Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Phi

Pages: 1 2 3 4 5 ... 563
51
Gaming / Re: [sonic slicer] about Sonic
« on: September 29, 2017, 12:41:48 AM »
*snickers*

>"Realistic Proportions"

https://www.youtube.com/watch?v=KBD7fkWqgPk

"This is more fitting than all the other mods
shame they couldn't quite replicate her perfect ass though" - Phi

Yes, those are realistic proportions. Thank you for strengthening my point.

Oh, but if you were trying your hardest to prove a different point, try to actually be good at it next time. I'm counting on you.

In the meantime, have another delicious proportionate plump ass.

[yt]https://www.youtube.com/watch?v=kSof9_965jo[/yt]

Not once did I say the proportions were right (in fact I said quite the opposite). But cartoony is, by definition, not realistic. Not entirely. The artist was obviously not going for accurate proportions or near-realistic anatomy... which is kind of a moot point when we're talking about an anthropomorphic feminine hedgehog and bat. If you're gonna apply more realistic anatomy to that picture, then why does Amy have breasts at all, female hedgehogs generally don't have actually breasts. Nipples, sure, but not breasts. Same with Rouge. That's the first and foremost thing that could be brought up here.

But, again, this is cartoony AKA not realistic. So this argument is rather pointless.

Of course it's pointless, most discussions with two conflicting perspectives are.

The thing is, people tend to get entrenched in their first view, and that's not my problem; we're just two people talking.

Just because something is cartoony, doesn't mean all works pertaining to it should be wildly exaggerated. Some of them simply don't look right.

Rob Liefeld is incredibly infamous in the comic book industry for his bad artwork, particularly the way he elongates and skews his characters, and they are certainly "cartoony".


52
Gaming / Re: [sonic slicer] about Sonic
« on: September 28, 2017, 08:17:55 PM »
This isn't a Butch Hartman drawing or something

It's still detailed enough where it looks off. Quickie would most likely say the same thing, she is extremely critical with getting proportions right

53
Gaming / Re: [sonic slicer] about Sonic
« on: September 28, 2017, 11:31:40 AM »
The thighs, in relation to her torso, makes it appear as if Amy is missing organs

54
Gaming / Re: [sonic slicer] about Sonic
« on: September 28, 2017, 06:29:30 AM »
Drawings on dA that look like they were done by 10 year olds have gotten praise

He has the faces down right, I'll give him that

55
Gaming / Re: [sonic slicer] about Sonic
« on: September 28, 2017, 05:51:40 AM »
Oh gross, that is not well-drawn.

Look up body proportions. I don't blame the guy though, there's not much to expect from someone named "ss2sonic".

56
Rockman Series / Re: 4'4" Mega Man Plushie Coming This Winter
« on: September 27, 2017, 05:41:00 AM »
Start uploading to imgur, bro

57
Gaming / Re: [sonic slicer] about Sonic
« on: September 26, 2017, 07:51:19 AM »
Is it surprising

Fans from all over have been making Big jokes for ages

58
Gaming / Re: Zone of the Enders: The 2nd Runner PS4 remaster announced
« on: September 20, 2017, 02:37:08 AM »
Yeah, but the voice lines weren't long enough to bother mentioning it

If it was overblown like KH trailers, that'd be a different story

59
Gaming / Re: Zone of the Enders: The 2nd Runner PS4 remaster announced
« on: September 20, 2017, 01:44:00 AM »
4k trailer

[yt]https://www.youtube.com/watch?v=d79qbcayOMw[/yt]

60
General / Re: Change my nickname, please
« on: September 18, 2017, 09:22:41 PM »

61
Gaming / Re: [sonic slicer] about Sonic
« on: September 17, 2017, 12:22:47 AM »
I don't take advice from people who overreact, thank you though

62
Gaming / Re: [sonic slicer] about Sonic
« on: September 17, 2017, 12:16:11 AM »
Quickie and I were the main two mods who preserved this place for the past few years, so my judgement is fine.

And now I'm the only mod left, with Wily occasionally popping his head in.

63
Gaming / Re: [sonic slicer] about Sonic
« on: September 17, 2017, 12:06:50 AM »
Trust me, that is nowhere near an attack

64
Gaming / Re: [sonic slicer] about Sonic
« on: September 16, 2017, 10:49:38 PM »
Chris, you need to grow up.

There is something normal people do, called criticizing. It's how we adapt, innovate, and broaden our expectations.

Not everyone is going to be a spineless pushover like you, and ignore blatant flaws in favor of "just having fun".

Also, find a way to construct your posts where they're not boring as hell to read.

