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Rockman & Community => Rockman Series => Original => Topic started by: Keno on September 01, 2009, 08:04:39 PM

Title: Mega Man: If they had stuck to original plan for the classic series...
Post by: Keno on September 01, 2009, 08:04:39 PM
Mega Man was supposed to have his own series on the PSX and was to be the main character but they decided Mega Man would not be recognizable so they created Mega Man X with Mega Man as the co star but nevertheless Mega Man ironically became poular and even had his own downloadable on Wii. It is not to say that Mega Man isn't awesome but still why couldn't stick with that? how it would have been different if Mega Man was the main character?

Answer: The games would've been harder because dashing is for pussies.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Psycho Yuffie on September 01, 2009, 08:39:56 PM
Someone hasn't played Mega Man 7.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Blackhook on September 01, 2009, 08:42:04 PM
And Rockman and Forte
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Keno on September 01, 2009, 08:48:18 PM
Yea, one game is not a series.

Mega Man [...] even had his own port on the GBA.
& I did mention Mega Man & Bass.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Blackhook on September 01, 2009, 08:52:08 PM
But it first appeared on the SNES
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Tickle Buffalo on September 01, 2009, 09:11:22 PM
I'll hit you.




You've been warned.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Keno on September 01, 2009, 09:19:22 PM
But it first appeared on the SNES
Yea, in Tengu Man's stage maybe, but not here.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Satoryu on September 01, 2009, 09:23:16 PM
there is so much wrong with this topic.

Answer: The games would've been harder because dashing is for pussies.

how does dashing make a game easier? it just speeds it up.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Blackhook on September 01, 2009, 09:27:52 PM
Yea, in Tengu Man's stage maybe, but not here.
Huh?
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: VixyNyan on September 01, 2009, 09:28:51 PM
Yea, one game is not a series.

1994: Rockman's Soccer / Mega Man's Soccer
1995: Rockman 7 / Mega Man 7
1998: Rockman & Forte

Yea, in Tengu Man's stage maybe, but not here.

You can dash in every single stage, with Forte. Rockman is sliding.
And the returning robot masters wasn't only Tengu Man, but also Astro Man.

Stop failing please...
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Keno on September 01, 2009, 09:45:44 PM
how does dashing make a game easier? it just speeds it up.
Because you can dash jump out of it, & you can fire concurrently.

1994: Rockman's Soccer / Mega Man's Soccer
1995: Rockman 7 / Mega Man 7
1998: Rockman & Forte
Yea, Mega Man & Bass was never on the SNES. SFC maybe, but not SNES. & I really wouldn't consider Mega Man Soccer to count as "the series". More like "fun off-shoot".

You can dash in every single stage, with Forte. Rockman is sliding.
Yea I know. I was referring to where Tengu Man's stage is on the map.

And the returning robot masters wasn't only Tengu Man, but also Astro Man.
I wasn't even talking about that.

Stop failing please...
Fun fact: /b/ isn't hip, & neither is its lingo.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: The Drunken Dishwasher on September 01, 2009, 09:51:16 PM
Yea, Mega Man & Bass was never on the SNES. SFC maybe, but not SNES. & I really wouldn't consider Mega Man

...*rubs head and eats an anvil*
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Blackhook on September 01, 2009, 09:51:45 PM
 -AC
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Acid on September 01, 2009, 09:51:50 PM
Fun fact: /b/ isn't hip, & neither is its lingo.

Oh god... yes! I agree completely.

But seriously people, back on topic or I'll lock this.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: VixyNyan on September 01, 2009, 09:54:53 PM
Yea, Mega Man & Bass was never on the SNES. SFC maybe, but not SNES.
& I really wouldn't consider Mega Man Soccer to count as "the series". More like "fun off-shoot".

SFC is SNES. Even Europe has the same cartridge shape as the SFC cartridges. It doesn't matter if you don't agree with that. The "Fun off-shoot" is still a Classic series game. It's like saying "Power Battle" and "Power Fighters" doesn't count as "the series" either, specially when the second games ties in the X series together with the Classic series.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Keno on September 01, 2009, 09:57:57 PM
But seriously people, back on topic or I'll lock this.
Good call.

how does dashing make a game easier? it just speeds it up.
Because you can dash jump out of it, & you can fire concurrently.
More about this, it speeds you up, but not the enemies. It's a huge difference.

