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Topics - RetroRespecter

Pages: 1
1
General / Forum Stigma or forum dying?
« on: December 28, 2016, 04:30:24 PM »
Hello. I haven't made a topic in a while, so I am a little rusty. My concern is that with many of us gone, one must wonder what is happening to the forum. Is there still life in it or death?

2
Gaming / Yatagarasu Attack on Cataclysm - Crowdfunding Campaign
« on: June 30, 2013, 02:55:31 AM »
A Japanese indie game deveoper team has created the game known as Yatagarasu. Now they are upgrading it. The catch: They need you help in doing this. Click on the image below for more information.


3
Gaming / The Dead or Alive Thread
« on: June 03, 2013, 07:38:38 AM »
(I am surprised that nobody made this.)

This is the thread for all things Dead or Alive. You can share any news from that game right here. Speaking of which, here is mine:

Dead or Alive 5 Ultimate Edition is coming to Playstation Network and X-Box Live.

[youtube]7dQGGz7v7v0[/youtube] [youtube]i6csddDMLZk[/youtube]

Here is some news:
Go here for the debut trailer. There is a link for screenshots.

Brace yourself for flash kicks, because Siliconera has confirmed that Jacky Bryant is in Dead or Alive 5.

Dead or Alive 5 Ultimate to receive free-to-play version

Dead or Alive 5 Ultimate: Core Fighters confirmed for West

5
Gaming / AquaPazza
« on: February 24, 2011, 04:07:56 AM »
Quote from: IPLAYWINNER.com
Arcana Heart developer Examu's recently-announced fighting game, AquaPazza, got its first debut trailer released late last week. If you haven't seen it yet -- or if you haven't even heard of AquaPazza -- check out the debut trailer below and see if it's something you might be interested in!
[youtube]RQdo7vbUyB0[/youtube]

6
Gaming / Tekken Tag Tournament 2
« on: February 24, 2011, 04:06:45 AM »
I am deeply disappointed that nobody made a Tekken Tag Tournament 2 thread. Looks like I have to take the initiative. Here's everything in a nutshell...



Trailer: http://kotaku.com/5641494/first-tekken-tag...rnament-trailer
Source: http://kotaku.com/5641439/tekken-tag-tourn...evealed/gallery



Here is a test footage and another video:
[youtube]STo3TH965hE[/youtube] [youtube]0QajoXTIHoI[/youtube]

[spoiler]Images from the Magazines:
[/spoiler]

Hara's link: http://p.twipple.jp/user/Harada_TEKKEN

Quote from: Andriasang Website
This week, the magazine reveals the game’s new “Stage Gimmick” system. The example of this system that’s shown in Famitsu has the player slamming his opponent into wall. The wall breaks, and the opponent goes flying, landing in a new area of the battle field where the fight continues. In Famitsu’s example, it just so happens that the player’s partner character is waiting where the opponent lands, allowing the player to continue the attack for major damage.

READ MORE<<

Quote from: Versus City
Hello flying get!

In this week’s issue of Famitsu, Tekken Tag 2 is featured, and there are portraits of Kazuya, Bob, Xiayou and Zafina. The article also touches upon a couple of the gameplay mechanics that will be implemented into the title.

Like in Tekken 6, items will be incorporated into the game. They won’t just change the appearance of your character, but you can also use them to attack your opponents. In TTT2, there will be a large number of variations for each item. Tag attacks will also play a big part of the game, especially because TTT2 will be taking Tekken 6’s wall system. Basically, you will be able to smack opponents into the wall and eventually destroy the walls (like in Tekken 6) but you will be able to continue your combo after this happens by calling in your partner for support. You’ll have to call your partner before the wall collapses though, so there will be some timing required.

The rage system will be making a return as well, but things won’t work exactly as it did in Tekken 6. This time around, it will be your partner who will go into rage mode once the requirements are met. Oh yeah, and the requirements to go into rage mode will depend on the characters in your team. So it may be easier or harder to activate it depending on your character choice.

[spoiler]Click here for the renders of the confirmed.[/spoiler]

Quote from: IPLAYWINNER.com
With Tekken Tag Tournament 2 being shown at AOU very soon, it's expected that we would see a bunch of new media for the game, and Famitsu is giving us just that. They uploaded a ton a of new screenshots for the game, and also have a write up of some of the features in the game. Unfortunately I don't speak or read Japanese so I cant give you a rundown of the article, but you can check out all the screenshots by clicking here.

another trailer...
[youtube]YX9Kd1LlsB8[/youtube]

More video are here.

