I'm throwing in the things I (and
maybe some other generous members) collected in here.
Rockman 10: Uchuu Kara no Kyoui!! / Mega Man 10Password: No
Save: Yes (8 slots)
Release:
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
2010.03.01 (Wii) 1000 Wii Points
![EU flageu](http://forum.rockmanpm.com/Smileys/default/eu.gif)
2010.03.05 (Wii) 1000 Wii Points
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
2010.03.09 (Wii) 1000 Wii Points
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
2010.03.09 (PS3)
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
2010.03.11 (PS3)
![EU flageu](http://forum.rockmanpm.com/Smileys/default/eu.gif)
2010.03.11 (PS3)
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
2010.03.31 (360)
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
2010.03.31 (360)
![EU flageu](http://forum.rockmanpm.com/Smileys/default/eu.gif)
2010.03.31 (360)
Game Menu[spoiler=Long list is long!]
GAME START- NEW GAME
--
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
ROCKMAN /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
MEGA MAN = EASY / NORMAL / HARD
--
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
BLUES /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
PROTO MAN = EASY / NORMAL / HARD
--
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
FORTE /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
BASS = EASY / NORMAL / HARD
- LOAD
-- Back 1 2 3 4 5 6 7 8
- BACK
TIME ATTACK- STAGE SELECT
-- BLADE MAN
-- PUMP MAN
-- COMMANDO MAN
-- CHILL MAN
-- SHEEP MAN
-- STRIKE MAN
-- NITRO MAN
-- SOLAR MAN
-- ???????? (WILY CASTLE 1)
-- ???????? (WILY CASTLE 2)
-- ???????? (WILY CASTLE 3)
-- ???????? (WILY CASTLE 4)
-- ???????? (WILY CASTLE 5)
-- ???????? (SPECIAL STAGE 1)
-- ???????? (SPECIAL STAGE 2)
-- ???????? (SPECIAL STAGE 3)
- RANKINGS
-- *Same as STAGE SELECT*
- UPLOAD DATA SELECT
-- *Same as STAGE SELECT*
- RULES
-- (1/3) Get the best Clear Time for each stage. Only Rockman (Mega Man) can be used.
-- (2/3) For every stage you clear, you can save the Replay Data of one playthrough. You will not be able to save if the data is too large.
-- (3/3) The game ends when Rockman (Mega Man) dies. All special weapons can be used.
- BACK
ENDLESS ATTACK- START
- RANKINGS
- RULES
-- (1/3) Try to get as far as you can in a stage that never ends. Only Rockman (Mega Man) can be used.
-- (2/3) Start at the red door, and look for the blue door. (Red door START -> NEXT Blue Door)
-- (3/3) The game ends when Rockman (Mega Man) dies. All Special Weapons can be used.
- BACK
CHALLENGES- CHALLENGES LIST
-- PLAYER NAME xxxxxxxxxx / xx.x% (RANK E/D/C/B/A/S)
--- RANK E (00.0 %)
--- RANK D (25.0 %)
--- RANK C (50.0 %)
--- RANK B (75.0 %)
--- RANK A (90.0 %)
--- RANK S (100.0 %)
-- CHALLENGE 1
--- 01 STROLLER
--- 02 CHICKEN RACE
--- 03 CLIMBER
--- 04
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
JUMP!JUMP!JUMP! /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
JUMP! JUMP!
--- 05
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
CAREFULLY! /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
CAREFUL!
--- 06 JUMP MASTER
--- 07
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
SEA BATHING /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
SEA BATH
--- 08
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
SCUBA "DIE"VING /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
SCUBA DIE-VING
--- 09 SUBMARINE MAN
--- 10 WORLD ADVENTURER
--- 11
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
COUNT ZER0 /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
COUNTDOWN
--- 12 SKY JUMPER
--- 13 SHOOTER
--- 14 GUNNER
--- 15 SNIPER
--- 16 RUSH COIL
--- 17 RUSH JET
--- 18 TRIPLE BLADE
--- 19 WATER SHIELD
--- 20 COMMANDO BOMB
--- 21 CHILL SPIKE
--- 22 THUNDER WOOL
--- 23 REBOUND STRIKER
--- 24 WHEEL CUTTER
--- 25 SOLAR BLAZE
--- 26
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
MET ALL!! /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
FIGHT ON!
