010, 06:26:17 AM
They are ripped by someone else already.
It's this link:
http://bit.ly/dcp9yF
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on July 31, 2010, 05:43:40 PM
Ah nice, thanks!

Just make sure, that it's not ripped by the guy from dustloop already.

Where might I find this?
Title: Re: The "BlazBlue" Thread
Post by: Rin on July 31, 2010, 08:21:32 PM
Where might I find this?
http://www.dustloop.com/forums/showthread.php?8287-BlazBlue-Continuum-Shift-Sprites
Here. : >
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 31, 2010, 09:10:10 PM
Bah. The one BGM I wanted isn't on there. >_<
Title: Re: The "BlazBlue" Thread
Post by: Rin on July 31, 2010, 09:12:11 PM
Bah. The one BGM I wanted isn't on there. >_<
Be precise. Which one is it?
Title: Re: The "BlazBlue" Thread
Post by: Solar on July 31, 2010, 09:15:53 PM
So, is anyone with the 360 CT willing to help me get the online achievements?
Title: Re: The "BlazBlue" Thread
Post by: Gaia on July 31, 2010, 09:29:22 PM
So, is anyone with the 360 CT willing to help me get the online achievements?

Achivements? Do tell. Are they as humorus as the TF2 Achivements?
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 31, 2010, 09:30:25 PM
So, is anyone with the 360 CT willing to help me get the online achievements?

Sure. Which ones do you need? I have the 1000 so it'll go quick since it's only on one end.
Title: Re: The "BlazBlue" Thread
Post by: Solar on July 31, 2010, 09:44:59 PM
Let me check...I need the first attack one, everything related to player matches, fight every character once, and since we're at it I haven't done Tager's do 6 electric attacks in one match, Carl's let Nirvana get beat up 3 times in the same match, and getting taunted while the other person has a big lead.

Speaking of achievements, who thought it was a good idea to write them all in japanese when they're locked? -__- Hopefully they fixed that in CS.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 31, 2010, 10:06:51 PM
We can slaughter a lot of birds with one stone with those ACHs. it shouldn't take that long. Minus the hundreds of player/ranked match quota.

When can you get online?
Title: Re: The "BlazBlue" Thread
Post by: Solar on July 31, 2010, 10:10:26 PM
After eating, which should be in 15 or so minutes.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on July 31, 2010, 10:12:32 PM
Alright. I'll only have around an hour free today, but that should cover most of it. And sent you a FR
Title: Re: The "BlazBlue" Thread
Post by: Solar on July 31, 2010, 10:29:56 PM
Added you. Btw, for the "fight all characters" achievement IIRC I already fought Ragna, Jin, Rachel, Nu, Arakune, and Hakumen.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on August 01, 2010, 01:40:17 AM
Be precise. Which one is it?

It's the very 1st BGM that plays once you starts Ragna's story.

Posted on: July 31, 2010, 23:58:45
Mori Interview

Quote
- Blazblue is a game that's meant to be enjoyable even for new comers. This is because of the visuals, the music, the voice actors.
- He considers Blazblue a Concept
- Tutorial and Challenge mode were originally planned to be in Calamity Trigger but they did not have the time. So it became their first priority for Continuum Shift.
- The Tutorial mode was done so that even Grade-schoolers could learn and it was done by his favorite VA, Rachel.
- They found it a bit troublesome if they made the tutorial text only which was why they added voice-overs. Though
- Makoto charge goes by level 1-2-3 and with each level having different performances, he's curious to how people will use her
- The DLC Characters are all pretty important to the story. (In general, though we've been known this)
- He believes Makoto will be difficult to use, but tot hose that are accustom to Blazblue will grasp her fairly quickly.
- Mori believes the other DLC Characters will astonish people (If we didn't already know who they were..)
- He believes the DLC will be a character that everyone expected (Valk) though the person next to Makoto is "super cute" (Plat)


- Blazblue was a way to take a different approach to the fast pace in Guilty Gear, but still have similar feels.
- One of the similarities we used from Guilty Gear is the FRC. There are also a few of our own additions that separate Blazblue from Guilty Gear, even though it narrows down the community.
- There was a time in the dev phase where they spent weeks wandering if they should add a FRC type system in Blazblue or not. In the combat system way, Mori feels that the "hurdle" (bar) set for Blazblue is still pretty low, and plans to rise it.

(Mori's thought on 3D and 2D)
- How Blazblue will go from now depends on how the fans reaction to the game is.
- There are times when they have thought about taking a 3D Turn while keeping the 2D Feel (like New Super Marios Wii which he does compare it to)
- They do believe however that the Main series of the game will be strictly 2D (blazybloo is a side)
- Mori knows the game can be done in 3D, but he in honesty doesn't care about 3D
- He feels as though there are specific moves, and styles that could not be imitated as well in 3D. There have been some rare cases where 3D has an appearance of 2D, the first game that comes to his mine is Atelier.
- He believes there are a few people who have fear of games going 3D
- When told that RPGs stories took a twist when turning from 2D to 3D mori stated that is why he strictly sticks with 2D
- Mori made Blazblue more anime style, and 2D for the audience as well as his love for 2D

- Mori believes the Story mode was one of the biggest troubles they had with the Console version
- Mori knows that the fighting part of the game came first, but at the same time he wanted it to be a fighting game with a story, a plot.
- The entire team was very nervous about creating the story mode for the game.
- He believes it has been very hard to be the director of the story mode.
- Another one of the troubles he had in thought was trying to make the story mode and the game in general interesting to play. Getting the right voice actors was one of the biggest issues.
- Mori believes that everyone was very confident in their work. Which made him feel very embarrassed if he made a mistake so he had to evaluate everything.
- When they got word that Blazblue was nearly done in it's production deadline there was no way he was able to sleep he felt so stressed.
- At times he thought what would happen if the company decided to quit the development, it was a silly doubt.
- He had fun working on it despite being so busy.
- To hm the Live Radio sales commemoration committee and the committee meetings where a fun experience.
- When he saw Project DIVA he loved the premise of being able to dance in 3D, and was one of the few 3D games he enjoyed seeing. The songs and dances were really catchy.
- He is then asked "What is balance?" His response being that balance to him is that everything needs to co-exist, for Blazblue rather it be the enjoyable fighting game, the beautiful art, the interesting story and even music done by Ishiwatari he believes the game has a great balance.


- Mori says the development cost between 2D and 3D is not that different what is different though is the time you are given.
- An example is all the animation that needs to be done to the characters.
- They see as being harder to do 2D games as it's more like painting a picture. This is why he has respect for the old team that worked for Capcom.
- When asked if he meant Street Fighter, but to him the Darkstalker series was genius and believes it's one of the best looking fighting games, ever.
- When asked why he said because of it's motion, the animation and the story of another dimension. He found it beautiful and perfect.
- Despite this though he says that Darkstalker, Guilty Gear and Blazblue are all original.
- He countlessly plays Darkstalker even now and considers Morrigan his favorite character.
- He loved Morrigan because of her VA as well as her "assets" he does like how even weak characters in the game had a chance to win.
- Besides Darkstalker he enjoys Tekken and Virtua Fighter, he spend countless 100 yens at the arcade playing them. Though he only likes Tekken:Tag out of the iron fist games.
- He also feels sorry for anyone who got hit by Brian's Mach Punch and incorporated a move similar to that in Blazblue.

Mori on PC Gaming and Piracy

- When creating a PC Version of Blazblue they were very conscious especially for europe.
- There are people who are very concerned and because of this he has no plans for making a PC Version. He says fans may call him a bad guy for it, but also asks "Can you blame me? I'm useless no matter how strong of a protection is put on Blazblue it will get overpowered."
- We completely scratched the idea of a PC Version because the arcade of version of Continuum Shift had it's data compromised and put onto the net.
- "There was nothing I could do about it, if I tried to stop it I would get ignored. So the thought of DLC characters came up a few weeks later."
- This is a very difficult choice, the issue isn't just with us though.
- It's sad to see even small cute kids playing with pirated software like Nintendo's pirated software. I once went to a store and this lady tried to sell me pirated software. I refused, I like to protect the japanese industry and I gave her a lecture. You could say a politician that looked like me came from the game industry.


Mori speaks of spreading the Blazblue Community

- Mori believes Calamity Trigger and Continuum Shft have had full success, especally against a franchise like Street Fighter 4
- he wants Contnuum shift to sell 15 million units but he is also content with just 150,000 for now.
- When Continuum shift came out there was a 8 hour waiting line for the game, and he felt pleased because he outbeat Project Diva's line. The latest 2D Guilty Gear had a 7 hour waiting line, he wish he recorded how long Calamity Trigger's waiting line was though.
- There are a few ideas he has that he plans to do when expanding the Blazblue to other people. Though there are a few people I don't trust with expanding Blazblue due to what happened before. (Guilty Gear Overture?)
- IHe can't say how far Blazblue can expand but one of his ideas he plans to utilize is an adventure game that everyone can enjoy in entertainment, not something serious.
- Mori does not have plans for a Blazblue anime currently He compares how Sengoku Basara is having an anime adaptation the same time the series goes on which is why it's a hit and this is somethng he can't do right now.
- If there was a company to do an anime he would go straight for "Bones" he enjoys their work for Full Metal Alchemist, and Rahxephon.


FINALLY: Mori talks about the future for ArcSys

- When Mori is asked if they have anything prepared for at TGS he just says "It's ready"
- When asked a new "Blazblue" he replies "No, something different"
- The interviewer is shocked and said "A new fighting game?" Mori actually has not been given the details yet but he does have confidence in the title to be shown at TGS
- He does say after Blazblue releases some Drama CDs and new Scenarios to expand the story, a sequel will be in the works.
- Though there is another related sequel that is going to be in the works as well but it's not of "CONTINUUM SHIFT" (Note he did not say Blazblue, only Continuum Shift
s story arc)
- It will be a while until the next Blazblue is out, there will be a lot of problems he saw with the first two eliminated, with additions (He specifically does not like the word change)
- He hopes everyone enjoys the game, and can't wait to reveal more of the DLC
Title: Re: The "BlazBlue" Thread
Post by: Bueno Excelente on August 01, 2010, 02:36:38 AM
I just played a few of the stories and WHAT THE HELL MAN

Is it supposed to be understood?
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on August 01, 2010, 02:44:04 AM
Not quite yet.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on August 01, 2010, 03:16:53 AM
Each story is more or less a piece of the puzzle.

Well, really only for Ragna, Noel, Jin, Hakumem, Tsubaki, Rachel, and Hazama, Lambda, and to a lesser extent Tager.

