Prototype Version downloadable at eShop.
Anybody got any info on when the eshop is coming? Please let it be soon!
I think he's dressed more in white than red.But his hair is red.
Great! Another awesome game I can't play :<
:<
I got my hype already!
[youtube]http://www.youtube.com/watch?v=zIVwhQsUdWA[/youtube]
Great! Another awesome game I can't play :<Welcome my friend to the club..here's your namecard.
That's some nice music indeed, let us know if anyone is thinking of making a livesteam of this, I'd like to see this game in action.
Is it just me....or im really seeing Protoman in that guy?Shades. Red boots. Red/white bike. Also uses arm cannon.
Is it just me....or im really seeing Protoman in that guy?Definitely not. He's doesn't strike me as being quite as cool/distant as ProtoMan, though.
Why is Rock's last name different from Roll and Barrel's? Where did the name Volnutt come from anyways?I would guess they were straightforward to Trigger about him being adopted (though likely less so as to how Barrel found him), seeings how the various revelations to him in L1/L2 don't seem to shake his family relations.
I still wish Design B had Design A's color scheme, but still this put a smile on my face!Same. I voted for A for the sake of color, but B struck me as the best in terms of line art.
I do hope Trigger/Volnutt will move around as fast as our new goggled friend here. Also be able to run over random pedestrians by ramming into them at full dashing speed. And kicking, lots of kicking.
>oo<
Dat site music!
[youtube]http://www.youtube.com/watch?v=EzjOmcAUBiQ&feature=related[/youtube]
This is where the Mega Man Legends Developer Room comes in. Planned as a place where users could get in on the development process, we knew there was some way we could utilize this to help our project succeed. We ended up reaching an unprecedented agreement. As it happens, it was decided that the prototype version of the game we had submitted within the company would be sold as a downloadable—“Mega Man Legends 3 Prototype Version”. Furthermore, the heat and excitement surrounding this downloadable title would determine whether or not the full game could be greenlit. If hype is strong, the full title will be a go. If not, it’s a no-go. I don’t even want to think about that outcome!http://www.capcom-unity.com/devroom/blog/2011/04/21/big_announcement
The easy solution: BUY IT!
...Are they..are they blackmailing us?
Egh... Thanks Capcom, now I have to get a 3DS when there are barely any games for it!
Hahahaha, wow. That's quite the dick move there.
Which just means you don't have to burn all your money in one go when games do start coming out.
Hahahaha, wow. That's quite the dick move there.
Will America and Europe even get the demo?
Or is it Japan only?
It's worldwide I think. It's confirmed and announced for Japanese and America systems at least. >U<
We don't need a repeat of the PSP games.Glad im not the only one seeing the similarity.
No wonder Inafune got the hell out of there.
It ought to help that the asking price is a mere 2 bucks, though. That has to kick the crap out of any competition they'll face value-wise; on DSiWare it gets you a frikkin round of Tic-Tac-Toe.
Or maybe they haven't gone mad, in a sense--they just found a way to cancel Mr. Inafune's other big project while making it look like they still want to give it a chance. And if it doesn't sell well enough, they can rub it in.Except if it doesnt sell well, but still gets enough support to be greenlit and released, the joke will be on them, considering didnt Inafune plan this to be the end of the Legends series..?
Except if it doesnt sell well, but still gets enough support to be greenlit and released, the joke will be on them,
Capcom it's getting more lame every year with the pay downloads. As a Mega Man fan it's not a big deal to pay $2 or $5 because doing it not only I will enjoy some time the prototype but also I will help my favourite game series but it's a stupid thing to think "normal" people will pay for it.
This is especially true if they label it a PROTOYPE or a DEMO. Normal people will go; "pay for a demo?! screw you!!"
This whole thing is a terrible idea in itself.
I think it's more of a "if people pay for this, they must truly care for the future of this series" approach, thus greenliting.
I think it's more of a "if people pay for this, they must truly care for the future of this series" approach, thus greenliting. Instead of downloading it just because it's free and taking advantage. I have a habit of downloading most free demos on PSN just because it's available.It's a valid point. I downloaded Flipnote Studio for the full and sole reason that it was free.
This is especially true if they label it a PROTOYPE or a DEMO. Normal people will go; "pay for a demo?! screw you!!"It's a name game, and anyone who's been in sales for a month if even that will tell you that it's a valid tactic. "Prototype" and "demo" may mean the same thing to the free-thinking minority, but the mass of consumers think differently. "Demo" is a freebie trial. "Prototype" is some forbidden fruit that would ordinarilly stay behind closed doors. Hence, the game is called "prototype version".
