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Rockman & Community => Rockman Series => Topic started by: VixyNyan on July 09, 2009, 06:08:29 PM

Title: Rockman Scripts and Cutscenes: The Archiving Project
Post by: VixyNyan on July 09, 2009, 06:08:29 PM
I read the random topics in the Rockman child boards about debates with the timelines and story and things like that. One of my wishes with RPM was that it would have (almost) every cutscene and dialogs easily available from every game. To spice things up, I wanted them to be as pixel-perfect as possible too (screen-grabbed from emulators or recorded in video form). There are a couple of materials already available and the work is still in progress to bring more. ^^



Original Series

Rockman 9: Yabou no Fukkatsu!!
» flagjp Japanese (http://lol.rockmanpm.com/Rock9cutscenes) (Finished!)
» flagus English (http://forum.rockmanpm.com/index.php?topic=135.0) (Text script finished)

Super Adventure Rockman (http://lol.rockmanpm.com/superadventurerockman/) (Video cutscenes)



X Series

Rockman X (http://www.rockmanpm.com/?p=x/rockmanx1/script)
» flagjp Japanese (http://www.rockmanpm.com/?p=x/rockmanx1/script/japanese) (Finished)
» flagus English (http://www.rockmanpm.com/?p=x/rockmanx1/script/english) (Finished)

Rockman X2
» flagjp Japanese (http://www.rockmanpm.com/?p=x/rockmanx2/script/japanese) (Finished)
» flagus English (http://www.rockmanpm.com/?p=x/rockmanx2/script/english) (Finished)

Rockman X6 (http://lol.rockmanpm.com/X6Script/) (FINISHED!)
» flagjp Japanese: 18 Cutscenes, 16 Dr. Light scenes, 20 Hunter Base scenes, 193 stage dialogs
Green = Finished



DASH Series

Rockman DASH 2 Episode 1
» Mission 4 (http://lol.rockmanpm.com/RockmanDASHepisode1/)



Planning / Suggestions

» Rockman (Ending) 8D
» Rockman 2: Dr. Wily no Nazo (Intro & Ending) 8D
» Rockman 3: Dr. Wily no Saigo!?
» Rockman 4: Aratanaru Yabou!!
» Rockman 5: Blues no Wana!?
» Rockman 6: Shijousai Dai no Tatakai!!
» Rockman: Complete Works (database & other things)
» Rockman 7: Shukumei no Taiketsu!
» Rockman 8: Metal Heroes
» Rockman & Forte
» Rockman & Forte: Challenger from the Future
» Rockman World (Ending & Credits) 8D
» Rockman World 2 (Ending & Credits) 8D
» Rockman World 3
» Rockman World 4
» Rockman World 5
» Rockman Rockman
» Rockman: The Power Battle
» Rockman 2: The Power Fighters
» Rockman: Battle & Fighters (Database & cutscenes)
» Rockman's Soccer (Intro + other things) 8D
» Rockman: Battle & Chase
» Rockman Strategy (cutscenes are PC cam recorded >v<)

» Rockman X3
» Rockman X4
» Rockman X5
» Rockman X7
» Rockman X8
» Rockman X: Command Mission
» Rockman X: Cyber Mission
» Rockman X2: Soul Eraser
» Irregular Hunter X

» Rockman Zero
» Rockman Zero 2
» Rockman Zero 3
» Rockman Zero 4

» Rockman ZX
» Rockman ZX Advent

» Rockman DASH: Hagane no Boukenshin
» Rockman DASH 2 Episode 2: Ooinaru Isan
» Tron ni Kobun

» Rockman EXE Transmission
» Rockman EXE WS
(Suggest more~)

No plans for the Data/Brother Action RPGs yet. o.o;
Title: Re: Rockman Scripts and Cutscenes: The Archiving Project
Post by: Emiri Landeel on July 09, 2009, 06:09:45 PM
Need some Japanese text typing and Kanji furigana(I mean, the sound of Kanji)?
I can help you about that.
Title: Re: Rockman Scripts and Cutscenes: The Archiving Project
Post by: VixyNyan on July 09, 2009, 06:11:47 PM
I can read Kanji if there's furigana. I'm still learning regular Kanji... ^^
Title: Re: Rockman Scripts and Cutscenes: The Archiving Project
Post by: Dr. Wily II on July 09, 2009, 06:13:10 PM
Awesome idea Vixy.
I think I can help with the World series, if needed.
Title: Re: Rockman Scripts and Cutscenes: The Archiving Project
Post by: VixyNyan on July 09, 2009, 06:18:20 PM
Well, I posted the topic mainly because marshmallow man and Rodrigo Shin was talking about X6 in the "Lumine" topic, so I'm recording every cutscene now. prower42 on the "Reploids eating E Crystals" topic pushed me to work on X7 too. ^^
Title: Re: Rockman Scripts and Cutscenes: The Archiving Project
Post by: Emiri Landeel on July 09, 2009, 06:19:43 PM
If you found some of Kanji you can't read, please do not hesitate to ask me, sis.