Bang, Arukane, Litchi aren't really connected to the main plot directly. More of a side evnet thing with them. Carl's connected to to Relius who's a major character in the main plot, but his story is a personal one and not related to it directly.
Title: Re: The "BlazBlue" Thread
Post by: Bueno Excelente on August 01, 2010, 03:19:45 AM
And how do you 100% the stories besides plot decisions?
Title: Re: The "BlazBlue" Thread
Post by: X-3 on August 01, 2010, 03:40:20 AM
You have to lose some battles in CT to fill it out the 100%.
Plus, there are some alt. endings that require you to have done several distortion finishes, but I think that's only for Ragna and Noel.
Also I think you have to get Arakune's story done first to get Litchi's "somewhat true end" scene. You get a fabulous reward for each character if you 100% their story!

As for it making sense...uh, some things get explained if I remember correctly.
Title: Re: The "BlazBlue" Thread
Post by: Solar on August 01, 2010, 03:51:38 AM
Speaking of making sense, I still don't get what that space laser is or why it's there.

And how do you 100% the stories besides plot decisions?

Lose every battle.
Title: Re: The "BlazBlue" Thread
Post by: Bueno Excelente on August 01, 2010, 05:06:43 AM
Lose every battle.
Shiiiit. I'm not gonna do that. That's like grinding for no aparent reason than to unlock crap. Who made the decision that you had to lose battles to unlock stuff? Jesus...
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on August 01, 2010, 05:30:31 AM
You don't get anything for 100%ing something. All  you unlock are special interviews with the real VA's, but they're not subbed so you don't get anything from it. Plus there's not really an ACH for it.
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on August 01, 2010, 06:59:34 AM
Yeah, for the longest time I didn't ever know how to get the 100%. I never imagined losing would be a criteria, nor did I ever lose... I only found out when I saw someone mention it.

http://www.dustloop.com/forums/showthread.php?8287-BlazBlue-Continuum-Shift-Sprites
Here. : >
Much appreciated!
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on August 01, 2010, 07:05:14 AM
They took that out of CS afaik.

And to call back to my previous question, I was told that I had to get Ragna's alternate ending to get the picture I'm missing. I'm guessing what you do in the character's story modes changes True Story. Good, cause the True Story felt empty and unsatisfying when I did it. The only extra things I had done at that point were Carl and Tao's canon endings and Jin's gag reel.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on August 01, 2010, 11:42:23 AM
Losing to get 100% is gone. During the 1st Help me Kokonoe-sensei! segment, she even mentions how that pissed a lot of people off and that you don't need to do it.

True story has no alternate scenes. What you did on the character routes doesn't change anything. All you need even unlock it is get the canon ending for the major players. Hell, I still have Carl and bang the the "NEW" sign, and Arakune and Litchi aren't even selectable.

The game  itself even calls them the canon ending in the ACH description. Basically you have
 
1:Canon
2:Bad Ending (Also always followed By a Help Me Kokonoe-Sensei! segment)
3: Gag-reel

Although with Hazama, you actually have to get his Kokonoe segment seperate from his bad/alt ending. (Alt=lose to Jin, Kokonoe segment=lose to Ragna).

And unless your Lambda, then they're all bad endings. Even the True story mode is [tornado fang]'d up to her.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on August 01, 2010, 07:12:21 PM
Hmm. I did Ragna's bad ending, and it gave me the picture from True Ending I was missing, even though that picture was not in the True Ending. That's weird.
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on August 02, 2010, 06:13:21 AM
Oh for the love of... They have turned Jin into the biggest [Top Spin] ever now. Well, Hazama is now my main! He's a hell of a lot more classy and straight.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on August 02, 2010, 07:40:36 PM
His gag reel kinda disagrees.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on August 02, 2010, 07:49:08 PM
Okay, this has officially become bullshit.
http://kotaku.com/5602351/blazblue-continuum-shift-gets-two-special-editions-in-europe

God damn Europeans. We saved your ass in Vietnam and this is how you repay us?!

and straight.

(http://img180.imageshack.us/img180/8097/bbcshazamastoryillustra.png)
Title: Re: The "BlazBlue" Thread
Post by: Bueno Excelente on August 02, 2010, 09:53:38 PM
Okay, this has officially become bullshit.
http://kotaku.com/5602351/blazblue-continuum-shift-gets-two-special-editions-in-europe

God damn Europeans. We saved your ass in Vietnam and this is how you repay us?!
Funny how we never get any outrage with the constant stream of US-only special editions. =P Remember, we only got Calamity Trigger THIS YEAR. We're gonna get Continuum Shift mere months later. We're getting ripped off alot with this [parasitic bomb].
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on August 02, 2010, 10:11:39 PM
You're used to it though. You've had to endure the [parasitic bomb] for decades.
Title: Re: The "BlazBlue" Thread
Post by: Solar on August 02, 2010, 10:12:02 PM
Remember, we only got Calamity Trigger THIS YEAR. We're gonna get Continuum Shift mere months later. We're getting ripped off alot with this [parasitic bomb].

So do us Mexicans, and we live in the same continent. To that I only have to say WTF. On the bright side, the fact that we only got it this year means that I'll actually profit by trading in CT >.>
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on August 02, 2010, 10:12:28 PM
JUST CAUSE HE LOOKS GOOD IN A BATHTUB TO SOME PEOPLE DOESN'T MEAN HE HIMSELF IS GAY

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

*throws xbox through the window*

Oh and what the [tornado fang] Europe! Dick move!
Title: Re: The "BlazBlue" Thread
Post by: Bueno Excelente on August 02, 2010, 11:00:05 PM
You're used to it though. You've had to endure the [parasitic bomb] for decades.
Ever since the Internet, we never get used to it. Watching a stream of trailers and opinions about how great this or that game is just sucks.

...and don't get me started with preorder-only items. We get none of that [parasitic bomb] here, so we end up with nothing. No choice between Wal-Mart and Gamestop BECAUSE THEY DON'T EXIST HERE.

...well, Gamestop exists, but it's even worse than the other stores in crap that actually gets there.
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on August 03, 2010, 04:21:36 AM
Alright, I finally got to and completed the True Ending. I am thoroughly confused.

[spoiler]Wasn't Saya suppose to be dead? I didn't play the story much more than Jin's in CT, so maybe I missed a lot, but I thought V-13 was suppose to be Saya as well? Bah![/spoiler]
Title: Re: The "BlazBlue" Thread
Post by: Solar on August 03, 2010, 04:27:56 AM
Never found the body and clones.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on August 03, 2010, 05:45:31 AM
[spoiler]It was  never said that she died, only missing. And all throughout CT, Ragna was just [tornado fang]ing people up. He wasn't exactly fighting to avenge Saya  or searching for her.

Ragna himself even suspected that it was Saya behind this from the very beginning.

As to what happened, basically When Saya took over/destroyed the Master Unit, she ended the time loops. And thus the Continuum shifts. As she put it, the past stays the past, and the dead stay dead, (PEOPLE DIE WHEN THEY ARE KILLED!!!)[/spoiler]

This of course causes Hakumen to now be a Time paradox. As in this final time line that didn't loop, Jin no longer gets fused to the Sanshinkin unit by Rachel.
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on August 03, 2010, 06:45:52 PM
Ah, that makes (more) sense now. Thanks.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on August 03, 2010, 08:44:27 PM
As to the Nu/Saya thing, all the Prime Field devices (Nu, Mu, Lambda, etc) are all created based off of Saya. It's why Ragna started to suspect since these Saya look a likes had to come from somewhere.

By the end of this, Kondom's going to be voicing half the damn cast.

Also Makoto DLC ACHs.

-Oh Nuts: Choose Unlimited Makoto, 10G.
-Fur And Loathing In Kagutsuchi: Combo over 5000 damage, 30G
-"I Gnu it was Ewe": Complete 7/10+ challenges with Makoto, 40G.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on August 03, 2010, 11:10:42 PM
Makoto's 13th color is TTGL Yoko. And her GG color is Order Sol. I can't explain that at all. Oh and she is really fun to use.
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on August 04, 2010, 12:54:14 AM
Oh, wow! I really like how she plays! She even has a Dempsey Roll in the vein of Dudley.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on August 04, 2010, 03:15:32 AM
What is up with Unlimited Makoto? Her 214 moves don't come out. But she's much stronger. Those are the only changes I really noticed. Oh and for the 5000 damage achievement, her Astral counts.

I also tried Score Attack a little bit. Spamming with Jin, I can deal with the regular cast. But Unlimited Hakumen, oh my god. He is a whole nother beast. His regular counter teleports to you, and Yukikaze doesn't have to counter for Haku to slash the [parasitic bomb] outta you. And he's only the first unlimited. I hope Rachel's nerfs carry over to here.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on August 04, 2010, 11:08:47 AM
That mother [tornado fang]er is the biggest pain in the ass ever. His countering bull [parasitic bomb] is one thing, but now he's basically warping across the god damn map to you.
 
One of the most annoying things move wise is that stupid forward stab they gave him. [parasitic bomb]'s not funny when he can hit you across damn screen. His broken Attack parameters also don't help. He gets you in ONE combo, and it's over.

Hazama's a pain as well with his stupid GN particles that drains your health and restores his. Plus he's faster than Jin (my main) at attacking now and can counter you faster  since Jin got slowed down. (He can't chain as good as he used to, there's a delay now)

Rachel's now in [parasitic bomb] tier, but she's still annoying as an Unlimited. Mainly her spamming thunder non [tornado fang]ing stop.

Ragna:....He was a pain last time, But Super Unlimited TRANS-AM Ragna in CS has made the  impossible possible and managed to become an even bigger dick than before.

HURDUR, 1 HIT AND I'LL RESTORE HALF MY HEALTH.

[dark hold]. At least the others, Hazama and Hakumen were around the B tier, and Rachel in [parasitic bomb] tier. But Ragna was already in S tier to begin with.

And doing the high end level damage is easy. I got Hakumens with literally a single attack that one shotted Rachel with full health. Hazama's 7 seconds in the air is also easy. Just use his Astral heat and it'll unlock the achievement automatically.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on August 04, 2010, 07:42:04 PM
I thought Hakumen was A tier.
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on August 05, 2010, 04:59:08 AM
You fight unlimited Hakumen in Hazama's arcade, right? He seemed more bullshit than usual there.

Posted on: August 04, 2010, 03:28:06 PM
Ok, I got Hazama's gag reel. Don't be hating on a guy who likes baths! Everyone enjoys a nice hot bath every once in a while! Damn cats! ACHOO!
Title: Re: The "BlazBlue" Thread
Post by: Solar on August 05, 2010, 05:05:42 AM
So now that you guys also play this, Hazama, just how do you fight that guy? It's annoying trying to land anything on him.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on August 06, 2010, 06:46:23 PM
On score attack, I just icicled his ass to death with the occasional ice car.
Title: Re: The "BlazBlue" Thread
Post by: Solar on August 06, 2010, 08:40:09 PM
I meant a human Hazama, no AI.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on August 07, 2010, 01:40:25 AM
Oh.

