Author Topic: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game  (Read 20408 times)

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Offline OBJECTION MAN

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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #225 on: August 04, 2015, 12:41:49 AM »
Yeah what the hell was up with Call in the anime? They transformed her white, but then went and made another dark skinned female character? What the hell? (Not like they couldn't have made them both dark skinned.)

You know, the truly funny thing about all of this is that if Capcom actually put out a Kickstarter to make that Legends 3 game, the majority of Legends fans would throw money at it without hesitation, even after Capcom essentially spit in their faces!

Oh hell yeah. I know I would. I wouldn't be able to resist. The need is way too high. It has that story conclusion factor backing it hard. I NEED TO KNOW WHAT HAPPENS. Even if it was a KS and not just going to happen, I would still praise Capcom for even considering it.

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Offline Sakura Leic

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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #226 on: August 04, 2015, 12:44:21 AM »
Not to mention Call's kitty hood, it's like they were trying to make Anime Call more girly.
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Offline Phi

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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #227 on: August 04, 2015, 12:59:15 AM »
What I want to know is why the hell she's gray, in the first place.

She's not dark-skinned, in the traditional sense (brown/dark brown). Gray is just an odd pallete choice.

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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #228 on: August 04, 2015, 03:36:22 AM »
Funny thing is, I like the anime designs for Beck and Tyger better.  Call, yeah, I'd go for the game.  As odd as her grey skin is, it makes her seem like a less obvious Caskett knockoff than her line art actually is.

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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #229 on: August 04, 2015, 03:46:15 AM »
I like Beck's game design better except for that Letterman Jacket.  It makes me go 'why' everytime I see that thing.  I think Tyger seems taller and slimer in the anime version, maybe the mechanical legs knocked some height on him.  Not sure which version of Tyger I really like better.
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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #230 on: August 04, 2015, 03:52:24 AM »
I think taking the legs of the game and the upper body of the anime would make the ideal Tyger.

<hr>

https://www.youtube.com/watch?v=eHpHAdYus04
Man, I was hoping Jim Sterling would talk about Red Ash.  He pretty much nails it from 3:45 to 4:10, when he talks about how the wild accusations against Comcept, while probably not true, are still well deserved, because they did handle the Kickstarter that badly and they do need to be more careful.

We, the rabid fans, have the duty of preaching games like this to the outside world, but we need to remember what the games look like to the outside world.  If it looks suspicious and shady to anyone who isn't willing to blindly pay for Inafune's good name, then Inafune's followers arguing until they're blue in the face isn't going to do a heck of a lot of good.

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Offline ViperAcidZX

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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #231 on: August 04, 2015, 03:53:39 AM »
I was actually gonna post Jim's rant on how badly Comcept went about trying to fund Red Ash sooner had I not been busy trying to sort my clothes out. He nails the stuff that has been bugging me with the Red Ash Kickstarter debacle. XD

Also, fair warning for anyone who plans on watching the vid Hypershell posted: the last few seconds involves a clip of Konami's, to put it politely, "questionable" direction for the Castlevania IP.

What I want to know is why the hell she's gray, in the first place.

She's not dark-skinned, in the traditional sense (brown/dark brown). Gray is just an odd pallete choice.
That was something has slowly started to bother me more and more over time. I'd wished they went the traditional sense of a dark-skinned character. I wish they went something along the lines of Kitten from Gravity Rush or Tetra from Wind Waker.

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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #232 on: August 04, 2015, 03:56:19 AM »
I think taking the legs of the game and the upper body of the anime would make the ideal Tyger.
I wish I knew how to draw so I can draw that.

Also I have no idea why I'm not bothered by Call's grey skin.
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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #233 on: August 04, 2015, 08:23:08 AM »
How much ZX have you played?  We were subtlely given navy skin in that, they just didn't do it for the face.

That and the fact that anime/japanese games in general have taught us that any color under the sun is fair game for hair, so I guess grey skin isn't too far a leap in that context.

Also, fair warning for anyone who plans on watching the vid Hypershell posted: the last few seconds involves a clip of Konami's, to put it politely, "questionable" direction for the Castlevania IP.
Indeed, but the reaction is well worth it.

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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #234 on: August 04, 2015, 08:25:26 AM »
Well I beat both ZX and ZXA on Easy but I don't really remember any weird skin tones. 
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Offline Protoman Blues

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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #235 on: August 04, 2015, 09:24:45 AM »
Man, I was hoping Jim Sterling would talk about Red Ash.  He pretty much nails it from 3:45 to 4:10, when he talks about how the wild accusations against Comcept, while probably not true, are still well deserved, because they did handle the Kickstarter that badly and they do need to be more careful.