And you know where to find me, I'm always online ^^"
Title: Re: Rockman Scripts and Cutscenes: The Archiving Project
Post by: Dr. Wily II on July 09, 2009, 06:20:00 PM
I see, I see...
For the community! >w<
Title: Re: Rockman Scripts and Cutscenes: The Archiving Project
Post by: VixyNyan on July 12, 2009, 12:21:59 AM
Almost half the script done for Rockman X6. yey~ :cookie:

All the video clips are here, and there will be more soon. >U< (http://lol.rockmanpm.com/X6Script/)

If you want the dialogs for the bosses, the videos are linked here:
Yammark (http://lol.rockmanpm.com/X6Script/X6-J-Stage01-Yammark-X-Boss.avi)
Turtloid (http://lol.rockmanpm.com/X6Script/X6-J-Stage02-Turtloid-X-Boss.avi)
Sheldon (http://lol.rockmanpm.com/X6Script/X6-J-Stage03-Sheldon-X-Boss.avi)
Wolfang (http://lol.rockmanpm.com/X6Script/X6-J-Stage04-Wolfang-X-Boss.avi)
Heatnix (http://lol.rockmanpm.com/X6Script/X6-J-Stage05-Heatnix-X-Boss.avi)
Mijinion (http://lol.rockmanpm.com/X6Script/X6-J-Stage06-Mijinion-X-Boss.avi)
SharkPlayer (http://lol.rockmanpm.com/X6Script/X6-J-Stage07-SharkPlayer-X-Boss.avi)
Scaravich (http://lol.rockmanpm.com/X6Script/X6-J-Stage08-Scaravich-X-Boss.avi)

The talk with Alia before you fight the boss:
Yammark (http://lol.rockmanpm.com/X6Script/X6-J-Stage01-Yammark-X000.avi)
Turtloid (http://lol.rockmanpm.com/X6Script/X6-J-Stage02-Turtloid-X000.avi)
Sheldon (http://lol.rockmanpm.com/X6Script/X6-J-Stage03-Sheldon-X000.avi)
Wolfang (http://lol.rockmanpm.com/X6Script/X6-J-Stage04-Wolfang-X000.avi)
Heatnix (http://lol.rockmanpm.com/X6Script/X6-J-Stage05-Heatnix-X000.avi)
Mijinion (http://lol.rockmanpm.com/X6Script/X6-J-Stage06-Mijinion-X000.avi)
SharkPlayer (http://lol.rockmanpm.com/X6Script/X6-J-Stage07-SharkPlayer-X000.avi)
Scaravich (http://lol.rockmanpm.com/X6Script/X6-J-Stage08-Scaravich-X000.avi)

And in video form, Alia's Report of the bosses:
Yammark (http://lol.rockmanpm.com/X6Script/X6-J-HunterBase-Stage01-Yammark-BossInfo.avi)
Turtloid (http://lol.rockmanpm.com/X6Script/X6-J-HunterBase-Stage02-Turtloid-BossInfo.avi)
Sheldon (http://lol.rockmanpm.com/X6Script/X6-J-HunterBase-Stage03-Sheldon-BossInfo.avi)
Wolfang (http://lol.rockmanpm.com/X6Script/X6-J-HunterBase-Stage04-Wolfang-BossInfo.avi)
Heatnix (http://lol.rockmanpm.com/X6Script/X6-J-HunterBase-Stage05-Heatnix-BossInfo.avi)
Mijinion (http://lol.rockmanpm.com/X6Script/X6-J-HunterBase-Stage06-Mijinion-BossInfo.avi)
SharkPlayer (http://lol.rockmanpm.com/X6Script/X6-J-HunterBase-Stage07-SharkPlayer-BossInfo.avi)
Scaravich (http://lol.rockmanpm.com/X6Script/X6-J-HunterBase-Stage08-Scaravich-BossInfo.avi)