If you up against a human that somehow managed to properly learn him, your probably screwed. Was the same with Rachel last time. No one really used her due to the learning curve, but the ones that did were all god tier.
Title: Re: The "BlazBlue" Thread
Post by: Solar on August 07, 2010, 03:34:40 AM
You're really overestimating Hazama. A good one is damnn annoying to fight, but I wouldn't place him near god tier.

Anyways, how the [tornado fang] am I supposed to do Rachel's "stay in the air for 25 seconds" achievement in CT? >__<

Title: Re: The "BlazBlue" Thread
Post by: Satoryu on August 07, 2010, 06:11:40 AM
Get a friend, both of you pick Rachel in Versus, you high jump, hold C so you go into the "swing" mode, and press up+D. Press up+D again when you're close to the ground. When you run out of wind, have your friend do it while pressing down+C so he doesn't fly away.
Title: Re: The "BlazBlue" Thread
Post by: Solar on August 07, 2010, 06:35:39 AM
Does the other Rachel HAVE to be sitting for the P1 Rachel to be blown away? That must be why I couldn't do it when I tried it.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on August 07, 2010, 08:58:36 PM
Yeah, P2 can't be in the air.
Title: Re: The "BlazBlue" Thread
Post by: Solar on August 07, 2010, 09:58:04 PM
Alright, goodbye CT, hello CS. Now if only my brother would stop using the 360 >___<
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on August 07, 2010, 10:06:56 PM
The Spoon full of Sugar ACH was stupidly annoying to get.

Over all it's one of the easiest, but I had to do it alone using both controllers at the same time. Took like half an hour before I got it right.
Title: Re: The "BlazBlue" Thread
Post by: Rin on August 15, 2010, 11:09:38 AM
EVEN IN THE OFFICIAL PC VERSION CT I CAN'T SEE THE SPRITES!
[tornado fang]ing BULLSHIT!
There musr be a fix for this.

Posted on: August 14, 2010, 07:35:37
So... I'm kinda able to play now.
I say kinda... I'm not going to dwell into details on how.
I just am.

So... I have 64%(I think) on Jin THE BATSHIT story mode's, and also unlocked his astral heat and unlimited version.
Cool.
Anyone knows what I have to do to obtain Jin's 100%? I heard something about losing to everyone or something, but that's retarded.. it can't be true can it now?
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on August 15, 2010, 11:13:11 AM
It is. For EVERY character you can only 100% by losing every fight in CT.

Which is why no one gave a [tornado fang] about this except for characters they liked or people with OCD. Luckily there was no achievement for getting all 100%.
Title: Re: The "BlazBlue" Thread
Post by: Rin on August 15, 2010, 04:50:34 PM
I see.
Well... I guess if I want those 100%, I have to fail a little.
Pfeh.

Posted on: August 15, 2010, 05:36:31
I have 84% on Jin now.
I've defeated everybody, I lost to everybody... so what the hell do I do now?
Title: Re: The "BlazBlue" Thread
Post by: Solar on August 20, 2010, 05:53:39 AM
You still haven't done all routes most likely. You know, the flowcharts for the stories they had in the Portable version sure would've been nice to have in the console version >_>

Posted on: August 15, 2010, 11:08:32 AM
http://www.youtube.com/watch?v=Yl9hGAbvhaE

Valkenhayn in motion, he transforms into a werewolf during his attacks.

...SOLD.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on August 20, 2010, 07:45:06 AM
That's a nice way of doing it. I was afraid his drive would work like Bloody Roar.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on August 26, 2010, 01:39:48 AM
HAH, [tornado fang]ing called it.

The Bloodedge that stopped the Black Beast for over a year is [spoiler]In fact THE Ragna the Bloodedge. Com firmed in the Phase Zero Novel.[/spoiler]
Title: Re: The "BlazBlue" Thread
Post by: Solar on August 26, 2010, 05:09:20 AM
Ok now this just getting confusing. [tornado fang]ing time travel.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on August 26, 2010, 05:27:51 AM
It was pretty obvious in the True End when Ragna said the exact same speech perfectly that Jebei said Bloodedge said when he was fighting it.

Too lazy to explain it all so I'll just quote what my friend wrote on another forum.

Posted by CyborgZeta
Quote
[spoiler]Spoilers from the Phase 0 light novel.

Synopsis:

It turns out that Ragna the Bloodedge is indeed the Bloodedge that stopped the Black Beast for almost a year. When Nu and Ragna fell into the Cauldron, they didn't smelt. Actually, Nu somehow gained Ragna's grimoire and was consumed by the two grimoires and ends up becoming the Black Beast. Nu/Black Beast and Jin are teleported back to the year 2100, while Ragna teleports to the year 2106, while also losing his memory.

Characters:

Nine(ナイン), real name Konoe(コノエ), was a witch and one of the Six Heroes. Her real name is Konoe, although she hates her real name. She is gorgeous, has long, pink hair and dresses like a witch, naturally. The name "Nine" comes from her being the ninth member of the Magic Guild's Ten Sages.

Sister (シスター), real name is Caelica A. Mercury(セリカ=A=マーキュリー), the younger sister of Nine, and aunt of Kokonoe. She had brown hair in her youth, and was naturally gifted in the use of healing magic. She was stubborn and unable to ignore those who are in need. After the Dark War, she watched over the Black Beast's remains and built a church, waiting for a chance to reunite with Ragna. She later was the foster parent of Ragna, Jin, and Saya, and was killed by Terumi in 2192.

Shuuichirou Ayatsuki (シュウイチロウ=アヤツキ), father of Nine and Caelica. Apparently he wanted to fight against the master unit Amaterasu and was researching the Kusanagi blade. During an experiment with Reluis Clover using a Boundary Interface Prime Field Device, they unleashed the Black Beast that was brought back through time.

Clavis Alucard (クラヴィス=アルカード), the previous head of the Alucard family.

Oddly on the Japanese Wikipedia Blazblue page says that Jubei's name during the Dark War was Mitsuyoshi (ミツヨシ) and not Yoshimitsu (ヨシミツ).


Descriptions of the illustrations:

- The first illustration is Caelica watching Ragna sleep.
- Cool double-page picture of Ragna attacking the Black Beast.
- Kokonoe gets her temper from her mother. There's a color illustration of a pissed Nine trying to throw a fireball at Ragna only Caelica is holding her back.
- Ragna and Caelica hanging out by the ocean.
- Rachel shows up wearing a slightly different outfit.
- Rachel, Valkenhayn and an old guy in a wheelchair (possibly Clavis Alucard). Young Valkenhayn looks badass.
- Ragna and the old guy talking in Rachel's rose garden.
- Caelica's blonde friend giving Ragna something to drink while Nine and Caelica argue.
- Badass picture of Hakumen.
- Scientist (Relius?) laughing.
- Picture from the first post.
- Ragna and Nine talking with a picture of Terumi in the background. Six Heroes Terumi is wearing a cloak that only shows his mouth and right eye.
- Caelica in her nun outfit in a field.
[/spoiler]

This pretty much means that

Ragna > everyone as he [spoiler]fought the Blackbeast for over a year WITHOUT the Blazblue. And also that Rachel wasn't just going tsundere for him, but that she more or less loves/ed him. Though Ragna's bad ending in and Rachel's joke ending in CS more or less gives that away. Also her choosing to sire him to save his life.
[/spoiler]
Title: Re: The "BlazBlue" Thread
Post by: Solar on August 26, 2010, 05:36:56 AM
[spoiler]I'm more confused by the Nu=Black Beast honestly. If Nu is the original Black Beast, then in the original timeline where did the one that originally almost destroyed the world and caused the creation of all of the ars and stuff? Without those there would be no Nu, no Nu means no Black Beast, and no Black Beast means no ars or that kind of stuff and we go back to the first part of this sentence. I liked it more when the Black Beast was not ANOTHER future past version of a known character x__x[/spoiler]
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on August 26, 2010, 06:33:34 AM
Terminator syndrome. I kinda liked the idea that he wasn't the same persoon. Oh well, mind [tornado fang] ahoy. I should have expected as much out of BB.
Title: Re: The "BlazBlue" Thread
Post by: Mirby on August 26, 2010, 06:44:19 AM
You messed up the spoiler tag, Tai. :P
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on August 26, 2010, 07:21:02 AM
[spoilers]I'm more confused by the Nu=Black Beast honestly. If Nu is the original Black Beast, then in the original timeline where did the one that originally almost destroyed the world and caused the creation of all of the ars and stuff? Without those there would be no Nu, no Nu means no Black Beast, and no Black Beast means no ars or that kind of stuff and we go back to the first part of this sentence. I liked it more when the Black Beast was not ANOTHER future past version of a known character x__x[/spoilers]

Not quite sure you worded that right...

But if I get what your saying she was always it.

Everything starts at

A.D. 2199: Nu absorbs the Blazblue, and solely becomes the Blackbeast. Nu, Ragna, and Jin are transported to the past.

???????: Rachel puts Jin's soul into the Susano'o unit.

-2100: Hakumen and the Black beast arrive, but the BB is still stuck within the boundary while Hakumen is out and about.

-2106: BloodEdge appears with no memories. By the looks of the images, he was friends/close with a lot of the past people. Such as Konoe and her sister, and Rachel's father.

21XX: Relius and Shuuichirou use a Interface Prime Field Device (A murakumo units like Mu, Nu, Lambda, etc)  to research Kusanagi,  and ended up releasing the Blackbeast.

21XX: Blackbeast destroys most of the world. Bloodege Single handedly stalls the black beast for  a year (LIKE A BOSS!) while the Konoe teaches humans magic, , etc. Nol is formed. Black beast is defeated

-21XX: Terumi kills Konoe, and tries to trap Jubei and Hakumen in the boundary. Terumi ends up getting stuck in there instead of Jubei.

It then goes on a 100 years later as we all know, only for it to repeat itself over and over again until the one repetition where Noel DOESN'T die during the experiment. (She dies in every single other world/version of it. But after so many her chances would grow little by little till she finally survives). Rachel also saves Ragna from Terumi by sireing him. From what's been said, this was not an event in the original time line before she knew "THAT" bloodedge.

A.D. 2199: Noel this time saves Ragna from falling into the cauldron. This results in stopping the creation of the Blackbeast, and the 3 being sent to the past. At the same time, Jin no longer dies when he should have and never becomes Hakumen.

A.D.2200: Saya destroys the master unit, and ends the continuum shifts. CS Ends.