--- 27 CANNON BALL 1
--- 28 CANNON BALL 2
--- 29 CHARGE FORCE 1
--- 30 CHARGE FORCE 2
--- 31 AIR FORCE 1
--- 32 AIR FORCE 2
--- 33 SPECIAL FORCE 1
--- 34 SPECIAL FORCE 2
--- 35 SPECIAL FORCE 3
--- 36 SPECIAL FORCE 4
--- 37 JUMPING FORCE
--- 38
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
TRIODETRIDE E /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
TRICASTLE E
--- 39
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
TRIODETRIDE N /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
TRICASTLE N
--- 40
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
TRIODETRIDE H /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
TRICASTLE H
--- 41
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
GOARIKEEPER E /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
THE KEEPER E
--- 42
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
GOARIKEEPER N /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
THE KEEPER N
--- 43
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
GOARIKEEPER H /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
THE KEEPER H
--- 44
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
OCT.P.P. E /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
OCTOBULB E
--- 45
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
OCT.P.P. N /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
OCTOBULB N
--- 46
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
OCT.P.P. H /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
OCTOBULB H
--- 47
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
SUZAK&PHOENIK E /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
SUZAK & FENIX E
--- 48
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
SUZAK&PHOENIK N /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
SUZAK & FENIX N
--- 49
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
SUZAK&PHOENIK H /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
SUZAK & FENIX H
--- 50 BLADE E
--- 51 BLADE N
--- 52 BLADE H
--- 53 PUMP E
--- 54 PUMP N
--- 55 PUMP H
--- 56 COMMANDO E
--- 57 COMMANDO N
--- 58 COMMANDO H
--- 59 CHILL E
--- 60 CHILL N
--- 61 CHILL H
--- 62 SHEEP E
--- 63 SHEEP N
--- 64 SHEEP H
--- 65 STRIKE E
--- 66 STRIKE N
--- 67 STRIKE H
--- 68 NITRO E
--- 69 NITRO N
--- 70 NITRO H
--- 71 SOLAR E
--- 72 SOLAR N
--- 73 SOLAR H
--- 74 W.ARCHIVE E
--- 75 W.ARCHIVE N
--- 76 W.ARCHIVE H
--- 77 CRAB PUNCHER E
--- 78 CRAB PUNCHER N
--- 79 CRAB PUNCHER H
--- 80 BLOCK DEVIL E
--- 81 BLOCK DEVIL N
--- 82 BLOCK DEVIL H
--- 83 WILY MACHINE E
--- 84 WILY MACHINE N
--- 85 WILY MACHINE H
--- 86 WILY CAPSULE E
--- 87 WILY CAPSULE N
--- 88 WILY CAPSULE H
-- CHALLENGE 2
--- 01 WHOMP WILY! - Clear the game once.
--- 02
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
BLUE LIGHTNING /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
BLUE BOMBER - Clear the game in under an hour.
--- 03
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
SUPER HERO /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
SUPERHERO - Clear the game on Hard.
--- 04 HARD ROCK - Make it to a boss room without getting damaged.
--- 05 HEADBANGING - Defeat the 8 main bosses without your helmet on.
--- 06 DESTROYER - Defeat 1000 enemies.
--- 07 WORLD WARRIOR - Defeat one of every type of enemy.
--- 08 TRUSTY SIDEARM - Defeat the 8 bosses with just your default weapon.
--- 09 NO COFFEE BREAK - Clear the game without using any Energy, Mystery or Weapon Tanks.
--- 10 TENACIOUS - Clear the game without continuing.
--- 11 INVINCIBLE - Clear the game without dying.
--- 12
![JP flagjp](http://forum.rockmanpm.com/Smileys/default/jp.gif)
Mr.PERFECT /
![US flagus](http://forum.rockmanpm.com/Smileys/default/us.gif)
MR.PERFECT - Clear the game without getting damaged.
- RULES
-- (1/5) Short stages where certain objectives must be met before each can be cleared.
-- (2/5) Certain conditions must be satisfied before the challenges can be accessed. (Image of Rockman fighting a ? Boss = Blade Man)
-- (3/5) Challenge 1 is to clear a specific stage.