For marshie, I have Boss Reports from Alia, in picture form. ^^
Yammark
(http://lol.rockmanpm.com/X6-J-HunterBase-Stage01-Yammark-BossInfo.png) (http://lol.rockmanpm.com/X6-J-HunterBase-Stage01-Yammark-BossInfo.png)
Turtloid
(http://lol.rockmanpm.com/X6-J-HunterBase-Stage02-Turtloid-BossInfo.png) (http://lol.rockmanpm.com/X6-J-HunterBase-Stage02-Turtloid-BossInfo.png)
Sheldon
(http://lol.rockmanpm.com/X6-J-HunterBase-Stage03-Sheldon-BossInfo.png) (http://lol.rockmanpm.com/X6-J-HunterBase-Stage03-Sheldon-BossInfo.png)
Wolfang
(http://lol.rockmanpm.com/X6-J-HunterBase-Stage04-Wolfang-BossInfo.png) (http://lol.rockmanpm.com/X6-J-HunterBase-Stage04-Wolfang-BossInfo.png)
Heatnix
(http://lol.rockmanpm.com/X6-J-HunterBase-Stage05-Heatnix-BossInfo.png) (http://lol.rockmanpm.com/X6-J-HunterBase-Stage05-Heatnix-BossInfo.png)
Mijinion
(http://lol.rockmanpm.com/X6-J-HunterBase-Stage06-Mijinion-BossInfo.png) (http://lol.rockmanpm.com/X6-J-HunterBase-Stage06-Mijinion-BossInfo.png)
SharkPlayer
(http://lol.rockmanpm.com/X6-J-HunterBase-Stage07-SharkPlayer-BossInfo.png) (http://lol.rockmanpm.com/X6-J-HunterBase-Stage07-SharkPlayer-BossInfo.png)
Scaravich
(http://lol.rockmanpm.com/X6-J-HunterBase-Stage08-Scaravich-BossInfo.png) (http://lol.rockmanpm.com/X6-J-HunterBase-Stage08-Scaravich-BossInfo.png)

Next time, I should play as Zero, then I will jump right into Gate's stages. ^^
If I missed something, I'll fix that while I play as Zero.
Title: Re: Rockman Scripts and Cutscenes: The Archiving Project
Post by: marshmallow man on July 12, 2009, 05:41:34 AM
That was quick. Thanks, Vixy! I'm looking forward to the R9 Japanese version too.  :)
Title: Re: Rockman Scripts and Cutscenes: The Archiving Project
Post by: Protoman on July 13, 2009, 07:07:10 AM
Vixy!  <3  You forgot Rockman: Battle & Fighters for the Neo Geo Pocket.  For shame on forgotten Blues/Protoman playable love  ;O;  and I guess China's Rockman Strategy.....
Title: Re: Rockman Scripts and Cutscenes: The Archiving Project
Post by: VixyNyan on July 13, 2009, 12:00:07 PM
Awww ;w; I fixie~

Between those 2, B&F might be the fastest one to do, because the cutscenes are just still-images.
Title: Re: Rockman Scripts and Cutscenes: The Archiving Project
Post by: Blackhook on July 13, 2009, 12:09:52 PM
Nice idea but...
Quote
One of my wishes with RPM was that it would have (almost) every cutscene and dialogs easily available from every game.
Every dialog? You know there are such things as NPC´s in the Z, ZX, Legends games. Talking with them doesn´t count?....Do you want those dialogs too?  8D
Title: Re: Rockman Scripts and Cutscenes: The Archiving Project
Post by: VixyNyan on August 20, 2009, 12:52:55 AM
Rockman X6 and Rockman 9 are finished, yey~

247 clips for X6 and 6 clips for R9. ^^;
Title: Re: Rockman Scripts and Cutscenes: The Archiving Project
Post by: Bag of Magic Food on August 20, 2009, 01:48:25 AM
No plans for the Data/Brother Action RPGs yet. o.o;
Aw, why not?  Can you not think of a good way to show conditional dialogue branches, or are you reluctant to resort to text because there would be way too many images?  I thought these would be the games where a full script was most desired.
Title: Re: Rockman Scripts and Cutscenes: The Archiving Project
Post by: VixyNyan on August 20, 2009, 12:41:28 PM
It says "yet", sweetie. If there is time, then there will be plans for them. ^^

I put the classic style games up first. I think DeSmume will be useful for ZX and Shooting Star series tho. :3
Title: Re: Rockman Scripts and Cutscenes: The Archiving Project
Post by: Flame on September 04, 2009, 09:51:48 PM
Yknow, for the English cutscenes, I found the entirety of X6's on the tube...
Just thought Id throw that out there. it would mean less work for Vixy.