7
Gaming / Chaos Code
« on: December 23, 2010, 11:48:02 PM »
Quote from: IPLAYWINNER.com
Chaos Code is an upcoming fighting game developed by Australian company, FK Digital and published by ARC System Work. You may have seen a post here and there about it in the past, and it was supposed to come out this month. Though it hasn't been released yet, a location test for the game is currently underway and a handful of videos have surfaced giving us a better idea what this game is all about.

Jeff sent in these videos courtesy of ReXXXSoprano and also some gameplay notes.

Here are the videos:
[youtube]wwz_9b0nKUM[/youtube][youtube]1Dc8u9RPlKs[/youtube]
[youtube]SuW2vMt99NE[/youtube][youtube]T-SVRBY667k[/youtube]
[youtube]raKhLCUOw-g[/youtube][youtube]BT7FICStDmA[/youtube]

...and here are the game play notes:
Quote from: IPLAYWINNER.com
    Rundown of the game, partially quoted from a post by Hecatom on dustloop. Old info, so some of it may have changed by now:


    -ASW is publishing the arcade version, so hopefully it is bound for a good console release eventually. It was originally planned as a PC game.
    -Double jump, airdash
    -ABCD, buttons like kof, Light Punch Light Kick Heavy Punch Heavy Kick
    -Gatlings from A to B to C to D generally.
    -Has KOF rolls
    -Has a dizzy meter
    -Before each battle, you must "select your bounce", i.e. choose between the Step (dash) and Run abilities. The Step can be cancelled into (attack -> Step), thereby eliminating some recovery time, while the Run can be cancelled from (Run -> attack or High Jump), allowing a character to move in on the opponent more easily.
    -Next, you are given your choice of two Extra moves out of a total of four. Each character has two Extra special moves and two Extra Ultimate Chaos moves (Level 1 Super moves) to choose from.
    -Has EX moves
    -KOF esque ground ukemi it seems? Described as hitting roll right when you're about to touch the ground, so probably like in KOF.
    -Air teching
    -Alpha counter or a super armor attack or something?:
    Tactical Guard
    CD (requires half a stock of Chaos Gauge; can be done in the air)
    If your character absorbs an attack, he/she will automatically counterattack.
    -Guard Break Attack
    f+CD (requires one stock of Chaos Gauge)
    This move will break an opponent’s guard and can be cancelled into from normal moves.
    -EX special move
    special move motion +AC/BD (requires half a stock of Chaos Gauge)
    Not every special move has an EX version, and none of the Extra special moves does.
    -Exceed Chaos
    BC (requires three stocks of Chaos Gauge; can be cancelled into from normal and special moves)

    Upon the activation of Exceed Chaos, the Chaos Gauge begins to drain until it reaches zero. EC carries several benefits:

    1) The dizzy meter empties instantly

    2) Gradual life recovery

    3) All attacks become cancellable

    4) All moves which use Chaos Gauge consume a portion of the timer, the amount corresponding to their normal gauge cost (allowing for otherwise impossible combos, such as special move -> Chaos Cancel into Ultimate Chaos -> Chaos Shift into normal move -> Ultimate Chaos or EX special move…)

8
Emulation / Best Online-supported Emulator
« on: December 06, 2010, 05:27:07 PM »
There are a few out of many Emulators that are going online nowadays. Whether it be Kaillera or Emulinker, the results are similar. However, there are a select few which are known as best. In your own uninformed opinion, please discuss the best online-supported emulator out there.

9
Gaming / The general "Phantom Breaker" thread
« on: November 11, 2010, 05:07:03 AM »
I am not sure if anyone cares but:
Quote from: iplaywinner


Andria Sang posted up some information on a new 2D fighter coming to the XBOX360 called Phantom Breaker, developed by 5pb. Though not many details are known at this time, it's said the game is to have "simple controls" with the gameplay system including both a "Burst and Tension Gauge". Sounds like they could be taking a page out of BlazBlue gameplay system, but we'll have to wait and see!

There is a Famitsu scan which you can check out below that apparently contains more information about the game. Once more details surface we will be sure to post them up!

Thanks to Nite for sending in this tip!

Phantom Breaker Official Website

Original Phantom Breaker Reveal from July



10
Entertainment / Avengers: Earth's Mightiest Heroes
« on: October 21, 2010, 06:43:28 AM »
Has anyone seen Avengers: Earth's Mightiest Heroes? I tell you that was action-packed all the way and the next episode promises to have more action that that. After I watched it, I hope one of them says "Avengers Assemble!"

11
Gaming / The Best of The King of Fighters
« on: August 06, 2010, 02:50:07 AM »
Ladies and gentlemen, boys and girls, children of all ages, welcome one and all the KoF only topic, The Best of The King of Fighters!!! It is here that King of Fighters game past and present can be freely discussed without worry. King of Fighters fans, let's hear your thoughts!!!

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