DAMMIT BLUES! I WAS TRYING TO BE MINIMALIST & SEE WHAT THE REACTIONS WOULD BE! XD
[tornado fang] yeah. Just another reason for me to get the 3DS. Like I wasn't going to already. 8D
You know what I need now, Ben? 8D
Startropics [chameleon sting]ing 3(DS)? 8DDAMNIT! STOP DOING THAT!!
Startropics [chameleon sting]ing 3(DS)? 8D
Man, I love living in NYC! 8)
Be sure to get as much info as possible, okay?
http://protodudesrockmancorner.blogspot.com/2010/09/mega-man-legends-3-is-real.html
FFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
Exactly. YOU KNOW THE PRICE OF FAILURE, BLUES.You're lucky Doc left. He'd... REPROGRAM YOU!! D:
Exactly. YOU KNOW THE PRICE OF FAILURE, BLUES.
May I request that for the next day or two, the front page play the Apple Market music?
May I request that for the next day or two, the front page play the Apple Market music?
Apple Market for two days, Legends 2 Flutter theme for 2 days.
If we can fill in the other three, it's a week of Mega Man Legends in celebration~ *o*
Now that the cat is officially out of the bag, I'll attempt to bug The Shadow for more concrete details... yes, I can't wait till NYCC either.
I think I'm going to cry.Funny how pricing on new tech that doesn't break when you so much as breathe on it works, eh?
Not because Legends 3 is being made finally, but because it's being released on a handheld console that's going to cost more than a [tornado fang]ing XBox 360. O:<
I think I'm going to cry....Now that you mention it...Damn it
Not because Legends 3 is being made finally, but because it's being released on a handheld console that's going to cost more than a [tornado fang]ing XBox 360. O:<
(http://img843.imageshack.us/img843/2603/picture42f.png)
I think I'm going to cry.I mean, Im happy for Legends 3 and all that, I think this rocks, and the 3DS is also highly anticipated, but Im feeling almost like a repeat of a certain 2 PSP series...
Not because Legends 3 is being made finally, but because it's being released on a handheld console that's going to cost more than a [tornado fang]ing XBox 360. O:<
Is this real life?
Not if you buy a 3ds and legends 3 it won't be, flame.If I can magically pull the money from my ass maybe.
Anyone else thought that Inafune seem unusually excited over this? He wasn't that happy during the MMU announcements.
I was honestly expecting Wii.
List of 3DS games
H: I wonder how big Volunutt's harem will be this game >0<
Bigger than ever before!
IN EYE POPPING 3D!
Anyway:
>Legends 3 is announced
>Only has 3 pages
>When Mega Man 9 and 10 were first announced, thread went up to at least page 20 within 2 hours.
You all should be ashamed of yourselves. D:
Well most of us exploded.Not to mention 9 and 10 very quickly degenerated into 8 bit vs progress arguments and discussions- and which then led into 16 bit X9 over next gen X9 arguments as well...
And we don't have a bunch of moronic noobs posting in this one.
Work side jobs, make money. Or rob and steal for it! J/K.
FFFFFUUUUUU, this temp job better come through, because never in my life have I wanted something this much, aside from when I was maybe 6 or 7 and pining for a Super Nintendo. XD
Temp job? Why Jelly, did you follow my advice? 8D
That music is annoying. Seriously.
I won't be visiting the main page for a long time.
That music is annoying. Seriously.You can't be serious... -AC
I won't be visiting the main page for a long time.
Yessir, I'm in the phase where I'm waiting to hear back from them. on top of that, I'm kicking copious amounts of ass in my classes now. Feels good man. 8)
You can't be serious... -AC
... I still feel like i'm dreaming. XD
also, i just noticed Superbat has been absent for 8 days now.
This or the Flutter Theme from Legends 2 please.I would prefer the MML2 Flutter theme. Replaying Legends 2, it made me sad that a MML3 would never be made.
Meanwhile, I'm like dying to see the net response to this development, and after perusing /v/, I've come to the conclusion that this generation is the entitlement generation. XD
I don't give a rat's ass [tornado fang] about it though, it's LEGENDS 3 BITCHES. 8)
Well no one owns a 3DS, Kudos.Kinda nice, if you think about it. By announcing it before the system is out, they're not really shafting any one camp in favor of another. Great for me, too, since I damn well knew I was getting a 3DS as soon as possible anyway. 8)
So we're all in that boat right now.
Man, I love living in NYC! 8)Damn you...
Damn you...
I may have to try and talk my brother into a Comic Con trip this year. I don't normally like traveling, but IT'S MOTHER [tornado fang]ing LEGENDS 3 ON 3DS!!! Can I truly stand to forsake it simply because it's one state over?!
Can I truly stand to forsake it simply because it's one state over?!
If the music is gonna be on the forums too, at least use different tunes from the series.
Make the forums use some dungeon theme or something.
MAIN GATE! MAKE IT MAIN GATE!
music is on the forums too
Because you touch yourself at night.
So has anyone gotten the Seinfeld reference yet?
So has anyone gotten the Seinfeld reference yet?Must have missed it. I dont watch nor like Seinfeld. It isnt really funny.
Srsly? Ppl think the Apple Market Song is THAT annoying? I find it rather cute. ^_^People will usually find a song annoying when it plays on every single page without any method of stopping it except muting your speakers, or through some sort of external application/plug-in.
Well, I suppose for something that keeps playing in a forum, maybe. But how about the song being played in a game? Is it still annoying then?
as long as there good.
Well, I'm sad that I live in canada ;_;I feel the same way, but for different reasons. ;_;
Srsly? Ppl think the Apple Market Song is THAT annoying? I find it rather cute. ^_^[/size]Very cute. But very annoying once it repeats for the 356'th time while browsing the forums, without being able to stop it to say- listen to something else.
I noticed that the Flutter theme plays now....http://www.rockmanpm.com/i/dash1.swf http://www.rockmanpm.com/i/dash2.swf
Scared the crap out of me.
[spoiler]Where the heck is that music coming from?! -_-[/spoiler]
I suppose there's way too much awesome Legends music to choose from, but I personally would go with the Kattelox Library theme.
I am quite okay with this music. Thanks much, Vixy!
I haven't been this happy with gaming in quite a while. I'm so glad to see the Legends series back.
I think the only thing that could make me happier right now, is a new Battletoads being announced.
>block all the music
>feel content browsing rpm again
>SUDDENLY
>more music
(http://img715.imageshack.us/img715/5953/1283572282795.jpg)
I come here and theres [tornado fang]ing music? What the [tornado fang]
You could have gotten something that sounded good at the very least
If the music is gonna be on the forums too, at least use different tunes from the series.
that makes me happy.
0v0 I have always wanted to make you happy somehow, Rad~ :cookie:Everybody likes to make Rad happy.I've been afraid to request a drawing from you for a long time, but maybe we can talk about it somewhere else.
I have a problem with the music because I always open multiple tabs when catching up on the forum threads, so it's just a mash of noise.Adblock's great, bro.
Adblock's great, bro.Bit of a hassle though.
Bit of a hassle though.not really.
Question, where is the Escape from the Tower theme? Thats one of the best.
You know, as glad as I am that Legends 3 is coming out, it is retarded to put it out on the 3ds. First of all, it's a 300 dollar system. Considering the fact that it's so expensive and for what it is--a series that is largely forgotten in most gaming backgrounds, most people's attention will be towards Loz OOT release, MGS:3 and so forth to the point where Legends won't make that many sales. Sure, die hard Megaman fans will buy it at first, but in general the masses will not bother. It's going to be the same story as to what happened with Megaman Maverick Hunter X. Unless this game is so great that it will put all other Capcom games to shame. Mark my words. It would have been smarter to put it on on systems that people already have (Wii, Ps3, and 360) than to do this. And namely since there's an idea that the minimum wage will jump again lately, gaming prices will increase soon too. So don't be surprised if you are paying $400 for just the 3ds and Legends 3.
And I highly doubt it would be 400 bucks for a game and system. Unless they're making the games sell for 100 bucks, which is twice the price of the Wii's games. I don't think minimum wage has any bearing on product pricing anyways.
I don't think minimum wage has any bearing on product pricing anyways.You know little of economics, my friend. :P It has everything to do with product pricing. It's why a large reason why the hardware that the systems cost so much for the companies to purchase them and why the systems cost so much when -we- buy them.
tldr quit your bitching at least this is happening and don't whine that it's gonna suck because its on the 3DS until we've seen some videos at the very least
Here's some more interesting tidbits:
DS Phat
Japanese Launch Price: 15,000 Yen (around $180 US)
US Launch Price: $150 US
DS Lite Launch Price
Japanese Launch Price: 16,800 Yen (Around $201 US). It should be noted that many retailers raised the price to 23,300 Yen ($279 US)
US Launch Price: $130 US
DSi Launch Price
Japanese Launch Price: 18,900 Yen (Around $227 US).
US Launch Price: $170 US
DSi XL Launch Price
Japanese Launch Price: 20,000 Yen (Around $240 US)
US Launch Price: $190 US
Notice the trend? I doubt that Nintendo will use the literal translation of the Yen-to-US-Dollar conversion as the official price.
It'll still be about as much as the Wii when it came out, from my estimations. Quite a bit for a hand-held.
The PSP came out for the same price and people bought it like hotcakes. Same with the PSP GO for some stupid reason.
I wish there was a way to get legends 2 for a reasonable price online... Even just the disc alone- Is expensive. And naturally, I want it with the case and manual. At LEAST the manual.I got mine with the case and manual for $38 USD. (That's with shipping, however much that cost me, I can't recall.)
Notice a tread? And a tidbit from me? Not once did I reference Japan's price. But rather the hardware and software this system will have in it. The more developed handhelds get, and more hardware that is in it, the more it costs. If it didn't, the PS2 would have been $200 as it was, and the PS3 would have been $180. It would make no sense for the 3ds to cost less than 280 dollars WITHOUT tax given the hardware. You guys are using japan as a reference---a poor one at that, which is why I never USED it as one. Nice assumption.
Since you keep mentioning a $300 price point you've kinda been referencing to the Japanese launch price, which is 25000 Yen or $300 US. Judging from the trend of handheld releases I doubt Nintendo is going to charge that much in the US. It'll be $250 at the MOST.
Question, where is the Escape from the Tower theme? Thats one of the best.
Same with the PSP GO for some stupid reason.
Also, I should point you to the PSPGo again. The PSPGo launched $70 more than the PSP3000 model that was currently on the market, and the PSPGo actually TOOK AWAY more features than it added. Take that as you will.
You know, as glad as I am that Legends 3 is coming out, it is retarded to put it out on the 3ds. First of all, it's a 300 dollar system.
Re: Legends 3You just saved me some time, because I was gonna make that point.
I wouldn't worry about it not selling because nobody has the system. I seriously doubt it'd be a launch title, so by the time it comes out there'll easily be millions of people with a 3DS already, most of the people that REALLY want it will likely have it by then, many "hardcore" gamers will already have it, the kids will have it from Christmas or other ways already if it's a holiday 2011 or a 2012 release, and being released early in the systems lifespan has the chance of helping it if only because there are less other games for people to choose from.