[spoiler]http://www.youtube.com/watch?v=nT71MPUPenc Intro scene

http://www.youtube.com/watch?v=trQkuo89rKg Second scene

http://www.youtube.com/watch?v=B6jZKtldWYU Finding Zero

http://www.youtube.com/watch?v=8KuBLThSqns beating Highmax (As X)

http://www.youtube.com/watch?v=MR3jRA71DEg beating Highmax (As Zero)

http://www.youtube.com/watch?v=M1fEIXshVUs Nightmare's origin. (as X)

http://www.youtube.com/watch?v=yuHh7Tq4f1c Nightmare's origin. (as Zero)

http://www.youtube.com/watch?v=DYGwQrcj2aI Gate appears (as X)

http://www.youtube.com/watch?v=6wM5evktEiw Gate appears (as Zero)

http://www.youtube.com/watch?v=rZFILBJ3z-o Gate's defeat (as X)

http://www.youtube.com/watch?v=hpYhI4LEZKA Gate's defeat (as Zero)

http://www.youtube.com/watch?v=lPWbgL6T0rQ Ending (Zero not found)

http://www.youtube.com/watch?v=mTR_yT2jScE Ending (Zero found)

http://www.youtube.com/watch?v=mwY-hitagbE Zero's ending[/spoiler]
Title: Re: Rockman Scripts and Cutscenes: The Archiving Project
Post by: Sapphire✧9 on September 04, 2009, 11:58:08 PM
Can I do Megaman 1-6 for you. I'm bored. I could have done Rockman ones too but I am afraid that there may be kanji in the games.

Posted on: September 04, 2009, 22:14:57
Megaman/Rockman (1987)

Ending

US/EU ver.
Megaman has ended evil domination of Dr.Wily and restored the World to peace.
However, the never ending battle continues until all destructive forces are defeated.
Fight, Megaman! Fight for Everlasting Peace!

JP ver.
Rockman has ended evil domination of Dr.Wily and restored the World to peace.
However, the never ending battle continues until all destructive forces are defeated.
Fight, Rockman! Fight for Everlasting Peace!

*Screenshots will be there soon...

Megaman/Rockman 2 (1988)

Opening

US/EU ver.
In the year of 200X, a super robot named Megaman was created.
Dr.Light created Megaman to stop the evil desires of Dr.Wily.
However, after his defeat, Dr.Wily created eight of his own robots to counter Megaman.

*Screenshots will be there soon...

After beating Heatman

Message from Dr.Light:
Item-1 Completed!
Get your Weapons Ready!!

*Screenshots will be there soon...

After beating Airman

Message from Dr.Light:
Item-2 Completed!
Get your Weapons Ready!!

*Screenshots will be there soon...

After beating Flashman

Message from Dr.Light:
Item-3 Completed!
Get your Weapons Ready!!

*Screenshots will be there soon...

Megaman/Rockman 3 (1990)

After beating Breakman

Dr.Light: Oh no! Right after we received the last element...
Wiley ran away with Gamma!

*Screenshots will be there soon...

Ending

*Mysterious Robot saves Megaman from getting smashed!*
Mysterious Robot: Where's Dr.Wiley ?...
Oh no, too late.

*Megaman wokes up in Dr.Light's lab*

Dr.Light: Megaman, You've regained consciousness.
I found you lying here when I arrived.
I wonder who brought you here...

This whistle... It must have been Protoman!
*Megaman teleports away*

*Screenshots will be there soon...
Title: Re: Rockman Scripts and Cutscenes: The Archiving Project
Post by: Flame on September 05, 2009, 04:23:25 AM
I added all of the scenes (X6) to my previous post.
I figure since they can easily be downloaded, it could work out. If not, that's 'kay too.
Title: Re: Rockman Scripts and Cutscenes: The Archiving Project
Post by: VixyNyan on September 05, 2009, 02:44:47 PM
Youtube quality might be good for some of you, but not for me. ^^

The X6 clips on RPM server use Xvid codec, for the moment. That will be changed soon.
The exact same ones on my Drive use a pixel-perfect PNG codec. Encoding to mp4 later.
Oh, for accuracy, the gameplay screen size is 320x240, and cutscenes are 512x240.
Title: Re: Rockman Scripts and Cutscenes: The Archiving Project
Post by: Flame on September 06, 2009, 05:07:10 AM
Well the quality on BlueKnighNight's is actually very good. :\