...once you have finished the core missions, receive access to areas of the game not yet finished, as well as a debug menu that gives you special moves and abilities.http://www.capcom-unity.com/devroom/blog/2011/04/21/mega_man_legends_3:_prototype_version (http://www.capcom-unity.com/devroom/blog/2011/04/21/mega_man_legends_3:_prototype_version)
You know that, I know that, but outside of that? The general gaming population will likely not be following it that close, or perhaps not even care.The general public is not reading "prototype" as synonymous with "demo". That's you, me, and the rest of the fanbase talking. Most of Capcom's texts that I've read lately are straying away from the latter, perhaps for the very reasons you mentioned, trying to dodge the "trial" mentality. I suggest we do the same.
for example kingdom hearts 2 is rated T
So, the month of May officially begins on Sunday. Wish NoA would just spit out when that dang e-Shop is launching already. >.>
That's a good point, the walls could be flat because of Barret. Though in 3D game programming the graphical and physical are not one in the same, Despite what the graphics show, Barret wouldn't be impacted by them physically. It would just look odd as he ran through a tarp on his way up.That's precisely what I meant. Everything looking like a box is an infinitely better solution than Barret clipping through everything as he makes his way around. Which do you think would cause a larger outroar?
That said, I'm starting to wonder if they will bother fixing that at all because of this... Suddenly I feel uneasy about the whole thing.
True, true. I guess I'm just paranoid Capcom won't fix the obvious crappy buildings. I mean, they DID give us X7 after all. It's not unlike them to just half ass things at times. Legends 2 probably had a bigger budget than Legends 3 will ever see though. Gah, the worries!I honestly see the problem with X7 to be not visuals or any of the models or environments, but a bad engine and overly linear stage layout. AKA bad level design. Mega Man games usually look pretty good. I can only think of the models in X8 and MHX as an odd exception. (character design aside.) And maybe Command missions lack of expressions. But environments pretty much always look great. Im certain Legends 3 will be no exception for it's final release.
That's precisely what I meant. Everything looking like a box is an infinitely better solution than Barret clipping through everything as he makes his way around. Which do you think would cause a larger outroar?The simple solution would be to limit which walls Barrett can climb. Which they have to do anyway for their landscaping in the dungeons. They'll get there.
I honestly see the problem with X7 to be not visuals or any of the models or environments, but a bad engine and overly linear stage layout. AKA bad level design.Zero's disconnected hair aside, Flame has a good point. There wasn't a whole lot wrong with X7 visually; hell the character models are considerably better than X8's. But the only 2D segment worth a damn in the entire game is Stonekong's level.
I honestly see the problem with X7 to be not visuals or any of the models or environments, but a bad engine and overly linear stage layout. AKA bad level design. Mega Man games usually look pretty good.
Megaman II Gameboy
I thought Airman's stage tune from MMIIGB was actually catchy. The others, however...
The real problem with the MMII GB soundtrack is really just the high pitch aspect of it.True. Xtreme1 has the same problem, which you can easily observe by comparing the victory jingle to Xtreme2's (same music, different instruments).
1 song doesn't make a soundtrack..also it had to be tampered with to be 'listenable'
Okay, you CANNOT YouTube link MMII Air Man without linking Yuu's remix.
[youtube]http://www.youtube.com/watch?v=VsqAm9WOIAs[/youtube]
True. Xtreme1 has the same problem, which you can easily observe by comparing the victory jingle to Xtreme2's (same music, different instruments).
Tinker is a mischievous little ferret that the Bright Bats found while exploring ancient ruins, where Tinker had accidentally wandered inside out of his own curious nature. When he was found, he seemed like a normal ferret except for a strange belt with a reaverbot eye around his waist. Oddly enough, Tinker seems very protective of it when people even try to touch it. When the Bright Bats took him in, they couldn’t think of a name for him until Barret noticed the curious ferret would observe Grill as he made his inventions, one day seeing him try to create something himself out of the junk Pic had collected. Barret came up with the name Tinker due to the way he would play with the parts and his curiosityhttp://protodudesrockmancorner.blogspot.com/2011/07/winning-bright-bats-mascot-announced.html
You didn't have to be such a dick about it
Tieria was no longer a jerk in S2, and the future needs jerks too. So Setsuna has to fill in. (Because Prince Ali was too awesome to be a jerk)I'm pretty sure you're retarded or something.