Care to say that you didn't mention the price again?
Actually, they replaced features and went for what they believed fans would demand. As demand goes up, so does price. Fail. :D
"Oh boy, now that the PSPGo is BlueTooth enabled"
The complaint was that I was using the japanese price as a refernce. I honestly had no -idea- that was the japanese price before hand. Believe it if you will or not, I was going off of my own assumption of hardward, software, supply and demand. Whether you believe that or not is up to you, and not my problem.Stop arguing then. If you're not gonna do ALL the research like all of us here have, then don't argue it.
The best theme is clearly
Elysium - Defense Zone
SO HOWS ABOUT THEM LEGENDS 3 GAIZ? That's some awesome stuff right there?
Now that I think about it, wasn't Legends 3 one of games that would signal the Apocalypse? What other games were there besides Duke Nukem Forever?
Now that I think about it, wasn't Legends 3 one of games that would signal the Apocalypse?
I think legends 3 should've been released for the PC seeing as pretty much everyone has one. o3o /notsoserious
Stop arguing then. If you're not gonna do ALL the research like all of us here have, then don't argue it.
It's pointless to argue something you don't know anything about. Or at least have all the facts on.
Yes, I did that in the first post. I admitted I was wrong. And then everything thereafter I was 100% sure on the facts of.
You, on the other hand... it took you an entire PAGE to recognize you were wrong, of arguing the same thing over and over again.
So stop. And let's have this topic get back on track.
This won't stop until you both do >_>
So, underwater lurching in DASH 3? y/n?
Hold on, I made a list somewhere...
EDIT: Here.
DASH 3
Duke Nukem Forever
Half-Life 2: Episode 3/Half-Life 3
StarTropics 3
Zone of the Enders 3
Jet Set Radio 3
Chrono Break
It'll be an upgrade, surely, but not as much as it'd be on the PSP or a console.
Yeah, I was personally hoping for the PSP, but I guess they won't need to upgrade the graphics TOO much if they stick it on the DS. It'll be an upgrade, surely, but not as much as it'd be on the PSP or a console.
Isn't the 3DS supposed to have better graphics than the PSP?
Wait, why are we worrying about graphics? Why not gameplay?
That I wanna know buddy. That I wanna know. You know what I want to see in L3? A story arc that will bring Trigger down to the ranks of those pillaging pirates. YO HOOO!!
I wonder if I can still get the Legends 2 CD, If I can then all I need is a PSone and I'm ready to go. owob
hah, all this legends talk reminds me of that one Legends fan game with Zero in it. Reploid Legacy I think it was? (And by I *THINK*- Hypershell?) I loved that game. Pity it was just a "demo" of sorts.*raises hand*
Sure, die hard Megaman fans will buy it at first, but in general the masses will not bother. It's going to be the same story as to what happened with Megaman Maverick Hunter X. Unless this game is so great that it will put all other Capcom games to shame.You know, as a die-hard MegaMan fan I can tell you that, as extraordinarily rocking as the PSP titles sounded, I was a bit disappointed when I (finally) got to actually play them. Powered Up has the camera zoomed in WAY, WAY too close, and MHX sliced the Spiral Charge's strength in half, so I wind up preferring the original games in both cases (unless I want to play as one of the alternate characters, anyway). Neither are particularly strong visually, as well.
How about cellphones! Everyone has a cellphone!Oh, 5 Island Adventure, we hardly knew ye...
Yeah now that's a good idea! They should make a Legends for cellphones. No doubt that it would sell like hotcakes. HOW come Capcom hasn't MADE this yet?
*raises hand*pfft, poppycock. you write just fine. or at least, the writing in that game was fine.
Yeah, that was me. Fun memories. I still brainstorm from time to time on that, I just suffer from a sorryass inability to actually write.
Also, I have mixed feelings about fueling crossovers. They're fun to toy with, but then people go suggesting that the "real" games should be that way, and to be honest, I cringe at the thought.Given Legends and X are in the same timeline, its perfectly reasonable- though i get what you mean. But your idea merely follows X5's bad ending if I recall. Which, some time back after X5, was a popular argument.
Lessee...
Touch Screen - Map, Menu, Camera
Slide Pad/D-Pad - Moving
A - Confirm/Skates
B - Jump
Y - Buster
X - Special Weapon
L - Cycle Targets
R - Lock-on
<-/-> + A - Dodge Roll
That's all I've got right now
Almost the perfect marrage from the origional titles, since I don't belive capcom never used the L2 and R2 toggles in their PSX titles I belive.Some control schemes in 2 use it.
But imagine being able to scroll the map on the touch screen, or choose your combination there too. It would make sense.well thats what i mean by minimum. menu stuff.
You know what i want in L3? Trigger with Dash Boots so i can dash like crazy. 8D
So, any idea on how trigger got back to Terra?
You'll get Roller Skates though!Aww shucks. >3<
Anyway, has anybody ever played the PSP port of Legends?
I imagine the controls will work similarly to that, since the 3DS and the PSP have similar control layouts.
But if I remember right, there was no lock-on feature in it...
It's already been done way back in the PS1 (and the PSP) games. Look in the Options. ^^;
Maybe fully-customizable controls will be an option? :DOne hopes. L2 certainly had a wide variety of options, so if Capcom knows what they're doing then I'm sure L3 will provide the same.
...What heppened to the music?
Yes, there will be.
And to avoid confusion, it'll use customizable Servbot avatars. 8D
I am going to try to, but I'm not sure if they'll let me shoot video of the panel itself. I was gonna bring my video camera though.
I am going to try to, but I'm not sure if they'll let me shoot video of the panel itself. I was gonna bring my video camera though.Just do what that guy did for the MMU footage! XD
Thursday to Saturday? Hmm... maybe I can make it, but I doubt it however I should give it a try.Oct. 8-10 is Friday to Sunday. Quick search of events revealed an MvC3 specific panel on Friday, and World of Capcom 2010 And Beyond on Sunday (I assume that's where one wants to go for L3 info).
It would be my first time going to a Comic Con, but I won't be cosplaying anybody.
YOU SHOULD COSPLAY CHRIS!
Then again with the trouble you've had DRAWING his hair... XD
Still, lucky New Englanders! I wish I could go!
I'll be there in spirit, and attempt to be there vicariously through... someone...
Oct. 8-10 is Friday to Sunday. Quick search of events revealed an MvC3 specific panel on Friday, and World of Capcom 2010 And Beyond on Sunday (I assume that's where one wants to go for L3 info).
I've tentatively drafted my brother into making the trip on Sunday (I HATE big-city driving, and he likes New York). First time for both of us. No plans to cosplay, but for me a gaming t-shirt is a must.
Odds are, since they've essentially announced a trailer there, that it will definitely be packed, so try are get there early to line up.
"Epic Mega Man Legends 3 news will be revealed on Oct. 8 - Oct. 10, 2010 @ New York Comic Con! Stay tuned for more exciting news and who knows screenshots and a trailers!"
8D
At the very least they'd better get Tron and Tiesel's VAs back. Not that I expect the US branch to really give a flying [tornado fang] when it comes to localizing anything...
Really? Wow.
(I'm going to take this opportunity to point out how disappointed I am the Rockman fan-community right now. I went to the DASH forums and saw more complaints about DASH 3. ITS DASH3!!! I've been waiting for this since I beat it for the first time back in fifth grade!!
And, seriously guys, if your angry that we're making a big deal about this game over other series, 'just because you don't like this series as much as the others', that doesn't mean that this news ISN'T THE BIGGEST ROCKMAN/MEGAMAN NEWS to happen in a LONG TIME!
Was referring to Jerry's statement.
That was another voice actor of the same name. Sounds bizarre, but apparently it's true.
Um excuse me, I'm curious, why are you angry at a community that LOVES and ADORES the DASH series, when the complaints came from one single person, not the site as a whole? O.o
Inafune has been wanting to do a DASH 3 for 10 years, and he finally gets the windowed opportunity and all we can complain about is the console? That's ridiculous!
You are correct sir. The exact time of the World of Capcom panel is 12:15PM, so you might want to get there early, cause sometimes lines do tend to form. Odds are, since they've essentially announced a trailer there, that it will definitely be packed, so try are get there early to line up.How early? 'cuz World of Capcom is already running into an earlier event that perked my interest, but naturally L3 takes priority.
I'm going to take this opportunity to point out how disappointed I am the Rockman fan-community right now. I went to the DASH forums and saw more complaints about DASH 3. ITS DASH3!!!You're not alone, man. -AC
Um excuse me, I'm curious, why are you angry at a community that LOVES and ADORES the DASH series, when the complaints came from one single person, not the site as a whole? O.oProbably because that single person bitched about as loud as the entire rest of the community has thus far celebrated. But then, having no trailer, gameplay, or music to speak of and only a single piece of artwork, I can kinda see how there isn't much to talk about beyond the basic fan-gasming. For me, though, the day it was announced it took all my restraint to not simply spam all manners of positive expression known to man. 8)
How early? 'cuz World of Capcom is already running into an earlier event that perked my interest, but naturally L3 takes priority.
Well I know IM more afraid of having a repeat of MHX happen to me. (I STILL dont have a PSP, and I STILL have not played MHX or PU. :( )
The main complaint was finally exposed as fear of the 3DS.
Well I know IM more afraid of having a repeat of MHX happen to me. (I STILL dont have a PSP, and I STILL have not played MHX or PU. :( )Oh wow. Someone else here shares my pain! XD
Sadly, my copy didn't have the Legends 2 Demo and efforts to buy it standalone have been fruitless. [tornado fang]ing hoarder neckbeards jacking up the price of the game to unreasonable levels...
Maybe Legends 3 will gear up enough Megaman interest on the 3DS to get MHX ported over, and maybe continued.
It's a pipe dream, but hey.
Not only that, but perhaps MHX2 will come with Playable Dr. Cain! 8)
Are you playing it in Japanese? Because, if not, I don't think its worth your time. The English demo was kinda lack-luster. Just full of actual in-game missions. I hear (and seen a little) that the Japanese version has a "episode 1" (or was it Episode 0?)That so? Ah well... I thought it was just the Japanese one, but untranslated aside from menus. If that's the case, then I guess I really am not missing out on anything.
Everyone probably knows this, but its the one with the whole "Tron kidnapped Roll" thing, right?
MoT is probably the only Legends game I don't own in Japanese... (yet?)
So that also means I haven't played that version of the demo. (when I was in 6th grade, the booklet of the English version sure did get me though! I later found out that it lied to me, because CAPCOM translated the booklet, but didn't correct it!! I thought there was cool missions I was missing out on, or I thought my game was defective and would only let me play certain ones without the others!)
Not only that, but perhaps MHX2 will come with Playable Dr. Cain! 8)Playable Zero. you get to choose which body part you play as.
