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Topics - Sigma Zero X

Pages: 1
1
DASH / Class S Test (with video)
« on: August 23, 2013, 08:31:55 AM »
I saw quite a bit of Class S Test license video runs on YouTube and I also decided to do a Class S Test video myself because I love the Megaman Legends games just like many others do. Here is a video of the perfect run if you want to see it:

[youtube]http://www.youtube.com/watch?v=ooz1HkUG_e8[/youtube]


As far as the video goes, is there any feedback? Questions? Comments?

That said, say anything about the Class S Test/Hard Mode here. 

2
Here is another Mega Man X Command Mission gameplay topic by yours truly.

Unless you use the Build Speed items, or have the "Cutting Edge" or "Initiative" force metals, there is a high chance that a boss will get the first turn. 

My question is do you care about getting the first turn in Mega Man X Command Mission, especially during bosses (secret and regular)?

For me, I'd say yes most of the time.  Aside from the Ninetails video most are familiar with, I can come with decent strategies and methods of victory that are possible when I get the first turn.  I'll go into free video promotion mode and show the following video of my poll decision (Hint: It shows on how to get the Ultimate Armor in a stylish way):

[youtube]http://www.youtube.com/watch?v=SfTqwPIrL9Q[/youtube]

3
X / Rate each voice for X (English or Japanese, Mega Man X games only)
« on: February 21, 2013, 06:11:42 AM »
I read over a certain thread here and decided to go on with doing this thread.  As the thread says, rate each voice actor and actress who did X's voice in the Mega Man X games.  They can range from a stint of a few words (Megumi Ogata in X1) to contributing for the whole game (most of the other voice actors.)  Don't forget to vote in the poll.  Because this is a subforum about the Mega Man X games and not the Zero/ZX games, I left out Takahiro Mizushima from the poll.

*Suspects Gatha's going to win the poll.  But whatever.

Here are my opinions of each voice for X:

Megumi Ogata (X1) - Who really cares if X's voice was done by a female here?  Despite doing a one/two word stint as the voice of X in the SNES version of X1, she did a great job of doing X's Hadoken voice.  I just can't seem to get that innocent, yet strong, voice off my head.  Megumi Ogata's voice fits well with X's age specifications and pacifist personality IMO.  It may have been simplistic or a performance of a stint, but the stood out for me for some reason that I have hard time explaining (and it is not nostalgia.)   I like Ogata's performance as X a lot to the point where she is my favorite voice for X (with Takahiro Sakurai coming in a very close second, and Gatha in a very close third.)

Kentarou Itou (X4) - He did a good job as X in Rockman X4 and he fits X's role.  However, I prefer the voices of Megumi Ogata, Showtaro Morikubo, and Takahiro Sakurai.

Ruth Shiraishi (X4) - I know that I am in the minority here, but I actually like her voice as X here.  Sure Shiraishi made X sound like a little girl, but ironically for me, it brought out the innocent side of X.  I used to despise her voice, but Shiraishi's voice as X eventually grew on me to the point where I honestly like it.  It definitely is on the lower end of the voice actor comparison, but I am satisfied with the performance overall.

Showtaro Morikubo (X5-X7) - I really liked his performance as X. Morikubo consistently performed well.  I can't say anything bad about this one.  However, he isn't my favorite because I am used to other voices more.

Peter Von Gumm (X7) - I kind of like his voice, but I felt that it could have been better.  While Von Gumm put up a cool effort and has a voice fitting for X's age, I did not feel that Von Gumm's voice fitted with X's character.  X is a pacifist and one who is willing to take action most of the time.  Von Gumm's voice sounded too nerdy for X and also sounded like that he was just there just for the sake of being there, even during time when X really fought hard.

Mark Gatha (CM, X8, MHX) - I am so used to hearing Gatha as X a lot and I really like it.  He really made X sound like his age and really showed emotions that fits X's character.  Like Morikubo, I can't say anything bad about this one either, yet he isn't my favorite either. 