I'm pretty sure you're retarded or something.I've only been saying this for the past.... years.
I've only been saying this for the past.... years.
We'd like to thank you for your ongoing loyal support of Mega Man Legends 3. Today, however, we must regrettably announce the discontinuation of this project.
Also, I no longer have a reason to keep a 3DS. Selling that [tornado fang]er.
Can't you see it. Capcom is just testing the Megaman fans. Now that they see how they behave they will be all like :"Lol, U GAIZ no deserve gamez you want. "
Can't you see it. Capcom is just testing the Megaman fans. Now that they see how they behave they will be all like :"Lol, U GAIZ no deserve gamez you want. "*Implying they would give the fans what they want either way*
*Implying they would give the fans what they want either way*They've given me a few fun co-op experiences, maybe you should stop wanting the impossible.
Q. What will happen to the ideas and input participants have given to the Dev Room?
A. Content will remain viewable on the Devroom, but will not be utilized for any future projects.
Legends 3 was cancelled because it wasn't a good game, and they had no idea how to make it good. Everything about it was just so bland. Then when you factor in the low sell numbers of the 3DS, even if every person who owned a 3DS bought Legends 3 the game still wasn't going to make a profit. So instead of releasing a game that wasn't good and wasn't going to profit, it was cancelled. And trust me, Capcom knows how angry you are, they knew before they made the announcement public.
It became a question of which wrath do we want to incur - "[tornado fang] you Capcom this game sucks!" or "[tornado fang] you Capcom for cancelling it!" Both are less than desireable but at least with the latter some costs can be saved.
"[tornado fang] you Capcom this game sucks!" or "[tornado fang] you Capcom for cancelling it!"
@kdawg3000 it's a shame the fans didn't want to get more involved :-( if we saw there was an audience for MML3 people might change minds
http://twitter.com/#!/CapcomEuro/status/93720826087620608 (http://twitter.com/#!/CapcomEuro/status/93720826087620608)
This is some grade A troll material right here. Just keep on chumming the waters.
it's a shame the fans didn't want to get more involved :-( if we saw there was an audience for MML3 people might change minds
I second you guys! Thank you Christian, for taking the time to come on here, pretty much as soon as you got home! O_O
I still have major issues with Capcom Europe and the people responding via their Twitter.
In response to an article from the MMNetwork, rarely did I see any real effort from them to push the Devroom, or the MML3/Prototype projects, nay even make solid connections with Capcom's family of websites to really create a buzz or melting pot for European Mega Man fans. All they seem to care about is Moto GP, Resident Evil and stuffing Japanese producers with donuts and bloomin Ferrero Rocher!!
Are there live streams from Capcom Europe? NO. Capcom USA steps up to the plate. I hope there are more efforts from my side of the pond to take initiative and handle our own regional events and to start streaming tournaments, events (Excel, Gamescom, etc), interviews with producers and to generally make a dent on the European market. Maybe even have Seth or yourself come over here, meet our teams and introduce yourselves properly! (Sven, you got the Euro roots, come on.. )
The only thing I can commend Capcom Europe on, is their growing improvement with live events and launch parties. They have attempted to make a conscious effort to make a start with Fight Clubs. I can only hope they follow Unity's example and pull out the stops with community involvement that does not include bribery.
Their forums continue to remain stagnant. Unity seems to be the only place where any real visible effort is made and your strong, public, SOLID connections with the Japan office are undeniable.
Again, Thank You.
L
(ps- play with these ideas!)
@kdawg3000 it's a shame the fans didn't want to get more involved :-( if we saw there was an audience for MML3 people might change minds(http://i887.photobucket.com/albums/ac71/Flame-G102/post%20stuff/Oh-boy-here-we-go.jpg)
*Thanks God that fighting game Capcom is still awesome and Ultimate Marvel VS Capcom 3 looks amazing thus far*
(http://img823.imageshack.us/img823/4319/1311230887699.jpg)
The decision for the cancellation was out of my sphere, but as someone who took part in the development, I’d like to convey something to the staff: I’m sorry that I couldn’t be of assistance
You say that now, then they make a new version of the game 6 months later.
So in their hands, Legends 3 could very well be a PS3 or 360 title.