-- (4/5) Challenge 2 is to finish the game.
-- (5/5) The controls are the same as in the regular game. Different weapons will be accessible to you depending on the objective.
- BACK
RANKINGS- ALL CLEAR RANKING (TOP 30)
- TIME ATTACK RANKING (TOP 30)
-- *Same as STAGE SELECT on TIME ATTACK*
- ENDLESS ATTACK RANKING (TOP 30)
- BACK
OPTIONS- CONTROL TYPE: TYPE 1, TYPE 2
- PLAYER NAME: xxxxxxxxxx
- OK
ADD-ON CONTENTBACK[/spoiler]
Stage Select ScreenBOSS WEAKNESS ORDER![](http://www.rockmanpm.com/i/original/rockman10/ranking/pumpmanstage.gif)
>
![](http://www.rockmanpm.com/i/original/rockman10/ranking/solarmanstage.gif)
>
![](http://www.rockmanpm.com/i/original/rockman10/ranking/chillmanstage.gif)
>
![](http://www.rockmanpm.com/i/original/rockman10/ranking/nitromanstage.gif)
>
![](http://www.rockmanpm.com/i/original/rockman10/ranking/commandomanstage.gif)
>
![](http://www.rockmanpm.com/i/original/rockman10/ranking/blademanstage.gif)
>
![](http://www.rockmanpm.com/i/original/rockman10/ranking/strikemanstage.gif)
>
![](http://www.rockmanpm.com/i/original/rockman10/ranking/sheepmanstage.gif)
Boss Damage ChartGreen = Super Effective!
HTML Version | ![](http://www.rockmanpm.com/i/original/rockman10/weapons/w00.gif) | ![](http://www.rockmanpm.com/i/original/rockman10/weapons/w01.gif) | ![](http://www.rockmanpm.com/i/original/rockman10/weapons/w02.gif) | ![](http://www.rockmanpm.com/i/original/rockman10/weapons/w03.gif) | ![](http://www.rockmanpm.com/i/original/rockman10/weapons/w04.gif) | ![](http://www.rockmanpm.com/i/original/rockman10/weapons/w05.gif) | ![](http://www.rockmanpm.com/i/original/rockman10/weapons/w06.gif) | ![](http://www.rockmanpm.com/i/original/rockman10/weapons/w07.gif) | ![](http://www.rockmanpm.com/i/original/rockman10/weapons/w08.gif) | ![](http://www.rockmanpm.com/i/original/rockman10/weapons/w09.gif) | ![](http://www.rockmanpm.com/i/original/rockman10/weapons/w10.gif) | ![](http://www.rockmanpm.com/i/original/rockman10/weapons/w11.gif) |
Blade Man | 1 | 1* | 1 | 2/5 | 1/1 | 1/1 | 1 | 1 | 1 | 1 | 1 | 1 |
Pump Man | 1 | 1* | 1 | 1/2 | 1/1 | 1/5 | 1 | 1 | 1 | - | 2 | 1 |
Commando Man | 1 | 1* | 1 | 1/1 | 1/1 | 1/1 | 1 | 4 | 1 | - | 1 | 1 |
Chill Man | 1 | 1* | 1 | 1/1 | 1/1 | 1/1 | 1 | 1 | 3 | 1 | 2 | 1 |
Sheep Man | 1 | 1* | 1 | 1/1 | 1/1 | 1/1 | 3 | 1 | 1 | 1 | 1 | 1 |
Strike Man | 1 | 4* | 1 | 1/1 | 1/1 | 1/1 | 1 | 2 | 1 | 2 | 1 | 1 |
Nitro Man | 1 | 1* | 1 | 1/2 | 1/5 | 1/2 | 1 | 1 | 1 | 1 | 1 | 1 |
Solar Man | 1 | 1* | 6 | 1/1 | 1/1 | 1/1 | 1 | 1 | 1 | - | 1 | 1 |
W.Archive (Elec) | 1 | 1* | 1 | 1/1 | 1/1 | 1/1 | 1 | 4 | 1 | - | 1 | 1 |
W.Archive (Wood) | 1 | 4* | 1 | 1/1 | 1/1 | 1/1 | 1 | 2 | 1 | - | 1 | 1 |