(http://imgur.com/c7bPP.jpg)
(http://imgur.com/y1thy.jpg)
(http://imgur.com/LKWu1.jpg)
(http://imgur.com/j6l8S.jpg)
(http://imgur.com/iLfqS.jpg)
(http://imgur.com/4qkyh.jpg)
(http://imgur.com/B8rGA.jpg)
(http://imgur.com/Do5Ji.jpg)
(http://imgur.com/9YcmI.jpg)
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on August 27, 2010, 03:42:38 AM
Pretty cool stuff. Love the art there.
Title: Re: The "BlazBlue" Thread
Post by: Acid on August 27, 2010, 03:47:02 AM
Not up to date.

Where are those shots from?
Title: Re: The "BlazBlue" Thread
Post by: Solar on August 27, 2010, 03:59:31 AM
Prequel novel.

Also, arcade version getting updated with DLC characters and maybe a balance patch as Continuum Shift II.
http://www.versuscity.net/2010/08/26/blazblue-continuum-shift-ii/
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on August 27, 2010, 06:36:16 AM
http://www.joystiq.com/2010/08/26/blazblue-continuum-shift-2-throws-down-in-japanese-arcades-this/
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on October 19, 2010, 01:41:09 AM
Bump just to say that Christina Vee is officially awesome. (http://www.youtube.com/watch?v=epn-fg48i9M)
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on October 20, 2010, 02:19:01 AM
Haha, nice!
Title: Re: The "BlazBlue" Thread
Post by: Rin on November 11, 2010, 06:46:30 PM
HOW DO I NOT SUCK AS HAZAMA (ARCADE LEAK VER)?!
MY CURSED NEPHEW (10 year old) IS BEATING THE [parasitic bomb] OUT OF ME WHEN I PLAY AS HIM!
asjfnajnasj
Title: Re: The "BlazBlue" Thread
Post by: Solar on November 11, 2010, 06:54:02 PM
Learn to love his super kick, don't just fly all over the place without purpose, learn his BnBs, troll them so that they mess up for raging, that kind of stuff. Alternatively go to Dustloop.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on November 11, 2010, 07:04:11 PM
Camp and throw chains, or don't fight Bangs and Litchis.
Title: Re: The "BlazBlue" Thread
Post by: Solar on November 11, 2010, 07:11:44 PM
But then Haku will counter you to death if you do that.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on November 11, 2010, 11:03:56 PM
Oh yeah. Don't fight Hakumen either.
Title: Re: The "BlazBlue" Thread
Post by: geekgo4 on November 12, 2010, 11:25:00 AM
Bump just to say that Christina Vee is officially awesome. (http://www.youtube.com/watch?v=epn-fg48i9M)

"And by always, I mean I've permanently attached them to my hands."
~ Noel Vermillion, BlazBlue


Fanmade or not, could this possibly be the dumbest thing she has ever done?
Title: Re: The "BlazBlue" Thread
Post by: Strider Xhaiden on November 12, 2010, 03:30:56 PM
This FINALLY arrives in Europe next week. I can't wait!  :D
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on November 12, 2010, 07:23:32 PM
I wonder if that includes Valkenhayn on 360, of if Europe will have to wait like everyone else until Microsoft's servers shape up. n/m I looked it up. Apparently Valk was never part of the bargain, just Makoto.

Gotta tell ya, I'm really bummed out by this Valk situation. It's a damn shame that [parasitic bomb] had to go wrong. And it's a damn shame that half the internet is still blaming ASW for it. It's not as bad as the hate Konami's getting for the Castlevania HD DLC, but it's getting there.

I can wait, don't get me wrong. If he ends up getting bundled with Platinum or even the balance patch, I'd be fine with that.
Title: Re: The "BlazBlue" Thread
Post by: Strider Xhaiden on November 12, 2010, 10:16:49 PM
I was planning to sub Valkenhayn, but I guess I can stick with Hakumen until he arrives. Waiting for the DLC isn't something that's going to irritate me. I'd rather they work as long as they need to to iron out all the bugs and stuff than present a half-arsed rush job.

That said, I'm looking forward to seeing what the new characters are capable of (*coughHazamacough*)
Title: Re: The "BlazBlue" Thread
Post by: STM on November 13, 2010, 04:41:13 AM
Enjoy him now because if what data has been coming out of the LocTests holds true, Hazama is about to lose his only bread and butter combo.
Title: Re: The "BlazBlue" Thread
Post by: Solar on November 13, 2010, 06:04:01 AM
Heh, true, for the most part all combos of his are "something that leads to knockdown->lift them->CCCCCCCCCCCCCC->kick->more if you have good execution/meter" XD

Also, I hate how CS2 seems to pretty much be "hit all of the characters with the nerf bat and see how much they can endure! Except Rachel of course, you can't beat up something that's already been turned to a bloody pulp with the nerf bat" for the most part unless I missed something these past few loke tests.
Title: Re: The "BlazBlue" Thread
Post by: Ephidiel on November 13, 2010, 11:18:19 AM
very nice huh the Eu version got pushed back to December 3rd.
though ZeN-United throws a Taokaka Mouse mat for those 500 people that preordered the Fan Limited Edition
Me being one of them

"we’ve decided to reward those who have been awaiting their Fans Edition with a bonus gift – an exclusive, Limited Edition Taokaka mouse mat."
Title: Re: The "BlazBlue" Thread
Post by: Solar on November 19, 2010, 07:35:14 PM
Anime intro for CS2

[youtube]http://www.youtube.com/watch?v=B9c19-lXO1A[/youtube]

...is Platinum even wearing any underwear at all?
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on November 19, 2010, 09:46:25 PM
No, I don't think so. Not too surprising. Noel goes commando.

The new intro is really good. Slick animation, nice song.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on November 20, 2010, 12:38:00 AM
[tornado fang]  Gonzo.

Had to be said one more time.
Title: Re: The "BlazBlue" Thread
Post by: Acid on November 20, 2010, 12:54:15 AM
[tornado fang]  Gonzo.

Had to be said one more time.

What do you have against Gonzo? She hasn't done anything to you. She just browses RPM.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on November 20, 2010, 01:28:17 AM
Never even heard of the user.

And the majority of the BB girls don't wear underwear. It was in the staff comments from some interview.
Title: Re: The "BlazBlue" Thread
Post by: Gaia on November 20, 2010, 01:31:24 AM
Never even heard of the user.

And the majority of the BB girls don't wear underwear. It was in the staff comments from some interview.

Sounds mighty familiar, eh (No Underwear In Space)? Either that or it's under uniform regulations. Who knows, it's their idea.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on November 20, 2010, 01:38:04 AM
They're not in space.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on November 30, 2010, 09:30:49 PM
Valkenhayn comes out on 360 on the 7th for a discount of 320MSP. Our reward for being patient.
Title: Re: The "BlazBlue" Thread
Post by: Ephidiel on November 30, 2010, 09:40:44 PM
Hi there


With the official release date of BlazBlue : Continuum Shift on the 3rd December getting close, we would like to let you know that your order of BlazBlue : Continuum Shift (Fans Edition) has been packed and despatched.
The shipment is being sent with Standard Airmail by Royal Mail (tracking number is not available for this service).
We are advised that a shipment to European countries usually takes 3 - 7 working days, though depending on the mail service in the destination.


The Edition now contains a bonus gift - Taokaka Mouse Mat - in addition to the original contents.


Thank you very much for your long wait and patience, as well as a kind support BB.

--
kind regards
zen united staff
Title: Re: The "BlazBlue" Thread
Post by: Acid on December 05, 2010, 11:45:26 PM
http://www.youtube.com/watch?v=wihNs63ixEo

[youtube]http://www.youtube.com/watch?v=wihNs63ixEo[/youtube]

I found this pretty awesome.
Title: Re: The "BlazBlue" Thread
Post by: Gaia on December 06, 2010, 12:35:10 AM
The Astral Finish at the end has got to be the flashiest I've seen.
Title: Re: The "BlazBlue" Thread
Post by: Night on December 06, 2010, 01:56:22 AM
Nu-13  <3
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on December 06, 2010, 04:50:44 AM
Wow. That's some pretty cool stuff. I really liked Bang's, and Hakumen's. Slashing hell, DOUBLE COUNTER, DOUBLE JUDGMENT.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on December 07, 2010, 09:23:43 PM
Valk is out on 360, but his achievements aren't unlocking. Interestingly, even though they're the same as Makoto's, they total up to 85 gamerscore. Makoto's added up to 80. Wonder why they did that.
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on December 08, 2010, 12:51:03 AM
Valkenhyn is AWESOME. And I think I've only scratched the surface of him.
Title: Re: The "BlazBlue" Thread
Post by: Rin on December 10, 2010, 05:44:47 PM
I [tornado fang]ing hate Nu.
I hate her.
HATE HATE HATE HATE
Or at least, I hate her in arcade mode.
I MAD
SWORDS SWORDS SWORDS STABBY STABBY STAB STAB

Posted on: December 08, 2010, 01:24:49 AM
DOUBLES! CHECK'EM!

Anyway, I just got in the mail mah shiny new LEGAL version of Calamity Trigger for PC.
Yet, I am SAD because nobody seems to be online (not too surprising, considering that CS is currently THE [parasitic bomb]).
Anybody who owns Xbox 360/PC version of the game is interested in playing with me? I want to see how shitty I really am at this.

I play Jin.
I do not spam Ice Car, and if you see me spamming, it means I'm just having input problems (LOL PC KEYBOARDS AND FIGHTAN GAEMS).
Title: Re: The "BlazBlue" Thread
Post by: Ephidiel on December 11, 2010, 07:56:11 PM
I've got CT and CS for 360


also is it just me or playing with the 360controller screws your combos?
Cleared Story mode now and tried some challenges i somehow can't complete any challenge past challenge 3 >__>
anyone willing to achievment hunt the Online ones with me?
Title: Re: The "BlazBlue" Thread
Post by: Frozen Potato on December 12, 2010, 03:05:16 AM
yes,playing with 360 controller screws up..... 360's D-pad's are hard i had to use the analog for complex moves....and i hate using analog for moves
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on December 12, 2010, 08:30:49 AM
Buy one of those SF4 pads, they work wonders compared to the 360's incredibly shitty dpad.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on December 12, 2010, 06:55:06 PM
The new 360 controllers with the transforming d pads aren't too bad either. I still prefer to use the analog stick, though.
Title: Re: The "BlazBlue" Thread
Post by: Solar on December 12, 2010, 08:14:31 PM
I use this thing and prefer it a thousand times to the pad or analog
(http://www.hardcore-gamer.net/tienda/images/xbox360/hori_fighting_stick_ex_1.jpg)

Also, from early impressions on Dustloop about CSII it looks like THE BEEEEEEES are broken again (why Arc? WHY?!) and...Noel is easily high/top? Did we enter the Twilight Zone or something?
Title: Re: The "BlazBlue" Thread
Post by: Ephidiel on December 12, 2010, 09:36:20 PM
ah thats the stick i'm going to buy ^-^
Title: Re: The "BlazBlue" Thread
Post by: VirusChris on December 13, 2010, 04:09:31 PM
I just bought BlazBlue Calamity Trigger yesterday and I have the SF4 Stick! But I haven't played it yet or can't play it right now as I need to finish my schoolwork this week, it's my last week until vacation starts and I need to finish everything!
Title: Re: The "BlazBlue" Thread
Post by: Fariator on December 13, 2010, 05:17:14 PM
I happen to have MadCatz's standard Street Fighter 4 stick, but I have taken the thing apart and replaced the buttons and the stick with Sanwa's parts. Wish I had the SF4 TE stick, but I got the replacement parts and the stick for about 50 euros so I guess it's not that big of a deal.

