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Messages - Kieran

Pages: 1 2 3 4 5 ... 34
51
Off The Wall / Re: Post Pictures Of Yourself
« on: October 28, 2014, 01:00:59 AM »
My own Halloween costume, from my sister's party this past weekend.  I'll also be wearing it to work on Friday.

52
Gaming / Re: Dark Souls
« on: October 28, 2014, 12:52:55 AM »
20 Faith/Int is part of the stat requirement for the Majestic Greatsword, which is really the only reason I pumped those stats all the way to 20 in the first place.  (I really have no idea WHY, considering it does purely physical damage and only scales off STR and DEX.)  But considering what a pain in the ass it's been to adjust to, I might just consider dumping it in my item box and forgetting I ever found it.

53
Gaming / Re: Dark Souls
« on: October 27, 2014, 01:59:18 PM »
Yeah.  I don't use any other magic.

I'd considered reallocating some levels to Dex and Str, but I really don't know what I'd sacrifice to do so.  I can drop 3 points each in Vit and Adp without too much of a hit (I would still have 12 iframes while fast rolling with 23 ADP instead of 26 although I'm not sure how much I'd slow down otherwise), but that isn't quite enough to get both Dex and Str up to 30 each.  I kind of need Faith and Int for the lightning and fire damage bonuses (particularly fire, which was kind of weak until I pumped up the relevant stat to 20), and I'd rather not lose any more stamina than I already have by ditching the Third Dragon Ring, so taking points out of End is kind of iffy...

This is one aspect of DS2 I really do not like compared to DS1 and DeS.  You still need to have your "primary" attack stats in the 30ish range for them to do any good, but then you've got two extra stats that also need to be in the 20-25 range if you want to survive, so you are given far less leeway to play with the numbers than in the previous games.  Something or other becomes a dump stat purely out of necessity.

54
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: October 26, 2014, 09:51:10 PM »
Star Shot the Feared.  I'm kind of lame.

55
Gaming / Re: Dark Souls
« on: October 26, 2014, 06:31:30 PM »
Oh, here.

Player info: http://steamcommunity.com/sharedfiles/filedetails/?id=332260039
Player status: http://steamcommunity.com/sharedfiles/filedetails/?id=332259937

This is NG.  The robes of judgment I have equipped are upgraded to +3; I have a mixed set of medium/heavy armor that's fully upgraded but I switched to this for the Fume Knight battle since it wasn't helping anyway (with the lighter armor I took maybe 20-30 HP more damage per hit than with the heavy armor), and rolling was a lot easier without it.  Normally I have the 3rd Dragon Ring equipped so I can wear the medium armor and have some more health/stamina, but I swear the latest patch has reduced its durability drastically, because it keeps breaking constantly now and I'm sick of having it repaired.

I have a fully upgraded Fire Longsword and Lightning Broadsword, the Majestic Greatsword is +4 (I'm having a very difficult time adjusting to that thing, and I might just stop using it if I continue to claw my way through the DLC), that King's Shield I have equipped is upgraded to... uh, close to max, I think +4.  Dragonrider Bow is +4.  My pyromancy flame is maxed out, but I don't utilize it too much at the moment, mostly just to soften up big enemies so they don't take forever to kill.  I've got a couple of upgraded maces in my inventory which I can't seem to get a handle on using, and a regular ol' Bastard Sword +10 which I was playing around with until I levelled up enough to use the Artorias sword.

And yes, I have beaten the core game.  I didn't start NG+ because I was waiting for the DLC.

56
Gaming / Re: Dark Souls
« on: October 23, 2014, 08:36:33 PM »
You actually gain the most iframes at 120 AGI--100 is 12 frames, which is what I've got (120 AGI is 16 frames).  The thing of it is, and bear in mind this seems to vary wildly with hardware specs of the PC in question, but there's a weird issue with the game where running it at 60 FPS messes with the timer values of certain things like durability and iframes while rolling.  The durability thing is well known--weapons degrade twice as fast in the PC version, generally speaking.

