Author Topic: Japanese Devroom Update and Mega Man Legends 3 Prototype Version  (Read 7748 times)

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Offline Turian

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Seems we are in for a real treat on April 21st! The Japanese Devroom has updated with a mysterious picture of a new character. Also the whole site is undergoing maintenance in preparation for Thursday the 21st.



Eguchi has also updated with a new blog complete with pictures from the development stage at the end of December.

Here's a taste:



In addition the Western devroom has the rocket progress at 25% with a brand new wallpaper!

Keeping all of that in mind, the Mega Man Legends 3 Prototype Version has been rated by The Australian Rating board and strangely is listed as "Multi-Platform". Make of that what you will.

Source: Japanese Devroom, Western Devroom & Aussie Rating Board

Offline Mirby

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Re: Japanese Devroom Update and Mega Man Legends 3 Prototype Version
« Reply #1 on: April 19, 2011, 09:34:24 PM »
Ooh that Reaverbot... fine on its own, but annoying as all hell when in groups.

Also, that silhouette screams ASHE to me... not sure why.
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Offline Acid

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Re: Japanese Devroom Update and Mega Man Legends 3 Prototype Version
« Reply #2 on: April 19, 2011, 09:45:17 PM »
Here's a taste:


CLANK CLANK CLANK CLANK CLANK CLANK CLANK

Offline Blackhook

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Re: Japanese Devroom Update and Mega Man Legends 3 Prototype Version
« Reply #3 on: April 19, 2011, 09:56:01 PM »
Ooh that Reaverbot... fine on its own, but annoying as all hell when in groups.

Also, that silhouette screams ASHE to me... not sure why.
Hmm...? I don't see any booty on that pic 8D
...yeah that bastard..hopefully he won't turn invisible this game aswell...Legend 1 was evil that way.

Offline Hypershell

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Re: Japanese Devroom Update and Mega Man Legends 3 Prototype Version
« Reply #4 on: April 20, 2011, 12:14:25 AM »
An L3 Prototype Version, eh?  I wonder, if they're going to the trouble of rating it, might we be looking forward to a wifi distribution?

Sounds like a pipe-dream, I know, but so did L3 itself.  *shrugs*

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Offline Gaia

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Re: Japanese Devroom Update and Mega Man Legends 3 Prototype Version
« Reply #5 on: April 20, 2011, 12:15:15 AM »
Really? These guys were no problem for me. Due to their size (especially the green-colored ones, just get to high ground and they aren't a problem from then-on out) I think I remember most of these guys don't jump very high. They can jump far, but not high enough to reach you if you are on a platform. Yeah.

What's it's name again anyay?
Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

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Offline Mirby

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Re: Japanese Devroom Update and Mega Man Legends 3 Prototype Version
« Reply #6 on: April 20, 2011, 12:33:27 AM »
It was only annoying because I'd circle-strafe them and the other one would invariably charge me and knock me over.

On the plus side, classic reaverbot designs ftw!
OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
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Offline Turian

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Re: Japanese Devroom Update and Mega Man Legends 3 Prototype Version
« Reply #7 on: April 20, 2011, 12:38:30 AM »
I look at the fuzzy image and think:

Axl, Can you hear me?

Offline Acid

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Re: Japanese Devroom Update and Mega Man Legends 3 Prototype Version
« Reply #8 on: April 21, 2011, 04:34:35 PM »
Here he is:



gameplay looked fantastic too.

Offline Kieran

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Re: Japanese Devroom Update and Mega Man Legends 3 Prototype Version
« Reply #9 on: April 21, 2011, 04:44:31 PM »
How about a link for those who can't read Japanese?
The Other Side
http://www.crowdedstreet.net
irc.esper.net #theotherside

Commander Shepard: *stares blankly at a video of scantily clad asari dancers* ...What kind of hotel is this?
Liara T'Soni: It is a luxury resort with an... exotic edge.  Azure is slang for a part of the asari body in some places on Illium.
Shepard: Where?
Liara: The lower reaches, near the bottom.
Shepard: I meant, "where on the asari body?"
Liara: So did I.

Offline Acid

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Re: Japanese Devroom Update and Mega Man Legends 3 Prototype Version
« Reply #10 on: April 21, 2011, 04:45:45 PM »
What good would that do now that the stream is over?

Cause it's just a screenshot from said stream.

Offline Turian

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Re: Japanese Devroom Update and Mega Man Legends 3 Prototype Version
« Reply #11 on: April 21, 2011, 04:51:24 PM »
Yeah, sucks that I missed it. Now I have to wait for the western devroom to update before I can post news about this! Sorry guys!

Offline borockman

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Re: Japanese Devroom Update and Mega Man Legends 3 Prototype Version
« Reply #12 on: April 21, 2011, 04:51:51 PM »
and he looks mighty fine there. Expect fanart sooner or later.

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Offline Acid

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Offline borockman

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Re: Japanese Devroom Update and Mega Man Legends 3 Prototype Version
« Reply #14 on: April 21, 2011, 05:11:07 PM »
Wait, you actually play as that guy?

Awesome, and it seems that Aero is related to him.

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Offline Blackhook

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Re: Japanese Devroom Update and Mega Man Legends 3 Prototype Version
« Reply #15 on: April 21, 2011, 05:13:23 PM »
He looks kinda cool

Offline Reaperoid

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Re: Japanese Devroom Update and Mega Man Legends 3 Prototype Version
« Reply #16 on: April 21, 2011, 05:51:33 PM »
since the OFLC has rated it, i am looking forward to it!
I guess all I can really say is it isn't exactly what I'd expect out of a $4.4M game

It doesn't even have mouth animations

Offline Protoman Blues

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Re: Japanese Devroom Update and Mega Man Legends 3 Prototype Version
« Reply #17 on: April 21, 2011, 06:39:03 PM »
<3 the old Capcom jingle in the beginning.

Offline Flame

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Re: Japanese Devroom Update and Mega Man Legends 3 Prototype Version
« Reply #18 on: April 21, 2011, 10:34:31 PM »
<3 the old Capcom jingle in the beginning.
The prisms and lasers Capcom logo (8, X4, B&C, Legends? )was always my favorite.
...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.

Offline Hypershell

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Re: Japanese Devroom Update and Mega Man Legends 3 Prototype Version
« Reply #19 on: April 22, 2011, 04:22:38 PM »
2nd favorite to me, after the Servbot-pool in Misadventures.  Awesome, nonetheless!

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