I don't really have any previous experience with Guilty Gear or BlazBlue, yet I preordered (European release) Continuum Shift for XboX 360 as they had a nice price for it over at Zavvi. I don't really have much experience with fighting games (Street Fighter 4 was the first one I bought or played in ages), so gotta see about BlazBlue. I for one really liked how Guilty Gear played out when I managed to play it that one time, and I like the flashiness in GG and BB.

I've no real idea what character I'm going for, but as I usually always start with the "coolest character" I'm either going with Bang or Hakuman first.

And speaking of my preorder, it should arrive by tomorrow or the day after that.
Title: Re: The "BlazBlue" Thread
Post by: STM on December 15, 2010, 02:48:50 AM
I just bought BlazBlue Calamity Trigger yesterday and I have the SF4 Stick! But I haven't played it yet or can't play it right now as I need to finish my schoolwork this week, it's my last week until vacation starts and I need to finish everything!

You should consider returning it for Continuum Shift, since a lot of people moved over to that game.

If you're playing for the plot, the key parts are covered in CS, though all you really need to know is "[parasitic bomb] happens."
Title: Re: The "BlazBlue" Thread
Post by: VirusChris on December 15, 2010, 07:33:06 AM
^I keep the games I buy, plus I want to get the complete set of the series. I hate missing a numbered series of a game series I like.

So far I've played Ragna and Tao, I'm liking how Tao handles and I love her speed! I like hitting fast and hard.
Title: Re: The "BlazBlue" Thread
Post by: Solar on December 20, 2010, 05:01:04 AM
Hey guys, the DLC is gonna be on sale for the holidays.
http://www.aksysgames.com/2010/12/17/blazblue-continuum-shift-dlc-going-on-sale/#more-5320

Also, it looks like they're skipping BBCS Portable and going straight to BBCS2 Portable.
http://www.andriasang.com/e/blog/2010/12/20/flying_get/
Title: Re: The "BlazBlue" Thread
Post by: Gaia on December 20, 2010, 05:37:04 AM
Oh, niiice. BBCS2 I will definately enjoy, hopefully I might end up getting BBCS Portable just for this.
Title: Re: The "BlazBlue" Thread
Post by: Rin on December 20, 2010, 07:27:14 AM
Hell yeah! If CS2/CS will not get a PC port, I'm so getting the PSP one.
I want my crazy MAHOU SHOUJO, dammit!
Title: Re: The "BlazBlue" Thread
Post by: VirusChris on December 22, 2010, 07:13:54 AM
I manage to pick up a new copy of BBCS today! So now I have bother CT and CS!

By the way I main Taokaka and Ragna is my second main, haven't figured out a third yet. So after a little bit more practice I'll challenge people online and I wouldn't mind fighting my fellow RPM friends online!
Title: Re: The "BlazBlue" Thread
Post by: Strider Xhaiden on December 22, 2010, 03:33:37 PM
I only have a 360 copy of Continuum Shift, but I second the "I'm looking forward to playing other RPM'ers" bit.
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on December 22, 2010, 11:53:33 PM
I only have a 360 copy of Continuum Shift, but I second the "I'm looking forward to playing other RPM'ers" bit.

Same. Shall we have a match?
Title: Re: The "BlazBlue" Thread
Post by: Solar on December 24, 2010, 12:44:13 AM
I'll be online in case anyone wants a match.

Posted on: December 22, 2010, 10:25:11 PM
Repeating my post above, I want to get kinda used to Valk.
Title: Re: The "BlazBlue" Thread
Post by: VirusChris on December 24, 2010, 02:01:09 AM
Are you still online? I'll go online right now... wait which one are you playing, CT or CS?

By the way what's your gamertag? Mine's "UtlimVirusChris".
Title: Re: The "BlazBlue" Thread
Post by: Solar on December 24, 2010, 05:15:53 AM
Too late, I'm about to go to watch Megamind. If you're still here by then, sure I'll play. GT: SolarKnightR and I'm playing CS.

Btw, are Valk's achievements glitched or something? I keep doing what they say but they don't get unlocked ,or did they get changed from PS3 to 360? =/

Posted on: December 23, 2010, 07:29:19 PM
Alright, if you're here I'm ready.
Title: Re: The "BlazBlue" Thread
Post by: VirusChris on December 24, 2010, 06:53:56 AM
Sorry about that, just finishing up the True End on BBCT.

Give me a sec to add ya and I'll go on CS.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on December 24, 2010, 07:04:07 AM
Valkenhayn's achievements are broken, unfortunately. It should be an easy fix. I can't see it taking that much longer.
Title: Re: The "BlazBlue" Thread
Post by: Solar on December 24, 2010, 07:07:26 AM
I see it taking until Plat is out, anything sooner will be a pleasant surprise.
Title: Re: The "BlazBlue" Thread
Post by: VirusChris on December 24, 2010, 07:15:25 AM
So I need to download this Data Pack to play Ranked Matches on CS? Seriously?

I can still play Player Matches right?
Title: Re: The "BlazBlue" Thread
Post by: Solar on December 24, 2010, 07:16:44 AM
Well, of course you need it, how else are you even going to be able to see Makoto and Valk? And yes you can, you can choose what version to play, but I'll be using 1.02 becuse of Valk so you'd still need it =/
Title: Re: The "BlazBlue" Thread
Post by: VirusChris on December 24, 2010, 07:34:04 AM
Currently the Data Pack is 46% downloaded at this moment. Sorry for the slow internet speed.
Title: Re: The "BlazBlue" Thread
Post by: Solar on December 24, 2010, 07:53:38 AM
It's almost 1AM here, I don't have much time left to wait for you so be sure to tell when you're ready as you're done downloading =/
Title: Re: The "BlazBlue" Thread
Post by: VirusChris on December 24, 2010, 08:21:30 AM
Forgot to setup my Button Configuration. Messed up my fighting style a bit.

Well it's getting late over here as well, we'll continue next time tomorrow.
Title: Re: The "BlazBlue" Thread
Post by: Solar on December 24, 2010, 08:24:06 AM
Forget your button config, Tao is pretty much impossible to play anything resembling properly with a connection like that, you were screwed either way >.>

Lets see if anything improves tomorrow.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on December 24, 2010, 08:04:41 PM
I see it taking until Plat is out, anything sooner will be a pleasant surprise.

A fix like this shouldn't take till March.
Title: Re: The "BlazBlue" Thread
Post by: Solar on December 24, 2010, 09:25:50 PM
I know, I say it because it's honestly such an insignificant thing that doesn't even affect the gameplay that they might as well just include the fix with the 1.03/CS2 update instead of going out of their way to fix it now. Of course, I'm just looking at the worst possible situation.
Title: Re: The "BlazBlue" Thread
Post by: Strider Xhaiden on December 25, 2010, 08:07:02 PM
Oh, yeah.....I should probably post my GT, shouldn't I? My GT is NitemareFenix.

And, sure Objection Man, I'll play you anytime (assuming I'm not at work/asleep/dead)
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on December 26, 2010, 06:25:19 AM
Oh, yeah.....I should probably post my GT, shouldn't I? My GT is NitemareFenix.

And, sure Objection Man, I'll play you anytime (assuming I'm not at work/asleep/dead)

Friend request sent.
Title: Re: The "BlazBlue" Thread
Post by: Strider Xhaiden on December 26, 2010, 11:58:40 AM
Think I got it....You've got a Terry Bogard Gamerpic, right?
Title: Re: The "BlazBlue" Thread
Post by: Ephidiel on December 26, 2010, 06:17:21 PM
i'm up for some BBCS too as long as my gold lasts
though i play with my crappy 360 controller since my stick hasn't arrived yet
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on December 29, 2010, 03:31:52 AM
Think I got it....You've got a Terry Bogard Gamerpic, right?

Yup.
Title: Re: The "BlazBlue" Thread
Post by: Solar on January 08, 2011, 03:07:28 AM
Ok, screw the BBCS2 PSP version, I'm getting the 3DS one instead.
http://www.nintendo.co.jp/3ds/software/spring2011.html
(http://www.nintendo.co.jp/3ds/software/img/sft_blazblue_continuum_shift2_main.jpg)
Title: Re: The "BlazBlue" Thread
Post by: Rin on January 08, 2011, 03:57:24 PM
Ok, screw the BBCS2 PSP version, I'm getting the 3DS one instead.
http://www.nintendo.co.jp/3ds/software/spring2011.html
(http://www.nintendo.co.jp/3ds/software/img/sft_blazblue_continuum_shift2_main.jpg)
I will be getting the PSP version, for I do not care for 3DS outside of DASH 3... though, maybe someday.

Unless... there will be a PC version, in which case...
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on January 10, 2011, 02:32:19 AM
The genre description mentions something about a visual novel. I wonder what that's about.
Title: Re: The "BlazBlue" Thread
Post by: Solar on January 10, 2011, 02:38:52 AM
The story mode of course.
Title: Re: The "BlazBlue" Thread
Post by: Acid on January 10, 2011, 03:50:54 AM
Oh yeah.

BlazBlue is a visual novel with occasional fighting minigames.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on January 10, 2011, 04:08:10 AM
I ask because of Phase 0 and that there will be a drama recording of its prologue.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on March 10, 2011, 06:43:42 AM
According to sesame on Dustloop, the CS2 patch and Platinum will come out April 23. The patch will be free, and I'm guessing Plat will be the same price as Mak and Val.
Title: Re: The "BlazBlue" Thread
Post by: Solar on March 10, 2011, 06:52:25 AM
Makes sense, making you pay for DLC characters was their stealth way of selling you CS2. Not bad. I wonder if they'll make a "Continuum Shift 2" pack with all 3 chars + system update though.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on March 10, 2011, 08:37:12 AM
Yeah I could see them packing all three characters together for $20 on PSN, likely a tad cheaper on XBL.