Well I know IM more afraid of having a repeat of MHX happen to me. (I STILL dont have a PSP, and I STILL have not played MHX or PU. :( )If I were you I'd save for the 3DS first. Both PSP MegaMan games are good games, but not good remakes, IMHO. Both are lackluster visually, PU plays more like a GB game than an NES game, and MHX sliced your upgraded buster attack strength in half. The main appeal of these games, to me, is their alternate characters. For playing as the blue bomber himself, I find myself returning to the originals. That and Sony will probably be releasing a PSP2 in the near future, so you need to think about how much the rest of the PSP's library interests you at the moment (also on Capcom's end: Power Stone Collection) and how (un)likely things are to change from there.
Eh I wouldn't say so. That might be because the PSP handles sound in general better though. From what little I've heard of both mind you, since I always use earphones.I think to some degree handheld speakers are handheld speakers. But yeah, the PSP has basically a mini-DVD to stream audio off of, while the DS will often be using sequencers (and heavily compressed audio when it does stream).
yeah, as well as a side story that will tell us how Dr. Cain survived the explosion to help rebuild Zero at the end of MHX2. HA! Classic errors....In all fairness, Serges built the body, Cain simply put the pieces together. On the other hand, I would imagine that even installing Zero's control chip takes a fair amount of brains...
Still, the DS had that simulated surround sound shpiel, though I can't remember any games that used it other than SM64DS.in any case it made sound sound much better in any game. Dawn of Sorrow sounded surround... (which made Bloody tears sound all the more awesome) but maybe thats just me.
The PSP was cool regardless of not that many games interesting me, (there are more that do now though) because it was if you will forgive the comparison- like an IRL PET. you could do everything on that [parasitic bomb], music, internet, games...
As well as Playble Robot masters. I mean really. Thunder beam as my main weapon? Yes please.
Well, isn't the Progress PET pretty much a PSP but with a holographic touch screen anyways? =PExactly!
I'll be honest, I feel that last part is much better in theory than in practice, but maybe that's just me. Also, honestly, some are a pain to play as *stares at Oilman and Gutsman*the only thing I can imagine making it harder to play as Elecman would be that in PU weapons cant go through walls. otherwise, if thunder beam is as awesome as it was in 1,then shouldnt be too bad.
no emulator can run this game without some sort of problem
What exactly happens? Because I've been trying to emulate MAoTB and it keeps hanging on the first level when I get to the fight with Glyde. And the emulators that I'm using are PSx and ePSXe.So this didn't just happen to me?...
The PSP was cool regardless of not that many games interesting me, (there are more that do now though) because it was if you will forgive the comparison- like an IRL PET. you could do everything on that [parasitic bomb], music, internet, games...Yeah, but I'm sure the 3DS will be able to do all of those things too, in time. With or without modding, I don't know, but it's possible...
Because I've been trying to emulate MAoTB and it keeps hanging on the first level when I get to the fight with Glyde. And the emulators that I'm using are PSx and ePSXe.
Xtreme should stay 2D.
And use the same GBC sprites. 8D
Xtreme should stay 2D.
And use the same GBC sprites. 8D
And keep the dash as a button combination so that PB will never play it? XDHis loss. >.>
But I do think X3's armor was a mess of pixels.IMHO the style worked for X1, but as the series went on it became clear that character designs outgrew it. What gets me is that unlike the NES style Classic-series, SNES X-series visual gripes are purely a matter of style flaws and not technical limitations. It's not as if the SNES couldn't do better (hell, the GBC detailed Zero's chest plate better than the SNES).
(oh, my poor MMX controller... I'd kill for a working one, or even some spare parts)
As far back as X1, they were already forgetting Zero's boob lights.
IMHO the style worked for X1, but as the series went on it became clear that character designs outgrew it. What gets me is that unlike the NES style Classic-series, SNES X-series visual gripes are purely a matter of style flaws and not technical limitations. It's not as if the SNES couldn't do better (hell, the GBC detailed Zero's chest plate better than the SNES).
Yeah, I still don't think it was meant to be taken seriously.Its that its so silly though. In the Japanese, he has an actual name- which Barrel thought would be punny on Roll's name. So he's "Rock" Volnutt. And then he is revealed to originally have been "Rockman Trigger"
It's kinda like how Indiana Jones took his name from the family dog, and that wasn't his birth name. Sure, that's how they say it goes, but it's still funny. And it's not really taken seriously.
Granted in that instance, it is canon, but still. You get the point.
Do you see my issue with it here. his Purifier name looses its specialty when it is almost the same as his adoptive name. Its simply a change in last name, instead of this whole change of name to "Rockman/Mega Man"
Didnt the master base him off of a friend of his? (or so i heard) Id sure like to know more of that.
Pretty positive that Trigger was created with the Master's DNA.
To my recollection, no such statement exists.
The Master's DNA was given to Trigger in the form of the "good luck charm". By having that, others of the system would be reluctant to fight him at full force; they couldn't risk destroying the Master's genetic sample.
It does that randomly and it has been doing that for years.I'm using 1.7.0 and it's always the exact same error. Whenever I run down the "ramp" to the area where Glyde is, it fades to black like it should, but after that it just stays there never loading. I get the same problem when I try to pull up the pause screen too, the music plays but the pause screen never comes up. I have a psx that's old enough to allow me to use the swap trick, but don't know how to get the iso onto the a disk. No, I didn't try to burn the iso like a normal file. My problem is that my cd program doesn't see the iso file that I have.
Keep trying and you will be able to get past those black loading screens, or try ePSXe 1.7.0.
Maybe I help you with a new ISO rip from my game disc, hopefully that will work.
Hello again, This is MML3 director Masakazu Eguchi!
[...]
First of all, as it says in profile on the left, I got my first shot at directing my own title with Mega Man Legends 2. Before that, I was working as a planner. I was in charge of things like the Nino Island Ruins, Calinca Ruins, and Pirate Train missions.
I was still a freshman back then, and truth is that there are some things I wanted to do with Legends 2, but didn’t.
Even as I poured myself into the EXE and Star Force projects, I held onto those things and stored them away somewhere in a corner of my heart. This time, as director of Legends 3, inside I am like, “Yesss! It’s time!”
Now, let me tell you who will be working with me to make Legends 3...
First, we have Yoshinori Kawano, director of Legends 1 and Legends 2 who will be overseeing the overall Legends 3 project and offering his unique insight to the rest of the staff into what makes Legends the legend it is. He is as much my spiritual mentor now as he was then, and as strict as he is kind.
Also, we have reunited art directors, planners, designers from the early Legends titles as well as enlisted support from their students, the members EXE and Star Force teams. To top it off, we’ve sprinkles in leaders and key staff from the Monster Hunter, Lost Planet, and Basara titles. I think that it is safe to say that we have put together a team of talent who will best be able to combine the best of both old and new for this project.
Meanwhile, I'm now even more hyped for this. Can't wait for Comic Con. (Hopefully I'll be there. 8) )
If they show MML3 you better [tornado fang]ing cam it.
If you don't I swear I'll run over there and kick you in the ass. So hard that you can chew on my nails.
I can't believe no one posted this. There was an update today on the staff behind MML3 and JESUS [tornado fang], it's nothing but superstars and veterans:*nerdgasms*
Full article here. (http://www.capcom-unity.com/jgonzo/blog/2010/10/04/mega_man_legends_3_developer_blog:_an_intro_to_the_staff) Meanwhile, I'm now even more hyped for this. Can't wait for Comic Con. (Hopefully I'll be there. 8) )
I'm sure there will be multiple cam videos online, if there is a trailer. I mean, it's Legends Goddamn 3.
Pretty positive that Trigger was created with the Master's DNA.No. As Zan said, he simply carries the Master's DNA as assurance that those of the Elysium System will not attempt to destroy him.
I know I don't have any proof, but I always had this feeling that the Master was Zero and X in a human form.I recall some japanese interview unearthed which confirmed that previous characters such as X were not the Master, but would not comment as to whether or not they were among the Elders. Unfortunately I don't remember the specifics, but I think it's something that Marshmallow Man dug up...
Another bothersome issues is when i found out that his name was Rock Volnutt, and not Megaman Volnutt kinda made me mad. Because when your told "Your real name is Mega Man Trigger, a purifier unit, like other Mega Man." [seen towards the end of ZX, that the term 'mega man' was starting to shape into a 'class' of sorts](http://home.comcast.net/~Anguirus/objection.gif)
Aren't her and Trigger technically around the same age? (excluding Triggers past life- I mean from the moment Barrel found him.) and if he was reset to a baby, then wouldn't Roll be around a baby/toddler age? depending on whgat age- she would be too young to be even playing videogames. If a bit older though, Her grandfather is going to let her name a baby after a video game character... yeah, I never really bought the whole "named after her favorite Video game character" thing...Roughly, yes, but Roll is slightly older (less than a year; they're both 14 as of L1). "Rock Volnutt" was named as a pun on Roll's name.
DISCLAIMER: Im not being a negative prick BTW, Im just pointing out how silly that was in hind sight, and how much more sense it would make if it was kept "Rock Vollnut". Please don't eat me.Yes, Yoshi confirms that you taste like a sweat-bag. :P
I taste bad. Honest.
ZXA was fine in its localization, Its just that It was the X7 voice cast, which just didnt work. I cannot un hear Grey's X voice.Grey actually worked fine, I think (which is a testament to how much blame I place on X7's script as opposed to its actor). Aile is the one that gets me. Vent, bizarrely, sounds great in cutscene (that's as passable as "Megamerge" will ever sound...) but horrid in in-game dialogue.
his Purifier name looses its specialty when it is almost the same as his adoptive name. Its simply a change in last name(http://home.comcast.net/~Anguirus/objection.gif)
Kenshin had life in him? :\
"Mega Man" does not denote a Purifier Unit. Mega Man Juno is not a Purifier, he is a Bureaucratic Unit.
Jesus, you didn't have to "Object" me on that one. You barely had enough to prove me wrong with your first quote from me (enough, that, I don't have anything to back it up. And it cant be proven.)
And, you cant just assume that's what I meant, because most of the Purifier Units were named "Mega Man" as well as other Anthro Unites they've talked about other than the MOTHER units.
The point I was trying to make was "Learning that the only difference from your name is your last was just...oddly stupid" I tried to summarize it with a little speech. Don't get all technical on me for a stupid little thing like that.
So don't "OBJECTION" me you [Bubble shield]!
I think I'm going to adblock that stupid OBJECTION sprite. I'm sick of seeing it in every other one of his posts.[objection!]
I think I'm going to adblock that stupid OBJECTION sprite. I'm sick of seeing it in every other one of his posts.Is that so? (http://objection.mrdictionary.net/go.php?n=4351431)
::smiles:: A fellow Red lantern I see?
What'd you mean by that?
Hyper does love his Irisjection. 8DI'm amazed how many people are still surprised by my Iris fanboyism. 8)
I thought he was calling me out or something...As this page, not to mention RPM's smiley selection, has demonstrated, there are more than a few Ace Attorney fans in this corner of the internet. Try not to take it too seriously.
Still, the second thing he mentioned during that little 'lecture' wasn't even worth pointing out.By my count the "second thing" was a loose recollection of some forgotten interview. I don't think that's the second thing you're talking about, is it?