The rolling thing is less known, and for some reason it seems to affect some people worse than others.  In my case, with the game running at 60 FPS, I still only get 12 iframes when rolling, but the game is counting enemy attacks as doing damage for twice as many frames, and so instead of a half-second worth of invincibility I get a quarter of a second.  I have managed to work around this by limiting the game's FPS to 30 in my video drivers, and it makes a world of difference, but it causes other issues like increasing input lag.  So... damned if I do, damned if I don't.

I'll post a screenshot of my status screen later.  I haven't got time right now.

57
Gaming / Re: Dark Souls
« on: October 23, 2014, 08:03:59 PM »
Mind telling me which bosses? I dont remember this. Your own fault for trying to block everything with a shield when some bosses are designed for rolling. Fume Knight comes to mind.

Any boss (or random enemy) that does strike damage, which all armor in the game is laughably ineffective at protecting against.  The most you can do is crank up your poise to ridiculous levels so you still take the same amount of damage, but it doesn't stagger you.  Rolling has... issues that present themselves in the PC version, and for the game seeming to rely on it so heavily I find it aggravatingly inconsistent.

Quote
looks like someone never leveled ADP. there ARE some weapons with stupid hitboxes, but you will mainly encounter that in PVP, not so much PVE. That is, if you actually leveled ADP at all.

My ADP is 26.

Quote
sounds to me like someone just needs to git gud

Sounds like someone needs to not be a prick.  Apparently I'm good enough to tackle every last challenge in Demon's Souls and Dark Souls, up to and including Artorias and Kalameet, without anything remotely approaching the same level of frustration Dark Souls 2 causes me.  I feel like in DS2 I'm fighting the game itself more than I'm fighting enemies.

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Dont try to play DS2 like DS1, play it like DS2. It has many fundamental changes that make it very different from 1.  Poise and ADP come to mind as the biggest differences, with despawning enemies and reduced health while hollow as a close second.

Health reduction after death is not new.  It was a major thing in Demon's Souls, and was in fact more harsh--you dropped to 50% max health after ONE death.  Poise is unquestionably important, but it only takes you so far--even if you don't get staggered when you take a hit, you still lose the same amount of health.  Strike damage working the way it does, no amount of poise is going to save you if you're relatively low on health and a boss with a large weapon manages to get in a glancing blow.

58
Gaming / Re: Dark Souls
« on: October 23, 2014, 07:47:37 PM »
When I say sloppy hit detection, I'm talking about situations like... my character abruptly teleporting into a Mimic's mouth, when I was standing my character's height behind it, and it was lunging in the opposite direction from me.  Yeah, Dark Souls and Demon's Souls had some questionable hit boxes, but Dark Souls 2 cranks it up to ridiculous extremes.

59
Gaming / Re: Dark Souls
« on: October 23, 2014, 07:13:57 PM »
No, and I wasn't complaining about the placement of the bosses, just pointing out that I hadn't progressed far enough to actually see one in Shulva.

Honestly, I'm just... sick of Dark Souls 2.  The game has never managed to make me like it as much as its predecessors, for a whole slew of reasons (bosses bypassing armor so they always kill you in 2-3 hits, sloppy hit detection from enemy attacks, character actions being slowed way the [tornado fang] down for the sake of what seems to me like artificial difficulty).

It's not that I can't get through the DLC, it's that I don't want to.  It, and a significant chunk of DS2 as a whole, feels far more like a bloody chore to me than anything in Dark Souls or Demon's Souls ever did.

60
Gaming / Re: Dark Souls
« on: October 23, 2014, 01:10:56 PM »
Man, part way through Crown of the Sunken King--I haven't even encountered a boss yet--and I am pretty much ready to never play Dark Souls 2 again.  The team working on it obviously had no [tornado fang]ing clue what made Demon's Souls and Dark Souls so fun to play, and the DLC for DS2 only exemplifies that tenfold.

61
Gaming / Re: Nintendo Releases New Wii U Details: PB is Pleased
« on: October 21, 2014, 01:30:21 PM »
Yeah, I was referring specifically to the Wii's controller.  The Wii U Pro controller is supposed to be compatible with the majority of Wii U games (anything that doesn't rely heavily on the touchscreen).