And now sesame's post on Dustloop has disappeared. wtf dood
Title: Re: The "BlazBlue" Thread
Post by: The Drunken Dishwasher on March 10, 2011, 08:51:02 AM
Hm, if this is true...*marks down April 29 on his calendar*

Quite enjoyed Calamity Trigger.  Just 4 trophies away from platinum now.  It's pretty funny how slightly easy it is to go through Score Attack and Hell Mode when you know how to spam Jin's Ice Car.
Title: Re: The "BlazBlue" Thread
Post by: Bueno Excelente on March 19, 2011, 01:32:29 PM
Enjoy your Blazblue, kids.

http://www.neoseeker.com/news/16045-blazblue-sequel-for-consoles-in-development-no-more-guilty-gear/

Cause we ain't getting no more Guilty Gear. At all. Done. Finito.
Title: Re: The "BlazBlue" Thread
Post by: Rin on March 19, 2011, 01:50:26 PM
FFFFFUUUUuuuu-
Oh well, all good things must come to an end, I guess.
Title: Re: The "BlazBlue" Thread
Post by: X-3 on March 19, 2011, 10:40:24 PM
Didn't they confirm that a new GG was in development just a few weeks ago?
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on March 20, 2011, 05:45:40 AM
Yeah, there's conflicting sources on this. The interview that story is referencing is open to debate as well. Some are taking part of it to mean there's a new BlazBlue in development, which I can see being true, but what was referenced could have just been the CSII patch.
Title: Re: The "BlazBlue" Thread
Post by: Rin on March 30, 2011, 05:46:03 AM
http://www.youtube.com/watch?v=J3O8LiwmCoo

THE TIEM HAS COME!
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on April 14, 2011, 11:41:43 PM
http://blazblue.jp/images/topics/0415_Platinum/platinum.pdf

Okay, so the date for Plat and the CS2 patch I posted before turns out is not true. It's a little later than that. Platinum and the CS2 patch will be released in Japan on May 10 for 360 and 12 for PS3. American dates are likely going to be similar. Platinum will cost the same as Makoto and Valkenhayn, 560 MSP and 800 yen. For 360, this apparently will also come with the fix for Valkenhayn's achievements.

There's also some tweaks included:
- The netcode is better, thank god.
- Player's PSR is displayed while in matches.
- If you're in Training mode waiting for a Ranked match, you can choose your dummy freely; you're not locked into one dummy at the start anymore.
- Specifications for Ranked are changed.
- Challenge mode will change to the CS2 version.
- When heat or some other meter is required in a challenge, the way it refills is different.
- And apparently there's more punishments for ragequitters.

The extra stories, Arcade modes for the DLC characters, the upgraded Legion mode, and Abyss mode are not included here. And I kinda doubt they'll ever be on console.
Title: Re: The "BlazBlue" Thread
Post by: Solar on May 10, 2011, 04:12:32 PM
Well, looks like the CSII patch and Platinum are out today for the 360 in NA too. Dunno about Europe. As for the PS3...well, I think it should be obvious ^^;
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on May 11, 2011, 12:09:23 AM
Tager's 9th challenge is busted. For whatever reason Bang doesn't stay magnetized. Wonder if any others don't work. This isn't a problem for me, though, cause I did all of Tager's before the patch. He's the easiest to get all 10 with. It's a console only problem, too. I've played the PSP version, and all the challenges worked like they were supposed to.

If anyone's curious about an easy way to do 5000 damage in a combo with Platinum, just pick unlimited Plat against a Tager, build up 50 heat, and do 236236D. Depending on the positioning, the meteor shower should pummel Tager for over 5k. Only works on Tager because he's so big. I doubt it can work on anyone else; you'd get about 3.5k off most characters.

Speaking of achievements, the achievement for a 5000 damage combo with Valkenhayn unlocked posthumously for me. All I did was select Unl. Valk in a match, and I got both the Unlimited achievement and the combo achievement. I'm actually kinda curious about the 7 challenges achievement. Like, what would happen if you already had 7 or more done? I don't know cause I waited to do the 7th challenge until the issue was fixed.
Title: Re: The "BlazBlue" Thread
Post by: Solar on May 11, 2011, 12:34:48 AM
God I hope the 7 challenges one does unlock in that case because I don't think I can make it any further with him >__<

Anyways, haven't had the chance to try this at all because of finals, but from what you say they replaced all of the trials but left the numbers that you had already completed as finished? Aww, I was hoping they'd count as 10 more trials for everyone else, it would make getting that damn 100 trials achievement much easier =/
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on May 12, 2011, 07:04:17 PM
I'm actually really liking Platinum. I thought I wouldn't have liked her at all.

MEOW! MEOW! MEOW! MEOW!

Then upgrade to Kon;

ROAR! ROAR! ROAR! ROAR!
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on May 13, 2011, 07:52:42 AM
I feel the same. I'm enjoying Platinum much more than I expected I would.

This is good for me because I'm shopping around for a new main (dropping Hakumen like a rock), and Plat is one of my candidates. I'm also willing to learn Makoto and Tsubaki, and I already know plenty of Ragna's stuff.
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on May 13, 2011, 03:33:46 PM
Speaking of Haku, what the HELL is up with that change in input commands? Hazama also seems a little harder to use with his pickup off the ground special, but maybe it's cause I haven't played in a while? Though the day before the patch came out, it seemed like I was doing fine.
Title: Re: The "BlazBlue" Thread
Post by: Solar on May 13, 2011, 06:53:57 PM
Well, I guess being harder to play is Hazam's trade off to be S tier. You have to relearn pretty much everyone after the patch except maybe the DLC characters since I don't think they changed that much, but guys like Bang/Taokaka/Hazama? Damn o_O
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on May 13, 2011, 08:34:47 PM
Speaking of Haku, what the HELL is up with that change in input commands?

I know Lotus is a qcf now instead of a qcb. Which I'd call a good thing. It makes tiger kneeing Firefly much easier. I don't recall any other inputs changing though.
Title: Re: The "BlazBlue" Thread
Post by: Solar on May 13, 2011, 09:04:25 PM
Is anyone up for some matches to get used to the new changes?
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on May 13, 2011, 09:39:52 PM
A quick Google search explains why my Hazama combos aren't working. Really lame. Some of that stuff was really in tune with his whole style.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on September 28, 2011, 06:26:18 AM
Wow this topic got buried. I have no idea what the BB community is like right now. Is it as dead as MK9?

Just to get everyone up to speed with the new version, Continuum Shift Extend:

- Relius is a playable character. Uses Ignis as his weapon, both by summoning parts of her or other machinations in his normals. or having her float behind him kind of like a Stand. Shares one or two things with Carl, but is definitely not a clone.
- According to quotes from Mori from many months ago, two more characters will come around. One is Kokonoe, the other is a male character we haven't seen before (i.e. not Jubei). Most people believe it'll be Lord Tenjo's son.
- New story chapters exclusive to the game. Also has Calamity Trigger's story as well. Likely has the CS2 Portable stories as well.
- Abyss and Legion 1.5 are there as well. I assume Unlimited Wars is there too.
- 2 vs 2, 3 vs 3, and 4 vs 2 options.
- You can't combo off a Counter Assault unless you're Arakune or Carl. But everyone can combo off throws midscreen now.
- More pushback on various types of blocking.
- Carl's seiyuu is the default announcer now.

- The arcade version is supposed to be out this month Might be a week off though.
- The game is a PSVita launch title in Japan. December 17.
- PS3 and 360 versions come out the same time. December 17.

The big news, though, according to one of Mori's tweets, is that the console version is disc only. There is no DLC option this time around. Considering all the story and extra modes that're being added in, fair enough. But I don't know what they're gonna do about the DLC characters for CS1/2. Are they on the disc from the start, or are they going to remain DLC like Jill and Shuma in UMvC3?
Title: Re: The "BlazBlue" Thread
Post by: Rin on September 28, 2011, 08:34:38 AM
WHERE IS MY GODDAMN PC VERSION?!
YOU RELEASE CALAMITY TRIGGER, BUT NOT THIS?!
[tornado fang] YOU ARKSYS! [tornado fang] YOU!
Title: Re: The "BlazBlue" Thread
Post by: Solar on September 28, 2011, 05:56:51 PM
The big news, though, according to one of Mori's tweets, is that the console version is disc only. There is no DLC option this time around. Considering all the story and extra modes that're being added in, fair enough. But I don't know what they're gonna do about the DLC characters for CS1/2. Are they on the disc from the start, or are they going to remain DLC like Jill and Shuma in UMvC3?

They're on the disc from the start. Honestly, Relius being the only new character annoys me a lot considering that I already bought Mak, Valk, and Plat, so I'd pretty much be paying for balance changes, one new character, 4 more stories, and a team mode =/

...I'm still getting this.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on September 28, 2011, 08:20:48 PM
They were never on the disk, that was just place holder data. We've hacked the disk to hell and back and neither the PS3 or 360 Continuum shift had nowhere near the data to hold a full character on either 3 slots.

Not sure why people are raging about no DLC. It was known for ages that Extend was a separate title. Mori even flat out said it at TGS a few weeks ago.


And for those who havn't seen it, Relius Astral is to tie up the opponent S&M style in his secret sex chamber, and then literally [twin slasher] them behind closed doors. Hence his nickname of ASSDRILL FINISH

And the balance changes were mostly already done since CSII.

Most importantly the Ragna [Top Spin]s getting what they deserve and having him bumpted down to C tier.  

Rachel got moved from What the [tornado fang] Tier up to A tiear (She was S tier back in CT, but CS origionally moved her so low she was in her own tier and basically unplayable)

Jin moved up a Tier,

Bang is now B tier

Noel was moved all the way to S tier. You literally can just play the game by spamming Drives now.
Title: Re: The "BlazBlue" Thread
Post by: Solar on September 28, 2011, 10:29:35 PM
They were never on the disk, that was just place holder data. We've hacked the disk to hell and back and neither the PS3 or 360 Continuum shift had nowhere near the data to hold a full character on either 3 slots.

I'm talking about Extend.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on September 28, 2011, 10:46:41 PM
Misread.

Also expect new music as well. Obviously Relius VS Carl will get one. Too bad Carl sucks and is the most worthless person of all.

They REALLY should make playable BloodEdge as secret boss. (And not Unlimited Ragna)

Kokonoe ([tornado fang]ing [sonic slicer], *Lambda's ending) and Tendo will most likely not show up until the next true game. Seeing as it's set to be in the remains if Ikaruga.

Also talk is that the reason Noel was beefed up to S tier is because she as she was won't return in the next title. (She has the Mu equipment, and her guts were destroyed in the last game)
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on September 29, 2011, 04:57:40 AM
[parasitic bomb], I'm way behind on BB news. Didn't even know there was a new title coming out soon.

Day one for me either way. Love BB.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on September 29, 2011, 06:32:05 AM
If  you already have Continuum Shift it's not really worth getting.

I'm just going to wait until it hits the bargain bin.