And, you cant just assume that's what I meant, because most of the Purifier Units were named "Mega Man" as well as other Anthro Unites they've talked about other than the MOTHER units.OBJE.... (http://objection.mrdictionary.net/go.php?n=4352974) Nevermind.
Still, it's nice to hear they've got talent working on the game, and they're not just passing it off to Inti like the last half-dozen Megaman games.
Anthro Units
I recall some japanese interview unearthed which confirmed that previous characters such as X were not the Master, but would not comment as to whether or not they were among the Elders. Unfortunately I don't remember the specifics, but I think it's something that Marshmallow Man dug up...
Maybe Zan remembers that better than I do...?
I sincerely dislike how that implicates IntiCreates isn't talented.They're talented, for sure, but they have their hiccups as well. As big a fan as I am of Zero/ZX, I can name quite a few trends and oversights that I wasn't happy with. Same for MM9, although I will say that they came a long way with MM10 (if only it wasn't for that damn B trigger being used for weapon-switching). All the same, I am happy that the non-card-trading half of the franchise is not being left solely up to them.
(I've had people object to my referring to units as ancients already)
I can name quite a few trends and oversights that I wasn't happy with.
It was more a jab at Capcom's apparent attitude of "this isn't important enough to work on ourselves," Zan. Although there are many, many elements of Inti's games that get on my nerves to a great degree.
That's quite a silly objection when the game outright refers to Sera and Geetz as Ancients.I agree, although you could really pick it apart in several different ways. Sera and Geetz claimed to be the Carbon ancestors which is a load of crock; Carbons were created artificially per the Master's recollection. They also lied as to the Keys being related to Refractor production.
Nevertheless, Inti's oversights have never been of the same kind that broke X5, X6 and X7. They're more of a personal preference thing than anything else.There are personal preference issues (four games and no Earth Gaizer variant is simply wrong), but it's more than that. Their buster charge mechanics are more extreme than other games, undermining the value of rapid-fire attacks and rendering them all but worthless against bosses. They have a severe inability to vary saber skills between games (ZX's Arc Blade excepted). When they finally introduced weapon energy to ZX they offered absolutely no restore points for it (Classic/X recharge it after every non-castle stage, as Zero/ZX do with health). And in both ZX games, they leave valuable power-ups in the post-game with no New Game Plus to take full advantage of them. It's especially offensive in Advent, given how nearly all of the Chip upgrades are in that boat.
Sera and Geetz claimed to be the Carbon ancestors which is a load of crock; Carbons were created artificially per the Master's recollection.
They also lied as to the Keys being related to Refractor production.
There are personal preference issues (four games and no Earth Gaizer variant is simply wrong), but it's more than that. Their buster charge mechanics are more extreme than other games, undermining the value of rapid-fire attacks and rendering them all but worthless against bosses. They have a severe inability to vary saber skills between games (ZX's Arc Blade excepted). When they finally introduced weapon energy to ZX they offered absolutely no restore points for it (Classic/X recharge it after every non-castle stage, as Zero/ZX do with health). And in both ZX games, they leave valuable power-ups in the post-game with no New Game Plus to take full advantage of them. It's especially offensive in Advent, given how nearly all of the Chip upgrades are in that boat.
I rather despise MM9's stage layout, as well. Too often the game blindsides you in ways that no X game can compete with. At least in an X-series game you have aerial maneuvers in case you're dropped directly onto a spike pit with no prior warning that spikes are even in the stage (Splash Woman), and you will not be grabbed by completely off-screen enemies with literally no reaction time while they threaten to ram you into a spike wall/pit (Galaxy Man, Wily Fortress, ENDLESS ATTACK). Further, 9 makes frequent use of enemies who chase you very nearly as fast as you can run (potted plant missiles), which is a terrible time to decide that you're no longer allowed to slide.
-Seeing Inti not being involved might be a good thing=
Inti made decent games (I'm not to particularly fond of the Z series all that much, I did like ZX a lot, ZX advent has been if-y)
Inti makes a lot of Anime2D/Side-Scrollers stuff, were-as Mega Man Legends is Anime3d/Cell-Shaded. Its not too far 'out of their league', but a good example is with Earthbound and Earthbound 64. The Earthbound (MOTHER) team wasn't used to making 3D games on the 64, so the Earthbound 64(MOTHER3) was actually almost done (with many bugs and errors being corrected left and right) and they took too long. With many things not finished and unpolished, they canceled the project when the announcement of the GC raised hype.
So, they eventually made (After a long time, with little hope) a MOTHER3 for the GBA.
When Legends gets the old team back, as well as others used to new-gen stuff as well, tackling a new project of 3D head-on with less to hold them back (severe handicap of lack of 3D games developed frequently), I'd say it was a really smart move on CAPCOM's part.
No offense Inti.
(I always saw MML1 being like a 'test-run' for MML2. Kind of "Make the engine, and get used to this, because we're going to do MUCH better on the next one" type of thing)
-In Mega Man 9's Defense= I'm pretty sure they were trying to simulate the whole "Difficulty with old games" feeling, as well as give a new challenge to people who beat Mega Man 1 through 8.10 did it better. Hell, I'd even say the "MegaMan a" minigame did it better. I know MM1-3 like the back of my hand, and played 4-6 on MMAC knowing near nothing about them. While you would die many times learning a Classic-series game, you generally had decent reaction time, or at the very least something looking out of place near a death-trap. In 9, nothing looks remotely unusual, and all of a sudden an off-screen helicopter claw rams you into a spike wall. That's not Classic MegaMan, that's I Wanna Be The Guy.
For other parts, it's the ever important need for a series to have its own identity, not becoming a mere copy of its predecessor and thus threading new ground.That's why I didn't bring up the 3-element system or the weapon upgrades, those are more personal preference than they are quality. But really, if you're going to star Zero in his own series, his signature moves should make SOME appearance besides the evil-twin boss. It didn't even have to be every game, but somewhere in there, it should have been in the player's hands. At least ZX pulled it off (even if Rekkoha was a bit impractical).
In general, I'd say these issues aren't just Inti's, they are shared by even Capcom's NES and SNES greats, and cannot at all compare the problems that plagued the aforementioned three X-series titles.If I read that as "X5", I'll agree. I hold X6 in higher standing than the Zero series, as "balance issues" in that game are more a matter of style than fairness (players generally give up at problem-solving too easily and are unwilling to assume responsibility for exploration in a game which allows you to skip all 8 Mavericks without the loss of a player, not to mention they can't seem to find "Use Current Data" in the menu screen), and it actually did fix a lot of what was wrong with X5's items, ranking, and boss pacing/AI.
In 9, nothing looks remotely unusual, and all of a sudden an off-screen helicopter claw rams you into a spike wall.
But really, if you're going to star Zero in his own series, his signature moves should make SOME appearance besides the evil-twin boss. It didn't even have to be every game, but somewhere in there, it should have been in the player's hands. At least ZX pulled it off (even if Rekkoha was a bit impractical).
If I read that as "X5", I'll agree. I hold X6 in higher standing than the Zero series, as "balance issues" in that game are more a matter of style than fairness (players generally give up at problem-solving too easily and are unwilling to assume responsibility for exploration in a game which allows you to skip all 8 Mavericks without the loss of a player, not to mention they can't seem to find "Use Current Data" in the menu screen), and it actually did fix a lot of what was wrong with X5's items, ranking, and boss pacing/AI.
X7 I simply see as failure to commit to a new play style (we know from Legends that 3D MegaMan works, but the 3D/2D merger that X7 attempted is a train wreck) aggravated by lousy voices/script-writing. The 2D design outside of Stonekong was half-assed and wound up detracting from the experience rather than adding to it, and numerous mechanics (auto-lock, Zero's attack reach) do not translate well from one style into the other. With the possible exception of voices, I don't see those as the kind of mistakes one would make twice, much less in a 6-7 game stretch.
We knew the next update on Mega Man Legends 3 would be coming at New York's Comic Con event this weekend. Now the game's official blog has provided an exact time.Source (http://www.andriasang.com/e/blog/2010/10/09/mega_man_legends_3_update_this_weekend/)
Art director Yuji Ishihara updated the blog today with notice that the site's Comic Con update will come on Sunday at 26:30. That's early Monday morning at 2:30, or if you're on New York time, just past noon on Sunday.
The site's update will presumably include all the content that's announced at Comic Con. It's not entirely clear what that content will be, though, as Ishihara also wrote in the post that he expects the game's visuals to not be shown for a bit longer.
Teased Ishihara, "We're maintaining the important points like the bright and light atmosphere of the series, aiming for quality that matches the current era, and fighting with the new 3DS hardware and the schedule. We probably won't be able to show the visuals for a bit, but we're working to meet expectations!"
the paradox of X7's premise.Paradox? You mean the X thing?
Paradox? You mean the X thing?
To be fair, in Galaxy's stage the trap is shown to you beforehand without any consequence. They did warn you to thread carefully.There's a difference between being careful and having to tip-toe pixel by pixel. When a claw drops, there's not enough time to react if you're already running. Whether you know they're in the stage or not, you can't dodge them without prior knowledge of their actual location.
Fanservice isn't quality.I think that's debatable when said fanservice is very gameplay-relevant.
I was moreso referring to well-established core mechanics being broken. X5 and X6 are extraordinarily slow in its airdashing, whereas X7 completely trashed the triangular kick. Things that certainly break those titles further are X5's complete and utterly stopping of gameplay at every screen, X6's suicidally backwards controller inputs, and the paradox of X7's premise.Air-dashing is an exceedingly weak argument to bring against X5/X6. First of all it's just as applicable to X4 as to the others (in fact X5 is the strongest of the PS1 trio in terms of aerial maneuverability). Secondly there are several titles which butchered it even worse. Zero's "scoot" in X8 is atrocious, even more so in the air. It makes the PS1 games look like Model HX by comparison. And of course, there *IS* no air-dash in the entire Zero series, so I'd say that counts more against Inti than for them.
Air-dashing is an exceedingly weak argument to bring against X5/X6. First of all it's just as applicable to X4 as to the others (in fact X5 is the strongest of the PS1 trio in terms of aerial maneuverability).
X7's triangular kick may feel awkward but it is functional. Apparently less so if one attempts to dash-kick, but that's something I never considered to be a deal-breaker
Nobody can really defend Sentsuizan, but it's not exactly a core mechanic.
VOTE THE NEW HEROINE:
http://www.capcom-unity.com/mikeeb13/blog/2010/10/10/vote_for_your_favorite_design_in_the_mega_man_legends_3_heroine_contest!
* Audience is assembling; show will begin in twenty something minutes.
* To reiterate, updates from the show will appear on both Unity and the Legends 3/DASH 3 dev room shortly after the event.
* The show has begun...
* Nothing of note to report yet! Trailers for other games being shown.
* Inafune is here among the panel's guests, if you're curious.
* Inafune takes the stage.
* Talking about Mega Man Universe...
* Reiterating everything we've known for a while; game based on MM2, you can make your own stages, etc.
* "Now you get to feel how hard it is to have my job!" -Inafune
* Discussing non-Capcom characters in MMU.