Takahiro Sakurai (CM, X8, MHX) - Same deal as Gatha, but when I hear him, he stood out compared to most of the voice actors/actresses.  His calm voice and his fighting cries really stood out.

It was a hard decision for me to pick my favorites.  It took time to come up with pros and cons of each voice.  But in the end, I like all of the voice actors and actresses who did X's voice in the various Mega Man X games. 

4
X / Some Project X Zone X series related vids
« on: November 10, 2012, 08:00:22 AM »
A YouTube user known as AginoEvolutionHD uploaded videos of a completed Project X Zone playthrough.  Among them is a chapter that formally shows X, Zero, and Vile first appearances in the game.  Here is the link that shows when X, Zero, and Vile are formally introduced (warning: ads and lots of Japanese dialogue ahead):  

[youtube]http://www.youtube.com/watch?v=8PRZy8C7RpI&feature=channel&list=UL[/youtube]

Other parts of the stage if you are interested:

http://www.youtube.com/watch?v=beG1c59cry4

http://www.youtube.com/watch?v=enmUvLJ7ahs&feature=relmfu

http://www.youtube.com/watch?v=si1o_3DgfLM&feature=relmfu

http://www.youtube.com/watch?v=lxRH_2JpjFY&feature=relmfu


Here is the part where Iris comes in later on in the game AFAIK (correct me if I'm wrong, and be wary of pre-video ads and Japanese conversations):

[youtube]http://www.youtube.com/watch?v=GKHPs-BIPnA&feature=relmfu[/youtube]

Other parts of the pre-stage if you are interested:

http://www.youtube.com/watch?v=bejtAmc60-4&feature=relmfu

http://www.youtube.com/watch?v=AoMW8krfHhc&feature=relmfu

http://www.youtube.com/watch?v=P6HJRmVhGUE&feature=relmfu


You can check out AginoEvolutionHD's channel for more Project X Zone videos if you are interested. 

5
First off, I actually like the song.  My problem is why this song is overused so much.  This is a boss intro theme for crying out loud.  Does this song really bring out the essence of the Mega Man Legends games?  Does this song truly fit Mega Man Volnutt, Roll Caskett, and Tron? 

6
X / Mega Man X CM - Massimo Action Trigger Power Up Thread
« on: September 20, 2012, 07:12:04 AM »
So I decided to make semi-tutorials on how to build up Massimo's Action Trigger in Mega Man X Command Mission.  That way, I can show that Massimo is a worthy party member just like everyone else at any time.  That being said, here are the videos:

The Action Trigger must hit an enemy with at least 3,000 damage in one shot to gain the "Critical" power gauge for the Berserk Charge. .

[youtube]http://www.youtube.com/watch?v=tHj68LdveE8[/youtube]

The Action Trigger must hit an enemy with at least 10,000 damage in one shot to gain the "Multistage" power gauge for the Berserk Charge.  The following video will also treat you to a boss battle since I wanted to gain the Action Trigger power in a unique and special way.

[youtube]http://www.youtube.com/watch?v=NRntQ4pWNfU[/youtube]

I hope you enjoy them.

7
Rockman Series / Does a Mega Man game need boss refights?
« on: August 11, 2012, 10:42:27 PM »
After replaying Mega Man Legends 1, there are not really boss refights. The Hanmuru Doll and Karamuna Bash Reaverbot bosses are fought as regular enemies when players encounter them later on.

For those unfamiliar with the boss names here are the breif descriptions:
 
The Hanmuru Doll is the boss fought in the Intro Stage. A regular enemy version can be found in the regular ruins.
 
The Karamuna Bash are 3 wolf Reaverbot bosses fought at the Clozer Ruins Sub Gate. They are fought as regular enemies at the Main Gate.
 
That said, is it important for a Mega Man game to have boss refights?