Also [tornado fang] Challenge mode. It was gay in SF4 and it's the same here. At least let me choose the opponent, not someone with such a retarded  hit box such as Bang.
Title: Re: The "BlazBlue" Thread
Post by: Frozen Potato on September 29, 2011, 08:28:00 AM
And Tager is a goddamn bearhugging overkill in challenge mode, though everyone knows that already.
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on October 11, 2011, 06:36:34 AM
Theme of Relius
http://www.youtube.com/watch?v=hj7LMpvGR0Y

Special Theme: Jin vs Tsubaki
http://www.youtube.com/watch?v=JXhoqOJ7dS8

Special Theme: Relius vs  "that dem der TV magic queer-Cletus"
http://www.youtube.com/watch?v=y5Pa7Rh1L5E

It's completely boss, but the style itself is 100% Relius. Nothing about carl is ever that awesome.
Title: Re: The "BlazBlue" Thread
Post by: Rin on October 11, 2011, 11:23:11 AM
I had a listen to them yesterday.

Jin Vs Tsubaki is my favorite. Despite the obviously bad English in the lyrics.
Relius' theme comes second, and then comes Relius Vs Carl.
Title: Re: The "BlazBlue" Thread
Post by: The Drunken Dishwasher on October 12, 2011, 12:50:37 AM
Out of the 3, definitely Jin vs Tsubaki.  Aside from not so fun engrish here and there, it gives me a fun Nightwish vibe and I frankly expected no less from Daisuke~
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on November 02, 2011, 11:21:46 AM
[youtube]http://www.youtube.com/watch?v=nwNfnFGYmOE[/youtube]
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on November 02, 2011, 08:44:27 PM
So the only real 'new' thing is Relius? I thought there was suppose to be one more new character?

Did they decide if Relius would be DLC or not? They did show footage of him during the text that had "DLC" written in it. Can't read the moon runes though.

Relius looks badass, but not full disk price badass.
Title: Re: The "BlazBlue" Thread
Post by: Solar on November 03, 2011, 06:17:04 AM
Nope, he's the only new character. Unless you never bought the other 3, then it's 4 new characters. At least it's not full price.

Only new things that I know of so far
-Relius
-Story mode for DLC chars + Relius + the 2 extra ones from CS2 Portable
-"Redone" CT story mode
-That Unlimitedmars thing from the trailer
-Abyss mode for the ones that didn't get CS2 Portable
-Team Battle
Title: Re: The "BlazBlue" Thread
Post by: Setsuna F. Seiei on November 03, 2011, 06:36:31 AM
They said it long ago. Relius will not be DLC, nor will Continuum Shift receive any more updates. BBCSEX is it's  own game.

The 3 new characters were
Relius
Kokonoe (supposedly)
and the last is someone we've known about for a while but never seen. All signs point to Bang's former masters son.
Title: Re: The "BlazBlue" Thread
Post by: Solar on November 03, 2011, 06:55:51 AM
Arcade version has been out for a while, Relius is all there is for new characters. If the console version was getting any exclusive characters (doubtful) I'm sure they would've said so already.
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on November 03, 2011, 01:57:04 PM
Did anyone dump the new arcade one like CS? >_>

(Not sure if Relius is badass enough for half disk price either.)
Title: Re: The "BlazBlue" Thread
Post by: Solar on November 03, 2011, 02:11:08 PM
If the thing is still using NessicaXLive, I don't think you could play it even if they had.
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on November 03, 2011, 11:50:41 PM
Hm, some online download service? I guess that would indeed muck things up. Lame.

A cool concept for arcades though. Too bad they don't exist within a 250 mile radius though.
Title: Re: The "BlazBlue" Thread
Post by: Solar on November 04, 2011, 03:50:16 AM
A cool concept for arcades though.

I disagree. [tornado fang] that service. If a game uses it then it might as well be region locked.
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on December 18, 2011, 06:30:42 PM
It's out. I know that OST preorder disk has to be floating around somewhere. Any luck yet guys? I'm turning up empty handed.
Title: Re: The "BlazBlue" Thread
Post by: Rin on February 06, 2012, 08:01:20 PM
So I've decided to FINALLY go through all the story modes in BlazBlue CS2 on mah PSP.
Just finished Tager 100% by getting his joke ending...

"THE END HAS COME!" *BOOM*
Title: Re: The "BlazBlue" Thread
Post by: Mike Arcade on February 06, 2012, 10:11:42 PM
Man I still gotta complete Continuum Shift's story...that and the arcade mode sence I did both at the same time for Calamity Trigger. Question though, when you get Extend as a retail game does it add-on like what SSFIV Arcade Edition did for SSFIV?
Title: Re: The "BlazBlue" Thread
Post by: Archer on February 07, 2012, 06:31:49 AM
I've had Continuum Shift forever now and I've barely even touched it, maybe I should get around to that.

Then again, I have around 10 games I haven't even so much as put in the console. Maybe I should prioritize those.
Title: Re: The "BlazBlue" Thread
Post by: VirusChris on February 07, 2012, 07:27:41 AM
I've had Continuum Shift forever now and I've barely even touched it, maybe I should get around to that.

Then again, I have around 10 games I haven't even so much as put in the console. Maybe I should prioritize those.

I'm in the same boat, I got some games I got but haven't gotten around to playing them or finishing it.
Title: Re: The "BlazBlue" Thread
Post by: Rin on February 15, 2012, 08:28:34 PM
BlazBlue Extend will land on PSP somewhere in may.

[spoiler]AHAHAHAHAHAHAHAHAHAHA! And to think I wanted to buy VITA or some [parasitic bomb] to play it. Oh lawdy.[/spoiler]

Also, it will include some kinda... quiz mode? wat
Title: Re: The "BlazBlue" Thread
Post by: VirusChris on February 15, 2012, 10:03:23 PM
BlazBlue Extend will land on PSP somewhere in may.

[spoiler]AHAHAHAHAHAHAHAHAHAHA! And to think I wanted to buy VITA or some [parasitic bomb] to play it. Oh lawdy.[/spoiler]

Also, it will include some kinda... quiz mode? wat


It's coming to the PSP as well? Interesting...

http://www.siliconera.com/2012/02/14/blazblue-continuum-shift-extend-coming-to-psp-with-new-quiz-mode/

PS: Copy X Mk. II the character in your Avatar and Sig, I found it about that character. It's someone cosplaying for the Vocaloid and... that's a dude. I feel totally sorry for him.
Title: Re: The "BlazBlue" Thread
Post by: Rin on August 05, 2012, 10:35:37 PM
http://www.youtube.com/watch?v=8_O9VIUmmiQ

Well my lovelies... are your bodies ready?

[spoiler]Holy [parasitic bomb], that part with Terumi at the end creeped me the [tornado fang] out. Chills down my spine, Chills down my spine goddammit.[/spoiler]
Title: Re: The "BlazBlue" Thread
Post by: Gaia on August 05, 2012, 11:54:39 PM
I'll say, what a nice, fine bullet they got there.. She might not be a green bullethead, but this lineup should be intresting.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on August 05, 2012, 11:55:10 PM
I'm just happy we're finally done with Continuum Shift.
Title: Re: The "BlazBlue" Thread
Post by: VixyNyan on August 06, 2012, 03:47:45 AM
Awww I'm just starting CT, CS and CS:E. Oh well. XD

*takes out money from her purse and throws it at screen*
Title: Re: The "BlazBlue" Thread
Post by: Archer on August 06, 2012, 09:02:11 AM
What the [tornado fang] did they do to Noel
Title: Re: The "BlazBlue" Thread
Post by: Rin on August 06, 2012, 03:48:15 PM
What the [tornado fang] did they do to Noel
Don't exaggerate. She doesn't look that bad.
Title: Re: The "BlazBlue" Thread
Post by: Gaia on August 06, 2012, 09:01:33 PM
What the [tornado fang] did they do to Noel

Apparently it's gonna be a common theme for here on out to mess with Noel's design. Remember the last time they changed her from Calamity Trigger to Continuum Shift?  

It's that time when Makoto was only an NPC in Calamity Trigger before getting her own costume and becoming playable in Continuum Shift as DLC, and now probably being playable from the get-go this time around. [tornado fang], I really need to catch up on this series (really easy to do before Chronophantasia hits US shores), don't want this one becoming another Guilty Gear for me.  X(
Title: Re: The "BlazBlue" Thread
Post by: Rin on August 06, 2012, 10:56:58 PM
Apparently it's gonna be a common theme for here on out to mess with Noel's design. Remember the last time they changed her from Calamity Trigger to Continuum Shift?

What are you babbling about, Gaia? Noel's design in CS/2/EX is the same as her CT one. WAT.

You should catch up with this and its AMAZING PLOT, but no seriously, altough not a literary masterpiece, it's still a pretty entertaining plot which makes you wonder what will happen next.

Guilty Gear's plot however...
Title: Re: The "BlazBlue" Thread
Post by: Gaia on August 07, 2012, 01:55:07 AM
I said it was only speculation that her design is gonna get messed with, you know. To keep up with intrests. Or to show "age" in a character.

And I would if I had the budget, I feel as though console games are more pricey than their handheld bretheren, and the only game I have in the series is the "fighting game" BlayzBloo. It was cheap too.
Title: Re: The "BlazBlue" Thread
Post by: Archer on August 07, 2012, 04:26:54 AM
Don't exaggerate. She doesn't look that bad.

B-but I'm not exaggerating
Title: Re: The "BlazBlue" Thread
Post by: VixyNyan on August 07, 2012, 04:36:13 PM
I love her new look, a lot~ very beautiful~ :3
Title: Re: The "BlazBlue" Thread
Post by: Rin on August 07, 2012, 04:53:38 PM
B-but I'm not exaggerating
Yes, you are.


Also, who wants to bet they'll keep Imperator Librarius away from the roster up until the second expansion of this game?

Which kinda makes me wary about buying it once it arrives in Yurop.
Title: Re: The "BlazBlue" Thread
Post by: Acid on August 07, 2012, 05:10:19 PM
While BlazBlue gets game after game (probably to finish the story, in a fighting game!) Guilty Gear is still stuck im Limbo.

[spoiler]Guilty Gear is better[/spoiler]
Title: Re: The "BlazBlue" Thread
Post by: Rin on August 07, 2012, 05:21:50 PM
While BlazBlue gets game after game (probably to finish the story, in a fighting game!) Guilty Gear is still stuck im Limbo.

[spoiler]Guilty Gear is better[/spoiler]
Actually, they are making/made some kind of new version of Accent Core, Arcades only for now.

Yeah.
Title: Re: The "BlazBlue" Thread
Post by: Archer on August 08, 2012, 04:14:28 AM
Yes, you are.

No, I am not.

You are understating.
Title: Re: The "BlazBlue" Thread
Post by: Rin on August 08, 2012, 05:10:06 AM
No, I am not.