* "Do you like Mega Man Legends?"
* No MML3 trailer today.
* L3's subtitle, "Project", refers to Capcom's desire to make the game with you, the fans.
* "We need the help of everyone to make the Rocket to go save Mega Man!"
* "You're going to help me make this game a success..."
* Capcom Unity community will be involved.
* "Boss characters wanted, voice actors wanted, ideas wanted..."
* "Mega Man Legends 3: By the fan, for the fans."
* Mega Man Legends 3 Developer Room liaison wanted. Interested? Shoot an e-mail to: Resume@capcom.com
* Showing a trailer... BUT does not show any gameplay. Trailer features the development team tinkering away on the game. MML3 development started not too long ago, apparently.
* Because the game is so early in development, it won't be ready to be shown in video form for a little while.
* Inafune announces "Heroine Design Competition."
* They are showing us heroine character designs from MM designers from the past. We will choose and vote which design will win.
* Nine girls total. You can vote on them at Capcom Unity shortly.
* HEROINE CONTEST DETAILS: http://www.capcom-unity.com/mikeeb13/blog/2010/10/10/introducing_the_mega_man_legends_3_heroine_contest!
* LIAISON DETAILS: http://www.capcom-unity.com/mikeeb13/blog/2010/10/10/work_at_capcom!__announcing_the_mega_man_legends_3_developer_room_community_liaison
* Shows over.
So.... is that it for the Legends info?
Not working for me.
What the [tornado fang]... THEY WANT FAN INPUT?!
FAN [tornado fang]ing INPUT?!
Als,dsadlsadlsadmsadmsa
Yes... yes... I cann see it working. Just like it worked for Sonic series... owait.
who will be the heroine?
It was more of a rhetorical question....
They are all nice.
I like the dark skinned gal with the goggles and bunny ear looking hair, and the "tomahawk gal".
Though do we really need a heroine? I mean, we've already got Roll, and Tron, if you want to count her.
[youtube]http://www.youtube.com/watch?v=VFSQHXlpjtw[/youtube]
Wonder what that thing was at the very ending of the video.
I also plan on releasing the whole package once the game is released too.
This is the only reason I'm here.
People, please vote for Toru Nakayama.
http://www.capcom-unity.com/mikeeb13/blog/2010/10/10/vote_for_your_favorite_design_in_the_mega_man_legends_3_heroine_contest! (http://www.capcom-unity.com/mikeeb13/blog/2010/10/10/vote_for_your_favorite_design_in_the_mega_man_legends_3_heroine_contest!)
http://www.capcom.co.jp/rockman/dash3/hdc/index.php (http://www.capcom.co.jp/rockman/dash3/hdc/index.php)
(http://img221.imageshack.us/img221/2885/dash3torunakayama.jpg)
Thank You.
Not just Sentsuizan, though. The crouching has ironically seen finer days in X5. Though arguably that's solely Metalshark Prayer's fault.No clue what you're talking about there... o-O
No clue what you're talking about there... o-O
The one I voted for was Higurashi's. I really like her simplistic clothing design as well as her goggles. Plus, gotta have more tan skinned beauties! 8DShe looks like a bunny. X3
So tell me, Shell, what was Inafune's reaction when he saw that image?My brother had him sign that one, actually (we were each only allowed to give him one item). He did seem to like it, though.
I was shocked that nobody else (that I saw, anyway) brought any of the art books for signing, I'd figured those would have been the most common items. But apparently Inafune hadn't seen many of them either; he seemed surprised when I handed XOCW to him for his sig.
(http://lol.rockmanpm.com/pixiv/13810386.jpg) (http://lol.rockmanpm.com/pixiv/13810386.jpg)
DASH New Heroines (http://www.pixiv.net/member_illust.php?mode=medium&illust_id=13810386)
(http://lol.rockmanpm.com/pixiv/13809926.png) (http://lol.rockmanpm.com/pixiv/13809926.png)
We are lily (http://www.pixiv.net/member_illust.php?mode=medium&illust_id=13809926)
0v0 <3 <3 <3
I still have to make my huge post about becoming a recent convert to the wonderment of Comic-Con, but serious-[tornado fang]ing-ly Ishikawa's design is the best. Like no contest first. Ask PB, I was all like "oh hell yeah, that one's great". Runner up is Kaji's because as Mayl looking as she is, Metool hat is awesome. XD
I did almost vote for Zeroll though. But the face was horrible. Inafune wasn't even trying.
No clue what you're talking about there... Huh
I saw no way whatsoever that crouching was more difficult in any one game than another. Of course, in X7 you can only crouch in 2D, but it's hardly ever necessary.
anyone know who's winning on the poll so far?
Sensei and Komaki are close to each other now.
You should have gotten the hint at the very mention of Metalshark Prayer and suicidal button input. It's not so much the crouching itself as what happens when you release crouch, try to dash, or try to attack, with one of those dreaded garbage compressors right on top of you. That wasn't exactly well thought out.You can attack while crouching.
Well, I'm DEFINITELY routing for Sensei now. My personal runners-up have barely hit the 10% mark.
I admit Komaki's design is pretty cool. Though, it looks a little Pokemon-ish. Is anyone besides me having a hard time not seeing a young Flannery?
you think they're accepting designs for like, every aspect of the game? Because a friend of mine and I are working together on some Bonne machines th at we hope will fit. o3oI recall them SPECIFICALLY mentioning boss character submissions at Comic Con, so assuming Trigger at some point goes toe-to-toe with the Bonnes again, that would be a definite yes.
It's funnnn.
I recall them SPECIFICALLY mentioning boss character submissions at Comic Con, so assuming Trigger at some point goes toe-to-toe with the Bonnes again, that would be a definite yes.Even if he doesn't end up against the Bonnes, it won't be hard for us to turns these designs into reaverbots either!
And even if he doesn't (they WERE trying to walk the straight-and-narrow in L2, they just sucked at it), they're sure to be in the game on some level, and "general ideas" were encouraged as well. So I'd say keep a hopeful eye on the Unity dev room page for right now; I'm sure the opportunity to make your submission will come up.
So...we can submit our own enemy designs?
- Capcom is trying to get the original voice actors back(http://img3.imageshack.us/img3/1254/lolyuyu.png)
- might be more Servbots this time around
(http://lol.rockmanpm.com/vixy/msn/OrgasmHappyVixyNyanMSN.png)
I..... so happy~ ;^; *hug everyone*
Pretty sure they're do some weeding out/modification of whatever fan input they get, for quality control of course.
Am I the only one NOT happy about the massive fan input on this project?The thought crossed my mind, I'll admit. But it's not as if they're giving the fans completely free reign. Capcom's still providing the general direction, they're just opening up some of the decision-making to the rest of the world. And besides, they've been taking boss/enemy submissions ever since MegaMan 2. This is a bit deeper, yes, but Capcom's presence certainly ought to prevent the anarchy of fangames.
There is a very good reason designers don't do this, and one look at fan games and fanfics is enough to show why.
- Capcom is trying to get the original voice actors back
So, the Natsumi Hinata look-alike is leading. Fair enough, I suppose. :\ This'll neatly group the 3 main girls into a "blonde, brunette & redhead" ensemble (never mind that Tron's hair is more black than brown, but whatever).As far as I can see, Sensei i still in the lead with 25%, while Komaki is right on his tail with 22%
But yeah, it'd be nice if the Native American getup girl gets a minor role.
That said...
It'll be as if they never left the MML franchise alone! *o*
YES! GO KOMAKI!!!
If you look at Tron and Roll (with their hairstyles and clothing) Komaki's character with the pink/red hair looks like she'd fit in pretty well with the DASH/Legends universe. The Native American girl (who isn't tan?) just didn't really seem to fit in the DASH/Legends universe.
Why, after thousands of years, and hundreds of barely surviving humans on the surface of little islands of land would there be even a chance that anyone would 'remember' who or what Native Americans even are by that time?
Tron and Roll have pretty crazy hairstyles, I think her pink/red hairstyle will fit right in, as well as her clothing. There isn't much to argue (and I'm not sure why you guys keep comparing her to Pokemon characters. Last time I looked Dawn/Hikari was in a schoolgirl-ish outfit, and so on.)
Every time I see someone who doesn't know what Japanese anime even is would see Naruto or something else anime-like and they usually say, "That looks like Poke'mon!" - Its annoying, and you are all annoying me right now with that Poke'mon crap. Its anime, its DASH/Legends, Its unique! Stop labeling it something its not!=w=;;
"That looks like Poke'mon!" - Its annoying, and you are all annoying me right now with that Poke'mon crapKomaki's design looks like it belongs in Pokemon. Im sorry, but its true. Also, maybe Its just bad memory, but I recall Legends folk having relatively normal hair colors for the most part.
Komaki's design looks like it belongs in Pokemon. Im sorry, but its true. Also, maybe Its just bad memory, but I recall Legends folk having relatively normal hair colors for the most part.I don't really see the similarity :\...
Also, her hair is too close to Roll's own hair style. We need a different style.
Komaki's design looks like it belongs in Pokemon. Im sorry, but its true. Also, maybe Its just bad memory, but I recall Legends folk having relatively normal hair colors for the most part.
Also, her hair is too close to Roll's own hair style. We need a different style.
Why, after thousands of years, and hundreds of barely surviving humans on the surface of little islands of land would there be even a chance that anyone would 'remember' who or what Native Americans even are by that time?So by this logic we cannot have a black character in Legends without memory of Africa?
Every time I see someone who doesn't know what Japanese anime even is would see Naruto or something else anime-like and they usually say, "That looks like Poke'mon!" - Its annoying, and you are all annoying me right now with that Poke'mon crap. Its anime, its DASH/Legends, Its unique! Stop labeling it something its not!I'm afraid it's rather naive to dismiss an observed similarity as ignorance of Japan's art style. I watch plenty of anime. I own plenty of anime DVDs. None of which are Pokemon (I have only some old VHS tapes). I look at Komaki's design, and I see a younger Flannery, sorry.
So by this logic we cannot have a black character in Legends without memory of Africa?
Color of the skin? Really?The designers never mentioned anything about native americans, people just assumed that. The girl is just wearing regular clothes and a feather just because it looks cool, nothing more.
I didn't say we cant have a darker (even black) character. Maybe if they were in "African tribes" that would be a COMPLETELY different story.
Her type of clothing has been completely abandoned for thousands of years. its like someone now-a-days wearing an Aztec or Egyptian outfit everywhere.
Plus the 'Carbons' seem like they barely even know about the past of Earth (Terra?). So, to know any culture before their time is absurd. They can barely make a Rocket to go to space, and live on patches of land around the vast oceans.
Even Von Bluecher said on Legends 2 that some people (used to) think that "The Gods lived in the Ruins were the Key's are located".
That can also show that the Carbons were merely a 'reset' stage of humanity after a calamity of some kind, nearly post-apocalyptic.
And me saying "the Knowledge of Native Americans" isn't just the 'physical race', its the culture.
Color of the skin? Really?Your thinking WAY too into this.
I didn't say we cant have a darker (even black) character. Maybe if they were in "African tribes" that would be a COMPLETELY different story.