SFC is SNES. Even Europe has the same cartridge shape as the SFC cartridges. It doesn't matter if you don't agree with that. The "Fun off-shoot" is still a Classic series game. It's like saying "Power Battle" and "Power Fighters" doesn't count as "the series" either, specially when the second games ties in the X series together with the Classic series.
No, they don't. Not in my opinion at least. They're mad fun, but their storylines, other than the Zero fan service at the end of Power Fighters, add nothing new to the series. They're just recycled concepts. There aren't even stages.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Turian on September 01, 2009, 10:01:27 PM
Zero was supposed to have his own series on the SNES and was to be the main character but they decided Zero would not be recognizable so they created Mega Man X with Zero as the co star but nevertheless Zero ironically became poular and even had his own port on the GBA. It is not to say that Zero isn't awesome but still why couldn't stick with that? how it would have been different if Zero was the main character?

Answer: The games would've been harder because dashing is for pussies.

I fixed your post.  BTW, you fail.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Protoman Blues on September 01, 2009, 10:03:46 PM
But seriously people, back on topic or I'll lock this.

I'm still confused at to the point of this topic.  If it's to say that the Classic series games are harder than the X series games, the fact is that both are pretty easy.  The X series is easier because of the ability to charge the Stolen Weapons, not the dashing.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Bag of Magic Food on September 01, 2009, 10:06:34 PM
If they didn't invent dashing, then MegaRockMan could have gotten a super-speed slide-jump, where he flips completely over from sliding position to jump with super speed.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Acid on September 01, 2009, 10:08:45 PM
If they didn't invent dashing, then MegaRockMan could have gotten a super-speed slide-jump, where he flips completely over from sliding position to jump with super speed.

I can imagine this looking totally rad.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Keno on September 01, 2009, 10:10:12 PM
I'm still confused at to the point of this topic.  If it's to say that the Classic series games are harder than the X series games, the fact is that both are pretty easy.  The X series is easier because of the ability to charge the Stolen Weapons, not the dashing.
Eh, that depends on the game.

I fixed your post.  BTW, you fail.
Turian got it. BTW, /b/ still isn't cool. Talk like Fonzie if you wanna be cool.

If they didn't invent dashing, then MegaRockMan could have gotten a super-speed slide-jump, where he flips completely over from sliding position to jump with super speed.
I want you to animate this.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Bag of Magic Food on September 01, 2009, 10:10:54 PM
I am almost tempted to sprite it...
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Keno on September 01, 2009, 10:12:08 PM
It sounds so cool. I hope it looks as ridiculous as I imagine it. Use Mega Man 8 sprites so he's convulsing.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Protoman Blues on September 01, 2009, 10:16:59 PM
Eh, that depends on the game.

It does depend on that game, cause one can argue that MegaMan 5 for the NES is easier than any X game, due to the fact that you don't even need the weapons at all with how powerful the Buster is in that game.  However, if we're sticking to SNES MMX games, charging weapons absolutely make the game easier, when you have Invinco-shield, Phazing powers, and Time Slow.  You don't even need to dash if you have those charged weapons
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Keno on September 01, 2009, 10:43:42 PM
I would compare buster to buster, & dashing makes a buster a whole lot more dangerous.\

I think it's better to compare the hardest with the hardest. Any GB MM or Mega Man & Bass can give even X6 & X7 runs for their money.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Protoman Blues on September 01, 2009, 10:48:57 PM
It can be argued that the GB MegaMan games are more challenging than the NES MegaMan games.  However, I still don't think dashing makes all the difference.  Also, I have no knowledge of the two you mentioned, being that I haven't played X6 yet, and X7 will never be played.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Kirby Pink on September 01, 2009, 10:51:28 PM
I wanna play X7 again... but my only copy of it got a cd that is busted and it's rare to find a copy of it. (Not paying 900:- >_<)
Not because it sucks , because it's diffrent all togheter, sure it's got bad voice acting and the camera and controls are bulky... but it's a diffrent game in the series.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Psycho Yuffie on September 01, 2009, 11:29:23 PM
I wanna play X7 again... but my only copy of it got a cd that is busted and it's rare to find a copy of it. (Not paying 900:- >_<)
Not because it sucks , because it's diffrent all togheter, sure it's got bad voice acting and the camera and controls are bulky... but it's a diffrent game in the series.
I wanna play X7 again too--in an alternate universe where it was actually a good game.

Back on topic: from what I can tell, you're nit-picking. You say only Mega Man 7 was the only classic game released when it clearly wasn't. You won't acknowledge Rockman and Forte over a region technicality. In reality, that didn't stop anyone here from playing it. Stop whining over it, please. Rockman and Forte did happen and it was an SNES game; deal with it.