We, the rabid fans, have the duty of preaching games like this to the outside world, but we need to remember what the games look like to the outside world.  If it looks suspicious and shady to anyone who isn't willing to blindly pay for Inafune's good name, then Inafune's followers arguing until they're blue in the face isn't going to do a heck of a lot of good.

Not that I'm disagreeing with any of this, but my problem with this argument is what I said earlier. If this were Capcom running this Kickstarter instead of Comcept and they were actually making/remaking Legends 3, I wholeheartedly believe that Legends fans wouldn't be able to throw money at the screen fast enough despite the fact that Capcom essentially spit in their faces and still, after many years, have yet to offer any kind of business-like compensation for their debacle.

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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #236 on: August 04, 2015, 10:56:26 AM »
Well I beat both ZX and ZXA on Easy but I don't really remember any weird skin tones.
I believe Hypershell was refering to the black-ish "bodysuit" all the humanoids have. Which I still chalk up as bodysuits instead of skin.

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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #237 on: August 04, 2015, 02:22:06 PM »
I believe Hypershell was refering to the black-ish "bodysuit" all the humanoids have. Which I still chalk up as bodysuits instead of skin.
I had a feeling he was talking about that and I honestly think they are just body suits as well.
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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #238 on: August 04, 2015, 02:41:39 PM »
Word of God has said otherwise however. XD

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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #239 on: August 04, 2015, 02:47:44 PM »
Dang Word of God messing mah Head Canon. -_-
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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #240 on: August 04, 2015, 03:03:46 PM »
Head Canon is still better~ 8D

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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #241 on: August 04, 2015, 07:51:02 PM »

Offline Mary_Nelson

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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #242 on: August 04, 2015, 11:51:20 PM »
Yeah what the hell was up with Call in the anime? They transformed her white, but then went and made another dark skinned female character? What the hell? (Not like they couldn't have made them both dark skinned.)

I think Studio4C is just so big and famous, and comcept is so tickled pink to be working with them, that nobody is finding their spine and saying that lightening up the skin color of the only one of the main chars with dark skin just looks hella racist.

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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #243 on: August 05, 2015, 12:29:17 AM »
It's almost like the Shantae: Half-Genie Hero Kickstarter where they accidentally made Shantae light-skinned instead of dark, but least WayForward realized their mistake and made her dark-skinned again.


Head Canon senpai, please... '>.>

Offline Phi

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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #244 on: August 05, 2015, 12:52:55 AM »
I doubt Wayforward "forgot" that Shantae was dark-skinned. She's their own damn character.

They changed it back because people complained about it.

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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #245 on: August 05, 2015, 02:08:36 AM »
Didn't Comcept or S4C mentioned that the anime is an alternate interpretation of the Red Ash universe? Aka multiverses? So a white Call is just an alternate Call in an alternate universe!!

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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #246 on: August 05, 2015, 02:43:18 AM »
Supposedly, yeah.  I gotta wonder if the two will tie in at all, the Kickstarters imply no, but I can't imagine that not being awkward.

Head Canon is still better~ 8D
Agreed.  And, you could see this as a positive or a negative, but word of god makes Ashe's design a LOT more suggestive than you'd think.  I gotta wonder if maybe not all of the artists/designers were on the same page.

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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #247 on: August 05, 2015, 02:47:50 AM »
They said one of the themes was going to be parallel worlds but I'm not sure if they will cross.  If they do and the anime art hasn't updated Call it's going to be really awkward.  Hell it would be awkward with Tyger since the conversation about game Tyger's legs is going to come up immediately.
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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #248 on: August 05, 2015, 04:04:43 AM »
I doubt Wayforward "forgot" that Shantae was dark-skinned. She's their own damn character.

They changed it back because people complained about it.

Yeah that was bullshit. I complained to them too. No reason for it at all.

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Re: Red Ash: The Indelible Legend - A Comcept Mega Man Legends style game
« Reply #249 on: August 05, 2015, 04:17:36 AM »
Supposedly, yeah.  I gotta wonder if the two will tie in at all, the Kickstarters imply no, but I can't imagine that not being awkward.
Agreed.  And, you could see this as a positive or a negative, but word of god makes Ashe's design a LOT more suggestive than you'd think.  I gotta wonder if maybe not all of the artists/designers were on the same page.
Ashe is a rebel. 8D

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