Official Unofficial StarFox discussion thread

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Offline Jericho

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Reply #75 on: December 30, 2009, 09:14:21 PM
Only if they make on foot missions akin to Jet Force Gemini.

Oh HELL YES. XD



Offline DarkWaltz

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Reply #76 on: December 30, 2009, 09:21:57 PM
Only if they make on foot missions akin to Jet Force Gemini.

Hellz yes on that one. XD


Offline LightningKitsune

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Reply #77 on: December 30, 2009, 09:37:14 PM
Only if they make on foot missions akin to Jet Force Gemini.

And give it the same kind of awesome track JFG had.

I'm gonna say it now.

Rith Essa. Best. Music. Ever.

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Offline DarkWaltz

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Reply #78 on: December 31, 2009, 05:19:06 AM
Great, now I gotta break out my JFG game. XD Rith Essa and Cerulean were definately the most visually impressive of the planets in my opinion, and Tawfret succeeded in freaking me out. o.o


Offline Hiryu

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Reply #79 on: December 31, 2009, 05:28:04 AM
Nuff' Said.





Offline Protoman Blues

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Reply #80 on: December 31, 2009, 06:00:07 AM
Great, now I gotta break out my JFG game. XD Rith Essa and Cerulean were definately the most visually impressive of the planets in my opinion, and Tawfret succeeded in freaking me out. o.o

Can't let you do that, StarFox!  Can't disagree with you there, DarkWaltz!  XD



Offline HyperSonicEXE

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Reply #81 on: December 31, 2009, 06:39:17 AM
Oooh, Starfox love without news? RPM, you rock!

Sin and Punishment 2 is really getting my goat. On the one hand, I really want to play it, but at the same time, what kind of reward am I going to get for buying it? Will it even be fun enough to replay? Is the story worth replaying? How about unlockables? If DQ:Swords, Ghost Squad, and S&P1 were any indicator, I'd say it'll be a rental at best.

Were these questions going through the Starfox crews' heads when they took the series off its rails? Because that's blasphemy; Starfox games have branching paths and enough dialogue and intrigue combined with in-your-face gameplay that keeps it fresh just fine.



Offline LightningKitsune

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Reply #82 on: December 31, 2009, 04:22:27 PM
Holy CRAP.

Forgot how intense Venom 1 was. XD


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Offline DarkWaltz

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Reply #83 on: December 31, 2009, 04:32:25 PM
Possibly because they wanted to make it seem like they're being innovative. However, it didn't translate well into the games when they did this, and it seems they deviated from the roots instead of maintaining them and building up from it.  And if I remember correctly, the StarFox games are jumping around different developers with each game, Adventures being Rare, and Assault and Command by two other companies.

If we should get a decent StarFox game, it needs to go back to who had developed SF64. I think that was done by Nintendo themselves with Miyamoto as producer (Or was he the director? ). I could be wrong though.

Holy CRAP.

Forgot how intense Venom 1 was. XD

Venom 1 in Expert mode = abuse of the barrel roll.


Offline Jericho

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Reply #84 on: December 31, 2009, 04:51:37 PM
Venom 1 in Expert mode = abuse of the barrel roll.

This level was sooo good, I'm still shocked that it's considered a part of the "easy route". XD



Offline DarkWaltz

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Reply #85 on: December 31, 2009, 05:06:08 PM
Seriously, the hard route on Expert mode was actually easier then the easy route was. More so because Expert doubled the amount of enemies you had to fight through, which isn't considered on Venom 2 since you bypass the defense force and only have to deal with Star Wolf. But expert mode is still fun despite the headache Venom 1 gives you. XD


Offline Jericho

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Reply #86 on: December 31, 2009, 06:36:10 PM
Honestly speaking right now, I think the only reason I underrate Venom 1 is because hard/red route Venom is preceeded by THE best level in the game, Area-[tornado fang]ing-6. Seriously, I'll say the name and I'll remember the music, the intro and all the enemies that needed blowing up and [tornado fang]... I need to play it now. XD



Offline Protoman Blues

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Reply #87 on: December 31, 2009, 07:32:33 PM
That's because Area-6 is one of SF64's best themes in the game, clearly.



Offline DarkWaltz

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Reply #88 on: December 31, 2009, 07:50:19 PM
I always liked Corneria's music. It's probably the most recognizable for me. XD I'm sad to say I forgot Area 6's music though..


Offline Protoman Blues

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Reply #89 on: December 31, 2009, 07:53:28 PM
Which Corneria?  SNES or SF64?  I have this discussion with Jericho all the time about how I think the SNES Star Fox game has a much more superior soundtrack to SF64.  I think I made my case either in an old Star Fox thread, or in that VG Music Thread. 



