Author Topic: CIPHER - topdown vertical shoot 'em up  (Read 2919 times)

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Offline kokocipher

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CIPHER - topdown vertical shoot 'em up
« on: April 05, 2010, 11:19:25 PM »
CIPHER:

This is a vertical shoot 'em up project I've been working on since 2008.  It's done in Multimedia Fusion 2.

If you are interested in helping with pixel art, music, or audio, you may contact me by e-mail (kokocipher [at] gmail [dot] com) or send a PM



Demo stage play-trough
<a href="http://www.youtube.com/watch?v=-TCIAffnuf8" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=-TCIAffnuf8</a>



you can see more videos on my youtube channel: http://www.youtube.com/user/kokocipher
<a href="http://www.youtube.com/view_play_list?p=FE218C4B25BED2E0" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/view_play_list?p=FE218C4B25BED2E0</a>


Alpha release: http://www.create-games.com/download.asp?id=8128 or http://kokocipher.com/forum/viewtopic.php?f=8&t=153

Please excuse the sprite rip placeholders.

This topic will be updated with the game's progress.  All comments are welcome.

Offline Rad Lionheart

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Re: CIPHER - topdown vertical shoot 'em up
« Reply #1 on: April 05, 2010, 11:47:59 PM »
That's pretty cool.
I'd help out if I could, but I don't have any skills to offer.

Offline kokocipher

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Re: CIPHER - topdown vertical shoot 'em up
« Reply #2 on: April 23, 2010, 03:00:56 AM »
2 Weapons added



here are some working in progress enemies
« Last Edit: April 24, 2010, 09:44:11 PM by kokocipher »

Offline Rad Lionheart

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Re: CIPHER - topdown vertical shoot 'em up
« Reply #3 on: April 23, 2010, 03:06:36 AM »
Surprised you don't have more comments.

Offline Gaia

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Re: CIPHER - topdown vertical shoot 'em up
« Reply #4 on: April 23, 2010, 03:38:56 AM »
You know, sometimes I'm kinda glad I was (temporarly) a part of this. I can see major improvement with the graphics, although it could've used a boss track (most top-down shooters have 'em).
Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.

Offline kokocipher

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Re: CIPHER - topdown vertical shoot 'em up
« Reply #5 on: April 23, 2010, 06:51:51 PM »
You know, sometimes I'm kinda glad I was (temporarly) a part of this. I can see major improvement with the graphics, although it could've used a boss track (most top-down shooters have 'em).

I have a boss track, but I'm not sure how to set a system that recognizes a boss fight (I don't want to use the "warning" sign).  Also, the boss track kind of sucks, but I'll give it a shot  ::)
I've done a lot of recoding and tweaking, but none of this will show much of a difference in the video.  Feel free to suggest any new features or weapons, I kind of ran out of ideas as of now.  (please include on "How the feature can be done logically in terms of condition=>action," as my math is limited to algebra and trig.)   

Offline Gaia

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Re: CIPHER - topdown vertical shoot 'em up
« Reply #6 on: April 23, 2010, 08:10:45 PM »
Have you played Xevious? You can use that as an example. Tough little top-down shooter, but fun, never reached a boss though.

There ARE a few games that have boss tracks, without that "Warning" logo appearing. You can try to use MM1's fortress boss theme, I think it'll work as a boss track temporarily.

... I also noticed you joined TSR. XD
Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.

Offline kokocipher

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Re: CIPHER - topdown vertical shoot 'em up
« Reply #7 on: April 25, 2010, 11:36:58 PM »
Intro Stage Boss theme  please give feedback and comment   8):cookie:
« Last Edit: April 27, 2010, 01:24:23 AM by kokocipher »

Offline Rad Lionheart

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Re: CIPHER - topdown vertical shoot 'em up
« Reply #8 on: April 25, 2010, 11:44:42 PM »
Sounds pretty good to me.

Offline Night

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Re: CIPHER - topdown vertical shoot 'em up
« Reply #9 on: April 26, 2010, 09:06:34 PM »
That's sounds awesome!

Offline kokocipher

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Re: CIPHER - topdown vertical shoot 'em up
« Reply #10 on: April 27, 2010, 07:05:28 PM »
Mugshot of pilot: I added some extra shading and decreased the hue saturation


Original vector art by firephoenixan


Original sketch by me

Offline Rad Lionheart

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Re: CIPHER - topdown vertical shoot 'em up
« Reply #11 on: April 27, 2010, 07:22:59 PM »
That's pretty cool, very nicely done.