Recent Posts

Pages: 1 2 [3] 4 5 ... 10
SaGa Frontier 1 and 2 plz.  :'(
Entertainment / Re: The RPM Boob Tube Thread (56k warning)
« Last post by Mr. Haxwell on December 09, 2017, 04:28:56 AM »
<a href="" target="_blank" class="aeva_link bbc_link new_win"></a>

This game came out on the Super Famicom in 1993 and was localized for Mobile just last year. 

Now they're gonna release it on the majority of all modern platforms except the 3DS.
News and Announcements / Re: Mega Man 11 OFFICIAL TRAILER Announcement
« Last post by Flame on December 08, 2017, 05:06:56 PM »
Well 9, 10, and Universe...

Though I'm not sure where the fourth comes from.

I kind of have to agree with Hypershell on Inafune. I love the guy, (MN9 debacle notwithstanding) and his love for the franchise is admirable, but you know, every kid has to outgrow his parents eventually. And I would argue that Inafune's tenure as figurehead of the franchise peaked in the 90's as series producer, because that was the last time he was fully immersed in the franchise as not only it's face, but the guy in charge of making the games too. Once he went to the Zero games, he completely neglected the rest of the franchise, delegating it to others and just being the executive who signs off on projects.

He might as well have left the franchise altogether, because despite still being the figurehead for it, he wasn't really involved with it anymore, being busy with other game projects and then his job as global head of production. He hadn't left it completely like Kitamura did, allowing someone else to take up the reins of the franchise.

And then he abruptly left altogether. It's clear from the dev interviews that other Capcom staff viewed him highly, and they were all reluctant to fill his shoes because of it, leading to an identity crisis for the franchise.

But, hopefully they've straightened that out now, and we can have an actual franchise revival. Hindsight really is 20/20, because while the devs say Inafune always directed to "never let a series stagnate", he was arguably the biggest cause of that stagnation in the first place.


So it seems a physical release has been confirmed.
News and Announcements / Re: Mega Man 11 OFFICIAL TRAILER Announcement
« Last post by Police Girl on December 08, 2017, 08:42:04 AM »
I'm just going to say it: I'm glad to see Mega Man without Inafune.  I love Inafune, but his 2D heyday is clearly behind him, and I got really sick and tired of what would have been FOUR Classic games that removed the slide had Universe not been cancelled.  So no more of that.  No more chasing 2's shadow.  No more NES milking, which was questionable at MM10 and would have been just boring now.  And FREAKING EGUCHI IS THE DIRECTOR, WHOO-HOO!

Four?! Where did you get that number from?
But yes, i'm glad they're moving past the "MM2 was the peak" mentality, everybody was sick of it by now.

No more 8-Bit, no more pretend NES, moving forwards instead of trying to reclaim the past through some misguided nostalgia.
Gaming / Re: Bayonetta 3 announced
« Last post by Phi on December 08, 2017, 07:43:25 AM »
Fingers crossed for more Nintendo costumes.

Gaming / Bayonetta 3 announced
« Last post by Sakura Leic on December 08, 2017, 04:27:57 AM »
Bayonetta 3 has currently been announced to be in development and as expected will be exclusive to the Switch.

Bayonetta 1 and 2 are also coming to Switch on February 16th, similar to how it was for the Wii U Bayo 1 comes with Bayo 2 as a download.
Gaming / Soul Calibur 6 coming in 2018
« Last post by Sakura Leic on December 08, 2017, 04:21:11 AM »
It was announced during the Game Awards Show that Soul Calibur 6 is coming to PC, PS4, and Xbone in 2018.

News and Announcements / Re: Mega Man 11 OFFICIAL TRAILER Announcement
« Last post by Flame on December 07, 2017, 09:50:12 PM »
9 and 10 just wanted to stick to the oldschool notion of Roll at home tending the shop and being moral support.

While 10 was an excuse to make an 8 bit bass.

News and Announcements / Re: Mega Man 11 OFFICIAL TRAILER Announcement
« Last post by OBJECTION MAN on December 07, 2017, 02:19:43 PM »
The real question, I think, is Roll. Understandable that she wasn't likely going to be playable in 9/10 since there weren't any 8-bit sprites to work with or other sprites from other games to use as a reference. Nut now that we're back in a 3D realm? Gimme back my broom-wielding terror from MMPU and TvC. She's got a HOUSE to clean~! 8D

Actually she was playable in the mobile port of MM1 with a full sprite set. And that is still no excuse since they created sprites for Bass who didn't have any for NES style.
Pages: 1 2 [3] 4 5 ... 10