8
Featured video:  Defeat Sixtails before it takes 10 turns!

[youtube]http://www.youtube.com/watch?v=QHj35eas2VE[/youtube]

Over a year ago, I showed a Mega Man X Command Mission Ninetails video without the use of Hyper Modes and without dying.  Several months later, I decided to expand it with battling against the other Tails Clan members.  I eventually did the same with most of the other Tails Clan members.  However, Fivetails is the exception with his extremely powerful Self-Destruct move.  With Fivetails, you either have to win without Hypers and a few deaths, or without the Second Hypers and no deaths.  Luckily, I chose the latter to avoid death and still Fivetails without Ultimate Armor and without Absolute Zero.  If anyone is interested in the videos, here are the links:

Onetail:  http://www.youtube.com/watch?v=zYmbt2j15Cg

Twotails:  http://www.youtube.com/watch?v=Q65zfa2WsXA

Threetails:  http://www.youtube.com/watch?v=W2gn7LLFYQM

Fourtails:  http://www.youtube.com/watch?v=WiK1prpNBQU

Fivetails:  http://www.youtube.com/watch?v=vBxKgj9O0Pc

Sixtails:  http://www.youtube.com/watch?v=QHj35eas2VE

Seventails:  http://www.youtube.com/watch?v=CFvgHwGMAUw

Eighttails:  http://www.youtube.com/watch?v=Xm-c2dM2ehI

Ninetails:  http://www.youtube.com/watch?v=Hawu7f2XUzA

Ninetails (alternate version):  http://www.youtube.com/watch?v=fO3NNSpcSKs

Rest assured that there are no ads in my videos since I disabled them.  If any of the links are broken and/or not working, please let me know. In addition, comments and/or feedback are appreciated.  I hope that you like these Tails Clan videos.  Thanks.



9
DASH / Question about Servbots
« on: July 21, 2012, 06:24:33 PM »
Are Servbots more similar to Reploids or Mechaniloids? 

10
X / Megaman X Command Mission - The Turbo Clock
« on: July 08, 2012, 08:59:37 AM »
For some, Build Speeds are very hard to come by.

That being said, here is another Megaman X Command Mission subweapon thread.  This time, the subweapon is the Turbo Clock.  I find it a very underrated subweapon.  You can get this subweapon at a 100% rate from the same battle that will allow you to get the Ultimate Armor.  If you don't know about this subweapon or wonder about its potential, click here to watch a sample video.

Don't forget to vote as well.

11
Rockman Series / The Mega Man Legends 3 movements
« on: June 18, 2012, 04:19:36 AM »
I wanted to do this poll for a while, but I could not bring myself to do it until now. So a lot of Mega Man players were shocked by the news of the cancellation of Mega Man Legends 3. However, some who did not like the Legends games were relieved of the cancellation. I want to see where the Mega Man fans truly stood in this issue.

For the purposes of this thread, some of the Mega Man Legends 3 movements include joining the Devroom in Capcom, joining the 100,000 strong campaign in Facebook, among others.

Did you really support the Mega Man Legends 3 movements because you really liked the Mega Man Legends games, wanted to give it a chance, or was it a stepping stone just to convince Capcom to release games from the other series instead?
 
I wanted to ask this because I really want to know if the future of the Mega Man games are truly worth fighting for in this ever-changing gaming age where the mainstream audience does not care about Mega Man as much as game franchises such as Mario, Zelda, Pokemon, Call of Duty, Grand Theft Auto, World of Warcraft, etc.
 
I'll just say that I love Mega Man Legends 1 and Mega Man Legends 2 a lot. The cancellation of Legends 3 really hurt me inside. My issue with the game, however, was the platform it was on. The 3DS would be a cool system for it and all, but I think that putting it on the Wii or Wii U would be more fitting and allow Legends 3 to utilize all of the system's capabilities.
 
With that out of the way, what is your stance on the thread/poll question? If there is an option that you want me to add, please let me know and I'll add it for you to vote on. Thanks.


Note to admins/mods:  If this thread does not belong here, please move it to the Legends sub forums.  I was not sure which part of the forums to put it on.  Thanks.

12
X / Mega Man X Command Mission Oil Can Poll
« on: June 02, 2012, 07:56:48 AM »
I read about the Oil Can subweapon a few times in GameFAQs.com several years back.  However, not much other discussion forums brought it up lately.  I used it before in several of my previous videos.  