Offline Tickle Buffalo

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Reply #90 on: December 31, 2009, 08:03:10 PM
Who even remembers what 64 Corneria's music sounds like? I certainly don't.



Offline DarkWaltz

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Reply #91 on: December 31, 2009, 08:17:33 PM
SNES's Corneria. I think 64's was very close to it though less... epic?


Offline Protoman Blues

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Reply #92 on: December 31, 2009, 08:18:56 PM
Here, I found our SF64 vs SNES Star Fox soundtrack discussion.

SNES's Corneria. I think 64's was very close to it though less... epic?

Nah, 64's Corneria music wasn't even close to the awesomeness of SNES's.



Offline HyperSonicEXE

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Reply #93 on: December 31, 2009, 11:17:55 PM
You also take double damage in Expert Mode.

Which wouldn't be so bad, really, except you also lose your wings in one hit. Now THAT is nuts.

Who even remembers what 64 Corneria's music sounds like? I certainly don't.

*is currently whistling it*
But Corneria SNES > SF64.

Holy CRAP.

Forgot how intense Venom 1 was. XD

On Expert it's crazy, but Aquas preps you for it well enough, I think. I seem to recall getting the Titania medal on Expert being even harder. I was still new to the game, but I had a decent amount of experience under my belt.

Aquas and Sector Z, well heck, you probably won't know until near the end whether or not you're going to get the medal. Whoo.

Area 6, though? Pfft. Breeze. 300, shoot, they should've made it 400. Unload 2 Smart Bombs on the space mines at the beginning, and watch your counter climb.

...see, I want another on-rails Starfox game that's so good I can spout facts about it, too. XD



Offline Jericho

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Reply #94 on: December 31, 2009, 11:24:58 PM
Honestly, that one hit clipped wings thing in expert mode along with how much time I put into that game when I was younger is probably the reason why I blaze through the game with either a fear of or skill for not crashing into anything hurled at me. XD

That's how you do a hard mode imo.

Also Aquas isn't as bad to medal as a lot of folks think, just remember that formations count and always alway always get those Hit+3 clusters quickly. Finally, Zoness. Zoness in SF64 is another one of my favorite levels of anything ever.



Offline DarkWaltz

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Reply #95 on: January 01, 2010, 12:22:14 AM
I'm going to have to revisit my 64, for both Star Fox and JFG. It's been so long since I've played either one. XD

Katina and Sector Z are the ones I never could get medals on except for one time which unlocked Expert. I can't remember how I did but I did...


Offline Kieran

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Reply #96 on: January 01, 2010, 01:25:42 AM
I had medals on absolutely every stage except for Titania.  No matter what I did, I always came up one or two kills short.

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Offline Protoman Blues

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Reply #97 on: January 01, 2010, 02:05:46 AM
I have gold medals on every stage! I'm the best!



Offline LightningKitsune

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Reply #98 on: January 01, 2010, 03:47:53 AM
Word of advice if you're going to tackle the Sector Z medal. GO FROM SECTOR X. Otherwise Katt will show up and potentially take away a Copperhead missle from you.

Sector Z was the last one for me. A real pain in the tail. I think either Aquas or Katina gave me trouble also.

Venom's is easy if you go the hard route and take on Star Wolf. Hit +50 for each of them.

Quote from: Protoman Blues
Wily was tired of living in Dr. Light's gluttonous, douche shadow.  Rightfully so, too!  He didn't betray Light.  He valiantly, dare I say, HEROICALLY, casted off his shackles and asserted himself to his rightful place, going so far as to bring order to a world of chaos!


Offline Hypershell

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Reply #99 on: January 01, 2010, 07:07:18 AM
That's IF you kill them quickly.  Which granted isn't too hard.

Honestly speaking right now, I think the only reason I underrate Venom 1 is because hard/red route Venom is preceeded by THE best level in the game, Area-[tornado fang]ing-6. Seriously, I'll say the name and I'll remember the music, the intro and all the enemies that needed blowing up and [tornado fang]... I need to play it now. XD
Oh, the sweet sweet memories...

"Great Fox will cover you."

*blasts capital ships into oblivion*

That truly is the best of 64's lineup, but if not for Great Fox blasting the [parasitic bomb] out of the enemy, I'd probably rank SNES's Space Armada over it.  Very, very close call, though.

Which Corneria?  SNES or SF64?  I have this discussion with Jericho all the time about how I think the SNES Star Fox game has a much more superior soundtrack to SF64.  I think I made my case either in an old Star Fox thread, or in that VG Music Thread. 
64's soundtrack is awesome.  But Corneria?  Victory Jingle?  Professor Hanger?  Venom Course 2?  Space Armada?  You just can't argue with any of those on SNES, much less all combined.

I have gold medals on every stage! I'm the best!
I had, on N64.  I have yet to devote that much time into VC's SF64, though.

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