Operate Shooting Star Revealed

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Offline Flame

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Reply #200 on: September 19, 2009, 01:04:38 AM
You guys seriously expected more after we saw the first screens?
I expected a NEW BN game, with Geo in it.
as in, nothing to do with a previous BN game.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Phi

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Reply #201 on: September 19, 2009, 01:05:24 AM
lol Geo



Offline Solar

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Reply #202 on: September 19, 2009, 01:08:34 AM
I expected a NEW BN game, with Geo in it.
as in, nothing to do with a previous BN game.

But we've known it's EXE1 + Subaru for a really long while...


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Offline Gaia

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Reply #203 on: September 19, 2009, 01:28:27 AM
But we've known it's EXE1 + Subaru for a really long while...

It's the fanbase man, it's just the fanbase.. sorta like the Sonic the Hedgehog fanbase, basically: Overhype soon followed by it's murderer. yeah, let's go with that. They'll most likely change that in the future, maybe.

"Graphics don't make the game", I wonder why people seem to forget that? must be a gaming mystery.

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

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Offline Flame

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Reply #204 on: September 19, 2009, 02:10:20 AM
its not the graphics I care about. Its the fact that they really didnt make much different. Its basically a BN 1 port with some extra content. would it have KILLED them to make it a NEW BN game to crossover into?

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Gaia

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Reply #205 on: September 19, 2009, 02:14:27 AM
It wouldn't, but there's the release date. I think they have enough time to upgrade it, basically, they might just take their time. it's why SF failed at one end: felt rushed and short, it could also explain X7 too, they might need longer release dates to overhaul everything on time.

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


Offline Bag of Magic Food

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Reply #206 on: September 19, 2009, 08:07:30 AM
I liked ClockMan.exe's design better when I thought that the clock hand on the backdrop was jutting from his head.

And hey, a few of the menus are redrawn!  That's nice.  But why are the Mettool HP values still left of center?  It looks like a mistake, but you would think that someone would have corrected that by now.

but I AM gonna miss that escape chip.
Gotta love Rockman leaping away from those Mettools!  So long, suckers!

The chip system used in BN2 and 3 is also a somewhat welcome addition since now if I find a useless chip at the start, I can toss it away to pull out a third of the remaining folder, which helps out a lot in looking for particular combos and such.
Bleh, I would rather set it up so I don't have any chips I would consider "useless" in the first place.  Really, the BN1 Add system would have been perfect if it didn't keep snapping back to 5.  Otherwise you give up too much for too little gain.  But I'm no expert on game design, so maybe it'll turn out to be fun anyway!

I saw those when I said that, I'm kinda pissed at their laziness... Use the ones from BN5-6 for fucks sake. Those BN1-3 ones are hideous.
What, really?  I'd rather see the old mugshots that still look decent to me than the dippy-looking overworld sprites from the second half of the series.

Another thing is they better put the new MD system in and not have both Green/Blue be random.
With the only two purple ones in the oven system!  What was up with that?  Did they just forget they had that purple color after the first dungeon, then when they made Battle Network 2, noticed it was the rarest color and therefore made that the special unlockable kind?



Offline VixyNyan

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Reply #207 on: September 19, 2009, 09:38:51 AM
Its basically a BN 1 port with some extra content.

I'm happy with things like these. It means we 'might' get remixed songs like Twin Leaders did. ^^

Oh, and the Complete Works too.

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Offline Flame

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Reply #208 on: September 19, 2009, 09:45:27 AM
What if we don't?

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Protoman Blues

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Reply #209 on: September 19, 2009, 09:46:26 AM
I'd still be happy.  EXE1's battle theme was the best in the series, IMO.



Offline Bag of Magic Food

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Reply #210 on: September 19, 2009, 11:22:16 AM
You mean it was the DONGLE DONGLE DONG in the series


I just like to hum the hardcore basslines that punctuate the boss themes throughout the series.



Offline Waifu

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Reply #211 on: September 19, 2009, 04:40:11 PM
I'd still be happy.  EXE1's battle theme was the best in the series, IMO.

Yeah, it was except for the MMBN2 Battle theme that was awesome.

Quote
Bleh, I would rather set it up so I don't have any chips I would consider "useless" in the first place.  Really, the BN1 Add system would have been perfect if it didn't keep snapping back to 5.  Otherwise you give up too much for too little gain.  But I'm no expert on game design, so maybe it'll turn out to be fun anyway!

That isd why there is cheat codes but iwas still fun either way.



Offline The Great Gonzo

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Reply #212 on: September 19, 2009, 04:54:26 PM
The comments over at PRC about the OSS update form a big fat conga line of "BAAAAAAAAWW". They make me rage.

Even I don't think it's much of a remake, but I don't call Capcom a bunch of twits (to put it nicely) for it. Hell, this'll be a great opportunity for me to try out the first game in the series without going insane over trying to find a used cart. But that's just me.



Offline Kirby Pink

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Reply #213 on: September 19, 2009, 06:06:01 PM
I'd still be happy.  EXE1's battle theme was the best in the series, IMO.
Can't argue you with that PB. ^_^
Infact, all of the music is good! :3



Offline Night

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Reply #214 on: September 19, 2009, 06:40:42 PM
Even though I've never been into EXE or starforce, I've always loved how the music wasn't far off from being chip tunes



Offline Bag of Magic Food

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Reply #215 on: September 19, 2009, 10:40:41 PM
Isn't it, though?



Offline Protodude

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Reply #216 on: September 20, 2009, 06:25:33 AM
Wi-Fi is out:



Nintendo Dream's OSS preview confirms it.


Offline Bag of Magic Food

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Reply #217 on: September 20, 2009, 06:31:12 AM
They're coming out with wireless fidelity?



Offline STM

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Reply #218 on: September 21, 2009, 06:20:10 AM
Well, that just killed my drive for this. I don't really know if I can go through EXE 1 again. I wasn't really fond of that one.




Offline HyperSonicEXE

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Reply #220 on: September 24, 2009, 04:29:13 AM
Already showing Bass? Whoa.



Offline Rin

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Reply #221 on: September 24, 2009, 01:22:25 PM
If anyone wonders what that last bit with evil rokkuman picture meant, the guy said "Hear the voice of time. EXE is now reborn." Or something like that. I know that much of japanese thanks to my japanese animus.



Offline VixyNyan

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Reply #222 on: September 24, 2009, 02:18:20 PM
I like that the "Rockman Star Colosseum" works with 1 cartridge. It's less painful that way. ^^

I'm happy that just like Twin Leaders, there will be voice clips. I'll have fun ripping the music from this game. :3

Trailer added to the archives. ^^

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Offline Splash

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Reply #223 on: September 24, 2009, 05:21:24 PM
Man..I like Clock man's art... >0<

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Seriously.


Offline HyperSonicEXE

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Reply #224 on: September 26, 2009, 08:37:47 PM
Quote
Though the series wrapped up three years ago, thanks to the players Rockman EXE is able to sell once again.

If that doesn't mean "We're going to make more MMBN games," it means more EXE OSS'.

And I think even Capcom knows the latter is a bad move for the series' image.