65
Gaming / Re: [sonic slicer] about Sonic
« on: September 16, 2017, 04:21:17 AM »
Who gives a [parasitic bomb]

Comics have a specific focus on story; that's its own territory. This topic is about Sonic games

66
News and Announcements / Re: Megaman's 30th Anniversary Stage Show at TGS
« on: September 12, 2017, 02:06:56 AM »
I'd happily take a steam port of X Collection, but I realize that's way too good to be true.

67
Gaming / Re: [sonic slicer] about Sonic
« on: September 03, 2017, 09:16:58 PM »
LOL! We got that Shadow the Hedgehog 2 "sequel" we've been waiting for SEGA to do to shock the fans.

PS: I love the Shadow the Hedgehog game. One of my favorite Sonic games.

This is all cancer

delete it

68
Gaming / Re: [sonic slicer] about Sonic
« on: August 25, 2017, 08:34:08 AM »
Who shut me down?

You asked a question, and I stated there were already several videos shown of the side-scrolling stages, and from the very beginning, it was confirmed that classic and modern Sonic are the stars of the game. From what we know so far, it isn't much different from Generations, with exception to the custom character angle.

What we have here is you failing to realize that Sega fully expects the comparisons to be drawn between the two games. Mania being a prequel is proof of that already, not to mention the hint from the get-go was classic Sonic in Forces also having the drop-dash ability introduced in Mania.

Nice attempt, though.


69
Gaming / Re: [sonic slicer] about Sonic
« on: August 25, 2017, 08:09:40 AM »
Just like with Generations, the side-scrolling stages are given to classic Sonic. That's what the videos have shown us.

He has just as big of a role as modern Sonic, so of course it's half at the very least.

70
Gaming / Re: [sonic slicer] about Sonic
« on: August 25, 2017, 07:33:49 AM »
Forces, like Mania, has side-scrolling stages with classic Sonic, and if the level design and/or physics are inferior to Mania's, there is a plausible basis to compare them.

Same as the time when people acknowledged that Sonic 4's physics were horrible, when compared to Sonic 1-3 and CD.

71
Gaming / Re: [sonic slicer] about Sonic
« on: August 25, 2017, 06:15:30 AM »
Mania and Forces were revealed on literally the same day, and now we recently found out that they're two sides of the same coin.

It's only natural for comparisons to be drawn between them.

72
Gaming / Re: [sonic slicer] about Sonic
« on: August 25, 2017, 05:01:41 AM »
The funny thing is, him being a "game developer" (and I use that term loosely) really means nothing in regards to his opinion on game design. Game Developers have shitty and warped opinions all the time, look at Inafune.

Honestly, the issue here is that people like Objection-Man overlook the brilliance of what Sega has done here. They're releasing two Sonic games close together. One appealing to the past and older/classic gamers and one appealing to the fanbase that is newer and prefers the 3D games. As well as the fanbase that is enamored with the idea of making their OC.

This is PROBABLY the best move Sega could have made. So instead of shitting on the game that doesn't appeal to your niche, maybe it's better to acknowledge the genius of this. And yeah, I get this thread is "[sonic slicer] about Sonic" but... I also feel like it really makes the old***s look like assholes more than anything, especially since you're bitching about something that isn't out yet and might be a decent game.

But I mean, what do I know. I'm not a "game developer"

Being separate is what we initially believed. However, the true ending of Sonic Mania reveals that it is actually a prequel to Forces.

This retarded move was most likely orchestrated by Sega, because I seriously doubt that Christian Whitehead, an avid lover of classic Sonic titles, intended for Mania to connect to Forces.

Bias aside, you also have to realize that Mania is out, and everyone loves it. I even read a review of a man claiming that ALL Sonic games are bad, and Mania is the "first good Sonic game". If this [parasitic bomb] is capable of causing a dumbass like him to acknowledge quality game design, it must be pretty damn impressive.

Forces has to live up to that, so all of the doubt of this being another masterpiece is understandable.

73
Gaming / Re: [sonic slicer] about Sonic
« on: August 24, 2017, 10:35:31 PM »
What does him being a game developer have to do with anything

74
Gaming / Re: [sonic slicer] about Sonic
« on: August 24, 2017, 05:40:05 AM »
Well, no Sonic game can ever surpass S3&K.

However, Sonic Mania's quality is certainly high up, in terms of level design. It's fantastic.

A surprising amount of people hate Blue Spheres for some reason, but I always liked it. That being said, they were a little too monotonous in Mania, and should have been divided with gambling bonus stages or maybe something new entirely.

75
All that changes is pushing even more people to use imgur

Pages: 1 2 3 4 5 ... 563