Her type of clothing has been completely abandoned for thousands of years. its like someone now-a-days wearing an Aztec or Egyptian outfit everywhere.
Plus the 'Carbons' seem like they barely even know about the past of Earth (Terra?). So, to know any culture before their time is absurd. They can barely make a Rocket to go to space, and live on patches of land around the vast oceans.
Even Von Bluecher said on Legends 2 that some people (used to) think that "The Gods lived in the Ruins were the Key's are located".
That can also show that the Carbons were merely a 'reset' stage of humanity after a calamity of some kind, nearly post-apocalyptic.
And me saying "the Knowledge of Native Americans" isn't just the 'physical race', its the culture.
Are the polls over? Cause I think Komaki's design won.Too bad. Komaki's was so generic... >__>
Well, if we're lucky, maybe the 2nd and maybe 3rd place designs will be used somewhere or for something. It would be such a waste to just toss them...It's a common thing in the world of game design to toss away designs (or store them away somewhere for future use). I wouldn't be surprised if they didn't use the others whatsoever.
The Native American girl (who isn't tan?)You claimed an oddity with her clothes not matching her skin color.
Plus the 'Carbons' seem like they barely even know about the past of Earth (Terra?). So, to know any culture before their time is absurd.(http://home.comcast.net/~Anguirus/objection.gif)
You take things way too seriously if you get offended when someone objections you.
I already knew that, that is why I stated the Carbons as such and not 'Humans'.Re-read the final sentence of the first paragraph following my OBJECTION!, and you will hopefully realize that I never claimed you ignorant of that fact; I claimed that you failed to follow that fact to its logical conclusion.
What I said wasn't wrong either, they have no memory past their time.
that is why I stated the Carbons as such and not 'Humans'.
I can't really tell..noone really objected me :D[objection!]
A Decoy is a decoy, a Carbon is not a decoy. The meaning of the term is lost entirely.I submit that Rockman does not generally use musical attacks.
I can't really tell..noone really objected me :D(http://home.comcast.net/~Anguirus/objection.gif)
Are the polls over? Cause I think Komaki's design won.
There is no certainty that the term Decoy is meant to be taken that literally.
Blackhook, I was hoping to come up with a question as I objected. I failed to do so.(http://home.comcast.net/~Anguirus/objection.gif)
I submit that Rockman does not generally use musical attacks.(http://tyler.suckramento.org/gif/edgeworth%20spitting.gif)
There is no certainty that the term Decoy is meant to be taken that literally. "Meaning" is a difficult position to argue when the purpose of these people is unclear and open to much speculation.
(http://home.comcast.net/~Anguirus/objection.gif)
......
Blackhook, I was hoping to come up with a question as I objected. I failed to do so.
It's not really over until Inufaune sings~what would be cool is if there was a competition between solely the top two. the top from the west, and the top from japan.
America and Japan's picks have been said and done, the final verdict would be the staff themselves. It's all up to them now.
<Leilei> Decoy? Is that some kind of jargon?(http://home.comcast.net/~Anguirus/objection.gif)
<Regina> If the meaning is literal, a Decoy is a "decoy".
<Fongling> This planet... decoys on the Earth? I don't understand.
<Rock> The Decoys... are the humans.
With that reference, you are supposed to slam your desk, not object.Both, actually, but I don't have a sprite of Iris slamming her desk.
3. NxC is about as canon as Super Smash Bros.
NxC is about as canon as Super Smash Bros.
However, we must ask, does the name in DASH refer to their purpose, or to merely their form?
"Beta"
Both, actually, but I don't have a sprite of Iris slamming her desk.
Still highly valuable once you actually exclude any discrepancies that exist the sake of actually making a crossover possible. NxC's holds great insight about other DASH elements such as the Reavered, Eden, Rockman Juno and irregulars. We should be fine until we start considering real humans from another fictional universe as Decoys just because Juno said so.Already covered in my response to Gonzo. As stated above, such discrepancies aren't always born of necessity. One must be vigilant.
Since we cannot answer that question, we should not be treating Carbon as a synonym to answer it for us. The terms after all very much carry a different impression. As with Maverick, aberrant units and irregulars, both subtle and unsubtle parts of its meaning are lost in localization. For terms that were already written in plain English, it's a change that should have never been made.Just like Rockman shouldn't have been changed to MegaMan? Forte shouldn't have been changed to Bass? Gospel shouldn't have been changed to Treble? Blues shouldn't have been changed to ProtoMan? LiveMetal shouldn't have been changed to Biometal? Burn KokeKokker shouldn't have been changed to Burn Rooster?
That term is even more questionable for no comparable term exists. Both the Master and his system call them Decoys. So where did Carbons and Betas come from?Probably to stress the difference between the Master, a true human, and the other less emotional characters of his time. The Master himself states that the two terms are synonymous so it's a pretty moot point.
Why have you not made it yet?If I am ever to do more Ace Attorney-to-MegaMan edits, I will probably be trying to include other characters.
It is what it is. The localization is consistent across all entries into Legends (both L1 and L2), so it falls into the same category as any other name change.
"Maverick" and "Irregular" ARE synonymous.
If I am ever to do more Ace Attorney-to-MegaMan edits, I will probably be trying to include other characters.
[Zan's evidence against the term "Maverick"]
Ah... I wonder if we might stop arguing about the implications of a stupid localization and just chalk it up to Capcom USA trying to make the term sound more cool than it really is.Because thats what we DO on megaman sites.
1.without symmetry, even shape, formal arrangement, etc.: an irregular pattern.
2.
not characterized by any fixed principle, method, continuity, or rate: irregular intervals.
3.
not conforming to established rules, customs, etiquette, morality, etc.: highly irregular behavior.
4.
not according to rule, or to the accepted principle, method, course, order, etc.
5.
Grammar . not conforming to the prevalent pattern or patterns of formation, inflection, construction, etc., of a language; having a rule descriptive of a very small number of items: The English verbs “keep” and “see” are irregular in their inflections.
6.
Military . (formerly, of troops) not belonging to an organized group of the established forces.
7.
flawed, damaged, or failing to meet a specific standard of manufacture: a sale of irregular shirts.
I think the Japanese side of things has its own fair share of weird terminology, so it doesn't really bother me either way.
What does bug me is the constant arguing of "CoA is stupid, everything should use the Japanese names because they aren't stupid."
Perhaps if I want to use the Japanese names for everything, I'll move to Japan and start speaking Japanese instead.
Rockman was changed to Mega Man because one man decided he hated the name and wanted something cooler, nothing more, nothing less. Those kind of changes are just pointless and disrespectful to the original vision.
In defense of that, the name pun wouldn't make any sense until MM3 at best (and that's assuming you paid attention to the end credits).
The pun would have made sense if the original manual was properly translated, though.
You buy games for the gameplay, not the name.
Consistency is not their forte.I meant within the Legends series, not across the entire MegaMan saga. But I'll bite.
Maverick suddenly became Aberrant Units, Elysium suddenly became Haven, Rock became MegaMan became Mega.
The term "irregularity" with "irregular" carries a strong implication which "Maverick behavior" with "Maverick" lacks. It is not Maverick behavior that is defined by being Maverick, it is being an irregular that is defined by irregularity; the exact inverse.This is exactly what I meant when I said "personal conjecture" in my previous post.
Viruses, glitches in the electronic brain and so on, they cause robots to start behaving irregularly. Making them unable to return to normal, to the way they were built. The term was coined as irregularity because it is a condition, a mental illness; it does not describe an enemy faction like Maverick (with a capital M!) does. The mental condition is more important than the fact than an enemy faction arose from those having the condition.
Not at all, when Cain coined the term, there were preciously few irregulars(http://home.comcast.net/~Anguirus/objection.gif)
Maverick is simply someone that things differently from the norm, it does not implicate defects, it implicates free will; irregular does not. Hence everyone's surprises at "Irregular by one's own accord" becoming "Maverick of one's free will."It's not that surprising as rather frequently the cause of Maverick behavior, or Irregularity, is unclear; even in Command Mission which is chronologically the latest entry of the X-series. The context of the term was never as misleading as you're presenting. In fact, quite the opposite, Maverick behavior against one's free will is frequently considered both by fans and in-game characters alike to be the norm. Recall, if you will, that a great deal of X8's plot in addition to fan-based debates thereof center around that fact.
I thought names had a factor in sales?
You're arguing the history of the terms, but their actual definitions and timeframes are unaltered.
Cain's coining of that term originates in the U.S. (Cain's journal), later adopted by Japan with altered dates. As such, "Maverick" is actually the original term in that context. That actually serves to damage your point more than it does help it.
It's not that surprising as rather frequently the cause of Maverick behavior, or Irregularity, is unclear; even in Command Mission which is chronologically the latest entry of the X-series. The context of the term was never as misleading as you're presenting. In fact, quite the opposite, Maverick behavior against one's free will is frequently considered both by fans and in-game characters alike to be the norm. Recall, if you will, that a great deal of X8's plot in addition to fan-based debates thereof center around that fact.
So I suppose by 21XX, the new word for Fourth is Force?Force is a genuine translation error from the X5 manual that the fanbase takes in stride because it happens to sound cooler, not to mention it makes somewhat more sense in terms of etymology than the original term (the "4th Armor" is actually the 5th of the main-series, and 7th including side-games).
Touché. Nice call. Albeit, that just shows how the fanbase misconstrued a term simply because of real life etymology and definition. Making it deviate from what is meant to be. I just don't think Irregular quite carries the same implication as Maverick does, as with Decoy and Carbon. If anything, using the phrase Decoy sounds more antagonistic than using the phrase Carbon.Alright, here's what I don't get: When did this happen? When did the fanbase allege that Mavericks are automatically free-willed? The Sigma Virus has been in the in-game spotlight ever since X3.
Somehow due to the nature of the term "Maverick", the fanbase had created the assumption that since Reploids by their creation are capable of free will they are thus able to become Maverick. Instead, with irregularity, the plotline itself carries the exact inverse assumption in that no Repliroid can become an irregular by choice.
not to mention it makes somewhat more sense in terms of etymology than the original term (the "4th Armor" is actually the 5th of the main-series, and 7th including side-games).
Alright, here's what I don't get: When did this happen? When did the fanbase allege that Mavericks are automatically free-willed? The Sigma Virus has been in the in-game spotlight ever since X3.
This is my main issue with your argument: You're taking the (exceedingly loose) literal implications of the term itself as overriding the abundantly clear context established within the games, both original and localized versions. I have not seen this approach as being NEARLY as typical of the fanbase as you suggest. Never have I seen the MegaMan fan who did not believe that Maverick behavior resulted from technical flaws such as viral infection; quite the opposite, I recall more than a few who outright refused to accept X8's statement that Sigma went Maverick of his own accord.
The name was given because the recreation was based on the fourth armor X acquired. It does not make more sense to call it Force. Both itself and the two from the sidegames are not considered full fletched new armors.I must disagree. While you could potentially argue against Cyber Mission/Soul Eraser armors as Light tweaking the old parts (although I do not condone defining an armor by appearance rather than ability), Alia's recreation in X5 is by definition a separate piece of work from the original. Her armor is a lie.