By the way, why hasn't this been moved to the Classic forum?
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Bag of Magic Food on September 01, 2009, 11:33:26 PM
Can we acknowledge the MegaMan Soccer game then?
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Kit on September 01, 2009, 11:59:19 PM
Can we acknowledge the MegaMan Soccer game then?

I'm going to say yes we can. It still has Megaman and the bosses, so what if its soccer?
Super Mario Sluggers and Strikers are still acknowledged as Mario games as well.
They're just in a different genre than what the "normal" Mario games are in, which is Platforming/Adventure.
Christ.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Bag of Magic Food on September 02, 2009, 01:20:34 AM
(http://img.photobucket.com/albums/v299/RyanFerneau/flip.gif)
Look!  Look at me!  I get possible to fly!
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: VixyNyan on September 02, 2009, 01:23:11 AM
He believe he can fly~ XD
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Jericho on September 02, 2009, 01:51:17 AM
(http://img.photobucket.com/albums/v299/RyanFerneau/flip.gif)
Look!  Look at me!  I get possible to fly!

Get equipped with Ground Skidder.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Keno on September 02, 2009, 02:17:03 AM
It can be argued that the GB MegaMan games are more challenging than the NES MegaMan games.  However, I still don't think dashing makes all the difference.  Also, I have no knowledge of the two you mentioned, being that I haven't played X6 yet, and X7 will never be played.
X6 is mad hard for all sorts of silly reasons, but then again, I've heard the same said about the Zero series. Why won't you play X7?

I wanna play X7 again... but my only copy of it got a cd that is busted and it's rare to find a copy of it. (Not paying 900:- >_<)
Not because it sucks , because it's diffrent all togheter, sure it's got bad voice acting and the camera and controls are bulky... but it's a diffrent game in the series.
I really wish they would make more games like it, but a bit more polished.

I wanna play X7 again too--in an alternate universe where it was actually a good game.
They all have problems after the SNES anyway. At least X7 didn't have that God awful find then buy system X8 had.

Back on topic: from what I can tell, you're nit-picking. You say only Mega Man 7 was the only classic game released when it clearly wasn't. You won't acknowledge Rockman and Forte over a region technicality. In reality, that didn't stop anyone here from playing it. Stop whining over it, please. Rockman and Forte did happen and it was an SNES game; deal with it.
Jesus Christ, you're making me wish I'd said PSX instead. I'll go edit my post.

By the way, why hasn't this been moved to the Classic forum?
Because its twin thread is in this section, & it encompasses X anyway.

I'm going to say yes we can. It still has Megaman and the bosses, so what if its soccer?
Super Mario Sluggers and Strikers are still acknowledged as Mario games as well.
They're just in a different genre than what the "normal" Mario games are in, which is Platforming/Adventure.
Christ.
I don't really consider Mario Sluggers & Strikers Mario games. I consider them to be sports games featuring Mario.

(http://img.photobucket.com/albums/v299/RyanFerneau/flip.gif)
Look!  Look at me!  I get possible to fly!
Can I use that as my siggy?

He believe he can fly~ XD
Not by himself, prior to this technique.

Edit: First post edited so nobody can say Mega Man Soccer & Rokuuman Foruutei count.

& I wanna say right now that Kart Racers don't count.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Flame on September 02, 2009, 02:20:13 AM
Mega Man was supposed to have his own series on the PSX and was to be the main character but they decided Mega Man would not be recognizable so they created Mega Man X with Mega Man as the co star but nevertheless Mega Man ironically became poular and even had his own downloadable on Wii. It is not to say that Mega Man isn't awesome but still why couldn't stick with that? how it would have been different if Mega Man was the main character?

Answer: The games would've been harder because dashing is for pussies.
You lost me.
I fixed your post.  BTW, you fail.
Ok Now I get it.
Wait- How the hell do you confuse Zero for Megaman X?
Goddamnit, thats a seriously hard fail right there.
BTW, /b/ still isn't cool. Talk like Fonzie if you wanna be cool.

This is
/rpm/
Deal with it.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Protoman Blues on September 02, 2009, 02:44:55 AM
(http://img.photobucket.com/albums/v299/RyanFerneau/flip.gif)
Look!  Look at me!  I get possible to fly!

This is all kinds of funny!

X6 is mad hard for all sorts of silly reasons, but then again, I've heard the same said about the Zero series. Why won't you play X7?