62
Gaming / Re: Nintendo Releases New Wii U Details: PB is Pleased
« on: October 20, 2014, 03:21:45 PM »
But do Wii U games besides Smash even support the Wii's Classic Controller (Pro)?  I'm a little confused on that matter; it seems like controller compatibility was kind of a crapshoot with this thing.

63
Gaming / Re: Mighty No. 9
« on: October 20, 2014, 03:13:48 PM »
I would hope that Comcept is smart enough not to hire people off the street for a couple of bucks per line, unlike the localization team that worked on ZX Advent.

64
Gaming / Re: Dark Souls
« on: October 20, 2014, 03:11:59 PM »
I actually spent some time, after a friend of mine helped me beat the Fume Knight, getting my stats in order to use the Majestic Greatsword.  Fighting left-handed is... weird.  (Plus, you know, that sword is so big it's very difficult to use in tight quarters.)

65
Gaming / Re: Dark Souls
« on: October 12, 2014, 02:42:37 AM »
Well, I killed the Iron Warriors in the Fume Knight area until they stopped spawning, so that's no longer a problem.

Now I just can't [tornado fang]ing survive against the Fume Knight himself.

66
Gaming / Re: Dark Souls
« on: October 10, 2014, 06:37:26 AM »
I already managed to claw my way to the boss room.  I'm just sick of fighting the [tornado fang]ing Iron Warriors, not to mention the possessed armors that will not die in the room above, despite being nowhere near a goddamn ashen idol.  Not helped by the fact you can't leave the final bonfire to approach the boss room without aggroing at least two of the bastards.

This isn't fun.  It feels like a slog.

67
Gaming / Re: Dark Souls
« on: October 09, 2014, 07:29:22 PM »
I'm still sort of fumbling my way through the Brume Tower after picking up the DLC.  Haven't made it to any of the other DLC zones yet.

So far I'm finding the whole thing kind of bullshit.  It feels like the whole tower, instead of the devs trying to make it interesting or challenging in any meaningful way, just decided "let's throw five hundred enemies at the player at once.  That's hard, right?"

68
Gaming / Re: Dark Souls
« on: October 03, 2014, 08:04:52 PM »
Oh, I know that.  I was referring to Valkyrie mangling the words.  Being immune to "cures" in Dark Souls would be kind of terrible.

69
Gaming / Re: Dark Souls
« on: October 03, 2014, 01:36:27 PM »
Did you mean "curse" and "hollowing"?

70
Gaming / Re: Dark Souls
« on: October 01, 2014, 01:40:33 PM »
I think I'll see if the DLC package gets a discount during the next Steam sale.  Sounds like it's worth picking up, but I just don't want to pay full price for it.  I didn't pay full price for the game either, so it's a matter of principle at this point.

However, I am almost done with Demon's Souls, and I need some new areas to explore afterward. :V  The itch must be scratched, even if Dark Souls 2 is my least favorite game in the series.

71
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: September 27, 2014, 01:46:42 PM »
Oh yeah I saw that in a video, at least half the people cried animal abuse all over the place.

I really shouldn't be surprised; half these [tornado fang] knobs cry animal abuse for absolutely every video they can find on the internet that involves animals.

And yet... what? o_O

72
Gaming / Re: Legend of Zelda - The official Zelda thread
« on: September 23, 2014, 02:00:33 PM »
I agree on both fronts--it is the best Zelda game in a while, and it is a little too short/easy.  At least, the puzzles are too easy.  Some of them could've been a bit harder.

The game has a lot to recommend it, although it is not the most ambitious Zelda title ever.  Still a much needed breath of fresh air compared to Skyward Sword, though...

73
Gaming / Re: Dark Souls
« on: September 21, 2014, 04:22:22 AM »
I suppose I should actually pick up the DLC at some point.

74
Gaming / Re: Legend of Zelda - The official Zelda thread
« on: August 29, 2014, 12:39:58 AM »
God, I wanna hear that sound effect in a modern game.

75
Off The Wall / Re: Post Pictures Of Yourself
« on: August 16, 2014, 06:31:43 PM »
Well, this is not exclusively pictures of myself but have some pictures of me visiting my friend in Toronto a couple weeks ago.

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