When the entirety of the fanbase cried out over Lumine's words making no sense, reasoning that New Gens are nothing special for being able to go Maverick without the need for a virus, by their own will, because Reploids from the very beginning were created to have free will and thus could always go Maverick of their own accord.In all fairness, Vile's presence lends a lot of credit to that. And then of course there is Sigma, since virus or no virus he remains the cause of it all. One way or the other, the New Gens are bragging about something that first-generation Reploids did. They simply have a higher occurance of it.
See, the entire fanbase knows that Mavericks can be caused by glitches and the virus, but what is forgotten is that you can't technically be a Maverick by free will, because the definition is irregularity; to be a defect.(http://home.comcast.net/~Anguirus/objection.gif)
I must disagree. While you could potentially argue against Cyber Mission/Soul Eraser armors as Light tweaking the old parts (although I do not condone defining an armor by appearance rather than ability), Alia's recreation in X5 is by definition a separate piece of work from the original. Her armor is a lie.
In all fairness, Vile's presence lends a lot of credit to that. And then of course there is Sigma, since virus or no virus he remains the cause of it all. One way or the other, the New Gens are bragging about something that first-generation Reploids did. They simply have a higher occurance of it.
First of all, the fact that any Reploid, ever, has been deliberately created as an Irregular makes that statement outright false. There are organized, self-aware Irregulars/Mavericks and there are random, incoherent Irregulars/Mavericks. The terms MUST encompass both scenarios, not one or the other.
by using the word "can't" and presenting your point as an absolute. By stating that it is not physically possible for one to choose to be Irregular (this incidentally makes Weil's taunting Zero in Z4 meaningless), one simply echoes the same debate that exists about humanity. The sentient being is seen as inherently good unless "flawed", by blueprint or by experience, resulting in evil.
To me, the term "Irregular" captures that part of the meaning much more than "Maverick" does, and I can't imagine that such a change did not influence our perception of these concepts, irregardless of the meaning defined in the actual story being the same.
I thought most MMX fans saw "going Maverick/going Irregular" the same way and just used whichever term they preferred?
Also thought interpretation of similar terms was the least of anyone's MMX-fan-related problems. :/
As far as the label Irregular or Maverick goes, I don't think it really ever applied solely to those who malfunction or are infected. Take Repliforce for example.
So let me see if I got this straight:
Irregular as in irregularity in the brain that causes reploids to rebel against humans (a physical defect)
Maverick as in Sigma's faction (and any free-willed reploid can join him)
I thought most MMX fans saw "going Maverick/going Irregular" the same way and just used whichever term they preferred?
Also thought interpretation of similar terms was the least of anyone's MMX-fan-related problems. :/
He betrayed the Irregular Hunters and hid himself inside a volcano.
Actually it says that he betrayed the "Iregular" hunters
That would only be a problem if the X6 version of the X5 Armor would have been the Fifth Armor.X6's Falcon was a repair Job, while X5's Fourth was a recreation though, no?
Correct. At least, as far as I can remember.
They never actually mention the "Fourth Armor" being a replica in X5, but Alia specifically mentions having had to repair the Falcon Armor at the start of 6 (which is the in-game reason for why the removed its flight ability).
Presumably, that's also why the Fourth Armor can no longer hover in X5.
Well I'm happy that my 2nd choice one. Shame my 1st choice was 5th. Wow. Ah well.
Maybe I'm just incredibly cynical, but I think a lot of the fans who voted Komaki's design only voted for her so that there'd be a redhead to go along with Roll and Tron.
I don't hate Komaki's, I just can't shake the feeling that that's the case.
Heh that was my first choice. owob
Presumably, that's also why the Fourth Armor can no longer hover in X5.The Fourth Armor *DOES* hover in X5. What it does not do is Nova Strike or Stock Charge, and the Plasma Charge parts are the wrong color.
Anyone besides me surprised at how grossly Japan's fans outnumbered the rest of the world's?
Not in the least. I expected as much.If this were before 2008 I'd have expected it. In recent years I got the vibe of Japan's interest in Rockman waning a bit (ZX/Advent selling better here, and using the "Mega Man" name to announce MMU). *shrugs* Even so, I didn't think they'd outnumber US and Europe combined three and a half to one.
Actually I'm surprised that you're surprised.
Yeah well anyway.
As for the result: She wasn't my first choice but I'm OK with that.
The Fourth Armor *DOES* hover in X5.
Indeed, it does, but it can lead to it's fair share of unfair deaths if not prepared enough.I never found that to be a problem; I don't hover much. And I never noticed X5's hover being any shorter than X4's. In both cases, you can hover in place for an extended time, but dies out quickly if you move.
But as is, Alia's recreation lends its name from the armor it is based on, not from the number it itself is.I never said that wasn't the case, I simply said that it's illogical. To offer a "name" that is simply a numbered sequence, while said number truthfully refers to its predecessor with no additional label to denote itself, is completely senseless.
From the viewpoint of the fans at that time, Vile from the very beginning was said to have a defect in the electronic brain. Likewise to Sigma turning evil by the Sigma Virus. Neither Vile, nor Sigma should have attributed to the widespread belief that all Reploids can become Maverick by their own accord."Can" and "do" are two different things, Zan. I still do not see this "widespread belief" you keep talking about. It's generally accepted that the vast majority of Mavericks are not free-willed, that doesn't make it impossible.
Somewhere along the line, the fan perception changed the original definition to one more revolving around free will, while it should be all about the defects. To me, the term "Irregular" captures that part of the meaning much more than "Maverick" does, and I can't imagine that such a change did not influence our perception of these concepts, irregardless of the meaning defined in the actual story being the same.I maintain that this entire point is merely personal interpretation. An "irregularity" can be anything, including either behavioral or functional. However, in the context of the X-series the cause of "Irregular behavior" being unknown very strongly implies the former over the latter, thus "Maverick" fits just as appropriately. By rejecting one possibility over another, you're merely pushing your own interpretation over the localization team's. And that's okay, but if you're going to hound the fanbase over it, you need to back it up with more than just explaining how it works. You also need to show why it is preferred, including why/how the equally valid and better established interpretation does not apply. You only came anywhere close to that with Repliforce, and it wasn't much of an attempt (more later)
It should be entirely possible to create Reploids with defects. And even if they aren't defected, they are grouped among them because of affiliation. That is still not free will; that is being forced inside of the boundaries of the human government's favorite anti-Reploid label. A label the New Generation opposed with the very statement that they cannot become "irregulars" as they have absolute viral immunity."Defect" in the context you're describing is in the eyes of the observer, not the creator. Objectively speaking, the creator's intentions would take precedence; an intentional defect is no defect at all, barring sabotage or research. Double, for example, is not a defect. He is Irregular, but is not irregular.
I said "technically". Whether one can become an irregular by choice is even disagreed upon among the New Generation. The majority vote is that they are not irregulars, even if they choose to rebel consciously. It is only Lumine and Sigma that used the Hunters' own terminology (in simplification mind you) and spoke of becoming an irregular of one's own accord. That is, accepting the label you've been given for your actions. However, even if you willingly accept the label, that still does not mean you can become "the definition" by choice. To become the definition, the only option is to choose to lose your sense of self by committing mental suicide through self-infection with the Sigma Virus, or damaging the thought circuit of your own accord.You realize you just admitted that you're arguing an issue which even the in-game characters have not settled upon, right? Your insistence on a strict definition of "defective" for Irregular carries heavy implications against the reality of an organized faction, which is what we face in the X-series. It's grossly naive, given the extreme ambiguity presented throughout the series, as "defective" is relatively objective and clean-cut by comparison. You admit that Sigma and Lumine use the term Irregular in varying contexts yet insist that the fans should not.
Only in the time of Neo Arcadia, when the definition of Irregular has truly changed, does turning into an irregular by choice become a much more easily achieved possibility.Command Mission begs to differ:
That is why, when the Repliforce were branded as Irregulars, they hated it; they didn't want to be considered Irregulars. Not because of the consequence, as they were already at war; they hated it because the very label hurts their pride. They do not want to be considered as mere malfunctions.That logic is by no means whatsoever exclusive to a "defective" definition of Irregular. Repliforce is not of the Irregular faction, did not pose any direct threat to humanity, and even upon acting in force maintained that insurrection against the humans was not their goal, merely a necessity to preserve their own interests. No matter how you define "Irregular" or "Maverick", the statement that the Repliforce was branded something which they are not, and have more than ample reason to hate it, still applies.[/spoiler]
I never found that to be a problem; I don't hover much. And I never noticed X5's hover being any shorter than X4's. In both cases, you can hover in place for an extended time, but dies out quickly if you move.
This, ladies and gentlemen, is why fan input for this project will make it worse. [tornado fang] that pokemon wannabe [parasitic bomb] design. Sensei's was the best fit, and should have just been picked without a damned poll.
Sensei's was the best fit, and should have just been picked without a damned poll.
Inafune quits because his design ended last, and looked like Ruby Spears Roll.(or is it just me)Glad to see im not the only one who saw that.
...um...I know I'll get screeched at for this, but that's subjective.Its really just a matter of comparing each design to Legends. Sensei's captured the feel of legends just right, and actually FIT better than any of them. Komaki's fits too, but that hair kills it. It looks too Pokemon. Judging by the protagonists we already have too, Sensei's was the perfect kind of distinction needed.[/opinion]
Not that I didn't prefer Sensei's, but still.
[/opinion]
Considering how Sensei's design has a native-American touch to it, while Komaki's is closer to the Japanese fanbase's tastes...How so? Komaki's got a close second place here too, you guys just like to complaint a lot.
Looks to me like there is a bit of bias on the Japanese fanbase front. Them's the breaks, I suppose.
...um...I know I'll get screeched at for this, but that's subjective.I see your point. I, too, prefer Sensei's, but the "best fit" can be anyone depending on who you ask. That was kinda the point of the poll.
Not that I didn't prefer Sensei's, but still.
Inafune quits because his design ended last, and looked like Ruby Spears Roll.(or is it just me)Inafune mentioned at Comic-Con that his design was extremely rough due to his lacking time, so hopefully he didn't take it too personally.
This, ladies and gentlemen, is why fan input for this project will make it worse. [tornado fang] that pokemon wannabe [parasitic bomb] design. Sensei's was the best fit, and should have just been picked without a damned poll.
Are you implying I am butthurt?I'm at a loss as to why one obsesses with the butts of the emotionally disturbed in the first place, but that's just me.
No PB, the problem with fan input is that the fan base is a group of complete idiots.
I'm still waitin' for the boss design contest that seem to happen in almost every Mega Man game (save the X, Zero, and ZX series though).
I'd LOVE to see it in that engine. Any other good engine is fine too. Valkyria Chronicles and Skies of Arcadia were yummylicious~ 0v0
Lily has been officialy renamed? The Dashy desing looks kinda cool
I'm SERVBOT #000294. >U<
Damn it all, I can't get my Servbot number. I keep getting a blank box under a greyed out picture. O:<
Evidently I'm not alone, so here's hoping they work the kinks out.