You are understating.
I will say this then...
It could have been worse.
They could have made her wear LEATHER or some other stupid whore crap.
Title: Re: The "BlazBlue" Thread
Post by: Archer on August 08, 2012, 05:20:48 AM
I will say this then...
It could have been worse.
They could have made her wear LEATHER or some other stupid whore crap.

Okay you win
Title: Re: The "BlazBlue" Thread
Post by: Sakura Leic on August 08, 2012, 05:31:47 AM
To be honest I like her new design it kinda reminds me of Mu-12, though it does seem a bit more fan servicey but not nearly as bad as Mu-12, Litchi, or Makoto.  I miss the hat but it still looks good.  I wish I had a PS3, though I'm not that fond of fighting games I love BlazBlue.    
Title: Re: The "BlazBlue" Thread
Post by: VixyNyan on August 08, 2012, 11:31:01 PM
Fan service is the best~ <3

And I love my adorable Makoto Nanaya so much~ >U<

/phone
Title: Re: The "BlazBlue" Thread
Post by: Flame on August 09, 2012, 01:51:03 AM
Always been meaning to try the BlazBlue series. I should reeeeally get on that before the train leaves the station. (like Guilty Gear, although no one says I cant still play that too)
Title: Re: The "BlazBlue" Thread
Post by: VixyNyan on August 09, 2012, 02:53:56 AM
http://andriasang.com/con26c/blazblue_phantasma_screens/

More screens and artworks~
Title: Re: The "BlazBlue" Thread
Post by: Archer on August 09, 2012, 04:26:11 AM
[spoiler]Guilty Gear is better[/spoiler]

[spoiler]Opinions.[/spoiler]

Fan service is the best~ <3

Nope.
Title: Re: The "BlazBlue" Thread
Post by: KoiDrake on August 09, 2012, 04:31:08 AM
While BlazBlue gets game after game (probably to finish the story, in a fighting game!) Guilty Gear is still stuck im Limbo.

[spoiler]Guilty Gear is better[/spoiler]
Didn't they say that they wouldn't work on ANY GG game anymore?

I haven't played any of these games, but I do like the characters from GG more.
Title: Re: The "BlazBlue" Thread
Post by: IQ-0 on August 09, 2012, 09:30:41 PM
http://andriasang.com/con26c/blazblue_phantasma_screens/

More screens and artworks~

I can totally see your character in Amane form and vice versa.
Title: Re: The "BlazBlue" Thread
Post by: VixyNyan on November 15, 2012, 03:41:58 AM
BlayzeBloo for 3DS
http://www.siliconera.com/2012/11/13/blayzebloo-chrono-phantasma-and-super-deformed-noel-hitting-3ds-this-winter/
http://www.gonintendo.com/?mode=viewstory&id=190425

Have some Chrono Phantasma~
http://www.the-magicbox.com/1211/game121113b.shtml

(http://i.imgur.com/DrnRA.jpg)

(http://i.imgur.com/nvVdV.jpg)
Title: Re: The "BlazBlue" Thread
Post by: Archer on November 15, 2012, 08:03:29 AM
Why would you do that
Title: Re: The "BlazBlue" Thread
Post by: VixyNyan on November 22, 2012, 01:46:54 AM
Izayoi-chan is my kind of cute snuggly sweetheart~ /phone

Posted on: November 15, 2012, 08:20:11
http://www.siliconera.com/2012/11/21/blazblue-chrono-phantasm-in-arcades-now-izayoi-coming-in-december/
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on November 22, 2012, 03:40:32 AM
Excited to see v13 without her visor, then see they didn't change the sprites at all. Lame.

New girl looks cool though.
Title: Re: The "BlazBlue" Thread
Post by: Rin on November 22, 2012, 12:38:33 PM
Excited to see v13 without her visor, then see they didn't change the sprites at all. Lame.

New girl looks cool though.
She isn't new. That's Tsubaki.

Unless you're talking about Bullet.
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on November 22, 2012, 04:06:46 PM
Yeah I realized that after posting. I hope it's not just a costume change, because the screen shot shows her using a move she has in CS.
Title: Re: The "BlazBlue" Thread
Post by: Ladd Spencer on November 22, 2012, 06:45:24 PM
Oh wow. Why would they change her so much?
Title: Re: The "BlazBlue" Thread
Post by: Rin on December 04, 2012, 07:04:13 AM
Oh wow. Why would they change her so much?
Because the regular Tsubaki is still playable?

Posted on: November 23, 2012, 11:44:45 AM
Can I post some matches I play with my friend here? It is a BlazBlue thread, and unless I'm mistaken we have no other thread for such stuff.

If you guys disapprove, I'll remove this:

I play Jin, my friend plays Bang.
[youtube]http://www.youtube.com/watch?v=Ib-swKRUApg[/youtube]

I play Jin (again, and he's not even my main or sub anymore), he plays Tsubaki.
[youtube]http://www.youtube.com/watch?v=aILw_p4nhvE[/youtube]

Sorry for the horrendous quality, but I'm currently forced to record with a chinese copy of easycap, and in 360p. I still try to fix the quality as much as I can.
Welp.
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on December 06, 2012, 03:25:29 PM
He plays a much better Tsubaki.


Oh by the way, is there anything that carries over from previous versions into the up coming Chrono Phantasim's home release? Be it DLC or a bonus for having had the other games. I would like to jump ship from 360, to PS3 now that I have one, but I couldn't thus far because all of my DLC is tied to the 360. The last game I got in the series was Continuum Shift, and I got all the DLC characters. I did not get Extend.
Title: Re: The "BlazBlue" Thread
Post by: Rin on December 06, 2012, 04:04:02 PM
He plays a much better Tsubaki.


Oh by the way, is there anything that carries over from previous versions into the up coming Chrono Phantasim's home release? Be it DLC or a bonus for having had the other games. I would like to jump ship from 360, to PS3 now that I have one, but I couldn't thus far because all of my DLC is tied to the 360. The last game I got in the series was Continuum Shift, and I got all the DLC characters. I did not get Extend.

I sincerely doubt it, but who knows. Besdies, Chrono Phantasma is a brand new game with some big gameplay changes.
[tornado fang], there's even a big additions to the soundtrack plus all previous themes have been remixed.

It's not just another thing like EXTEND, or in fact, original Continuum Shift.

But you probably know that.
Title: Re: The "BlazBlue" Thread
Post by: OBJECTION MAN on December 06, 2012, 11:19:10 PM
Sounds like it should be the clean slate I'm looking for. Very cool.

(Can't wait for those remixes too.)
Title: BlazBlue Chrono Phantasma
Post by: KilikTheGemKing on May 22, 2013, 01:32:46 AM
[youtube]http://www.youtube.com/watch?v=QexNurlrEZk[/youtube]

I've been a fan of BlazBlue since Calamity Trigger. From what I've heard the Japanese PS3 release date has been set for October.
No word on a US release yet. I'm curious to know what everyone thinks about the game or the series in general.
Title: Re: BlazBlue Chrono Phantasma
Post by: Rin on May 22, 2013, 03:17:02 AM
Pretty much the same as you. I enjoy BlazBlue, just as much a I enjoy Guilty Gear (maybe even a bit more, because the characters and the story aren't a clusterfuck like in GG's case).

Cannot wait for Chrono Phantasma.

Also, I suggest someone merges this thread with the BlazBlue topic we already have.
Unless mods don't mind.
Title: Re: BlazBlue Chrono Phantasma
Post by: KilikTheGemKing on May 22, 2013, 04:06:23 AM
Pretty much the same as you. I enjoy BlazBlue, just as much a I enjoy Guilty Gear (maybe even a bit more, because the characters and the story aren't a clusterfuck like in GG's case).

Cannot wait for Chrono Phantasma.

Also, I suggest someone merges this thread with the BlazBlue topic we already have.
Unless mods don't mind.

I've only played GG a few times, but from what I've played so far I really enjoy it. I've tried to keep up with GG as much as I do with BB. When I saw GG Xrd SIGN trailer it got me pretty excited. I know I'll be getting it for sure when it's released. As for CP, I'm over joyed about it. Can't wait to play as Yuuki Terumi. <3
Title: Re: BlazBlue Chrono Phantasma
Post by: Rin on May 22, 2013, 01:56:47 PM
I've only played GG a few times, but from what I've played so far I really enjoy it. I've tried to keep up with GG as much as I do with BB. When I saw GG Xrd SIGN trailer it got me pretty excited. I know I'll be getting it for sure when it's released. As for CP, I'm over joyed about it. Can't wait to play as Yuuki Terumi. <3
What are you talking about? We could play as him ever since CS. : D

Nah, I know what you mean. And I'm excite too... except, isn't he a [tornado fang]ing day one DLC?
I hate that [parasitic bomb].

I for one, hope we'll get to Imperator playable. Or at least as some super duper awesome boss.
Title: Re: BlazBlue Chrono Phantasma
Post by: KilikTheGemKing on May 22, 2013, 09:08:31 PM
What are you talking about? We could play as him ever since CS. : D

Nah, I know what you mean. And I'm excite too... except, isn't he a [tornado fang]ing day one DLC?
I hate that [parasitic bomb].

I for one, hope we'll get to Imperator playable. Or at least as some super duper awesome boss.

Sadly yeah, he is DLC... ; ~ ;
I'm assuming when it comes to US he will be some kind of pre order DLC.
You do not know how much I've been wanting to see a playable Imperator...
Title: Re: The "BlazBlue" Thread
Post by: Rin on May 22, 2013, 09:13:31 PM
I also want Nine/Phantom.
And Jubei... but we probably never gonna get dat cat.
or at least not in the near future.
Title: Re: The "BlazBlue" Thread
Post by: KilikTheGemKing on May 23, 2013, 05:21:54 AM
I also want Nine/Phantom.
And Jubei... but we probably never gonna get dat cat.
or at least not in the near future.

I think they will make a playable Jubei and Nine.
It makes no sense to introduce both characters, know that they can fight really well, and not release them.
Then again, who really knows. I would like to play as Jubei though..
Title: Re: The "BlazBlue" Thread
Post by: Archer on April 21, 2014, 05:43:36 AM
So the game is coming out here next week as a digital-only release, to be honest this kills a lot of the motivation I have to pick up the game - it's really not a practice I want to support. I hate digital-only releases.

If only I had somehow known in advance I would have imported the collector's edition from America.
Title: Re: The "BlazBlue" Thread
Post by: Satoryu on April 21, 2014, 05:54:27 AM
That's a bummer.

Game's still good though. It definitely feels fresher, compared to the transition from CT to CS.
Title: Re: The "BlazBlue" Thread
Post by: Rin on April 21, 2014, 02:30:48 PM
I hope it's actually available in the Polish region quickly, instead of a huge ass wait.
I have a possibility of grabbing the murrican version, but buying the [tornado fang]ing character dlc will be impossible if I do that, so...