Didn't they make the .hack games? I think there was one for the PSP.
Yeah they did, waaay back. It was .//hack/LINK if I recall. There was a CyberConnect2 reference as a hud in the "desktop screen" portion of Act 1 (which was Kite's adventure).
At this point it wouldn't hurt for them to commence development for L3.
Thinking about it, i don't believe cyberconnect2 made any handheld games (not entirely sure on that). So in their hands, Legends 3 could very well be a PS3 or 360 title.
CyberConnect2 also made Tail Concerto and Solatorobo, both being very good and worthy substitutes to the Mega Man Legends series~ <3
:(
Im pretty sure it's graphics are good enough for it's era. At least the facial expressions all are done perfectly. many gmes fell to the trap of trying to actually make the faces themselves move with polygons, which didnt always work. legends just stretched the canvas over the faces and animated them instead.
Thats aid, the 3DS Legends graphics themselves looked pretty sweet IMO, so either way its a win win.
:(
Im pretty sure it's graphics are good enough for it's era. At least the facial expressions all are done perfectly. many gmes fell to the trap of trying to actually make the faces themselves move with polygons, which didnt always work. legends just stretched the canvas over the faces and animated them instead.
Thats aid, the 3DS Legends graphics themselves looked pretty sweet IMO, so either way its a win win.
Either way, I'd have to get a new piece of hardware. At least on the 3DS, I could play it in private.
Buying a system for only one or two games is completely idiotic. I don't understand why so many people do that.Again: fans = fanatics. I bought X8 before I even had a PS2, as motivation to get one. (and lo and behold I actually got one as a present later on) And my GBA has only Mega Man games for it.
I bought X8 before I even had a PS2Same. My brother was pissed because he had a PS2 and he knew what me with a new Mega Man game meant. 8)
Buying a system for only one or two games is completely idiotic. I don't understand why so many people do that.Most anyone buys a system for more than two games, however there are those "flagship" one or two games that you must have, and then there's other "hey, this is kinda fun" stuff that you buy for the sake of variety.
Capcom could have had the *ONLY* 3DS game on the 3DS e-Shop, and they were afraid it wouldn't sell, so they walked away from the monopoly that was handed to them on a silver platter. O:<
I brought a 3DS solely to buy Legends 3Well it's good to know you're still one of the biggest retards on this [parasitic bomb] pile.
Again: fans = fanatics. I bought X8 before I even had a PS2, as motivation to get one. (and lo and behold I actually got one as a present later on) And my GBA has only Mega Man games for it.
I would have bought the 3DS once the price went down a few notches, and then gotten Legends 3. and AFTER that I would have looked to see if any other games interested me.
[spoiler=nonesense musings]I just started playing Legends 1 the other day- Unfortunately when they were new I wasnt yet into Mega Man, I think my only exposure by then was the TV show. I recall however, having gone to the local video rental place, and besides having Metal slug and MvC arcade machines, (the sound on MvC was so loud that the Q sound jingle was heard all over the damn store) I recall seeing in the game rental section- Mega Man Legends 2. the cover caught my eye, but of course like I said, I was little, not into Mega Man yet, and actually, I dont think I had a Playstation yet either.
That will be something I always remember. the fact that I remember seeing Legends 2 on a shelf there near home. HOW CLOSE I WAS TO HAVING THAT.[/spoiler]
To follow up on something Chris said though-
I just started playing L1, and I actually sort of freak out sometimes, specifically in the Main gate, when Im running away from the large reaverbot dog in the loopy path. im running away from it, with the camera pointing forward so I can see where im going, and I can only hear it, but I know if it hits me im dead because I have low health and a broken shield, and ocasionally, I can see it just barely coming into camera range, and it sort of freaks me out, like "AAAAAHHH RUUUUUUN!"
lol. silly I know. But the effect is there, and shows how despite it's age or graphics, or anything, it IS a very solid game.
I bought Kirby NiD before I got my GBA SP(First GBA for me. No backlight? Why would I buy that?).
I bought MHX before I had a PSP(20 USD with coupon).
I have a copy of Legends 2 for PC even though I can't read Japanese(Mouse controls are fun).
Games you know you want are a cheap investment. The console is expensive.
Vixy. Would it be any difficult for you to change the text about MM Legends 3 at the top on the front page?
Now that it's cancelled, it probably would be a bit mis-leading at this point. :-/
Both signed by Keiji "InafKing" Inafune!!