I honestly dislike the way her hair looks now.
By MML Logic, there are no girls with that hair color either. Only ones with outlandish hair colors in legends are robots from Elysium. (Juno, Sera, Yuna, Gatz, Geetz, etc etc)
Unless you're into loli and traps I suppose.
Having them all next to each other like this, it is clear that Tron is the only one with real grown female features.
I think he is talking about curves.
STILL can't get my frikkin' Servbot number. I've tried three different browsers, for crying out loud...
STILL can't get my frikkin' Servbot number. I've tried three different browsers, for crying out loud...
Did you joined the group already?
Yeah, I'm logged in, joined the group, all that jazz, and I get a greyed out Servbot with a blank box underneath. I use no ad-blocking sans whatever pop-up blockers are built into the three different browsers I've tried (Chrome, IE, Firefox).
From what I've read on the Unity boards, apparently certain user IDs are returning invalid results with the Servbot script. Some people reported it randomly working after a while, though. But it seems pretty certain that the error is based on the account and not on the actual user.
...so, she couldn't have dyed it?She couldn't have styled it and grown it out?
...I'm in. Apparently, you just have to be logged on for long enough, I think. That's how I became Servbot #660...Seems the bug is caused by belonging ONLY to the DevRoom group. I joined two other groups and then it FINALLY let me get a number.
She couldn't have styled it and grown it out?Again with the hair? Get over it.
Seems the bug is caused by belonging ONLY to the DevRoom group. I joined two other groups and then it FINALLY let me get a number.I didn't joined any other group and it randomly started working just now, so I'm guessing the problem got fixed.
Sig updated accordingly. ...sorry, I landed in front of the animal hospital again.
Same here, I'm now servbot 706...where do you get the servbot avatar btw?
I shopped the expression myself.
Again with the hair? Get over it.
Boy, it sure didn't take them long to break the 1000 mark once the kinks were worked out. Now I don't feel so bad being in the 600's. 8)
And now im rooting for that one.
I'll be honest when I say I think most of them look like quick sketches no more fit than being hung on a fridge. The ones I picked I felt would fit in with the feel of the Legends series.That in itself doesn't disqualify them. Artistic talent is not the same thing as design concept; the grade is supposed to be based on the latter. Obviously it helps to flesh it out however you can, but it's not an art contest.
Not like it matters since all the people with massive deviantart networks are going to wind up sweeping this thing.
It would be a shame a that a crappy design wins just because the designer has the most contacts :\.Sad sad reality of life, unfortunately. Having connections helps in so many ways where you'd think skill would be more important.
And I presume that no one plans on mentioning that the third contest event, The Townspeople Event, has already started (despite the fact that the second one hasn't even finished yet...).That's because U.S. voting for Event #2 was extended due to bugs in the system requiring a restart.
Not to insult CAP Kobun, but...anyone else get the feeling that the Western side'll be mostly ignored?
Hm, someone is pretending to be me again. =w=;
Why do people keep doing that....
Why do people keep doing that....
It's alright, but...this reeks of "rigged".
If this trend continues, at least I'll feel better for not doing jack [parasitic bomb] in the Devroom.
Drama, create bad reputation or hate towards RPM I guess. x.x Let's just move on.
BTW, techno-junkies may be interested to know: Eguchi confirmed that L3 is using some version of MT Framework.
Cute, but somehow I just can't picture Roll and Tron getting along well enough to go ice skating together. >_>
Cute, but somehow I just can't picture Roll and Tron getting along well enough to go ice skating together. >_>Well, if they ever want to put up with each other long enough to build a rocket that doesn't explode, it has to start somewhere. That said, I'd foresee a lot of shoving going on at that lake.
...it was on the blog with the name poll. -AC
(it's no wonder Japan is kicking our devroom's ass)
No it isn't, at least not on my pc. The only image the blog with the name poll has is the usual one of her =/They fixed it.
I would have been fine with her winning of she at least stayed with the same hair. She DID look nice. Instead, they changed it to give her a big forehead and make it worse. ugh.
The new hair would do her a lot of good, I think. I didn't appreciate how they shortened it after the poll was concluded.
They fixed it.Blast.
Too bad.
Hm, that particular 'redesign' of Sephira/Aero was actually a piece of fanart by Score (http://www.capcom-unity.com/score), a member of the Capcom Unity forums. :)
I knew I'd seen that before; just couldn't remember the artist's name.
Hm, that particular 'redesign' of Sephira/Aero was actually a piece of fanart by Score (http://www.capcom-unity.com/score), a member of the Capcom Unity forums. :)More specifically, Score drew it, Ian colored it (from what I've seen Score seems to be more adept at colored pencils; reminds me of myself years ago).
I like how they updated Sephira's design to shorten her hair. Won't stop people from complaining that she looks like she belongs in a Pokemon game instead of a Rockman game. ::)Actually it looked a lot more Pokemon (and stupid) with the original hair, I would be fine with that other design.
Fans recently selected Aero to be the game's new heroine. Now Capcom is giving fans a chance to select her voice. Yes, this is the latest user contribution component for the 3DS Mega Man Legends revival.sawce (http://www.andriasang.com/e/blog/2010/12/17/mega_man_legends_3_aero_voice/)
Capcom had three voice actresses audition for the role. You'll get to listen to some samples from the audition and select the one you think best fits the character. The catch is, Capcom isn't revealing the voice actresses names or past work, so the decision will be based exclusively off the samples.
To take part in the Japanese voice actress vote, visit the Japanese dev room (login required). Voting will be held through January 11.
In other Legends news, Capcom opened a Japanese page detailing the Legends series as a whole. Visit this page for a look at the series and its characters.
The page lists the following features of Legends 3:
* Uses Capcom's MT Framework tools (this was mentioned in a recent development blog post)
* Will have a number of new characters, starting with the user-selected Aero.
* "Free Running" has been powered up. You'll be able to run through a massive open field that has height variances. The abundant reactions, sub events and gimmicks that have won the series favor are being powered up as well.
* The game will have a variety of fields, including massive unexplored ruins.
* They're currently looking into multiplayer elements.
You'll be able to run through a massive open field that has height variances.So... it's Ocarina of Time?
I'm reminded of ZX Advent and our massive excitement at converting some energy...
Because, you know, Aero being the Japanese name and four letters long makes it superior. Obviously. >.>
I really wonder what you're referring to here.I was referring to Superdee and Algin's comments about multiplayer.
A bit of wishful thinking there, I think. Especially since we already got the "be careful what you wish for" lesson in localization with X6's Maverick names. Not that I minded, but much bitching and eyebrow-raising went on with the rest of the internets.
Hey, at least it's not the Sonic fandom...ROCK'S EYES ARE GREEN!!!!!!1!!!1!!1!one!!1
Hey, at least it's not the Sonic fandom...
All that matters is how progressively hot and curvy Tron is, for me.I love this guy. 8)
Oh and playing the game of course.
Aero's model is complete (http://www.capcom-unity.com/gregaman/blog/2011/01/14/heroine_progress_report_-_3d_modeling_%28part_3%29?pg=2)
(http://fast1.onesite.com/capcom-unity.com/user/devroom/blog_photos/52f9fbd6e13fdc0fde41c783ac4e57e3.png?v=154800)
Personally love the cel-shaded look. Was instantly reminded of Wind Waker.
Finally came up with an easter egg submission (http://www.capcom-unity.com/devroom/go/thread/view/114725/27082669/). The event ends at noon on Tuesday, so hurry up, all!
I honestly intended that as just a "dig for spare change" kind of thing, like the shovel in Zelda LttP, but with the added chance to annoy random people/dogs. But then the "what-if"s started floating around in my head, and that last scene just fell together. Kind of a switcheroo on a tried-and-true Legends tradition. :V
Also... why say "they hadn't finished the playable characters for Legends 3" when I thought Trigger was the only playable character in the entire series outside of Misadventures?They probably meant that, seeings how there hasn't been a non-cel-phone Legends game in a decade, a "scrap" Classic model was easier to come across than a Trigger model. I'm betting the Rock we see there is some previous developer content that never saw public release.
They probably meant that, seeings how there hasn't been a non-cel-phone Legends game in a decade, a "scrap" Classic model was easier to come across than a Trigger model. I'm betting the Rock we see there is some previous developer content that never saw public release.He is refering to the fact that they said characters, in plural, as in, there are more characters than Trigger to play with. Who knows...
They used Mega Man character data from a different game because they hadn't finished the playable characters for Legends 3.Prototype Powered Up model perhaps? Or another canceled classic title?? Or perhaps just bad wording for saying "We used another Megaman cause Trigger hasn't been modeled/perfected yet."
As I said before on the Megaman Network (And I'll say it again if I have to), I really like the classic style Rock and Forte and hope they don't go to waste (As in, I hope they make a use for them :P.)Same here. Would be cool if they were left in as bonuses. (playable classic Megaman anyone?) Hell, maybe they can turn them into plushies somewhere in the game.
Mega Man Legends 3, Resident Evil Mercenaries Go Playable Later This Month!
Capcom holding 3DS demo event in Akihabara.
Was there some talk recently about Mega Man Legends 3 not being an actual game yet? Well you can put that idea to rest now! The game is going to be on playable demo at an event later this month!
Capcom announced today plans for an event tilted "3DS x Capcom Premium Demo Event." This will be held at the Belle Salle event space in Akihabara on the 29th.
The event will have Super Street IV 3D Edition, Resident Evil The Mercenaries 3D and Mega Man Legends 3 Project available for play. SFIV is already out, but the latter two have never gone playable on Japanese soil before (Mercenaries was playable for press outside of Japan).
To sample Mega Man Legends 3 and The Mercenaries 3D before others, head to Akihabara on the 29th between 15:00 and 20:00. Admission is free.
ロックマンDASH3開発チームは、これからも変わらず前向きに、前のめりにWell, that's good to hear. At least it survived the cutting board... for now.
、ゲーム開発を進めていきます。
みなさん、一緒にあかるい未来へ向かって走りましょう。
Rockman Dash 3 has a Positive Future without change, We will be developing the game. Everyone will be running into the bright future together!
http://blog.daletto.net/dash3/
Yeah. It doesnt really sit well with me how he is well armored EXCEPT the crotch area.
Just feels weird.
it looks odd, because the rest of him is all thickly armored and [parasitic bomb], while that area is exposed.
I really like the B design, but I'd prefer it with the A color scheme.
PHOTOSHOPPERS. CAN YOU MAKE THIS HAPPEN?
he also probably has no dong to be worried about.
You're thinking of Elysium, and Sera.Elysium? Then who the hell did was I just thinking of?
But I agree with you. I still like B though.
Excellent work, Rolla! You'll make sergeant for this!Hell yeah, PB. 8)
And yeah, that's my favorite version!
Hell yeah, PB. 8)
Only other thing I'd change about Rolla's B (THANK YOU) is the shoulders; have a single "circle" pointing outward as in L2, rather than front/back parallels as in L1. Then it'd be perfect. Again, I just see no point in jumping back and forth between L2 and L1 elements.