I eventually decided to try and test it out some more.  After doing so, it made my wonder why it is not appreciated or talked about compared to other subweapons, or just about anything Command Mission related.  

That being said, do you know about the weapon?  If so, have you used it?  

For those who don't know about what the Oil Can is or what it can be capable of, click on the following link:

http://www.youtube.com/watch?v=W2gn7LLFYQM

13
X / Give a non-Command Mission enemy Command Mission moves and stats
« on: April 02, 2012, 12:10:27 AM »
As the topic says, give any enemy who is not in Megaman X Command Mission techniques seen in Command Mission.  You can also add in signature moves or new moves.  You can also modify the movelist of any Command Mission enemy.  Just be sure to abide by the following rules:

- The level can be no higher than level 99.

- Specify character type (e.g., "Mechanoloid", "Human", "Beast", "Mettaur", "Boss", etc.)

- Specify if the character is an "air" or "ground" enemy.

- Specify the percentage of resistance against elements of Fire, Water, and Thunder

(Lower percentage = higher resistance; higher percentage = weakness; no effect = 0 damage; absorb = heals life from elemental attack)

- Specify any item(s) that can be stolen from enemy and percentage to steal them

- Specify any item(s) dropped from beating enemy (you may specify the items' properties after the boss descriptions)

 - Specify any amount of Zenny (money), Force Metal Energy (FME), and Experienced earned from beating the enemy

- The strength numbers can go up to 500.

- The armor numbers (C-attack resistance) can go up to 200.

- The shield numbers (S-attack resistance) can go up to 200.

- The speed can go up to 150.

- The Life Energy (LE) can go no higher than 250,000.

- Specify the attack type (S = Shot, C = Combat), damage extent (weak, moderate, strong, deadly, etc.), elemental properties (if any), and other attack properties of any attack.

- If an attack causes ailments, specify the probability it causes something (e.g., 75% for virus, 25% for DOA, etc.)

- Auto-repair (healing during character's turn) abilities can be no higher than 50% of the characters' current LE should this function be used.

- Life Gain MAX and All Life Gain MAX can only be done once during the entire battle.

- Specify any innate boosts characters and/or new moves may gain when certain conditions are met.

- If you need help on which moves to use, refer to the "Beastiary" or "Enemy Skill Guide" guides found here


I might need to update the rules sometimes, but just ask any questions if you need help.  You may ask on what a move does or ask suggestions on what moves to use.


That said, I'll do one right now.

Sigma (the real one in X8 with the demon look and big green Sigma Blade.)

Level - 90

Type - Boss

Type - Ground

Fire = 100%, Water = 100%, Thunder = 100%

LE - 100,000

Strength - 200

Armor - 100

Shield - 100

Speed - 100

Steal - Gain Hyper (50%), Build Hyper (25%)

Drop - Super Absorber (100%), Power Charge (100%)

Zenny - 25,000

FME - 50,000

Experience - 75,000

Attacks - Sword dive attack; Ground Sword Attack; Energy Rings; Ultra Giga Fire; Ultra Giga Blizzard; Ultra Giga Thunder; Tera Fire; Tera Blizzard; Tera Thunder; Energy Charge; Dark Energy Wave; Energy Sword Slam; Eye Laser; Power Virus; Telekinetic face smash; Codebreaker; Deep Impact;

Attacks done at any time:

Sword dive attack, ground sword attack - C-type regular sword attacks that do moderate damage

Energy rings - S-type regular ring attack in which each ring causes moderate damage; 3 rings can target 1, 2 rings can target 1 and 1 ring can target another, each rings targets each character

Ultra Giga [Fire, Blizzard, Thunder] - S-type elemental attack which does moderately high damage to each opponent

Power Virus - An S-type attack that does no damage, but has a 65 percent chance of putting each opponent in Virus status

Attacks gained when at 75,000 LE or less:

Tera [Fire, Blizzard, Thunder] - S-type elemental attack which does very high damage to one opponent

Eye laser - S-type eye laser attack which does high damage to each opponent

Energy charge - Charges for Dark Energy Wave or Energy Sword Slam which can be used in Sigma's next turn; 5,000 damage must be dealt to him in order to cancel the next attack

Dark Energy Wave - S-type purple wave attack that does extremely high damage to all opponents; ignores defense

Energy Sword Slam - C-type energy sword projectile attack that does extremely high damage to all opponents; ignores defense

Telekinetic face smash - An unavoidable C-type telekinetic face smash attack and throw which cuts Sigma's power down 50%, but ignores the opponent's defense and armor

Codebreaker - A C-type regular attack that may instantly kill one opponent; chances of DOA = 55%.

Attacks gained when at 50,000 LE or less:

Deep Impact - A C-type sword that attacks one opponent and ignores the opponents armor; may also be an S-type single ring attack that attacks one opponent and ignores shield.  There are no decreases in strength numbers during this attack.


Okay, I hope that we can get this thread going.  I made the rules as they are because the enemies can be strong, but should at least be beatable in the interest of fairness.

14
My inner Megaman and Madonna fanboyism made me make a topic like this.

If anyone does not know who Madonna is, she is a singer who reinvents herself, gains different fans through her various albums, and does not really care about what people think about her. I feel that the Megaman games portray similar characteristics.

Does anyone feel the same way or think differently?

15
I had this video in my YouTube channel for quite a while, but I decided to use this thread to promote it because not many YouTube users made a video like this and it shows my love for a certain character.  I also used this stage for learning how to perfect a very special technique.  I let the other playable characters join in on the action through final strikes to make the zenny earning more exciting and worth it.  Enjoy the video.  

[youtube]http://www.youtube.com/watch?v=fwqVCakisx0[/youtube]

16
DASH / If Capcom outsources the next Legends game...
« on: February 25, 2012, 07:24:39 AM »
I asked this back at Legends Station, but I might as well ask it here.  If Capcom decided to outsource the next Megaman game like they did with their other games, which company should develop the next Megaman Legends game?  This includes Legends 3.


17
X / What are your opinions on Massimo, Marino, and Cinnamon?
« on: February 05, 2012, 09:10:42 PM »
I didn't see much Command Mission related theads, so I decided to do this thread.  That being said, what are your opinions about Massimo, Marino, and Cinnamon character-wise and gameplay-wise?

Normally, I'd input my opinions in the first post like I did in other Megaman forums when I made threads similar to this one, but I'll let other posters post opinions first this time.

18
Here is the fight that I recorded, completed, and uploaded into my YouTube channel.  I did not need hyper modes at all.  In fact, all characters survived.  Each character was at level 44.  Watch it in 480p for best viewing results.

Update:  Here is my latest video:

[youtube]http://www.youtube.com/watch?v=fO3NNSpcSKs[/youtube]


Here is my previous video:

[youtube]http://www.youtube.com/watch?v=Hawu7f2XUzA[/youtube]


Edit:  I also accomplished the following challenges in the above videos:

-  No character rotations/substitutions
-  Final strike against Ninetails accomplished

For those who didn't see my previous record of not needed the second hypers and Quicksilver, here is the link of the video that started it all for me:

http://www.youtube.com/watch?v=xLtvdBQbQ5Q


19
After recently getting back into Mega Man X7, what became a dream for me to accomplish became a reality.  The accomplishment is me winning against Red on Hard perfectly using Axl with his Axl Bullets only.  Because of this accomplishment, I like, love, and appreciate Mega Man X7 more than before.  Click on the YouTube link to view the video proof:

http://www.youtube.com/watch?v=-A-bU_yRFng


All of the gameplay and recording is done by me.  This video is uploaded into my CasshernSigmaZeroX YouTube channel.

It doesn't seem much considering that I am more of the straightforward type to clear the game and do some cliche' "No Damage" runs on my videos, but it's the least that I can do to show my love for Mega Man X7.  

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