Is it hard or cheap, cause there's a difference.

As for X7, I won't play it because you have to unlock the main character of the series!   On FPB (Foolish Principal Blues) I refuse to play it.  8D
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Tickle Buffalo on September 02, 2009, 02:46:37 AM
Rokuuman Foruutei

You're not allowed to try romanising names anymore.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Flame on September 02, 2009, 02:49:51 AM
You're not allowed to try romanising names anymore.
I agree wholeheartedly.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Keno on September 02, 2009, 03:41:56 AM
Wait- How the hell do you confuse Zero for Megaman X?
Goddamnit, thats a seriously hard fail right there.
You missed it.

Is it hard or cheap, cause there's a difference.
Well, that's in the eye of the beholder. Are Quick Man's lasers cheap? Are the spikes you can hardly see in front of your face in the Zero games cheap? Is the Yellow Devil cheap? You ought just try the game & decide for yourself. I liked it. Others didn't. Same with X7. I like 'em all, different amounts at different times.

As for X7, I won't play it because you have to unlock the main character of the series!   On FPB (Foolish Principal Blues) I refuse to play it.  8D
I'll make you a new game + with no upgrades done or armor parts found, & it's the same exact thing.

You're not allowed to try romanising names anymore.
Is that what they're calling bastardizing nowadays?
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Protoman Blues on September 02, 2009, 03:48:28 AM
Well, that's in the eye of the beholder. Are Quick Man's lasers cheap? Are the spikes you can hardly see in front of your face in the Zero games cheap? Is the Yellow Devil cheap? You ought just try the game & decide for yourself. I liked it. Others didn't. Same with X7. I like 'em all, different amounts at different times.

Cheap is a 1-Hit Kill move done by the Devil in X5, 20 times in a row.  Poor Lou!   8D

Quote
I'll make you a new game + with no upgrades done or armor parts found, & it's the same exact thing.

I could've gotten than from Lou a long time ago.  I still refuse!   8)
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Keno on September 02, 2009, 04:41:20 AM
What move?
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Irgendein on September 02, 2009, 04:44:15 AM
What move?
The one where the Shadow Devil changes into what resembles the Wily Machine from Rockman 6, and then proceeds to jump and slide around the room.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Protoman Blues on September 02, 2009, 04:48:06 AM
The one where the Shadow Devil changes into what resembles the Wily Machine from Rockman 6, and then proceeds to jump and slide around the room.

That's not the move I was talking about.  There was one move that the Devil did in which it split into two and streamed pretty much all his blocks at once.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Irgendein on September 02, 2009, 04:51:54 AM
There was one move that the Devil did in which it split into two and streamed pretty much all his blocks at once.
I don't recall that being a 1-hit kill move :\ although, I usually just play everything on easy, so maybe that's why >_>
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Keno on September 02, 2009, 04:52:46 AM
The one Protoman Blues is talking about is annoying as [tornado fang].
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Protoman Blues on September 02, 2009, 04:56:10 AM
I don't recall that being a 1-hit kill move :\ although, I usually just play everything on easy, so maybe that's why >_>

What's funny is, I'm looking on YouTube and I actually don't see it.  But I definitely know it exists, because I've seen it done to Lou 20 times in a row, with instant death.

Posted on: September 01, 2009, 10:54:56 PM
Maybe it's on hard only...as that's the only way I play MM games.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Flame on September 02, 2009, 05:41:10 AM
thats probably it. it is the worst move he has. actually, more annoing is that he leaves an outlin that can harm you when he moves his blocs across the room.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Keno on September 02, 2009, 06:14:48 AM
Which is all the time.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Bag of Magic Food on September 02, 2009, 06:43:18 AM
Can I use that as my siggy?
That's fine, I suppose, even though I didn't get it to come out exactly the way I wanted.  It looks a little different in Microsoft GIF Animator...
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Keno on September 04, 2009, 07:42:04 AM
That's fine, I suppose, even though I didn't get it to come out exactly the way I wanted.  It looks a little different in Microsoft GIF Animator...
Bitchin'
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Rin on September 04, 2009, 07:57:43 PM
I will admit to something. I like Rockman & Forte the most out of all classic series games, if only because you can play as Forte. Tough, there's another reason. When you play as him, you can... DASH. I love dashing. WZOOOM.
Title: Re: Mega Man: If they had stuck to original plan for the classic series...
Post by: Keno on September 04, 2009, 09:01:32 PM
More to the point, dash double jumping, which isn't given to the player that frequently.