Author Topic: Mega Man Legends 3 Devroom update  (Read 9674 times)

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Offline borockman

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Re: Mega Man Legends 3 Devroom update
« Reply #25 on: June 10, 2011, 10:12:44 AM »
Lol, I just noticed the butt guard is actually separated from the crotch guard. XD

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Offline Blackhook

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Re: Mega Man Legends 3 Devroom update
« Reply #26 on: June 10, 2011, 10:16:31 AM »
Why does he need a crotch guard? Model C  and E show clearly that he has nothing there 8D

Offline borockman

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Re: Mega Man Legends 3 Devroom update
« Reply #27 on: June 10, 2011, 10:20:15 AM »
You never know, Roll could install some "upgrade" while he's asleep. 8D

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Offline Blackhook

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Re: Mega Man Legends 3 Devroom update
« Reply #28 on: June 10, 2011, 10:47:57 AM »
That's so doujin material

Offline Reaperoid

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Re: Mega Man Legends 3 Devroom update
« Reply #29 on: June 10, 2011, 12:14:05 PM »
it already is >_________>
I guess all I can really say is it isn't exactly what I'd expect out of a $4.4M game

It doesn't even have mouth animations

Offline Hypershell

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Re: Mega Man Legends 3 Devroom update
« Reply #30 on: June 11, 2011, 02:34:22 AM »
I'm not sure that I care for the "hinge joint orgasm" going on there.  The "robotic" feel of Trigger's past designs was generally more subtle, and IMHO better suited that way since we have seen him out of armor (there's enough "robot" misconceptions from the L2-ignorant as it is).  His waist jumps out now since it lacks any lines.

On the plus side, the "hip guards" are pretty cool, the sleek backpack was about my favorite part of E, and the design looks overall badass.

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Offline Flame

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Re: Mega Man Legends 3 Devroom update
« Reply #31 on: June 11, 2011, 05:17:22 AM »
It also looks like his armor is bulkier and thicker, which is just peachy with me. I like my megamen lookin' tough and well armored.
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Offline Hypershell

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Re: Mega Man Legends 3 Devroom update
« Reply #32 on: June 11, 2011, 07:06:15 AM »
Yeah, the legs are noticeably thicker, and the shoulders broader as well, overall makes him look a lot more heroic. 8)

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Offline Turian

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Re: Mega Man Legends 3 Devroom update
« Reply #33 on: June 11, 2011, 09:05:25 PM »
Trigger has never looked better! I hope they have him in Prototype as part of the debug after all of the missions have been completed.

Offline Hypershell

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Re: Mega Man Legends 3 Devroom update
« Reply #34 on: June 12, 2011, 12:59:59 AM »
Eh, if they only JUST NOW finalized it, that's liable to translate to a long delay 'till they have the model rendered and animated...

I'd settle for some new artwork, assuming Prototype gets here soon.

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Offline Protoman Blues

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Re: Mega Man Legends 3 Devroom update
« Reply #35 on: June 12, 2011, 03:51:14 AM »
I'd have still preferred the A color scheme. However, like Lou said earlier, make the other ones unlockables.