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Offline Align

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Reply #100 on: March 25, 2009, 11:14:35 PM
Looks a bit like bat wings though.



Offline Shinichameleon / Nayim

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Reply #101 on: March 26, 2009, 01:36:37 PM
Looks a bit like bat wings though.

Batman? XD



Offline Blackhook

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Reply #102 on: March 31, 2009, 07:10:32 PM
My Entry for the Sprites Inc contest:
« Last Edit: April 07, 2009, 06:46:45 PM by Blackhook »



Offline Align

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Reply #103 on: March 31, 2009, 07:50:13 PM
Oh man that brings back memories of Ducktales 2's desert level.



Offline Shinichameleon / Nayim

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Reply #104 on: April 01, 2009, 02:29:45 PM
My Entry for the Sprites Inc contest:


Nice job!



Offline Dr. Wily II

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Reply #105 on: April 02, 2009, 10:10:59 AM
My Entry for the Sprites Inc contest:

Great Anubis there...
The turning in sand part is just awesome.


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Offline Sniper X

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Reply #106 on: April 02, 2009, 03:50:49 PM
My Entry for the Sprites Inc contest:

I don't play Megaman Zero 1, but that Anubis is awesome. I do agree Dr Wily II said, that the turning into sand part.



Offline Shinichameleon / Nayim

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Reply #107 on: April 03, 2009, 07:42:00 AM
I don't play Megaman Zero 1, but that Anubis is awesome. I do agree Dr Wily II said, that the turning into sand part.

I feel like someone mention about "Sandman".



Offline Blackhook

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Reply #108 on: April 06, 2009, 09:09:18 PM
BHN: 001 BreakerMan

A mining robot with an energy core that can control boulders around him. He often creates a body made of rocks to resemble a human.
"My heart can move mountains!"
Good point: Sensible
Bad point: Unsociable
Like: Rocks
Dislike: Communication

Fighting Strategy: (1)After the start BreakerMan will Dash jump at Rockman (2)After he lands a short earthquake occurs and rocks start fall from the ceiling.(3) 3-4 rocks stay on the field (4) When Breaker points out his finger , the rocks will fly to the end of the screen in a diagonal direction (5)or he can call the rocks to himself and create a bigger one (6) Then he will throw the newly created rock at rockman.
[spoiler][/spoiler]

Weapon: Rock Remote
RockMan will shoot out four rocks wich will land on the floor (They won´t disappear if they hit an enemy), press shot and the rocks will fly into different direction to the end of the screen


Offline Shinichameleon / Nayim

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Reply #109 on: April 07, 2009, 09:21:44 AM
BHN: 001 BreakerMan

A mining robot with an energy core that can control boulders around him. He often creates a body made of rocks to resemble a human.
"My heart can move mountains!"
Good point: Sensible
Bad point: Unsociable
Like: Rocks
Dislike: Communication

Fighting Strategy: (1)After the start BreakerMan will Dash jump at Rockman (2)After he lands a short earthquake occurs and rocks start fall from the ceiling.(3) 3-4 rocks stay on the field (4) When Breaker points out his finger , the rocks will fly to the end of the screen in a diagonal direction (5)or he can call the rocks to himself and create a bigger one (6) Then he will throw the newly created rock at rockman.
[spoiler][/spoiler]

Weapon: Rock Remote
RockMan will shoot out four rocks wich will land on the floor (They won´t disappear if they hit an enemy), press shot and the rocks will fly into different direction to the end of the screen


Stoneman must be pissed off when he see this 8D



Offline Dr. Wily II

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Reply #110 on: April 07, 2009, 04:11:25 PM
Interesting attack pattern, sounds like a challenge too, to dodge those remote rocks.


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Offline Blackhook

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Reply #111 on: April 07, 2009, 10:22:37 PM
BHN: 002 AnchorMan

A navigator on cargo ships. In case of Emergency he can use the anchor attached to his hand to stop the ship.
Full steam ahead!
Good point: Reliable
Bad point: Uppish
Likes: Good weather
Dislikes: Iceburgs

Fighting Strategy:(1) At the beginn he will throw his anchor in a straight direction before it gets stuck to the wall.(2) He will then jump right above Rock while his Anchor will fly back to him. (3) a trap door opens on the floor right under Anchorman (if Rock falls into it it will be an instant death), Anchorman will fall into the opening. (4) Another Trap door will open and bombs start fly out of it. After all of the bombs explode, Anchorman will jump out of a trap door and will continue the fight. He can also jump around the field before attacking with his anchor.
[spoiler][/spoiler]

Weapon: Anchor throw
Rock will throw an anchor wich can inflict a lot of dammage. After attacking rock will stand still for a while ( Like after using the shadow blade, or metal blade in WW). The  track of the Anchor can be slightly affected by pressing up/down. It can also inflict damage when it bounces of an Enemy (It can hurt an enemy that is standing behind rock if the anchor bounces of a met hat)





Offline Shinichameleon / Nayim

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Reply #112 on: April 08, 2009, 02:18:01 PM
Sounds like Waveman + Pirateman battle style to me :D
Good work.



Offline Dr. Wily II

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Reply #113 on: April 09, 2009, 03:14:20 AM
Ah, similar to Hard Knuckle mechanics.
And another interesting attack pattern, with trapdoors, really nice.


I'm watching you all. Always watching.


Offline Blackhook

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Reply #114 on: April 09, 2009, 01:26:07 PM
Red in MM Extreme style


Offline Shinichameleon / Nayim

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Reply #115 on: April 09, 2009, 02:07:24 PM
Red in MM Extreme style


Sweet, you are the master of sprite :D (No, i'm serious). :cookie:



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Reply #116 on: April 09, 2009, 03:23:54 PM
Is Red really that tall compared to X?
Still, awesome Red is indeed awesome.


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Offline Blackhook

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Reply #117 on: April 09, 2009, 05:10:11 PM
I always get the size wrong :P Altough, my excuse can be that I´ve never played X7


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Reply #118 on: April 09, 2009, 05:17:11 PM
Ah, still, great job on the sprite.
Really spot-on, detail-wise.


I'm watching you all. Always watching.


Offline Blackhook

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Reply #119 on: April 09, 2009, 05:20:18 PM
Thanks, I´m so touched  ;O; altough I know that I have still a long way to go


Offline Gaia

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Reply #120 on: April 09, 2009, 10:10:50 PM
You could've used the one where he's standing, it's in the sheet, to get the best accurate height possible. And there's Sigma too.

Go with that, X's standing sprite, with Sigma's sprite, could help on the height and size.

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


Offline Shinichameleon / Nayim

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Reply #121 on: April 10, 2009, 02:33:11 PM
You could've used the one where he's standing, it's in the sheet, to get the best accurate height possible. And there's Sigma too.

Go with that, X's standing sprite, with Sigma's sprite, could help on the height and size.

Need Height graph here -_- -_-



Offline Blackhook

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Reply #122 on: April 10, 2009, 03:31:22 PM
Hmmmmmmmmmmmmmmmmmmm......like this?


Offline Gaia

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Reply #123 on: April 10, 2009, 05:44:39 PM
Yep, but I think you might need a screenshot of anyone next to Red in X7.

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


Offline Shinichameleon / Nayim

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Reply #124 on: April 11, 2009, 02:30:00 PM
Hmmmmmmmmmmmmmmmmmmm......like this?


Almost good! :D