W.Archive (Gemini) | 1 | 1* | 1 | 1/1 | 1/1 | 1/1 | 1 | 4 | 1 | - | 1 | 1 |
W.Archive (Ring) | 1 | 1* | 1 | 1/1 | 1/1 | 1/1 | 1 | 1 | 3 | - | 2 | 1 |
W.Archive (Napalm) | 1 | 1* | 1 | 1/1 | 1/1 | 1/1 | 3 | 1 | 1 | - | 1 | 1 |
W.Archive (Flame) | 1 | 1* | 6 | 1/1 | 1/1 | 1/1 | 1 | 1 | 1 | 4 | 1 | 1 |
W.Archive (Slash) | 1 | 1* | 1 | 1/2 | 1/5 | 1/2 | 1 | 1 | 1 | - | 1 | 1 |
W.Archive (Frost) | 1 | 1* | 1 | 2/5 | 1/1 | 1/1 | 1 | 1 | 1 | - | 1 | 1 |
W.Archive (Tornado) | 1 | 1* | 1 | 1/2 | 1/1 | 1/5 | 1 | 1 | 1 | - | 2 | 1 |
Crab Puncher | 1 | 1* | 1 | 1/4 | 1/- | 1/8 | 1 | 1 | 1 | 1 | 1 | 1 |
Block Devil | 1 | 1* | 1 | 1/1 | 1/- | 1/3 | 2 | 1 | 1 | - | 1 | 1 |
Wily Machine (1st) | 1 | 1* | 1 | 1/- | 1/- | 1/1 | 1 | 1 | 3 | 1 | 1 | 1 |
Wily Machine (2nd) | 1 | 1* | 3 | 1/- | 1/- | 1/1 | 1 | 1 | 1 | - | 1 | 1 |
Wily Capsule | 1 | - | - | -/- | 2/- | -/- | - | - | - | - | - | - |
Enker | 1 | - | - | -/- | -/- | -/- | - | - | - | - | - | 3 |
Punk | 1 | - | - | -/- | -/- | -/- | - | - | - | 3 | - | - |
Ballade | 1 | - | - | -/- | -/- | -/- | - | - | - | - | 3 | - |
* TRIPLE BLADE: Each blade that you hit on a boss does extra damage.
* COMMANDO BOMB: The first number is when you shoot a bomb on the boss. The second number is the after-effect of the explosion that it makes.
* CHILL SPIKE: The first number is only the drop of ice you throw. The second number is the spike-shaped ice that you throw on the ground.
* THUNDER WOOL: The first number is the tiny cloud that you shoot on a boss. The second number is the lightning bolt that strikes from the cloud.
* REBOUND STRIKER: "Each" bounce it makes on walls, it adds 1 extra damage.
* MIRROR BUSTER: This weapon will guard you against some projectiles, and bounce them back at the enemy. The actual weapon doesn't do anything, because it acts like a shield.
Downloadable Add-On ContentDLC Name | ReleaseDate | Price | Description |
Forte (Bass) Mode フォルテモード | 2010.04.05 (Wii)
2010.04.06 (Wii) | 200(Wii) | Play as Forte. Is able to dash, shoot in 7 directions and fly with Gospel Boost. |
Endless Attack エンドレスアタック | 2010.04.26 (Wii)
2010.04.27 (Wii) | 300(Wii) | An endurance mode with random rooms. See how far you can go! |
Special Stage 1 スペシャルステージ1 | 2010.04.05 (Wii)
2010.04.06 (Wii) | 100(Wii) | This unlocks a stage in Time Attack, with Enker as the boss. You get the Mirror Buster weapon. |
Special Stage 2 スペシャルステージ2 | 2010.04.26 (Wii)
2010.04.27 (Wii) | 100(Wii) | This unlocks a stage in Time Attack, with Punk as the boss. You get the Screw Crusher weapon. |
Special Stage 3 スペシャルステージ3 | 2010.04.26 (Wii)
2010.04.27 (Wii) | 100(Wii) | This unlocks a stage in Time Attack, with Ballade as the boss. You get the Ballade Cracker weapon. |
Like what you see? ^^